summaryrefslogtreecommitdiff
path: root/src/ui.c
diff options
context:
space:
mode:
authoroctorock <79596758+octorock@users.noreply.github.com>2022-03-05 19:24:39 +0100
committeroctorock <79596758+octorock@users.noreply.github.com>2022-03-17 00:58:47 +0100
commit41ea9ab943d8be91d9e296d23cd1f2dd48d37d9d (patch)
tree4c17c549e48b887a18e74f8ec73d26a66892fbe1 /src/ui.c
parent9749170b751c35c65d9fb05b9ce0426770d1bbb9 (diff)
Decompile some UI
Diffstat (limited to 'src/ui.c')
-rw-r--r--src/ui.c496
1 files changed, 447 insertions, 49 deletions
diff --git a/src/ui.c b/src/ui.c
index addcacd2..8927154d 100644
--- a/src/ui.c
+++ b/src/ui.c
@@ -1,77 +1,475 @@
#include "global.h"
#include "sound.h"
#include "message.h"
+#include "functions.h"
+#include "screen.h"
+#include "common.h"
+#include "save.h"
+#include "player.h"
+#include "area.h"
+#include "game.h"
+
+extern void sub_0805ECEC(u32, u32, u32, u32);
+extern bool32 ItemIsBottle(u32);
typedef struct {
- s8 unk0;
- u8 unk1;
- u8 unk2;
- u8 unk3;
- u8 unk4;
- u8 unk5;
- u8 unk6;
- u8 unk7;
- u8 unk8;
- u8 unk9;
- u8 unkA;
- u8 unkB;
- u16 unkC;
- u16 unkE;
- u16 unk10;
- u8 unk12;
- u8 unk13;
-} Element;
+ u16 unk_0;
+ u16 unk_2;
+ u16 unk_4;
+ u16 unk_6;
+ u16 unk_8;
+} substruct_160;
-extern void sub_0805ECEC(u32, u32, u32, u32);
-extern void sub_0801CAD0(Element*);
+typedef struct {
+ substruct_160 unk_0;
+ u8 unk_9[54];
+ substruct_160 unk_40;
+} struct_02035160;
+extern struct_02035160 gUnk_02035160;
+
+typedef struct {
+ u32 unk_0;
+ u32 unk_4;
+ u32 unk_8;
+ u32 unk_c;
+ u32 unk_10;
+ u32 unk_14;
+ u8 unk_18[40];
+} struct_02034CF0;
-extern void (*const gUnk_080C904C[])(Element*);
+extern struct_02034CF0 gUnk_02034CF0[];
+typedef struct {
+ struct_02034CF0 unk_0;
+ struct_02034CF0 unk_40;
+} struct_02034D30;
+
+extern struct_02034D30 gUnk_02034D30;
+
+typedef struct {
+ u16 unk_0;
+ u16 unk_2;
+ u16 unk_4;
+ u16 unk_6;
+ u8 pad[56];
+} substruct_0E2;
+
+typedef struct {
+ substruct_0E2 unk_0[2];
+} struct_020350E2;
+
+extern struct_020350E2 gUnk_020350E2;
+
+typedef struct {
+ u16 unk_0; // -> gOamCmd._4
+ u16 unk_2; // -> gOamCmd._6
+ u16 unk_4; // -> element->unk_1a
+ u16 spriteIndex;
+ void (*updateFunction)(UIElement*);
+ u8 buttonElementId;
+ u8 unk_d;
+ u8 unk_e;
+ u8 unk_f;
+} UIElementDefinition;
+
+extern UIElementDefinition gUIElementDefinitions[];
+extern void (*const ButtonUIElement_Actions[])(UIElement*);
+extern const u8 gUnk_080C9044[];
+extern void (*const EzloNagUIElement_Actions[])(UIElement*);
extern u16 gUnk_080C9058[];
+extern Frame gUnk_080C9094[];
+
+void sub_0801C2F0(u32, u32);
+void DrawHearts(void);
+void DrawChargeBar(void);
+void DrawRupees(void);
+void DrawKeys(void);
+void CreateUIElement(u32, u32);
+void sub_0801C5E0(u32, u32, u32, u32);
