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authornotyourav <65437533+notyourav@users.noreply.github.com>2022-10-08 18:41:48 -0700
committerGitHub <noreply@github.com>2022-10-08 18:41:48 -0700
commitc851c7876c13facaaa4df0d01de3457cd0dc82bb (patch)
tree261864c07f334c35024033a908b4af8e808caebe /src/menu
parent756a8a89da46dade06fad1723de88fa5a82cc2ec (diff)
parent67467fd831d2928715835f8a389b4f464a0f9a7a (diff)
Merge pull request #574 from octorock/data
Extract some data
Diffstat (limited to 'src/menu')
-rw-r--r--src/menu/figurineMenu.c (renamed from src/menu/figurine_menu.c)66
-rw-r--r--src/menu/kinstoneMenu.c (renamed from src/menu/kinstone_menu.c)32
-rw-r--r--src/menu/pauseMenu.c1522
-rw-r--r--src/menu/pauseMenuScreen6.c276
-rw-r--r--src/menu/pause_menu.c567
5 files changed, 1850 insertions, 613 deletions
diff --git a/src/menu/figurine_menu.c b/src/menu/figurineMenu.c
index 4a558423..2a19f06d 100644
--- a/src/menu/figurine_menu.c
+++ b/src/menu/figurineMenu.c
@@ -1,23 +1,27 @@
-#include "global.h"
-#include "main.h"
-#include "menu.h"
-#include "sound.h"
+/**
+ * @file figurineMenu.c
+ * @ingroup Subtasks
+ *
+ * @brief Figurine Menu Subtask
+ */
+#include "figurineMenu.h"
+
#include "common.h"
-#include "screen.h"
-#include "save.h"
#include "flags.h"
-#include "subtask.h"
-#include "object.h"
-#include "game.h"
#include "functions.h"
+#include "game.h"
+#include "main.h"
+#include "menu.h"
#include "message.h"
+#include "object.h"
+#include "pauseMenu.h"
+#include "save.h"
+#include "screen.h"
+#include "sound.h"
+#include "subtask.h"
+#include "subtask2.h"
#include "ui.h"
-extern const struct {
- u8 filler[7];
- u8 unk7;
-} gUnk_080FC3E4[];
-
void sub_080A4DA8(u32);
void sub_080A4B44(void);
void FigurineMenu_080A4978(void);
@@ -47,13 +51,7 @@ const KeyButtonLayout gUnk_0812813C = {
};
extern u8 gUnk_020344A0[8];
-typedef struct {
- u8 unk0;
- u8 unk1;
- u16 unk2;
- u16 unk4;
- u16 unk6;
-} struct_08128AD8;
+
extern const struct_08128AD8 gUnk_08128AD8[];
Subtask FigurineMenu0_Type0;
@@ -64,6 +62,7 @@ Subtask FigurineMenu1_Type0;
Subtask FigurineMenu1_Type1;
Subtask FigurineMenu1_Type2;
Subtask FigurineMenu1_Type3;
+
void Subtask_FigurineMenu(void) {
static Subtask* const figurineMenu1_Types[] = {
FigurineMenu0_Type0,
@@ -135,7 +134,7 @@ void FigurineMenu0_Type0(void) {
void FigurineMenu0_Type1(void) {
if (gFadeControl.active == 0) {
- CreateObject(OBJECT_A2, gUnk_080FC3E4[gFigurineMenu.figure_idx].unk7, 0);
+ CreateObject(OBJECT_A2, gUnk_080FC3E4[gFigurineMenu.figure_idx].type, 0);
SetMenuType(2);
}
}
@@ -444,7 +443,7 @@ const struct_08128184 gUnk_08128184 = {
};
extern struct_020227E8 gUnk_020227E8[];
-extern void sub_0805F46C(u32, const struct_0812816C*);
+extern void ShowTextBox(u32, const struct_0812816C*);
void sub_080A4BA0(u32 arg1, u32 arg2) {
int r0, r5, r6;
@@ -497,9 +496,9 @@ void sub_080A4BA0(u32 arg1, u32 arg2) {
s2.unk9 = r5;
s0.unk0 += 0xb;
if (gSaveHeader->language == 0) {
- sub_0805F46C((u32)&s2, &s0);
+ ShowTextBox((u32)&s2, &s0);
} else {
- sub_0805F46C(r5, &s0);
+ ShowTextBox(r5, &s0);
}
}
gScreen.bg3.updated = 1;
@@ -538,7 +537,7 @@ u32 sub_080A4CBC(u32 param_1) {
MemCopy(&gBG1Buffer, (void*)0x600e000, sizeof(gBG1Buffer));
iVar1 = sub_080A4948(param_1);
if (iVar1 != 0) {
- sub_0805F46C(param_1 + 0x900, &gUnk_08128190);
+ ShowTextBox(param_1 + 0x900, &gUnk_08128190);
}
gScreen.bg1.updated = 1;
}
@@ -585,6 +584,7 @@ void sub_080A4DA8(u32 param_1) {
sub_080A4DB8(param_1);
}
+// Render screen?
void sub_080A4DB8(u32 param_1) {
const struct_08128AD8* ptr;
@@ -603,25 +603,25 @@ void sub_080A4DB8(u32 param_1) {
gScreen.bg0.updated = 1;
gScreen.bg1.xOffset = 0;
gScreen.bg1.yOffset = 0;
- gScreen.bg1.control = ptr->unk4;
+ gScreen.bg1.control = ptr->bg1Control;
gScreen.bg1.updated = 1;
gScreen.bg2.xOffset = 0;
gScreen.bg2.yOffset = 0;
- gScreen.bg2.control = ptr->unk6;
+ gScreen.bg2.control = ptr->bg2Control;
gScreen.bg2.updated = 1;
gScreen.bg3.xOffset = 0;
gScreen.bg3.yOffset = 0;
gScreen.bg3.control = 0x1e0b;
- if (ptr->unk0 != 0) {
- LoadPaletteGroup(ptr->unk0);
+ if (ptr->paletteGroup != 0) {
+ LoadPaletteGroup(ptr->paletteGroup);
}
- if (ptr->unk1 != 0) {
- LoadGfxGroup(ptr->unk1);
+ if (ptr->gfxGroup != 0) {
+ LoadGfxGroup(ptr->gfxGroup);
}
}
void sub_080A4E84(u8 param_1) {
- gPauseMenuOptions.unk14 = param_1;
+ gPauseMenuOptions.screen2 = param_1;
}
void sub_080A4E90(u8 param_1) {
diff --git a/src/menu/kinstone_menu.c b/src/menu/kinstoneMenu.c
index 247902e4..e9aaad8e 100644
--- a/src/menu/kinstone_menu.c
+++ b/src/menu/kinstoneMenu.c
@@ -1,3 +1,9 @@
+/**
+ * @file kinstoneMenu.c
+ * @ingroup Subtasks
+ *
+ * @brief Kinstone Menu Subtask
+ */
#include "area.h"
#include "common.h"
#include "enemy.h"
@@ -221,12 +227,12 @@ void KinstoneMenu_Type1(void) {
}
void KinstoneMenu_Type2(void) {
- const struct_080C9CBC* ptr;
+ const KinstoneWorldEvent* ptr;
if (gMenu.column_idx == 6) {
gFuseInfo._0 = 6;
- ptr = &gUnk_080C9CBC[gFuseInfo._3];
- if (ptr->unk3 != 0) {
- MenuFadeIn(ptr->unk3, ptr->evt_type);
+ ptr = &gKinstoneWorldEvents[gFuseInfo.kinstoneId];
+ if (ptr->subtask != 0) {
+ MenuFadeIn(ptr->subtask, ptr->worldEventId);
} else {
Subtask_Exit();
}
@@ -259,8 +265,8 @@ void KinstoneMenu_Type3_Overlay0(void) {
}
void KinstoneMenu_Type3_Overlay1(void) {
- u32 temp = gUnk_080C9CBC[gKinstoneMenu.unk2a].unk5;
- if (temp != gUnk_080C9CBC[gFuseInfo._3].unk5) {
+ u32 temp = gKinstoneWorldEvents[gKinstoneMenu.unk2a].unk5;
+ if (temp != gKinstoneWorldEvents[gFuseInfo.kinstoneId].unk5) {
SoundReq(SFX_ITEM_SHIELD_BOUNCE);
SetMenuType(4);
} else {
@@ -313,8 +319,8 @@ void KinstoneMenu_Type5(void) {
void KinstoneMenu_Type5_Overlay0(void) {
gMenu.column_idx = 5;
- WriteBit(gSave.unk241, gFuseInfo._3);
- if (++gSave.unk117 > 99) {
+ WriteBit(gSave.fusedKinstones, gFuseInfo.kinstoneId);
+ if (++gSave.fusedKinstoneCount > 99) {
gSave.didAllFusions = 1;
}
KinstoneMenu_080A4468();
@@ -499,16 +505,16 @@ void KinstoneMenu_080A422C(void) {
}
gOamCmd.x = t2;
- sub_080A42E0(gFuseInfo._3, 0);
+ sub_080A42E0(gFuseInfo.kinstoneId, 0);
}
-void sub_080A42E0(u32 param_1, u32 param_2) {
+void sub_080A42E0(u32 kinstoneId, u32 param_2) {
u8 uVar1;
s32 sVar2;
s32 sVar3;
s32 iVar4;
- const struct_080C9CBC* ptr = &gUnk_080C9CBC[param_1];
+ const KinstoneWorldEvent* ptr = &gKinstoneWorldEvents[kinstoneId];
if (param_2 == 0xff) {
uVar1 = ptr->unk2;
@@ -538,7 +544,7 @@ void sub_080A42E0(u32 param_1, u32 param_2) {
}
{
int t;
- t = ptr->unk0;
+ t = ptr->objPalette;
t <<= 0xc;
t |= 0x800;
t |= (iVar4 << 4) + 0x300;
@@ -602,7 +608,7 @@ u32 sub_080A4418(u32 param_1, u32 param_2) {
void KinstoneMenu_080A4468(void) {
gUnk_03003DF0.unk_2 = 0;
gUnk_03003DF0.unk_4[3] = 0;
- sub_0801E6C8(gFuseInfo._3);
+ sub_0801E6C8(gFuseInfo.kinstoneId);
sub_0801E798(gKinstoneMenu.unk2a);
}
diff --git a/src/menu/pauseMenu.c b/src/menu/pauseMenu.c
new file mode 100644
index 00000000..63f22f28
--- /dev/null
+++ b/src/menu/pauseMenu.c
@@ -0,0 +1,1522 @@
+/**
+ * @file pauseMenu.c
+ * @ingroup Subtasks
+ *
+ * @brief Pause Menu Subtask
+ */
+#include "pauseMenu.h"
+
+#include "common.h"
+#include "functions.h"
+#include "game.h"
+#include "item.h"
+#include "itemMetaData.h"
+#include "main.h"
+#include "menu.h"
+#include "message.h"
+#include "save.h"
+#include "screen.h"
+#include "sound.h"
+#include "structures.h"
+#include "subtask.h"
+#include "ui.h"
+
+extern void sub_080A4DB8(u32);
+
+void sub_080A5128(void);
+void sub_080A51D4(void);
+bool32 sub_080A51F4(void);
+void sub_080A5F48(u32, u32);
+
+void Subtask_PauseMenu(void) {
+ static Subtask* const pauseMenu_Variants[] = {
+ PauseMenu_Variant0, PauseMenu_Variant1, PauseMenu_Variant2,
+ PauseMenu_Variant3, PauseMenu_Variant4, PauseMenu_Variant5,
+ };
+
+ if (gPauseMenuOptions.unk11 == 6) {
+ SetBgmVolume(0x100);
+ Subtask_Exit();
+ } else {
+ FlushSprites();
+ pauseMenu_Variants[gPauseMenuOptions.unk11]();
