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authoroctorock <79596758+octorock@users.noreply.github.com>2024-01-06 12:26:39 +0100
committeroctorock <79596758+octorock@users.noreply.github.com>2024-01-06 12:26:39 +0100
commitc3b771a20923b335bbea2ab97a68ac29d04fcc43 (patch)
tree4d9c0857239ae7b7fab16ca5f4907575b7d07510 /src/enemy
parent109b1020dcbfa17e80d28c522b5d792f7b3c6d46 (diff)
parent6fb8b41a8e003d0a4997740f4178aeb0c3f24ead (diff)
Merge branch 'master' into tilemap-docs
Diffstat (limited to 'src/enemy')
-rw-r--r--src/enemy/acroBandits.c8
-rw-r--r--src/enemy/armos.c10
-rw-r--r--src/enemy/ballChainSoldier.c4
-rw-r--r--src/enemy/beetle.c8
-rw-r--r--src/enemy/bobomb.c4
-rw-r--r--src/enemy/bombPeahat.c8
-rw-r--r--src/enemy/bowMoblin.c8
-rw-r--r--src/enemy/businessScrub.c10
-rw-r--r--src/enemy/businessScrubPrologue.c6
-rw-r--r--src/enemy/chaser.c2
-rw-r--r--src/enemy/chuchu.c48
-rw-r--r--src/enemy/chuchuBoss.c12
-rw-r--r--src/enemy/cloudPiranha.c8
-rw-r--r--src/enemy/crow.c2
-rw-r--r--src/enemy/cuccoAggr.c6
-rw-r--r--src/enemy/darkNut.c23
-rw-r--r--src/enemy/doorMimic.c2
-rw-r--r--src/enemy/dust.c2
-rw-r--r--src/enemy/enemy4D.c4
-rw-r--r--src/enemy/enemy50.c12
-rw-r--r--src/enemy/eyegore.c10
-rw-r--r--src/enemy/fallingBoulder.c2
-rw-r--r--src/enemy/flyingPot.c6
-rw-r--r--src/enemy/flyingSkull.c6
-rw-r--r--src/enemy/ghini.c8
-rw-r--r--src/enemy/gibdo.c14
-rw-r--r--src/enemy/gleerok.c16
-rw-r--r--src/enemy/gyorgFemale.c2
-rw-r--r--src/enemy/hangingSeed.c2
-rw-r--r--src/enemy/helmasaur.c12
-rw-r--r--src/enemy/keaton.c8
-rw-r--r--src/enemy/lakitu.c10
-rw-r--r--src/enemy/leever.c8
-rw-r--r--src/enemy/likeLike.c14
-rw-r--r--src/enemy/madderpillar.c4
-rw-r--r--src/enemy/mazaalBracelet.c5
-rw-r--r--src/enemy/miniSlime.c4
-rw-r--r--src/enemy/moldworm.c6
-rw-r--r--src/enemy/mulldozer.c6
-rw-r--r--src/enemy/octorok.c8
-rw-r--r--src/enemy/octorokBoss.c12
-rw-r--r--src/enemy/octorokGolden.c14
-rw-r--r--src/enemy/peahat.c20
-rw-r--r--src/enemy/pesto.c12
-rw-r--r--src/enemy/puffstool.c10
-rw-r--r--src/enemy/rockChuchu.c4
-rw-r--r--src/enemy/rollobite.c10
-rw-r--r--src/enemy/rope.c4
-rw-r--r--src/enemy/ropeGolden.c6
-rw-r--r--src/enemy/rupeeLike.c12
-rw-r--r--src/enemy/scissorsBeetle.c6
-rw-r--r--src/enemy/slime.c6
-rw-r--r--src/enemy/sluggula.c8
-rw-r--r--src/enemy/spark.c2
-rw-r--r--src/enemy/spearMoblin.c8
-rw-r--r--src/enemy/spikedBeetle.c10
-rw-r--r--src/enemy/spinyBeetle.c6
-rw-r--r--src/enemy/spinyChuchu.c10
-rw-r--r--src/enemy/stalfos.c20
-rw-r--r--src/enemy/takkuri.c2
-rw-r--r--src/enemy/tektite.c8
-rw-r--r--src/enemy/tektiteGolden.c10
-rw-r--r--src/enemy/torchTrap.c2
-rw-r--r--src/enemy/treeItem.c5
-rw-r--r--src/enemy/vaatiArm.c16
-rw-r--r--src/enemy/vaatiBall.c6
-rw-r--r--src/enemy/vaatiEyesMacro.c4
-rw-r--r--src/enemy/vaatiProjectile.c4
-rw-r--r--src/enemy/vaatiRebornEnemy.c8
-rw-r--r--src/enemy/vaatiTransfigured.c16
-rw-r--r--src/enemy/vaatiTransfiguredEye.c2
-rw-r--r--src/enemy/vaatiWrath.c2
-rw-r--r--src/enemy/wallMaster.c4
-rw-r--r--src/enemy/wallMaster2.c4
-rw-r--r--src/enemy/wisp.c2
-rw-r--r--src/enemy/wizzrobeFire.c8
-rw-r--r--src/enemy/wizzrobeIce.c10
-rw-r--r--src/enemy/wizzrobeWind.c12
78 files changed, 322 insertions, 321 deletions
diff --git a/src/enemy/acroBandits.c b/src/enemy/acroBandits.c
index a7e47aab..4e6854b9 100644
--- a/src/enemy/acroBandits.c
+++ b/src/enemy/acroBandits.c
@@ -81,7 +81,7 @@ void AcroBandit(AcroBanditEntity* this) {
gUnk_080012C8[index](super);
} else {
AcroBandit_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
}
@@ -96,7 +96,7 @@ void AcroBandit_OnTick(AcroBanditEntity* this) {
void AcroBandit_OnCollision(AcroBanditEntity* this) {
Entity* brother;
- if (super->contactFlags != 0x80 && super->contactFlags != 0x81) {
+ if (super->contactFlags != CONTACT_NOW && super->contactFlags != (CONTACT_NOW | 0x1)) {
if (super->type == 1) {
if (super->action < 7 && super->knockbackDuration != 0) {
brother = super->child;
@@ -150,7 +150,7 @@ void AcroBandit_OnCollision(AcroBanditEntity* this) {
}
if (super->confusedTime)
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
EnemyFunctionHandlerAfterCollision(super, AcroBandit_Functions);
}
@@ -528,7 +528,7 @@ void AcroBandit_Type1Action6(AcroBanditEntity* this) {
void AcroBandit_Type1Action7(AcroBanditEntity* this) {
ProcessMovement2(super);
- if (sub_080044EC(super, 0x2000) == 0)
+ if (BounceUpdate(super, Q_8_8(32.0)) == BOUNCE_DONE_ALL)
super->action = 8;
}
diff --git a/src/enemy/armos.c b/src/enemy/armos.c
index d9f451b2..e3145454 100644
--- a/src/enemy/armos.c
+++ b/src/enemy/armos.c
@@ -85,7 +85,7 @@ void sub_08030150(ArmosEntity* this) {
void Armos(ArmosEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)&gUnk_080CE124);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
sub_08030150(this);
}
@@ -103,7 +103,7 @@ void sub_080301D4(ArmosEntity* this) {
sub_080309E8(this);
}
if (super->confusedTime != 0) {
- Create0x68FX(super, 0x1c);
+ EnemyCreateFX(super, 0x1c);
}
this->unk_81 = super->health;
EnemyFunctionHandlerAfterCollision(super, gUnk_080CE124);
@@ -178,7 +178,7 @@ void sub_08030338(ArmosEntity* this) {
if (super->frame == 2) {
super->frame = 0;
if (this->unk_80 != 2) {
- super->flags2 = 0xb;
+ super->collisionMask = 0xb;
super->hitType = 8;
super->hitbox = (Hitbox*)&gUnk_080FD2F0;
}
@@ -283,7 +283,7 @@ void sub_08030580(ArmosEntity* this) {
void sub_08030590(ArmosEntity* this) {
super->action = 5;
- super->flags2 = 1;
+ super->collisionMask = 1;
super->hitType = 1;
super->hitbox = (Hitbox*)&gHitbox_15;
sub_080309C8(this, 5);
@@ -339,7 +339,7 @@ bool32 sub_080305BC(ArmosEntity* this) {
bool32 sub_08030650(ArmosEntity* this) {
if (super->type == 0) {
- if (super->contactFlags == 0x80) {
+ if (super->contactFlags == CONTACT_NOW) {
return 1;
}
} else if (this->unk_80 != 2) {
diff --git a/src/enemy/ballChainSoldier.c b/src/enemy/ballChainSoldier.c
index b2a34518..bc6ff6d2 100644
--- a/src/enemy/ballChainSoldier.c
+++ b/src/enemy/ballChainSoldier.c
@@ -55,7 +55,7 @@ void BallChainSoldier_OnKnockback(BallChainSoldierEntity* this) {
}
void BallChainSoldier_OnDeath(BallChainSoldierEntity* this) {
- CreateDeathFx(super, 0xff, 0x57);
+ EnemyCreateDeathFX((Enemy*)super, 0xff, 0x57);
}
void BallChainSoldier_OnGrabbed(BallChainSoldierEntity* this) {
@@ -64,7 +64,7 @@ void BallChainSoldier_OnGrabbed(BallChainSoldierEntity* this) {
void BallChainSoldier_Init(BallChainSoldierEntity* this) {
Entity* entity;
sub_0804A720(super);
- entity = CreateProjectileWithParent(super, BALL_AND_CHAIN, 0);
+ entity = EnemyCreateProjectile(super, BALL_AND_CHAIN, 0);
if (entity == NULL)
return;
diff --git a/src/enemy/beetle.c b/src/enemy/beetle.c
index 6b83d6dc..19603462 100644
--- a/src/enemy/beetle.c
+++ b/src/enemy/beetle.c
@@ -35,7 +35,7 @@ void Beetle_OnTick(BeetleEntity* this) {
void Beetle_OnCollision(BeetleEntity* this) {
switch (super->contactFlags) {
- case 0x80:
+ case CONTACT_NOW:
if (gPlayerState.framestate == PL_STATE_CLIMB) {
Beetle_OnTick(this);
} else {
@@ -50,7 +50,7 @@ void Beetle_OnCollision(BeetleEntity* this) {
InitializeAnimation(super, 6);
}
break;
- case 0x93:
+ case CONTACT_NOW | 0x13:
Beetle_OnTick(this);
break;
}
@@ -70,7 +70,7 @@ void Beetle_OnDeath(BeetleEntity* this) {
entity->subtimer--;
super->parent = NULL;
}
- CreateDeathFx(super, 0xf0, 0);
+ EnemyCreateDeathFX((Enemy*)super, 0xf0, 0);
}
}
@@ -120,7 +120,7 @@ void sub_080218CC(BeetleEntity* this) {
GetNextFrame(super);
if (super->frame & 1) {
ProcessMovement2(super);
- if (sub_080044EC(super, 0x1c00) == 0)
+ if (BounceUpdate(super, Q_8_8(28.0)) == BOUNCE_DONE_ALL)
super->frameDuration = 1;
}
diff --git a/src/enemy/bobomb.c b/src/enemy/bobomb.c
index 5c15c015..f1ae158b 100644
--- a/src/enemy/bobomb.c
+++ b/src/enemy/bobomb.c
@@ -38,7 +38,7 @@ void Bobomb_OnTick(BobombEntity* this) {
}
void Bobomb_OnCollision(BobombEntity* this) {
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
switch (super->contactFlags & 0x7f) {
case 0:
case 1:
@@ -250,7 +250,7 @@ void sub_0802CAF8(BobombEntity* this) {
if (--super->timer == 0) {
sub_0802CBC4(this);
} else {
- if (this->unk_81 && sub_080044EC(super, 0x2800) == 1) {
+ if (this->unk_81 && BounceUpdate(super, Q_8_8(40.0)) == BOUNCE_INIT_NEXT) {
EnqueueSFX(SFX_PLACE_OBJ);
}
sub_0802CC18(this);
diff --git a/src/enemy/bombPeahat.c b/src/enemy/bombPeahat.c
index b1171b50..71ccd7e2 100644
--- a/src/enemy/bombPeahat.c
+++ b/src/enemy/bombPeahat.c
@@ -96,8 +96,8 @@ void sub_0802A8F4(BombPeahatEntity* this) {
}
void sub_0802A8FC(BombPeahatEntity* this) {
- if ((gPlayerState.field_0x1c & 0xf) == 0) {
- super->health = gPlayerState.field_0x1c & 0xf;
+ if ((gPlayerState.gustJarState & 0xf) == 0) {
+ super->health = gPlayerState.gustJarState & 0xf;
}
}
@@ -474,7 +474,7 @@ void sub_0802AEBC(BombPeahatEntity* this) {
void sub_0802AED4(BombPeahatEntity* this) {
GetNextFrame(super);
if (this->unk_81 < 2) {
- if (sub_080044EC(super, 0x2800) == 1) {
+ if (BounceUpdate(super, Q_8_8(40.0)) == BOUNCE_INIT_NEXT) {
this->unk_81++;
}
} else {
@@ -673,7 +673,7 @@ void sub_0802B1BC(BombPeahatEntity* this) {
#endif
void sub_0802B204(BombPeahatEntity* this) {
- if (sub_080044EC(super, 0x2800) == 1) {
+ if (BounceUpdate(super, Q_8_8(40.0)) == BOUNCE_INIT_NEXT) {
Entity* entity = CreateEnemy(BOBOMB, 1);
if (entity != NULL) {
CopyPosition(super, entity);
diff --git a/src/enemy/bowMoblin.c b/src/enemy/bowMoblin.c
index 93358b37..b071ced4 100644
--- a/src/enemy/bowMoblin.c
+++ b/src/enemy/bowMoblin.c
@@ -42,7 +42,7 @@ const s8 gUnk_080CFFC4[8];
void BowMoblin(Entity* this) {
EnemyFunctionHandler(this, BowMoblin_Functions);
- SetChildOffset(this, 0, 1, -0x18);
+ EnemySetFXOffset(this, 0, 1, -0x18);
}
void BowMoblin_OnTick(BowMoblinEntity* this) {
@@ -53,10 +53,10 @@ void BowMoblin_OnCollision(BowMoblinEntity* this) {
Entity* pEVar1;
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, (EntityActionArray)BowMoblin_Functions);
- if ((super->contactFlags & 0x80) != 0) {
+ if (super->contactFlags & CONTACT_NOW) {
sub_0803C5F0(this);
pEVar1 = super->child;
if (pEVar1 != NULL) {
@@ -213,7 +213,7 @@ void sub_0803C400(BowMoblinEntity* this) {
switch (++super->timer) {
case 1:
super->direction = super->animationState << 2;
- projectile = CreateProjectileWithParent(super, ARROW_PROJECTILE, super->animationState >> 1);
+ projectile = EnemyCreateProjectile(super, ARROW_PROJECTILE, super->animationState >> 1);
if (projectile) {
super->child = projectile;
projectile->direction = (super->direction + 4) & 0x18;
diff --git a/src/enemy/businessScrub.c b/src/enemy/businessScrub.c
index ac8ecdcc..f1cd770e 100644
--- a/src/enemy/businessScrub.c
+++ b/src/enemy/businessScrub.c
@@ -155,7 +155,7 @@ void BusinessScrub_Action2(BusinessScrubEntity* this) {
unk = 1;
sub_080290FC(this);
if (super->frame & 1) {
- Entity* entity = CreateProjectileWithParent(super, DEKU_SEED_PROJECTILE, 0);
+ Entity* entity = EnemyCreateProjectile(super, DEKU_SEED_PROJECTILE, 0);
if (entity != NULL) {
entity->parent = super;
entity->direction = super->direction;
@@ -222,7 +222,7 @@ void BusinessScrub_Action3(BusinessScrubEntity* this) {
super->timer = 30;
super->subtimer = 5;
sub_080290E0(this, 0);
- iVar1 = Create0x68FX(super, FX_STARS);
+ iVar1 = EnemyCreateFX(super, FX_STARS);
if (iVar1 != NULL) {
iVar1->spritePriority.b0 = 3;
iVar1->z.HALF.HI -= 12;
@@ -238,7 +238,7 @@ void BusinessScrub_Action3(BusinessScrubEntity* this) {
sub_0800445C(super);
}
-extern void sub_0804AA1C(Entity*);
+extern void EnemyDetachFX(Entity*);
void sub_08028F0C(BusinessScrubEntity*);
void BusinessScrub_Action4(BusinessScrubEntity* this) {
@@ -246,7 +246,7 @@ void BusinessScrub_Action4(BusinessScrubEntity* this) {
super->timer = 48;
if (super->subtimer) {
if (--super->subtimer == 0) {
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
} else if (sub_08028FDC(this) || this->unk_80) {
this->unk_80 = 0;
@@ -382,7 +382,7 @@ void sub_08028F0C(BusinessScrubEntity* this) {
const struct SalesOffering* offer = (const struct SalesOffering*)this->unk_7c;
super->interactType = INTERACTION_NONE;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
super->direction = (GetAnimationState(super) << 3);
sub_080290E0(this, 3);
this->unk_80 = 1;
diff --git a/src/enemy/businessScrubPrologue.c b/src/enemy/businessScrubPrologue.c