+void sub_0801CAFC(UIElement*, u32);
+void sub_0801CB20(UIElement*, UIElementDefinition*);
+UIElement* FindUIElement(u32);
+void sub_0801CAD0(UIElement*);
+void sub_0801CAB8(UIElement*, Frame*);
-void EzloNag(Element* arg0) {
- gUnk_080C904C[arg0->unk4](arg0);
+void UpdateUIElements(void) {
+ u32 index;
+ UIElement* element;
+ const UIElementDefinition* definition;
+ for (index = 0; index < MAX_UI_ELEMENTS; index++) {
+ element = &gUnk_0200AF00.elements[index];
+ if (element->used != 0) {
+ definition = &gUIElementDefinitions[element->type];
+ definition->updateFunction(element);
+ }
+ }
}
-extern u32 gUnk_080C9094;
-extern void sub_0801CAB8(Element*, u32*);
+void DrawUIElements(void) {
+ u32 index;
+ UIElement* element;
+ UIElementDefinition* definition;
+ index = 0;
+ for (index = 0; index < MAX_UI_ELEMENTS; index++) {
+ element = &gUnk_0200AF00.elements[index];
+ if (element->used == 1 && element->unk_0_1 == 1) {
+ gOamCmd.x = element->x;
+ gOamCmd.y = element->y;
+ definition = &gUIElementDefinitions[element->type];
+ gOamCmd._4 = definition->unk_0;
+ gOamCmd._6 = definition->unk_2;
+ gOamCmd._8 = element->unk_18 << 0xc | element->unk_1a;
+ DrawDirect(definition->spriteIndex, element->frameIndex);
+ }
+ }
+}
-NONMATCH("asm/non_matching/sub_0801CED8.inc", void sub_0801CED8(Element* arg0)) {
- if (gUnk_0200AF00.ezloNagFuncIndex == 1) {
- gUnk_0200AF00.ezloNagFuncIndex = 2;
- arg0->unkC = 0x10;
- arg0->unkE = 0x90;
- arg0->unk6 = 0;
- arg0->unk1 = 7;
- arg0->unk4 = 1;
- arg0->unk0 |= 2;
- sub_0801CAB8(arg0, &gUnk_080C9094);
+NONMATCH("asm/non_matching/ui/sub_0801C25C.inc", void sub_0801C25C(void)) {
+ u32 uVar1;
+ s32 index;
+ u8 tmp;
+ UIElement* element;
+
+ for (index = 0; index < MAX_UI_ELEMENTS; index++) {
+ element = &gUnk_0200AF00.elements[index];
+ if (((element->used) == 1) && ((element->unk_0_1) == 1)) {
+ // TODO wrong bitfield access here
+ if (element->unk_0_2 == 1) {
+ element->unk_0_2 = 2;
+ DmaSet(3, element->firstTile, element->unk_1a * 0x20 + 0x6010000, element->numTiles << 3 | 0x84000000);
+ }
+ }
+ }
+ if (gUnk_0200AF00.unk_13 < 0) {
+ tmp = gUnk_0200AF00.unk_13 & 0x7f;
+ gUnk_0200AF00.unk_13 = tmp;
+ sub_0801C2F0(0x11a, tmp);
+ }
+ if (gUnk_0200AF00.unk_14 < 0) {
+ tmp = gUnk_0200AF00.unk_14 & 0x7f;
+ gUnk_0200AF00.unk_14 = tmp;
+ sub_0801C2F0(0x126, tmp);
}
}
END_NONMATCH
-void sub_0801CF18(Element* arg0) {
- u32 temp;
+ASM_FUNC("asm/non_matching/ui/sub_0801C2F0.inc", void sub_0801C2F0(u32 a, u32 b))
+
+void DrawUI(void) {
+ gUnk_0200AF00.unk_0 &= ~gUnk_0200AF00.unk_1;
+ DrawHearts();
+ DrawChargeBar();
+ DrawRupees();
+ DrawKeys();
+ gUnk_0200AF00.unk_0 = 0;
+ UpdateUIElements();
+}
+
+void InitUI(bool32 keepHealthAndRupees) {
+ u32 health;
+ u32 rupees;
+
+ if (!keepHealthAndRupees) {