+ sub_080A5128();
+ UpdateUIElements();
+ DrawUIElements();
+ if (gPauseMenuOptions.unk11 != 4) {
+ gUnk_08128A38[gPauseMenuOptions.screen].func();
+ }
+ CopyOAM();
+ {
+ u32 t = gPauseMenuOptions.unk16;
+ u32 t2 = (t != 0) ? 0xe46 : 0;
+ gScreen.controls.layerFXControl = t2;
+ gScreen.controls.alphaBlend = (t << 8) | (0x10 - t);
+ }
+ }
+}
+
+struct_08127F94* sub_080A6A80(u32, u32);
+
+extern u8 gUnk_02034492[];
+void sub_0801E8D4(void);
+s32 sub_080A50A0(s32);
+
+void PauseMenu_Variant0(void) {
+ struct_08127F94* ptr;
+ int r0, r1;
+
+ sub_0801E8D4();
+ sub_080A4D34();
+ r1 = 4;
+ do {
+ gUnk_02034492[r1] = 0;
+ r1++;
+ } while (r1 <= 0xd);
+ ptr = sub_080A6A80((u16)gRoomTransition.player_status.overworld_map_x,
+ (u16)gRoomTransition.player_status.overworld_map_y);
+ gPauseMenuOptions.unk2[4] = ptr->_4;
+ gPauseMenuOptions.unk2[5] = sub_0801DB94();
+ if (IsItemEquipped(ITEM_LANTERN_ON) != EQUIP_SLOT_NONE) {
+ r1 = 0x10;
+ } else {
+ r1 = 0xf;
+ }
+ gPauseMenuOptions.unk15 = r1;
+ r0 = gUnk_08128A38[gPauseMenuOptions.screen].unk1;
+ r0 = sub_080A50A0(r0);
+ gPauseMenuOptions.screen = r0;
+ gPauseMenuOptions.screen2 = r0;
+ sub_080A4DB8(r0);
+ SetFade(FADE_INSTANT, 0x20);
+ sub_080A4E90(1);
+}
+
+void PauseMenu_Variant1(void) {
+ if (gFadeControl.active == 0) {
+ sub_080A4E90(2);
+ }
+}
+
+void PauseMenu_Variant2(void) {
+ int iVar1;
+ u32 uVar2;
+ int iVar4;
+ s32 bVar5;
+
+ if (sub_080A51F4() && (gMenu.field_0xc != NULL)) {
+ iVar1 = -1;
+ switch (gInput.newKeys) {
+ case START_BUTTON:
+ iVar1 = 0;
+ break;
+ case L_BUTTON:
+ iVar1 = 1;
+ break;
+ case R_BUTTON:
+ iVar1 = 2;
+ break;
+ case B_BUTTON:
+ iVar1 = 3;
+ break;
+ }
+ if (iVar1 >= 0) {
+ switch (bVar5 = gMenu.field_0xc[iVar1]) {
+ case 0:
+ break;
+ case 4 ... 6:
+ case 0xf:
+ uVar2 = GetInventoryValue(ITEM_MAP);
+ if (uVar2 == 0) {
+ iVar4 = 1;
+ if (iVar1 == 1) {
+ iVar4 = 2;
+ }
+ bVar5 = gMenu.field_0xc[iVar4];
+ }
+ default:
+ gPauseMenuOptions.screen2 = bVar5;
+ SoundReq(SFX_TEXTBOX_OPEN);
+ gMenu.field_0xc = NULL;
+ break;
+ }
+ }
+ }
+ bVar5 = sub_080A50A0(gPauseMenuOptions.screen2);
+ if (gPauseMenuOptions.screen != bVar5) {
+ gPauseMenuOptions.screen2 = bVar5;
+ sub_080A51D4();
+ if (bVar5 == 0xe) {
+ sub_080A4E90(6);
+ } else {
+ sub_080A4E90(3);
+ MemClear(&gBG0Buffer, sizeof(gBG0Buffer));
+ gScreen.bg0.updated = 1;
+ }
+ }
+}
+
+s32 sub_080A50A0(s32 param_1) {
+ s32 iVar1;
+
+ if (param_1 == 0xf) {
+ iVar1 = AreaHasMap();
+ param_1 = 4;
+ if (iVar1 != 0) {
+ param_1 = 5;
+ }
+ }
+ return param_1;
+}
+
+void PauseMenu_Variant3(void) {
+ s32 iVar1;
+
+ iVar1 = gPauseMenuOptions.unk16 + 2;
+ if (0x10 < iVar1) {
+ gScreen.lcd.displayControl &= 0xf8ff;
+ sub_080A4E90(4);
+ iVar1 = 0x10;
+ }
+ gPauseMenuOptions.unk16 = iVar1;
+}
+
+void PauseMenu_Variant4(void) {
+ u32 t;
+ gPauseMenuOptions.unk16 = 0x10;
+ gPauseMenuOptions.screen = t = gPauseMenuOptions.screen2;
+ sub_080A4DB8(t);
+ sub_080A4E90(5);
+}
+
+void PauseMenu_Variant5(void) {
+ s32 iVar1;
+
+ iVar1 = gPauseMenuOptions.unk16 - 2;
+ if (iVar1 < 0) {
+ sub_080A4E90(2);
+ iVar1 = 0;
+ }
+ gPauseMenuOptions.unk16 = iVar1;
+}
+
+void sub_080A5128(void) {
+ int r5, t;
+ struct {
+ int x;
+ int y;
+ } p[3];
+
+ switch (gPauseMenuOptions.screen) {
+ case PauseMenuScreen_7:
+ case PauseMenuScreen_8:
+ p[0].x = 0x60;
+ p[0].y = 0x18;
+ p[1].x = -0x10;
+ p[1].y = 0x48;
+ p[2].x = 0x100;
+ p[2].y = 0x48;
+ break;
+ case PauseMenuScreen_9:
+ case PauseMenuScreen_10:
+ case PauseMenuScreen_11:
+ return;
+ default:
+ p[0].x = 0x40;
+ p[0].y = 0x10 - (gPauseMenuOptions.unk16 << 1);
+ t = (gPauseMenuOptions.unk16 / 3);
+ p[1].x = 0x10 - t;
+ p[1].y = 0x48;
+ p[2].x = 0xe0 + t;
+ p[2].y = 0x48;
+ break;
+ }
+ gOamCmd._4 = 0;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0x400;
+ gOamCmd.x = p[0].x;
+ gOamCmd.y = p[0].y;
+#ifdef EU
+ r5 = 0x1fa;
+#else
+ r5 = 0x1fb;
+#endif
+ DrawDirect(r5, 0);
+ gOamCmd.x = p[1].x;
+ gOamCmd.y = p[1].y;
+ DrawDirect(r5, 1);
+ gOamCmd.x = p[2].x;
+ gOamCmd.y = p[2].y;
+ DrawDirect(r5, 2);
+}
+
+void sub_080A51D4(void) {
+ u32 i = gPauseMenuOptions.screen;
+ if (i < 0xe) {
+ gPauseMenuOptions.unk2[i] = gMenu.field_0x3; // TODO cursor?
+ }
+}
+
+bool32 sub_080A51F4(void) {
+ bool32 retval = TRUE;
+ if (gFadeControl.active != 0)
+ retval = FALSE;
+ if (gPauseMenuOptions.unk11 != 2)
+ retval = FALSE;
+ return retval;
+}
+
+typedef struct {
+ u8 up;
+ u8 down;
+ u8 left;
+ u8 right;
+ u8 type;
+ u8 unk0;
+ u8 x;
+ u8 y;
+} ItemMenuTableEntry;
+
+void PauseMenu_ItemMenu(void) {
+ static Subtask* const pauseMenu_Types[] = { PauseMenu_ItemMenu_Init, PauseMenu_ItemMenu_Update };
+
+ pauseMenu_Types[gMenu.menuType]();
+ PauseMenu_ItemMenu_Draw();
+}
+
+void PauseMenu_ItemMenu_Init(void) {
+ static const KeyButtonLayout gUnk_08128B50 = {
+ 0xd0u,
+ 0x10u,
+ 0u,
+ 0xb8u,
+ 0x10u,
+ 0u,
+ 0xffu,
+ 0xd8u,
+ 0u,
+ {
+ 0x3u,
+ 0u,
+ 0x4u,
+ 0u,
+ 0u,
+ 0u,
+ 0x1u,
+ 0u,
+ 0xffu,
+ 0u,
+ 0u,
+ },
+ };
+
+ u32 uVar1;
+ u32 i;
+ u32 item;
+
+ gMenu.field_0xc = NULL;
+ sub_080A70AC((KeyButtonLayout*)&gUnk_08128B50);
+ for (item = ITEM_SMITH_SWORD; item < ITEM_BOTTLE_EMPTY; item++) {
+ uVar1 = GetInventoryValue(item);
+ if ((uVar1 == 1) && (i = gItemMetaData[item].menuSlot, i <= MENU_SLOT_SAVE_BUTTON_JP)) {
+ switch (item) {
+ case ITEM_LANTERN_OFF:
+ case ITEM_LANTERN_ON:
+ item = gPauseMenuOptions.unk15;
+ break;
+ default:
+ break;
+ }
+ gPauseMenu.items[i] = item;
+ sub_080A5F48(item, i * 8 + 0x360);
+ }
+ }
+ SetMenuType(1);
+}
+
+const ItemMenuTableEntry gItemMenuTable[] = {
+ [MENU_SLOT_SWORD] = { MENU_SLOT_BOTTLE0, MENU_SLOT_SHIELD, MENU_SLOT_BOOMERANG, MENU_SLOT_GUST_JAR, 0x01, 0x0c,
+ 0x42, 0x33 },
+ [MENU_SLOT_GUST_JAR] = { MENU_SLOT_BOTTLE1, MENU_SLOT_MOLE_MITTS, MENU_SLOT_SWORD, MENU_SLOT_CANE, 0x01, 0x10, 0x66,
+ 0x33 },
+ [MENU_SLOT_CANE] = { MENU_SLOT_BOTTLE3, MENU_SLOT_LANTERN, MENU_SLOT_GUST_JAR, MENU_SLOT_BOOMERANG, 0x01, 0x14,
+ 0x8a, 0x33 },
+ [MENU_SLOT_BOOMERANG] = { MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOMBS, MENU_SLOT_CANE, MENU_SLOT_SWORD, 0x01, 0x15, 0xae,
+ 0x33 },
+ [MENU_SLOT_SHIELD] = { MENU_SLOT_SWORD, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_BOMBS, MENU_SLOT_MOLE_MITTS, 0x01, 0x16,
+ 0x42, 0x4b },
+ [MENU_SLOT_MOLE_MITTS] = { MENU_SLOT_GUST_JAR, MENU_SLOT_ROCS_CAPE, MENU_SLOT_SHIELD, MENU_SLOT_LANTERN, 0x01, 0x17,
+ 0x66, 0x4b },
+ [MENU_SLOT_LANTERN] = { MENU_SLOT_CANE, MENU_SLOT_OCARINA, MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOMBS, 0x01, 0x00, 0x8a,
+ 0x4b },
+ [MENU_SLOT_BOMBS] = { MENU_SLOT_BOOMERANG, MENU_SLOT_BOW, MENU_SLOT_LANTERN, MENU_SLOT_SHIELD, 0x01, 0x00, 0xae,
+ 0x4b },
+ [MENU_SLOT_PEGASUS_BOOTS] = { MENU_SLOT_SHIELD, MENU_SLOT_BOTTLE0, MENU_SLOT_BOW, MENU_SLOT_ROCS_CAPE, 0x01, 0x00,
+ 0x42, 0x63 },
+ [MENU_SLOT_ROCS_CAPE] = { MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOTTLE1, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_OCARINA, 0x01,
+ 0x00, 0x66, 0x63 },
+ [MENU_SLOT_OCARINA] = { MENU_SLOT_LANTERN, MENU_SLOT_BOTTLE3, MENU_SLOT_ROCS_CAPE, MENU_SLOT_BOW, 0x01, 0x00, 0x8a,
+ 0x63 },
+ [MENU_SLOT_BOW] = { MENU_SLOT_BOMBS, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_OCARINA, MENU_SLOT_PEGASUS_BOOTS, 0x01, 0x00,
+ 0xae, 0x63 },
+ [MENU_SLOT_BOTTLE0] = { MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_SWORD, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOTTLE1, 0x01,
+ 0x00, 0x42, 0x7b },
+ [MENU_SLOT_BOTTLE1] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE0, MENU_SLOT_BOTTLE2, 0x01, 0x00,
+ 0x5a, 0x7b },
+ [MENU_SLOT_BOTTLE2] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE1, MENU_SLOT_BOTTLE3, 0x01, 0x00,
+ 0x72, 0x7b },
+ [MENU_SLOT_BOTTLE3] = { MENU_SLOT_OCARINA, MENU_SLOT_CANE, MENU_SLOT_BOTTLE2, MENU_SLOT_SAVE_BUTTON, 0x01, 0x00,
+ 0x8a, 0x7b },
+ [MENU_SLOT_SAVE_BUTTON] = { MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x03, 0x00,
+ 0xb5, 0x75 },
