diff options
| author | notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com> | 2020-08-15 16:28:22 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-15 16:28:22 -0700 |
| commit | 79cb86022ecd20cb3696588c634ecfd29b0dd08b (patch) | |
| tree | f851d5967fee0f96bb4ca920600cdbb354584e19 /src/object | |
| parent | 666a6f3b0b9bc45702696ac3c42f6829ef1896a4 (diff) | |
| parent | f0e63c2a108034b46acc9142b28aecf739a3d5cb (diff) | |
Merge pull request #55 from notyouraveragehooman/master
object7E, objectA, greatFairy.c OK
Diffstat (limited to 'src/object')
| -rw-r--r-- | src/object/greatFairy.c | 142 | ||||
| -rw-r--r-- | src/object/object7E.c | 26 | ||||
| -rw-r--r-- | src/object/objectA.c | 39 |
3 files changed, 180 insertions, 27 deletions
diff --git a/src/object/greatFairy.c b/src/object/greatFairy.c index 69893d1a..80622e0d 100644 --- a/src/object/greatFairy.c +++ b/src/object/greatFairy.c @@ -3,6 +3,7 @@ #include "room.h" #include "screen.h" #include "greatFairy.h" +#include "structures.h" enum { BEHAVIORS, @@ -371,19 +372,20 @@ void sub_08087114(Entity* this) { } #ifdef NON_MATCHING -void sub_08087150(Entity* this) { - u8 var; - u32 var2; +extern u8 gUnk_0812079C; - GreatFairy_InitializeAnimation(this); - this->spriteSettings.b.draw = 1; - this->spriteOrientation &= 63; - this->spriteRendering.b0 = 0; - this->spritePriority.b0 = 3; - this->nonPlanarMovement = 128; - this->direction = 16; - var = gUnk_0812079C[0]; - this->palette = ((var & 15) * 16) | this->direction; +void sub_08087150(Entity *this) { + u32 temp; + + GreatFairy_InitializeAnimation(); + this->spriteSettings.b.draw = TRUE; + this->spriteOrientation.flipY = 0; + this->spriteRendering.b0 = 0; + this->spritePriority.b0 = 3; + this->nonPlanarMovement = 0x80; + this->direction = 0x10; + temp = gUnk_0812079C; + this->palette.raw = ((temp & 0xf) << 4) | 0xf; } #else NAKED @@ -412,26 +414,16 @@ void sub_080871D0(Entity* this) { } } -#ifdef NON_MATCHING -void sub_080871F8(Entity* this) { - s32 bVar1; - - if (((this->attachedEntity->x.HALF.HI == (this->x).HALF.HI) && - ((Entity*)this->attachedEntity)->y.HALF.HI + -32 == (this->y).HALF.HI)) { +void sub_080871F8(Entity *this) { + Entity* temp = this->attachedEntity; + + if ((temp->x.HALF.HI == this->x.HALF.HI) && (temp->y.HALF.HI - 0x20 == this->y.HALF.HI)) { this->action = 2; } else { - bVar1 = (this->x).HALF.HI; - sub_080045D4(); - this->direction = bVar1; + this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, temp->x.HALF.HI, temp->y.HALF.HI - 0x20); sub_0806F69C(this); } } -#else -NAKED -void sub_080871F8(Entity* this) { - asm(".include \"asm/greatFairy/sub_080871F8.inc\""); -} -#endif void sub_08087240(Entity* this) { if ((gRoomVars.greatFairyState & 4) != 0) { @@ -470,6 +462,102 @@ void sub_080872AC(Entity* this) { GreatFairy_InitializeAnimation(this); } +void sub_080872F8(Entity *this) { + s32 temp; + sub_0806F69C(this); + GetNextFrame(this); + if (((u16)(this->field_0x68.HWORD - this->x.HALF.HI) > 0xc) || ((u16)(this->field_0x6a.HWORD - this->y.HALF.HI) > 0xc)) { + this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, (s16)this->field_0x68.HWORD, (s16)this->field_0x6a.HWORD); + this->direction = (this->direction + gUnk_081207AC[Random() & 3]) & 0x1f; + } + temp = gSineTable[this->actionDelay + 0x40]; + this->height.HALF.HI = (temp >> 6) - 8; + this->actionDelay++; +} + +void GreatFairy_InitializeAnimation(Entity *this) +{ + s32 temp; + + this->action = 1; + temp = this->entityType.form; + this->entityType.parameter = temp % 11; + this->collisionLayer = 2; + InitializeAnimation(this, this->entityType.parameter); + sub_0805E3A0(this, 2); +} + +Entity* GreatFairy_CreateForm(Entity *this, u32 curForm, u32 parameter) { + s32 nextForm; + Entity *ent; + + nextForm = this->entityType.form; + nextForm /= 11; + + ent = CreateObject(0x1b, (u8)nextForm * 11 + curForm, parameter); + return ent; +} + +void sub_080873D0(Entity *this) +{ + Entity *ent; + + if (this->actionDelay != 0) { + this->actionDelay--; + } else { + ent = GreatFairy_CreateForm(this,8,0); + if (ent != NULL) { + CopyPosition(this, ent); + this->actionDelay = 0x30; + } + } +} + +void sub_080873FC(void) +{ + Entity *ent; + + PlaySFX(0xf7); + gRoomControls.cameraTarget = NULL; + + while (ent = sub_0805EB00(0x6, 0x1b, 0x6), ent != NULL) { + DeleteEntity(ent); + } +} + +void sub_08087424(Entity *arg0, struct_08087424 *arg1) +{ + Entity *ent; + + sub_080791D0(); + ent = CreateObject(0x64, 0, 0); + if (ent != NULL) { + ent->parent = &gPlayerEntity; + CopyPosition(&gPlayerEntity, ent); + sub_0805E3A0(ent, 2); + } + + switch (arg1->unk4) { + case 0: + gUnk_02002A40.stats.arrowCount = arg1->unk4; + break; + case 1: + gUnk_02002A40.stats.bombCount = 0; + break; + } +} + +void sub_0808747C(u32 arg0, u32 arg1) +{ + u32 iVar1; + + iVar1 = sub_0805EB2C(0x6, 0xf, 0x6, 0xb, 0x0); + if (iVar1 != 0) { + iVar1 = 1; + } + *(u32 *)(arg1 + 0x14) = iVar1; +} + //clang-format off void (*const GreatFairy_Main[])(Entity*) = { GreatFairy_CallBehavior, diff --git a/src/object/object7E.c b/src/object/object7E.c new file mode 100644 index 00000000..744a1b3d --- /dev/null +++ b/src/object/object7E.c @@ -0,0 +1,26 @@ +#include "global.h" +#include "entity.h" +#include "functions.h" + +void Object7E(Entity *this) { + + if (this->parent->field_0x4 == NULL) { + DeleteThisEntity(); + } + if (this->action == 0) { + this->action = 1; + this->spritePriority.b0 = 7; + this->frameIndex = 0x28; + if (this->entityType.form == 0) { + this->spriteSettings.b.draw = TRUE; + } else if (this->entityType.form == 2) { + this->spriteSettings.b.flipX = TRUE; + } + } + PositionRelative(this->parent, this, 0, 0x80000); + this->height.HALF.HI = 0; + if ((this->entityType).form != 0) { + this->spriteSettings.b.draw = this->attachedEntity->spriteSettings.b.draw; + this->frameIndex = this->attachedEntity->frameIndex + 0x1f; + } +}
\ No newline at end of file diff --git a/src/object/objectA.c b/src/object/objectA.c new file mode 100644 index 00000000..c68d503b --- /dev/null +++ b/src/object/objectA.c @@ -0,0 +1,39 @@ +#include "global.h" +#include "entity.h" +#include "room.h" +#include "flags.h" +#include "functions.h" + +extern BoundingBox gUnk_080FD170; + +extern u8 gUnk_02000070; + +void ObjectA(Entity *this) { + u32 uVar2; + + if (this->action == 0) { + this->action = 1; + this->boundingBox = &gUnk_080FD170; + if (this->collisionLayer == 1) { + uVar2 = 0x26; + } else { + uVar2 = 0x34; + } + this->field_0x70.HALF.LO = uVar2; + if (CheckFlags(this->field_0x86) != 0) { + SetTileType(*(u16*)&this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); + if ((gRoomControls.unk2 & 1) != 0) { + gUnk_02000070 = 0; + } + DeleteThisEntity(); + } else { + sub_080787CC(this); + } + } else if (this->interactType != 0) { + SetTileType(*(u16*)&this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); + SetFlag(this->field_0x86); + sub_080A29BC(this); + sub_080526F8(-1); + DeleteThisEntity(); + } +}
\ No newline at end of file |
