diff options
| author | Henny022p <73211432+Henny022p@users.noreply.github.com> | 2026-02-08 18:32:38 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-08 18:32:38 +0100 |
| commit | 5ab63f00e522ff69c5bc987e379f0163943f2833 (patch) | |
| tree | 53622222ac729c6ab6dc75ef7f9bafa8031daf18 /src/object/objectA8.c | |
| parent | 73901a0a012d55ebb66a4627dcb246d19737fcb5 (diff) | |
| parent | 5b2cafdc894823d57beee8f3947a391d881d91de (diff) | |
Various code cleanup changes
Diffstat (limited to 'src/object/objectA8.c')
| -rw-r--r-- | src/object/objectA8.c | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/object/objectA8.c b/src/object/objectA8.c index c5e95687..b1c68fb1 100644 --- a/src/object/objectA8.c +++ b/src/object/objectA8.c @@ -5,10 +5,15 @@ * @brief ObjectA8 object */ #include "collision.h" -#include "functions.h" #include "hitbox.h" #include "item.h" #include "object.h" +#include "asm.h" +#include "sound.h" +#include "scroll.h" +#include "room.h" +#include "physics.h" +#include "player.h" typedef struct { /*0x00*/ Entity base; @@ -32,7 +37,7 @@ void ObjectA8_Action2Subaction0(ObjectA8Entity*); void ObjectA8_Action2Subaction1(ObjectA8Entity*); void ObjectA8_Action2Subaction2(ObjectA8Entity*); -extern void sub_08081404(Entity*, u32); +extern void ItemOnGround_SetFlagAndDelete(Entity*, u32); void ObjectA8(ObjectA8Entity* this) { static void (*const ObjectA8_Actions[])(ObjectA8Entity*) = { @@ -160,7 +165,7 @@ void ObjectA8_Action3(ObjectA8Entity* this) { ProcessMovement1(super); if ((AnyPrioritySet() == 0) && (super->type == 0)) { if (((gRoomTransition.frameCount & 1) != 0) && (--super->timer == 0)) { - sub_08081404(super, 0); + ItemOnGround_SetFlagAndDelete(super, FALSE); } if (super->timer < 0x3c) { super->spriteSettings.draw ^= 1; @@ -170,7 +175,7 @@ void ObjectA8_Action3(ObjectA8Entity* this) { void ObjectA8_Action4(ObjectA8Entity* this) { if (*(u16*)&super->child->kind != 0xb08) { - sub_08081404(super, 0); + ItemOnGround_SetFlagAndDelete(super, FALSE); } else { CopyPosition(super->child, super); super->z.HALF.HI--; @@ -217,7 +222,7 @@ void ObjectA8_Action6(ObjectA8Entity* this) { if (--super->subtimer == 0) { super->subtimer = 6; if (--super->spriteOffsetY < -0x16) { - sub_08081404(super, 1); + ItemOnGround_SetFlagAndDelete(super, TRUE); } } if (super->spriteOffsetY < -0x11) { |
