diff options
| author | theo3 <arisstephenson2@gmail.com> | 2021-03-13 01:14:46 -0800 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2021-03-13 01:14:46 -0800 |
| commit | e251d79ffd4ee1c4b10def3ecb41f2d572c63664 (patch) | |
| tree | 29d22198d60bc4f770ae6eb78d72b2726208d34d /src/object | |
| parent | ebf2ede70dad51331a0233baed8cbed42a9c13a4 (diff) | |
quick fix 🙂
Diffstat (limited to 'src/object')
| -rw-r--r-- | src/object/backgroundCloud.c | 2 | ||||
| -rw-r--r-- | src/object/bird.c | 2 | ||||
| -rw-r--r-- | src/object/cloud.c | 2 | ||||
| -rw-r--r-- | src/object/fileScreenObjects.c | 4 | ||||
| -rw-r--r-- | src/object/greatFairy.c | 14 | ||||
| -rw-r--r-- | src/object/itemOnGround.c | 6 | ||||
| -rw-r--r-- | src/object/metalDoor.c | 2 | ||||
| -rw-r--r-- | src/object/minecart.c | 8 | ||||
| -rw-r--r-- | src/object/object1A.c | 2 | ||||
| -rw-r--r-- | src/object/objectA2.c | 2 | ||||
| -rw-r--r-- | src/object/objectB2.c | 4 | ||||
| -rw-r--r-- | src/object/pot.c | 6 | ||||
| -rw-r--r-- | src/object/smoke.c | 2 |
13 files changed, 28 insertions, 28 deletions
diff --git a/src/object/backgroundCloud.c b/src/object/backgroundCloud.c index ceebf3d7..df2625a3 100644 --- a/src/object/backgroundCloud.c +++ b/src/object/backgroundCloud.c @@ -18,7 +18,7 @@ void sub_0808F658(Entity* this) { this->spritePriority.b0 = this->type; this->frameIndex = this->type; this->direction = 8; - this->nonPlanarMovement = gUnk_08121EB0[this->type]; + this->speed = gUnk_08121EB0[this->type]; this->field_0x78.HWORD = gRoomControls.roomOriginX - 0x60; this->field_0x7a.HWORD = gRoomControls.roomOriginX + gRoomControls.width + 0x60; this->animationState = 0; diff --git a/src/object/bird.c b/src/object/bird.c index 2b6f194b..6d126380 100644 --- a/src/object/bird.c +++ b/src/object/bird.c @@ -28,7 +28,7 @@ void sub_0809CF54(Entity* this) { this->field_0x20 = -0x18000; this->height.WORD = -0x38C000; this->field_0x68.HWORD = -0x800; - this->nonPlanarMovement = 0x280; + this->speed = 0x280; this->direction = 8; this->collisionLayer = 2; this->x.HALF.HI = gRoomControls.roomScrollX; diff --git a/src/object/cloud.c b/src/object/cloud.c index a2637b6b..6f10295a 100644 --- a/src/object/cloud.c +++ b/src/object/cloud.c @@ -180,7 +180,7 @@ void sub_0809F7BC(Entity* this) { cloud = sub_0809F770(this); if (cloud != NULL) { uVar1 = Random(); - cloud->nonPlanarMovement = gUnk_081247C8[uVar1 & 3]; + cloud->speed = gUnk_081247C8[uVar1 & 3]; cloud->direction = (u8)(uVar1 >> 8) & 31; } } diff --git a/src/object/fileScreenObjects.c b/src/object/fileScreenObjects.c index 51403761..2b4914e1 100644 --- a/src/object/fileScreenObjects.c +++ b/src/object/fileScreenObjects.c @@ -506,7 +506,7 @@ static u32 sub_0808EF6C(Entity* this) { if (this->field_0x6c.HWORD < var7) { var7 = this->field_0x6c.HWORD; } - this->nonPlanarMovement = var7; + this->speed = var7; this->direction = sub_080045DA(var0, var2) >> 3; sub_0806F69C(this); return 1; @@ -517,7 +517,7 @@ static void sub_0808EFF0(Entity* this) { u8 var1; this->spriteSettings.b.draw = 2; - this->nonPlanarMovement = 0x400; + this->speed = 0x400; this->currentHealth = 1; this->frameIndex = 0xFF; this->animIndex = 0xFF; diff --git a/src/object/greatFairy.c b/src/object/greatFairy.c index 0ab2d710..3d511b25 100644 --- a/src/object/greatFairy.c +++ b/src/object/greatFairy.c @@ -159,21 +159,21 @@ void GreatFairy_WingsInit(Entity* this) { this->spriteRendering.alphaBlend = 1; gScreen.controls.layerFXControl = 0xF40; gScreen.controls.alphaBlend = BLDALPHA_BLEND(9, 8); - this->nonPlanarMovement = 1024; + this->speed = 1024; sub_0805EC9C(this, 1024, 256, 0); } void GreatFairy_WingsUpdate(Entity* this) { s32 iVar1; - iVar1 = this->nonPlanarMovement -= 32; + iVar1 = this->speed -= 32; if (iVar1 * 65536 >> 16 == 256) { this->action = 2; sub_0805EC60(this); gRoomVars.greatFairyState |= 32; gActiveScriptInfo.unk_00 |= 4; } else { - sub_0805EC9C(this, this->nonPlanarMovement, 256, 0); + sub_0805EC9C(this, this->speed, 256, 0); } } @@ -260,7 +260,7 @@ void GreatFairy_MiniAffineInit2(Entity* this) { if (this->height.HALF.HI == -20) { this->action = 2; this->actionDelay = 90; - this->nonPlanarMovement = 4096; + this->speed = 4096; this->spriteRendering.b0 = 3; sub_0805EC9C(this, 256, 256, 0); } @@ -275,7 +275,7 @@ void GreatFairy_MiniAffineUpdate(Entity* this) { this->action = 3; sub_0805EC60(this); } else { - iVar2 = this->nonPlanarMovement -= 24; + iVar2 = this->speed -= 24; sub_0805EC9C(this, 256, iVar2 * 0x10000 >> 20, 0); } } @@ -386,7 +386,7 @@ void sub_08087150(Entity* this) { this->spriteOrientation.flipY = 0; this->spriteRendering.b0 = 0; this->spritePriority.b0 = 3; - this->nonPlanarMovement = 0x80; + this->speed = 0x80; this->direction = 0x10; temp = gUnk_0812079C; this->palette.raw = ((temp & 0xf) << 4) | 0xf; @@ -463,7 +463,7 @@ void sub_080872AC(Entity* this) { this->field_0x68.HWORD = this->x.HALF.HI; this->field_0x6a.HWORD = this->y.HALF.HI; this->direction = (u8)Random() & 0x1F; - this->nonPlanarMovement = 32; + this->speed = 32; GreatFairy_InitializeAnimation(this); } diff --git a/src/object/itemOnGround.c b/src/object/itemOnGround.c index 409c1d04..b794b546 100644 --- a/src/object/itemOnGround.c +++ b/src/object/itemOnGround.c @@ -141,8 +141,8 @@ static void sub_080810A8(Entity* this) { sub_080814A4(this); if (this->direction & 0x80) { this->direction &= 0x1F; - if (this->nonPlanarMovement == 0) { - this->nonPlanarMovement = 0x100; + if (this->speed == 0) { + this->speed = 0x100; } } else { this->direction |= 0xFF; @@ -259,7 +259,7 @@ void sub_080812A0(Entity* this) { void sub_080812A8(Entity* this) { if (sub_080002D0(this) != 0xF && this->field_0x6e.HWORD != GetTileTypeByEntity(this)) { this->direction = 0; - this->nonPlanarMovement = 0; + this->speed = 0; this->spriteSettings.b.draw = 1; this->field_0x68.HALF.HI = 0; sub_080810A8(this); diff --git a/src/object/metalDoor.c b/src/object/metalDoor.c index 55c8b261..88ab3308 100644 --- a/src/object/metalDoor.c +++ b/src/object/metalDoor.c @@ -25,7 +25,7 @@ void sub_080A0684(Entity* this) { DeleteThisEntity(); } this->action = 1; - this->nonPlanarMovement = 0x300; + this->speed = 0x300; this->spriteSettings.b.draw = 0; this->frameIndex = 0; this->spriteSettings.b.flipY = 1; diff --git a/src/object/minecart.c b/src/object/minecart.c index 53d1ff82..1e239be3 100644 --- a/src/object/minecart.c +++ b/src/object/minecart.c @@ -51,7 +51,7 @@ void sub_080916EC(Entity* this) { this->field_0x40 = 0x44; this->flags2 = 0x80; this->direction = DirectionFromAnimationState(this->animationState); - this->nonPlanarMovement = 0x700; + this->speed = 0x700; this->spritePriority.b1 = 3; InitAnimationForceUpdate(this, this->type2 + 4 + this->animationState); SetTile(0x4022, COORD_TO_TILE(this), this->collisionLayer); @@ -81,7 +81,7 @@ void sub_080917DC(Entity* this) { gPlayerState.jumpStatus = 0x81; gPlayerState.flags.all |= 0x4000000; gPlayerEntity.field_0x20 = 0x20000; - gPlayerEntity.nonPlanarMovement = 0x100; + gPlayerEntity.speed = 0x100; gPlayerEntity.flags &= 0x7f; ResetPlayer(); sub_0807A108(); @@ -143,7 +143,7 @@ void sub_080919AC(Entity* this) { } } else { this->flags = this->flags | 0x80; - gPlayerEntity.nonPlanarMovement = 0; + gPlayerEntity.speed = 0; sub_0806F69C(this); CopyPosition(this, &gPlayerEntity); gPlayerEntity.spritePriority.b0 = this->spritePriority.b0 - 1; @@ -176,7 +176,7 @@ void sub_080919AC(Entity* this) { gPlayerState.jumpStatus = 0x41; gPlayerState.flags.all = (gPlayerState.flags.all ^ 0x1000) | 0x4000000; gPlayerEntity.field_0x20 = 0x20000; - gPlayerEntity.nonPlanarMovement = 0x200; + gPlayerEntity.speed = 0x200; gPlayerEntity.animationState = this->animationState << 1; gPlayerEntity.direction = this->direction; gPlayerEntity.flags |= 0x80; diff --git a/src/object/object1A.c b/src/object/object1A.c index 26ece918..837884a9 100644 --- a/src/object/object1A.c +++ b/src/object/object1A.c @@ -54,5 +54,5 @@ void sub_08086A6C(Entity* ent) { uVar1 = Random(); ent->field_0x20 = 163840; ent->direction = (uVar1 >> 16) & 31; - ent->nonPlanarMovement = uVar1 & 480; + ent->speed = uVar1 & 480; } diff --git a/src/object/objectA2.c b/src/object/objectA2.c index 01fd9fa6..e79c07f8 100644 --- a/src/object/objectA2.c +++ b/src/object/objectA2.c @@ -105,6 +105,6 @@ void sub_0809F448(Entity* this) { tmp += -0x80000 + (rand & 0xFFFFF); break; } - this->nonPlanarMovement = (tmp > 0 ? tmp : -tmp) / (tmp2->unk_1 << 8); + this->speed = (tmp > 0 ? tmp : -tmp) / (tmp2->unk_1 << 8); this->direction = sub_080045DA(tmp, 0) >> 3; } diff --git a/src/object/objectB2.c b/src/object/objectB2.c index 4722d2e9..c3eff1eb 100644 --- a/src/object/objectB2.c +++ b/src/object/objectB2.c @@ -22,12 +22,12 @@ void ObjectB2(Entity* this) { this->attachedEntity = pEVar3; InitializeAnimation(this, this->type); } - this->nonPlanarMovement = this->parent->nonPlanarMovement; + this->speed = this->parent->speed; sub_0806F69C(this); if (sub_080AE4CC(this->attachedEntity, this->x.HALF.HI, this->y.HALF.HI, 9) != 0) { DeleteThisEntity(); } - if (this->nonPlanarMovement < 0x41) { + if (this->speed < 0x41) { this->spriteSettings.b.draw ^= 1; if (--this->actionDelay == 0) { diff --git a/src/object/pot.c b/src/object/pot.c index cd73f9a8..f28fb9ee 100644 --- a/src/object/pot.c +++ b/src/object/pot.c @@ -34,7 +34,7 @@ void sub_0808222C(Entity* this) { this->action = 1; this->hitbox = &gUnk_080FD338; - this->nonPlanarMovement = 0x80; + this->speed = 0x80; this->y.HALF.HI += 3; this->field_0x16 = 0; this->flags |= 0x80; @@ -86,7 +86,7 @@ void sub_08082310(Entity* this) { this->actionDelay = 32; this->action = 4; if (gPlayerState.flags.all & 0x80) { - this->nonPlanarMovement >>= 1; + this->speed >>= 1; this->actionDelay = 64; } SetTile((u16)this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); @@ -185,7 +185,7 @@ void sub_08082614(Entity* this) { this->action = 1; if (gPlayerState.flags.all & 0x80) { - this->nonPlanarMovement <<= 1; + this->speed <<= 1; } this->field_0x70.HALF.LO = sub_080001DA(COORD_TO_TILE(this), this->collisionLayer); diff --git a/src/object/smoke.c b/src/object/smoke.c index 5ec708b9..ade9d2cd 100644 --- a/src/object/smoke.c +++ b/src/object/smoke.c @@ -37,7 +37,7 @@ void sub_0808A46C(Entity* this) { void sub_0808A484(Entity* this) { this->action = 1; this->spriteSettings.b.draw = TRUE; - this->nonPlanarMovement = 0x40; + this->speed = 0x40; this->direction = 6; this->spriteRendering.b3 = 1; this->spritePriority.b0 = 0; |