index b7b7bc16..0f84737b 100644
--- a/src/enemy/businessScrubPrologue.c
+++ b/src/enemy/businessScrubPrologue.c
@@ -127,7 +127,7 @@ void sub_08045CE0(BusinessScrubPrologueEntity* this) {
r6 = 1;
sub_0804604C(this);
if (super->frame & 1) {
- entity = CreateProjectileWithParent(super, DEKU_SEED_PROJECTILE, 0);
+ entity = EnemyCreateProjectile(super, DEKU_SEED_PROJECTILE, 0);
if (entity != NULL) {
entity->parent = super;
entity->direction = super->direction;
@@ -190,7 +190,7 @@ void sub_08045E14(BusinessScrubPrologueEntity* this) {
super->action = 5;
super->subAction = 0;
sub_08046030(this, 0);
- entity = Create0x68FX(super, FX_STARS);
+ entity = EnemyCreateFX(super, FX_STARS);
if (entity != NULL) {
entity->spritePriority.b0 = 3;
entity->z.HALF.HI -= 0xc;
@@ -329,7 +329,7 @@ void sub_08046078(BusinessScrubPrologueEntity* this) {
super->child->action = 0xff;
}
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
void (*const BusinessScrubPrologue_Functions[])(Entity*) = {
diff --git a/src/enemy/chaser.c b/src/enemy/chaser.c
index 9255b1f1..a17f4c96 100644
--- a/src/enemy/chaser.c
+++ b/src/enemy/chaser.c
@@ -43,7 +43,7 @@ void sub_0802B540(Entity* this) {
void sub_0802B56C(Entity* this) {
GetNextFrame(this);
- if (this->contactFlags & 0x80) {
+ if (this->contactFlags & CONTACT_NOW) {
this->speed = 0x40;
}
diff --git a/src/enemy/chuchu.c b/src/enemy/chuchu.c
index 153e9cea..d7c2f68d 100644
--- a/src/enemy/chuchu.c
+++ b/src/enemy/chuchu.c
@@ -35,7 +35,7 @@ void sub_0801FAF8(ChuchuEntity* this);
void sub_0801FB14(ChuchuEntity* this);
void sub_0801FB34(ChuchuEntity* this);
void sub_0801FB68(ChuchuEntity* this);
-u32 sub_0801FBD0(ChuchuEntity* this);
+u32 CheckWaterTile(ChuchuEntity* this);
void Chuchu_JumpAtPlayer(ChuchuEntity* this);
extern void (*const Chuchu_Functions[])(ChuchuEntity*);
@@ -73,7 +73,7 @@ void Chuchu(ChuchuEntity* this) {
/* ... */
break;
case 2:
- sub_080043A8(super);
+ CreateDrownFX(super);
return;
}
}
@@ -82,7 +82,7 @@ void Chuchu(ChuchuEntity* this) {
this->unk_81 = index;
Chuchu_Functions[GetNextFunction(super)](this);
if (this->unk_68->type == 0x1c) {
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
} else if (super->type == 2) {
sub_0801FB34(this);
}
@@ -118,14 +118,14 @@ void Chuchu_OnCollision(ChuchuEntity* this) {
if (health) {
if (super->contactFlags == 0x94) {
sub_0801FB68(this);
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
InitializeAnimation(super, 6);
} else if (this->unk_80 != health) {
sub_0801FB68(this);
InitializeAnimation(super, 6);
}
} else {
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
super->zVelocity = 0;
InitializeAnimation(super, 9);
}
@@ -135,7 +135,7 @@ void Chuchu_OnCollision(ChuchuEntity* this) {
void Chuchu_OnGrabbed(ChuchuEntity* this) {
if (!sub_0806F520(super) && super->confusedTime) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
InitializeAnimation(super, 6);
} else {
if (super->animIndex != 8) {
@@ -159,9 +159,9 @@ void Chuchu_OnDeath(ChuchuEntity* this) {
if (super->type == 0) {
GenericDeath(super);
} else if (super->type == 1) {
- CreateDeathFx(super, 0xf2, 0);
+ EnemyCreateDeathFX((Enemy*)super, 0xf2, 0);
} else {
- CreateDeathFx(super, 0xf1, 0);
+ EnemyCreateDeathFX((Enemy*)super, 0xf1, 0);
}
}
@@ -197,7 +197,7 @@ void sub_0801F0C8(ChuchuEntity* this) {
}
void sub_0801F12C(ChuchuEntity* this) {
- if (sub_0801FBD0(this)) {
+ if (CheckWaterTile(this)) {
sub_0801F328(this);
} else {
if ((super->subtimer++ & 7) == 0) {
@@ -233,7 +233,7 @@ void sub_0801F1B0(ChuchuEntity* this) {
}
if (super->frame & ANIM_DONE) {
- if (sub_0801FBD0(this)) {
+ if (CheckWaterTile(this)) {
sub_0801F328(this);
} else {
sub_0801F340(this);
@@ -262,7 +262,7 @@ void sub_0801F270(ChuchuEntity* this) {
ProcessMovement5(super);
GetNextFrame(super);
- if (sub_0801FBD0(this))
+ if (CheckWaterTile(this))
return;
if (--super->timer != 0)
@@ -290,7 +290,7 @@ void sub_0801F2F8(ChuchuEntity* this) {
GetNextFrame(super);
if (super->frame & ANIM_DONE) {
sub_0801F340(this);
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
@@ -391,7 +391,7 @@ void sub_0801F4EC(ChuchuEntity* this) {
}
void sub_0801F508(ChuchuEntity* this) {
- if (sub_0801FBD0(this)) {
+ if (CheckWaterTile(this)) {
this->unk_83 = 0;
sub_0801F730(this);
} else {
@@ -430,7 +430,7 @@ void sub_0801F584(ChuchuEntity* this) {
}
if (super->frame & ANIM_DONE) {
- if (sub_0801FBD0(this)) {
+ if (CheckWaterTile(this)) {
this->unk_83 = 0;
sub_0801F730(this);
} else {
@@ -465,7 +465,7 @@ void sub_0801F688(ChuchuEntity* this) {
if (this->unk_83)
this->unk_83--;
- if (sub_0801FBD0(this) || this->unk_83) {
+ if (CheckWaterTile(this) || this->unk_83) {
super->direction = sub_08049F84(super, 1);
ProcessMovement5(super);
GetNextFrame(super);
@@ -489,7 +489,7 @@ void sub_0801F6F8(ChuchuEntity* this) {
if (super->frame & ANIM_DONE) {
super->action = 4;
super->speed = 0x20;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
InitializeAnimation(super, 2);
}
}
@@ -562,7 +562,7 @@ void sub_0801F884(ChuchuEntity* this) {
if (super->subtimer) {
super->subtimer--;
} else {
- Entity* entity = Create0x68FX(super, FX_LIGHTNING_STRIKE);
+ Entity* entity = EnemyCreateFX(super, FX_LIGHTNING_STRIKE);
if (entity != NULL) {
entity->type2 = 64;
super->action = 4;
@@ -573,7 +573,7 @@ void sub_0801F884(ChuchuEntity* this) {
}
void sub_0801F8C0(ChuchuEntity* this) {
- if (sub_0801FBD0(this)) {
+ if (CheckWaterTile(this)) {
sub_0801FAE0(this);
} else if (sub_08049FDC(super, 1) == 0) {
sub_0801F730(this);
@@ -606,7 +606,7 @@ void sub_0801F940(ChuchuEntity* this) {
}
if (super->frame & ANIM_DONE) {
- if (sub_0801FBD0(this)) {
+ if (CheckWaterTile(this)) {
sub_0801FAE0(this);
} else {
super->action = 6;
@@ -636,7 +636,7 @@ void sub_0801F9E0(ChuchuEntity* this) {
}
void sub_0801FA30(ChuchuEntity* this) {
- if (sub_0801FBD0(this)) {
+ if (CheckWaterTile(this)) {
super->direction = sub_08049F84(super, 1);
ProcessMovement5(super);
GetNextFrame(super);
@@ -654,7 +654,7 @@ void sub_0801FA78(ChuchuEntity* this) {
super->action = 1;
super->spriteSettings.draw = 0;
InitializeAnimation(super, 4);
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
@@ -664,7 +664,7 @@ void sub_0801FAAC(ChuchuEntity* this) {
if (super->frame & ANIM_DONE) {
sub_0801FB14(this);
super->speed = 0x20;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
@@ -708,14 +708,14 @@ void sub_0801FB68(ChuchuEntity* this) {
case 2:
super->action = 10;
super->hitType = 92;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
break;
}
super->zVelocity = 0;
}
-bool32 sub_0801FBD0(ChuchuEntity* this) {
+bool32 CheckWaterTile(ChuchuEntity* this) {
if (GetVvvAtEntity(super) == VVV_16) {
return TRUE;
} else {
diff --git a/src/enemy/chuchuBoss.c b/src/enemy/chuchuBoss.c
index 947ae80d..20973723 100644
--- a/src/enemy/chuchuBoss.c
+++ b/src/enemy/chuchuBoss.c
@@ -284,9 +284,9 @@ void ChuchuBoss_OnDeath(ChuchuBossEntity* this) {
break;
case 1:
if (this->unk_7d-- == 0) {
- ((GenericEntity*)super->child)->field_0x6c.HALF.HI |= 2;
+ ((Enemy*)super->child)->enemyFlags |= EM_FLAG_BOSS_KILLED;
this->unk_68->unk_6d.unk1 = 1;
- ((GenericEntity*)super->parent)->field_0x6c.HALF.HI |= 2;
+ ((Enemy*)super->parent)->enemyFlags |= EM_FLAG_BOSS_KILLED;
parent = super->child;
child = super->parent;
this->unk_68->base.health = 0;
@@ -979,13 +979,13 @@ void sub_08026BE8(ChuchuBossEntity* this) {
Entity* child;
child = super->child;
- child->flags2 &= ~1;
+ child->collisionMask &= ~1;
if (this->unk_7c == 0) {
super->subAction = 7;
this->unk_84->unk_03 = 0;
this->unk_7d = 0x2d;
child->flags &= ~0x80;
- child->flags2 |= 1;
+ child->collisionMask |= 1;
SoundReq(SFX_155);
} else {
this->unk_7c--;
@@ -1347,7 +1347,7 @@ void sub_080272D4(ChuchuBossEntity* this) {
super->hitbox->height = (u32)((0x10000 / this->unk_74.HALF_U.HI) * 5) >> 6;
if (*(char*)&this->unk_84 == 0)
break;
- if ((super->contactFlags & 0x80) != 0) {
+ if (super->contactFlags & CONTACT_NOW) {
if (super->iframes != 0) {
((ChuchuBossEntity*)super->child)->unk_68->base.iframes = super->iframes;
super->child->parent->iframes = super->iframes;
@@ -1698,7 +1698,7 @@ bool32 sub_08027AA4(ChuchuBossEntity* this) {
s32 iVar4;
Helper* pHelper;
- if ((super->contactFlags & 0x80) == 0) {
+ if ((super->contactFlags & CONTACT_NOW) == 0) {
return FALSE;
}
switch (super->contactFlags & 0x7f) {
diff --git a/src/enemy/cloudPiranha.c b/src/enemy/cloudPiranha.c
index 628adbbc..ca05564e 100644
--- a/src/enemy/cloudPiranha.c
+++ b/src/enemy/cloudPiranha.c
@@ -42,7 +42,7 @@ void (*const gUnk_080CF4F0[])(CloudPiranhaEntity*) = {
void CloudPiranha(CloudPiranhaEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)&gUnk_080CF4F0);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void CloudPiranha_OnTick(CloudPiranhaEntity* this) {
@@ -56,10 +56,10 @@ void CloudPiranha_OnTick(CloudPiranhaEntity* this) {
void CloudPiranha_OnCollision(CloudPiranhaEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, gUnk_080CF4F0);
- if ((super->contactFlags & 0x80) != 0) {
+ if (super->contactFlags & CONTACT_NOW) {
if (super->hitType == 0x5a) {
switch (super->contactFlags & 0x3f) {
case 0x14:
@@ -176,7 +176,7 @@ void CloudPiranha_Action3(CloudPiranhaEntity* this) {
void CloudPiranha_Action4(CloudPiranhaEntity* this) {
Entity* effect;
sub_080387F0(this);
- if (sub_080044EC(super, 0x1800) == 1) {
+ if (BounceUpdate(super, Q_8_8(24.0)) == BOUNCE_INIT_NEXT) {
super->action = 1;
super->hitType = 0x72;
super->timer = 1;
diff --git a/src/enemy/crow.c b/src/enemy/crow.c
index 4f0c587b..5c882480 100644
--- a/src/enemy/crow.c
+++ b/src/enemy/crow.c
@@ -44,7 +44,7 @@ void Crow_OnTick(CrowEntity* this) {
}
void Crow_OnCollision(CrowEntity* this) {
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
if ((super->contactFlags & 0x3f) == 0) {
COLLISION_OFF(super);
super->subtimer = 16;
diff --git a/src/enemy/cuccoAggr.c b/src/enemy/cuccoAggr.c
index 03a158ea..bf749082 100644
--- a/src/enemy/cuccoAggr.c
+++ b/src/enemy/cuccoAggr.c
@@ -50,7 +50,7 @@ void CuccoAggr(Entity* this) {
gUnk_080012C8[index](this);
} else {
CuccoAggr_Functions[GetNextFunction(this)](this);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
sub_080391B4((CuccoAggrEntity*)this);
}
}
@@ -74,7 +74,7 @@ void CuccoAggr_OnCollision(CuccoAggrEntity* this) {
}
if (super->confusedTime) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, CuccoAggr_Functions);
@@ -176,7 +176,7 @@ void sub_08038F44(CuccoAggrEntity* this) {
super->direction = GetFacingDirection(&gPlayerEntity.base, super);
sub_080390F8(this);
ProcessMovement0(super);
- sub_080044EC(super, 0x1800);
+ BounceUpdate(super, Q_8_8(24.0));
GetNextFrame(super);
sub_08039298(this);
if (--this->unk_78 == 0) {
diff --git a/src/enemy/darkNut.c b/src/enemy/darkNut.c
index 9192857d..6a7a17db 100644
--- a/src/enemy/darkNut.c
+++ b/src/enemy/darkNut.c
@@ -67,7 +67,7 @@ extern void (*const gUnk_080CAB58[])(DarkNutEntity*);
void DarkNut(DarkNutEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)DarkNut_Functions);
- SetChildOffset(super, 0, 1, -22);
+ EnemySetFXOffset(super, 0, 1, -22);
}
void DarkNut_OnTick(DarkNutEntity* this) {
@@ -82,7 +82,7 @@ void DarkNut_OnCollision(DarkNutEntity* this) {
super->hitType = 81;
sub_08021218(this, 8, DirectionToAnimationState(super->knockbackDirection ^ 0x10));
sub_08021588(this);
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
break;
case 0x16:
super->action = 11;
@@ -90,7 +90,7 @@ void DarkNut_OnCollision(DarkNutEntity* this) {
super->hitType = 81;
sub_08021218(this, 8, DirectionToAnimationState(super->knockbackDirection ^ 0x10));
sub_08021588(this);
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
break;
case 0x4b:
if (super->action == 13 || super->action == 15 || super->action == 19 || super->action == 18)
@@ -128,7 +128,7 @@ void DarkNut_OnCollision(DarkNutEntity* this) {
if (super->health != this->unk_78) {
sub_08021588(this);
sub_08021390(this);
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
break;
}
@@ -240,7 +240,7 @@ void sub_08020F48(DarkNutEntity* this) {
super->action = 14;
sub_08021218(this, 13, uVar2 >> 3);
- pEVar3 = CreateProjectileWithParent(super, DARK_NUT_SWORD_SLASH, 1);
+ pEVar3 = EnemyCreateProjectile(super, DARK_NUT_SWORD_SLASH, 1);
if (pEVar3) {
pEVar3->parent = super;
super->child = pEVar3;
