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| author | notyourav <65437533+notyourav@users.noreply.github.com> | 2021-03-22 01:31:55 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-03-22 01:31:55 -0700 |
| commit | 8e3bebad007d5ba082ffb14aafbb2be94dfd8fcd (patch) | |
| tree | e7c2acbaf8ff9f900487b36e01405a48bc5b2749 /src/object/object49.c | |
| parent | ed3cf7d025a2053ea42dfbd791bc393c91cd385e (diff) | |
| parent | 1c99c78d7476a5fd8f586f4ac53b297f2ca67459 (diff) | |
Merge pull request #144 from notyourav/pr
Implement audio mus/sfx enum
Diffstat (limited to 'src/object/object49.c')
| -rw-r--r-- | src/object/object49.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/object/object49.c b/src/object/object49.c index b483e25a..82d39bd6 100644 --- a/src/object/object49.c +++ b/src/object/object49.c @@ -1,4 +1,5 @@ #include "global.h" +#include "audio.h" #include "entity.h" #include "functions.h" #include "coord.h" @@ -58,7 +59,7 @@ static void sub_0808F14C(Entity* this) { sub_0808F2B0(this); if (sub_08003FC4(this, 0x2000) == 0) { this->action++; - SoundReq(0x84); + SoundReq(SFX_WATER_SPLASH); } } |
