diff options
| author | theo3 <arisstephenson2@gmail.com> | 2023-12-28 19:05:06 -0800 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2023-12-28 19:05:06 -0800 |
| commit | a030120a0c3b65cd1a35ec83644edca6985e5346 (patch) | |
| tree | e62d4aa047ff662b6e41ce0744f1e39fab9291e1 /src/object | |
| parent | 7c1c612c9ba95b47f33cfd217ab99c4c9102531e (diff) | |
clean up linkAnimation.c
Diffstat (limited to 'src/object')
28 files changed, 101 insertions, 105 deletions
diff --git a/src/object/beanstalk.c b/src/object/beanstalk.c index d265052e..d2f7899c 100644 --- a/src/object/beanstalk.c +++ b/src/object/beanstalk.c @@ -67,7 +67,7 @@ void Beanstalk_Init(BeanstalkEntity* this) { super->spriteRendering.b3 = 2; super->spriteOrientation.flipY = 1; - SetDefaultPriority(super, 4); + SetEntityPriority(super, 4); if (super->type == 7) { #ifndef EU if ((super->flags & ENT_DID_INIT) == 0) { diff --git a/src/object/bigBarrel.c b/src/object/bigBarrel.c index e1515106..07708c40 100644 --- a/src/object/bigBarrel.c +++ b/src/object/bigBarrel.c @@ -208,7 +208,7 @@ void BigBarrel_Type2(BigBarrelEntity* this) { super->spriteSettings.draw = 1; super->frameIndex = super->type2 * 4 + 6; super->collisionLayer = 2; - SetDefaultPriority(super, 3); + SetEntityPriority(super, 3); super->type2 = super->type2 == 0 ? 0x15 : 0x16; UpdateSpriteForCollisionLayer(super); break; @@ -346,7 +346,7 @@ void sub_08089094(BigBarrelEntity* this) { void sub_080890EC(BigBarrelEntity* this, const s16* offsets, s32 yOffset) { Entity* pEVar1 = CreateObject(BIG_BARREL, 3, 0); if (pEVar1) { - SetDefaultPriority(pEVar1, 3); + SetEntityPriority(pEVar1, 3); pEVar1->x.HALF.HI = super->x.HALF.HI; pEVar1->y.HALF.HI = super->y.HALF.HI + yOffset; pEVar1->parent = super; diff --git a/src/object/bigVortex.c b/src/object/bigVortex.c index f7bacd3d..7efe0113 100644 --- a/src/object/bigVortex.c +++ b/src/object/bigVortex.c @@ -49,7 +49,7 @@ void BigVortex_Init(BigVortexEntity* this) { super->spriteSettings.draw = TRUE; sub_08098E88(super); } - SetDefaultPriority(super, PRIO_PLAYER_EVENT); + SetEntityPriority(super, PRIO_PLAYER_EVENT); InitAnimationForceUpdate(super, 0); } diff --git a/src/object/bird.c b/src/object/bird.c index 2fc5ed83..2b4b0dac 100644 --- a/src/object/bird.c +++ b/src/object/bird.c @@ -214,7 +214,7 @@ void Bird_Type8(BirdEntity* this) { super->x.HALF.HI = gRoomControls.scroll_x; super->y.HALF.HI = gPlayerEntity.y.HALF.HI; super->child = NULL; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); InitAnimationForceUpdate(super, 0); SoundReq(0x123); break; @@ -307,7 +307,7 @@ void Bird_Type9(BirdEntity* this) { super->spritePriority.b0 = 0; super->spriteRendering.b3 = 0; super->spriteOrientation.flipY = 1; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); super->x.HALF.HI = gRoomControls.scroll_x; super->y.HALF.HI = gPlayerEntity.y.HALF.HI; SoundReq(SFX_123); @@ -364,7 +364,7 @@ void Bird_Type10(BirdEntity* this) { super->spritePriority.b0 = 0; super->spriteRendering.b3 = 0; super->spriteOrientation.flipY = 1; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); InitAnimationForceUpdate(super, 0xe0); case 1: UpdateAnimationSingleFrame(super); @@ -400,7 +400,7 @@ void sub_0809D738(void) { pEVar1 = CreateObject(BIRD, 9, 0); if (pEVar1 != NULL) { gRoomControls.camera_target = NULL; - SetDefaultPriority(pEVar1, 6); + SetEntityPriority(pEVar1, 