@@ -272,7 +272,7 @@ void sub_08020FE4(DarkNutEntity* this) {
if (--super->timer == 0) {
super->action = 12;
sub_08021218(this, 9, super->animationState);
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
@@ -286,7 +286,7 @@ void sub_08021010(DarkNutEntity* this) {
void sub_08021038(DarkNutEntity* this) {
if (super->child == NULL && super->frame) {
- Entity* pEVar2 = (Entity*)CreateProjectileWithParent(super, DARK_NUT_SWORD_SLASH, 0);
+ Entity* pEVar2 = (Entity*)EnemyCreateProjectile(super, DARK_NUT_SWORD_SLASH, 0);
if (pEVar2) {
pEVar2->parent = super;
super->child = pEVar2;
@@ -325,7 +325,7 @@ void sub_080210E4(DarkNutEntity* this) {
Entity* entity;
super->frame &= ~1;
- entity = CreateProjectileWithParent(super, DARK_NUT_SWORD_SLASH, 2);
+ entity = EnemyCreateProjectile(super, DARK_NUT_SWORD_SLASH, 2);
if (entity != NULL) {
entity->parent = super;
super->child = entity;
@@ -335,7 +335,8 @@ void sub_080210E4(DarkNutEntity* this) {
}
sub_08021644(this);
- if ((super->frame & 0x10) && (!ProcessMovement0(super) || (super->child && (super->child->contactFlags & 0x80)))) {
+ if ((super->frame & 0x10) &&
+ (!ProcessMovement0(super) || (super->child && (super->child->contactFlags & CONTACT_NOW)))) {
sub_080213D0(this, 0);
} else {
if (--this->unk_76 == 0)
@@ -594,7 +595,7 @@ void sub_0802159C(DarkNutEntity* this) {
super->frame = 0;
super->hitType = 0x51;
- entity = CreateProjectileWithParent(super, DARK_NUT_SWORD_SLASH, 3);
+ entity = EnemyCreateProjectile(super, DARK_NUT_SWORD_SLASH, 3);
if (entity != NULL) {
entity->parent = super;
super->child = entity;
@@ -615,7 +616,7 @@ void sub_08021600(DarkNutEntity* this) {
super->frame = 0;
super->hitType = 0x51;
- entity = CreateProjectileWithParent(super, DARK_NUT_SWORD_SLASH, 4);
+ entity = EnemyCreateProjectile(super, DARK_NUT_SWORD_SLASH, 4);
if (entity != NULL) {
entity->parent = super;
super->child = entity;
diff --git a/src/enemy/doorMimic.c b/src/enemy/doorMimic.c
index c6a4c876..b599372f 100644
--- a/src/enemy/doorMimic.c
+++ b/src/enemy/doorMimic.c
@@ -51,7 +51,7 @@ void DoorMimic_OnCollision(DoorMimicEntity* this) {
void DoorMimic_OnDeath(DoorMimicEntity* this) {
SetMetaTile(this->unk_7c, this->unk_7e, super->collisionLayer);
CreateFx(super, FX_POT_SHATTER, 0);
- SetRoomTrackerFlag(super);
+ EnemyDisableRespawn(super);
DeleteThisEntity();
}
diff --git a/src/enemy/dust.c b/src/enemy/dust.c
index e6d3ca7a..7fd8c6d0 100644
--- a/src/enemy/dust.c
+++ b/src/enemy/dust.c
@@ -303,7 +303,7 @@ void sub_08044550(DustEntity* this) {
u8 uVar1;
const s8* ptr;
- if ((gPlayerState.field_0x1c & 0xf) == 1) {
+ if ((gPlayerState.gustJarState & 0xf) == 1) {
if (super->speed < 0x100) {
super->speed += 0x10;
}
diff --git a/src/enemy/enemy4D.c b/src/enemy/enemy4D.c
index f333f9cb..4fe0acfa 100644
--- a/src/enemy/enemy4D.c
+++ b/src/enemy/enemy4D.c
@@ -90,7 +90,7 @@ void Enemy4D_OnKnockback(Enemy4DEntity* this) {
}
void Enemy4D_OnDeath(Enemy4DEntity* this) {
- CreateDeathFx(super, 0xff, 0x57);
+ EnemyCreateDeathFX((Enemy*)super, 0xff, 0x57);
}
void Enemy4D_OnGrabbed(Enemy4DEntity* this) {
@@ -100,7 +100,7 @@ void Enemy4D_Init(Enemy4DEntity* this) {
Entity* projectile;
sub_0804A720(super);
- projectile = CreateProjectileWithParent(super, BALL_AND_CHAIN, 0);
+ projectile = EnemyCreateProjectile(super, BALL_AND_CHAIN, 0);
if (projectile != NULL) {
projectile->parent = super;
super->child = projectile;
diff --git a/src/enemy/enemy50.c b/src/enemy/enemy50.c
index bb18b5bd..36156ce7 100644
--- a/src/enemy/enemy50.c
+++ b/src/enemy/enemy50.c
@@ -65,7 +65,7 @@ void Enemy50(Enemy50Entity* this) {
DeleteThisEntity();
}
Enemy50_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void Enemy50_OnTick(Enemy50Entity* this) {
@@ -79,21 +79,21 @@ void Enemy50_OnCollision(Enemy50Entity* this) {
sub_08041134(this);
sub_0803F6EC(this);
}
- if (super->hitType == 0x25 && super->contactFlags == 0x80) {
+ if (super->hitType == 0x25 && super->contactFlags == CONTACT_NOW) {
super->action = 8;
InitializeAnimation(super, 3);
} else {
- if (super->contactFlags == 0x80) {
+ if (super->contactFlags == CONTACT_NOW) {
this->unk_7c = 0x78;
sub_08041128(this);
}
- if (super->contactFlags == 0x9d) {
+ if (super->contactFlags == (CONTACT_NOW | 0x1d)) {
super->zVelocity = Q_16_16(1.5);
}
if (super->confusedTime != 0) {
super->animationState = super->knockbackDirection >> 4;
InitializeAnimation(super, super->animationState + 7);
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
if (super->health != this->unk_7a) {
if (super->type == 0) {
@@ -422,7 +422,7 @@ void sub_0804122C(Enemy50Entity* this) {
#ifndef EU
bool32 sub_08041300(Enemy50Entity* this) {
- if ((super->hitType == 0x25) && (super->contactFlags == 0x80)) {
+ if ((super->hitType == 0x25) && (super->contactFlags == CONTACT_NOW)) {
return TRUE;
} else {
return super->action == 8 || super->action == 9;
diff --git a/src/enemy/eyegore.c b/src/enemy/eyegore.c
index a4b6110f..c8f03231 100644
--- a/src/enemy/eyegore.c
+++ b/src/enemy/eyegore.c
@@ -83,14 +83,14 @@ void Eyegore_OnTick(EyegoreEntity* this) {
void Eyegore_OnCollision(EyegoreEntity* this) {
u32 tmp;
- if ((super->contactFlags == 0x95) || (super->contactFlags == 0x8e)) {
+ if ((super->contactFlags == (CONTACT_NOW | 0x15)) || (super->contactFlags == (CONTACT_NOW | 0xe))) {
Entity* entity = super->contactedEntity;
tmp = (((entity->direction + 4) & 0x18) ^ 0x10) >> 3;
if (tmp == super->animationState) {
if ((tmp & 1) != 0) {
if (0x10 < ((entity->y.HALF.HI + entity->z.HALF.HI) - (super->y.HALF.HI + super->z.HALF.HI)) + 0x14U) {
} else {
- if (super->contactFlags == 0x8e) {
+ if (super->contactFlags == (CONTACT_NOW | 0xe)) {
super->health = 0;
} else {
super->health--;
@@ -106,7 +106,7 @@ void Eyegore_OnCollision(EyegoreEntity* this) {
EnqueueSFX(SFX_BUTTON_PRESS);
sub_08031344(this);
} else {
- if (super->contactFlags == 0x8e) {
+ if (super->contactFlags == (CONTACT_NOW | 0xe)) {
super->health = 0;
} else {
super->health--;
@@ -441,8 +441,8 @@ void sub_08031024(EyegoreEntity* this) {
void sub_08031250(EyegoreEntity* this) {
u32 tmp2;
u32 tmp = (u32)super->animationState * 4;
- sub_08008796(super, 9, super->x.HALF.HI + gUnk_080CE2C0[tmp], super->y.HALF.HI + gUnk_080CE2C0[tmp + 1]);
- sub_08008796(super, 9, super->x.HALF.HI + gUnk_080CE2C0[tmp + 2], super->y.HALF.HI + gUnk_080CE2C0[tmp + 3]);
+ DoTileInteraction(super, 9, super->x.HALF.HI + gUnk_080CE2C0[tmp], super->y.HALF.HI + gUnk_080CE2C0[tmp + 1]);
+ DoTileInteraction(super, 9, super->x.HALF.HI + gUnk_080CE2C0[tmp + 2], super->y.HALF.HI + gUnk_080CE2C0[tmp + 3]);
if (this->unk_79 != 0) {
tmp2 = 0;
if ((super->x.HALF.HI - (u32)this->unk_74) + 2 < 5) {
diff --git a/src/enemy/fallingBoulder.c b/src/enemy/fallingBoulder.c
index 5704c295..834a6e95 100644
--- a/src/enemy/fallingBoulder.c
+++ b/src/enemy/fallingBoulder.c
@@ -93,7 +93,7 @@ void sub_0802C334(FallingBoulderEntity* this) {
GetNextFrame(super);
this->unk_7e = COORD_TO_TILE(super);
- if (sub_080044EC(super, this->unk_84) == 1) {
+ if (BounceUpdate(super, this->unk_84) == BOUNCE_INIT_NEXT) {
EnqueueSFX(0x14c);
COLLISION_ON(super);
this->unk_7a = 12;
diff --git a/src/enemy/flyingPot.c b/src/enemy/flyingPot.c
index 44dc7291..7eb5e879 100644
--- a/src/enemy/flyingPot.c
+++ b/src/enemy/flyingPot.c
@@ -94,7 +94,7 @@ void FlyingPot_OnTick(FlyingPotEntity* this) {
void FlyingPot_OnCollision(FlyingPotEntity* this) {
sub_08037418(this);
- if (super->contactFlags == 0x9D) {
+ if (super->contactFlags == (CONTACT_NOW | 0x1d)) {
super->action = FLYING_POT_ACTION_6;
COLLISION_OFF(super);
super->zVelocity = Q_16_16(2.625);
@@ -157,7 +157,7 @@ void FlyingPot_SubAction2(FlyingPotEntity* this) {
}
void FlyingPot_SubAction3(FlyingPotEntity* this) {
- if (!(gPlayerState.field_0x1c & 0xF)) {
+ if (!(gPlayerState.gustJarState & 0xF)) {
sub_08037408(this);
}
}
@@ -208,7 +208,7 @@ void FlyingPot_Action2(FlyingPotEntity* this) {
super->spritePriority.b1 = 1;
super->spriteOffsetX = 0;
super->hitType = 0xA0;
- super->flags2 = 0xF;
+ super->collisionMask = 0xF;
super->hitbox = &gUnk_080FD34C;
SetMetaTile(this->tileIndex, TILE(super->x.HALF.HI, super->y.HALF.HI), super->collisionLayer);
diff --git a/src/enemy/flyingSkull.c b/src/enemy/flyingSkull.c
index 17aa92c5..9846c640 100644
--- a/src/enemy/flyingSkull.c
+++ b/src/enemy/flyingSkull.c
@@ -46,7 +46,7 @@ void FlyingSkull_OnTick(FlyingSkullEntity* this) {
void FlyingSkull_OnCollision(FlyingSkullEntity* this) {
sub_0803A100(this);
- if (super->contactFlags == 0x9d) {
+ if (super->contactFlags == (CONTACT_NOW | 0x1d)) {
super->action = 7;
COLLISION_OFF(super);
super->zVelocity = Q_16_16(2.625);
@@ -101,7 +101,7 @@ void sub_08039CE0(FlyingSkullEntity* this) {
}
void sub_08039D4C(FlyingSkullEntity* this) {
- if ((gPlayerState.field_0x1c & 0xf) == 0) {
+ if ((gPlayerState.gustJarState & 0xf) == 0) {
sub_0803A0E0(this);
}
}
@@ -199,7 +199,7 @@ void sub_08039FAC(FlyingSkullEntity* this) {
super->spritePriority.b1 = 1;
super->spriteOffsetX = 0;
super->hitType = 0xa0;
- super->flags2 = 0xf;
+ super->collisionMask = 0xf;
super->hitbox = (Hitbox*)&gUnk_080FD34C;
SetMetaTile(this->metaTileIndex, COORD_TO_TILE(super), super->collisionLayer);
}
diff --git a/src/enemy/ghini.c b/src/enemy/ghini.c
index 5b408126..f835ec1f 100644
--- a/src/enemy/ghini.c
+++ b/src/enemy/ghini.c
@@ -44,7 +44,7 @@ void sub_0803F528(GhiniEntity*);
void Ghini(GhiniEntity* this) {
Ghini_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void Ghini_OnTick(GhiniEntity* this) {
@@ -59,17 +59,17 @@ void Ghini_OnCollision(GhiniEntity* this) {
sub_0803F630(this);
sub_0803F6EC(this);
}
- if ((super->hitType == 0x25) && (super->contactFlags == 0x80)) {
+ if ((super->hitType == 0x25) && (super->contactFlags == CONTACT_NOW)) {
super->action = 8;
InitializeAnimation(super, 3);
} else {
- if (super->contactFlags == 0x9d) {
+ if (super->contactFlags == (CONTACT_NOW | 0x1d)) {
super->zVelocity = 0x18000;
}
if (super->confusedTime != 0) {
super->animationState = super->knockbackDirection >> 4;
InitializeAnimation(super, super->animationState + 7);
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
if (super->health != this->unk_7a) {
this->unk_7a = super->health;
diff --git a/src/enemy/gibdo.c b/src/enemy/gibdo.c
index 0732a282..e0813e6d 100644
--- a/src/enemy/gibdo.c
+++ b/src/enemy/gibdo.c
@@ -44,7 +44,7 @@ extern Entity* gUnk_020000B0;
void Gibdo(Entity* this) {
EnemyFunctionHandler(this, Gibdo_Functions);
- SetChildOffset(this, 0, 1, -0x15);
+ EnemySetFXOffset(this, 0, 1, -0x15);
}
void Gibdo_OnTick(GibdoEntity* this) {
@@ -52,7 +52,7 @@ void Gibdo_OnTick(GibdoEntity* this) {
}
void Gibdo_OnCollision(GibdoEntity* this) {
- if (super->contactFlags == 0x87) {
+ if (super->contactFlags == (CONTACT_NOW | 0x7)) {
if (super->action == 0x6) {
sub_08037ACC(this);
}
@@ -62,7 +62,7 @@ void Gibdo_OnCollision(GibdoEntity* this) {
Gibdo_CreateObjects(this);
} else {
if (super->action != 0x6) {
- if (super->hitType == 0x27 && super->contactFlags == 0x80) {
+ if (super->hitType == 0x27 && super->contactFlags == CONTACT_NOW) {
sub_08037A14(this);
} else {
if ((u8)(super->action - 1) < 2) {
@@ -83,7 +83,7 @@ void Gibdo_OnCollision(GibdoEntity* this) {
}
}
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, Gibdo_Functions);
}
@@ -192,7 +192,7 @@ void sub_0803775C(GibdoEntity* this) {
if (--super->timer == 0) {
stalfos = CreateEnemy(STALFOS, 0);
if (stalfos != NULL) {
- sub_0804A4E4(super, stalfos);
+ EnemyCopyParams(super, stalfos);
Gibdo_MoveObjectsToStalfos(this, stalfos);
}
DeleteEntity(super);
@@ -326,7 +326,7 @@ void sub_08037A14(GibdoEntity* this) {
super->timer = 24;
super->spritePriority.b0 &= super->timer - 32;
super->spritePriority.b0 |= 3;
- super->flags2 &= 0xfe;
+ super->collisionMask &= 0xfe;
this->field_0x7c = 5;
CopyPosition(super, super->contactedEntity);
InitAnimationForceUpdate(super, super->animationState + 0xc);
@@ -341,7 +341,7 @@ void sub_08037A58(GibdoEntity* this) {
super->iframes = 0xec;
}
super->hitType = 0x26;
- super->flags2 |= 1;
+ super->collisionMask |= 1;
super->iframes = 0xf4;
super->knockbackDirection = DirectionFromAnimationState(super->animationState) ^ 0x10;
super->knockbackDuration = 8;
diff --git a/src/enemy/gleerok.c b/src/enemy/gleerok.c
index 19399037..e88550f1 100644
--- a/src/enemy/gleerok.c
+++ b/src/enemy/gleerok.c
