diff options
| author | Henny022p <73211432+Henny022p@users.noreply.github.com> | 2026-02-08 18:32:38 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-08 18:32:38 +0100 |
| commit | 5ab63f00e522ff69c5bc987e379f0163943f2833 (patch) | |
| tree | 53622222ac729c6ab6dc75ef7f9bafa8031daf18 /src/manager/weatherChangeManager.c | |
| parent | 73901a0a012d55ebb66a4627dcb246d19737fcb5 (diff) | |
| parent | 5b2cafdc894823d57beee8f3947a391d881d91de (diff) | |
Various code cleanup changes
Diffstat (limited to 'src/manager/weatherChangeManager.c')
| -rw-r--r-- | src/manager/weatherChangeManager.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/manager/weatherChangeManager.c b/src/manager/weatherChangeManager.c index 995716a0..92b1edb5 100644 --- a/src/manager/weatherChangeManager.c +++ b/src/manager/weatherChangeManager.c @@ -8,14 +8,16 @@ #include "area.h" #include "asm.h" #include "common.h" -#include "fileselect.h" -#include "functions.h" #include "main.h" #include "room.h" #include "screen.h" #include "sound.h" +#include "game.h" +#include "manager/staticBackgroundManager.h" +#include "player.h" +#include "fade.h" -void sub_080595E4(WeatherChangeManager*); +void WeatherChangeManager_OnEnterRoom(WeatherChangeManager*); void sub_08059608(WeatherChangeManager*); void sub_08059690(WeatherChangeManager*); void sub_080596E0(WeatherChangeManager*); @@ -45,14 +47,14 @@ void WeatherChangeManager_Main(WeatherChangeManager* this) { this->unk_22 = 5; } gRoomVars.graphicsGroups[0] = 0xFF; - RegisterTransitionManager(this, sub_080595E4, 0); + RegisterTransitionHandler(this, WeatherChangeManager_OnEnterRoom, NULL); } sub_08059608(this); sub_08059690(this); sub_080596E0(this); } -void sub_080595E4(WeatherChangeManager* this) { +void WeatherChangeManager_OnEnterRoom(WeatherChangeManager* this) { gRoomVars.graphicsGroups[0] = 0xFF; sub_08059690(this); sub_080596E0(this); @@ -140,7 +142,7 @@ void sub_080596E0(WeatherChangeManager* this) { break; case 4: MemClear(gBG3Buffer, 0x800); - LoadResourceAsync(gBG3Buffer, 0x600e800, 0x800); + LoadResourceAsync(gBG3Buffer, BG_SCREEN_ADDR(29), BG_SCREEN_SIZE); break; case 5: gMapTop.bgSettings = &gScreen.bg1; |