+ health = gSave.stats.health >> 1;
+ rupees = gSave.stats.rupees;
+ } else {
+ health = gUnk_0200AF00.health;
+ rupees = gUnk_0200AF00.rupees;
+ }
+ MemClear(&gUnk_0200AF00, sizeof(struct_0200AF00));
+ gUnk_0200AF00.health = health;
+ gUnk_0200AF00.rupees = rupees;
+ gUnk_0200AF00.maxHealth = gSave.stats.maxHealth >> 1;
+ LoadPaletteGroup(0xc);
+ LoadGfxGroup(0x10);
+ MemClear(&gBG0Buffer, 0x800);
+ gScreen.bg0.tilemap = &gBG0Buffer;
+ gScreen.bg0.control = 0x1f0c;
+ gScreen.lcd.displayControl |= 0x100;
+ gOAMControls.unk[0].unk7 = 1;
+ gOAMControls.unk[0].unk6 = 1;
+ gOAMControls.unk[1].unk6 = 1;
+ gUnk_0200AF00.unk_13 = 0x7f;
+ gUnk_0200AF00.unk_14 = 0x7f;
+ gUnk_0200AF00.unk_8 = 0x7f;
+ DrawHearts();
+ DrawRupees();
+ DrawChargeBar();
+ DrawKeys();
+ gUnk_0200AF00.buttonX[0] = 0xd0;
+ gUnk_0200AF00.buttonX[1] = 0xb8;
+ gUnk_0200AF00.buttonX[2] = 0xd8;
+ gUnk_0200AF00.buttonY[0] = 0x1c;
+ gUnk_0200AF00.buttonY[1] = 0x1c;
+ gUnk_0200AF00.buttonY[2] = 0xe;
+ // TODO why is this array cleared again? Is it filled by the function calls in the mean time?
+ MemClear(gUnk_0200AF00.elements, sizeof(gUnk_0200AF00.elements));
+ CreateUIElement(UI_ELEMENT_TEXT_R, 9);
+ CreateUIElement(UI_ELEMENT_ITEM_A, 0);
+ CreateUIElement(UI_ELEMENT_ITEM_B, 0);
+ CreateUIElement(UI_ELEMENT_BUTTON_R, 0);
+ CreateUIElement(UI_ELEMENT_BUTTON_B, 0);
+ CreateUIElement(UI_ELEMENT_BUTTON_A, 0);
+ CreateUIElement(UI_ELEMENT_EZLONAGSTART, 0);
+ CreateUIElement(UI_ELEMENT_HEART, 0);
+}
+
+void RefreshUI(void) {
+ gScreen.bg0.updated = 1;
+}
+
+void RecoverUI(u32 bottomPt, u32 topPt) {
+ gUnk_0200AF00.unk_2 = 0;
+ gUnk_0200AF00.unk_10 = 0;
+ gUnk_0200AF00.unk_a = 0;
+}
+
+ASM_FUNC("asm/non_matching/ui/DrawRupees.inc", void DrawRupees(void))
+
+// Draw icon with text for rupees or keys
+ASM_FUNC("asm/non_matching/ui/sub_0801C5E0.inc",
+ void sub_0801C5E0(u32 iconVramIndex, u32 count, bool32 isTextYellow, u32 d))
- temp = gUnk_080C9058[arg0->unk6++];
- sub_0805ECEC(0, temp, temp, 0);
- if (temp == 0) {
- arg0->unk4 = 2;
- arg0->unk1 = 8;
+void sub_0801C66C(void) {
+ struct_02034CF0* ptr;
+ s32 index;
+
+ if (gUnk_0200AF00.unk_2 != 0) {
+ gUnk_0200AF00.unk_2 = 0;
+ if (gUnk_0200AF00.maxHealth > 0x28) {
+ index = 2;
+ } else {
+ index = 1;
+ }
+ ptr = gUnk_02034CF0;
+ do {
+ ptr->unk_0 = 0;
+ ptr->unk_4 = 0;
+ ptr->unk_8 = 0;
+ ptr->unk_c = 0;
+ ptr->unk_10 = 0;
+ ptr->unk_14 = 0;
+ ptr++;
+ index--;
+ } while (index > 0);
+ gScreen.bg0.updated = 1;
+ }
+}
+
+ASM_FUNC("asm/non_matching/ui/DrawHearts.inc", void DrawHearts())
+
+void sub_0801C824(void) {
+ struct_02034CF0* ptr;
+
+ if (gUnk_0200AF00.unk_6 != 0) {
+ gUnk_0200AF00.unk_6 = 0;
+ if (gUnk_0200AF00.maxHealth > 4 * 10) {
+ ptr = &gUnk_02034D30.unk_40; // Show second row of hearts
+ } else {