@@ -300,7 +300,7 @@ void sub_0802D33C(GleerokEntity* this) {
}
unk_84->entities[i]->health = 0;
- ((GenericEntity*)unk_84->entities[i])->field_0x6c.HALF.HI |= 1;
+ ((Enemy*)(unk_84->entities[i]))->enemyFlags |= EM_FLAG_BOSS;
unk_84->ent2->health = 0;
unk_84->ent2->type2 = 0;
unk_84->ent2->spriteSettings.draw &= ~1;
@@ -383,7 +383,7 @@ void sub_0802D3B8(GleerokEntity* this) {
case 1:
if (super->type2 == 1) {
COLLISION_ON(super);
- super->flags2 |= 0x80;
+ super->collisionMask |= 0x80;
}
super->spritePriority.b0 = gUnk_080CD7C4[super->type2].unk0.HALF.HI;
@@ -399,7 +399,7 @@ void sub_0802D3B8(GleerokEntity* this) {
this->unk_74 = gUnk_080CD884[0];
this->unk_75 = 0;
super->spritePriority.b0 = 6;
- super->flags2 |= 0x80;
+ super->collisionMask |= 0x80;
CopyPosition(super->parent, super);
InitializeAnimation(super, 0x4f);
break;
@@ -659,7 +659,7 @@ void sub_0802D86C(GleerokEntity* this) {
}
}
- if ((super->contactFlags & 0x80) && this->unk_74 == 0) {
+ if ((super->contactFlags & CONTACT_NOW) && this->unk_74 == 0) {
if ((super->contactFlags & 0x7f) == 0x1d) {
super->zVelocity = Q_16_16(3.0);
super->parent->subAction = 4;
@@ -815,7 +815,7 @@ void sub_0802DCE0(GleerokEntity* this) {
}
} else {
if (this->unk_84->ent2->subtimer == 0) {
- super->child = CreateProjectileWithParent(super, GLEEROK_PROJECTILE, 0);
+ super->child = EnemyCreateProjectile(super, GLEEROK_PROJECTILE, 0);
if (super->child != NULL) {
super->child->direction = this->unk_84->filler[5].unk0.HALF.HI;
@@ -883,7 +883,7 @@ void sub_0802DDD8(GleerokEntity* this) {
}
if (this->unk_84->ent2->subtimer == 1) {
- super->child = CreateProjectileWithParent(super, GLEEROK_PROJECTILE, r2);
+ super->child = EnemyCreateProjectile(super, GLEEROK_PROJECTILE, r2);
if (super->child != NULL) {
super->child->direction = this->unk_84->filler[5].unk0.HALF.HI;
super->child->type2 = this->unk_84->ent2->frame & 0xf;
@@ -1039,7 +1039,7 @@ void sub_0802E0B8(GleerokEntity* this) {
super->type2 = 4;
InitializeAnimation(super, 0x4e);
} else {
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
if (super->iframes > 0) {
SoundReq(SFX_BOSS_HIT);
}
@@ -1160,7 +1160,7 @@ void sub_0802E300(GleerokEntity* this) {
heap->ent2->timer = 24;
} else {
if ((gRoomTransition.frameCount & 0xf) == 0) {
- CreateProjectileWithParent(super, GLEEROK_PROJECTILE, 0x3);
+ EnemyCreateProjectile(super, GLEEROK_PROJECTILE, 0x3);
}
}
diff --git a/src/enemy/gyorgFemale.c b/src/enemy/gyorgFemale.c
index 0d267b15..f69178c0 100644
--- a/src/enemy/gyorgFemale.c
+++ b/src/enemy/gyorgFemale.c
@@ -250,7 +250,7 @@ void sub_080464C0(GyorgFemaleEntity* this) {
void sub_08046518(void) {
u16* ptr = gMapTop.metatileTypes;
u16* sl = &gMapTop.mapData[sub_08046518_offset];
- u16* stack1 = &gMapTop.mapDataClone[sub_08046518_offset];
+ u16* stack1 = &gMapTop.mapDataOriginal[sub_08046518_offset];
u8* stack2 = &gMapTop.vvv[sub_08046518_offset];
u8* r6 = &gMapTop.collisionData[sub_08046518_offset];
u32 i;
diff --git a/src/enemy/hangingSeed.c b/src/enemy/hangingSeed.c
index 1a383efb..2f52e0ab 100644
--- a/src/enemy/hangingSeed.c
+++ b/src/enemy/hangingSeed.c
@@ -20,7 +20,7 @@ void HangingSeed_OnTick(Entity* this) {
}
void HangingSeed_OnCollision(Entity* this) {
- if (this->contactFlags & 0x80) {
+ if (this->contactFlags & CONTACT_NOW) {
CreateFx(this, FX_BUSH, 0x80);
DeleteThisEntity();
}
diff --git a/src/enemy/helmasaur.c b/src/enemy/helmasaur.c
index 9d6bd30f..9de3ac59 100644
--- a/src/enemy/helmasaur.c
+++ b/src/enemy/helmasaur.c
@@ -39,7 +39,7 @@ extern const s8 gUnk_080CD464[];
void Helmasaur(HelmasaurEntity* this) {
if (super->type == 0) {
EnemyFunctionHandler(super, (EntityActionArray)Helmasaur_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
} else {
gUnk_080CD3FC[super->action](this);
}
@@ -63,7 +63,7 @@ void Helmasaur_OnCollision(HelmasaurEntity* this) {
}
}
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, Helmasaur_Functions);
@@ -224,7 +224,7 @@ void sub_0802BEBC(HelmasaurEntity* this) {
super->direction ^= DirectionSouth;
ProcessMovement2(super);
super->direction ^= DirectionSouth;
- if (!sub_080044EC(super, Q_16_16(0.125))) {
+ if (BounceUpdate(super, Q_16_16(0.125)) == BOUNCE_DONE_ALL) {
sub_0802C1C0(this);
}
}
@@ -261,7 +261,7 @@ void sub_0802BF3C(HelmasaurEntity* this) {
void sub_0802BF78(HelmasaurEntity* this) {
super->action = 1;
- super->flags2 = 4;
+ super->collisionMask = 4;
super->gustJarFlags = 1;
super->direction = super->animationState << 3;
InitializeAnimation(super, super->animationState + 8);
@@ -373,8 +373,8 @@ void sub_0802C1C0(HelmasaurEntity* this) {
void sub_0802C1CC(HelmasaurEntity* this) {
const s8* ptr = &gUnk_080CD464[super->animationState << 2];
- sub_08008796(super, 9, super->x.HALF.HI + ptr[0], super->y.HALF.HI + ptr[1]);
- sub_08008796(super, 9, super->x.HALF.HI + ptr[2], super->y.HALF.HI + ptr[3]);
+ DoTileInteraction(super, 9, super->x.HALF.HI + ptr[0], super->y.HALF.HI + ptr[1]);
+ DoTileInteraction(super, 9, super->x.HALF.HI + ptr[2], super->y.HALF.HI + ptr[3]);
}
void sub_0802C218(HelmasaurEntity* this) {
diff --git a/src/enemy/keaton.c b/src/enemy/keaton.c
index c92b2ade..40688bfe 100644
--- a/src/enemy/keaton.c
+++ b/src/enemy/keaton.c
@@ -51,7 +51,7 @@ void sub_080327E0(KeatonEntity* this);
void Keaton(KeatonEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Keaton_Functions);
- SetChildOffset(super, 0, 1, -18);
+ EnemySetFXOffset(super, 0, 1, -18);
}
void Keaton_OnTick(KeatonEntity* this) {
@@ -75,7 +75,7 @@ void Keaton_OnCollision(KeatonEntity* this) {
}
}
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, Keaton_Functions);
}
@@ -143,7 +143,7 @@ void Keaton_Action3(KeatonEntity* this) {
}
void Keaton_Action4(KeatonEntity* this) {
- if (super->child && (super->child->contactFlags & 0x80)) {
+ if (super->child && (super->child->contactFlags & CONTACT_NOW)) {
sub_0803275C(this);
return;
}
@@ -262,7 +262,7 @@ void sub_08032794(KeatonEntity* this) {
void sub_080327C8(KeatonEntity* this) {
Entity* child;
- child = CreateProjectileWithParent(super, KEATON_DAGGER, 0);
+ child = EnemyCreateProjectile(super, KEATON_DAGGER, 0);
if (child != NULL) {
child->parent = super;
super->child = child;
diff --git a/src/enemy/lakitu.c b/src/enemy/lakitu.c
index 107afd16..c0dba3db 100644
--- a/src/enemy/lakitu.c
+++ b/src/enemy/lakitu.c
@@ -54,7 +54,7 @@ extern const OffsetCoords gUnk_080D0154[];
void Lakitu(LakituEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Lakitu_Functions);
- SetChildOffset(super, 0, 1, -16);
+ EnemySetFXOffset(super, 0, 1, -16);
}
void Lakitu_OnTick(LakituEntity* this) {
@@ -96,7 +96,7 @@ void Lakitu_OnCollision(LakituEntity* this) {
}
if (super->confusedTime) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, Lakitu_Functions);
@@ -128,7 +128,7 @@ void sub_0803C86C(LakituEntity* this) {
}
void Lakitu_Initialize(LakituEntity* this) {
- Entity* cloud = CreateProjectileWithParent(super, 17, 0);
+ Entity* cloud = EnemyCreateProjectile(super, 17, 0);
if (cloud == NULL) {
return;
}
@@ -313,7 +313,7 @@ void Lakitu_SpawnLightning(LakituEntity* this) {
Entity* lightning;
const OffsetCoords* offset;
- lightning = CreateProjectileWithParent(super, LAKITU_LIGHTNING, 0);
+ lightning = EnemyCreateProjectile(super, LAKITU_LIGHTNING, 0);
if (lightning == NULL) {
return;
@@ -342,7 +342,7 @@ void sub_0803CBAC(LakituEntity* this) {
super->spritePriority.b1 = 1;
- super->flags2 &= 0x7b;
+ super->collisionMask &= 0x7b;
super->hitType = 0x42;
diff --git a/src/enemy/leever.c b/src/enemy/leever.c
index afe72922..1d52eff8 100644
--- a/src/enemy/leever.c
+++ b/src/enemy/leever.c
@@ -38,7 +38,7 @@ enum {
void Leever(LeeverEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Leever_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void Leever_OnTick(LeeverEntity* this) {
@@ -46,13 +46,13 @@ void Leever_OnTick(LeeverEntity* this) {
}
void Leever_OnCollision(LeeverEntity* this) {
- if (super->contactFlags == 0x80) {
+ if (super->contactFlags == CONTACT_NOW) {
if (super->action == 3) {
this->unk_74 = 1;
}
} else {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
}
EnemyFunctionHandlerAfterCollision(super, Leever_Functions);
@@ -62,7 +62,7 @@ void Leever_OnDeath(LeeverEntity* this) {
if (super->type == LeeverForm_Red) {
GenericDeath(super);
} else {
- CreateDeathFx(super, 0xf1, 0);
+ EnemyCreateDeathFX((Enemy*)super, 0xf1, 0);
}
}
diff --git a/src/enemy/likeLike.c b/src/enemy/likeLike.c
index fef316b6..0a124fe5 100644
--- a/src/enemy/likeLike.c
+++ b/src/enemy/likeLike.c
@@ -31,7 +31,7 @@ extern void (*const gUnk_080CC714[])(LikeLikeEntity*);
void LikeLike(Entity* this) {
EnemyFunctionHandler(this, LikeLike_Functions);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
}
void LikeLike_OnTick(LikeLikeEntity* this) {
@@ -46,13 +46,13 @@ void LikeLike_OnCollision(LikeLikeEntity* this) {
} else {
if (super->action == 7) {
LikeLike_ReleasePlayer(this);
- } else if (super->contactFlags & 0x80) {
- u8 tmp = super->contactFlags & ~0x80;
+ } else if (super->contactFlags & CONTACT_NOW) {
+ u8 tmp = super->contactFlags & ~CONTACT_NOW;
if (tmp == 0) {
super->action = 7;
super->timer = 95;
super->subtimer = tmp;
- super->flags2 &= 0xfc;
+ super->collisionMask &= 0xfc;
this->prevSpritePriority = gPlayerEntity.base.spritePriority.b1;
}
}
@@ -63,7 +63,7 @@ void LikeLike_OnCollision(LikeLikeEntity* this) {
}
if (super->confusedTime) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, LikeLike_Functions);
@@ -153,7 +153,7 @@ void sub_08027FB4(LikeLikeEntity* this) {
if (--super->timer == 0) {
super->action = 1;
super->timer = 1;
- super->flags2 |= 1;
+ super->collisionMask |= 1;
}
GetNextFrame(super);
}
@@ -236,7 +236,7 @@ void LikeLike_ReleasePlayer(LikeLikeEntity* this) {
super->action = 4;
super->timer = 80;
super->subtimer = tmp;
- super->flags2 |= 2;
+ super->collisionMask |= 2;
if (super->iframes == 0) {
super->iframes = -18;
}
diff --git a/src/enemy/madderpillar.c b/src/enemy/madderpillar.c
index ac34a6f0..34925a76 100644
--- a/src/enemy/madderpillar.c
+++ b/src/enemy/madderpillar.c
@@ -518,7 +518,7 @@ void sub_0802A098(MadderpillarEntity* this) {
void sub_0802A0F8(MadderpillarEntity* this) {
if (super->health != 0) {
- if ((super->contactFlags & 0x80) && super->iframes != 0) {
+ if ((super->contactFlags & CONTACT_NOW) && super->iframes != 0) {
Entity* entity = super;
u32 i;
for (i = 0; i < 6; i++) {
@@ -549,7 +549,7 @@ void sub_0802A16C(MadderpillarEntity* this) {
}
void sub_0802A18C(MadderpillarEntity* this) {
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
switch (super->contactFlags & 0x7f) {
case 0:
case 1:
diff --git a/src/enemy/mazaalBracelet.c b/src/enemy/mazaalBracelet.c
index c2afcae9..a4ec8dd8 100644
--- a/src/enemy/mazaalBracelet.c
+++ b/src/enemy/mazaalBracelet.c
@@ -167,7 +167,8 @@ void MazaalBracelet_OnCollision(MazaalBraceletEntity* this) {
if (super->type < 2) {
if (super->action != 0x2b) {
- if ((0 < super->iframes) && ((super->contactFlags == 0x95 || (super->contactFlags == 0x8e)))) {
+ if ((0 < super->iframes) &&
+ ((super->contactFlags == (CONTACT_NOW | 0x15) || (super->contactFlags == (CONTACT_NOW | 0xe))))) {
super->action = 0x28;
COLLISION_OFF(super);
entity = (MazaalBraceletEntity*)super->parent;
@@ -1299,7 +1300,7 @@ u32 sub_0803B870(MazaalBraceletEntity* this) {
Entity* entity;
entity = super->child;
- if ((entity->contactFlags & 0x80) != 0 && (gPlayerState.flags & PL_CAPTURED)) {
+ if ((entity->contactFlags & CONTACT_NOW) != 0 && (gPlayerState.flags & PL_CAPTURED)) {
super->action = 0x18;
super->timer = 68;
super->spriteSettings.draw = 0;
diff --git a/src/enemy/miniSlime.c b/src/enemy/miniSlime.c
index bef76f86..856651e6 100644
--- a/src/enemy/miniSlime.c
+++ b/src/enemy/miniSlime.c
@@ -36,7 +36,7 @@ static void (*const MiniSlime_Functions[])(MiniSlimeEntity*) = {
void MiniSlime(MiniSlimeEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)MiniSlime_Functions);
- SetChildOffset(super, 0, 1, -8);
+ EnemySetFXOffset(super, 0, 1, -8);
}
void MiniSlime_OnTick(MiniSlimeEntity* this) {
@@ -51,7 +51,7 @@ void MiniSlime_OnTick(MiniSlimeEntity* this) {
void MiniSlime_OnCollision(MiniSlimeEntity* this) {
if (super->confusedTime)
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
EnemyFunctionHandlerAfterCollision(super, MiniSlime_Functions);
