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authornotyourav <65437533+notyourav@users.noreply.github.com>2022-01-22 11:35:36 -0800
committerGitHub <noreply@github.com>2022-01-22 11:35:36 -0800
commit85aaada18f7eace3284937c4da8db05f047d316b (patch)
treeb9aa9840d57e5d3bd889e29a86163d3387b5aec5 /src/projectile
parent93e745e9638bb4f48e27908eebe2bb4eb349812e (diff)
parent737302d9d1808e5a1def42725e27cef99d0196b2 (diff)
Merge pull request #310 from notyourav/pressurePlate
pressure plate ok
Diffstat (limited to 'src/projectile')
-rw-r--r--src/projectile/cannonballProjectile.c4
-rw-r--r--src/projectile/dekuSeedProjectile.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/projectile/cannonballProjectile.c b/src/projectile/cannonballProjectile.c
index 449240e1..5e07dfc4 100644
--- a/src/projectile/cannonballProjectile.c
+++ b/src/projectile/cannonballProjectile.c
@@ -5,7 +5,7 @@ extern void CreateItemOnGround(Entity*);
extern s32 sub_080AF090(Entity*);
extern void sub_080043A8(Entity*);
extern void CreateChestSpawner(Entity*);
-extern u32 sub_080177A0(Entity*, Entity*);
+extern u32 IsColliding(Entity*, Entity*);
extern void (*const CannonballProjectile_Functions[])(Entity*);
extern void (*const CannonballProjectile_Actions[])(Entity*);
@@ -79,7 +79,7 @@ bool32 sub_080AB634(Entity* this) {
Entity** entities = ((Entity**)&this->parent->zVelocity);
u32 i;
for (i = 0; i <= 3; ++i) {
- if (entities[i] != NULL && (sub_080177A0(this, entities[i]) != 0)) {
+ if (entities[i] != NULL && (IsColliding(this, entities[i]) != 0)) {
if (entities[i]->action < 3) {
entities[i]->action = 3;
entities[i]->actionDelay = 0x1e;
diff --git a/src/projectile/dekuSeedProjectile.c b/src/projectile/dekuSeedProjectile.c
index d84d0409..3afad118 100644
--- a/src/projectile/dekuSeedProjectile.c
+++ b/src/projectile/dekuSeedProjectile.c
@@ -5,7 +5,7 @@
extern s32 sub_080AF090(Entity*);
extern s32 IsProjectileOffScreen(Entity*);
extern void sub_08016AD2(Entity*);
-extern u32 sub_080177A0(Entity*, Entity*);
+extern u32 IsColliding(Entity*, Entity*);
extern void (*const DekuSeedProjectile_Functions[])(Entity*);
extern void (*const DekuSeedProjectile_Actions[])(Entity*);
@@ -70,7 +70,7 @@ void DekuSeedProjectile_Action1(Entity* this) {
}
if (this->field_0xf != 0) {
parent = this->parent;
- if ((parent->next != NULL) && (sub_080177A0(this, parent) != 0)) {
+ if ((parent->next != NULL) && (IsColliding(this, parent) != 0)) {
this->iframes = 0x10;
this->knockbackDirection = -this->direction;
this->bitfield = 0x80;