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authornotyourav <65437533+notyourav@users.noreply.github.com>2022-03-02 13:29:23 -0800
committerGitHub <noreply@github.com>2022-03-02 13:29:23 -0800
commit80ab6d013fa58042bd0218464813fac4b844c035 (patch)
tree29d738f18335cd56bb734d9ec137ec6d122800bb /src/object
parent8838efd59684442cfd5ad1d42de3403f6e925d9b (diff)
parent644d044a1946bb10994350bebb7a151bf42ebc56 (diff)
Merge pull request #418 from hatal175/macro
Decompile macro* files
Diffstat (limited to 'src/object')
-rw-r--r--src/object/macroAcorn.c99
-rw-r--r--src/object/macroBook.c208
-rw-r--r--src/object/macroDecorations.c112
-rw-r--r--src/object/macroMushroomStalks.c12
-rw-r--r--src/object/macroPlayer.c251
-rw-r--r--src/object/macroShoes.c44
6 files changed, 726 insertions, 0 deletions
diff --git a/src/object/macroAcorn.c b/src/object/macroAcorn.c
new file mode 100644
index 00000000..ca77f1b0
--- /dev/null
+++ b/src/object/macroAcorn.c
@@ -0,0 +1,99 @@
+#include "entity.h"
+#include "coord.h"
+#include "object.h"
+
+void sub_0809E518(Entity*);
+void nullsub_125(Entity*);
+void sub_0809E5F0(Entity*);
+
+void MacroAcorn(Entity* this) {
+ static void (*const actionFuncs[])(Entity*) = {
+ sub_0809E518,
+ nullsub_125,
+ };
+ actionFuncs[this->action](this);
+}
+
+void sub_0809E518(Entity* this) {
+ u32 bVar2;
+ Entity* pEVar3;
+
+ this->action = 1;
+ if (this->type == 0xff) {
+ this->frameIndex = this->type2;
+ } else {
+ bVar2 = (this->type & 1) ? 4 : 0;
+ if ((this->type & 2)) {
+ if (gEntCount < 0x45) {
+ this->frameIndex = bVar2;
+ pEVar3 = CreateObject(HUGE_ACORN, 0xff, ++bVar2);
+ CopyPosition(this, pEVar3);
+ pEVar3 = CreateObject(HUGE_ACORN, 0xff, ++bVar2);
+ PositionRelative(this, pEVar3, 0, 0x10000);
+ pEVar3->spriteOffsetY = -1;
+ pEVar3 = CreateObject(HUGE_ACORN, 0xff, ++bVar2);
+ CopyPosition(this, pEVar3);
+ } else {
+ DeleteThisEntity();
+ }
+ } else {
+ pEVar3 = CreateObject(HUGE_ACORN, 0xff, bVar2 + 1);
+ if (pEVar3 == NULL) {
+ DeleteThisEntity();
+ } else {
+ this->frameIndex = bVar2;
+ CopyPosition(this, pEVar3);
+ }
+ }
+ sub_0809E5F0(this);
+ }
+
+ if ((this->frameIndex & 1) != 0) {
+ this->spriteRendering.b3 = 3;
+ this->spritePriority.b0 = 7;
+ }
+}
+
+void nullsub_125(Entity* this) {
+}
+
+void sub_0809E5F0(Entity* this) {
+ u32 position = COORD_TO_TILE(this);
+ this->field_0x80.HWORD = position;
+ switch (this->type) {
+ case 2:
+ SetTile(0x4022, position - 0x3d, 1);
+ SetTile(0x406d, position - 0x3c, 1);
+ case 0:
+ SetTile(0x406c, position - 0x42, 1);
+ SetTile(0x4022, position - 0x41, 1);
+ SetTile(0x4022, position - 0x40, 1);
+ SetTile(0x4022, position - 0x3f, 1);
+ SetTile(0x4022, position - 2, 1);
+ SetTile(0x4022, position - 1, 1);
+ SetTile(0x4022, position, 1);
+ SetTile(0x4022, position + 1, 1);
+ SetTile(0x406e, position + 0x3e, 1);
+ SetTile(0x4022, position + 0x3f, 1);
