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authortheo3 <arisstephenson2@gmail.com>2022-03-28 19:51:32 -0700
committertheo3 <arisstephenson2@gmail.com>2022-03-28 20:10:22 -0700
commit92240d43147dd36ed879ce1084f7ca6e35f1db96 (patch)
tree78a3119e1cd63d4f3333a3cade6cc622cdcb6db1 /src/enemy/keaton.c
parent755571834d4fc0e21fdd45b065728c87574a3a07 (diff)
name remaining entity fields
Diffstat (limited to 'src/enemy/keaton.c')
-rw-r--r--src/enemy/keaton.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/enemy/keaton.c b/src/enemy/keaton.c
index 09564cd3..a7548f9a 100644
--- a/src/enemy/keaton.c
+++ b/src/enemy/keaton.c
@@ -42,10 +42,10 @@ void Keaton_OnCollision(Entity* this) {
if (this->action != 3 && this->action != 4) {
this->action = 3;
- this->actionDelay = 0xC;
+ this->timer = 0xC;
this->direction = DirectionTurnAround(DirectionRoundUp(this->knockbackDirection));
InitAnimationForceUpdate(this, this->direction >> 3);
- } else if (this->bitfield == 0xCC) {
+ } else if (this->contactFlags == 0xCC) {
if (this->confusedTime == 0) {
sub_0803275C(this);
}
@@ -70,12 +70,12 @@ void sub_08032468(Entity* this) {
void sub_0803248C(Entity* this) {
if (sub_080325E8(this) == 0) {
if (sub_0803271C(this) == 0) {
- this->actionDelay--;
- if (this->actionDelay == 0) {
+ this->timer--;
+ if (this->timer == 0) {
sub_08032650(this);
}
if (ProcessMovement0(this) == 0) {
- this->actionDelay = 1;
+ this->timer = 1;
}
UpdateAnimationSingleFrame(this);
}
@@ -93,10 +93,10 @@ void sub_080324CC(Entity* this) {
}
void sub_080324FC(Entity* this) {
- if (this->actionDelay != 0) {
- this->actionDelay--;
- if (this->actionDelay == 0) {
- this->field_0xf = 0x1E;
+ if (this->timer != 0) {
+ this->timer--;
+ if (this->timer == 0) {
+ this->subtimer = 0x1E;
this->animationState = this->direction / 8;
InitAnimationForceUpdate(this, this->animationState + 4);
} else {
@@ -105,8 +105,8 @@ void sub_080324FC(Entity* this) {
}
UpdateAnimationSingleFrame(this);
UpdateAnimationSingleFrame(this);
- this->field_0xf--;
- if (this->field_0xf == 0) {
+ this->subtimer--;
+ if (this->subtimer == 0) {
this->action = 4;
this->speed = 0x1E0;
this->field_0x76.HWORD = 0x46;
@@ -114,14 +114,14 @@ void sub_080324FC(Entity* this) {
*(((u8*)&this->field_0x7a) + 1) = 0;
sub_080327C8(this);
} else {
- if ((this->field_0xf & 0x3) == 0) {
+ if ((this->subtimer & 0x3) == 0) {
sub_08032794(this);
}
}
}
void sub_08032574(Entity* this) {
- if (this->child && (this->child->bitfield & 0x80)) {
+ if (this->child && (this->child->contactFlags & 0x80)) {
sub_0803275C(this);
return;
}
@@ -138,8 +138,8 @@ void sub_08032574(Entity* this) {
}
void sub_080325C4(Entity* this) {
- this->actionDelay--;
- if ((this->actionDelay == 0) && (sub_080325E8(this) == 0)) {
+ this->timer--;
+ if ((this->timer == 0) && (sub_080325E8(this) == 0)) {
sub_08032784(this);
}
}
@@ -149,7 +149,7 @@ u32 sub_080325E8(Entity* this) {
(EntityInRectRadius(this, gUnk_020000B0, 0x68, 0x40) != 0)) {
if (((GetFacingDirection(this, gUnk_020000B0) - (DirectionRound(this->frame)) + 2) & 0x1F) < 5) {
this->action = 3;
- this->actionDelay = 0xC;
+ this->timer = 0xC;
this->direction = DirectionRound(this->frame);
return 1;
}
@@ -161,7 +161,7 @@ void sub_08032650(Entity* this) {
u32 uVar3;
uVar3 = Random();
- this->actionDelay = gUnk_080CE7E0[uVar3 & 0xf];
+ this->timer = gUnk_080CE7E0[uVar3 & 0xf];
if (!((sub_08049FA0(this) == 0) && ((uVar3 >> 8 & 1) == 0))) {
this->direction = DirectionRound(uVar3 >> 0x10);
} else {
@@ -210,7 +210,7 @@ void sub_08032740(Entity* this) {
void sub_0803275C(Entity* this) {
this->action = 5;
- this->actionDelay = 0x2D;
+ this->timer = 0x2D;
this->speed = 0x80;
InitAnimationForceUpdate(this, this->animationState);
sub_0803269C(this, this->direction);