diff options
| author | Henny022p <73211432+Henny022p@users.noreply.github.com> | 2026-02-08 18:32:38 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-08 18:32:38 +0100 |
| commit | 5ab63f00e522ff69c5bc987e379f0163943f2833 (patch) | |
| tree | 53622222ac729c6ab6dc75ef7f9bafa8031daf18 /src/playerItem | |
| parent | 73901a0a012d55ebb66a4627dcb246d19737fcb5 (diff) | |
| parent | 5b2cafdc894823d57beee8f3947a391d881d91de (diff) | |
Various code cleanup changes
Diffstat (limited to 'src/playerItem')
| -rw-r--r-- | src/playerItem/playerItemBoomerang.c | 5 | ||||
| -rw-r--r-- | src/playerItem/playerItemBottle.c | 6 | ||||
| -rw-r--r-- | src/playerItem/playerItemBow.c | 6 | ||||
| -rw-r--r-- | src/playerItem/playerItemDashSword.c | 4 | ||||
| -rw-r--r-- | src/playerItem/playerItemFireRodProjectile.c | 4 | ||||
| -rw-r--r-- | src/playerItem/playerItemGust.c | 4 | ||||
| -rw-r--r-- | src/playerItem/playerItemGustBig.c | 4 | ||||
| -rw-r--r-- | src/playerItem/playerItemGustJar.c | 3 | ||||
| -rw-r--r-- | src/playerItem/playerItemHeldObject.c | 5 | ||||
| -rw-r--r-- | src/playerItem/playerItemLantern.c | 5 | ||||
| -rw-r--r-- | src/playerItem/playerItemPacciCane.c | 6 | ||||
| -rw-r--r-- | src/playerItem/playerItemPacciCaneProjectile.c | 6 | ||||
| -rw-r--r-- | src/playerItem/playerItemShield.c | 3 | ||||
| -rw-r--r-- | src/playerItem/playerItemSpiralBeam.c | 6 | ||||
| -rw-r--r-- | src/playerItem/playerItemSword.c | 6 | ||||
| -rw-r--r-- | src/playerItem/playerItemSwordBeam.c | 7 |
16 files changed, 60 insertions, 20 deletions
diff --git a/src/playerItem/playerItemBoomerang.c b/src/playerItem/playerItemBoomerang.c index bcc151a8..b5d12dd7 100644 --- a/src/playerItem/playerItemBoomerang.c +++ b/src/playerItem/playerItemBoomerang.c @@ -6,9 +6,12 @@ */ #include "asm.h" #include "entity.h" -#include "functions.h" +#include "physics.h" #include "item.h" +#include "room.h" #include "sound.h" +#include "vram.h" +#include "collision.h" typedef struct { /*0x00*/ Entity base; diff --git a/src/playerItem/playerItemBottle.c b/src/playerItem/playerItemBottle.c index 47eeed56..d02a133a 100644 --- a/src/playerItem/playerItemBottle.c +++ b/src/playerItem/playerItemBottle.c @@ -6,12 +6,16 @@ */ #include "playerItem/playerItemBottle.h" -#include "functions.h" #include "item.h" #include "object.h" +#include "asm.h" +#include "physics.h" +#include "player.h" #include "save.h" #include "sound.h" #include "tiles.h" +#include "vram.h" +#include "collision.h" void PlayerItemBottle_UseEmptyBottle(Entity*); void PlayerItemBottle_Action1(PlayerItemBottleEntity*); diff --git a/src/playerItem/playerItemBow.c b/src/playerItem/playerItemBow.c index fec8aea4..827aa51f 100644 --- a/src/playerItem/playerItemBow.c +++ b/src/playerItem/playerItemBow.c @@ -7,12 +7,16 @@ #include "asm.h" #include "effects.h" #include "entity.h" -#include "functions.h" #include "object.h" +#include "room.h" +#include "physics.h" +#include "player.h" #include "playeritem.h" #include "save.h" #include "sound.h" #include "tiles.h" +#include "vram.h" +#include "collision.h" typedef struct { /*0x00*/ Entity base; diff --git a/src/playerItem/playerItemDashSword.c