diff options
| author | theo3 <arisstephenson2@gmail.com> | 2020-07-13 15:27:20 -0700 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2020-07-13 15:27:20 -0700 |
| commit | 62ddaaa5f6fe2dc2aaa2dd002d4ce0b1d61a3cc9 (patch) | |
| tree | d625ad1b183fc6aa5b56c00ce6573ef850679731 /src/object/archway.c | |
| parent | c47f16e5e7b0abb010133b3ee1a58099d8b8915d (diff) | |
add subdirs
Diffstat (limited to 'src/object/archway.c')
| -rw-r--r-- | src/object/archway.c | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/object/archway.c b/src/object/archway.c new file mode 100644 index 00000000..ff6c7b14 --- /dev/null +++ b/src/object/archway.c @@ -0,0 +1,27 @@ +#include "global.h" +#include "entity.h" +#include "sprite.h" + +extern u32 CheckIsDungeon(); + +void Archway(Entity *this) +{ + u32 v1; + u32 v2; + u32 v3; + + if (this->action == 0) { + v1 = this->action = 1; + v2 = this->spriteSettings.raw; + v1 = v1 - 0x5; + v1 = v1 & v2; + this->spriteSettings.raw = v1 | 1; + this->frameIndex = this->entityType.parameter; + this->collisionLayer = 2; + UpdateSpriteForCollisionLayer(this); + v3 = CheckIsDungeon(); + if (v3 != 0) { + this->spritePriority.b0 = (this->spritePriority.b0 & 0xf8) | 1; + } + } +}
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