diff options
| author | notyourav <65437533+notyourav@users.noreply.github.com> | 2022-03-08 17:30:43 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-08 17:30:43 -0800 |
| commit | 00524c0385b72d1d65d87401f806f9bc06c302a2 (patch) | |
| tree | fee228002191cf8af4a40cc86b87b7435989ed04 /src/object | |
| parent | c330470f916ea6d4ba22142275a70fb415ab621c (diff) | |
| parent | 02d50d312b7811ae232ce64ad7d3399ee641e84c (diff) | |
Merge pull request #437 from hatal175/fan
Decompile fan and stoneTablet
Diffstat (limited to 'src/object')
| -rw-r--r-- | src/object/fan.c | 248 | ||||
| -rw-r--r-- | src/object/stoneTablet.c | 38 |
2 files changed, 249 insertions, 37 deletions
diff --git a/src/object/fan.c b/src/object/fan.c index 0642a17e..890689e9 100644 --- a/src/object/fan.c +++ b/src/object/fan.c @@ -1,74 +1,248 @@ +#define NENT_DEPRECATED #include "global.h" #include "entity.h" #include "flags.h" +#include "player.h" +#include "functions.h" +#include "sound.h" +#include "object.h" -extern void sub_0809EE34(Entity*); -extern void sub_0809EFB0(Entity*); -extern void sub_0809EE08(Entity*); -extern void sub_0809F08C(void); -extern void sub_0809EE44(Entity*); -extern void sub_0809EE24(Entity*); +typedef struct { + Entity base; + u8 filler[0x4]; + u16 unk6c; + u16 unk6e; + u16 unk70; + u16 unk72; + u16 unk74; + u8 filler2[0x8]; + u8 unk7e; + u8 unk7f; + u8 filler3[0x4]; + u16 fanFlags; + u16 unk86; +} FanEntity; -extern void (*const gUnk_081243D4[])(Entity*); +void sub_0809EFB0(FanEntity*); +void sub_0809EE44(FanEntity*); +void sub_0809F08C(FanEntity*); +void sub_0809EE24(FanEntity*); +void sub_0809EE08(FanEntity*); +void sub_0809EE34(FanEntity*); +void sub_0809F0E4(FanEntity*); +void Fan_Init(FanEntity* this); +void Fan_Action1(FanEntity* this); +void Fan_Action2(FanEntity* this); +void Fan_Action3(FanEntity* this); +bool32 sub_0809EF78(FanEntity*, Entity*); + +extern const u8 gUnk_02027EB4[]; void Fan(Entity* this) { - gUnk_081243D4[this->action](this); + static void (*const actionFuncs[])(FanEntity*) = { + Fan_Init, + Fan_Action1, + Fan_Action2, + Fan_Action3, + }; + actionFuncs[this->action]((FanEntity*)this); } -void sub_0809ED30(Entity* this) { - this->direction = (this->type ^ 2) << 3; +void Fan_Init(FanEntity* this) { + super->direction = (super->type ^ 2) << 3; sub_0809EE34(this); sub_0809EFB0(this); - InitializeAnimation(this, this->type); + InitializeAnimation(super, super->type); } -void sub_0809ED54(Entity* this) { - u16 uVar1; - u32 iVar2; - - if (((this->cutsceneBeh.HWORD == 0) || CheckFlags(this->cutsceneBeh.HWORD)) && - ((this->type2 != 1 || (--this->field_0x74.HWORD == 0)))) { +void Fan_Action1(FanEntity* this) { + if (((this->fanFlags == 0) || CheckFlags(this->fanFlags)) && ((super->type2 != 1 || (--this->unk74 == 0)))) { sub_0809EE08(this); } } -void sub_0809ED88(Entity* this) { - sub_0809F08C(); +void Fan_Action2(FanEntity* this) { + sub_0809F08C(this); sub_0809EE44(this); - if (this->field_0x86.HWORD != 0) { - if (this->cutsceneBeh.HWORD == this->field_0x86.HWORD) { - if (CheckFlags(this->cutsceneBeh.HWORD)) { + if (this->unk86 != 0) { + if (this->fanFlags == this->unk86) { + if (CheckFlags(this->fanFlags)) { return; } - } else if (!CheckFlags(this->cutsceneBeh.HWORD)) { + } else if (!CheckFlags(this->fanFlags)) { return; } sub_0809EE24(this); - } else if ((this->type2 == 1) && (--this->field_0x74.HWORD == 0)) { + } else if ((super->type2 == 1) && (--this->unk74 == 0)) { sub_0809EE24(this); } } -void sub_0809EDE4(Entity* this) { - sub_0809F08C(); +void Fan_Action3(FanEntity* this) { + sub_0809F08C(this); sub_0809EE44(this); - if (this->frame & 0x80) { + if (super->frame & 0x80) { sub_0809EE34(this); } } -void sub_0809EE08(Entity* this) { - this->action = 2; - this->field_0x74.HWORD = *((u8*)&this->field_0x7c + 3) << 2; - InitializeAnimation(this, this->type); +void sub_0809EE08(FanEntity* this) { + super->action = 2; + this->unk74 = this->unk7f << 2; + InitializeAnimation(super, super->type); +} + +void sub_0809EE24(FanEntity* this) { + super->action = 3; + InitializeAnimation(super, super->type + 4); } -void sub_0809EE24(Entity* this) { - this->action = 3; - InitializeAnimation(this, this->type + 4); +void sub_0809EE34(FanEntity* this) { + super->action = 1; + this->unk74 = super->actionDelay << 2; } -void sub_0809EE34(Entity* this) { - this->action = 1; - this->field_0x74.HWORD = this->actionDelay << 2; +void sub_0809EE44(FanEntity* this) { + Entity* pEVar1; + u32 bVar3; + u32 uVar4; + LinkedList* pList; + + uVar4 = (super->frame & 7); + super->speed = this->unk7e << uVar4; + if (uVar4 != 0) { + pEVar1 = &gPlayerEntity; + if (sub_0809EF78(this, pEVar1)) { + if (sub_08079F8C()) { + sub_08079E58(super->speed, super->direction); + } + } + pList = &gEntityLists[2]; + for (pEVar1 = pList->first; (Entity*)pList != pEVar1; pEVar1 = pEVar1->next) { + if (pEVar1->kind == PLAYER_ITEM) { + bVar3 = 0; + switch (pEVar1->id) { + case 0x13: + if ((pEVar1->action != 2) || (1 < pEVar1->subAction)) + bVar3 = 1; + break; + case 0x2: + if (pEVar1->action == 2) + break; + bVar3 = 1; + break; + case 0x3: + if (pEVar1->x.HALF.HI != gPlayerEntity.x.HALF.HI || + pEVar1->y.HALF.HI != gPlayerEntity.y.HALF.HI) + bVar3 = 1; + break; + break; + case 0x4: + if (super->field_0xf != 0) + bVar3 = 1; + break; + case 0x11: + case 0x19: + bVar3 = 1; + break; + } + if (bVar3) { + if (sub_0809EF78(this, pEVar1) != 0) { + sub_080044AE(pEVar1, super->speed, super->direction); + } + } + } + } + } +} + +bool32 sub_0809EF78(FanEntity* this, Entity* ent) { + bool32 rv = 0; + + if (((u32)this->unk70 >= ent->x.HALF.HI - this->unk6c) && ((u32)this->unk72 >= ent->y.HALF.HI - this->unk6e)) { + rv = 1; + } + return rv; +} + +void sub_0809EFB0(FanEntity* this) { + static const s8 tileTypeOffsets[] = { 0, 16, -16, 0, 0, -16, 16, 0 }; + u32 cVar1, cVar2; + s32 sVar4; + int iVar6; + int