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| author | theo3 <arisstephenson2@gmail.com> | 2021-03-21 20:51:08 -0700 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2021-03-21 20:51:08 -0700 |
| commit | bd50d449de5fc85ecb6f08f27a6ba0a45bfed6ec (patch) | |
| tree | 9ddee2cf4e5706768d91f8942efc4a65f6e6c72f /src/screenDebug.c | |
| parent | 69edec1eb92ff6e8e3185030dd498579e8b0f382 (diff) | |
collapse TUs
Diffstat (limited to 'src/screenDebug.c')
| -rw-r--r-- | src/screenDebug.c | 104 |
1 files changed, 0 insertions, 104 deletions
diff --git a/src/screenDebug.c b/src/screenDebug.c deleted file mode 100644 index b0ce1fa6..00000000 --- a/src/screenDebug.c +++ /dev/null @@ -1,104 +0,0 @@ -#include "global.h" -#include "dma.h" -#include "functions.h" -#include "main.h" -#include "menu.h" -#include "screen.h" -#include "structures.h" -#include "textbox.h" - -typedef struct { - u16 unk0; - u16 unk2; - u16 unk4; -} VStruct; - -extern VStruct gInput; -extern u8 gBG3Buffer[]; - -extern void (*const gUnk_08109A30[])(); - -void HandleDebugTextScreen() { - gUnk_08109A30[gMain.funcIndex](); -} - -void sub_0805FA04(void) { - sub_0801DA90(1); - MemClear(&gBG0Buffer, sizeof(BGBuffer)); - MemClear(&gBG3Buffer, 0x1000); - gScreen.lcd.displayControl = 0x940; - gScreen.bg.bg0xOffset = 0; - gScreen.bg.bg0yOffset = 0; - gScreen.affine.bg3xOffset = 0; - gScreen.affine.bg3yOffset = 0; - gScreen.affine.bg3Control = 0x1e0f; - gScreen.affine.bg3Updated = 1; - MessageInitialize(); - MemClear((void*)&gUnk_02032EC0, sizeof(UI)); - MemClear((void*)&gMenu, sizeof(Menu)); - gMenu.unk16 = gUnk_02000000->gameLanguage; - sub_08053320(); - sub_0801D79C(0, 0x1144); - gMain.funcIndex = 1; - sub_080A3210(); - sub_08050008(); -} - -void sub_0805FA98(void) { - int iVar1; - - switch (gInput.unk2) { - case 0x40: - gMenu.focusCoords[1] -= 1; - break; - case 0x80: - gMenu.focusCoords[1] += 1; - break; - case 0x200: - gMenu.focusCoords[0] ^= 1; - if (gMenu.focusCoords[0] == 0) { - gScreen.bg.bg0Control = 0x1f0c; - gScreen.affine.bg3Control = 0x1e0f; - } else { - gScreen.bg.bg0Control = 0x1f0f; - gScreen.affine.bg3Control = 0x1e0c; - } - break; - case 0x100: - gUnk_02000000->gameLanguage = gMenu.unk16; - TextboxNoOverlapFollow(gMenu.unk14 * 0x100 + gMenu.unk15); - break; - case 0x2: - MessageInitialize(); - break; - default: - switch (gInput.unk4) { - case 0x20: - iVar1 = -1; - break; - case 0x10: - iVar1 = 1; - break; - default: - iVar1 = 0; - break; - } - switch (gMenu.focusCoords[1]) { - case 0: - gMenu.unk14 = (gMenu.unk14 + iVar1 + 0x50) % 0x50; - break; - case 1: - gMenu.unk15 += iVar1; - break; - case 2: - gMenu.unk16 = (gMenu.unk16 + iVar1 + 7) % 7; - break; - } - } - gMenu.focusCoords[1] = (gMenu.focusCoords[1] + 3) % 3; - gScreen.affine.bg3Updated = 1; -} - -void sub_0805FBC4() { - InitScreen(0); -} |