+ SetTile(0x4022, position + 0x40, 1);
+ SetTile(0x406f, position + 0x41, 1);
+ break;
+ case 3:
+ SetTile(0x4022, position - 0x44, 1);
+ SetTile(0x406c, position - 0x45, 1);
+ case 1:
+ SetTile(0x4022, position - 0x42, 1);
+ SetTile(0x4022, position - 0x41, 1);
+ SetTile(0x4022, position - 0x40, 1);
+ SetTile(0x406d, position - 0x3f, 1);
+ SetTile(0x4022, position - 2, 1);
+ SetTile(0x4022, position - 1, 1);
+ SetTile(0x4022, position, 1);
+ SetTile(0x4022, position + 1, 1);
+ SetTile(0x406e, position + 0x3e, 1);
+ SetTile(0x4022, position + 0x3f, 1);
+ SetTile(0x4022, position + 0x40, 1);
+ SetTile(0x406f, position + 0x41, 1);
+ break;
+ }
+}
diff --git a/src/object/macroBook.c b/src/object/macroBook.c
new file mode 100644
index 00000000..462dfea1
--- /dev/null
+++ b/src/object/macroBook.c
@@ -0,0 +1,208 @@
+#define NENT_DEPRECATED
+#include "entity.h"
+#include "functions.h"
+#include "flags.h"
+#include "asm.h"
+#include "npc.h"
+
+typedef struct {
+ Entity base;
+ u8 filler[0x10];
+ u16 playerWithinRect;
+ u8 filler2[0x6];
+ u16 unk80;
+ u16 tilePos;
+} MacroBookEntity;
+
+void MacroBook_Init(MacroBookEntity*);
+void MacroBook_Action1(MacroBookEntity*);
+void MacroBook_Action2(MacroBookEntity*);
+void MacroBook_Action3(MacroBookEntity*);
+void sub_0809A958(MacroBookEntity*);
+void sub_0809AA00(MacroBookEntity*);
+void sub_0809A9D4(MacroBookEntity*);
+void sub_0809AA9C(MacroBookEntity*, Entity*, u32);
+
+void MacroBook(Entity* this) {
+ static void (*const actionFuncs[])(MacroBookEntity*) = {
+ MacroBook_Init,
+ MacroBook_Action1,
+ MacroBook_Action2,
+ MacroBook_Action3,
+ };
+ actionFuncs[this->action]((MacroBookEntity*)this);
+}
+
+void MacroBook_Init(MacroBookEntity* this) {
+ super->action = 1;
+ super->actionDelay = 0x80;
+ super->field_0xf = 0;
+ super->spriteRendering.b0 = 3;
+ this->unk80 = 0x80;
+ this->playerWithinRect = 0;
+ super->x.HALF.HI -= 4;
+ super->spriteOffsetY = -4;
+ super->spritePriority.b0 = 7;
+ super->spriteRendering.b3 = 3;
+ sub_0805EC9C(super, this->unk80, this->unk80, 0);
+ UpdateSpriteForCollisionLayer(super);
+ InitAnimationForceUpdate(super, super->field_0xf);
+ sub_0809A958(this);
+}
+
+void MacroBook_Action1(MacroBookEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ sub_0809AA00(this);
+ if (super->actionDelay) {
+ super->actionDelay--;
+ } else {
+ if ((super->frame & 0x80) != 0) {
+ if (super->field_0xf == 3) {
+ super->action = 2;
+ super->actionDelay = 90;
+ super->field_0xf = 0;
+ InitAnimationForceUpdate(super, 2);
+ } else {
+ InitAnimationForceUpdate(super, super->field_0xf);
+ }
+ }
+ }
+}
+
+void MacroBook_Action2(MacroBookEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ sub_0809AA00(this);
+ if (super->field_0xf < 2) {
+ super->action = 1;
+ super->actionDelay = 0;
+ } else if (super->actionDelay) {
+ super->actionDelay--;
+ if (gPlayerClones[0] != 0) {