+ ptr = &gUnk_02034D30.unk_0;
+ }
+ ptr->unk_0 = 0;
+ ptr->unk_4 = 0;
+ ptr->unk_8 = 0;
+ ptr->unk_c = 0;
+ ptr->unk_10 = 0;
+ ptr->unk_14 = 0;
+ gScreen.bg0.updated = 1;
+ }
+}
+
+ASM_FUNC("asm/non_matching/ui/DrawChargeBar.inc", void DrawChargeBar())
+
+ASM_FUNC("asm/non_matching/ui/DrawKeys.inc", void DrawKeys(void))
+
+ASM_FUNC("asm/non_matching/ui/CreateUIElement.inc", void CreateUIElement(u32 type, u32 type2))
+
+void sub_0801CAB8(UIElement* element, Frame* frame) {
+ element->framePtr = frame;
+ element->duration = frame->duration;
+ element->spriteSettings = frame->spriteSettings.raw;
+ element->frameSettings = frame->frameSettings.raw;
+ sub_0801CAFC(element, frame->index);
+}
+
+void sub_0801CAD0(UIElement* element) {
+ if (--element->duration == 0) {
+ Frame* frame = element->framePtr;
+ if ((s8)frame->frameSettings.raw < 0) {
+ frame -= frame[1].index;
+ }
+ sub_0801CAB8(element, frame + 1);
+ }
+}
+
+void sub_0801CAFC(UIElement* element, u32 frameIndex) {
+ UIElementDefinition* definition = &gUIElementDefinitions[element->type];
+ if (frameIndex != element->frameIndex) {
+ element->frameIndex = frameIndex;
+ sub_0801CB20(element, definition);
+ }
+}
+
+void sub_0801CB20(UIElement* element, UIElementDefinition* definition) {
+ if (definition->unk_e == 0) {
+ SpritePtr* ptr = &gSpritePtrs[definition->spriteIndex];
+ SpriteFrame* frame = &ptr->frames[element->frameIndex];
+ u32* firstTile = (u32*)(ptr->ptr + frame->firstTileIndex * 0x20);
+ u8 numTiles = frame->numTiles;
+ if (numTiles == 0) {
+ element->unk_0_2 = 0;
+ } else {
+ if ((element->numTiles != numTiles) || (element->firstTile != firstTile)) {
+ element->firstTile = firstTile;
+ element->unk_0_2 = 1;
+ }
+ }
+ element->numTiles = numTiles;
+ }
+}
+
+void ButtonUIElement(UIElement* element) {
+ ButtonUIElement_Actions[element->action](element);
+}
+
+void ButtonUIElement_Action0(UIElement* element) {
+ element->x = gUnk_0200AF00.buttonX[element->type];
+ element->y = gUnk_0200AF00.buttonY[element->type] - 0x20;
+ element->action = 1;
+ element->unk_0_1 = 1;
+ sub_0801CAFC(element, element->type);
+}
+
+ASM_FUNC("asm/non_matching/ui/ButtonUIElement_Action1.inc", void ButtonUIElement_Action1())
+
+u32 sub_0801CC80(UIElement* element) {
+ u8 type = element->type;
+ u32 buttonId = (type ^ 3) != 0;
+ u32 itemId = gSave.stats.itemButtons[buttonId];
+ if (ItemIsBottle(itemId)) {
+ itemId = gSave.saved_status.field_0x24[itemId - 6];
+ }
+ return itemId;
+}
+
+ASM_FUNC("asm/non_matching/ui/ItemUIElement.inc", void ItemUIElement())
+
+NONMATCH("asm/non_matching/ui/TextUIElement.inc", void TextUIElement(UIElement* element)) {
+ UIElement* buttonUIElement;
+ u32 tmp;
+ extern struct_0200AF00* ptr;
+ u32 tmp1;
+ UIElement* ptr2;
+
+ if (element->type2 == 9) {
