diff options
| author | Reinmmar <herwig.orlich@gmail.com> | 2023-08-23 19:44:17 +0200 |
|---|---|---|
| committer | Reinmmar <herwig.orlich@gmail.com> | 2023-08-23 19:44:17 +0200 |
| commit | a616ac6376fcb71d284ada7730a7cfebcc752746 (patch) | |
| tree | 7e7003570c472e44a83b89f65d71b3601961593e /src/object | |
| parent | 58a7b44b42bcdec3623e8db844384020fbcf82a8 (diff) | |
formatting
Diffstat (limited to 'src/object')
| -rw-r--r-- | src/object/figurineDevice.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/object/figurineDevice.c b/src/object/figurineDevice.c index b02e8baa..4e3e10de 100644 --- a/src/object/figurineDevice.c +++ b/src/object/figurineDevice.c @@ -787,7 +787,8 @@ void FigurineDevice_LostOrFinishedMessage(void) { #ifndef EU void sub_0808861C(FigurineDeviceEntity* this, ScriptExecutionContext* context) { - context->condition = CheckPlayerInRegion(168, 84, 12, 8); // If I understand this correctly then it checks if the player is at the lever + // If I understand this correctly then it checks if the player is at the lever + context->condition = CheckPlayerInRegion(168, 84, 12, 8); #ifdef JP if ((gPlayerEntity.animationState != 0)) { #else |
