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authoroctorock <79596758+octorock@users.noreply.github.com>2022-07-23 12:43:43 +0200
committeroctorock <79596758+octorock@users.noreply.github.com>2022-07-25 22:45:55 +0200
commit852effa474c159398014da736ade6f0fea454de7 (patch)
tree97da22c4758ca4156dc9fb7ac123c7a3b0a9e9f5 /src/enemy/vaatiWrath.c
parentccba86d292a0e4c8a0e07325ac4fb25e5a58dc89 (diff)
Rename objects
Diffstat (limited to 'src/enemy/vaatiWrath.c')
-rw-r--r--src/enemy/vaatiWrath.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/enemy/vaatiWrath.c b/src/enemy/vaatiWrath.c
index af1851c0..3f91afd9 100644
--- a/src/enemy/vaatiWrath.c
+++ b/src/enemy/vaatiWrath.c
@@ -327,7 +327,7 @@ void VaatiWrathType0Action5(Entity* this) {
if (this->field_0x78.HALF.HI == 0) {
if (this->subAction == 2) {
if ((gRoomTransition.field_0x39 & 3) == 0) {
- object = CreateObject(OBJECT_B5, 0, 0);
+ object = CreateObject(VAATI3_PLAYER_OBJECT, 0, 0);
if (object != NULL) {
object->parent = this;
((VaatiWrathHeapStruct*)this->myHeap)->object5b = object;
@@ -639,10 +639,10 @@ void sub_08041D14(Entity* this) {
this->timer--;
} else {
if (gEntCount < 0x46) {
- pEVar1 = CreateObject(OBJECT_B6, 0, 0);
+ pEVar1 = CreateObject(VAATI3_DEATH, 0, 0);
pEVar1->parent = this;
this->child = pEVar1;
- pEVar1 = CreateObject(OBJECT_B6, 1, 0);
+ pEVar1 = CreateObject(VAATI3_DEATH, 1, 0);
pEVar1->parent = this;
this->subAction = 3;
this->timer = 150;
@@ -680,7 +680,7 @@ void sub_08041D84(Entity* this) {
}
void sub_08041E20(Entity* this) {
- this->subtimer += 1;
+ this->subtimer++;
sub_08041E78(this);
GetNextFrame(((VaatiWrathHeapStruct*)this->myHeap)->type2);
if (gFadeControl.active == 0) {
@@ -1052,7 +1052,7 @@ void VaatiWrathType2(Entity* this) {
InitializeAnimation(this, 0x12);
}
sub_0806FA90(((VaatiWrathHeapStruct*)this->myHeap)->type0, this, 0, -1);
- this->spriteOffsetY += 1;
+ this->spriteOffsetY++;
if (this->animIndex == 0x12) {
uVar1 = GetFacingDirection(this, &gPlayerEntity);
this->x.HALF.HI = gUnk_080D0EB0[uVar1] + this->x.HALF.HI;
@@ -1069,6 +1069,6 @@ void VaatiWrathType3(Entity* this) {
InitializeAnimation(this, 0x1c);
}
sub_0806FA90(((VaatiWrathHeapStruct*)this->myHeap)->type0, this, 0, -1);
- this->spriteOffsetY += 1;
+ this->spriteOffsetY++;
GetNextFrame(this);
}