iVar7; + const u8* ptr; + + cVar1 = tileTypeOffsets[super->type * 2]; + cVar2 = tileTypeOffsets[super->type * 2 + 1]; + iVar7 = super->x.HALF.HI; + iVar6 = super->y.HALF.HI; + ptr = gUnk_02027EB4; + sVar4 = 0; + do { + sVar4++; + iVar7 = iVar7 + cVar1; + iVar6 = iVar6 + cVar2; + } while (!IsTileCollision(ptr, iVar7, iVar6, 9)); + sVar4 = (sVar4 - 1) << 4; + + switch (super->type) { + case 0: + this->unk6c = super->x.HALF.HI - 0x10; + this->unk6e = super->y.HALF.HI + 8; + this->unk70 = 0x20; + this->unk72 = sVar4; + break; + case 1: + this->unk6c = super->x.HALF.HI - (sVar4 + 8); + this->unk6e = super->y.HALF.HI - 0x10; + this->unk70 = sVar4; + this->unk72 = 0x20; + break; + case 2: + this->unk6c = super->x.HALF.HI - 0x10; + this->unk6e = super->y.HALF.HI - (sVar4 + 8); + this->unk70 = 0x20; + this->unk72 = sVar4; + break; + case 3: + this->unk6c = super->x.HALF.HI + 8; + this->unk6e = super->y.HALF.HI - 0x10; + this->unk70 = sVar4; + this->unk72 = 0x20; + break; + } +} + +void sub_0809F08C(FanEntity* this) { + if (super->field_0xf != 0) { + super->field_0xf--; + } + + GetNextFrame(super); + if (super->frame & 0x20) { + super->frame &= ~0x20; + super->field_0xf = 20; + sub_0809F0E4(this); + } else { + if ((super->frame & 0x10) && super->field_0xf == 0) { + super->field_0xf = 20; + super->frame ^= 0x10; + sub_0809F0E4(this); + } + } +} + +void sub_0809F0E4(FanEntity* this) { + static const s8 typeOffsets[] = { 0, 12, -12, 0, 0, -12, 12, 0 }; + Entity* pEVar1; + const s8* ptr; + + EnqueueSFX(SFX_183); + pEVar1 = CreateObject(OBJECT_B2, super->type ^ 2, 0); + if (pEVar1 != NULL) { + pEVar1->parent = super; + ptr = typeOffsets + super->type * 2; + PositionRelative(super, pEVar1, ptr[0] << 0x10, ptr[1] << 0x10); + } } diff --git a/src/object/stoneTablet.c b/src/object/stoneTablet.c new file mode 100644 index 00000000..9216e9b8 --- /dev/null +++ b/src/object/stoneTablet.c @@ -0,0 +1,38 @@ +#include "entity.h" +#include "room.h" +#include "functions.h" + +void sub_080979CC(Entity*); +void nullsub_529(Entity*); + +void StoneTablet(Entity* this) { + static void (*const actionFuncs[])(Entity*) = { + sub_080979CC, + nullsub_529, + }; + + actionFuncs[this->action](this); +} + +void sub_080979CC(Entity* this) { + static const u8 gUnk_081232EC[] = { + 0x22, 0x40, 0xFE, 0xFF, 0x22, 0x40, 0xFF, 0xFF, 0x22, 0x40, 0x0, 0x0, 0x22, 0x40, 0x1, 0x0, 0xFF, 0xFF, + }; + + static const u8 gUnk_081232FE[] = { + 0x65, 0x40, 0xBF, 0xFF, 0x22, 0x40, 0xC0, 0xFF, 0x66, 0x40, 0xC1, 0xFF, 0x29, + 0x40, 0xFF, 0xFF, 0x26, 0x40, 0x0, 0x0, 0x2A, 0x40, 0x1, 0x0, 0xFF, 0xFF, + }; + this->action = 1; + this->spriteSettings.draw = 1; + if (this->type == 3) { + this->frameIndex = 0; + sub_0801AF18(gUnk_081232FE, COORD_TO_TILE(this), this->collisionLayer); + } else { + this->frameIndex = this->type; + sub_0801AF18(gUnk_081232EC, COORD_TO_TILE(this), this->collisionLayer); + } +} + +void nullsub_529(Entity* this) { +} |
