diff options
| author | notyouraveragehooman <65437533+notyouraveragehooman@users.noreply.github.com> | 2020-08-08 10:24:02 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-08 10:24:02 -0700 |
| commit | f73606fc2e4aea1bfc51f30a06dacb8734747eed (patch) | |
| tree | 9870b51bb191ee492650b47e02faed527e66053b /src/object | |
| parent | 10819392f7a23c5390cbb3505e3ed1eea79bbe4b (diff) | |
| parent | d53fdf3f473728c2e399253beb4e65838f5dfd56 (diff) | |
Merge pull request #45 from huderlem:nonmatchings
Nonmatchings
Diffstat (limited to 'src/object')
| -rw-r--r-- | src/object/minecart.c | 187 | ||||
| -rw-r--r-- | src/object/railtrack.c | 24 |
2 files changed, 109 insertions, 102 deletions
diff --git a/src/object/minecart.c b/src/object/minecart.c index 5bf59c5d..bc434ff7 100644 --- a/src/object/minecart.c +++ b/src/object/minecart.c @@ -3,6 +3,13 @@ #include "functions.h" #include "room.h" +extern u32 sub_08091DDC(Entity*); +extern u32 sub_080002B4(Entity*, u32, u32); +extern u32 sub_08007DD6(u32, u32); +extern void sub_08017744(Entity*); +extern u32 sub_080002B8(Entity*); +extern void sub_08091C0C(Entity*); + typedef struct { u16 field_0x0; u16 field_0x2; @@ -17,6 +24,9 @@ extern void (*const gUnk_081223A8[])(Entity*); extern struct_030010EC gUnk_030010EC[]; extern BoundingBox gUnk_080FD310; +extern const s8 gUnk_081223C8[]; +extern const u32 gUnk_081223D8[]; + void Minecart(Entity* this) { gUnk_081223A8[this->action](this); this->bitfield = 0; @@ -115,111 +125,92 @@ void sub_080918A4(Entity *this) } } -#if 0 - -typedef struct { - u8 field_0x0; - u8 field_0x1; -} struct_081223C8; - -extern struct_081223C8 gUnk_081223C8[]; - -extern u32 gUnk_081223D8[]; - void sub_080919AC(Entity *this) { - u32 iVar2; - u32 uVar3; - u32 uVar4; - struct_081223C8* temp; + u32 iVar2; + u32 uVar3; - gRoomControls.unk5 = 7; - if ((gLinkState.flags.all & 0x1000) == 0) { - this->action = 1; - } - else { - if ((gLinkEntity.frames.all & 0xf) == 0) { - this->flags = this->flags & 0x7f; - CopyPosition(this,&gLinkEntity); - if ((gLinkEntity.frames.all & 0xf0) == 0x10) { - this->spriteOffsetY = 1; - } - else { - this->spriteOffsetY = 0; - } + gRoomControls.unk5 = 7; + if ((gLinkState.flags.all & 0x1000) == 0) { + this->action = 1; + return; } - else { - this->flags = this->flags | 0x80; - gLinkEntity.nonPlanarMovement = 0; - sub_0806F69C(this); - CopyPosition(this,&gLinkEntity); - gLinkEntity.spritePriority.b0 = this->spritePriority.b0 - 1; - if (!sub_08091DDC(this)) { - if ((gScreenTransition.field_0x0 & 0xf) == 0) { - PlaySFX(0x138); - } - if (--this->field_0xf == 0xff) { - PlaySFX(0x7b); - this->field_0xf = 0x3c; - } - uVar3 = sub_03005800(this, gUnk_081223C8[this->animationState].field_0x0, gUnk_081223C8[this->animationState].field_0x1); - iVar2 = sub_08007DD6(uVar3, gUnk_081223D8[this->animationState]); - if (iVar2 == 0) { - this->direction = this->direction ^ 0x10; - this->animationState = this->animationState ^ 2; + if ((gLinkEntity.frames.all & 0xf) == 0) { + this->flags = this->flags & 0x7f; + CopyPosition(this,&gLinkEntity); + if ((gLinkEntity.frames.all & 0xf0) == 0x10) { + this->spriteOffsetY = 1; + } else { + this->spriteOffsetY = 0; } - else { - switch(uVar3) { - case 100: - this->flags = this->flags & 0xdf; - this->damageType = 1; - this->field_0x3c = 0x47; - this->field_0x40 = 0x44; - this->flags2 = 0x80; - this->action = 6; - sub_08017744(this); - gLinkState.jumpStatus = 0x41; - gLinkState.flags.all = (gLinkState.flags.all ^ 0x1000) | 0x4000000; - gLinkEntity.field_0x20 = 0x20000; - gLinkEntity.nonPlanarMovement = 0x200; - gLinkEntity.animationState = this->animationState << 1; - gLinkEntity.direction = this->direction; - gLinkEntity.flags |= 0x80; - sub_08004168(this); - InitAnimationForceUpdate(this, this->animationState + 0xc); - PlaySFX(0x78); - PlaySFX(0x139); - return; - case 0x67: - case 0x68: - case 0x69: - case 0x6a: - case 0x6c: - case 0x6d: - case 0x6e: - case 0x6f: - if (uVar3 == sub_080002B8()) { - sub_08091C0C(this); - gLinkEntity.animationState *= 2; - return; - } + } else { + this->flags = this->flags | 0x80; + gLinkEntity.nonPlanarMovement = 0; + sub_0806F69C(this); + CopyPosition(this,&gLinkEntity); + gLinkEntity.spritePriority.b0 = this->spritePriority.b0 - 1; + if (!sub_08091DDC(this)) { + if ((gScreenTransition.frameCount & 0xf) == 0) { + PlaySFX(0x138); + } + + if (--this->field_0xf == 0xff) { + PlaySFX(0x7b); + this->field_0xf = 0x3c; + } + + uVar3 = sub_080002B4(this, gUnk_081223C8[this->animationState * 2], gUnk_081223C8[this->animationState * 2 + 1]); + iVar2 = sub_08007DD6(uVar3, gUnk_081223D8[this->animationState]); + if (iVar2 == 0) { + this->direction = this->direction ^ 0x10; + this->animationState = this->animationState ^ 2; + } else { + switch (uVar3) { + case 0x64: + this->flags = this->flags & 0xdf; + this->damageType = 1; + this->field_0x3c = 0x47; + this->field_0x40 = 0x44; + this->flags2 = 0x80; + this->action = 6; + sub_08017744(this); + gLinkState.jumpStatus = 0x41; + gLinkState.flags.all = (gLinkState.flags.all ^ 0x1000) | 0x4000000; + gLinkEntity.field_0x20 = 0x20000; + gLinkEntity.nonPlanarMovement = 0x200; + gLinkEntity.animationState = this->animationState << 1; + gLinkEntity.direction = this->direction; + gLinkEntity.flags |= 0x80; + sub_08004168(this); + InitAnimationForceUpdate(this, this->animationState + 0xc); + PlaySFX(0x78); + PlaySFX(0x139); + return; + case 0x67: + case 0x68: + case 0x69: + case 0x6a: + case 0x6c: + case 0x6d: + case 0x6e: + case 0x6f: + if (uVar3 == sub_080002B8(this)) { + sub_08091C0C(this); + gLinkEntity.animationState = this->animationState << 1; + return; + } + break; + } + } + + gLinkEntity.animationState = this->animationState << 1; + if (this->animIndex == this->animationState) { + UpdateAnimationSingleFrame(this); + } + else { + InitAnimationForceUpdate(this, this->animationState); } } - gLinkEntity.animationState *= 2; - if (this->animIndex == this->animationState) { - UpdateAnimationSingleFrame(this); - } - else { - InitAnimationForceUpdate(this, this->animationState); - } - } } - } -} -#else -NAKED -void sub_080919AC(Entity *this) { - asm(".include \"asm/non_matching/minecart/sub_080919AC.inc\""); } -#endif
\ No newline at end of file diff --git a/src/object/railtrack.c b/src/object/railtrack.c index 95c418f4..f2e9a10a 100644 --- a/src/object/railtrack.c +++ b/src/object/railtrack.c @@ -12,8 +12,8 @@ extern void SetTile(u32, u32, u32); extern void (*const gUnk_081205D0[])(Entity*); +extern s8 gUnk_080B4488[][2]; extern u16 gUnk_081205E0[]; -extern s8 gUnk_080B4488[]; void Railtrack(Entity* this) { gUnk_081205D0[this->action](this); @@ -135,14 +135,30 @@ void sub_0808543C(Entity *this) u32 uVar2; s8 temp; - temp = gUnk_080B4488[(this->animationState >> 1) << 1]; + temp = gUnk_080B4488[this->animationState / 2][0]; uVar2 = COORD_TO_TILE(this); SetTile(this->field_0x74, uVar2 - temp, this->collisionLayer); SetTile(this->field_0x76, uVar2, this->collisionLayer); SetTile(this->field_0x78.HWORD, uVar2 + temp, this->collisionLayer); } -NAKED u32 sub_080854A8(Entity *this) { - asm(".include \"asm/non_matching/railtrack/sub_080854A8.inc\""); + u16 var0; + u16* var1; + s8* var2; + + var0 = gUnk_081205E0[this->animationState / 2]; + var2 = gUnk_080B4488[this->animationState / 2]; + var1 = (u16 *)this->field_0x70.WORD; + if (var0 != *(var1 - var2[0])) { + return TRUE; + } + if (var0 != *var1) { + return TRUE; + } + if (var0 != *(var1 + var2[0])) { + return TRUE; + } + + return FALSE; }
\ No newline at end of file |