+ [MENU_SLOT_SAVE_BUTTON_JP] = { MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x05, 0x00,
+ 0xb5, 0x75 },
+};
+
+void PauseMenu_ItemMenu_Update(void) {
+ static const u8 gUnk_08128BF4[] = { 14, 15, 2, 0 };
+ u32 item;
+ u32 menuSlot;
+ const ItemMenuTableEntry* entry;
+
+ if (sub_080A51F4()) {
+ gMenu.field_0xc = (u8*)gUnk_08128BF4;
+ menuSlot = gMenu.field_0x3;
+
+ entry = &gItemMenuTable[menuSlot];
+ switch (gInput.newKeys) {
+ case A_BUTTON:
+ if (menuSlot == MENU_SLOT_SAVE_BUTTON) {
+#if defined(DEMO_USA) || defined(DEMO_JP)
+ SoundReq(SFX_MENU_ERROR);
+#else
+ sub_080A4E84(0xb);
+ SoundReq(SFX_TEXTBOX_SELECT);
+#endif
+ break;
+ }
+ case B_BUTTON:
+ if (gPauseMenu.items[menuSlot] != 0) {
+ u32 slot = !!(gInput.newKeys ^ 1);
+ ForceEquipItem(gPauseMenu.items[menuSlot], slot);
+ SoundReq(SFX_TEXTBOX_SELECT);
+ }
+ break;
+ default:
+ switch (gInput.unk4) {
+ case DPAD_UP:
+ menuSlot = entry->up;
+ break;
+ case DPAD_DOWN:
+ menuSlot = entry->down;
+ break;
+ case DPAD_LEFT:
+ menuSlot = entry->left;
+ break;
+ case DPAD_RIGHT:
+ menuSlot = entry->right;
+ break;
+ }
+ break;
+ }
+ if (gMenu.field_0x3 != menuSlot) {
+ gMenu.field_0x3 = menuSlot;
+ SoundReq(SFX_TEXTBOX_CHOICE);
+ }
+ item = gPauseMenu.items[menuSlot];
+ switch (menuSlot) {
+ case MENU_SLOT_BOTTLE0:
+ case MENU_SLOT_BOTTLE1:
+ case MENU_SLOT_BOTTLE2:
+ case MENU_SLOT_BOTTLE3:
+ if (item != 0) {
+ item = gSave.saved_status.field_0x24[item - 6];
+ }
+ break;
+ case MENU_SLOT_SAVE_BUTTON:
+ // ITEM_SKILL_FAST_SPIN, but that does not make any sense at all
+ // it is just a text index for the text in the message box for the save button
+ item = 0x73;
+ break;
+ default:
+ break;
+ }
+ sub_080A6F6C(TEXT_INDEX(TEXT_ITEMS, 0) + item);
+ }
+}
+
+u32 GetMenuSlotForItem(u32 item);
+
+extern Frame* gSpriteAnimations_322[];
+
+#ifdef EU
+#define sub_080A5384_draw_constant0 0x1fa
+#define sub_080A5384_draw_constant1 0x141
+#else
+#define sub_080A5384_draw_constant0 0x1fb
+#define sub_080A5384_draw_constant1 0x142
+#endif
+void PauseMenu_ItemMenu_Draw(void) {
+ u32 tmp;
+ u32 i;
+ s32 color;
+ const ItemMenuTableEntry* entry;
+
+ gOamCmd._4 = 0x400;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0;
+ for (i = 0; i < MENU_SLOT_COUNT; i++) {
+ u32 item;
+ if (gPauseMenu.items[i] != 0) {
+ entry = &gItemMenuTable[i];
+ gOamCmd.x = entry->x;
+ gOamCmd.y = entry->y;
+ item = gPauseMenu.items[i];
+ switch (item) {
+ case ITEM_BOTTLE1:
+ case ITEM_BOTTLE2:
+ case ITEM_BOTTLE3:
+ case ITEM_BOTTLE4:
+ item = gSave.stats.bottles[item - ITEM_BOTTLE1];
+ break;
+ default:
+ break;
+ }
+ color = 3;
+ switch (item) {
+ case ITEM_BOMBS:
+ case ITEM_REMOTE_BOMBS:
+ if (gBombBagSizes[gSave.stats.bombBagType] <= gSave.stats.bombCount) {
+ color = 4;
+ }
+ break;
+ case ITEM_BOW:
+ case ITEM_LIGHT_ARROW:
+ if (gQuiverSizes[gSave.stats.quiverType] <= gSave.stats.arrowCount) {
+ color = 4;
+ }
+ break;
+ default:
+ break;
+ }
+ gOamCmd._8 = 0x800 | color << 0xc | ((i * 8) + 0x360);
+ DrawDirect(sub_080A5384_draw_constant1, gSpriteAnimations_322[item]->index);
+ }
+ }
+ gOamCmd._8 = 0x800;
+ {
+ u32 slot = gMenu.field_0x3;
+ if ((slot == MENU_SLOT_SAVE_BUTTON) && (gSaveHeader->language != 0)) {
+ slot = MENU_SLOT_SAVE_BUTTON_JP;
+ }
+ entry = &gItemMenuTable[slot];
+ gOamCmd.x = entry->x;
+ gOamCmd.y = entry->y;
+ tmp = entry->type + ((gMain.ticks & 0x10) != 0 ? 3 : 4);
+ DrawDirect(sub_080A5384_draw_constant0, tmp);
+ }
+ {
+ u32 slot;
+ if (gSaveHeader->language != 0) {
+ slot = MENU_SLOT_SAVE_BUTTON;
+ } else {
+ slot = MENU_SLOT_SAVE_BUTTON_JP;
+ }
+ entry = &gItemMenuTable[slot];
+ gOamCmd.x = entry->x;
+ gOamCmd.y = entry->y;
+ gOamCmd._8 = 0x800;
+ DrawDirect(sub_080A5384_draw_constant0, 0x22);
+ }
+ i = GetMenuSlotForItem(gSave.stats.itemButtons[SLOT_A]);
+ if (i < MENU_SLOT_COUNT) {
+ entry = &gItemMenuTable[i];
+ gOamCmd.x = entry->x;
+ gOamCmd.y = entry->y;
+ DrawDirect(sub_080A5384_draw_constant0, 3);
+ }
+ i = GetMenuSlotForItem(gSave.stats.itemButtons[SLOT_B]);
+ if (i < MENU_SLOT_COUNT) {
+ entry = &gItemMenuTable[i];
+ gOamCmd.x = entry->x;
+ gOamCmd.y = entry->y;
+ DrawDirect(sub_080A5384_draw_constant0, 3);
+ }
+}
+
+u32 GetMenuSlotForItem(u32 item) {
+ u32 i;
+
+ if (item != 0) {
+ for (i = 0; i < MENU_SLOT_COUNT; i++) {
+ if (item == gPauseMenu.items[i])
+ return i;
+ }
+ }
+ return MENU_SLOT_SAVE_BUTTON_JP;
+}
+
+Subtask sub_080A5594;
+Subtask sub_080A56A0;
+void PauseMenu2(void) {
+ static Subtask* const pauseMenu2_Types[] = {
+ sub_080A5594,
+ sub_080A56A0,
+ };
+ pauseMenu2_Types[gMenu.menuType]();
+ sub_080A57F4();
+}
+
+//// TODO Moved here from subtask2.c
+// Probably could split the different screens of the pause menu.
+#include "fileselect.h"
+#include "flags.h"
+
+extern u8 gUnk_08128C00[];
+extern u16 gUnk_02017830[];
+extern u8 gUnk_08128D38[];
+extern u8 gUnk_08128D43[];
+extern u16* gMoreSpritePtrs[];
+extern u32 gUnk_085C4620[];
+extern void (*const gUnk_08128D58[])(void);
+extern KeyButtonLayout gUnk_08128D60;
+
+void sub_080A5D1C();
+void sub_080A5CFC(u32, void*, u32);
+void sub_080A6FB4(u32, u32);
+void DrawDungeonFeatures(u32, void*, u32);
+extern void DrawDungeonMap(u32 floor, struct_02019EE0* data, u32 size);
+extern void LoadDungeonMap(void);
+bool32 sub_080A5F24(void);
+extern void sub_080A42E0(u32, u32);
+extern void (*const gUnk_08128DB0[])(void);
+void sub_080A617C(void);
+void sub_080A7040(u32);
+
+extern u8 gUnk_08128DB8[];
+extern KeyButtonLayout gUnk_08128DBC;
+
+extern void (*const gUnk_08128DCC[])(void);
+void sub_080A6378(void);
+void sub_080A6438();
+
+typedef struct {
+ u8 unk0;
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+ u8 unk7;
+} struct_gUnk_08128C14;
+extern struct_gUnk_08128C14 gUnk_08128C14[];
+extern struct_gUnk_08128C14 gUnk_08128C94[];
+
+typedef struct {
+ u8 unk00 : 5;
+ u8 unk05 : 5;
+ u8 unk10 : 6;
+} PACKED gUnk_08128DE8_struct_2;
+
+typedef struct {
+ gUnk_08128DE8_struct_2 unk0;
+ gUnk_08128DE8_struct_2 unk2;
+ u8 unk4;
+ u8 unk5;
+ u8 unk6;
+ u8 unk7;
+} gUnk_08128DE8_struct;
+extern gUnk_08128DE8_struct gUnk_08128DE8[];
+
+void sub_080A5594(void) {
+ extern KeyButtonLayout gUnk_08128C04;
+ int iVar1;
+ u32 uVar2;
+ u32 skillCount;
+ u32 item;
+ int iVar5;
+ u32 i;
+ u32 uVar7;
+
+ gMenu.field_0xc = gUnk_08128C00;
+ sub_080A70AC(&gUnk_08128C04);
+ uVar7 = 6;
+
+ for (item = ITEM_QST_SWORD; item <= ITEM_FLIPPERS; item++) {
+ if (GetInventoryValue(item) == 1) {
+ uVar2 = gItemMetaData[item].menuSlot;
+ if (uVar2 == 3 && gGenericMenu.unk10.a[3] != 0) {
+ uVar2 = 99;
+ }
+ if (uVar2 != 99) {
+ if (uVar2 == 1) {
+ uVar2 = uVar7;
+ if (uVar2 < 8) {
+ uVar7 = uVar2 + 1;
+ }
+ }
+ gGenericMenu.unk10.a[uVar2] = item;
+ sub_080A5F48(item, uVar2 * 8 + 0x380);
+ }
+ }
+ }
+ if (GetInventoryValue(ITEM_QST_TINGLE_TROPHY) == 0) {
+ iVar5 = 0;
+ if (GetInventoryValue(ITEM_KINSTONE_BAG) != 0) {
+ for (i = 0; i < 0x13; i++) {
+ iVar5 += gSave.unk12B[i];
+ }
+
+ if (iVar5 >= 0x50) {
+ iVar5 = 4;
+ } else if (iVar5 >= 0x28) {
+ iVar5 = 3;
+ } else if (iVar5 >= 10) {
+ iVar5 = 2;
+ } else {
+ iVar5 = 1;
+ }
+ }
+ gGenericMenu.unk10.a[0] = iVar5;
+ }
+ gGenericMenu.unk10.a[1] = gSave.stats.heartPieces + 1;
+ skillCount = 0;
+
+ for (i = ITEM_SKILL_SPIN_ATTACK; i <= ITEM_SKILL_PERIL_BEAM; i++) {
+ if (GetInventoryValue(i) != 0) {
+ skillCount++;
+ }
+ }
+ gGenericMenu.unk10.a[2] = skillCount;
+ if (GetInventoryValue(ITEM_QST_CARLOV_MEDAL) == 0 && GetInventoryValue(ITEM_SHELLS) != 0) {
+ gGenericMenu.unk10.a[3] = ITEM_SHELLS;
+ }
+ gGenericMenu.unk14 = 1;
+ gGenericMenu.unk15 = 1;
+ SetMenuType(1);
+}
+
+void sub_080A56A0(void) {
+ int iVar1;
+ u32 uVar2;
+ u32 item;
+ struct_gUnk_08128C14* ptr;
+
+ if (!sub_080A51F4()) {
+ return;
+ }
+ gMenu.field_0xc = gUnk_08128C00;
+ ptr = &gUnk_08128C14[gMenu.field_0x3];
+ uVar2 = 0xff;
+ switch (gInput.unk4) {
+ case DPAD_UP:
+ uVar2 = ptr->unk0;
+ break;
+ case DPAD_DOWN:
+ uVar2 = ptr->unk1;
+ break;
+ case DPAD_LEFT:
+ uVar2 = ptr->unk2;
+ break;
+ case DPAD_RIGHT:
+ uVar2 = ptr->unk3;
+ break;
+ }
+
+ if (uVar2 != 0xff) {
+ gMenu.field_0x3 = uVar2;
+ SoundReq(SFX_TEXTBOX_CHOICE);
+ } else if (gInput.newKeys == A_BUTTON) {
+ uVar2 = gMenu.field_0x3;
+ iVar1 = 0;
+ switch (uVar2) {
+ case 0:
+ case 2:
+ if (gGenericMenu.unk10.a[uVar2] != 0) {
+ iVar1 = 8;
+ if (uVar2 == 0) {
+ iVar1 = 7;
+ }
+ }
+ break;
+#if !defined(DEMO_USA) && !defined(DEMO_JP)
+ case 4:
+ iVar1 = 9;
+ break;
+ case 5:
+ iVar1 = 10;
+ break;
+#else
+ case 4:
+ SoundReq(SFX_MENU_ERROR);
+ break;
+ case 5:
+ SoundReq(SFX_MENU_ERROR);
+ break;
+#endif
+ }
+ if (iVar1 != 0) {
+ sub_080A4E84(iVar1);
+ SoundReq(SFX_TEXTBOX_SELECT);
+ }
+ }
+ switch (gMenu.field_0x3) {
+ case 0:
+ case 2:
+ if (gGenericMenu.unk10.a[gMenu.field_0x3] != 0) {
+ gUnk_0200AF00.buttonY[0] = 0x10;
+ } else {
+ gUnk_0200AF00.buttonY[0] = 0xfff0;
+ }
+ break;
+ default:
+ gUnk_0200AF00.buttonY[0] = 0xfff0;
+ break;
+ }
+
+ uVar2 = gMenu.field_0x3;
+ item = gGenericMenu.unk10.a[uVar2];
+ if (item != 0) {
+ switch (uVar2) {
+ case 0:
+ if (item != 0x3d) {
+ item = 0x67;
+ }
+ break;
+ case 1:
+ item = 99;
+ break;
+ case 2:
+ item = 0x70;
+ break;
+ case 4:
+ item = 0x74;
+ break;
+ case 5:
+ item = 0x73;
+ }
+ }
+ sub_080A6F6C(TEXT_INDEX(TEXT_ITEMS, 0) + item);
+}
+
+void sub_080A57F4(void) {
+ u32 bVar1;
+ u32 spriteIndex;
+ int frameIndex;
+ u32 uVar5;
+ struct_gUnk_08128C14* pbVar6;
+ u32 index;
+ int shells;
+ struct_gUnk_08128C14* puVar8;
+ struct_gUnk_08128C14* puVar10;
+
+ gOamCmd._4 = 0x400;
+ gOamCmd._6 = 0;
+ if (gSaveHeader->language == 0) {
+ puVar8 = gUnk_08128C14;
+ } else {
+ puVar8 = gUnk_08128C94;
+ }
+ puVar10 = &puVar8[gMenu.field_0x3];
+ gOamCmd._8 = 0x800;
+ gOamCmd.x = puVar10->unk6;
+ gOamCmd.y = puVar10->unk7;
+ frameIndex = puVar10->unk4 + 9;
+ if ((gMain.ticks & 0x10) == 0) {
+ frameIndex += 2;
+ } else {
+ frameIndex++;
+ }
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
+
+ for (index = 0, pbVar6 = (struct_gUnk_08128C14*)((u8*)puVar8 + 5); index < 0x10; pbVar6++, index++) {
+ uVar5 = gGenericMenu.unk10.a[index];
+ if (uVar5 != 0) {
+ puVar10 = &puVar8[index];
+ gOamCmd.x = pbVar6->unk1;
+ bVar1 = pbVar6->unk2;
+ gOamCmd.y = bVar1;
+ gOamCmd._8 = 0xe800;
+ if (uVar5 < 0x34) {
+ if (index == 2) {
+ uVar5 = pbVar6->unk0 + 10;
+ spriteIndex = DRAW_DIRECT_SPRITE_INDEX;
+ } else {
+ uVar5 = gGenericMenu.unk10.a[index] + 9;
+ uVar5 += puVar10->unk5;
+ spriteIndex = DRAW_DIRECT_SPRITE_INDEX;
+ }
+ } else {
+ gOamCmd._8 = index * 8 + 0xeb80;
+ switch (uVar5) {
+ case 0x3e:
+ gOamCmd.y = bVar1 + 8;
+ break;
+ case 0x3d:
+ gOamCmd.y = bVar1 + 0xd;
+ break;
+ }
+
+ uVar5 = gSpriteAnimations_322[uVar5]->index;
+#ifdef EU
+ spriteIndex = 0x141;
+#else
+ spriteIndex = 0x142;
+#endif
+ }
+ DrawDirect(spriteIndex, uVar5);
+ }
+ }
+
+ if (gGenericMenu.unk10.a[2] != 0) {
+ gOamCmd._8 = gGenericMenu.unk10.a[2] + 0x800;
+ puVar10 = puVar8 + 2;
+ gOamCmd.x = puVar10->unk6 + 9;
+ gOamCmd.y = puVar10->unk7 + 7;
+ DrawDirect(0, 1);
+ }
+
+ if (gGenericMenu.unk10.a[3] == 0x3f) {
+ puVar10 = puVar8 + 3;
+ gOamCmd.x = puVar10->unk6 + 8;
+ gOamCmd.y = puVar10->unk7 + 8;
+ shells = gSave.stats.shells;
+
+ for (index = 0; index < 3; index++) {
+ gOamCmd._8 = shells % 10 + 0x800;
+ DrawDirect(0, 1);
+ shells /= 10;
+ gOamCmd.x -= 8;
+ }
+ }
+}
+
+void PauseMenu_Screen_10(void) {
+ extern void (*const gUnk_08128D14[])(void);
+ gUnk_08128D14[gMenu.menuType]();
+}
+
+void sub_080A59AC(void) {
+ gMenu.field_0x3 = 0;
+ SetPopupState(0, 0);
+ SetMenuType(1);
+}
+
+void sub_080A59C8(void) {
+ u32 uVar2;
+ u32 bVar3;
+
+ if (!sub_080A51F4()) {
+ return;
+ }
+ uVar2 = gMenu.field_0x3;
+ bVar3 = FALSE;
+
+ switch (gInput.newKeys) {
+ case DPAD_UP:
+ uVar2 = 0;
+ break;
+ case B_BUTTON:
+ if (gMenu.field_0x3 == 0) {
+ uVar2 = 1;
+ } else {
+ bVar3 = TRUE;
+ }
+ break;
+ case DPAD_DOWN:
+ uVar2 = 1;
+ break;
+ case A_BUTTON:
+ bVar3 = TRUE;
+ break;
+ }
+
+ if (bVar3) {
+ gMenu.transitionTimer = 255;
+ if (uVar2 == 0) {
+ CreateDialogBox(8, 0);
+ SetMenuType(2);
+ SoundReq(SFX_TEXTBOX_SELECT);
+ } else {
+ SetMenuType(3);
+ SoundReq(SFX_MENU_CANCEL);
+ }
+ } else if (gMenu.field_0x3 != uVar2) {
+ gMenu.field_0x3 = uVar2;
+ SetPopupState(0, uVar2);
+ SoundReq(SFX_TEXTBOX_CHOICE);
+ }
+}
+
+void sub_080A5A54(void) {
+ switch (HandleSave(0)) {
+ case SAVE_ERROR:
+ CreateDialogBox(9, 0);
+ gMenu.transitionTimer = 60;
+ // fallthrough
+ case SAVE_OK:
+ SetMenuType(3);
+ break;
+ case SAVE_BUSY:
+ break;
+ }
+}
+
+void sub_080A5A90(void) {
+ u32 uVar1;
+
+ switch (gMenu.transitionTimer) {
+ case 0:
+ if ((gInput.newKeys & (START_BUTTON | B_BUTTON | A_BUTTON)) != 0) {
+ gMenu.transitionTimer = 255;
+ }
+ break;
+ case 0xff:
+ if (gPauseMenuOptions.screen == 10) {
+ uVar1 = 2;
+ } else {
+ uVar1 = 1;
+ }
+ sub_080A4E84(uVar1);
+ break;
+ default:
+ gMenu.transitionTimer--;
+ break;
+ }
+}
+
+void PauseMenu_Screen_9() {
+ extern void (*const gUnk_08128D24[])(void);
+ gUnk_08128D24[gMenu.menuType]();
+}
+
+void sub_080A5AF4(void) {
+ gMenu.field_0x3 = 0;
+ SetPopupState(2, 0);
+#ifndef EU
+ if (gSaveHeader->language == 0) {
+ gScreen.bg1.yOffset = -4;
+ } else {
+ gScreen.bg1.yOffset = 0;
+ }
+#endif
+ SetMenuType(1);
+}
+
+void sub_080A5B34(void) {
+ bool32 bVar1;
+ u32 uVar3;
+
+ if (!sub_080A51F4()) {
+ return;
+ }
+ uVar3 = gMenu.field_0x3;
+ bVar1 = FALSE;
+ switch (gInput.newKeys) {
+ case DPAD_LEFT:
+ uVar3 = 0;
+ break;
+ case B_BUTTON:
+ if (gMenu.field_0x3 != 0) {
+ bVar1 = TRUE;
+ } else {
+ uVar3 = 1;
+ }
+ break;
+ case DPAD_RIGHT:
+ uVar3 = 1;
+ break;
+ case A_BUTTON:
+ bVar1 = TRUE;
+ break;
+ }
+ if (gMenu.field_0x3 != uVar3) {
+ gMenu.field_0x3 = uVar3;
+ SetPopupState(2, uVar3);
+ SoundReq(SFX_TEXTBOX_CHOICE);
+ }
+ if (bVar1) {
+ if (uVar3 == 0) {
+ SetFade(FADE_IN_OUT | FADE_BLACK_WHITE | FADE_INSTANT, 0x20);
+ gMenu.transitionTimer = 60;
+ SetMenuType(2);
+ } else {
+ SoundReq(SFX_MENU_CANCEL);
+ sub_080A4E84(2);
+ }
+ }
+}
+
+void sub_080A5BB8(void) {
+ Main* m;
+ if (!gFadeControl.active) {
+ sub_08050384();
+ m = &gMain;
+ *(vu8*)&m->sleepStatus; // force a read
+ m->sleepStatus = SLEEP;
+ SetFade(FADE_BLACK_WHITE | FADE_INSTANT, 8);
+ sub_080A4E84(2);
+ gPauseMenuOptions.unk16 = 16;
+ }
+}
+
+void PauseMenu_Screen_5(void) {
+ extern void (*const gUnk_08128D30[])(void);
+ u32 uVar1;
+ u32 temp;
+
+ gUnk_08128D30[gMenu.menuType]();
+ sub_080A5D1C();
+ temp = gMain.ticks;
+ if ((temp & 7) == 0) {
+ uVar1 = *gUnk_02017830;
+ MemCopy(gUnk_02017830 + 1, gUnk_02017830, 0xe);
+ gUnk_02017830[7] = uVar1;
+ gUsedPalettes |= 0x1000;
+ }
+}
+
+void sub_080A5C44(u32 param_1, u32 param_2, u32 param_3) {
+ s8* ptr;
+ gMenu.field_0xc = gUnk_08128D38;
+ sub_080A5CFC(gMenu.field_0x3, &gMenu, param_3);
+ LoadGfxGroup(0x81);
+ sub_080A6FB4(gArea.dungeon_idx, 1);
+ SetMenuType(1);
+ ptr = &gUnk_08128D43[(u32)gArea.dungeon_idx * 2];
+ gScreen.bg1.xOffset += ptr[0];
+ gScreen.bg1.yOffset += ptr[0];
+}
+
+void sub_080A5C9C(void) {
+ s32 newChoice;
+ const struct_080C9C6C* ptr;
+
+ if (sub_080A51F4()) {
+ ptr = &gUnk_080C9C6C[gArea.dungeon_idx];
+ newChoice = gMenu.field_0x3;
+ switch (gInput.newKeys) {
+ case DPAD_UP:
+ if (newChoice > 0) {
+ newChoice--;
+ }
+ break;
+ case DPAD_DOWN:
+ if (ptr->unk_0 - 1 > newChoice) {
+ newChoice++;
+ }
+ break;
+ }
+ if (gMenu.field_0x3 != newChoice) {
+ gMenu.field_0x3 = newChoice;
+ sub_080A5CFC(newChoice, &gMenu, newChoice);
+ SoundReq(SFX_TEXTBOX_CHOICE);
+ }
+ }
+}
+
+void sub_080A5CFC(u32 menuType, void* param_2, u32 param_3) {
+ DrawDungeonFeatures(menuType, param_2, param_3);
+ LoadDungeonMap();
+ DrawDungeonMap(menuType, &gMapDataBottomSpecial, 0x400);
+}
+
+#ifdef EU
+#define SUB_080A5D1C_SPRITE_INDEX 0x143
+#else
+#define SUB_080A5D1C_SPRITE_INDEX 0x144
+#endif
+
+// Actually draw the sprites for the dungeon map.
