summaryrefslogtreecommitdiff
path: root/src/screenDebug.c
diff options
context:
space:
mode:
authortheo3 <arisstephenson2@gmail.com>2020-11-23 22:18:34 -0800
committertheo3 <arisstephenson2@gmail.com>2020-11-23 22:18:34 -0800
commitedbf03101a64b05e9d20cdf53ec2ca4888a2effa (patch)
treedb67f687b238abf2961b819dd0f121fffbb341c2 /src/screenDebug.c
parent0b52f80e4d01ce7c9104eeb9b474bc1cf77b94ed (diff)
done
Diffstat (limited to 'src/screenDebug.c')
-rw-r--r--src/screenDebug.c103
1 files changed, 103 insertions, 0 deletions
diff --git a/src/screenDebug.c b/src/screenDebug.c
new file mode 100644
index 00000000..e8c3a506
--- /dev/null
+++ b/src/screenDebug.c
@@ -0,0 +1,103 @@
+#include "global.h"
+#include "functions.h"
+#include "main.h"
+#include "menu.h"
+#include "screen.h"
+#include "structures.h"
+#include "textbox.h"
+
+typedef struct {
+ u16 unk0;
+ u16 unk2;
+ u16 unk4;
+} VStruct;
+
+extern VStruct gUnk_03000FF0;
+extern u8 gBG3Buffer[];
+
+extern void (*const gUnk_08109A30[])();
+
+void HandleDebugTextScreen() {
+ gUnk_08109A30[gUnk_03001000.funcIndex]();
+}
+
+void sub_0805FA04(void) {
+ sub_0801DA90(1);
+ _DmaZero((void*)&gBG0Buffer, sizeof(BGBuffer));
+ _DmaZero((void*)&gBG3Buffer, 0x1000);
+ gScreen.lcd.displayControl = 0x940;
+ gScreen.bg.bg1Control = 0;
+ gScreen.bg.bg2Control = 0;
+ gScreen.affine.bg3xOffset = 0;
+ gScreen.affine.bg3yOffset = 0;
+ gScreen.affine.bg3Control = 0x1e0f;
+ gScreen.affine.unk4 = 1;
+ sub_08056418();
+ _DmaZero((void*)&gUnk_02032EC0, sizeof(UI));
+ _DmaZero((void*)&gMenu, sizeof(Menu));
+ gMenu.unk16 = gUnk_02000000->gameLanguage;
+ sub_08053320();
+ sub_0801D79C(0, 0x1144);
+ gUnk_03001000.funcIndex = 1;
+ sub_080A3210();
+ sub_08050008();
+}
+
+void sub_0805FA98(void) {
+ int iVar1;
+
+ switch (gUnk_03000FF0.unk2) {
+ case 0x40:
+ gMenu.focusCoords[1] -= 1;
+ break;
+ case 0x80:
+ gMenu.focusCoords[1] += 1;
+ break;
+ case 0x200:
+ gMenu.focusCoords[0] ^= 1;
+ if (gMenu.focusCoords[0] == 0) {
+ gScreen.bg.bg0Control = 0x1f0c;
+ gScreen.affine.bg3Control = 0x1e0f;
+ } else {
+ gScreen.bg.bg0Control = 0x1f0f;
+ gScreen.affine.bg3Control = 0x1e0c;
+ }
+ break;
+ case 0x100:
+ gUnk_02000000->gameLanguage = gMenu.unk16;
+ TextboxNoOverlapFollow(gMenu.unk14 * 0x100 + gMenu.unk15);
+ break;
+ case 0x2:
+ sub_08056418();
+ break;
+ default:
+ switch (gUnk_03000FF0.unk4) {
+ case 0x20:
+ iVar1 = -1;
+ break;
+ case 0x10:
+ iVar1 = 1;
+ break;
+ default:
+ iVar1 = 0;
+ break;
+ }
+ switch (gMenu.focusCoords[1]) {
+ case 0:
+ gMenu.unk14 = (gMenu.unk14 + iVar1 + 0x50) % 0x50;
+ break;
+ case 1:
+ gMenu.unk15 += iVar1;
+ break;
+ case 2:
+ gMenu.unk16 = (gMenu.unk16 + iVar1 + 7) % 7;
+ break;
+ }
+ }
+ gMenu.focusCoords[1] = (gMenu.focusCoords[1] + 3) % 3;
+ gScreen.affine.unk4 = 1;
+}
+
+void sub_0805FBC4() {
+ InitScreen(0);
+}