}
diff --git a/src/enemy/moldworm.c b/src/enemy/moldworm.c
index 0aec625e..20714560 100644
--- a/src/enemy/moldworm.c
+++ b/src/enemy/moldworm.c
@@ -102,7 +102,7 @@ void Moldworm_OnCollision(MoldwormEntity* this) {
super->iframes = -8;
this->unk_7f = 0;
this->unk_7b = 0;
- if (super->contactFlags == 0x80 || super->contactFlags == 0x9e) {
+ if (super->contactFlags == CONTACT_NOW || super->contactFlags == (CONTACT_NOW | 0x1e)) {
super->type2 = 0;
this->unk_80 = 0x14;
} else {
@@ -442,7 +442,7 @@ void sub_08023894(MoldwormEntity* this) {
}
void sub_0802390C(MoldwormEntity* this) {
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
Entity* ent = super->child;
do {
ent->iframes = super->iframes;
@@ -450,7 +450,7 @@ void sub_0802390C(MoldwormEntity* this) {
} else {
Entity* ent = super->child;
do {
- if (ent->contactFlags & 0x80) {
+ if (ent->contactFlags & CONTACT_NOW) {
u8 bVar2 = 0xff - ent->health;
if (bVar2 != 0) {
u32 tmp;
diff --git a/src/enemy/mulldozer.c b/src/enemy/mulldozer.c
index fbc3f09c..9afd925a 100644
--- a/src/enemy/mulldozer.c
+++ b/src/enemy/mulldozer.c
@@ -43,7 +43,7 @@ void sub_080332E8(MulldozerEntity*, s32);
void Mulldozer(MulldozerEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Mulldozer_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void Mulldozer_OnInit(MulldozerEntity* this) {
@@ -52,10 +52,10 @@ void Mulldozer_OnInit(MulldozerEntity* this) {
void Mulldozer_OnCollision(MulldozerEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, 0x1c);
+ EnemyCreateFX(super, 0x1c);
}
EnemyFunctionHandlerAfterCollision(super, Mulldozer_Functions);
- if ((super->contactFlags & 0x80) != 0) {
+ if ((super->contactFlags & CONTACT_NOW) != 0) {
switch (super->contactFlags & 0x3f) {
case 2:
case 3:
diff --git a/src/enemy/octorok.c b/src/enemy/octorok.c
index d33a9a54..bdf9c73f 100644
--- a/src/enemy/octorok.c
+++ b/src/enemy/octorok.c
@@ -24,7 +24,7 @@ extern const s8 gUnk_080CA17E[2];
// Main
void Octorok(Entity* this) {
EnemyFunctionHandler(this, Octorok_Functions);
- SetChildOffset(this, 0, 1, -16);
+ EnemySetFXOffset(this, 0, 1, -16);
}
// Idle
@@ -35,7 +35,7 @@ void Octorok_OnTick(Entity* this) {
// Touch player
void Octorok_OnCollision(Entity* this) {
if (this->confusedTime != 0) {
- Create0x68FX(this, FX_STARS);
+ EnemyCreateFX(this, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(this, Octorok_Functions);
}
@@ -45,7 +45,7 @@ void Octorok_OnDeath(Entity* this) {
if (this->type == 0) {
GenericDeath(this);
} else {
- CreateDeathFx(this, 241, 0);
+ EnemyCreateDeathFX((Enemy*)this, 241, 0);
}
}
@@ -127,7 +127,7 @@ void Octorok_Move(Entity* this) {
void Octorok_ShootNut(Entity* this) {
GetNextFrame(this);
if (this->frame & 1) {
- Entity* entity = CreateProjectileWithParent(this, ROCK_PROJECTILE, 0);
+ Entity* entity = EnemyCreateProjectile(this, ROCK_PROJECTILE, 0);
if (entity != NULL) {
const s8* off;
entity->direction = this->direction;
diff --git a/src/enemy/octorokBoss.c b/src/enemy/octorokBoss.c
index 381e5e1d..0f12becc 100644
--- a/src/enemy/octorokBoss.c
+++ b/src/enemy/octorokBoss.c
@@ -343,7 +343,7 @@ void OctorokBoss_Init(OctorokBossEntity* this) {
(this->heap)->field_0x2 = 0;
(this->heap)->tailCount = 5;
super->spriteRendering.b0 = 3;
- this->field_0x6c.HALF.HI |= 1;
+ ((Enemy*)this)->enemyFlags |= EM_FLAG_BOSS;
this->unk_76 = 0xa0;
this->unk_74 = 0xa0;
this->angle.HWORD = 0;
@@ -557,7 +557,7 @@ void OctorokBoss_Action1(OctorokBossEntity* this) {
case LEG_FR:
case LEG_FL:
case LEG_BL:
- if ((((OctorokBossEntity*)super->parent)->field_0x6c.HALF.HI & 2) != 0) {
+ if (((Enemy*)super->parent)->enemyFlags & EM_FLAG_BOSS_KILLED) {
DeleteThisEntity();
}
if (this->heap->mouthObject->base.health == 1) {
@@ -677,7 +677,7 @@ void OctorokBoss_Action1(OctorokBossEntity* this) {
this->heap->fallingStonesTimer--;
if ((gRoomTransition.frameCount & 3) == 0) {
// Falling stones
- CreateProjectileWithParent(super, OCTOROK_BOSS_PROJECTILE, 3);
+ EnemyCreateProjectile(super, OCTOROK_BOSS_PROJECTILE, 3);
}
}
OctorokBoss_Action1_SubActions[super->subAction](this);
@@ -885,7 +885,7 @@ void OctorokBoss_Action1_Attack_Type2_3(OctorokBossEntity* this) {
}
void OctorokBoss_ExecuteAttackSpitRock(OctorokBossEntity* this) {
- super->child = CreateProjectileWithParent(super, OCTOROK_BOSS_PROJECTILE, 0);
+ super->child = EnemyCreateProjectile(super, OCTOROK_BOSS_PROJECTILE, 0);
if (super->child != NULL) {
super->child->parent = super;
super->child->direction = ((u8) - this->angle.HALF.HI ^ 0x80);
@@ -1006,7 +1006,7 @@ void OctorokBoss_ExecuteAttackFreeze(OctorokBossEntity* this) {
} else {
this->timer--;
if ((gRoomTransition.frameCount & 3) == 0) {
- super->child = CreateProjectileWithParent(super, OCTOROK_BOSS_PROJECTILE, 2);
+ super->child = EnemyCreateProjectile(super, OCTOROK_BOSS_PROJECTILE, 2);
if (super->child != NULL) {
super->child->parent = super;
super->child->direction = (u8) - this->angle.HALF.HI ^ 0x80;
@@ -1026,7 +1026,7 @@ void OctorokBoss_Burning(OctorokBossEntity* this) {
this->heap->fallingStonesTimer--;
if ((gRoomTransition.frameCount & 7) == 0) {
// Falling stones
- CreateProjectileWithParent(super, OCTOROK_BOSS_PROJECTILE, 3);
+ EnemyCreateProjectile(super, OCTOROK_BOSS_PROJECTILE, 3);
}
}
SetAffineInfo(super, this->unk_76, this->unk_74, this->angle.HWORD);
diff --git a/src/enemy/octorokGolden.c b/src/enemy/octorokGolden.c
index 80342aa7..23b92aa5 100644
--- a/src/enemy/octorokGolden.c
+++ b/src/enemy/octorokGolden.c
@@ -26,7 +26,7 @@ void OctorokGolden(Entity* this) {
gUnk_080012C8[index](this);
} else {
OctorokGolden_Functions[GetNextFunction(this)](this);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
}
}
@@ -36,7 +36,7 @@ void OctorokGolden_OnTick(Entity* this) {
void OctorokGolden_OnCollision(Entity* this) {
if (this->confusedTime != 0) {
- Create0x68FX(this, FX_STARS);
+ EnemyCreateFX(this, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(this, OctorokGolden_Functions);
@@ -47,7 +47,7 @@ void OctorokGolden_OnDeath(Entity* this) {
SetGlobalFlag(this->type2);
}
- CreateDeathFx(this, 0xff, ITEM_RUPEE100);
+ EnemyCreateDeathFX((Enemy*)this, 0xff, ITEM_RUPEE100);
}
void sub_08037CE4(Entity* this) {
@@ -83,7 +83,7 @@ static void sub_08037D54(Entity* this) {
this->frame ^= 2;
if (this->frame & 0x2) {
- Entity* proj = CreateProjectileWithParent(this, ROCK_PROJECTILE, 0);
+ Entity* proj = EnemyCreateProjectile(this, ROCK_PROJECTILE, 0);
if (proj) {
const s8* ptr;
s32 dir;
@@ -112,16 +112,16 @@ static void sub_08037D54(Entity* this) {
void sub_08037E14(Entity* this) {
u32 dir;
- u8* layer;
+ u8* collisionData;
const s8* ptr;
s32 x, y;
this->timer = 8;
dir = (GetFacingDirection(this, &gPlayerEntity.base) + 4) & 0x18;
- layer = (u8*)GetLayerByIndex(this->collisionLayer)->collisionData;
+ collisionData = GetLayerByIndex(this->collisionLayer)->collisionData;
ptr = gUnk_080CF498 + (dir >> 2);
x = this->x.HALF.HI + *ptr;
y = this->y.HALF.HI + *(ptr + 1);
- if (IsTileCollision(layer, x, y, 0)) {
+ if (IsTileCollision(collisionData, x, y, 0)) {
this->direction = Random() & 0x18;
} else {
this->direction = dir;
diff --git a/src/enemy/peahat.c b/src/enemy/peahat.c
index fee43028..a8404af9 100644
--- a/src/enemy/peahat.c
+++ b/src/enemy/peahat.c
@@ -47,7 +47,7 @@ enum {
void Peahat(PeahatEntity* this) {
if (super->type == PeahatForm_Torso) {
EnemyFunctionHandler(super, (EntityActionArray)Peahat_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
} else {
gPeahatPropellerFunctions[super->action](this);
}
@@ -61,7 +61,7 @@ void Peahat_OnTick(PeahatEntity* this) {
void Peahat_OnCollision(PeahatEntity* this) {
if (this->unk_82) {
- if (super->contactFlags == 0x94) {
+ if (super->contactFlags == (CONTACT_NOW | 0x14)) {
Entity* entity = CreateEnemy(PEAHAT, PeahatForm_Propeller);
if (entity != NULL) {
CopyPosition(super, entity);
@@ -74,14 +74,14 @@ void Peahat_OnCollision(PeahatEntity* this) {
super->iframes = -30;
this->unk_81 = 0;
InitializeAnimation(super, super->animationState);
- } else if (super->contactFlags == 0x9b) {
+ } else if (super->contactFlags == (CONTACT_NOW | 0x1b)) {
super->animationState = PeahatAnimation_BrokenPropeller;
super->action = 5;
super->speed = 0x80;
super->iframes = -30;
this->unk_81 = 0;
InitializeAnimation(super, super->animationState);
- } else if (super->contactFlags == 0x80) {
+ } else if (super->contactFlags == CONTACT_NOW) {
if (super->animationState == PeahatAnimation_Flying) {
super->action = 1;
super->timer = 30;
@@ -94,7 +94,7 @@ void Peahat_OnCollision(PeahatEntity* this) {
}
if (super->confusedTime)
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
EnemyFunctionHandlerAfterCollision(super, Peahat_Functions);
}
@@ -240,7 +240,7 @@ void Peahat_ChargeEnd(PeahatEntity* this) {
void Peahat_Stunned(PeahatEntity* this) {
switch (super->animationState) {
default:
- if (sub_080044EC(super, 0x1800) == 0) {
+ if (BounceUpdate(super, Q_8_8(24.0)) == BOUNCE_DONE_ALL) {
super->action = 6;
super->timer = 240;
super->subtimer = 10;
@@ -267,14 +267,14 @@ void Peahat_Stunned(PeahatEntity* this) {
void Peahat_RepairPropeller(PeahatEntity* this) {
if ((super->subtimer != 0) && (--super->subtimer == 0)) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
if (sub_0800442E(super) || (--super->timer == 0)) {
super->action = 9;
super->zVelocity = Q_16_16(1.5);
super->direction = Random() & 0x1f;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
super->animationState = PeahatAnimation_RepairPropeller;
InitializeAnimation(super, super->animationState);
}
@@ -282,14 +282,14 @@ void Peahat_RepairPropeller(PeahatEntity* this) {
void Peahat_Recover(PeahatEntity* this) {
if ((super->subtimer != 0) && (--super->subtimer == 0)) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
if (sub_0800442E(super) || (--super->timer == 0)) {
super->action = 8;
super->timer = 240;
super->direction = Random() & 0x1f;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
diff --git a/src/enemy/pesto.c b/src/enemy/pesto.c
index 92f31448..f0bd9233 100644
--- a/src/enemy/pesto.c
+++ b/src/enemy/pesto.c
@@ -65,7 +65,7 @@ void Pesto_OnTick(PestoEntity* this) {
void Pesto_OnCollision(PestoEntity* this) {
if (super->hitType != 0x6e) {
- if (super->contactFlags == 0x80) {
+ if (super->contactFlags == CONTACT_NOW) {
this->unk_86 = 0x30;
if ((this->unk_83 & 0xf) == 3 && super->action == 6) {
@@ -185,7 +185,7 @@ void sub_080240B8(PestoEntity* this) {
Entity* entity;
this->unk_83 = 0;
- entity = CreateProjectileWithParent(super, DIRT_BALL_PROJECTILE, this->unk_83);
+ entity = EnemyCreateProjectile(super, DIRT_BALL_PROJECTILE, this->unk_83);
if (entity != NULL) {
super->child = entity;
entity->parent = super;
@@ -406,7 +406,7 @@ void sub_080244E8(PestoEntity* this) {
super->direction = DirectionSouth;
super->speed = tmp;
this->unk_84 = 0;
- super->flags2 &= 0xfc;
+ super->collisionMask &= 0xfc;
sub_080249DC(this);
this->unk_85 = gPlayerEntity.base.spritePriority.b1;
gPlayerEntity.base.flags &= ~ENT_COLLIDE;
@@ -428,7 +428,7 @@ void sub_080244E8(PestoEntity* this) {
super->z.HALF.HI -= 0xe;
this->unk_78 -= 0xe;
- entity = CreateProjectileWithParent(super, DIRT_BALL_PROJECTILE, this->unk_83);
+ entity = EnemyCreateProjectile(super, DIRT_BALL_PROJECTILE, this->unk_83);
if (entity != NULL) {
entity->parent = super;
entity->z.HALF.HI += 0xe;
@@ -451,7 +451,7 @@ void sub_080244E8(PestoEntity* this) {
super->z.HALF.HI -= 0xe;
this->unk_78 -= 0xe;
- entity = CreateProjectileWithParent(super, DIRT_BALL_PROJECTILE, this->unk_83);
+ entity = EnemyCreateProjectile(super, DIRT_BALL_PROJECTILE, this->unk_83);
if (entity != NULL) {
entity->parent = super;
entity->z.HALF.HI += 0xe;
@@ -877,7 +877,7 @@ void sub_08024F50(PestoEntity* this) {
gPlayerEntity.base.spritePriority.b1 = this->unk_85;
gPlayerEntity.base.z.HALF.HI = gPlayerEntity.base.spriteOffsetY;
gPlayerEntity.base.spriteOffsetY = 0;
- super->flags2 |= 3;
+ super->collisionMask |= 3;
this->unk_83 = 0xc0;
this->unk_80 += 2;
this->unk_84 = 0;
diff --git a/src/enemy/puffstool.c b/src/enemy/puffstool.c
index c6c139e9..06a754ea 100644
--- a/src/enemy/puffstool.c
+++ b/src/enemy/puffstool.c
@@ -57,7 +57,7 @@ extern const s8 gUnk_080CC0C2[];
void Puffstool(PuffstoolEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Puffstool_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void Puffstool_OnTick(PuffstoolEntity* this) {