+ if (gUnk_0200AF00.unk_2f == 0) {
+ switch (gArea.field_0x18) {
+ case 2:
+ tmp1 = 0xb;
+ break;
+ case 3:
+ tmp1 = 0xa;
+ break;
+ default:
+ tmp1 = gUnk_0200AF00.unk_2c;
+ break;
+ }
+ gUnk_0200AF00.unk_32 = tmp1;
+ }
+ }
+ tmp = gUnk_0200AF00.unk_30[element->buttonElementId];
+ element->unk_0_1 = 0;
+ if (tmp != 0) {
+ sub_0801CAFC(element, tmp + gUnk_080C9044[((SaveHeader*)0x2000000)->language]);
+ buttonUIElement = FindUIElement(element->buttonElementId);
+ if (buttonUIElement != NULL) {
+ element->x = buttonUIElement->x;
+ element->y = buttonUIElement->y;
+ element->unk_0_1 = 1;
+ }
+ }
+}
+END_NONMATCH
+
+UIElement* FindUIElement(u32 type) {
+ UIElement* element;
+ u32 index;
+ for (index = 0; index < MAX_UI_ELEMENTS; index++) {
+ element = &gUnk_0200AF00.elements[index];
+ if (element->used != 0 && type == element->type) {
+ return element;
+ }
+ }
+ return NULL;
+}
+
+void HeartUIElement(UIElement* element) {
+ s32 tmp;
+ u32 x;
+ u16 y;
+ u32 health;
+ u32 frameIndex;
+ element->unk_0_1 = 0;
+ if (((gUnk_0200AF00.unk_1 & 0x10) == 0) && ((gMessage.doTextBox & 0x7f) == 0)) {
+ health = gUnk_0200AF00.health;
+ if (health != 0) {
+ element->unk_0_1 = 1;
+ // Calculate the position for this heart.
+ tmp = ((health + 3) >> 2) * 8;
+ x = tmp + 3;
+ y = 0xc;
+ if (health > 0x28) {
+ y = 0x14;
+ x = tmp - 0x4d;
+ }
+ element->x = x;
+ element->y = y;
+ if ((health & 3) == 0) {
+ frameIndex = 4; // Full heart
+ } else {
+ frameIndex = health & 3; // Quarters
+ }
+ sub_0801CAFC(element, frameIndex + 0x71);
+ }
+ }
+}
+
+void EzloNagUIElement(UIElement* element) {
+ EzloNagUIElement_Actions[element->action](element);
+}
+
+void EzloNagUIElement_Action0(UIElement* element) {
+ if (gUnk_0200AF00.ezloNagFuncIndex == 1) {
+ gUnk_0200AF00.ezloNagFuncIndex = 2;
+ element->x = 0x10;
+ element->y = 0x90;
+ element->unk_6 = 0;
+ element->type = UI_ELEMENT_EZLONAGSTART;
+ element->action = 1;
+ element->unk_0_1 = 1;
+ sub_0801CAB8(element, gUnk_080C9094);
+ }
+}
+
+void EzloNagUIElement_Action1(UIElement* element) {
+ u32 tmp = gUnk_080C9058[element->unk_6++];
+ sub_0805ECEC(0, tmp, tmp, 0);
+ if (tmp == 0) {
+ element->action = 2;
+ element->type = UI_ELEMENT_EZLONAGACTIVE;
gUnk_0200AF00.ezloNagFuncIndex = 3;
SoundReq(SFX_EZLO_UI);
}
}
-void sub_0801CF60(Element* arg0) {
-
- if ((gUnk_0200AF00.ezloNagFuncIndex >= 5) || (gMessage.doTextBox & 0x7f)) {
- arg0->unk4 = 0;
- arg0->unk0 &= -3;
+void EzloNagUIElement_Action2(UIElement* element) {
+ if (gUnk_0200AF00.ezloNagFuncIndex >= 5 || (gMessage.doTextBox & 0x7f)) {
+ element->action = 0;
+ element->unk_0_1 = 0;
return;
}
- sub_0801CAD0(arg0);
- if (arg0->unk13 == 1) {
+ sub_0801CAD0(element);
+ if (element->frameSettings == 1) {
gUnk_0200AF00.ezloNagFuncIndex = 4;
}
}