+void sub_080A5D1C(void) {
+ extern u8 gUnk_08128D3C[];
+ u32 bVar1;
+ int frameIndex;
+ u32 uVar4;
+ u32 uVar6;
+ u32 index;
+ u8* puVar8;
+ const struct_080C9C6C* pbVar9;
+
+ pbVar9 = &gUnk_080C9C6C[gArea.dungeon_idx];
+ bVar1 = gUnk_08128D3C[pbVar9->unk_0];
+ uVar4 = sub_0801DB94();
+ gOamCmd._4 = 0x400;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0;
+ gOamCmd.x = 0x34;
+ gOamCmd.y = bVar1 + gMenu.field_0x3 * 0xc;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, (gMain.ticks & 0x10) == 0 ? 0x75 : 0x74);
+ gOamCmd.x = 0x20;
+ gOamCmd.y = bVar1 + uVar4 * 0xc;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, (gMain.ticks & 0x20) != 0 ? 0x78 : 0x79);
+ gOamCmd.y = 0x7e;
+ gOamCmd._8 = 0x4380;
+ if (HasDungeonSmallKey()) {
+ gOamCmd.x = 0x18;
+ frameIndex = gSpriteAnimations_322[0x50]->index;
+ DrawDirect(SUB_080A5D1C_SPRITE_INDEX, frameIndex);
+ }
+ if (HasDungeonCompass()) {
+ gOamCmd.x = 0x2e;
+ frameIndex = gSpriteAnimations_322[0x52]->index;
+ DrawDirect(SUB_080A5D1C_SPRITE_INDEX, frameIndex);
+ }
+ if (HasDungeonBigKey()) {
+ gOamCmd.x = 0x45;
+ gOamCmd._8 = 0x380;
+ frameIndex = gSpriteAnimations_322[0x51]->index;
+ DrawDirect(SUB_080A5D1C_SPRITE_INDEX, frameIndex);
+ if (sub_080A5F24()) {
+ gOamCmd._8 = 0;
+ gOamCmd.x = 0x46;
+ gOamCmd.y = bVar1 + (pbVar9->unk_1 - pbVar9->unk_2) * 0xc;
+ if ((gMain.ticks & 0x20) != 0) {
+ uVar6 = 0x7a;
+ } else {
+ uVar6 = 0x7b;
+ }
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, uVar6);
+ }
+ }
+ gOamCmd._8 = 0;
+ gOamCmd.x = 0x34;
+ gOamCmd.y = bVar1;
+ frameIndex = pbVar9->unk_1 + 0x82;
+
+ for (index = 0; index < pbVar9->unk_0; index++) {
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
+ frameIndex--;
+ gOamCmd.y = gOamCmd.y + 0xc;
+ }
+
+ puVar8 = (u8*)&gMapDataBottomSpecial;
+ while (*puVar8 != 0) {
+ switch (*puVar8) {
+ case 1:
+ frameIndex = 0x7d;
+ if (uVar4 != gMenu.field_0x3) {
+ frameIndex = 0x7e;
+ }
+ break;
+ case 2:
+ frameIndex = 0x80;
+ break;
+ case 3:
+ frameIndex = 0x81;
+ break;
+ case 4:
+ if (sub_080A5F24()) {
+ frameIndex = 0x7f;
+ break;
+ }
+ default:
+ frameIndex = 0xff;
+ break;
+ }
+
+ gOamCmd.x = puVar8[1] + 0x50 - gScreen.bg1.xOffset;
+ gOamCmd.y = puVar8[2] + 0x10 - gScreen.bg1.yOffset;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
+ puVar8 += 3;
+ }
+}
+
+bool32 sub_080A5F24(void) {
+ bool32 result = TRUE;
+ if ((gArea.dungeon_idx == 6) && CheckLocalFlagByBank(FLAG_BANK_10, 0x7b)) {
+ result = 0;
+ }
+ return result;
+}
+
+void sub_080A5F48(u32 param_1, u32 param_2) {
+ extern u32 gSprite_082E68F4[];
+ u32 ammoCount;
+ u32 tensDigit;
+ u8* puVar2;
+ u32 temp1;
+ u16* temp2;
+ u32 temp3;
+ register u32 rem asm("r1");
+
+ switch (param_1) {
+ case 0x1c ... 0x1f:
+ param_1 = (u32)gSave.saved_status.field_0x24[param_1 - 6];
+ break;
+ }
+
+ temp1 = param_2 * 0x20 + 0x6010000;
+ temp3 = gSpriteAnimations_322[param_1]->index;
+ temp2 = &gMoreSpritePtrs[1][temp3 * 2];
+ DmaCopy32(3, &gMoreSpritePtrs[2][temp2[1] * 0x10], temp1, 0x40 * 4);
+ ammoCount = -1;
+
+ switch (param_1) {
+ case 7:
+ case 8:
+ ammoCount = gSave.stats.bombCount;
+ break;
+ case 9:
+ case 10:
+ ammoCount = gSave.stats.arrowCount;
+ break;
+ }
+
+ if (-1 < (int)ammoCount) {
+ tensDigit = Div(ammoCount, 10);
+ param_1 = rem;
+ if ((int)tensDigit >= 10) {
+ tensDigit = 9;
+ }
+ DmaCopy32(3, gUnk_085C4620 + tensDigit * 0x8, temp1, 0x8 * 4);
+ DmaCopy32(3, gUnk_085C4620 + (param_1 + 10) * 0x8, temp1 + 0x20, 0x8 * 4);
+ }
+}
+
+void PauseMenu_Screen_7(void) {
+ gUnk_08128D58[gMenu.menuType]();
+}
+
+void sub_080A6024(void) {
+ sub_080A70AC((KeyButtonLayout*)&gUnk_08128D60);
+ sub_0801E738(0);
+ sub_080A4398();
+ SetMenuType(1);
+}
+
+void sub_080A6044(void) {
+ extern u8 gUnk_08128D51[];
+ u32 uVar1;
+ u32 uVar2;
+ u32 uVar4;
+ u32 uVar3;
+
+ if (sub_080A51F4() != 0) {
+ gMenu.field_0xc = gUnk_08128D51;
+ gOamCmd._4 = 0;
+ gOamCmd._6 = 0;
+ uVar4 = 0;
+ uVar2 = 0;
+ uVar1 = gSave.unk118[0];
+ while (uVar1 != 0) {
+ gOamCmd.x = (uVar4 & 3) * 0x30 + 0x2b;
+ gOamCmd.y = (uVar4 >> 2) * 0x24 + 0x34;
+ uVar3 = gSave.unk12B[uVar2];
+ gMenu.column_idx = 0;
+ sub_080A42E0(uVar1, uVar3);
+ uVar4++;
+ if (10 < uVar4) {
+ return;
+ }
+ uVar2++;
+ if (0x11 < uVar2) {
+ return;
+ }
+ uVar1 = gSave.unk118[uVar2];
+ }
+ }
+}
+
+void PauseMenu_Screen_8(void) {
+ gUnk_08128DB0[gMenu.menuType]();
+ sub_080A617C();
+ sub_080A7040(gMenu.field_0x3);
+}
+
+void sub_080A6108(void) {
+ gMenu.field_0xc = (u8*)gUnk_08128DB8;
+ sub_080A70AC((KeyButtonLayout*)&gUnk_08128DBC);
+ SetMenuType(1);
+}
+
+void sub_080A612C(void) {
+ u32 newChoice;
+ int iVar3;
+
+ if (sub_080A51F4()) {
+ newChoice = gMenu.field_0x3;
+ switch (gInput.newKeys) {
+ case DPAD_LEFT:
+ newChoice--;
+ break;
+ case DPAD_RIGHT:
+ newChoice++;
+ break;
+ }
+ iVar3 = newChoice + 8;
+ newChoice = iVar3 / 8;
+ newChoice = iVar3 - newChoice * 8;
+ if (gMenu.field_0x3 != newChoice) {
+ gMenu.field_0x3 = newChoice;
+ SoundReq(SFX_TEXTBOX_CHOICE);
+ }
+ }
+}
+
+void sub_080A617C(void) {
+ u32 frameIndex;
+ u32 i;
+ const struct_gUnk_08128D70* ptr;
+
+ gOamCmd._4 = 0;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0xc00;
+ gOamCmd.y = 0x2f;
+ gOamCmd.x = gMenu.field_0x3 * 0x1b + 0x1a;
+ if ((gMain.ticks & 0x20) != 0) {
+ frameIndex = 8;
+ } else {
+ frameIndex = 9;
+ }
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, frameIndex);
+ ptr = &gUnk_08128D70[gMenu.field_0x3];
+ if (GetInventoryValue(ptr->item) != 0) {
+ gOamCmd._8 = 0xc00;
+ gOamCmd.x = 0xcc;
+ gOamCmd.y = 0x88;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, 0xb);
+ gOamCmd.x = 0x30;
+ gOamCmd.y = 0x6c;
+ gOamCmd._8 = ptr->unk1 << 0xc | 0xd80;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, ptr->frameIndex);
+ gOamCmd._8 = ptr->unk1 << 0xc | 0xc00;
+ gOamCmd.x = 0x78;
+ gOamCmd.y = 0x68;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, 0xc);
+ }
+ gOamCmd.y = 0x2f;
+
+ for (i = 0; i < 8; i++) {
+ ptr = &gUnk_08128D70[i];
+ if (GetInventoryValue(ptr->item) != 0) {
+ gOamCmd._8 = ptr->unk1 << 0xc | 0xc00;
+ gOamCmd.x = 0x18 + 0x1b * i;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX + 1, 10);
+ }
+ }
+}
+
+void PauseMenu_Screen_4(void) {
+ gUnk_08128DCC[gMenu.menuType]();
+ sub_080A6378();
+}
+
+extern u8 gUnk_08128DD8[];
+extern u8 gUnk_08128DD4[];
+
+void sub_080A6290(void) {
+ sub_080A70AC((KeyButtonLayout*)gUnk_08128DD8);
+ gMenu.field_0xc = gUnk_08128DD4;
+ LoadGfxGroup(0x81);
+ gScreen.bg1.yOffset = -4;
+ gScreen.bg2.yOffset = -4;
+ gSave.windcrests = gSave.windcrests | 0x10780;
+ gGenericMenu.unk10.h[0] = sub_080A6F40();
+ gMenu.menuType = 1;
+}
+
+void sub_080A62E0(void) {
+ u32 uVar1;
+ int windcrest;
+ gUnk_08128DE8_struct* ptr;
+
+ if (!sub_080A51F4()) {
+ return;
+ }
+ ptr = &gUnk_08128DE8[gMenu.field_0x3];
+ windcrest = -1;
+
+ switch (gInput.newKeys) {
+ case A_BUTTON:
+ if ((gSave.windcrests & (1 << gMenu.field_0x3)) != 0) {
+ SoundReq(SFX_TEXTBOX_SELECT);
+ sub_080A4E84(6);
+ windcrest = -1;
+ }
+ break;
+ case DPAD_UP:
+ windcrest = ptr->unk0.unk00;
+ break;
+ case DPAD_DOWN:
+ windcrest = ptr->unk0.unk05;
+ break;
+ case DPAD_LEFT:
+ windcrest = ptr->unk2.unk00;
+ break;
+ case DPAD_RIGHT:
+ windcrest = ptr->unk2.unk05;
+ break;
+ }
+
+ if (-1 < windcrest) {
+ gMenu.field_0x3 = windcrest;
+ SoundReq(SFX_TEXTBOX_CHOICE);