@@ -72,7 +72,7 @@ void Puffstool_OnCollide(PuffstoolEntity* this) {
/* ... */
break;
case 0x1b:
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
tmp = gUnk_080CBFE8[(*(Entity**)&super->contactedEntity)->type];
if (tmp < this->unk_82) {
@@ -133,7 +133,7 @@ void sub_08025180(PuffstoolEntity* this) {
super->timer = Random();
super->animationState = (((*(Entity**)&super->contactedEntity)->direction ^ 0x10) >> 3);
InitializeAnimation(super, super->animationState + 4);
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
void sub_080251AC(PuffstoolEntity* this) {
@@ -292,7 +292,7 @@ void sub_080254B4(PuffstoolEntity* this) {
sub_080256B4(this);
} else {
super->action = 0xc;
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
InitializeAnimation(super, 0);
}
@@ -376,7 +376,7 @@ void sub_0802563C(PuffstoolEntity* this) {
super->hitType = 0x82;
this->unk_82 = 240;
sub_080256B4(this);
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
} else if (this->unk_84 < 120) {
u32 tmp3 = gUnk_080CBFF8[this->unk_84 >> 4];
if ((this->unk_84 & tmp3) == 0) {
diff --git a/src/enemy/rockChuchu.c b/src/enemy/rockChuchu.c
index dc3af233..72e18f8d 100644
--- a/src/enemy/rockChuchu.c
+++ b/src/enemy/rockChuchu.c
@@ -49,7 +49,7 @@ void RockChuchu_OnCollision(Entity* this) {
#ifndef EU
entity->iframes = -8;
#endif
- sub_0804A4E4(this, entity);
+ EnemyCopyParams(this, entity);
this->action = 2;
COLLISION_OFF(this);
this->spriteSettings.draw = 0;
@@ -100,7 +100,7 @@ void sub_080223E4(Entity* this) {
entity = this->child;
if (entity != NULL) {
- entity->contactFlags = 0x94;
+ entity->contactFlags = (CONTACT_NOW | 0x14);
entity->iframes = 0x10;
#ifndef EU
entity->knockbackDuration = 0xc;
diff --git a/src/enemy/rollobite.c b/src/enemy/rollobite.c
index 0a1c9ba1..9630acd0 100644
--- a/src/enemy/rollobite.c
+++ b/src/enemy/rollobite.c
@@ -52,7 +52,7 @@ void Rollobite_OnCollision(RollobiteEntity* this) {
InitializeAnimation(super, super->animationState + 8);
}
- if (super->contactFlags != 0x80) {
+ if (super->contactFlags != CONTACT_NOW) {
if (super->action == 4 || super->action == 5) {
super->action = 4;
super->timer = 180;
@@ -61,7 +61,7 @@ void Rollobite_OnCollision(RollobiteEntity* this) {
}
}
- if (super->contactFlags == 0x93)
+ if (super->contactFlags == (CONTACT_NOW | 0x13))
Rollobite_OnTick(this);
}
@@ -188,16 +188,16 @@ void Rollobite_RolledUp(RollobiteEntity* this) {
if ((super->frame & ANIM_DONE) == 0)
GetNextFrame(super);
- unk = sub_080044EC(super, 0x2800);
+ unk = BounceUpdate(super, Q_8_8(40.0));
- if (unk == 0) {
+ if (unk == BOUNCE_DONE_ALL) {
if (--super->timer == 0) {
super->action = 5;
InitializeAnimation(super, super->animationState + 12);
}
RegisterCarryEntity(super);
} else {
- if (unk == 1)
+ if (unk == BOUNCE_INIT_NEXT)
EnqueueSFX(SFX_PLACE_OBJ);
if (!(super->direction & DIR_NOT_MOVING_CHECK))
diff --git a/src/enemy/rope.c b/src/enemy/rope.c
index 3a07af0a..77fbafab 100644
--- a/src/enemy/rope.c
+++ b/src/enemy/rope.c
@@ -43,7 +43,7 @@ u32 sub_0803163C(RopeEntity* this);
void Rope(RopeEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Rope_Functions);
- SetChildOffset(super, 0, 1, -16);
+ EnemySetFXOffset(super, 0, 1, -16);
}
void Rope_OnTick(RopeEntity* this) {
@@ -63,7 +63,7 @@ void Rope_OnCollision(RopeEntity* this) {
sub_08031600(this);
}
if (super->confusedTime) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, Rope_Functions);
}
diff --git a/src/enemy/ropeGolden.c b/src/enemy/ropeGolden.c
index fd83dc53..0e653b80 100644
--- a/src/enemy/ropeGolden.c
+++ b/src/enemy/ropeGolden.c
@@ -45,7 +45,7 @@ void RopeGolden(RopeGoldenEntity* this) {
gUnk_080012C8[x](super);
} else {
RopeGolden_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
}
@@ -61,7 +61,7 @@ void RopeGolden_OnTick(RopeGoldenEntity* this) {
void RopeGolden_OnCollision(RopeGoldenEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, RopeGolden_Functions);
}
@@ -70,7 +70,7 @@ void RopeGolden_OnDeath(RopeGoldenEntity* this) {
if ((super->gustJarState & 2) == 0) {
SetGlobalFlag(super->type2);
}
- CreateDeathFx(super, 0xff, ITEM_RUPEE100);
+ EnemyCreateDeathFX((Enemy*)super, 0xff, ITEM_RUPEE100);
}
void sub_08038258(RopeGoldenEntity* this) {
diff --git a/src/enemy/rupeeLike.c b/src/enemy/rupeeLike.c
index b749e900..ada5434e 100644
--- a/src/enemy/rupeeLike.c
+++ b/src/enemy/rupeeLike.c
@@ -40,7 +40,7 @@ void RupeeLike(RupeeLikeEntity* this) {
u32 uVar1;
if (super->type2 == 0) {
- uVar1 = (u8)sub_080043E8(super);
+ uVar1 = (u8)GetTileHazardType(super);
if (uVar1 != 0) {
if (super->action == 4) {
sub_080296D8(this);
@@ -48,7 +48,7 @@ void RupeeLike(RupeeLikeEntity* this) {
sub_08001290(super, uVar1);
} else {
RupeeLike_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
} else {
sub_080293DC(this);
@@ -75,12 +75,12 @@ void RupeeLike_OnCollision(RupeeLikeEntity* this) {
super->timer = 60;
super->subtimer = 0;
this->unk_83 = 0x41;
- super->flags2 &= 0xfc;
+ super->collisionMask &= 0xfc;
this->unk_80 = gPlayerEntity.base.spritePriority.b1;
EnqueueSFX(SFX_PLACE_OBJ);
} else {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
}
}
@@ -88,7 +88,7 @@ void RupeeLike_OnCollision(RupeeLikeEntity* this) {
}
void RupeeLike_OnDeath(RupeeLikeEntity* this) {
- CreateDeathFx(super, 0xff, gUnk_080CCC34[this->unk_84 * 3 + super->type]);
+ EnemyCreateDeathFX((Enemy*)super, 0xff, gUnk_080CCC34[this->unk_84 * 3 + super->type]);
}
void RupeeLike_OnGrabbed(RupeeLikeEntity* this) {
@@ -255,7 +255,7 @@ void sub_080296D8(RupeeLikeEntity* this) {
gPlayerEntity.base.speed = 0x140;
super->action = 5;
super->subtimer = 60;
- super->flags2 |= 3;
+ super->collisionMask |= 3;
if ((s8)super->iframes == 0) {
super->iframes = 0xf4;
}
diff --git a/src/enemy/scissorsBeetle.c b/src/enemy/scissorsBeetle.c
index 7b76a9fd..72bb2f8a 100644
--- a/src/enemy/scissorsBeetle.c
+++ b/src/enemy/scissorsBeetle.c
@@ -30,7 +30,7 @@ void sub_08038B90(ScissorsBeetleEntity*);
void ScissorsBeetle(Entity* this) {
EnemyFunctionHandler(this, ScissorsBeetle_Functions);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
}
void ScissorsBeetle_OnTick(ScissorsBeetleEntity* this) {
@@ -40,11 +40,11 @@ void ScissorsBeetle_OnTick(ScissorsBeetleEntity* this) {
void ScissorsBeetle_OnCollision(ScissorsBeetleEntity* this) {
Entity* child;
if (super->confusedTime) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, ScissorsBeetle_Functions);
- if ((super->contactFlags & 0x80) && super->action != 4) {
+ if ((super->contactFlags & CONTACT_NOW) && super->action != 4) {
u32 knockbackDir;
child = super->child;
child->iframes = super->iframes;
diff --git a/src/enemy/slime.c b/src/enemy/slime.c
index 0a55ab40..536eec67 100644
--- a/src/enemy/slime.c
+++ b/src/enemy/slime.c
@@ -40,7 +40,7 @@ static void (*const Slime_Functions[])(SlimeEntity*) = {
void Slime(SlimeEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Slime_Functions);
- SetChildOffset(super, 0, 1, -12);
+ EnemySetFXOffset(super, 0, 1, -12);
}
void Slime_OnTick(SlimeEntity* this) {
@@ -58,7 +58,7 @@ void Slime_OnCollision(SlimeEntity* this) {
}
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
}
@@ -149,7 +149,7 @@ void sub_08045178(SlimeEntity* this, Entity* child, int offsetX, int offsetY) {
if (child == NULL)
return;
- sub_0804A4E4(super, child);
+ EnemyCopyParams(super, child);
if (GetCollisionDataRelativeTo(child, offsetX, offsetY))
return;
diff --git a/src/enemy/sluggula.c b/src/enemy/sluggula.c
index 2397c3aa..cd371ec4 100644
--- a/src/enemy/sluggula.c
+++ b/src/enemy/sluggula.c
@@ -23,7 +23,7 @@ void Sluggula(Entity* this) {
if (this->type == 1) {
EnemyFunctionHandler(this, Sluggula_Functions);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
} else if (this->type == 0) {
if (this->z.HALF.HI == 0) {
u32 idx = sub_080012DC(this);
@@ -34,7 +34,7 @@ void Sluggula(Entity* this) {
}
gUnk_080CBDD4[GetNextFunction(this)](this);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
} else {
sub_08023E10(this);
}
@@ -46,7 +46,7 @@ void Sluggula_OnTick(Entity* this) {
void Sluggula_OnCollision(Entity* this) {
if (this->confusedTime)
- Create0x68FX(this, FX_STARS);
+ EnemyCreateFX(this, FX_STARS);
if (this->type == 1) {
EnemyFunctionHandlerAfterCollision(this, Sluggula_Functions);
@@ -130,7 +130,7 @@ void sub_08023CE0(Entity* this) {
if (this->frame & ANIM_DONE) {
Entity* entity = CreateEnemy(SLUGGULA, 1);
if (entity != NULL) {
- sub_0804A4E4(this, entity);
+ EnemyCopyParams(this, entity);
DeleteThisEntity();
}
} else {
diff --git a/src/enemy/spark.c b/src/enemy/spark.c
index e135424b..79a65afe 100644
--- a/src/enemy/spark.c
+++ b/src/enemy/spark.c
@@ -22,7 +22,7 @@ void Spark_OnTick(Entity* this) {
void Spark_OnCollision(Entity* this) {
Entity* entity;
- if (this->contactFlags & 0x80) {
+ if (this->contactFlags & CONTACT_NOW) {
if ((this->contactFlags & 0x7f) == 0x14) {
COLLISION_OFF(this);
this->iframes = 0;
diff --git a/src/enemy/spearMoblin.c b/src/enemy/spearMoblin.c
index 089f0ba8..271a4c23 100644
--- a/src/enemy/spearMoblin.c
+++ b/src/enemy/spearMoblin.c
@@ -42,7 +42,7 @@ extern const Hitbox* const gUnk_080CC944[];
void SpearMoblin(SpearMoblinEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)SpearMoblin_Functions);
- SetChildOffset(super, 0, 1, -0x20);
+ EnemySetFXOffset(super, 0, 1, -0x20);
if (super->child && super->child->next) {
CopyPosition(super, super->child);
}
@@ -54,10 +54,10 @@ void SpearMoblin_OnTick(SpearMoblinEntity* this) {
void SpearMoblin_OnCollision(SpearMoblinEntity* this) {
if (super->confusedTime != 0)
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
EnemyFunctionHandlerAfterCollision(super, SpearMoblin_Functions);
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
if (super->action != 4) {
sub_08028754(this);
} else {
@@ -398,7 +398,7 @@ bool32 sub_080288A4(SpearMoblinEntity* this) {
void sub_080288C0(SpearMoblinEntity* this) {
Entity* entity = super->child;
- if ((entity != NULL) && (entity->contactFlags & 0x80)) {
+ if ((entity != NULL) && (entity->contactFlags & CONTACT_NOW)) {
super->knockbackDirection = entity->knockbackDirection;
super->iframes = -entity->iframes;
super->knockbackSpeed = entity->knockbackSpeed;
diff --git a/src/enemy/spikedBeetle.c b/src/enemy/spikedBeetle.c
index 92406dda..4dcd1ec3 100644
--- a/src/enemy/spikedBeetle.c
+++ b/src/enemy/spikedBeetle.c
@@ -22,7 +22,7 @@ extern const s8 gUnk_080CD318[];
void SpikedBeetle(Entity* this) {
EnemyFunctionHandler(this, SpikedBeetle_Functions);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
}
void SpikedBeetle_OnTick(Entity* this) {
@@ -63,7 +63,7 @@ void SpikedBeetle_OnCollision(Entity* this) {
}
}
if (this->confusedTime) {
- Create0x68FX(this, FX_STARS);
+ EnemyCreateFX(this, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(this, SpikedBeetle_Functions);
}
@@ -152,12 +152,12 @@ void sub_0802B880(Entity* this) {
void sub_0802B8B0(Entity* this) {
ProcessMovement2(this);
- switch (sub_080044EC(this, 0x1800)) {
- case 0:
+ switch (BounceUpdate(this, Q_8_8(24.0))) {
+ case BOUNCE_DONE_ALL:
this->action = 7;
this->timer = 150;
/* fallthrough */
- case 1:
+ case BOUNCE_INIT_NEXT:
EnqueueSFX(SFX_12B);
break;
}
diff --git a/src/enemy/spinyBeetle.c b/src/enemy/spinyBeetle.c
index 15d4f04e..34ad027e 100644
--- a/src/enemy/spinyBeetle.c
+++ b/src/enemy/spinyBeetle.c
@@ -37,7 +37,7 @@ extern u32 sub_0804A024(Entity*, u32, u32);
void SpinyBeetle(Entity* this) {
EnemyFunctionHandler(this, SpinyBeetle_Functions);
- SetChildOffset(this, 0, 1, -0x10);
+ EnemySetFXOffset(this, 0, 1, -0x10);
}
void SpinyBeetle_OnTick(SpinyBeetleEntity* this) {
@@ -46,11 +46,11 @@ void SpinyBeetle_OnTick(SpinyBeetleEntity* this) {
void SpinyBeetle_OnCollision(SpinyBeetleEntity* this) {
if (super->confusedTime) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, SpinyBeetle_Functions);
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
if (super->iframes > 0 && super->child) {
sub_08033E1C(this);
}
diff --git a/src/enemy/spinyChuchu.c b/src/enemy/spinyChuchu.c
index 03b7f09c..72329b9f 100644
--- a/src/enemy/spinyChuchu.c
+++ b/src/enemy/spinyChuchu.c
@@ -27,7 +27,7 @@ extern Entity* gUnk_020000B0;