+ return;
+ }
+ super->action = 1;
+ super->actionDelay = 0;
+ } else {
+ if ((super->frame & 0x80) == 0) {
+ return;
+ }
+ super->action = 3;
+ super->actionDelay = 0;
+ InitAnimationForceUpdate(super, 3);
+ RequestPriorityDuration(super, 0x78);
+ }
+}
+
+void MacroBook_Action3(MacroBookEntity* this) {
+ switch (super->frame & 0xe0) {
+ case 0x80:
+ if (super->frameDuration == 0) {
+ DeleteThisEntity();
+ }
+ break;
+ case 0x40:
+ super->frame &= 0xbf;
+ sub_0809A9D4(this);
+ break;
+ case 0x20:
+ super->actionDelay++;
+ super->frame &= 0xdf;
+ SetPlayerControl(0xff);
+ SetGlobalFlag(0x2a);
+ default:
+ UpdateAnimationSingleFrame(super);
+ break;
+ }
+
+ if (super->actionDelay) {
+ this->unk80 += 8;
+ super->x.WORD += 0x400;
+ sub_0805EC9C(super, this->unk80, this->unk80, 0);
+ } else {
+ sub_0809AA9C(this, super->child, 0);
+ sub_0809AA9C(this, &gPlayerEntity, 1);
+ if (gPlayerClones[0] != NULL) {
+ sub_0809AA9C(this, gPlayerClones[0], 1);
+ }
+ }
+}
+
+void sub_0809A958(MacroBookEntity* this) {
+
+ static const u16 tileIndices[] = {
+ 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074,
+ 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0x4074, 0, 0, 0x4022, 0x4022,
+ };
+ int index;
+ int index2;
+ int tilePos;
+ const u16* tileIndexPtr;
+
+ this->tilePos = COORD_TO_TILE_OFFSET(super, -4, 0);
+ tilePos = this->tilePos - 0x82;
+ tileIndexPtr = tileIndices;
+
+ for (index = 0; index < 5; index++, tilePos += 0x40) {
+ for (index2 = 0; index2 < 4; index2++, tileIndexPtr++) {
+ if ((*tileIndexPtr & 0x4000) != 0) {
+ SetTile(*tileIndexPtr, tilePos + index2, 1);
+ }
+ }
+ }
+}
+
+void sub_0809A9D4(MacroBookEntity* this) {
+ int index;
+ int index2;
+ int tilePos;
+
+ tilePos = this->tilePos - 0x82;
+ for (index = 0; index < 5; index++, tilePos += 0x40) {
+ for (index2 = 0; index2 < 4; index2++) {
+ sub_0807BA8C(tilePos + index2, 1);
+ }
+ }
+}
+
+void sub_0809AA00(MacroBookEntity* this) {
+ Entity* ent;
+
+ super->field_0xf = 0;
+ if (super->child == NULL) {
+ for (ent = FindEntityByID(NPC, TOWN_MINISH, 7); ent != NULL; ent = FindNextDuplicateID(ent, NPC)) {
+ if (ent->type == 0 && ent->type2 == 8) {
+ super->child = ent;
+ }
+ }
+ } else {
+ sub_0809AA9C(this, super->child, 0);
+ }
+ ent = &gPlayerEntity;
+ this->playerWithinRect = EntityInRectRadius(super, ent, 0x20, 0x22);
+ if (this->playerWithinRect != 0) {
+ sub_0809AA9C(this, ent, 1);
+
+ ent = gPlayerClones[0];
+ if (ent != NULL) {
+ sub_0809AA9C(this, ent, 1);
+ }
+ }
+}
+
+void sub_0809AA9C(MacroBookEntity* this, Entity* ent, u32 arg3) {
+ u32 bVar1;
+
+ bVar1 = super->frame & 3;
+ if (bVar1 == 1) {
+ ent->spriteOffsetY = bVar1;
+ } else if (bVar1 == 2) {
+ ent->spriteOffsetY = bVar1;
+ } else {
+ ent->spriteOffsetY = 0;
+ }
+
+ if (ent->x.HALF.HI <= gRoomControls.origin_x + 0x15a) {
+ super->field_0xf++;
+ ent->spriteOffsetY++;