+ }
+ sub_080A6FB4(gMenu.field_0x3, 0);
+}
+
+void sub_080A6378(void) {
+ u32 frameIndex;
+ gUnk_08128DE8_struct* ptr;
+
+ gGenericMenu.unk2c++;
+ if ((gGenericMenu.unk2c & 0x20) != 0) {
+ sub_080A6438();
+ }
+ gOamCmd._4 = 0x400;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0x7000;
+ if ((gGenericMenu.unk2c & 0x20) == 0) {
+ gOamCmd.x = gRoomTransition.player_status.overworld_map_x * DISPLAY_HEIGHT / 0xf90 + 0x28;
+ gOamCmd.y = (gRoomTransition.player_status.overworld_map_y << 7) / 0xc60 + 0xc;
+ if ((gPlayerState.flags & PL_NO_CAP) != 0) {
+ frameIndex = 0x5a;
+ } else {
+ frameIndex = 0x59;
+ }
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
+ }
+ ptr = &gUnk_08128DE8[gMenu.field_0x3];
+ gOamCmd.x = ptr->unk6;
+ gOamCmd.y = ptr->unk7;
+ frameIndex = gMenu.field_0x3 * 3 + 0x26 + (((gGenericMenu.unk2c >> 4) & 1) == 0);
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, frameIndex);
+ sub_080A6498();
+}
+
+void sub_080A6438(void) {
+ u32 uVar1;
+ struct_gUnk_08128F58* pcVar2;
+ u32 uVar3;
+
+ gOamCmd._4 = 0x400;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0;
+ uVar1 = gSave.field_0x20 & gGenericMenu.unk10.h[0];
+ for (pcVar2 = gUnk_08128F58, uVar3 = 0; pcVar2->frameIndex != 0; uVar3++, pcVar2++) {
+ if ((1 << uVar3 & uVar1) != 0) {
+ gOamCmd.x = pcVar2->unk1;
+ gOamCmd.y = pcVar2->unk2;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, pcVar2->frameIndex);
+ }
+ }
+}
+
+void sub_080A6498(void) {
+ u32 i;
+
+ gOamCmd._4 = 0x800;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0;
+ for (i = 0; i <= 0x10; i++) {
+ if ((gSave.windcrests & (1 << i)) == 0) {
+ gUnk_08128DE8_struct* ptr = &gUnk_08128DE8[i];
+ gOamCmd.x = ptr->unk6;
+ gOamCmd.y = ptr->unk7;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, 0x28 + 3 * i);
+ }
+ }
+ gScreen.controls.windowOutsideControl = 0x3d3f;
+}
diff --git a/src/menu/pauseMenuScreen6.c b/src/menu/pauseMenuScreen6.c
new file mode 100644
index 00000000..4bfcd17a
--- /dev/null
+++ b/src/menu/pauseMenuScreen6.c
@@ -0,0 +1,276 @@
+/**
+ * @file pauseMenuScreen6.c
+ *
+ * @brief Pause Menu Screen 6
+ */
+#include "common.h"
+#include "fileselect.h"
+#include "flags.h"
+#include "functions.h"
+#include "kinstone.h"
+#include "main.h"
+#include "menu.h"
+#include "pauseMenu.h"
+#include "save.h"
+#include "screen.h"
+
+typedef struct {
+ u8 unk0;
+ u8 unk1;
+ u16 unk2;
+ u16 unk4;
+ u16 unk6;
+} struct_sub_080A698C;
+
+extern u8 gUnk_08128E80[];
+
+extern u16 gUnk_02017AA0[];
+
+void sub_080A68D4();
+
+void PauseMenu_Screen_6(void) {
+ extern void (*const gUnk_08128E78[])(void);
+ const struct_gUnk_08128E94* ptr;
+ gUnk_08128E78[gMenu.menuType]();
+ ptr = &gUnk_08128E94[gMenu.field_0x3];
+ gScreen.bg1.yOffset = -ptr->unk5;
+ gScreen.bg2.yOffset = gMenu.field_0xa - (s8)ptr->unk6;
+ sub_080A66D0();
+}
+
+void sub_080A6650(void) {
+ extern u8 gUnk_08128E84[];
+ u32 temp;
+ sub_080A70AC((KeyButtonLayout*)gUnk_08128E84);
+ temp = gPauseMenuOptions.unk2[4];
+ gMenu.field_0x3 = temp;
+ sub_080A67C4(temp);
+ sub_080A68D4();
+ SetMenuType(1);
+}
+
+void sub_080A667C(void) {
+ u32 uVar1;
+ u32 uVar2;
+ const struct_gUnk_08128E94* ptr;
+
+ gMenu.field_0xc = gUnk_08128E80;
+ ptr = &gUnk_08128E94[gMenu.field_0x3];
+ uVar2 = gMenu.field_0xa;
+ switch (gInput.heldKeys) {
+ case DPAD_UP:
+ if (uVar2 != 0) {
+ uVar2 -= 2;
+ }
+ break;
+ case DPAD_DOWN:
+ uVar1 = ptr->unk2;
+ if (uVar1 > uVar2) {
+ uVar2 += 2;
+ }
+ if (uVar1 < uVar2) {
+ uVar2 = uVar1;
+ }
+ break;
+ }
+
+ gMenu.field_0xa = uVar2;
+ sub_080A6FB4(gMenu.field_0x3, 0);
+}
+
+void sub_080A66D0(void) {
+ u32 bVar2;
+ u32 bVar3;
+ u8 bVar4;
+ u32 uVar5;
+ u32 uVar8;
+ struct_sub_080A698C* ptr;
+ const struct_gUnk_08128E94* ptr2;
+
+ gOamCmd._4 = 0;
+ gOamCmd._6 = 0;
+ gOamCmd.x = 0x78;
+ ptr2 = &gUnk_08128E94[gMenu.field_0x3];
+ gGenericMenu.unk2c++;
+ if (gGenericMenu.unk2b != 1 && ((gGenericMenu.unk2c & 0x10) != 0)) {
+ gOamCmd._8 = 0x800;
+ if (gMenu.field_0xa != 0) {
+ gOamCmd.y = 0xc;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, 0x71);
+ }
+ if (ptr2->unk2 > gMenu.field_0xa) {
+ gOamCmd.y = 0x84;
+ DrawDirect(DRAW_DIRECT_SPRITE_INDEX, 0x72);
+ }
+ }
+ bVar2 = ptr2->unk7;
+ bVar3 = ptr2->unk3;
+ uVar5 = gMenu.field_0xa;
+ gOamCmd._4 = 0;
+ gOamCmd._6 = 0;
+ gOamCmd._8 = 0xc00;
+ bVar4 = gGenericMenu.unk2c & 0x20;
+
+ for (ptr = (struct_sub_080A698C*)&gMapDataBottomSpecial; ptr->unk2 != 0; ptr++) {
+ uVar8 = 0;
+ if (ptr->unk0 == 1) {
+ if (bVar4 != 0) {
+ uVar8 = 1;
+ }
+ } else if (bVar4 == 0) {
+ uVar8 = 1;
+ }
+
+ if (uVar8 != 0) {
+ gOamCmd.x = ptr->unk4 + bVar2;
+ gOamCmd.y = ptr->unk6 + bVar3 - uVar5;
+ DrawDirect(ptr->unk2, ptr->unk1);
+ }
+ }
+}
+
+void sub_080A67C4(u32 param_1) {
+ u16* puVar2;
+ int i;
+ int iVar4;
+ s32 room;
+ const struct_gUnk_08128E94* ptr;
+
+ LoadPaletteGroup(param_1 + 0xba);
+ iVar4 = param_1 + 0x5f;
+ switch (param_1) {
+ case 0x9:
+ if (CheckGlobalFlag(TATEKAKE_HOUSE)) {
+ iVar4 = 0x70;
+ }
+ break;
+ case 0xb:
+ if (CheckKinstoneFused(KINSTONE_E)) {
+ iVar4 = 0x71;
+ }
+ break;
+ case 0xe:
+ if (gUI.roomControls.area == 8) {
+ room = gUI.roomControls.room;
+ iVar4 = (u8)(room % 3) + 0x72;
+ }
+ break;
+ }
+
+ LoadGfxGroup(iVar4);
+ ptr = &gUnk_08128E94[param_1];
+ puVar2 = &gUnk_02017AA0[gUnk_03003DE4[0] * 0x500];
+
+ for (i = 0; i <= 7; puVar2++, i++) {
+ *puVar2 = 0x1e0a;
+ }
+
+ for (i = 8; i < (int)(ptr->unk5 + ptr->unk4); puVar2++, i++) {
+ *puVar2 = 0x1e0b;
+ }
+
+ for (; i < 0xa0; puVar2++, i++) {
+ *puVar2 = 0x1e0a;
+ }
+
+ SetVBlankDMA((u16*)&gUnk_02017AA0[gUnk_03003DE4[0] * 0x500], (u16*)REG_ADDR_BG3CNT,
+ ((DMA_ENABLE | DMA_START_HBLANK | DMA_16BIT | DMA_REPEAT | DMA_SRC_INC | DMA_DEST_RELOAD) << 16) +
+ 0x1);
+ gMenu.field_0xa = ptr->unk2 >> 1;
+ MemClear(&gMapDataBottomSpecial, 0x400);
+}
+
+void sub_080A68D4(void) {
+ u32 uVar1;
+ int iVar6;
+ struct_gUnk_08128F58* pcVar4;
+ u32 i;
+ u32 uVar4;
+ const WorldEvent* ptr;
+
+ if ((gPlayerState.flags & PL_NO_CAP) != 0) {
+ iVar6 = 101;
+ } else {
+ iVar6 = 100;
+ }
+ sub_080A698C(gRoomTransition.player_status.overworld_map_x, gRoomTransition.player_status.overworld_map_y,
+ DRAW_DIRECT_SPRITE_INDEX, iVar6 + 0x100);
+ uVar1 = sub_080A6F40();
+ uVar1 &= gSave.field_0x20;
+
+ for (pcVar4 = gUnk_08128F58, i = 0; pcVar4->frameIndex != 0; i++, pcVar4++) {
+ if (((1 << i) & uVar1) != 0) {
+ sub_080A698C(pcVar4->unk4, pcVar4->unk6, DRAW_DIRECT_SPRITE_INDEX, pcVar4->unk3);
+ }
+ }
+
+ for (i = 10; i <= 100; i++) {
+ if (CheckKinstoneFused(i) && !sub_0801E810(i)) {
+ uVar4 = gKinstoneWorldEvents[i].unk7;
+ ptr = &gWorldEvents[gKinstoneWorldEvents[i].worldEventId];
+ sub_080A698C(ptr->_c, ptr->_e, DRAW_DIRECT_SPRITE_INDEX, uVar4 + 100);
+ }
+ }
+}
+
+void sub_080A698C(u32 param_1, u32 param_2, u32 param_3, u32 param_4) {
+ int iVar1;
+
+ iVar1 = sub_080A69E0(param_1, param_2);
+ if (0 < iVar1) {
+ ((struct_sub_080A698C*)&gMapDataBottomSpecial)[gGenericMenu.unk2d].unk0 = param_4 >> 8;
+ ((struct_sub_080A698C*)&gMapDataBottomSpecial)[gGenericMenu.unk2d].unk1 = param_4;
+ ((struct_sub_080A698C*)&gMapDataBottomSpecial)[gGenericMenu.unk2d].unk2 = param_3;
+ ((struct_sub_080A698C*)&gMapDataBottomSpecial)[gGenericMenu.unk2d].unk4 = iVar1;
+ ((struct_sub_080A698C*)&gMapDataBottomSpecial)[gGenericMenu.unk2d].unk6 = iVar1 >> 0x10;