void SpinyChuchu(SpinyChuchuEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)SpinyChuchu_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void SpinyChuchu_OnTick(SpinyChuchuEntity* this) {
@@ -55,13 +55,13 @@ void SpinyChuchu_OnCollision(SpinyChuchuEntity* this) {
case 0x18:
case 0x19:
case 0x1a:
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
super->action = 5;
super->hitType = 0x5c;
InitializeAnimation(super, 1);
}
- } else if (super->contactFlags == 0x94) {
- Create0x68FX(super, FX_STARS);
+ } else if (super->contactFlags == (CONTACT_NOW | 0x14)) {
+ EnemyCreateFX(super, FX_STARS);
super->action = 5;
InitializeAnimation(super, 1);
}
@@ -216,7 +216,7 @@ void sub_0802281C(SpinyChuchuEntity* this) {
super->action = 2;
super->speed = 0x20;
InitializeAnimation(super, 0);
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
diff --git a/src/enemy/stalfos.c b/src/enemy/stalfos.c
index 6a42dd3f..8af47b4f 100644
--- a/src/enemy/stalfos.c
+++ b/src/enemy/stalfos.c
@@ -49,7 +49,7 @@ u32 sub_08039B28(StalfosEntity*);
void Stalfos(StalfosEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)&Stalfos_Functions);
- SetChildOffset(super, 0, 1, -0x12);
+ EnemySetFXOffset(super, 0, 1, -0x12);
}
void Stalfos_OnTick(StalfosEntity* this) {
@@ -93,7 +93,7 @@ void Stalfos_OnCollision(StalfosEntity* this) {
r1 = super->child;
if (r1 == NULL) {
if (super->action < 9) {
- r1 = CreateProjectileWithParent(super, STALFOS_PROJECTILE, 1);
+ r1 = EnemyCreateProjectile(super, STALFOS_PROJECTILE, 1);
if (r1 != NULL) {
r1->frameIndex = super->animationState << 1;
r1->type2 = 2;
@@ -110,17 +110,17 @@ void Stalfos_OnCollision(StalfosEntity* this) {
sub_08039A48(this);
this->unk_78 += 0x5a;
}
- super->flags2 &= 0xfb;
+ super->collisionMask &= 0xfb;
}
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, Stalfos_Functions);
}
void Stalfos_OnDeath(StalfosEntity* this) {
if (super->type == 0) {
- CreateDeathFx(super, 0xf3, 0);
+ EnemyCreateDeathFX((Enemy*)super, 0xf3, 0);
} else {
GenericDeath(super);
}
@@ -144,7 +144,7 @@ void Stalfos_SubAction1(StalfosEntity* this) {
void Stalfos_SubAction2(StalfosEntity* this) {
Entity* projectile = super->child;
if (projectile == NULL) {
- projectile = CreateProjectileWithParent(super, STALFOS_PROJECTILE, 1);
+ projectile = EnemyCreateProjectile(super, STALFOS_PROJECTILE, 1);
if (projectile != NULL) {
projectile->frameIndex = super->animationState << 1;
projectile->type2 = 1;
@@ -154,7 +154,7 @@ void Stalfos_SubAction2(StalfosEntity* this) {
}
super->child = NULL;
super->gustJarState &= 0xfb;
- super->flags2 &= 0xfb;
+ super->collisionMask &= 0xfb;
sub_08039A48(this);
this->unk_78 += 0x5a;
}
@@ -280,7 +280,7 @@ void Stalfos_Action12(StalfosEntity* this) {
} else {
sub_08039A48(this);
}
- super->flags2 |= 4;
+ super->collisionMask |= 4;
this->unk_78 += 0x3c;
}
}
@@ -397,7 +397,7 @@ void sub_08039A00(StalfosEntity* this, u32 param_2) {
}
void sub_08039A20(StalfosEntity* this) {
- Entity* projectile = CreateProjectileWithParent(super, BONE_PROJECTILE, 0);
+ Entity* projectile = EnemyCreateProjectile(super, BONE_PROJECTILE, 0);
if (projectile != NULL) {
projectile->direction = super->direction;
this->unk_7c = 0x3c;
@@ -432,7 +432,7 @@ void sub_08039A70(StalfosEntity* this) {
void sub_08039AD4(StalfosEntity* this) {
u32 position = sub_08039B28(this);
if (position != 0xffff) {
- Entity* projectile = CreateProjectileWithParent(super, STALFOS_PROJECTILE, super->type2);
+ Entity* projectile = EnemyCreateProjectile(super, STALFOS_PROJECTILE, super->type2);
if (projectile != NULL) {
projectile->parent = super;
super->action = 0xb;
diff --git a/src/enemy/takkuri.c b/src/enemy/takkuri.c
index 20dd168a..fc5c90bd 100644
--- a/src/enemy/takkuri.c
+++ b/src/enemy/takkuri.c
@@ -46,7 +46,7 @@ void Takkuri_OnTick(TakkuriEntity* this) {
}
void Takkuri_OnCollision(TakkuriEntity* this) {
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
if ((super->contactFlags & 0x7f) == 0) {
u32 direction;
sub_0803C0AC(super);
diff --git a/src/enemy/tektite.c b/src/enemy/tektite.c
index e2c07aae..08de7ef8 100644
--- a/src/enemy/tektite.c
+++ b/src/enemy/tektite.c
@@ -38,7 +38,7 @@ static void (*const Tektite_Functions[])(TektiteEntity*) = {
void Tektite(TektiteEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)Tektite_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void Tektite_OnTick(TektiteEntity* this) {
@@ -60,10 +60,10 @@ static const u8 gUnk_080CDEF8[] = {
void Tektite_OnCollision(TektiteEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, Tektite_Functions);
- if ((super->contactFlags & 0x80) != 0) {
+ if ((super->contactFlags & CONTACT_NOW) != 0) {
switch (super->contactFlags & 0x3f) {
case 0x14:
super->action = 1;
@@ -147,7 +147,7 @@ void sub_0802F300(TektiteEntity* this) {
temp = super->z.HALF.HI;
rand = Random() & 0xf;
- if (sub_080044EC(super, this->unk_80) == 1) {
+ if (BounceUpdate(super, this->unk_80) == BOUNCE_INIT_NEXT) {
super->action = 3;
super->subAction = 0;
if (super->type != 0) {
diff --git a/src/enemy/tektiteGolden.c b/src/enemy/tektiteGolden.c
index 0e4d8366..290ae3f1 100644
--- a/src/enemy/tektiteGolden.c
+++ b/src/enemy/tektiteGolden.c
@@ -33,7 +33,7 @@ static void (*const TektiteGolden_Functions[])(TektiteGoldenEntity*) = {
void TektiteGolden(TektiteGoldenEntity* this) {
EnemyFunctionHandler(super, (EntityActionArray)TektiteGolden_Functions);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void TektiteGolden_OnTick(TektiteGoldenEntity* this) {
@@ -48,10 +48,10 @@ void TektiteGolden_OnTick(TektiteGoldenEntity* this) {
void TektiteGolden_OnCollision(TektiteGoldenEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, TektiteGolden_Functions);
- if (super->contactFlags == 0x94) {
+ if (super->contactFlags == (CONTACT_NOW | 0x14)) {
super->action = 1;
super->subAction = 0;
super->timer = 20;
@@ -78,7 +78,7 @@ void TektiteGolden_OnDeath(TektiteGoldenEntity* this) {
} else {
uVar1 = ITEM_RUPEE100;
}
- CreateDeathFx(super, 0xff, uVar1);
+ EnemyCreateDeathFX((Enemy*)super, 0xff, uVar1);
}
void TektiteGolden_OnConfused(TektiteGoldenEntity* this) {
@@ -129,7 +129,7 @@ void sub_08038048(TektiteGoldenEntity* this) {
temp = super->z.HALF.HI;
rand = Random() & 0xf;
- if (sub_080044EC(super, 0x3000) == 1) {
+ if (BounceUpdate(super, Q_8_8(48.0)) == BOUNCE_INIT_NEXT) {
super->action = 3;
super->subAction = 0;
super->timer = 20;
diff --git a/src/enemy/torchTrap.c b/src/enemy/torchTrap.c
index 73dee83a..bf066844 100644
--- a/src/enemy/torchTrap.c
+++ b/src/enemy/torchTrap.c
@@ -122,7 +122,7 @@ void TorchTrap_Reset(TorchTrapEntity* this) {
}
void TorchTrap_CreateProjectile(TorchTrapEntity* this) {
- Entity* proj = CreateProjectileWithParent(super, TORCH_TRAP_PROJECTILE, 0);
+ Entity* proj = EnemyCreateProjectile(super, TORCH_TRAP_PROJECTILE, 0);
if (proj) {
u16 speed = super->speed;
if (super->speed) {
diff --git a/src/enemy/treeItem.c b/src/enemy/treeItem.c
index 4cb85e5f..2e1e9a34 100644
--- a/src/enemy/treeItem.c
+++ b/src/enemy/treeItem.c
@@ -5,6 +5,7 @@
* @brief Tree Item enemy
*/
#include "enemy.h"
+#include "functions.h"
#include "item.h"
#include "object.h"
@@ -15,8 +16,6 @@ typedef struct {
static bool32 ShouldSpawnTreeItem(TreeItemEntity*);
-extern void SetRoomTrackerFlag(Entity*);
-
const u8 gTreeItemDropTables[][16] = {
{ 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF },
{ 0x08, 0x08, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF },
@@ -74,7 +73,7 @@ void TreeItem(TreeItemEntity* this) {
break;
}
- SetRoomTrackerFlag(super);
+ EnemyDisableRespawn(super);
DeleteThisEntity();
}
diff --git a/src/enemy/vaatiArm.c b/src/enemy/vaatiArm.c
index 476730df..facc5527 100644
--- a/src/enemy/vaatiArm.c
+++ b/src/enemy/vaatiArm.c
@@ -43,7 +43,7 @@ typedef struct VaatiArm_HeapStruct {
VaatiArm_HeapStruct1 s1[5];
} VaatiArm_HeapStruct;
-extern void sub_0804AA1C(Entity*);
+extern void EnemyDetachFX(Entity*);
static u32 sub_080437DC(VaatiArmEntity*);
static bool32 sub_08043C98(VaatiArmEntity*);
@@ -835,7 +835,7 @@ static void sub_08043130(VaatiArmEntity* this) {
if (super->spriteSettings.draw == 0) {
super->subAction = 9;
super->timer = 60;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
}
@@ -913,7 +913,7 @@ void sub_080432A8(VaatiArmEntity* this) {
super->subAction = 1;
super->timer = 0x1e;
((VaatiArm_HeapStruct*)super->myHeap)->s1[0].unk04.HWORD = 0x4000;
- sub_0804AA1C(&((VaatiArm_HeapStruct*)super->myHeap)->entities[4]->base);
+ EnemyDetachFX(&((VaatiArm_HeapStruct*)super->myHeap)->entities[4]->base);
}
}
@@ -1066,7 +1066,7 @@ static void sub_08043580(VaatiArmEntity* this) {
entity->collisionFlags = entity->collisionFlags | 0x10;
entity->hitType = 0x39;
entity->hitbox = (Hitbox*)&gUnk_080FD538;
- sub_0804AA1C(super);
+ EnemyDetachFX(super);
}
}
@@ -1401,7 +1401,7 @@ static void sub_08043C40(VaatiArmEntity* this, VaatiArm_HeapStruct1* heapStruct)
static bool32 sub_08043C98(VaatiArmEntity* this) {
#if defined EU || defined JP
Entity* e1 = &((VaatiArm_HeapStruct*)super->myHeap)->entities[3]->base;
- if ((e1->contactFlags == 0x9d)) {
+ if ((e1->contactFlags == (CONTACT_NOW | 0x1d))) {
sub_08043D08(this);
return TRUE;
} else {
@@ -1410,7 +1410,7 @@ static bool32 sub_08043C98(VaatiArmEntity* this) {
#else
Entity* e1 = &((VaatiArm_HeapStruct*)super->myHeap)->entities[2]->base;
Entity* e2 = &((VaatiArm_HeapStruct*)super->myHeap)->entities[3]->base;
- if ((e1->contactFlags == 0x9d) || (e2->contactFlags == 0x9d)) {
+ if ((e1->contactFlags == (CONTACT_NOW | 0x1d)) || (e2->contactFlags == (CONTACT_NOW | 0x1d))) {
sub_08043D08(this);
gRoomTransition.field_0x38 |= 2;
return TRUE;
@@ -1423,7 +1423,7 @@ static bool32 sub_08043C98(VaatiArmEntity* this) {
static void sub_08043CD4(VaatiArmEntity* this) {
u32 i;
for (i = 0; i < 5; i++) {
- if (((VaatiArm_HeapStruct*)super->myHeap)->entities[i]->base.contactFlags == 0x9d) {
+ if (((VaatiArm_HeapStruct*)super->myHeap)->entities[i]->base.contactFlags == (CONTACT_NOW | 0x1d)) {
this->unk_7c = 0x78;
this->unk_7d = i;
return;
@@ -1443,7 +1443,7 @@ static void sub_08043D08(VaatiArmEntity* this) {
entity->flags &= ~ENT_COLLIDE;
entity->spriteSettings.draw = 0;
InitializeAnimation(entity, 0x13);
- sub_0804AA1C(entity);
+ EnemyDetachFX(entity);
fx = CreateFx(entity, FX_GIANT_EXPLOSION4, 0);
if (fx != NULL) {
fx->x.HALF.HI += gUnk_080D13E9[super->type2];
diff --git a/src/enemy/vaatiBall.c b/src/enemy/vaatiBall.c
index 7e0d04a6..94e040be 100644
--- a/src/enemy/vaatiBall.c
+++ b/src/enemy/vaatiBall.c
@@ -58,7 +58,7 @@ void VaatiBall(VaatiBallEntity* this) {
super->health = -1;
}
- if (super->contactFlags & 0x80) {
+ if (super->contactFlags & CONTACT_NOW) {
if ((super->contactFlags & 0x3f) == 0 && super->action == 6) {
ModHealth(-2);
}
@@ -213,7 +213,7 @@ void sub_08044868(VaatiBallEntity* this) {
if (vaati->unk_86 > 1) {
u8 draw = super->spriteSettings.draw;
if (draw == 1 && this->unk_84 == 0) {
- vaati = (VaatiBallEntity*)CreateProjectileWithParent(super, V1_DARK_MAGIC_PROJECTILE, 0);
+ vaati = (VaatiBallEntity*)EnemyCreateProjectile(super, V1_DARK_MAGIC_PROJECTILE, 0);
if (vaati) {
vaati->base.type2 = 1;
vaati->base.parent = super;
@@ -303,7 +303,7 @@ void sub_080449F8(VaatiBallEntity* this) {
this->unk_74++;
draw = super->spriteSettings.draw;
if (draw) {
- vaati = (VaatiBallEntity*)CreateProjectileWithParent(super, V1_EYE_LASER, 0);
+ vaati = (VaatiBallEntity*)EnemyCreateProjectile(super, V1_EYE_LASER, 0);
if (vaati) {
vaati->base.y.HALF.HI += 4;
vaati->base.parent = super;
diff --git a/src/enemy/vaatiEyesMacro.c b/src/enemy/vaatiEyesMacro.c
index d6766348..d5624de0 100644
--- a/src/enemy/vaatiEyesMacro.c
+++ b/src/enemy/vaatiEyesMacro.c
@@ -62,7 +62,7 @@ const u16 gUnk_080CDE98[] = { 0xc0, 0x100, 0x140, 0x180 };
void VaatiEyesMacro(VaatiEyesMacroEntity* this) {
VaatiEyesMacro_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void VaatiEyesMacro_OnTick(VaatiEyesMacroEntity* this) {
@@ -98,7 +98,7 @@ void VaatiEyesMacro_OnCollision(VaatiEyesMacroEntity* this) {
}
}
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, (EntityActionArray)VaatiEyesMacro_Functions);
}
diff --git a/src/enemy/vaatiProjectile.c b/src/enemy/vaatiProjectile.c
index d1f4713a..5a43f66f 100644
--- a/src/enemy/vaatiProjectile.c
+++ b/src/enemy/vaatiProjectile.c
@@ -67,7 +67,7 @@ void VaatiProjectile_OnTick(VaatiProjectileEntity* this) {
void VaatiProjectile_OnCollision(VaatiProjectileEntity* this) {
