diff options
| author | Reinmmar <herwig.orlich@gmail.com> | 2023-09-17 21:13:44 +0200 |
|---|---|---|
| committer | Reinmmar <herwig.orlich@gmail.com> | 2023-09-17 21:13:44 +0200 |
| commit | 4c37e6cf5e8ee468b047aff9dafb6f1afe8b5bad (patch) | |
| tree | a9deabad7b9fc4de1c6c221494e1c58ff26911bd /src/playerUtils.c | |
| parent | ab3e4ef0f4d0e7c081ccc00b283df15324629489 (diff) | |
added bow_state :)
Diffstat (limited to 'src/playerUtils.c')
| -rw-r--r-- | src/playerUtils.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/playerUtils.c b/src/playerUtils.c index 2ea00c46..f88af901 100644 --- a/src/playerUtils.c +++ b/src/playerUtils.c @@ -378,7 +378,7 @@ void ResetActiveItems() { gPlayerState.moleMittsState = 0; gPlayerState.field_0x1c = 0; - gPlayerState.field_0x1f[2] = 0; + gPlayerState.bow_state = 0; gPlayerState.grab_status = 0; gPlayerState.itemAnimPriority = 0; gPlayerState.dash_state = 0; @@ -1363,7 +1363,7 @@ void ClearPlayerState(void) { gPlayerState.dash_state = 0; gPlayerState.field_0x1f[0] = 0; gPlayerState.field_0x1f[1] = 0; - gPlayerState.field_0x1f[2] = 0; + gPlayerState.bow_state = 0; gPlayerState.tilePosition = 0; gPlayerState.tileType = 0; gPlayerState.swim_state = 0; @@ -1868,7 +1868,7 @@ void sub_080797EC(void) { animation = ANIM_CARRY_NOCAP; } else if (gPlayerState.shield_status != 0) { animation = ANIM_SHIELD_NOCAP; - } else if (gPlayerState.field_0x1f[2] == 0) { + } else if (gPlayerState.bow_state == 0) { if (gPlayerState.swim_state != 0) { animation = ANIM_SWIM; } else { @@ -1905,7 +1905,7 @@ void sub_080797EC(void) { animation = ANIM_MINECART; } else if (gPlayerState.shield_status != 0) { animation = ANIM_SHIELD; - } else if (gPlayerState.field_0x1f[2] != 0) { + } else if (gPlayerState.bow_state != 0) { animation = ANIM_BOW; } else { if (gPlayerState.swim_state != 0) { @@ -1958,7 +1958,7 @@ void ResolvePlayerAnimation(void) { anim = ANIM_JUMP; } else if (gPlayerState.shield_status != 0) { anim = ANIM_SHIELD_END_NOCAP; - } else if (gPlayerState.field_0x1f[2] != 0) { + } else if (gPlayerState.bow_state != 0) { anim = ANIM_BOW_END; } else if (gPlayerState.swim_state != 0) { anim = ANIM_SWIM_END; @@ -2007,7 +2007,7 @@ void ResolvePlayerAnimation(void) { anim = ANIM_MINECART_END; } else if (gPlayerState.shield_status != 0) { anim = ANIM_SHIELD_END; - } else if (gPlayerState.field_0x1f[2] != 0) { + } else if (gPlayerState.bow_state != 0) { anim = ANIM_BOW_END; } else if (gPlayerState.swim_state != 0) { anim = ANIM_SWIM_END; |