6); SetPlayerEventPriority(); pEVar2 = CreateObject(BIRD, 10, 0); if (pEVar2 != NULL) { diff --git a/src/object/cameraTarget.c b/src/object/cameraTarget.c index 9c001915..e19d0499 100644 --- a/src/object/cameraTarget.c +++ b/src/object/cameraTarget.c @@ -96,7 +96,7 @@ void CameraTarget_Init(Entity* this) { } this->action = 1; this->flags |= ENT_PERSIST; - SetDefaultPriority(this, 6); + SetEntityPriority(this, 6); } void CameraTarget_Action1(Entity* this) { diff --git a/src/object/crenelBeanSprout.c b/src/object/crenelBeanSprout.c index 1e28d988..74db801c 100644 --- a/src/object/crenelBeanSprout.c +++ b/src/object/crenelBeanSprout.c @@ -100,7 +100,7 @@ void CrenelBeanSprout_Init(CrenelBeanSproutEntity* this) { break; case 1: super->spriteRendering.b0 = 3; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); break; case 2: if (CheckLocalFlag((u32)super->type2) == 0) { diff --git a/src/object/cutsceneMiscObject.c b/src/object/cutsceneMiscObject.c index 6cf374ad..00fdc5e7 100644 --- a/src/object/cutsceneMiscObject.c +++ b/src/object/cutsceneMiscObject.c @@ -212,7 +212,7 @@ void CutsceneMiscObject_Type2(CutsceneMiscObjectEntity* this) { DeleteThisEntity(); if (super->action == 0) { super->action++; - SetDefaultPriority(super, PRIO_MESSAGE); + SetEntityPriority(super, PRIO_MESSAGE); super->spriteRendering.b3 = gUnk_08114F30[p->spriteRendering.b3]; InitAnimationForceUpdate(super, 1); } @@ -231,7 +231,7 @@ void CutsceneMiscObject_Type3(CutsceneMiscObjectEntity* this) { } else { super->action++; super->spriteSettings.draw = 1; - SetDefaultPriority(super, PRIO_NO_BLOCK); + SetEntityPriority(super, PRIO_NO_BLOCK); switch (super->type2) { case 0x40: case 0x41: @@ -290,7 +290,7 @@ void CutsceneMiscObject_Type4(CutsceneMiscObjectEntity* this) { } else { super->action++; super->spriteSettings.draw = 1; - SetDefaultPriority(super, PRIO_NO_BLOCK); + SetEntityPriority(super, PRIO_NO_BLOCK); InitAnimationForceUpdate(super, 0); } UpdateAnimationSingleFrame(super); @@ -330,7 +330,7 @@ void CutsceneMiscObject_Type5(CutsceneMiscObjectEntity* this) { super->action++; super->z.WORD = Q_16_16(-160.0); super->zVelocity = 0; - SetDefaultPriority(super, PRIO_PLAYER_EVENT); + SetEntityPriority(super, PRIO_PLAYER_EVENT); InitializeAnimation(super, 0); if (GetTileUnderEntity(super) == 13) { super->action = 3; @@ -472,7 +472,7 @@ void CutsceneMiscObject_Type7(CutsceneMiscObjectEntity* this) { void CutsceneMiscObject_Type8(CutsceneMiscObjectEntity* this) { if (super->action == 0) { super->action = 1; - SetDefaultPriority(super, PRIO_NO_BLOCK); + SetEntityPriority(super, PRIO_NO_BLOCK); SortEntityBelow(super, super); sub_0807DD64(super); InitAnimationForceUpdate(super, 2); @@ -492,7 +492,7 @@ void sub_08095164(CutsceneMiscObjectEntity* this) { void CutsceneMiscObject_Type9(CutsceneMiscObjectEntity* this) { if (super->action == 0) { super->action = 1; - SetDefaultPriority(super, PRIO_NO_BLOCK); + SetEntityPriority(super, PRIO_NO_BLOCK); SortEntityBelow(super, super); sub_0807DD64(super); InitAnimationForceUpdate(super, 0); @@ -547,7 +547,7 @@ void CutsceneMiscObject_Type11(CutsceneMiscObjectEntity* this) { if (super->action == 0) { super->action++; super->subAction = 0; - SetDefaultPriority(super, PRIO_NO_BLOCK); + SetEntityPriority(super, PRIO_NO_BLOCK); InitAnimationForceUpdate(super, 0); } if (super->subAction != 0) { @@ -607,7 +607,7 @@ void CutsceneMiscObject_Type12(CutsceneMiscObjectEntity* this) { if (super->action == 0) { super->action++; super->z.HALF.HI = -16; - SetDefaultPriority(super, PRIO_MESSAGE); + SetEntityPriority(super, PRIO_MESSAGE); super->spriteRendering.b3 = gUnk_08114F30[super->spriteRendering.b3]; SortEntityAbove(super, super); sub_0807DD64(super); @@ -844,7 +844,7 @@ void CutsceneMiscObject_Type19(CutsceneMiscObjectEntity* this) { void CutsceneMiscObject_Type20(CutsceneMiscObjectEntity* this) { if (super->action == 0) { super->action++; - SetDefaultPriority(super, PRIO_PLAYER_EVENT); + SetEntityPriority(super, PRIO_PLAYER_EVENT); sub_0807DD64(super); InitializeAnimation(super, 0); } @@ -879,7 +879,7 @@ void CutsceneMiscObject_Type22(CutsceneMiscObjectEntity* this) { if (super->action == 0) { super->action++; super->spriteSettings.draw = 0; - SetDefaultPriority(super, PRIO_NO_BLOCK); + SetEntityPriority(super, PRIO_NO_BLOCK); sub_0807DD64(super); } ExecuteScriptForEntity(super, 0); @@ -1035,7 +1035,7 @@ void CutsceneMiscObject_Type28(CutsceneMiscObjectEntity* this) { if (super->action == 0) { super->action++; super->spriteSettings.draw = 0; - SetDefaultPriority(super, PRIO_PLAYER_EVENT); + SetEntityPriority(super, PRIO_PLAYER_EVENT); sub_0807DD64(super); } ExecuteScriptForEntity(super, 0); diff --git a/src/object/deathFx.c b/src/object/deathFx.c index e6121ec0..2d4204e4 100644 --- a/src/object/deathFx.c +++ b/src/object/deathFx.c @@ -81,7 +81,7 @@ void DeathFx_Action0(DeathFxObject* this) { super->action = 1; EnqueueSFX(SFX_FF); } - SetDefaultPriority(super, 3); + SetEntityPriority(super, 3); } void DeathFx_Action1(DeathFxObject* this) { diff --git a/src/object/fairy.c b/src/object/fairy.c index ba3b6703..e937288f 100644 --- a/src/object/fairy.c +++ b/src/object/fairy.c @@ -110,7 +110,7 @@ void Fairy_Init(FairyEntity* this) { super->gustJarFlags = 1; this->unk_74 = super->x.HALF.HI; this->unk_76 = super->y.HALF.HI; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); EnqueueSFX(SFX_136); switch (super->type2) { diff --git a/src/object/figurineDevice.c b/src/object/figurineDevice.c index 624824ae..86c09f1d 100644 --- a/src/object/figurineDevice.c +++ b/src/object/figurineDevice.c @@ -102,7 +102,7 @@ void FigurineDevice_Init(FigurineDeviceEntity* this) { case 2: this->unk_7a = 0; - SetDefaultPriority(super, 7); + SetEntityPriority(super, 7); InitializeAnimation(super, 1); break; case 3: @@ -113,7 +113,7 @@ void FigurineDevice_Init(FigurineDeviceEntity* this) { this->unk_7b = 0; this->unk_80 = 0; sub_0808804C(this); - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); break; } } diff --git a/src/object/fourElements.c b/src/object/fourElements.c index a9e02140..1c3942ea 100644 --- a/src/object/fourElements.c +++ b/src/object/fourElements.c @@ -108,7 +108,7 @@ void FourElements_Action3(FourElementsEntity* this) { if (super->timer != 0) { sub_080A0424(this); if (--super->timer == 0) { - SetDefaultPriority(&gPlayerEntity, 0); + SetEntityPriority(&gPlayerEntity, 0); } } else { RequestPriorityDuration(NULL, 60); diff --git a/src/object/frozenOctorok.c b/src/object/frozenOctorok.c index 6f46ac27..540a85dd 100644 --- a/src/object/frozenOctorok.c +++ b/src/object/frozenOctorok.c @@ -64,7 +64,7 @@ void FrozenOctorok_Init(FrozenOctorokEntity* this) { super->action = 1; switch (super->type) { case 0: - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); this->unk_7e = 0; case 6: super->timer = 1; diff --git a/src/object/greatFairy.c b/src/object/greatFairy.c index 6820317a..1416d564 100644 --- a/src/object/greatFairy.c +++ b/src/object/greatFairy.c @@ -497,7 +497,7 @@ void GreatFairy_InitializeAnimation(GreatFairyEntity* this) { super->type2 = super->type % temp; super->collisionLayer = 2; InitializeAnimation(super, super->type2); - SetDefaultPriority(super, PRIO_MESSAGE); + SetEntityPriority(super, PRIO_MESSAGE); } Entity* GreatFairy_CreateForm(GreatFairyEntity* this, u32 curForm, u32 parameter) { @@ -544,7 +544,7 @@ void sub_08087424(GreatFairyEntity* this, ScriptExecutionContext* context) { if (ent != NULL) { ent->parent = &gPlayerEntity; CopyPosition(&gPlayerEntity, ent); - SetDefaultPriority(ent, PRIO_MESSAGE); + SetEntityPriority(ent, PRIO_MESSAGE); } switch (context->intVariable) { diff --git a/src/object/guruguruBar.c b/src/object/guruguruBar.c index 0de3796d..2c1365c1 100644 --- a/src/object/guruguruBar.c +++ b/src/object/guruguruBar.c @@ -52,7 +52,7 @@ void GuruguruBar_Init(GuruguruBarEntity* this) { bVar1 = this->unk7e; this->unk76 = bVar1 << 8; super->animationState = bVar1 << 6; - SetDefaultPriority(super, 0); + SetEntityPriority(super, 0); if (super->type != 0) { super->child = (Entity*)GetCurrentRoomProperty(super->type); UpdateRailMovement(super, (u16**)&super->child, &this->unk74); diff --git a/src/object/houseDoorExterior.c b/src/object/houseDoorExterior.c index a921f8ba..2835e202 100644 --- a/src/object/houseDoorExterior.c +++ b/src/object/houseDoorExterior.c @@ -62,7 +62,7 @@ void HouseDoorExterior_Type0(HouseDoorExteriorEntity* this) { super->action = 1; *((u32*)(&this->unk_68)) = 0; this->unk_6c = super->timer; - SetDefaultPriority(super, PRIO_PLAYER_EVENT); + SetEntityPriority(super, PRIO_PLAYER_EVENT); } prop = GetCurrentRoomProperty(this->unk_6c); diff --git a/src/object/itemForSale.c b/src/object/itemForSale.c index aca8b2fd..9a87f5c6 100644 --- a/src/object/itemForSale.c +++ b/src/object/itemForSale.c @@ -66,7 +66,7 @@ void ItemForSale_Init(ItemForSaleEntity* this) { super->spritePriority.b1 = 0; super->carryFlags = 0; #ifdef EU - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); #endif super->child = super; ItemForSale_MakeInteractable(this); diff --git a/src/object/itemOnGround.c b/src/object/itemOnGround.c index bf70e601..8aff156f 100644 --- a/src/object/itemOnGround.c +++ b/src/object/itemOnGround.c @@ -143,7 +143,7 @@ void ItemOnGround_Init(ItemOnGroundEntity* this) { this->unk_6c = 0; this->unk_68 = 0; super->timer = 0; - SetDefaultPriority(super, PRIO_NO_BLOCK); + SetEntityPriority(super, PRIO_NO_BLOCK); super->gustJarFlags = sub_0808147C(super->type); gUnk_0811E7E8[this->unk_69](this); } else { @@ -370,7 +370,7 @@ void sub_08081404(ItemOnGroundEntity* this, u32 arg1) { bool32 sub_08081420(ItemOnGroundEntity* this) { if (CheckShouldPlayItemGetCutscene(this)) { - SetDefaultPriority(super, PRIO_PLAYER_EVENT); + SetEntityPriority(super, PRIO_PLAYER_EVENT); CreateItemEntity(super->type, super->type2, 0); return TRUE; } else { diff --git a/src/object/linkAnimation.c b/src/object/linkAnimation.c index 8a9d361d..c811373c 100644 --- a/src/object/linkAnimation.c +++ b/src/object/linkAnimation.c @@ -2,126 +2,122 @@ * @file linkAnimation.c * @ingroup Objects * - * @brief Link Animation object + * @brief Link Animation object. This is used during "item get" sequences and + * replaces the player entity for the duration. */ #define NENT_DEPRECATED #include "functions.h" #include "message.h" #include "object.h" +#include "object/linkAnimation.h" -typedef struct { - /*0x00*/ Entity base; - /*0x68*/ u8 unk_68; - /*0x69*/ u8 unk_69; - /*0x6a*/ u8 unk_6a; - /*0x6b*/ u8 unk_6b; - /*0x6c*/ u8 unk_6c; - /*0x6d*/ u8 unk_6d; - /*0x6e*/ u8 unk_6e; - /*0x6f*/ u8 unk_6f; - /*0x70*/ u32 unk_70; - /*0x74*/ u8 unk_74; -} LinkAnimationEntity; +typedef enum { + ITEMGET_INIT, + ITEMGET_UPDATE, + ITEMGET_WAIT, +} ItemGetState; void LinkAnimation_Init(LinkAnimationEntity*); -void LinkAnimation_Action1(LinkAnimationEntity*); -void LinkAnimation_Action8(LinkAnimationEntity*); +void LinkAnimation_Default(LinkAnimationEntity*); +void LinkAnimation_ItemGet(LinkAnimationEntity*); void LinkAnimation(LinkAnimationEntity* this) { static void (*const LinkAnimation_Actions[])(LinkAnimationEntity*) = { - LinkAnimation_Init, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, - LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, - LinkAnimation_Action8, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, - LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, - LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, - LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, - LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, - LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, LinkAnimation_Action1, + LinkAnimation_Init, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, + LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, + LinkAnimation_ItemGet, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, + LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, + LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, + LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, + LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, + LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, LinkAnimation_Default, }; LinkAnimation_Actions[super->action](this); } void LinkAnimation_Init(LinkAnimationEntity* this) { - super->action = 8; - LinkAnimation_Action8(this); + super->action = PLAYER_ITEMGET; + LinkAnimation_ItemGet(this); } -void LinkAnimation_Action1(LinkAnimationEntity* this) { +void LinkAnimation_Default(LinkAnimationEntity* this) { ResetPlayerEventPriority(); gPauseMenuOptions.disabled = 0; DeleteThisEntity(); } -void LinkAnimation_Action8(LinkAnimationEntity* this) { +void LinkAnimation_ItemGet(LinkAnimationEntity* this) { u32 one; - u32 tmp; - Entity* parent; + u32 sprite; + Entity* held_obj; u8* ptr; + // hide player entity gPlayerEntity.flags &= ~ENT_COLLIDE; gPlayerEntity.spriteSettings.draw = 0; + super->palette.b.b0 = gPlayerEntity.palette.b.b0; switch (super->subAction) { - case 0: + case ITEMGET_INIT: one = 1; super->subAction = one; super->spriteSettings.draw = one; super->collisionLayer = gPlayerEntity.collisionLayer; super->spritePriority.b0 = gPlayerEntity.spritePriority.b0; - super->spriteRendering.b3 = gPlayerEntity.spriteRendering.b3; super->spriteOrientation.flipY = gPlayerEntity.spriteOrientation.flipY; super->spriteSettings.flipX = 0; super->animationState = 4; - SetDefaultPriority(super, 6); - if ((gPlayerState.flags & PL_NO_CAP) != 0) { - if (sub_080542AC(super->type)) { - tmp = 0x45e; + SetEntityPriority(super, PRIO_PLAYER_EVENT); + if (gPlayerState.flags & PL_NO_CAP) { + if (IsMinishItem(super->type)) { + sprite = ANIM_GET_ITEM_SMALL_NOCAP; } else { - tmp = 0x45b; + sprite = ANIM_GET_ITEM_BIG_NOCAP; } } else { - if (sub_080542AC(super->type)) { - tmp = 0x2e0; + if (IsMinishItem(super->type)) { + sprite = ANIM_GET_ITEM_SMALL; } else { - tmp = 0x1b9; + sprite = ANIM_GET_ITEM_BIG; } } - super->spriteIndex = (tmp >> 8); - InitAnimationForceUpdate(super, tmp & 0xff); + super->spriteIndex = (sprite >> 8); + InitAnimationForceUpdate(super, sprite & 0xff); break; - case 1: + case ITEMGET_UPDATE: UpdateAnimationSingleFrame(super); if (super->frame != 0) { super->subAction++; } break; - case 2: + case ITEMGET_WAIT: UpdateAnimationSingleFrame(super); if ((gMessage.doTextBox & 0x7f) != 0) { return; } - if ((super->frame & ANIM_DONE) != 0) { - super->action = 1; - gPlayerEntity.flags = this->unk_69; - gPlayerEntity.spriteSettings.draw = this->unk_68; - gPlayerEntity.iframes = this->unk_6a; - gPlayerState.field_0x7 = this->unk_6b; - gPlayerState.keepFacing = this->unk_6c; - gPlayerState.field_0xa = this->unk_6d; - gPlayerState.field_0x27[0] = this->unk_6e; - gPlayerState.mobility = this->unk_6f; - gPlayerState.flags = this->unk_70; - gPlayerState.field_0x8a = this->unk_74; + if (super->frame & ANIM_DONE) { + super->action = PLAYER_NORMAL; + // restore player state + gPlayerEntity.flags = this->storeFlags; + gPlayerEntity.spriteSettings.draw = this->storeDrawFlags; + gPlayerEntity.iframes = this->storeIFrames; + gPlayerState.field_0x7 = this->storeField7; + gPlayerState.keepFacing = this->storeKeepFacing; + gPlayerState.field_0xa = this->storeFieldA; + gPlayerState.field_0x27[0] = this->storeField27; + gPlayerState.mobility = this->storeMobility; + gPlayerState.flags = this->storeStateFlags; + gPlayerState.field_0x8a = this->store8A; } break; } - parent = super->parent; - if (parent != NULL) { - PositionEntityOnTop(super, parent); + held_obj = super->parent; + if (held_obj != NULL) { + PositionEntityOnTop(super, held_obj); ptr = GetSpriteSubEntryOffsetDataPointer((u16)super->spriteIndex, super->frameIndex); - parent->spriteOffsetX = *ptr; - parent->spriteOffsetY = ptr[1]; + held_obj->spriteOffsetX = ptr[0]; + held_obj->spriteOffsetY = ptr[1]; } } diff --git a/src/object/linkHoldingItem.c b/src/object/linkHoldingItem.c index cf14269a..009535a7 100644 --- a/src/object/linkHoldingItem.c +++ b/src/object/linkHoldingItem.c @@ -38,7 +38,7 @@ void LinkHoldingItem(LinkHoldingItemEntity* this) { } void LinkHoldingItem_Init(LinkHoldingItemEntity* this) { - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); super->action = 1; } diff --git a/src/object/minishVillageObject.c b/src/object/minishVillageObject.c index 7abd4675..dbefdeb9 100644 --- a/src/object/minishVillageObject.c +++ b/src/object/minishVillageObject.c @@ -127,7 +127,7 @@ void sub_0808D2CC(void) { Entity* obj = FindEntity(6, MINISH_VILLAGE_OBJECT, 6, 1, 0); if (obj != NULL) { obj->type = 9; - SetDefaultPriority(obj, 2); + SetEntityPriority(obj, 2); } } diff --git a/src/object/moleMittsParticle.c b/src/object/moleMittsParticle.c index 15b19439..93a0379c 100644 --- a/src/object/moleMittsParticle.c +++ b/src/object/moleMittsParticle.c @@ -63,7 +63,7 @@ void MoleMittsParticle_Init(Entity* this) { break; } } - SetDefaultPriority(this, 3); + SetEntityPriority(this, 3); InitializeAnimation(this, this->type2 * 4 + this->animationState); } diff --git a/src/object/object30.c b/src/object/object30.c index fdda1933..446d2bf6 100644 --- a/src/object/object30.c +++ b/src/object/object30.c @@ -106,6 +106,6 @@ void sub_0808A968(Object30Entity* this) { super->spriteSettings.shadow = 0; super->collisionFlags |= 0x10; super->hitbox = (Hitbox*)&gUnk_08121C58; - SetDefaultPriority(super, 2); + SetEntityPriority(super, 2); this->gravity = Q_8_8(40.0); } diff --git a/src/object/objectA2.c b/src/object/objectA2.c index 1dedecaf..4f9c55cb 100644 --- a/src/object/objectA2.c +++ b/src/object/objectA2.c @@ -45,7 +45,7 @@ void ObjectA2_Init(Entity* this) { this->spriteOrientation.flipY = 2; this->action = 1; ChangeObjPalette(this, gUnk_08124704[this->type]); - SetDefaultPriority(this, PRIO_HIGHEST); + SetEntityPriority(this, PRIO_HIGHEST); } void ObjectA2_Action1(Entity* this) { diff --git a/src/object/objectA8.c b/src/object/objectA8.c index dca5a903..819495d4 100644 --- a/src/object/objectA8.c +++ b/src/object/objectA8.c @@ -83,7 +83,7 @@ void ObjectA8_Init(ObjectA8Entity* this) { super->gustJarFlags = 1; this->unk_74 = super->x.HALF.HI; this->unk_76 = super->y.HALF.HI; - SetDefaultPriority(super, 3); + SetEntityPriority(super, 3); EnqueueSFX(SFX_136); } diff --git a/src/object/parallaxRoomView.c b/src/object/parallaxRoomView.c index f72cc80b..bd08c984 100644 --- a/src/object/parallaxRoomView.c +++ b/src/object/parallaxRoomView.c @@ -34,7 +34,7 @@ void ParallaxRoomView(ParallaxRoomViewEntity* this) { } this->unk_68 = super->x.HALF.HI; this->unk_6a = super->y.HALF.HI; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); } if ((super->flags & 0x10) == 0) { iVar4 = super->x.HALF.HI - gRoomControls.scroll_x; diff --git a/src/object/shrinkingHieroglyphs.c b/src/object/shrinkingHieroglyphs.c index be8462b5..daa132f1 100644 --- a/src/object/shrinkingHieroglyphs.c +++ b/src/object/shrinkingHieroglyphs.c @@ -52,7 +52,7 @@ void ShrinkingHieroglyphs_Init(ShrinkingHieroglyphsEntity* this) { super->subtimer = 30; this->objDir.HALF.HI = ShrinkingHieroglyphs_Directions[super->type]; this->unk74 = 0x2000; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); if (super->type == 0) { this->unk7e = 0x40; LoadSwapGFX(super, 1, 0); diff --git a/src/object/specialFx.c b/src/object/specialFx.c index 3a5ca962..8780cf0c 100644 --- a/src/object/specialFx.c +++ b/src/object/specialFx.c @@ -153,7 +153,7 @@ void SpecialFx_Init(SpecialFxObject* this) { super->action = 1; super->flags &= ~0x80; super->spriteSettings.draw = 1; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); if (super->collisionLayer == 0) { ResolveCollisionLayer(super); } diff --git a/src/object/windTribeTeleporter.c b/src/object/windTribeTeleporter.c index bd94a171..997a91d0 100644 --- a/src/object/windTribeTeleporter.c +++ b/src/object/windTribeTeleporter.c @@ -39,7 +39,7 @@ void WindTribeTeleporter_Init(WindTribeTeleporterEntity* this) { super->frameDuration = 8; super->spritePriority.b0 = 7; super->hitbox = (Hitbox*)&gHitbox_22; - SetDefaultPriority(super, 6); + SetEntityPriority(super, 6); if (sub_080A11C0(this)) { gPlayerEntity.x.HALF.HI = super->x.HALF.HI; gPlayerEntity.y.HALF.HI = super->y.HALF.HI; |
