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authortheo3 <arisstephenson2@gmail.com>2023-12-30 20:05:32 -0800
committertheo3 <arisstephenson2@gmail.com>2023-12-30 20:05:32 -0800
commit201955ea052a5188f2e59bdcdbf6c52ff158ee66 (patch)
tree66474a7515b56c90e1d0b94a0a39f42da6677d71 /src/object/mulldozerSpawnPoint.c
parent37714644960c56650dd1067b86aafa685eaf01f4 (diff)
create enemy struct and enemy flags
Diffstat (limited to 'src/object/mulldozerSpawnPoint.c')
-rw-r--r--src/object/mulldozerSpawnPoint.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/object/mulldozerSpawnPoint.c b/src/object/mulldozerSpawnPoint.c
index 8ba4d3b0..611f77dd 100644
--- a/src/object/mulldozerSpawnPoint.c
+++ b/src/object/mulldozerSpawnPoint.c
@@ -6,6 +6,7 @@
*/
#include "entity.h"
#include "sound.h"
+#include "enemy.h"
void MulldozerSpawnPoint_Init(Entity*);
void MulldozerSpawnPoint_Action1(Entity*);
@@ -37,6 +38,6 @@ void MulldozerSpawnPoint_Action1(Entity* this) {
parent = this->parent;
parent->flags = this->timer;
parent->spriteSettings.draw = this->subtimer;
- ((GenericEntity*)parent)->field_0x6c.HALF.HI &= 0xef;
+ ((Enemy*)parent)->enemyFlags &= ~EM_FLAG_SUPPORT;
}
}