diff options
| author | theo3 <arisstephenson2@gmail.com> | 2021-12-27 21:26:32 -0800 |
|---|---|---|
| committer | theo3 <arisstephenson2@gmail.com> | 2021-12-27 21:26:32 -0800 |
| commit | c4f2efe13278c5aeb094be914513d19f5ddbce2b (patch) | |
| tree | 37a900c68d5a4918d8ae5502390666e45516f630 /src/script.c | |
| parent | ebaa6d76fa94540c12fad5eed634a796423fbd7b (diff) | |
label script functions
Diffstat (limited to 'src/script.c')
| -rw-r--r-- | src/script.c | 316 |
1 files changed, 156 insertions, 160 deletions
diff --git a/src/script.c b/src/script.c index ba508cf0..c59c267b 100644 --- a/src/script.c +++ b/src/script.c @@ -38,19 +38,19 @@ void ScriptCommand_CheckRoomFlag(Entity* entity, ScriptExecutionContext* context void ScriptCommand_CheckPlayerInRegion(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_CheckPlayerInRegion2(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_CheckEntityInteractType(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E30C(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_FacePlayerAndCheckDist(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_HasRupees(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E3BC(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_HasShells(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_CheckTextboxResult(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_CheckKinstoneFused(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_BuyItem(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_CheckBottleContaining(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_HasRoomItemForSale(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E4CC(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E4EC(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E514(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_VariableBitSet(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_VariableOnlyBitSet(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_VariableEqual(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_CheckPlayerFlags(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E564(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_CheckPlayerMinish(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_EntityHasHeight(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_ComparePlayerAction(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_ComparePlayerAnimationState(Entity* entity, ScriptExecutionContext* context); @@ -67,12 +67,12 @@ void ScriptCommand_Wait(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_WaitForSyncFlag(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_WaitForSyncFlagAndClear(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_WaitPlayerGetItem(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_WaitForPlayerAction0x17(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_WaitForPlayerEnterRoom(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_WaitFor_1(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_WaitForFadeFinish(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E778(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetFadeTime(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_SetFadeMask(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E79C(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_FadeInvert(Entity* entity, ScriptExecutionContext* context); void ScriptCommandNop2(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_DoFade4(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_DoFade5(Entity* entity, ScriptExecutionContext* context); @@ -82,18 +82,18 @@ void ScriptCommand_0807E800(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807E80C(Entity* entity, ScriptExecutionContext* context); void sub_0807E818(u32); void