+ }
+}
diff --git a/src/object/macroDecorations.c b/src/object/macroDecorations.c
new file mode 100644
index 00000000..d1e6038b
--- /dev/null
+++ b/src/object/macroDecorations.c
@@ -0,0 +1,112 @@
+#define NENT_DEPRECATED
+#include "entity.h"
+#include "room.h"
+#include "asm.h"
+
+typedef struct {
+ Entity base;
+ u8 filler[8];
+ s16 y2;
+} MacroDecorationEntity;
+
+void sub_08097DEC(MacroDecorationEntity*);
+void sub_08097EA4(MacroDecorationEntity*);
+void sub_08097EB8(MacroDecorationEntity*);
+void sub_08097F34(MacroDecorationEntity*);
+void sub_08097F10(MacroDecorationEntity*);
+s32 sub_08097F60(MacroDecorationEntity*, s32);
+
+void MacroDecoration(Entity* this) {
+ static void (*const actionFuncs[])(MacroDecorationEntity*) = {
+ sub_08097DEC,
+ sub_08097EA4,
+ };
+ actionFuncs[this->action]((MacroDecorationEntity*)this);
+}
+
+void sub_08097DEC(MacroDecorationEntity* this) {
+ u32 bVar1;
+ u32 uVar2;
+
+ super->action = 1;
+ UpdateSpriteForCollisionLayer(super);
+ switch (super->type) {
+ case 0:
+ super->x.HALF.HI &= 0xfff0;
+ super->y.HALF.HI &= 0xfff0;
+ sub_08097EB8(this);
+ if (super->type2 == 0) {
+ return;
+ }
+ ChangeObjPalette(super, super->type2 + 0xb);
+ return;
+ case 1:
+ bVar1 = super->frameIndex = super->type2;
+ bVar1 = (bVar1 << 0x18) >> 0x19;
+ switch ((s32)bVar1) {
+ case 2:
+ ChangeObjPalette(super, 0xd);
+ case 0:
+ super->spriteOrientation.flipY = 1;
+ break;
+ case 1:
+ super->spriteOrientation.flipY = 2;
+ super->spritePriority.b0 = 3;
+ ChangeObjPalette(super, 0xb);
+ break;
+ }
+ break;
+ case 2:
+ case 3:
+ super->frameIndex = super->type2;
+ super->spriteSettings.draw = 3;
+ break;
+ default:
+ return;
+ }
+
+ sub_08097F34(this);
+}
+
+void sub_08097EA4(MacroDecorationEntity* this) {
+ if (super->type) {
+ sub_08097F10(this);
+ }
+}
+
+void sub_08097EB8(MacroDecorationEntity* this) {
+ static const s16 tilePosArray[] = {
+ 0xff7e, 0x4089, 0xff7f, 0x4022, 0xff80, 0x4022, 0xff81, 0x408a, 0xffbe, 0x4022, 0xffbf, 0x4022, 0xffc0, 0x4022,
+ 0xffc1, 0x4022, 0xfffe, 0x4022, 0xffff, 0x4022, 0, 0x4022, 1, 0x4022, 2, 0x408b, 0x3e, 0x4022,
+ 0x3f, 0x4022, 0x40, 0x4026, 0x41, 0x4022, 0x7e, 0x408c, 0x7f, 0x408c, 0x7fff, 0xffff,
+ };
+ const s16* tilePosPtr;
+ u16 tile = COORD_TO_TILE(super);
+ for (tilePosPtr = tilePosArray; *tilePosPtr != 0x7fff; tilePosPtr += 2) {
+ SetTile((u16)tilePosPtr[1], tile + tilePosPtr[0], 1);
+ }
+}
+
+void sub_08097F10(MacroDecorationEntity* this) {
+ super->y.HALF.HI = this->y2 - sub_08097F60(this, gRoomControls.scroll_y - gRoomControls.origin_y);
+}
+
+void sub_08097F34(MacroDecorationEntity* this) {
+ this->y2 = super->y.HALF.HI + sub_08097F60(this, super->y.HALF.HI - gRoomControls.origin_y);
+ sub_08097F10(this);
+}
+
+s32 sub_08097F60(MacroDecorationEntity* this, s32 arg2) {
+ switch (super->type) {
+ case 1:
+ if (super->frameIndex >> 1 == 1) {