+ gGenericMenu.unk2d++;
+ }
+}
+
+s32 sub_080A69E0(u32 param_1, u32 param_2) {
+ const struct_08127F94* pbVar1;
+ int iVar3;
+
+ if ((param_1 | param_2) == 0)
+ return -1;
+
+ pbVar1 = sub_080A6A80(param_1, param_2);
+ if (pbVar1 == NULL)
+ return -1;
+
+ if (gMenu.field_0x3 != pbVar1->_4)
+ return -1;
+
+ switch (gMenu.field_0x3) {
+ case 4:
+ case 7:
+ if (gMenu.field_0x3 == 4) {
+ iVar3 = 9;
+ } else {
+ iVar3 = 7;
+ }
+ param_2 -= gAreaRoomHeaders[iVar3]->map_y;
+ break;
+ break;
+ case 15:
+ param_1 -= 0x108;
+ break;
+ }
+
+ param_1 = (s32)((param_1 - pbVar1->_0 * 0x10) * 100) / 0x23a;
+ param_2 = (s32)((param_2 - pbVar1->_1 * 0x10) * 100) / 0x23a;
+ return (param_2 << 0x10) | param_1;
+}
+
+struct_08127F94* sub_080A6A80(u32 param_1, u32 param_2) {
+ struct_08127F94* pbVar1;
+ param_1 >>= 4;
+ param_2 >>= 4;
+
+ for (pbVar1 = gUnk_08127F94; pbVar1->_0 != 0xff; pbVar1++) {
+ if (pbVar1->_0 <= param_1 && pbVar1->_2 >= param_1 && pbVar1->_1 <= param_2 && pbVar1->_3 >= param_2) {
+ return pbVar1;
+ }
+ }
+ return NULL;
+}
diff --git a/src/menu/pause_menu.c b/src/menu/pause_menu.c
deleted file mode 100644
index 957dc751..00000000
--- a/src/menu/pause_menu.c
+++ /dev/null
@@ -1,567 +0,0 @@
-#include "global.h"
-#include "menu.h"
-#include "sound.h"
-#include "subtask.h"
-#include "screen.h"
-#include "item.h"
-#include "common.h"
-#include "game.h"
-#include "main.h"
-#include "save.h"
-#include "itemMetaData.h"
-#include "structures.h"
-#include "functions.h"
-#include "ui.h"
-
-extern void sub_080A4DB8(u32);
-
-void sub_080A5128(void);
-void sub_080A51D4(void);
-bool32 sub_080A51F4(void);
-void sub_080A5F48(u32, u32);
-
-Subtask PauseMenu_Variant0;
-Subtask PauseMenu_Variant1;
-Subtask PauseMenu_Variant2;
-Subtask PauseMenu_Variant3;
-Subtask PauseMenu_Variant4;
-Subtask PauseMenu_Variant5;
-void Subtask_PauseMenu(void) {
- static Subtask* const pauseMenu_Variants[] = {
- PauseMenu_Variant0, PauseMenu_Variant1, PauseMenu_Variant2,
- PauseMenu_Variant3, PauseMenu_Variant4, PauseMenu_Variant5,
- };
-
- if (gPauseMenuOptions.unk11 == 6) {
- SetBgmVolume(0x100);
- Subtask_Exit();
- } else {
- FlushSprites();
- pauseMenu_Variants[gPauseMenuOptions.unk11]();
- sub_080A5128();
- UpdateUIElements();
- DrawUIElements();
- if (gPauseMenuOptions.unk11 != 4) {
- gUnk_08128A38[gPauseMenuOptions.unk1].func();
- }
- CopyOAM();
- {
- u32 t = gPauseMenuOptions.unk16;
- u32 t2 = (t != 0) ? 0xe46 : 0;
- gScreen.controls.layerFXControl = t2;
- gScreen.controls.alphaBlend = (t << 8) | (0x10 - t);
- }
- }
-}
-
-struct_08127F94* sub_080A6A80(u32, u32);
-
-extern u8 gUnk_02034492[];
-void sub_0801E8D4(void);
-s32 sub_080A50A0(s32);
-
-void PauseMenu_Variant0(void) {
- struct_08127F94* ptr;
- int r0, r1;
-
- sub_0801E8D4();
- sub_080A4D34();
- r1 = 4;
- do {
- gUnk_02034492[r1] = 0;
- r1++;
- } while (r1 <= 0xd);
- ptr = sub_080A6A80((u16)gRoomTransition.player_status.overworld_map_x,
- (u16)gRoomTransition.player_status.overworld_map_y);
- gPauseMenuOptions.unk2[4] = ptr->_4;
- gPauseMenuOptions.unk2[5] = sub_0801DB94();
- if (IsItemEquipped(ITEM_LANTERN_ON) != EQUIP_SLOT_NONE) {
- r1 = 0x10;
- } else {
- r1 = 0xf;
- }
- gPauseMenuOptions.unk15 = r1;
- r0 = gUnk_08128A38[gPauseMenuOptions.unk1].unk1;
- r0 = sub_080A50A0(r0);
- gPauseMenuOptions.unk1 = r0;
- gPauseMenuOptions.unk14 = r0;
- sub_080A4DB8(r0);
- SetFade(FADE_INSTANT, 0x20);
- sub_080A4E90(1);
-}
-
-void PauseMenu_Variant1(void) {
- if (gFadeControl.active == 0) {
- sub_080A4E90(2);
- }
-}
-
-void PauseMenu_Variant2(void) {
- int iVar1;
- u32 uVar2;
- int iVar4;
- s32 bVar5;
-
- if (sub_080A51F4() && (gMenu.field_0xc != NULL)) {
- iVar1 = -1;
- switch (gInput.newKeys) {
- case START_BUTTON:
- iVar1 = 0;
- break;
- case L_BUTTON:
- iVar1 = 1;
- break;
- case R_BUTTON:
- iVar1 = 2;
- break;
- case B_BUTTON:
- iVar1 = 3;
- break;
- }
- if (iVar1 >= 0) {
- switch (bVar5 = gMenu.field_0xc[iVar1]) {
- case 0:
- break;
- case 4 ... 6:
- case 0xf:
- uVar2 = GetInventoryValue(ITEM_MAP);
- if (uVar2 == 0) {
- iVar4 = 1;
- if (iVar1 == 1) {
- iVar4 = 2;
- }
- bVar5 = gMenu.field_0xc[iVar4];
- }
- default:
- gPauseMenuOptions.unk14 = bVar5;
- SoundReq(SFX_TEXTBOX_OPEN);
- gMenu.field_0xc = NULL;
- break;
- }
- }
- }
- bVar5 = sub_080A50A0(gPauseMenuOptions.unk14);
- if (gPauseMenuOptions.unk1 != bVar5) {
- gPauseMenuOptions.unk14 = bVar5;
- sub_080A51D4();
- if (bVar5 == 0xe) {
- sub_080A4E90(6);
- } else {
- sub_080A4E90(3);
- MemClear(&gBG0Buffer, sizeof(gBG0Buffer));
- gScreen.bg0.updated = 1;
- }
- }
-}
-
-s32 sub_080A50A0(s32 param_1) {
- s32 iVar1;
-
- if (param_1 == 0xf) {
- iVar1 = AreaHasMap();
- param_1 = 4;
- if (iVar1 != 0) {
- param_1 = 5;
- }
- }
- return param_1;
-}
-
-void PauseMenu_Variant3(void) {
- s32 iVar1;
-
- iVar1 = gPauseMenuOptions.unk16 + 2;
- if (0x10 < iVar1) {
- gScreen.lcd.displayControl &= 0xf8ff;
- sub_080A4E90(4);
- iVar1 = 0x10;
- }
- gPauseMenuOptions.unk16 = iVar1;
-}
-
-void PauseMenu_Variant4(void) {
- u32 t;
- gPauseMenuOptions.unk16 = 0x10;
- gPauseMenuOptions.unk1 = t = gPauseMenuOptions.unk14;
- sub_080A4DB8(t);
- sub_080A4E90(5);
-}
-
-void PauseMenu_Variant5(void) {
- s32 iVar1;
-
- iVar1 = gPauseMenuOptions.unk16 - 2;
- if (iVar1 < 0) {
- sub_080A4E90(2);
- iVar1 = 0;
- }
- gPauseMenuOptions.unk16 = iVar1;
-}
-
-void sub_080A5128(void) {
- int r5, t;
- struct {
- int x;
- int y;
- } p[3];
-
- switch (gPauseMenuOptions.unk1) {
- case 7:
- case 8:
- p[0].x = 0x60;
- p[0].y = 0x18;
- p[1].x = -0x10;
- p[1].y = 0x48;
- p[2].x = 0x100;
- p[2].y = 0x48;
- break;
- case 9:
- case 10:
- case 11:
- return;
- default:
- p[0].x = 0x40;
- p[0].y = 0x10 - (gPauseMenuOptions.unk16 << 1);
- t = (gPauseMenuOptions.unk16 / 3);
- p[1].x = 0x10 - t;
- p[1].y = 0x48;
- p[2].x = 0xe0 + t;
- p[2].y = 0x48;
- break;
- }
- gOamCmd._4 = 0;
- gOamCmd._6 = 0;
- gOamCmd._8 = 0x400;
- gOamCmd.x = p[0].x;
- gOamCmd.y = p[0].y;
-#ifdef EU
- r5 = 0x1fa;
-#else
- r5 = 0x1fb;
-#endif
- DrawDirect(r5, 0);
- gOamCmd.x = p[1].x;
- gOamCmd.y = p[1].y;
- DrawDirect(r5, 1);
- gOamCmd.x = p[2].x;
- gOamCmd.y = p[2].y;
- DrawDirect(r5, 2);
-}
-
-void sub_080A51D4(void) {
- u32 i = gPauseMenuOptions.unk1;
- if (i < 0xe) {
- gPauseMenuOptions.unk2[i] = gMenu.field_0x3;
- }
-}
-
-bool32 sub_080A51F4(void) {
- bool32 retval = TRUE;
- if (gFadeControl.active != 0)
- retval = FALSE;
- if (gPauseMenuOptions.unk11 != 2)
- retval = FALSE;
- return retval;
-}
-
-typedef struct {
- u8 up;
- u8 down;
- u8 left;
- u8 right;
- u8 type;
- u8 unk0;
- u8 x;
- u8 y;
-} ItemMenuTableEntry;
-
-Subtask PauseMenu_ItemMenu_Draw;
-Subtask PauseMenu_ItemMenu_Init;
-Subtask PauseMenu_ItemMenu_Update;
-void PauseMenu_ItemMenu(void) {
- static Subtask* const pauseMenu_Types[] = { PauseMenu_ItemMenu_Init, PauseMenu_ItemMenu_Update };
-
- pauseMenu_Types[gMenu.menuType]();
- PauseMenu_ItemMenu_Draw();
-}
-
-void PauseMenu_ItemMenu_Init(void) {
- static const KeyButtonLayout gUnk_08128B50 = {
- 0xd0u,
- 0x10u,
- 0u,
- 0xb8u,
- 0x10u,
- 0u,
- 0xffu,
- 0xd8u,
- 0u,
- {
- 0x3u,
- 0u,
- 0x4u,
- 0u,
- 0u,
- 0u,
- 0x1u,
- 0u,
- 0xffu,
- 0u,
- 0u,
- },
- };
-
- u32 uVar1;
- u32 i;
- u32 item;
-
- gMenu.field_0xc = NULL;
- sub_080A70AC((KeyButtonLayout*)&gUnk_08128B50);
- for (item = ITEM_SMITH_SWORD; item < ITEM_BOTTLE_EMPTY; item++) {
