diff options
| author | Tal Hayon <talhayon1@gmail.com> | 2022-08-06 15:21:41 +0300 |
|---|---|---|
| committer | Tal Hayon <talhayon1@gmail.com> | 2022-08-06 15:21:41 +0300 |
| commit | 18ef0d34b4ce9801ae26449e3a32ac9d985e43de (patch) | |
| tree | 38faf63b8f005c8860746273cae12b101d7e8f57 /src/playerUtils.c | |
| parent | 64c2f2476d3090856bfa450f06b19b87709a8170 (diff) | |
Document various fields and functions
Diffstat (limited to 'src/playerUtils.c')
| -rw-r--r-- | src/playerUtils.c | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/src/playerUtils.c b/src/playerUtils.c index 31dbb3fc..8db4be76 100644 --- a/src/playerUtils.c +++ b/src/playerUtils.c @@ -191,7 +191,7 @@ void sub_08077698(PlayerEntity* this) { idx = 0; puVar2 = gUnk_03000B80; do { - if (puVar2->field_0x5[4] != 0) { + if (puVar2->field_0x9 != 0) { sub_080752E8(puVar2, idx); } puVar2++; @@ -248,7 +248,7 @@ bool32 sub_080777A0(void) { ((((gPlayerState.playerInput.field_0x90 & PLAYER_INPUT_ANY_DIRECTION) != 0 && ((gPlayerState.flags & (PL_BURNING | PL_ROLLING)) == 0)) && ((gPlayerState.jump_status == 0 && (gPlayerState.field_0x3[1] == 0)))))) { - gPlayerState.queued_action = 0x18; + gPlayerState.queued_action = PLAYER_ROLL; } return FALSE; } @@ -276,7 +276,7 @@ void sub_08077880(Item itemId, u32 param_2, u32 param_3) { if (((*puVar2 & param_2) != 0) || (param_3 != 0)) { item = sub_0807794C(itemId); if (item != NULL) { - item->field_0x5[4] = gUnk_0811BE48[itemId].unk0[1]; + item->field_0x9 = gUnk_0811BE48[itemId].unk0[1]; item->behaviorID = itemId; item->field_0x2[1] = param_2; } @@ -297,7 +297,7 @@ bool32 sub_080778CC(void) { item = sub_0807794C(ITEM_TRAP); if (item != NULL) { item->behaviorID = ITEM_TRAP; - item->field_0x5[4] = gUnk_0811BE48[0].unk0[0x145]; + item->field_0x9 = gUnk_0811BE48[0].unk0[0x145]; return TRUE; } else { return FALSE; @@ -309,7 +309,7 @@ ItemBehavior* sub_0807794C(Item itemId) { (((gPlayerState.flags & (PL_ROLLING | PL_CLONING)) != 0 && (ITEM_FOURSWORD < itemId)))) || ((((gPlayerState.jump_status != 0 || (gPlayerEntity.z.WORD != 0)) && (ITEM_FOURSWORD < itemId)) || (((gPlayerState.flags & PL_MINISH) != 0 && (gUnk_0811BE48[itemId].unk6[2] == 0)))))) || - ((gPlayerState.floor_type == SURFACE_SWAMP && ((gPlayerState.field_0x37 != 0 && (1 < itemId - 0x14)))))) { + ((gPlayerState.floor_type == SURFACE_SWAMP && ((gPlayerState.surfaceTimer != 0 && (1 < itemId - 0x14)))))) { return NULL; } else { u32 tmp = gUnk_0811BE48[itemId].unk0[2]; @@ -322,9 +322,9 @@ u32 sub_080779E8(void) { } ItemBehavior* sub_080779EC(u32 param_1) { - if (gUnk_03000B80[1].field_0x5[4] == 0) { + if (gUnk_03000B80[1].field_0x9 == 0) { return gUnk_03000B80 + 1; - } else if (gUnk_03000B80[2].field_0x5[4] == 0) { + } else if (gUnk_03000B80[2].field_0x9 == 0) { return gUnk_03000B80 + 2; } else { return NULL; @@ -346,7 +346,7 @@ ItemBehavior* sub_08077A48(s32 param_1) { if (gPlayerState.heldObject == 0) { u32 tmp = gPlayerState.jump_status & 0x20; if ((((gPlayerState.jump_status & 0x20) == 0)) && - (gUnk_0811BE48[param_1].unk0[1] >= gUnk_03000B80[0].field_0x5[4])) { + (gUnk_0811BE48[param_1].unk0[1] >= gUnk_03000B80[0].field_0x9)) { DeletePlayerItem(gUnk_03000B80, 0); gPlayerState.field_0x0[1] = tmp; gPlayerState.field_0x1c = tmp; @@ -358,7 +358,7 @@ ItemBehavior* sub_08077A48(s32 param_1) { } ItemBehavior* sub_08077A98(void) { - if (!