+ arg2 >>= 3;
+ break;
+ }
+ case 2:
+ case 3:
+ arg2 >>= 1;
+ }
+
+ return arg2;
+}
diff --git a/src/object/macroMushroomStalks.c b/src/object/macroMushroomStalks.c
new file mode 100644
index 00000000..4bc543b3
--- /dev/null
+++ b/src/object/macroMushroomStalks.c
@@ -0,0 +1,12 @@
+#include "entity.h"
+
+void sub_0808C964(Entity*);
+void sub_0808CA10(Entity*);
+
+void MacroMushromStalks(Entity* this) {
+ static void (*const actionFuncs[])(Entity*) = {
+ sub_0808C964,
+ sub_0808CA10,
+ };
+ actionFuncs[this->action](this);
+}
diff --git a/src/object/macroPlayer.c b/src/object/macroPlayer.c
new file mode 100644
index 00000000..37cf06ce
--- /dev/null
+++ b/src/object/macroPlayer.c
@@ -0,0 +1,251 @@
+#define NENT_DEPRECATED
+#include "entity.h"
+#include "coord.h"
+#include "functions.h"
+#include "object.h"
+#include "area.h"
+
+typedef struct {
+ Entity base;
+ union SplitHWord unk68;
+ u16 unk6a;
+} MacroPlayerEntity;
+
+extern u8 gUnk_02018EB0[];
+extern int sub_0807A094(int);
+
+void MacroPlayer_Type0(MacroPlayerEntity*);
+void MacroPlayer_Type1(MacroPlayerEntity*);
+void MacroPlayer_Type0_Init(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action1(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action2(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action3(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action4(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action5(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action6(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action7(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action8(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action9(MacroPlayerEntity*);
+void MacroPlayer_Type0_Action10(MacroPlayerEntity*);
+void sub_0808CB9C(MacroPlayerEntity*);
+
+void MacroPlayer(Entity* this) {
+ static void (*const typeFuncs[])(MacroPlayerEntity*) = {
+ MacroPlayer_Type0,
+ MacroPlayer_Type1,
+ };
+ typeFuncs[this->type]((MacroPlayerEntity*)this);
+}
+
+void MacroPlayer_Type0(MacroPlayerEntity* this) {
+ static void (*const actionFuncs[])(MacroPlayerEntity*) = {
+ MacroPlayer_Type0_Init, MacroPlayer_Type0_Action1, MacroPlayer_Type0_Action2, MacroPlayer_Type0_Action3,
+ MacroPlayer_Type0_Action4, MacroPlayer_Type0_Action5, MacroPlayer_Type0_Action6, MacroPlayer_Type0_Action7,
+ MacroPlayer_Type0_Action8, MacroPlayer_Type0_Action9, MacroPlayer_Type0_Action10,
+ };
+ actionFuncs[super->action](this);
+ sub_0808CB9C(this);
+}
+
+void MacroPlayer_Type1(MacroPlayerEntity* this) {
+ Entity* pEVar1;
+
+ if (super->action == 0) {
+ super->action = 1;
+ super->spriteSettings.draw = 3;
+ super->spriteIndex = 0xa7;
+ super->frameIndex = 13;
+ super->spriteVramOffset = 1;
+ super->palette.b.b0 = 5;
+ super->spriteRendering.b3 = 0;
+ super->spritePriority.b0 = 0;
+ super->spriteOrientation.flipY = 2;
+ }
+ pEVar1 = super->parent;