b/src/playerItem/playerItemDashSword.c index 0256561c..f12237d2 100644 --- a/src/playerItem/playerItemDashSword.c +++ b/src/playerItem/playerItemDashSword.c @@ -5,8 +5,10 @@ * @brief Dash Sword Player Item */ #include "entity.h" -#include "functions.h" #include "player.h" +#include "vram.h" +#include "collision.h" +#include "asm.h" extern Entity* DoTileInteractionOffset(Entity*, u32, s32, s32); diff --git a/src/playerItem/playerItemFireRodProjectile.c b/src/playerItem/playerItemFireRodProjectile.c index c80c7894..698bf3a3 100644 --- a/src/playerItem/playerItemFireRodProjectile.c +++ b/src/playerItem/playerItemFireRodProjectile.c @@ -7,10 +7,12 @@ #include "asm.h" #include "effects.h" #include "entity.h" -#include "functions.h" #include "physics.h" #include "playeritem.h" #include "sound.h" +#include "collision.h" +#include "room.h" +#include "player.h" typedef struct { /*0x00*/ Entity base; diff --git a/src/playerItem/playerItemGust.c b/src/playerItem/playerItemGust.c index 286c06f3..0ca4ef45 100644 --- a/src/playerItem/playerItemGust.c +++ b/src/playerItem/playerItemGust.c @@ -6,8 +6,10 @@ */ #include "asm.h" #include "entity.h" -#include "functions.h" +#include "collision.h" #include "object.h" +#include "room.h" +#include "physics.h" #include "player.h" #include "playeritem.h" diff --git a/src/playerItem/playerItemGustBig.c b/src/playerItem/playerItemGustBig.c index 7281139d..45b52c4a 100644 --- a/src/playerItem/playerItemGustBig.c +++ b/src/playerItem/playerItemGustBig.c @@ -4,13 +4,15 @@ * * @brief Gust Big Player Item */ +#include "playeritem.h" #include "asm.h" #include "entity.h" -#include "functions.h" +#include "physics.h" #include "global.h" #include "player.h" #include "sound.h" #include "tiles.h" +#include "collision.h" typedef struct { /*0x00*/ Entity base; diff --git a/src/playerItem/playerItemGustJar.c b/src/playerItem/playerItemGustJar.c index 10cbca1b..3425e6e4 100644 --- a/src/playerItem/playerItemGustJar.c +++ b/src/playerItem/playerItemGustJar.c @@ -5,9 +5,10 @@ * @brief Gust Jar Player Item */ #include "entity.h" -#include "functions.h" #include "player.h" #include "sound.h" +#include "vram.h" +#include "asm.h" extern const u8* gUnk_08132714[]; // Anim index lists? // TODO spriteAnimations in here diff --git a/src/playerItem/playerItemHeldObject.c b/src/playerItem/playerItemHeldObject.c index 0783cd04..18013074 100644 --- a/src/playerItem/playerItemHeldObject.c +++ b/src/playerItem/playerItemHeldObject.c @@ -4,10 +4,11 @@ * * @brief Held Object Player Item */ +#include "object.h" #include "asm.h" #include "effects.h" -#include "entity.h" -#include "functions.h" +#include "physics.h" +#include "collision.h" #include "player.h" #include "sound.h" #include "tiles.h" diff --git a/src/playerItem/playerItemLantern.c b/src/playerItem/playerItemLantern.c index 7c16acbc..fe6fccf6 100644 --- a/src/playerItem/playerItemLantern.c +++ b/src/playerItem/playerItemLantern.c @@ -5,10 +5,13 @@ * @brief Lantern Player Item */ #include "entity.h" -#include "functions.h" #include "item.h" #include "object.h" +#include "physics.h" #include "player.h" +#include "vram.h" +#include "asm.h" +#include "collision.h" void PlayerItemLantern_Init(Entity* this); void PlayerItemLantern_Action1(Entity* this); diff --git a/src/playerItem/playerItemPacciCane.c b/src/playerItem/playerItemPacciCane.c index a6ef2553..82cb79f9 100644 --- a/src/playerItem/playerItemPacciCane.c +++ b/src/playerItem/playerItemPacciCane.c @@ -6,11 +6,11 @@ */ #include "common.h" #include "entity.h" -#include "functions.h" -#include "message.h" #include "save.h" #include "sound.h" -#include "structures.h" +#include "pauseMenu.h" +#include "vram.h" +#include "asm.h" void PlayerItemPacciCane_Action1(Entity*); void PlayerItemPacciCane_Init(Entity* this); diff --git a/src/playerItem/playerItemPacciCaneProjectile.c b/src/playerItem/playerItemPacciCaneProjectile.c index 251274c9..3e7aa03e 100644 --- a/src/playerItem/playerItemPacciCaneProjectile.c +++ b/src/playerItem/playerItemPacciCaneProjectile.c @@ -4,10 +4,14 @@ * * @brief Pacci Cane Projectile Player Item */ +#include "playeritem.h" #include "asm.h" #include "entity.h" -#include "functions.h" +#include "collision.h" #include "object.h" +#include "room.h" +#include "physics.h" +#include "player.h" #include "sound.h" #include "tiles.h" diff --git a/src/playerItem/playerItemShield.c b/src/playerItem/playerItemShield.c index 7df31ebd..f10623cc 100644 --- a/src/playerItem/playerItemShield.c +++ b/src/playerItem/playerItemShield.c @@ -6,10 +6,11 @@ */ #include "collision.h" #include "entity.h" -#include "functions.h" #include "player.h" #include "playeritem.h" #include "sound.h" +#include "vram.h" +#include "asm.h" const Hitbox gUnk_081271CC = { 0, 0, { 1, 0, 0, 1 }, 8, 8 }; diff --git a/src/playerItem/playerItemSpiralBeam.c b/src/playerItem/playerItemSpiralBeam.c index e381d594..8baeee41 100644 --- a/src/playerItem/playerItemSpiralBeam.c +++ b/src/playerItem/playerItemSpiralBeam.c @@ -7,8 +7,12 @@ #include "asm.h" #include "effects.h" #include "entity.h" -#include "functions.h" +#include "playeritem.h" +#include "physics.h" #include "sound.h" +#include "collision.h" +#include "room.h" +#include "player.h" typedef struct { /*0x00*/ Entity base; diff --git a/src/playerItem/playerItemSword.c b/src/playerItem/playerItemSword.c index 1bf1d9e7..d82e19c4 100644 --- a/src/playerItem/playerItemSword.c +++ b/src/playerItem/playerItemSword.c @@ -7,10 +7,14 @@ #include "asm.h" #include "effects.h" #include "entity.h" -#include "functions.h" #include "object.h" +#include "room.h" +#include "physics.h" +#include "player.h" #include "sound.h" #include "tiles.h" +#include "vram.h" +#include "collision.h" typedef struct { /*0x00*/ Entity base; diff --git a/src/playerItem/playerItemSwordBeam.c b/src/playerItem/playerItemSwordBeam.c index 4b110c43..e538407e 100644 --- a/src/playerItem/playerItemSwordBeam.c +++ b/src/playerItem/playerItemSwordBeam.c @@ -4,14 +4,17 @@ * * @brief Sword Beam Player Item */ +#include "playeritem.h" #include "asm.h" -#include "common.h" #include "effects.h" #include "entity.h" -#include "functions.h" +#include "collision.h" #include "physics.h" #include "player.h" #include "sound.h" +#include "object.h" +#include "room.h" +#include "color.h" typedef struct { /*0x00*/ Entity base; |