(((gSave.stats.bombCount == 0) || (gPlayerState.heldObject != 0)) || (gUnk_03000B80[0].field_0x5[4] != 0))) { + if (!(((gSave.stats.bombCount == 0) || (gPlayerState.heldObject != 0)) || (gUnk_03000B80[0].field_0x9 != 0))) { return gUnk_03000B80; } else { return NULL; @@ -372,7 +372,7 @@ ItemBehavior* sub_08077AC8(void) { index = 0; pIVar1 = gUnk_03000B80; while (index < 4) { - if (pIVar1->field_0x5[4] != 0) { + if (pIVar1->field_0x9 != 0) { return NULL; } pIVar1++; @@ -424,9 +424,9 @@ void ResetPlayerItem() { } switch (gPlayerState.framestate) { - case 2: - case 3: - case 4: + case PL_STATE_SWORD: + case PL_STATE_GUSTJAR: + case PL_STATE_HOLD: gPlayerState.framestate = PL_STATE_IDLE; break; } @@ -540,7 +540,7 @@ void sub_08077D38(ItemBehavior* beh, u32 idx) { gPlayerState.field_0xa |= 8 >> idx; gPlayerState.keepFacing |= 8 >> idx; - beh->field_0x5[5] = gPlayerEntity.animationState; + beh->playerAnimationState = gPlayerEntity.animationState; if (beh->stateID == 0) { beh->stateID++; } @@ -583,7 +583,7 @@ typedef struct { void sub_08077DF4(ItemBehavior* beh, u32 animation) { beh->field_0x10 = animation; if ((animation & 0xff) > 0xb8) { - animation += beh->field_0x5[5] >> 1; + animation += beh->playerAnimationState >> 1; } gPlayerEntity.spriteIndex = (short)(animation >> 8); InitAnimationForceUpdate(&gPlayerEntity, (u8)animation); @@ -601,10 +601,10 @@ void sub_08077E3C(ItemBehavior* ent, u32 idx) { } static void sub_08077E54(ItemBehavior* beh) { - beh->field_0x5[7] = gPlayerEntity.animIndex; - beh->field_0x12[0] = gPlayerEntity.frameIndex; - beh->field_0x5[8] = gPlayerEntity.frameDuration; - beh->field_0x5[9] = gPlayerEntity.frame; + beh->playerAnimIndex = gPlayerEntity.animIndex; + beh->playerFrameIndex = gPlayerEntity.frameIndex; + beh->playerFrameDuration = gPlayerEntity.frameDuration; + beh->playerFrame = gPlayerEntity.frame; } void DeletePlayerItem(ItemBehavior* arg0, u32 idx) { @@ -630,7 +630,7 @@ void DeletePlayerItem(ItemBehavior* arg0, u32 idx) { bool32 sub_08077EC8(ItemBehavior* beh) { if ((gPlayerState.sword_state & 8) != 0) { sub_08077DF4(beh, 0x170); - beh->field_0x5[2] = 0x28; + beh->timer = 0x28; beh->stateID = 7; beh->field_0xf = 6; return TRUE; @@ -845,7 +845,7 @@ void sub_08078180(void) { } } else { if (sub_080789A8()) { - if (((gPlayerState.framestate != 0x0e))) { + if (((gPlayerState.framestate != PL_STATE_USEPORTAL))) { if ((gCarriedEntity.unk_1 == 2) && ((gCarriedEntity.unk_8)->carryFlags == 1)) { uVar1 = 8; @@ -856,7 +856,7 @@ void sub_08078180(void) { return; } } else { - if ((gPlayerState.framestate == 1) && (gPlayerState.mobility == 0)) { + if ((gPlayerState.framestate == PL_STATE_WALK) && (gPlayerState.mobility == 0)) { uVar1 = 0xc; } else { uVar1 = 0; @@ -873,18 +873,18 @@ bool32 sub_080782C0(void) { u8 tmp; Entity* entity; - if (gPlayerState.framestate == 0) { + if (gPlayerState.framestate == PL_STATE_IDLE) { tmp = gPlayerState.framestate_last; } else { tmp = gPlayerState.framestate; } switch (tmp) { - case 2: - case 3: - case 0xc: - case 0x12: - case 0x15: - case 0x16: + case PL_STATE_SWORD: + case PL_STATE_GUSTJAR: + case PL_STATE_C: + case PL_STATE_DIE: + case PL_STATE_ITEMGET: + case PL_STATE_DROWN: return FALSE; } if ((gPlayerState.field_0x27[0] | gPlayerState.swim_state) != 0) { @@ -922,11 +922,11 @@ bool32 sub_080782C0(void) { if (gSave.unk12B[0] != 0) { gUnk_03003DF0.unk_2 = gUnk_03003DF0.unk_4[3]; *(u8*)(*(int*)(gUnk_03003DF0.unk_4 + 8) + 0x39) = 2; - gPlayerState.queued_action = 7; + gPlayerState.queued_action = PLAYER_08070E9C; } else { CreateEzloHint(TEXT_INDEX(TEXT_EZLO, 0x65), 0); } - ForceSetPlayerState(0x13); + ForceSetPlayerState(PL_STATE_TALKEZLO); return TRUE; } if ((gPlayerState.playerInput.field_0x92 & (PLAYER_INPUT_80 | PLAYER_INPUT_8)) == 0) { @@ -940,8 +940,8 @@ bool32 sub_080782C0(void) { case 6: case 9: case 0xa: - gPlayerState.queued_action = 7; - ForceSetPlayerState(0x13); + gPlayerState.queued_action = PLAYER_08070E9C; + ForceSetPlayerState(PL_STATE_TALKEZLO); case 3: case 5: case 7: @@ -1132,7 +1132,7 @@ void SetPlayerItemGetState(Entity* item, u8 param_2, u8 param_3) { gPlayerState.field_0x39 = param_3; gPlayerState.field_0x3a = 0; gPlayerState.queued_action = PLAYER_ITEMGET; - gPlayerState.framestate = 0x15; + gPlayerState.framestate = PL_STATE_ITEMGET; gPlayerState.swim_state = 0; gPlayerState.field_0x14 = 1; gPlayerEntity.child = item; @@ -1147,13 +1147,13 @@ void sub_08078B48(void) { gPlayerState.field_0xa |= 0x80; gPlayerState.field_0x27[0] = 2; switch (gPlayerState.framestate) { - case 4: - case 5: - case 0x19: - case 0x1a: - case 0x1d: + case PL_STATE_HOLD: + case PL_STATE_THROW: + case PL_STATE_PUSH: + case PL_STATE_PULL: + case PL_STATE_1D: break; - case 9: + case PL_STATE_ROLL: gPlayerState.flags &= ~PL_ROLLING; // fallthrough default: @@ -1183,7 +1183,7 @@ void ClearPlayerState(void) { gPlayerState.queued_action = PLAYER_INIT; gPlayerState.field_0xd = 0; gPlayerState.field_0xe = 0; - gPlayerState.field_0x11 = 0; + gPlayerState.surfacePositionSameTimer = 0; gPlayerState.floor_type = SURFACE_NORMAL; gPlayerState.floor_type_last = SURFACE_NORMAL; gPlayerState.field_0x14 = 0; @@ -1260,12 +1260,12 @@ void ResetPlayerPosition(void) { } bool32 CheckQueuedAction(void) { - if (gPlayerState.queued_action == 0) { + if (gPlayerState.queued_action == PLAYER_INIT) { return FALSE; } else { gPlayerEntity.action = gPlayerState.queued_action; gPlayerEntity.subAction = 0; - gPlayerState.queued_action = 0; + gPlayerState.queued_action = PLAYER_INIT; DoPlayerAction(&gPlayerEntity); return TRUE; } @@ -1402,7 +1402,7 @@ void sub_080790E4(Entity* this) { gPlayerState.pushedObject--; } gPlayerState.field_0x35 = this->animationState; - gPlayerState.framestate = 0x19; + gPlayerState.framestate = PL_STATE_PUSH; if ((gPlayerState.flags & PL_NO_CAP) != 0) { gPlayerState.animation = 0x93c; } else { @@ -1464,7 +1464,7 @@ void PlayerMinishSetNormalAndCollide(void) { gPlayerState.flags &= ~(PL_BUSY | PL_DROWNING | PL_DISABLE_ITEMS | PL_IN_HOLE | PL_MOLDWORM_RELEASED | PL_PARACHUTE); gPlayerState.swim_state = 0; - gPlayerState.queued_action = 0; + gPlayerState.queued_action = PLAYER_INIT; SetDefaultPriorityForKind(&gPlayerEntity); } @@ -1515,7 +1515,7 @@ u32 sub_0807953C(void) { ASM_FUNC("asm/non_matching/playerUtils/sub_08079550.inc", u32 sub_08079550(void)) void sub_08079708(Entity* this) { - gPlayerState.framestate = 0x12; + gPlayerState.framestate = PL_STATE_DIE; gPlayerState.field_0x3c = 0xff; this->flags &= ~ENT_COLLIDE; this->action = 0xa; @@ -1776,7 +1776,7 @@ void sub_08079D84(void) { } void sub_08079DCC(void) { - if (gPlayerEntity.action == 1) { + if (gPlayerEntity.action == PLAYER_NORMAL) { gPlayerState.field_0x38 = 0xa0; gPlayerState.field_0x39 = 3; gPlayerState.field_0x3a = 0; @@ -1948,7 +1948,7 @@ void DeleteClones(void) { gPlayerClones[1] = NULL; gPlayerClones[2] = NULL; gPlayerState.flags &= ~PL_CLONING; - if (((gPlayerEntity.action != 0x17) || (gPlayerState.chargeState.action != 4)) && + if (((gPlayerEntity.action != PLAYER_ROOMTRANSITION) || (gPlayerState.chargeState.action != 4)) && (gPlayerState.chargeState.action == 4 || gPlayerState.chargeState.action == 5)) { gPlayerState.chargeState.action = 1; } @@ -1978,19 +1978,19 @@ SurfaceType GetSurfaceCalcType(Entity* param_1, s32 x, s32 y) { u32 position = TILE(param_1->x.HALF.HI + (u32)x, param_1->y.HALF.HI + y); u32 tileType = GetTileTypeByPos(param_1->x.HALF.HI + x, param_1->y.HALF.HI + y, gPlayerEntity.collisionLayer); if (tileType != gPlayerState.tileType) { - gPlayerState.field_0x37 = 0; + gPlayerState.surfaceTimer = 0; } if ((tileType != gPlayerState.tileType) || (position != gPlayerState.tilePosition)) { gPlayerState.tilePosition = position; gPlayerState.tileType = tileType; - gPlayerState.field_0x11 = 0; + gPlayerState.surfacePositionSameTimer = 0; } - if (gPlayerState.field_0x11 != 0xff) { - gPlayerState.field_0x11++; + if (gPlayerState.surfacePositionSameTimer != 0xff) { + gPlayerState.surfacePositionSameTimer++; } - if (gPlayerState.field_0x37 != 0xff) { - gPlayerState.field_0x37++; + if (gPlayerState.surfaceTimer != 0xff) { + gPlayerState.surfaceTimer++; } gPlayerState.floor_type_last = gPlayerState.floor_type; tileType = GetRelativeCollisionTile(param_1, x, y); @@ -2154,7 +2154,7 @@ void sub_0807AB44(Entity* this, s32 xOffset, s32 yOffset) { } bool32 sub_0807AC54(Entity* this) { - if (gPlayerState.field_0x11 == 0) { + if (gPlayerState.surfacePositionSameTimer == 0) { return FALSE; } |