Entity* entity;
- if (super->contactFlags == 0x80) {
+ if (super->contactFlags == CONTACT_NOW) {
#ifndef EU
if (super->health != 0) {
#endif
@@ -119,7 +119,7 @@ void VaatiProjectileFunction0Action0(VaatiProjectileEntity* this) {
} else {
super->action = 9;
super->z.HALF.HI = -0x80;
- super->flags2 = 1;
+ super->collisionMask = 1;
}
InitializeAnimation(super, 0);
}
diff --git a/src/enemy/vaatiRebornEnemy.c b/src/enemy/vaatiRebornEnemy.c
index 7ff9174e..5463b4f0 100644
--- a/src/enemy/vaatiRebornEnemy.c
+++ b/src/enemy/vaatiRebornEnemy.c
@@ -369,7 +369,7 @@ void VaatiRebornEnemyType0Action4(VaatiRebornEnemyEntity* this) {
super->subtimer = 0;
}
if ((super->subtimer < 0x10) &&
- (entity = CreateProjectileWithParent(super, V1_FIRE_PROJECTILE, this->unk_84), entity != NULL)) {
+ (entity = EnemyCreateProjectile(super, V1_FIRE_PROJECTILE, this->unk_84), entity != NULL)) {
entity->subtimer = super->subtimer;
entity->parent = super;
entity->z.HALF.HI = super->z.HALF.HI;
@@ -456,7 +456,7 @@ void VaatiRebornEnemyType0Action6(VaatiRebornEnemyEntity* this) {
if (--super->timer == 0) {
this->unk_74++;
SoundReq(SFX_150);
- target = CreateProjectileWithParent(super, V1_DARK_MAGIC_PROJECTILE, 0);
+ target = EnemyCreateProjectile(super, V1_DARK_MAGIC_PROJECTILE, 0);
if (target != NULL) {
PositionRelative(super, target, 0, Q_16_16(-16.0));
target->parent = super;
@@ -539,7 +539,7 @@ void VaatiRebornEnemyType1Action1(VaatiRebornEnemyEntity* this) {
super->hitType = 0x2f;
InitAnimationForceUpdate(super, this->unk_74);
} else {
- if (((super->contactFlags & 0x80) != 0) && (0 < super->iframes)) {
+ if (((super->contactFlags & CONTACT_NOW) != 0) && (0 < super->iframes)) {
parent->iframes = super->iframes;
parent->contactFlags = super->contactFlags;
}
@@ -665,7 +665,7 @@ void VaatiRebornEnemyType1PreAction(VaatiRebornEnemyEntity* this) {
}
parent = super->parent;
this->unk_77 = 0;
- if ((super->contactFlags & 0x80) != 0) {
+ if ((super->contactFlags & CONTACT_NOW) != 0) {
if (gUnk_080D04D0[((VaatiRebornEnemyEntity*)parent)->unk_86] > super->health) {
if (2 < ++((VaatiRebornEnemyEntity*)parent)->unk_86) {
COLLISION_OFF(super);
diff --git a/src/enemy/vaatiTransfigured.c b/src/enemy/vaatiTransfigured.c
index 265b5a98..663133fe 100644
--- a/src/enemy/vaatiTransfigured.c
+++ b/src/enemy/vaatiTransfigured.c
@@ -288,7 +288,7 @@ void VaatiTransfiguredType0Action3(VaatiTransfiguredEntity* this) {
switch (this->unk_80) {
case 0:
- uVar4 = sub_080044EC(super, 0x2800);
+ uVar4 = BounceUpdate(super, Q_8_8(40.0));
if (uVar4 != 1)
break;
this->unk_80 = 1;
@@ -436,7 +436,7 @@ void VaatiTransfiguredType0Action4(VaatiTransfiguredEntity* this) {
super->timer = gUnk_080D0ABF[((u32)super->animationState << 1 | 1)];
} else {
if ((super->timer & 7) == 0) {
- CreateProjectileWithParent(super, V2_PROJECTILE, super->subtimer);
+ EnemyCreateProjectile(super, V2_PROJECTILE, super->subtimer);
}
if (((super->subtimer != 0) && (1 < super->animationState)) && (super->timer < 6)) {
super->timer = 128;
@@ -482,7 +482,7 @@ void VaatiTransfiguredType0Action5(VaatiTransfiguredEntity* this) {
} else {
if (super->subtimer) {
if ((super->timer & 7) == 0) {
- CreateProjectileWithParent(super, V2_PROJECTILE, super->subtimer);
+ EnemyCreateProjectile(super, V2_PROJECTILE, super->subtimer);
}
if (super->timer < 6) {
super->timer = 64;
@@ -490,7 +490,7 @@ void VaatiTransfiguredType0Action5(VaatiTransfiguredEntity* this) {
}
} else {
if ((super->timer & 0xf) == 0) {
- entity = CreateProjectileWithParent(super, V2_PROJECTILE, 2);
+ entity = EnemyCreateProjectile(super, V2_PROJECTILE, 2);
if (entity != NULL) {
entity->type2 = 0;
if (this->unk_81 != 0) {
@@ -534,7 +534,7 @@ void VaatiTransfiguredType0Action6(VaatiTransfiguredEntity* this) {
} else {
if (super->subtimer) {
if ((super->timer & 7) == 0) {
- CreateProjectileWithParent(super, V2_PROJECTILE, super->subtimer);
+ EnemyCreateProjectile(super, V2_PROJECTILE, super->subtimer);
}
if (super->timer < 6) {
super->timer = 128;
@@ -542,7 +542,7 @@ void VaatiTransfiguredType0Action6(VaatiTransfiguredEntity* this) {
}
} else {
if ((super->timer & 0x1f) == 0) {
- pEVar2 = CreateProjectileWithParent(super, V2_PROJECTILE, 2);
+ pEVar2 = EnemyCreateProjectile(super, V2_PROJECTILE, 2);
if (pEVar2 != NULL) {
pEVar2->type2 = 1;
pEVar2->y.HALF.HI += -0x20;
@@ -1097,11 +1097,11 @@ void sub_080409B0(VaatiTransfiguredEntity* this) {
Knockback1(super);
}
} else {
- if (((super->contactFlags & 0x80) != 0) && (0 < super->iframes)) {
+ if (((super->contactFlags & CONTACT_NOW) != 0) && (0 < super->iframes)) {
InitScreenShake(12, 1);
SoundReq(SFX_BOSS_HIT);
}
- if ((super->contactFlags == 0x8a) && (gPlayerState.chargeState.action == 5)) {
+ if ((super->contactFlags == (CONTACT_NOW | 0xa)) && (gPlayerState.chargeState.action == 5)) {
super->health = 0xc0;
}
}
diff --git a/src/enemy/vaatiTransfiguredEye.c b/src/enemy/vaatiTransfiguredEye.c
index e417c2fd..c3e33442 100644
--- a/src/enemy/vaatiTransfiguredEye.c
+++ b/src/enemy/vaatiTransfiguredEye.c
@@ -72,7 +72,7 @@ void VaatiTransfiguredEye_OnCollision(VaatiTransfiguredEyeEntity* this) {
if (super->type != 0) {
pEVar4 = super->parent->parent;
- if ((super->contactFlags & 0x80) != 0) {
+ if ((super->contactFlags & CONTACT_NOW) != 0) {
bVar1 = super->contactFlags & 0x3f;
if ((bVar1 == 0xe) || (bVar1 == 0x15)) {
diff --git a/src/enemy/vaatiWrath.c b/src/enemy/vaatiWrath.c
index b8bd9b20..21f5c506 100644
--- a/src/enemy/vaatiWrath.c
+++ b/src/enemy/vaatiWrath.c
@@ -101,7 +101,7 @@ const s8 gUnk_080D0EB0[] = { 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x0
0xfd, 0xfd, 0xfd, 0xfd, 0xfd, 0xfd, 0xfd, 0xfd, 0xfd, 0xfd };
void VaatiWrath(VaatiWrathEntity* this) {
- if (((super->type == 0) && ((super->contactFlags & 0x80) != 0)) && (super->health == 0)) {
+ if (((super->type == 0) && ((super->contactFlags & CONTACT_NOW) != 0)) && (super->health == 0)) {
COLLISION_ON(super);
super->health = 0xff;
if (--this->unk_84 == 0) {
diff --git a/src/enemy/wallMaster.c b/src/enemy/wallMaster.c
index 8f37a64f..e48becaa 100644
--- a/src/enemy/wallMaster.c
+++ b/src/enemy/wallMaster.c
@@ -30,7 +30,7 @@ extern const s8 gUnk_080CD0B0[];
void WallMaster(WallMasterEntity* this) {
WallMaster_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void WallMaster_OnTick(WallMasterEntity* this) {
@@ -55,7 +55,7 @@ void WallMaster_OnCollision(WallMasterEntity* this) {
super->knockbackDuration -= 4;
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, (EntityActionArray)WallMaster_Functions);
diff --git a/src/enemy/wallMaster2.c b/src/enemy/wallMaster2.c
index e5a20d2c..63f14826 100644
--- a/src/enemy/wallMaster2.c
+++ b/src/enemy/wallMaster2.c
@@ -34,7 +34,7 @@ extern const s8 gUnk_080CD740[];
void WallMaster2(WallMaster2Entity* this) {
WallMaster2_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void WallMaster2_OnTick(WallMaster2Entity* this) {
@@ -53,7 +53,7 @@ void WallMaster2_OnCollision(WallMaster2Entity* this) {
break;
}
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, (EntityActionArray)WallMaster2_Functions);
}
diff --git a/src/enemy/wisp.c b/src/enemy/wisp.c
index 1ed368b6..e5c4c5e5 100644
--- a/src/enemy/wisp.c
+++ b/src/enemy/wisp.c
@@ -57,7 +57,7 @@ void Wisp_OnCollision(WispEntity* this) {
Entity* entity;
bits = super->contactFlags;
- if ((bits & 0x80) == 0) {
+ if ((bits & CONTACT_NOW) == 0) {
return;
}
diff --git a/src/enemy/wizzrobeFire.c b/src/enemy/wizzrobeFire.c
index cf78d2bb..d032ecb9 100644
--- a/src/enemy/wizzrobeFire.c
+++ b/src/enemy/wizzrobeFire.c
@@ -13,7 +13,7 @@ extern void (*const WizzrobeFire_Actions[])(WizzrobeEntity*);
void WizzrobeFire(WizzrobeEntity* this) {
WizzrobeFire_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void WizzrobeFire_OnTick(WizzrobeEntity* this) {
@@ -22,7 +22,7 @@ void WizzrobeFire_OnTick(WizzrobeEntity* this) {
void WizzrobeFire_OnCollision(WizzrobeEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, WizzrobeFire_Functions);
if (super->health == 0) {
@@ -40,7 +40,7 @@ void WizzrobeFire_Init(WizzrobeEntity* this) {
super->timer = 40;
super->subtimer = 96;
sub_0802F888(this);
- projectile = CreateProjectileWithParent(super, FIRE_PROJECTILE, 0);
+ projectile = EnemyCreateProjectile(super, FIRE_PROJECTILE, 0);
if (projectile != NULL) {
super->child = projectile;
projectile->parent = super;
@@ -96,7 +96,7 @@ void WizzrobeFire_Action2(WizzrobeEntity* this) {
break;
case 6:
if (EntityInRectRadius(super, &gPlayerEntity.base, 0xa0, 0xa0) && CheckOnScreen(super)) {
- Entity* projectile = CreateProjectileWithParent(super, FIRE_PROJECTILE, 1);
+ Entity* projectile = EnemyCreateProjectile(super, FIRE_PROJECTILE, 1);
if (projectile != NULL) {
projectile->direction = super->direction & 0x18;
}
diff --git a/src/enemy/wizzrobeIce.c b/src/enemy/wizzrobeIce.c
index 074d997a..c8185345 100644
--- a/src/enemy/wizzrobeIce.c
+++ b/src/enemy/wizzrobeIce.c
@@ -14,7 +14,7 @@ extern void (*const WizzrobeIce_Actions[])(WizzrobeEntity*);
void WizzrobeIce(WizzrobeEntity* this) {
WizzrobeIce_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void WizzrobeIce_OnTick(WizzrobeEntity* this) {
@@ -23,10 +23,10 @@ void WizzrobeIce_OnTick(WizzrobeEntity* this) {
void WizzrobeIce_OnCollision(WizzrobeEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, WizzrobeIce_Functions);
- if (super->contactFlags == 0x87) {
+ if (super->contactFlags == (CONTACT_NOW | 0x7)) {
Entity* obj = CreateObject(FLAME, 3, 0);
if (obj != NULL) {
obj->spritePriority.b0 = 3;
@@ -49,7 +49,7 @@ void WizzrobeIce_Init(WizzrobeEntity* this) {
super->timer = 40;
super->subtimer = 96;
sub_0802F888(this);
- projectile = CreateProjectileWithParent(super, ICE_PROJECTILE, 0);
+ projectile = EnemyCreateProjectile(super, ICE_PROJECTILE, 0);
if (projectile != NULL) {
super->child = projectile;
projectile->parent = super;
@@ -103,7 +103,7 @@ void WizzrobeIce_Action2(WizzrobeEntity* this) {
break;
case 0xa:
if (EntityInRectRadius(super, &gPlayerEntity.base, 0xa0, 0xa0) && CheckOnScreen(super)) {
- Entity* projectile = CreateProjectileWithParent(super, ICE_PROJECTILE, 1);
+ Entity* projectile = EnemyCreateProjectile(super, ICE_PROJECTILE, 1);
if (projectile != NULL) {
projectile->direction = super->direction & 0x18;
}
diff --git a/src/enemy/wizzrobeWind.c b/src/enemy/wizzrobeWind.c
index 018e6b2d..e1b62c85 100644
--- a/src/enemy/wizzrobeWind.c
+++ b/src/enemy/wizzrobeWind.c
@@ -23,7 +23,7 @@ void sub_0802F8E4(WizzrobeEntity*);
void WizzrobeWind(WizzrobeEntity* this) {
WizzrobeWind_Functions[GetNextFunction(super)](this);
- SetChildOffset(super, 0, 1, -0x10);
+ EnemySetFXOffset(super, 0, 1, -0x10);
}
void WizzrobeWind_OnTick(WizzrobeEntity* this) {
@@ -32,10 +32,10 @@ void WizzrobeWind_OnTick(WizzrobeEntity* this) {
void WizzrobeWind_OnCollision(WizzrobeEntity* this) {
if (super->confusedTime != 0) {
- Create0x68FX(super, FX_STARS);
+ EnemyCreateFX(super, FX_STARS);
}
EnemyFunctionHandlerAfterCollision(super, WizzrobeWind_Functions);
- if (super->contactFlags == 0x87) {
+ if (super->contactFlags == (CONTACT_NOW | 0x7)) {
Entity* obj = CreateObject(FLAME, 3, 0);
if (obj != NULL) {
obj->spritePriority.b0 = 3;
@@ -68,7 +68,7 @@ void WizzrobeWind_Init(WizzrobeEntity* this) {
super->subtimer = 96;
sub_0802F888(this);
}
- projectile = CreateProjectileWithParent(super, WIND_PROJECTILE, 0);
+ projectile = EnemyCreateProjectile(super, WIND_PROJECTILE, 0);
if (projectile != NULL) {
super->parent = projectile;
projectile->parent = super;
@@ -121,7 +121,7 @@ void WizzrobeWind_Action2(WizzrobeEntity* this) {
break;
case 8:
if (EntityInRectRadius(super, &gPlayerEntity.base, 0xa0, 0xa0) && CheckOnScreen(super)) {
- Entity* projectile = CreateProjectileWithParent(super, WIND_PROJECTILE, 1);
+ Entity* projectile = EnemyCreateProjectile(super, WIND_PROJECTILE, 1);
if (projectile != NULL) {
projectile->direction = super->direction & 0x18;
}
@@ -192,7 +192,7 @@ void WizzrobeWind_Action3(WizzrobeEntity* this) {
parent->spriteSettings.draw = 0;
InitializeAnimation(super, super->animationState >> 1);
} else if (super->timer == 8) {
- parent = CreateProjectileWithParent(super, WIND_PROJECTILE, 1);
+ parent = EnemyCreateProjectile(super, WIND_PROJECTILE, 1);
if (parent != NULL) {
parent->direction = super->direction & 0x18;
}