ScriptCommand_0807E858(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E864(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E878(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E888(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetPlayerIdle(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_EnablePlayerControl(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_DisablePlayerControl(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_SetPlayerAction(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_StartPlayerScript(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E8D4(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetPlayerAnimation(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807E8E4(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E908(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetAction(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_SetIntVariable(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E924(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E930(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807E944(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetVariableToFrame(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetAnimation(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_TriggerInteract(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807E974(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807E9D4(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807E9DC(Entity* entity, ScriptExecutionContext* context); @@ -107,26 +107,26 @@ void ScriptCommand_MessageNoOverlap(Entity* entity, ScriptExecutionContext* cont void ScriptCommand_MessageFromTargetPos(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_MessageFromTargetTable(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_MessageNoOverlapVar(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807EB28(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_EzloMessage(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807EB38(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807EB44(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetAnimationState(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807EB4C(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807EB74(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807EB8C(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_FacePlayer(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_FaceAwayFromPlayer(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_SetEntityDirection(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_SetEntityDirectionWithAnimationState(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_SetEntitySpeed(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_SetEntity0x20(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_SetEntityVelocity(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_SetEntityPositionRelative(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_OffsetEntityPosition(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_MoveEntityToPlayer(Entity* entity, ScriptExecutionContext* context); void ScriptCommandNop3(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807EC1C(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_WalkForward(Entity* entity, ScriptExecutionContext* context); void sub_0807EC44(Entity*, ScriptExecutionContext*); -void ScriptCommand_0807EC64(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807EC94(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807ECC4(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807ECF4(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_WalkNorth(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_WalkEast(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_WalkSouth(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_WalkWest(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807ED24(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807EDD4(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807EE04(Entity* entity, ScriptExecutionContext* context); @@ -144,7 +144,7 @@ void ScriptCommand_ModRupees(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_ModHealth(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_IncreaseMaxHealth(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_GivePlayerItem(Entity* entity, ScriptExecutionContext* context); -void