- uVar1 = GetInventoryValue(item);
- if ((uVar1 == 1) && (i = gItemMetaData[item].menuSlot, i <= MENU_SLOT_SAVE_BUTTON_JP)) {
- switch (item) {
- case ITEM_LANTERN_OFF:
- case ITEM_LANTERN_ON:
- item = gPauseMenuOptions.unk15;
- break;
- default:
- break;
- }
- gPauseMenu.items[i] = item;
- sub_080A5F48(item, i * 8 + 0x360);
- }
- }
- SetMenuType(1);
-}
-
-const ItemMenuTableEntry gItemMenuTable[] = {
- [MENU_SLOT_SWORD] = { MENU_SLOT_BOTTLE0, MENU_SLOT_SHIELD, MENU_SLOT_BOOMERANG, MENU_SLOT_GUST_JAR, 0x01, 0x0c,
- 0x42, 0x33 },
- [MENU_SLOT_GUST_JAR] = { MENU_SLOT_BOTTLE1, MENU_SLOT_MOLE_MITTS, MENU_SLOT_SWORD, MENU_SLOT_CANE, 0x01, 0x10, 0x66,
- 0x33 },
- [MENU_SLOT_CANE] = { MENU_SLOT_BOTTLE3, MENU_SLOT_LANTERN, MENU_SLOT_GUST_JAR, MENU_SLOT_BOOMERANG, 0x01, 0x14,
- 0x8a, 0x33 },
- [MENU_SLOT_BOOMERANG] = { MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOMBS, MENU_SLOT_CANE, MENU_SLOT_SWORD, 0x01, 0x15, 0xae,
- 0x33 },
- [MENU_SLOT_SHIELD] = { MENU_SLOT_SWORD, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_BOMBS, MENU_SLOT_MOLE_MITTS, 0x01, 0x16,
- 0x42, 0x4b },
- [MENU_SLOT_MOLE_MITTS] = { MENU_SLOT_GUST_JAR, MENU_SLOT_ROCS_CAPE, MENU_SLOT_SHIELD, MENU_SLOT_LANTERN, 0x01, 0x17,
- 0x66, 0x4b },
- [MENU_SLOT_LANTERN] = { MENU_SLOT_CANE, MENU_SLOT_OCARINA, MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOMBS, 0x01, 0x00, 0x8a,
- 0x4b },
- [MENU_SLOT_BOMBS] = { MENU_SLOT_BOOMERANG, MENU_SLOT_BOW, MENU_SLOT_LANTERN, MENU_SLOT_SHIELD, 0x01, 0x00, 0xae,
- 0x4b },
- [MENU_SLOT_PEGASUS_BOOTS] = { MENU_SLOT_SHIELD, MENU_SLOT_BOTTLE0, MENU_SLOT_BOW, MENU_SLOT_ROCS_CAPE, 0x01, 0x00,
- 0x42, 0x63 },
- [MENU_SLOT_ROCS_CAPE] = { MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOTTLE1, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_OCARINA, 0x01,
- 0x00, 0x66, 0x63 },
- [MENU_SLOT_OCARINA] = { MENU_SLOT_LANTERN, MENU_SLOT_BOTTLE3, MENU_SLOT_ROCS_CAPE, MENU_SLOT_BOW, 0x01, 0x00, 0x8a,
- 0x63 },
- [MENU_SLOT_BOW] = { MENU_SLOT_BOMBS, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_OCARINA, MENU_SLOT_PEGASUS_BOOTS, 0x01, 0x00,
- 0xae, 0x63 },
- [MENU_SLOT_BOTTLE0] = { MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_SWORD, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOTTLE1, 0x01,
- 0x00, 0x42, 0x7b },
- [MENU_SLOT_BOTTLE1] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE0, MENU_SLOT_BOTTLE2, 0x01, 0x00,
- 0x5a, 0x7b },
- [MENU_SLOT_BOTTLE2] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE1, MENU_SLOT_BOTTLE3, 0x01, 0x00,
- 0x72, 0x7b },
- [MENU_SLOT_BOTTLE3] = { MENU_SLOT_OCARINA, MENU_SLOT_CANE, MENU_SLOT_BOTTLE2, MENU_SLOT_SAVE_BUTTON, 0x01, 0x00,
- 0x8a, 0x7b },
- [MENU_SLOT_SAVE_BUTTON] = { MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x03, 0x00,
- 0xb5, 0x75 },
- [MENU_SLOT_SAVE_BUTTON_JP] = { MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x05, 0x00,
- 0xb5, 0x75 },
-};
-
-void sub_080A6F6C(u32);
-void PauseMenu_ItemMenu_Update(void) {
- static const u8 gUnk_08128BF4[] = { 14, 15, 2, 0 };
- u32 item;
- u32 menuSlot;
- const ItemMenuTableEntry* entry;
-
- if (sub_080A51F4()) {
- gMenu.field_0xc = (u8*)gUnk_08128BF4;
- menuSlot = gMenu.field_0x3;
-
- entry = &gItemMenuTable[menuSlot];
- switch (gInput.newKeys) {
- case A_BUTTON:
- if (menuSlot == MENU_SLOT_SAVE_BUTTON) {
-#if defined(DEMO_USA) || defined(DEMO_JP)
- SoundReq(SFX_MENU_ERROR);
-#else
- sub_080A4E84(0xb);
- SoundReq(SFX_TEXTBOX_SELECT);
-#endif
- break;
- }
- case B_BUTTON:
- if (gPauseMenu.items[menuSlot] != 0) {
- u32 slot = !!(gInput.newKeys ^ 1);
- ForceEquipItem(gPauseMenu.items[menuSlot], slot);
- SoundReq(SFX_TEXTBOX_SELECT);
- }
- break;
- default:
- switch (gInput.unk4) {
- case DPAD_UP:
- menuSlot = entry->up;
- break;
- case DPAD_DOWN:
- menuSlot = entry->down;
- break;
- case DPAD_LEFT:
- menuSlot = entry->left;
- break;
- case DPAD_RIGHT:
- menuSlot = entry->right;
- break;
- }
- break;
- }
- if (gMenu.field_0x3 != menuSlot) {
- gMenu.field_0x3 = menuSlot;
- SoundReq(SFX_TEXTBOX_CHOICE);
- }
- item = gPauseMenu.items[menuSlot];
- switch (menuSlot) {
- case MENU_SLOT_BOTTLE0:
- case MENU_SLOT_BOTTLE1:
- case MENU_SLOT_BOTTLE2:
- case MENU_SLOT_BOTTLE3:
- if (item != 0) {
- item = gSave.saved_status.field_0x24[item - 6];
- }
- break;
- case MENU_SLOT_SAVE_BUTTON:
- // ITEM_SKILL_FAST_SPIN, but that does not make any sense at all
- item = 0x73;
- break;
- default:
- break;
- }
- sub_080A6F6C(item + 0x400);
- }
-}
-
-u32 GetMenuSlotForItem(u32 item);
-extern u8* gSpriteAnimations_322[];
-#ifdef EU
-#define sub_080A5384_draw_constant0 0x1fa
-#define sub_080A5384_draw_constant1 0x141
-#else
-#define sub_080A5384_draw_constant0 0x1fb
-#define sub_080A5384_draw_constant1 0x142
-#endif
-void PauseMenu_ItemMenu_Draw(void) {
- u32 tmp;
- u32 i;
- s32 color;
- const ItemMenuTableEntry* entry;
-
- gOamCmd._4 = 0x400;
- gOamCmd._6 = 0;
- gOamCmd._8 = 0;
- for (i = 0; i < MENU_SLOT_COUNT; i++) {
- u32 item;
- if (gPauseMenu.items[i] != 0) {
- entry = &gItemMenuTable[i];
- gOamCmd.x = entry->x;
- gOamCmd.y = entry->y;
- item = gPauseMenu.items[i];
- switch (item) {
- case ITEM_BOTTLE1:
- case ITEM_BOTTLE2:
- case ITEM_BOTTLE3:
- case ITEM_BOTTLE4:
- item = gSave.stats.bottles[item - ITEM_BOTTLE1];
- break;
- default:
- break;
- }
- color = 3;
- switch (item) {
- case ITEM_BOMBS:
- case ITEM_REMOTE_BOMBS:
- if (gBombBagSizes[gSave.stats.bombBagType] <= gSave.stats.bombCount) {
- color = 4;
- }
- break;
- case ITEM_BOW:
- case ITEM_LIGHT_ARROW:
- if (gQuiverSizes[gSave.stats.quiverType] <= gSave.stats.arrowCount) {
- color = 4;
- }
- break;
- default:
- break;
- }
- gOamCmd._8 = 0x800 | color << 0xc | ((i * 8) + 0x360);
- DrawDirect(sub_080A5384_draw_constant1, *gSpriteAnimations_322[item]);
- }
- }
- gOamCmd._8 = 0x800;
- {
- u32 slot = gMenu.field_0x3;
- if ((slot == MENU_SLOT_SAVE_BUTTON) && (gSaveHeader->language != 0)) {
- slot = MENU_SLOT_SAVE_BUTTON_JP;
- }
- entry = &gItemMenuTable[slot];
- gOamCmd.x = entry->x;
- gOamCmd.y = entry->y;
- tmp = entry->type + ((gMain.ticks & 0x10) != 0 ? 3 : 4);
- DrawDirect(sub_080A5384_draw_constant0, tmp);
- }
- {
- u32 slot;
- if (gSaveHeader->language != 0) {
- slot = MENU_SLOT_SAVE_BUTTON;
- } else {
- slot = MENU_SLOT_SAVE_BUTTON_JP;
- }
- entry = &gItemMenuTable[slot];
- gOamCmd.x = entry->x;
- gOamCmd.y = entry->y;
- gOamCmd._8 = 0x800;
- DrawDirect(sub_080A5384_draw_constant0, 0x22);
- }
- i = GetMenuSlotForItem(gSave.stats.itemButtons[SLOT_A]);
- if (i < MENU_SLOT_COUNT) {
- entry = &gItemMenuTable[i];
- gOamCmd.x = entry->x;
- gOamCmd.y = entry->y;
- DrawDirect(sub_080A5384_draw_constant0, 3);
- }
- i = GetMenuSlotForItem(gSave.stats.itemButtons[SLOT_B]);
- if (i < MENU_SLOT_COUNT) {
- entry = &gItemMenuTable[i];
- gOamCmd.x = entry->x;
- gOamCmd.y = entry->y;
- DrawDirect(sub_080A5384_draw_constant0, 3);
- }
-}
-
-u32 GetMenuSlotForItem(u32 item) {
- u32 i;
-
- if (item != 0) {
- for (i = 0; i < MENU_SLOT_COUNT; i++) {
- if (item == gPauseMenu.items[i])
- return i;
- }
- }
- return MENU_SLOT_SAVE_BUTTON_JP;
-}
-
-Subtask sub_080A5594;
-Subtask sub_080A56A0;
-void PauseMenu2(void) {
- static Subtask* const pauseMenu2_Types[] = {
- sub_080A5594,
- sub_080A56A0,
- };
- pauseMenu2_Types[gMenu.menuType]();
- sub_080A57F4();
-}