+ super->x = pEVar1->x;
+ super->y = pEVar1->y;
+ super->z.WORD = 0;
+ SortEntityBelow(pEVar1, super);
+ if (super->subAction != 0) {
+ super->spriteVramOffset = 0;
+ super->subAction = 0;
+ super->frameIndex = 4;
+ }
+}
+
+void sub_0808CB9C(MacroPlayerEntity* this) {
+ u32 uVar1;
+ u32 uVar2;
+ u32 uVar3;
+ u32 uVar4;
+ u32 val;
+
+ uVar2 = this->unk68.HWORD;
+ uVar1 = this->unk68.HALF.LO;
+ uVar4 = uVar2 >> 8;
+ val = 0;
+ uVar3 = super->animationState;
+ val = uVar3 > 4;
+ super->spriteSettings.flipX = val;
+ if (uVar1 < 0xb8) {
+ uVar1 += super->animationState >> 1;
+ }
+ if ((uVar4 != (u16)super->spriteIndex) || (uVar1 != super->animIndex)) {
+ super->spriteIndex = uVar4;
+ InitAnimationForceUpdate(super, uVar1);
+ }
+}
+
+void MacroPlayer_Type0_Init(MacroPlayerEntity* this) {
+ Entity* pEVar1;
+ u8* ptr;
+
+ super->action++;
+ super->spriteSettings.draw = 1;
+ super->animationState = 4;
+ super->spriteRendering.b3 = 0;
+ super->spritePriority.b0 = 0;
+ super->spriteOrientation.flipY = 2;
+ this->unk68.HWORD = 0x114;
+ super->animIndex = 0xff;
+ super->z.HALF.HI = 0xff50;
+ this->unk6a = 4;
+ super->spriteRendering.b0 = 3;
+ sub_0805EC9C(super, 4, 4, 0);
+ ptr = gUnk_02018EB0;
+ *(Entity**)&ptr[0x14] = super;
+ ChangeObjPalette(super, sub_0807A094(0));
+ pEVar1 = CreateObject(PORTAL_FALLING_PLAYER, 1, 0);
+ if (pEVar1 != NULL) {
+ pEVar1->parent = super;
+ super->child = pEVar1;
+ }
+}
+
+void sub_0808CC88(MacroPlayerEntity* this) {
+ if (this->unk6a < 0x400) {
+ this->unk6a += 4;
+ sub_0805EC9C(super, this->unk6a, this->unk6a, 0);
+ sub_0806FCF4(super, this->unk6a, 8, 2);
+ }
+}
+
+void MacroPlayer_Type0_Action1(MacroPlayerEntity* this) {
+ sub_0808CC88(this);
+ if (GravityUpdate(super, 0x1000) == 0) {
+ super->action++;
+ super->direction = DirectionSouthWest;
+ super->speed = 0x100;
+ super->zVelocity = 0x30000;
+ super->spriteSettings.shadow = 0;
+ super->child->subAction = 1;
+ gUnk_02018EB0[0x18] = 1;
+ }
+}
+
+void MacroPlayer_Type0_Action2(MacroPlayerEntity* this) {
+ sub_0808CC88(this);
+ UpdateAnimationSingleFrame(super);
+ if (GravityUpdate(super, 0x2000)) {
+ LinearMoveUpdate(super);
+ } else {
+ super->action++;
+ super->direction = 10;
+ super->speed = 0xc0;
+ super->zVelocity = 0x28000;
+ gUnk_02018EB0[0x19] = 1;
+ }
+}
+
+void MacroPlayer_Type0_Action3(MacroPlayerEntity* this) {
+ sub_0808CC88(this);
+ UpdateAnimationSingleFrame(super);
+ if (GravityUpdate(super, 0x2000)) {
+ LinearMoveUpdate(super);
+ } else {
+ super->action++;
+ super->direction = 17;
+ super->speed = 0x100;
+ super->zVelocity = 0x24000;
+ gUnk_02018EB0[0x1a] = 1;
+ }
+}
+
+void MacroPlayer_Type0_Action4(MacroPlayerEntity* this) {
+ sub_0808CC88(this);
+ if (GravityUpdate(super, 0x1800)) {
+ UpdateAnimationSingleFrame(super);
+ LinearMoveUpdate(super);
+ if (super->x.HALF.HI < 0x80) {
+ super->x.HALF.HI = 0x80;
+ }
+ } else {