ScriptCommand_0807F050(Entity* entity, ScriptExecutionContext* context); +void ScriptCommand_GiveKinstone(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_GetInventoryValue(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807F078(Entity* entity, ScriptExecutionContext* context); void ScriptCommand_0807F088(Entity* entity, ScriptExecutionContext* context); @@ -157,14 +157,10 @@ extern void RecoverUI(u32); typedef void (*ScriptCommand)(Entity*, ScriptExecutionContext*); -extern const ScriptCommand gScriptCommands[]; - extern u16* gUnk_08001A7C[]; extern u8 gUnk_08114F30[]; extern u8 gUnk_08114F34[]; extern const u16 gUnk_08016984; -extern u8 gUnk_0811E514[]; -extern u8 gUnk_0811E510[]; extern ScriptExecutionContext gPlayerScriptExecutionContext; extern ScriptExecutionContext gScriptExecutionContextArray[0x20]; @@ -492,18 +488,18 @@ void ExecuteScript(Entity* entity, ScriptExecutionContext* context) { ScriptCommand_CheckPlayerInRegion, ScriptCommand_CheckPlayerInRegion2, ScriptCommand_CheckEntityInteractType, - ScriptCommand_0807E30C, + ScriptCommand_FacePlayerAndCheckDist, ScriptCommand_HasRupees, - ScriptCommand_0807E3BC, + ScriptCommand_HasShells, ScriptCommand_CheckTextboxResult, ScriptCommand_CheckKinstoneFused, ScriptCommand_BuyItem, ScriptCommand_CheckBottleContaining, - ScriptCommand_0807E4CC, - ScriptCommand_0807E4EC, - ScriptCommand_0807E514, + ScriptCommand_VariableBitSet, + ScriptCommand_VariableOnlyBitSet, + ScriptCommand_VariableEqual, ScriptCommand_CheckPlayerFlags, - ScriptCommand_0807E564, + ScriptCommand_CheckPlayerMinish, ScriptCommand_EntityHasHeight, ScriptCommand_ComparePlayerAction, ScriptCommand_ComparePlayerAnimationState, @@ -520,12 +516,12 @@ void ExecuteScript(Entity* entity, ScriptExecutionContext* context) { ScriptCommand_WaitForSyncFlag, ScriptCommand_WaitForSyncFlagAndClear, ScriptCommand_WaitPlayerGetItem, - ScriptCommand_WaitForPlayerAction0x17, + ScriptCommand_WaitForPlayerEnterRoom, ScriptCommand_WaitFor_1, ScriptCommand_WaitForFadeFinish, - ScriptCommand_0807E778, + ScriptCommand_SetFadeTime, ScriptCommand_SetFadeMask, - ScriptCommand_0807E79C, + ScriptCommand_FadeInvert, ScriptCommandNop2, ScriptCommand_DoFade4, ScriptCommand_DoFade5, @@ -534,21 +530,21 @@ void ExecuteScript(Entity* entity, ScriptExecutionContext* context) { ScriptCommand_0807E800, ScriptCommand_0807E80C, ScriptCommand_0807E858, - ScriptCommand_0807E864, - ScriptCommand_0807E878, - ScriptCommand_0807E888, + ScriptCommand_SetPlayerIdle, + ScriptCommand_EnablePlayerControl, + ScriptCommand_DisablePlayerControl, ScriptCommand_SetPlayerAction, ScriptCommand_StartPlayerScript, - ScriptCommand_0807E8D4, + ScriptCommand_SetPlayerAnimation, ScriptCommand_0807E8E4, ScriptCommand_0807E8E4, ScriptCommand_0807E8E4, ScriptCommand_0807E8E4, - ScriptCommand_0807E908, + ScriptCommand_SetAction, ScriptCommand_SetIntVariable, - ScriptCommand_0807E924, - ScriptCommand_0807E930, - ScriptCommand_0807E944, + ScriptCommand_SetVariableToFrame, + ScriptCommand_SetAnimation, + ScriptCommand_TriggerInteract, ScriptCommand_0807E974, ScriptCommand_0807E9D4, ScriptCommand_0807E9DC, @@ -562,25 +558,25 @@ void ExecuteScript(Entity* entity, ScriptExecutionContext* context) { ScriptCommand_MessageFromTargetPos, ScriptCommand_MessageFromTargetTable, ScriptCommand_MessageNoOverlapVar, - ScriptCommand_0807EB28, + ScriptCommand_EzloMessage, ScriptCommand_0807EB38, - ScriptCommand_0807EB44, + ScriptCommand_SetAnimationState, ScriptCommand_0807EB4C, - ScriptCommand_0807EB74, - ScriptCommand_0807EB8C, + ScriptCommand_FacePlayer, + ScriptCommand_FaceAwayFromPlayer, ScriptCommand_SetEntityDirection, ScriptCommand_SetEntityDirectionWithAnimationState, ScriptCommand_SetEntitySpeed, - ScriptCommand_SetEntity0x20, + ScriptCommand_SetEntityVelocity, ScriptCommand_SetEntityPositionRelative, ScriptCommand_OffsetEntityPosition, ScriptCommand_MoveEntityToPlayer, ScriptCommandNop3, - ScriptCommand_0807EC1C, - ScriptCommand_0807EC64, - ScriptCommand_0807EC94, - ScriptCommand_0807ECC4, - ScriptCommand_0807ECF4, + ScriptCommand_WalkForward, + ScriptCommand_WalkNorth, + ScriptCommand_WalkEast, + ScriptCommand_WalkSouth, + ScriptCommand_WalkWest, ScriptCommand_0807ED24, ScriptCommand_0807EDD4, ScriptCommand_0807EE04, @@ -598,7 +594,7 @@ void ExecuteScript(Entity* entity, ScriptExecutionContext* context) { ScriptCommand_ModHealth, ScriptCommand_IncreaseMaxHealth, ScriptCommand_GivePlayerItem, - ScriptCommand_0807F050, + ScriptCommand_GiveKinstone, ScriptCommand_GetInventoryValue, ScriptCommand_0807F078, ScriptCommand_0807F088, @@ -805,7 +801,7 @@ void ScriptCommand_CheckEntityInteractType(Entity* entity, ScriptExecutionContex gActiveScriptInfo.flags |= 1; } -void ScriptCommand_0807E30C(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_FacePlayerAndCheckDist(Entity* entity, ScriptExecutionContext* context) { if ((context->unk_1A & 0xF) == 0 && (gPlayerState.flags & PL_MINISH) == 0 && EntityInRectRadius(entity, &gPlayerEntity, 40, 40)) { entity->animationState = sub_0806F5B0(GetFacingDirection(entity, &gPlayerEntity)); @@ -826,7 +822,7 @@ void ScriptCommand_HasRupees(Entity* entity, ScriptExecutionContext* context) { gActiveScriptInfo.flags |= 1; } -void ScriptCommand_0807E3BC(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_HasShells(Entity* entity, ScriptExecutionContext* context) { context->condition = (context->scriptInstructionPointer[1] <= gSave.stats.field_0x1a); gActiveScriptInfo.flags |= 1; } @@ -871,18 +867,18 @@ void ScriptCommand_HasRoomItemForSale(Entity* entity, ScriptExecutionContext* co gActiveScriptInfo.flags |= 1; } -void ScriptCommand_0807E4CC(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_VariableBitSet(Entity* entity, ScriptExecutionContext* context) { context->condition = !!(context->intVariable & context->scriptInstructionPointer[1]); gActiveScriptInfo.flags |= 1; } -void ScriptCommand_0807E4EC(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_VariableOnlyBitSet(Entity* entity, ScriptExecutionContext* context) { u32 tmp = context->scriptInstructionPointer[1]; context->condition = tmp == (tmp & context->intVariable); gActiveScriptInfo.flags |= 1; } -void ScriptCommand_0807E514(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_VariableEqual(Entity* entity, ScriptExecutionContext* context) { u32 tmp = context->scriptInstructionPointer[1]; context->condition = tmp == context->intVariable; gActiveScriptInfo.flags |= 1; @@ -894,7 +890,7 @@ void ScriptCommand_CheckPlayerFlags(Entity* entity, ScriptExecutionContext* cont gActiveScriptInfo.flags |= 1; } -void ScriptCommand_0807E564(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_CheckPlayerMinish(Entity* entity, ScriptExecutionContext* context) { context->condition = (gPlayerState.flags >> 7) & 1; gActiveScriptInfo.flags |= 1; } @@ -979,8 +975,8 @@ void ScriptCommand_WaitPlayerGetItem(Entity* entity, ScriptExecutionContext* con } } -void ScriptCommand_WaitForPlayerAction0x17(Entity* entity, ScriptExecutionContext* context) { - if (gPlayerEntity.action != 0x17) { +void ScriptCommand_WaitForPlayerEnterRoom(Entity* entity, ScriptExecutionContext* context) { + if (gPlayerEntity.action != PLAYER_ROOMTRANSITION) { gActiveScriptInfo.flags |= 1; } else { gActiveScriptInfo.commandSize = 0; @@ -1001,7 +997,7 @@ void ScriptCommand_WaitForFadeFinish(Entity* entity, ScriptExecutionContext* con } } -void ScriptCommand_0807E778(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetFadeTime(Entity* entity, ScriptExecutionContext* context) { gActiveScriptInfo.unk_08 = context->scriptInstructionPointer[1]; } @@ -1009,7 +1005,7 @@ void ScriptCommand_SetFadeMask(Entity* entity, ScriptExecutionContext* context) gFadeControl.mask = GetNextScriptCommandWordAfterCommandMetadata(context->scriptInstructionPointer); } -void ScriptCommand_0807E79C(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_FadeInvert(Entity* entity, ScriptExecutionContext* context) { sub_080500F4(gActiveScriptInfo.unk_08); } @@ -1057,16 +1053,16 @@ void ScriptCommand_0807E858(Entity* entity, ScriptExecutionContext* context) { sub_08050038(context->scriptInstructionPointer[1]); } -void ScriptCommand_0807E864(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetPlayerIdle(Entity* entity, ScriptExecutionContext* context) { gPlayerState.controlMode = CONTROL_DISABLED; sub_08078B48(); } -void ScriptCommand_0807E878(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_EnablePlayerControl(Entity* entity, ScriptExecutionContext* context) { gPlayerState.controlMode = 1; } -void ScriptCommand_0807E888(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_DisablePlayerControl(Entity* entity, ScriptExecutionContext* context) { gPlayerState.controlMode = CONTROL_DISABLED; } @@ -1082,7 +1078,7 @@ void ScriptCommand_StartPlayerScript(Entity* entity, ScriptExecutionContext* con StartPlayerScript((u16*)GetNextScriptCommandWordAfterCommandMetadata(context->scriptInstructionPointer)); } -void ScriptCommand_0807E8D4(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetPlayerAnimation(Entity* entity, ScriptExecutionContext* context) { gPlayerState.animation = context->scriptInstructionPointer[1]; } @@ -1092,7 +1088,7 @@ void ScriptCommand_0807E8E4(Entity* entity, ScriptExecutionContext* context) { gPlayerEntity.animationState = tmp2 = (context->scriptInstructionPointer[0] - tmp) << 1; } -void ScriptCommand_0807E908(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetAction(Entity* entity, ScriptExecutionContext* context) { entity->action = context->scriptInstructionPointer[1]; entity->subAction = 0; } @@ -1101,17 +1097,17 @@ void ScriptCommand_SetIntVariable(Entity* entity, ScriptExecutionContext* contex context->intVariable = GetNextScriptCommandWordAfterCommandMetadata(context->scriptInstructionPointer); } -void ScriptCommand_0807E924(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetVariableToFrame(Entity* entity, ScriptExecutionContext* context) { context->intVariable = entity->frame; entity->frame = 0; } -void ScriptCommand_0807E930(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetAnimation(Entity* entity, ScriptExecutionContext* context) { entity->field_0x80.HWORD = context->scriptInstructionPointer[1]; InitAnimationForceUpdate(entity, context->scriptInstructionPointer[1]); } -void ScriptCommand_0807E944(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_TriggerInteract(Entity* entity, ScriptExecutionContext* context) { if (entity->interactType) { entity->interactType = 0; gActiveScriptInfo.flags |= 1; @@ -1227,7 +1223,7 @@ void ScriptCommand_MessageNoOverlapVar(Entity* entity, ScriptExecutionContext* c MessageNoOverlap(context->intVariable, entity); } -void ScriptCommand_0807EB28(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_EzloMessage(Entity* entity, ScriptExecutionContext* context) { CreateEzloHint(context->scriptInstructionPointer[1], 0); } @@ -1235,7 +1231,7 @@ void ScriptCommand_0807EB38(Entity* entity, ScriptExecutionContext* context) { context->intVariable = gUnk_02000040.unk_01; } -void ScriptCommand_0807EB44(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetAnimationState(Entity* entity, ScriptExecutionContext* context) { entity->animationState = context->scriptInstructionPointer[1]; } @@ -1245,11 +1241,11 @@ void ScriptCommand_0807EB4C(Entity* entity, ScriptExecutionContext* context) { context->scriptInstructionPointer[2] + gRoomControls.roomOriginY)); } -void ScriptCommand_0807EB74(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_FacePlayer(Entity* entity, ScriptExecutionContext* context) { entity->animationState = sub_0806F5B0(GetFacingDirection(entity, &gPlayerEntity)); } -void ScriptCommand_0807EB8C(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_FaceAwayFromPlayer(Entity* entity, ScriptExecutionContext* context) { gPlayerEntity.animationState = sub_0806F5B0(GetFacingDirection(&gPlayerEntity, entity)) & ~1; } @@ -1266,7 +1262,7 @@ void ScriptCommand_SetEntitySpeed(Entity* entity, ScriptExecutionContext* contex entity->speed = context->scriptInstructionPointer[1]; } -void ScriptCommand_SetEntity0x20(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_SetEntityVelocity(Entity* entity, ScriptExecutionContext* context) { entity->zVelocity = GetNextScriptCommandWordAfterCommandMetadata(context->scriptInstructionPointer); } @@ -1287,7 +1283,7 @@ void ScriptCommand_MoveEntityToPlayer(Entity* entity, ScriptExecutionContext* co void ScriptCommandNop3(Entity* entity, ScriptExecutionContext* context) { } -void ScriptCommand_0807EC1C(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_WalkForward(Entity* entity, ScriptExecutionContext* context) { if (!context->unk_18) { context->unk_18 = 1; context->unk_12 = context->scriptInstructionPointer[1]; @@ -1303,7 +1299,7 @@ void sub_0807EC44(Entity* entity, ScriptExecutionContext* context) { } } -void ScriptCommand_0807EC64(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_WalkNorth(Entity* entity, ScriptExecutionContext* context) { if (!context->unk_18) { context->unk_18 = 1; context->unk_12 = context->scriptInstructionPointer[1]; @@ -1314,7 +1310,7 @@ void ScriptCommand_0807EC64(Entity* entity, ScriptExecutionContext* context) { sub_0807EC44(entity, context); } -void ScriptCommand_0807EC94(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_WalkEast(Entity* entity, ScriptExecutionContext* context) { if (!context->unk_18) { context->unk_18 = 1; context->unk_12 = context->scriptInstructionPointer[1]; @@ -1325,7 +1321,7 @@ void ScriptCommand_0807EC94(Entity* entity, ScriptExecutionContext* context) { sub_0807EC44(entity, context); } -void ScriptCommand_0807ECC4(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_WalkSouth(Entity* entity, ScriptExecutionContext* context) { if (!context->unk_18) { context->unk_18 = 1; context->unk_12 = context->scriptInstructionPointer[1]; @@ -1336,7 +1332,7 @@ void ScriptCommand_0807ECC4(Entity* entity, ScriptExecutionContext* context) { sub_0807EC44(entity, context); } -void ScriptCommand_0807ECF4(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_WalkWest(Entity* entity, ScriptExecutionContext* context) { if (!context->unk_18) { context->unk_18 = 1; context->unk_12 = context->scriptInstructionPointer[1]; @@ -1497,7 +1493,7 @@ void ScriptCommand_GivePlayerItem(Entity* entity, ScriptExecutionContext* contex sub_080A7C18(context->scriptInstructionPointer[1], tmp, 0); } -void ScriptCommand_0807F050(Entity* entity, ScriptExecutionContext* context) { +void ScriptCommand_GiveKinstone(Entity* entity, ScriptExecutionContext* context) { sub_080A7C18(0x5C, context->scriptInstructionPointer[1], 0); } @@ -1534,11 +1530,11 @@ extern u8 gUnk_0811E750[]; extern u8 gUnk_0811E758[]; extern u8 gUnk_0811E760[]; -void sub_0807F0D8(Entity* entity, ScriptExecutionContext* context) { +void CheckAnyKeyPressed(Entity* entity, ScriptExecutionContext* context) { context->condition = !!gInput.newKeys; } -void sub_0807F0EC(Entity* entity, ScriptExecutionContext* context) { +void GetRandomInt(Entity* entity, ScriptExecutionContext* context) { context->intVariable = (s32)Random() % (s32)context->intVariable; } @@ -1559,17 +1555,17 @@ void sub_0807F128(Entity* entity, ScriptExecutionContext* context) { context->unk_1A = sValues[(rand >> 8) % 8]; } -void sub_0807F158(Entity* entity, ScriptExecutionContext* context) { +void SetCollisionLayer1(Entity* entity, ScriptExecutionContext* context) { entity->collisionLayer = 1; UpdateSpriteForCollisionLayer(entity); } -void sub_0807F168(Entity* entity, ScriptExecutionContext* context) { +void SetPlayerCollisionLayer1(Entity* entity, ScriptExecutionContext* context) { gPlayerEntity.collisionLayer = 1; UpdateSpriteForCollisionLayer(&gPlayerEntity); } -void sub_0807F180(Entity* entity, ScriptExecutionContext* context) { +void SetCollisionLayer2(Entity* entity, ScriptExecutionContext* context) { entity->collisionLayer = 2; UpdateSpriteForCollisionLayer(entity); } @@ -1607,11 +1603,11 @@ void sub_0807F210(Entity* entity, ScriptExecutionContext* context) { } } -void