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authortheo3 <arisstephenson2@gmail.com>2020-07-13 15:27:20 -0700
committertheo3 <arisstephenson2@gmail.com>2020-07-13 15:27:20 -0700
commit62ddaaa5f6fe2dc2aaa2dd002d4ce0b1d61a3cc9 (patch)
treed625ad1b183fc6aa5b56c00ce6573ef850679731 /src/object/object49.c
parentc47f16e5e7b0abb010133b3ee1a58099d8b8915d (diff)
add subdirs
Diffstat (limited to 'src/object/object49.c')
-rw-r--r--src/object/object49.c155
1 files changed, 155 insertions, 0 deletions
diff --git a/src/object/object49.c b/src/object/object49.c
new file mode 100644
index 00000000..d9551953
--- /dev/null
+++ b/src/object/object49.c
@@ -0,0 +1,155 @@
+#include "global.h"
+#include "entity.h"
+
+extern u32 Random(void);
+extern void sub_0808F2B0(Entity*);
+extern u32 sub_08003FC4(Entity*, u32);
+void sub_0808F14C(Entity*);
+extern void PlaySFX(u32);
+extern void sub_0806FCF4(Entity*, u32, u32, u32);
+extern void sub_0808F244(Entity*);
+extern void sub_0805EC9C(Entity*, u32, u32, u32);
+
+extern void (*const gUnk_08121E5C[])(Entity*);
+extern void (*const gUnk_08121E88[])(Entity*);
+extern void (*const gUnk_08121E98[])(Entity*);
+
+
+void Object49(Entity* this) {
+ gUnk_08121E5C[this->entityType.form](this);
+}
+
+void sub_0808F0B8(Entity* this) {
+ gUnk_08121E88[this->action](this);
+}
+
+void sub_0808F0D0(Entity* this) {
+ u32 offsetX;
+ u32 offsetY;
+ Entity* ent;
+ u32 uVar3;
+
+ ent = CreateObjectWithParent(this, 0x49, 2, 0);
+ this->attachedEntity = ent;
+ if (ent == NULL) {
+ DeleteThisEntity();
+ }
+ this->action = 1;
+ this->height.HALF.HI = -0xc0;
+ offsetX = Random() % 64;
+ if ((Random() & 1) != 0) {
+ offsetX = -offsetX;
+ }
+ this->x.HALF.HI = this->parent->x.HALF.HI + offsetX;
+ offsetY = Random() % 32;
+ if ((Random() & 1) != 0) {
+ offsetY = -offsetY;
+ }
+ this->y.HALF.HI = this->parent->y.HALF.HI + offsetY;
+ *(u32*)&this->field_0x74 = 0x240;
+ *(u32*)&this->field_0x78 = 0x140;
+ InitializeAnimation(this, 3);
+ sub_0808F14C(this);
+}
+
+void sub_0808F14C(Entity* this) {
+ sub_0808F2B0(this);
+ if (sub_08003FC4(this, 0x2000) == 0) {
+ this->action++;
+ PlaySFX(0x84);
+ }
+}
+
+void sub_0808F170(Entity *this)
+{
+ *(u32 *)&this->field_0x74 -= 0x20;
+ *(u32 *)&this->field_0x78 += 0x20;
+ sub_0806FCF4(this, *(u32 *)&this->field_0x78, 8, 2);
+ if (*(u32 *)&this->field_0x78 > 0x1ff) {
+ this->action++;
+ }
+ sub_0808F2B0(this);
+}
+
+void sub_0808F1A4(Entity *this)
+{
+ *(u32 *)&this->field_0x78 += 0x10;
+ *(u32 *)&this->field_0x74 += 0x10;
+ sub_0806FCF4(this, *(u32 *)&this->field_0x78, 8, 2);
+ if (*(u32 *)&this->field_0x78 > 0x3ff) {
+ this->attachedEntity->action = 0xff;
+ DeleteThisEntity();
+ }
+ else {
+ sub_0808F2B0(this);
+ }
+}
+
+void sub_0808F1E0(Entity *this)
+{
+ gUnk_08121E98[this->action](this);
+}
+
+void sub_0808F1F8(Entity *this)
+{
+ u8 bVar1;
+
+ this->spriteRendering.b0 = 3;
+ this->action++;
+ this->spriteRendering.b3 = this->parent->spriteRendering.b3;
+ this->spriteOrientation.flipY = this->parent->spriteOrientation.flipY;
+ this->spritePriority.b0 = 7;
+ InitializeAnimation(this, 1);
+ sub_0808F244(this);
+}
+
+void sub_0808F244(Entity *this)
+{
+
+ this->spriteSettings.b.draw = this->parent->spriteSettings.b.draw;
+ this->y.HALF.HI = this->parent->y.HALF.HI + 3;
+ this->x.HALF.HI = (*(s8*)&this->attachedEntity->spriteOffsetX + this->attachedEntity->x.HALF.HI);
+ this->height.WORD = 0;
+ *(u32 *)&this->field_0x74 = 0x80 - this->parent->height.HALF.HI;
+ *(u32 *)&this->field_0x78 = 0x100 - this->parent->height.HALF.HI;
+ *(u32 *)&this->field_0x70.WORD = *((u8 *)&this->parent->field_0x7c + 3);
+ sub_0808F2B0(this);
+ if ((this->parent->field_0x6d & 2) != 0) {
+ DeleteThisEntity();
+ }
+}
+
+void sub_0808F2B0(Entity *this)
+{
+ sub_0805EC9C(this, *(u32 *)&this->field_0x74, *(u32 *)&this->field_0x78, this->field_0x70.WORD);
+}
+
+void sub_0808F2C0(Entity *this)
+{
+ if (this->action == 0) {
+ this->action++;
+ this->spriteRendering.b3 = this->parent->spriteRendering.b3;
+ this->spriteOrientation.flipY = this->parent->spriteOrientation.flipY;
+ this->spriteSettings.b.draw = 1;
+ this->spritePriority.b0 = 7;
+ this->height.WORD = 0;
+
+ this->y.HALF.HI = this->parent->y.HALF.HI + 3;
+ this->x.HALF.HI = this->parent->x.HALF.HI;
+ InitializeAnimation(this,3);
+ }
+ if (this->parent->height.HALF.HI == 0) {
+ *(u32 *)&this->field_0x74 = *(u32 *)&this->parent->field_0x74;
+ *(u32 *)&this->field_0x78 = *(u32 *)&this->parent->field_0x78;
+ }
+ else {
+ *(u32 *)&this->field_0x74 = 0x200 - this->parent->height.HALF.HI;
+ *(u32 *)&this->field_0x78 = this->parent->height.HALF.HI * -2 + 0x300;
+ }
+ *(u32 *)&this->field_0x70 = 0;
+ sub_0808F2B0(this);
+ sub_0806FCF4(this,*(u32 *)&this->field_0x78,8,2);
+ if (this->action == 0xff) {
+ DeleteThisEntity();
+ }
+} \ No newline at end of file