+ super->action++;
+ super->actionDelay = 60;
+ this->unk68.HWORD = 0xc04;
+ DeleteEntity(super->child);
+ sub_0805EC60(super);
+ }
+}
+
+void MacroPlayer_Type0_Action5(MacroPlayerEntity* this) {
+ if (--super->actionDelay == 0) {
+ super->action++;
+ super->actionDelay = 0x10;
+ }
+}
+
+void MacroPlayer_Type0_Action6(MacroPlayerEntity* this) {
+ static const u8 gUnk_081216B4[] = { 0, 0x1a, 0x2, 0x5, 0x4, 0x11, 0x6, 0x1a };
+ u32 uVar2;
+
+ if (--super->actionDelay == 0) {
+ uVar2 = gArea.curPortalExitDirection;
+ super->action += 1;
+ super->action += uVar2;
+ super->animationState = gUnk_081216B4[uVar2 * 2];
+ super->direction = gUnk_081216B4[uVar2 * 2 + 1];
+ super->speed = 0x140;
+ }
+}
+
+void MacroPlayer_Type0_Action7(MacroPlayerEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ LinearMoveUpdate(super);
+ if (super->y.HALF.HI < 200) {
+ super->direction = DirectionWest;
+ }
+ if (super->x.HALF.HI < 0x30) {
+ gUnk_02018EB0[0x1b] = 1;
+ }
+}
+
+void MacroPlayer_Type0_Action8(MacroPlayerEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ LinearMoveUpdate(super);
+ if (super->y.HALF.HI < 200) {
+ super->direction = DirectionEast;
+ }
+ if (super->x.HALF.HI > 0xd0) {
+ gUnk_02018EB0[0x1b] = 1;
+ }
+}
+
+void MacroPlayer_Type0_Action9(MacroPlayerEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ LinearMoveUpdate(super);
+ if (super->y.HALF.HI > 0x120) {
+ gUnk_02018EB0[0x1b] = 1;
+ }
+}
+
+void MacroPlayer_Type0_Action10(MacroPlayerEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ LinearMoveUpdate(super);
+ if (super->y.HALF.HI < 200) {
+ super->direction = DirectionWest;
+ }
+ if (super->x.HALF.HI < 0x10) {
+ gUnk_02018EB0[0x1b] = 1;
+ }
+}
diff --git a/src/object/macroShoes.c b/src/object/macroShoes.c
new file mode 100644
index 00000000..36cc84e5
--- /dev/null
+++ b/src/object/macroShoes.c
@@ -0,0 +1,44 @@
+#include "entity.h"
+#include "asm.h"
+
+void sub_0800445C(Entity*);
+void MacroShoes_Init(Entity*);
+void MacroShoes_Idle(Entity*);
+
+static const Hitbox MacroShoes_Type0Hitbox;
+static const Hitbox MacroShoes_Type1Hitbox;
+
+static const Hitbox* const MacroShoes_TypeHitboxes[] = {
+ &MacroShoes_Type0Hitbox,
+ &MacroShoes_Type1Hitbox,
+};
+
+static const Hitbox MacroShoes_Type0Hitbox = {
+ 0, 0, { 4, 0, 0, 0 }, 0x34, 0x20,
+};
+
+static const Hitbox MacroShoes_Type1Hitbox = {
+ 0, 0, { 4, 0, 0, 0 }, 0x30, 0x10,
+};
+
+void MacroShoes(Entity* this) {
+ static void (*const actionFuncs[])(Entity*) = {
+ MacroShoes_Init,
+ MacroShoes_Idle,
+ };
+ actionFuncs[this->action](this);
+ sub_0800445C(this);
+}
+
+void MacroShoes_Init(Entity* this) {
+ this->action = 1;
+ this->hitbox = (Hitbox*)MacroShoes_TypeHitboxes[this->type];
+ if (this->type2 == 1) {
+ SetTile(0x4024, 0x410, 1);
+ SetTile(0x4026, 0x411, 1);
+ SetTile(0x4025, 0x412, 1);
+ }
+}
+
+void MacroShoes_Idle(Entity* this) {
+}