sub_0807F238(Entity* entity, ScriptExecutionContext* context) { +void SetPlayerAnimation2(Entity* entity, ScriptExecutionContext* context) { gPlayerState.animation = context->intVariable; } -void sub_0807F244(Entity* entity, ScriptExecutionContext* context) { +void EquipItem(Entity* entity, ScriptExecutionContext* context) { u32 slot; u32 item; @@ -1651,7 +1647,7 @@ void sub_0807F2A8(Entity* entity, ScriptExecutionContext* context) { } } -void sub_0807F2D4(Entity* entity, ScriptExecutionContext* context) { +void WaitForFrameHiBit(Entity* entity, ScriptExecutionContext* context) { if ((entity->frame & 0x80) != 0) { gActiveScriptInfo.flags |= 1; } else { @@ -1659,7 +1655,7 @@ void sub_0807F2D4(Entity* entity, ScriptExecutionContext* context) { } } -void sub_0807F304(Entity* entity, ScriptExecutionContext* context) { +void WaitForPlayerFrameHiBit(Entity* entity, ScriptExecutionContext* context) { if ((gPlayerEntity.frame & 0x80) != 0) { gActiveScriptInfo.flags |= 1; } else { @@ -1667,20 +1663,20 @@ void sub_0807F304(Entity* entity, ScriptExecutionContext* context) { } } -void sub_0807F338(Entity* entity, ScriptExecutionContext* context) { +void DeleteHitbox(Entity* entity, ScriptExecutionContext* context) { entity->hitbox = NULL; entity->field_0x17 &= ~1; } -void sub_0807F348(Entity* entity, ScriptExecutionContext* context) { +void SetPriorityMessage(Entity* entity, ScriptExecutionContext* context) { SetDefaultPriority(entity, PRIO_MESSAGE); } -void sub_0807F354(Entity* entity, ScriptExecutionContext* context) { +void SetPriorityPlayerEvent(Entity* entity, ScriptExecutionContext* context) { SetDefaultPriority(entity, PRIO_PLAYER_EVENT); } -void sub_0807F360(Entity* entity, ScriptExecutionContext* context) { +void SetPriorityHighest(Entity* entity, ScriptExecutionContext* context) { SetDefaultPriority(entity, PRIO_NO_BLOCK); } @@ -1707,15 +1703,15 @@ void sub_0807F3D8(Entity* entity, ScriptExecutionContext* context) { entity->field_0x80.HWORD = entity->animIndex; } -void sub_0807F3F8(Entity* entity, ScriptExecutionContext* context) { +void CreatePlayerExclamationMark(Entity* entity, ScriptExecutionContext* context) { CreateSpeechBubbleExclamationMark(&gPlayerEntity, 8, -24); } -void sub_0807F40C(Entity* entity, ScriptExecutionContext* context) { +void CreatePlayerQuestionMark(Entity* entity, ScriptExecutionContext* context) { CreateSpeechBubbleQuestionMark(&gPlayerEntity, 8, -24); } -void sub_0807F420(Entity* entity, ScriptExecutionContext* context) { +void LoadMenu(Entity* entity, ScriptExecutionContext* context) { MenuFadeIn(context->intVariable & 0xff, (u8)(context->intVariable >> 8)); } @@ -1784,11 +1780,11 @@ void sub_0807F4F8(Entity* entity, ScriptExecutionContext* context) { gActiveScriptInfo.commandSize = 0; } -void sub_0807F584(Entity* entity, ScriptExecutionContext* context) { +void ReadPlayerAnimationState(Entity* entity, ScriptExecutionContext* context) { context->intVariable = gPlayerEntity.animationState >> 1; } -void sub_0807F594(Entity* entity, ScriptExecutionContext* context) { +void WaitForPlayerIdle(Entity* entity, ScriptExecutionContext* context) { if (gPlayerState.framestate) gActiveScriptInfo.commandSize = 0; } @@ -1797,7 +1793,7 @@ void sub_0807F5B0(Entity* entity, ScriptExecutionContext* context) { gPlayerState.field_0x27[0] = context->intVariable; } -void sub_0807F5C0(Entity* entity, ScriptExecutionContext* context) { +void WaitForCameraTouchRoomBorder(Entity* entity, ScriptExecutionContext* context) { s32 left; s32 bottom; @@ -1843,11 +1839,11 @@ void sub_0807F6B4(Entity* entity, ScriptExecutionContext* context) { gActiveScriptInfo.flags |= 1; } -void sub_0807F6E8(Entity* entity, ScriptExecutionContext* context) { +void SetPlayerFlag(Entity* entity, ScriptExecutionContext* context) { gPlayerState.flags |= context->intVariable; } -void sub_0807F6F8(Entity* entity, ScriptExecutionContext* context) { +void ResetPlayerFlag(Entity* entity, ScriptExecutionContext* context) { gPlayerState.flags &= ~context->intVariable; } @@ -1865,13 +1861,13 @@ void sub_0807F738(Entity* entity, ScriptExecutionContext* context) { ResolveEntityBelow(entity, entity); } -void sub_0807F75C(Entity* entity, ScriptExecutionContext* context) { +void SetPlayerPos(Entity* entity, ScriptExecutionContext* context) { s32 s32Var = context->intVariable; gPlayerEntity.x.HALF.HI = (s32Var >> 16) + gRoomControls.roomOriginX; gPlayerEntity.y.HALF.HI = (s32Var & 0xffff) + gRoomControls.roomOriginY; } -void sub_0807F77C(Entity* entity, ScriptExecutionContext* context) { +void GetConditionSet(Entity* entity, ScriptExecutionContext* context) { if (context->condition) context->intVariable = 1; else @@ -1951,14 +1947,14 @@ void sub_0807F854(Entity* entity, ScriptExecutionContext* context) { } } -void sub_0807F8BC(Entity* entity, ScriptExecutionContext* context) { +void CheckEntityOnScreen(Entity* entity, ScriptExecutionContext* context) { if (CheckOnScreen(entity)) context->condition = 1; else context->condition = 0; } -void sub_0807F8D0(Entity* entity, ScriptExecutionContext* context) { +void DoGravity(Entity* entity, ScriptExecutionContext* context) { GravityUpdate(entity, context->intVariable); gActiveScriptInfo.flags |= 1; } @@ -1971,7 +1967,7 @@ void sub_0807F8E8(Entity* entity, ScriptExecutionContext* context) { } } -void sub_0807F918(Entity* entity, ScriptExecutionContext* context) { +void PutItemAnySlot(Entity* entity, ScriptExecutionContext* context) { PutItemOnSlot(context->intVariable); } @@ -1997,70 +1993,70 @@ void sub_0807F950(Entity* entity, ScriptExecutionContext* context) { DeleteEntity(c); } -void sub_0807F970(Entity* entity, ScriptExecutionContext* context) { +void CheckMessageEqual(Entity* entity, ScriptExecutionContext* context) { context->condition = context->intVariable == gTextRender.curToken.textIndex; } -void sub_0807F98C(Entity* entity, ScriptExecutionContext* context) { +void SetEntityHeight(Entity* entity, ScriptExecutionContext* context) { entity->z.WORD = context->intVariable; } -void sub_0807F994(Entity* entity, ScriptExecutionContext* context) { +void SetSpriteOffset(Entity* entity, ScriptExecutionContext* context) { entity->spriteOffsetX = (s32)context->intVariable >> 0x10; entity->spriteOffsetY = context->intVariable & 0xffff; } -void sub_0807F9A4(Entity* entity, ScriptExecutionContext* context) { +void WaitForPlayerNormal(Entity* entity, ScriptExecutionContext* context) { switch (gPlayerState.framestate) { - case 5: - case 7: - case 8: - case 10: - case 11: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - case 18: - case 19: - case 20: - case 21: - case 22: - case 23: - case 24: - case 27: - case 28: + case PL_STATE_THROW: + case PL_STATE_SWIM: + case PL_STATE_PARACHUTE: + case PL_STATE_FALL: + case PL_STATE_JUMP: + case PL_STATE_C: + case PL_STATE_D: + case PL_STATE_USEPORTAL: + case PL_STATE_F: + case PL_STATE_TRAPPED: + case PL_STATE_11: + case PL_STATE_DIE: + case PL_STATE_TALKEZLO: + case PL_STATE_CAPE: + case PL_STATE_ITEMGET: + case PL_STATE_DROWN: + case PL_STATE_HOLE: + case PL_STATE_CLIMB: + case PL_STATE_1B: + case PL_STATE_STAIRS: gActiveScriptInfo.commandSize = 0; break; default: - gActiveScriptInfo.flags |= 1u; + gActiveScriptInfo.flags |= 1; break; } } -void sub_0807FA40(Entity* entity, ScriptExecutionContext* context) { +void WaitForPlayerNormalOrTalkEzlo(Entity* entity, ScriptExecutionContext* context) { switch (gPlayerState.framestate) { - case 5: - case 7: - case 8: - case 10: - case 11: - case 12: - case 13: - case 14: - case 15: - case 16: - case 17: - case 18: - case 20: - case 21: - case 22: - case 23: - case 24: - case 27: - case 28: + case PL_STATE_THROW: + case PL_STATE_SWIM: + case PL_STATE_PARACHUTE: + case PL_STATE_FALL: + case PL_STATE_JUMP: + case PL_STATE_C: + case PL_STATE_D: + case PL_STATE_USEPORTAL: + case PL_STATE_F: + case PL_STATE_TRAPPED: + case PL_STATE_11: + case PL_STATE_DIE: + case PL_STATE_CAPE: + case PL_STATE_ITEMGET: + case PL_STATE_DROWN: + case PL_STATE_HOLE: + case PL_STATE_CLIMB: + case PL_STATE_1B: + case PL_STATE_STAIRS: gActiveScriptInfo.commandSize = 0; break; default: |
