diff options
| author | octorock <79596758+octorock@users.noreply.github.com> | 2022-03-05 19:24:39 +0100 |
|---|---|---|
| committer | octorock <79596758+octorock@users.noreply.github.com> | 2022-03-17 00:58:47 +0100 |
| commit | 41ea9ab943d8be91d9e296d23cd1f2dd48d37d9d (patch) | |
| tree | 4c17c549e48b887a18e74f8ec73d26a66892fbe1 /src/ui.c | |
| parent | 9749170b751c35c65d9fb05b9ce0426770d1bbb9 (diff) | |
Decompile some UI
Diffstat (limited to 'src/ui.c')
| -rw-r--r-- | src/ui.c | 496 |
1 files changed, 447 insertions, 49 deletions
@@ -1,77 +1,475 @@ #include "global.h" #include "sound.h" #include "message.h" +#include "functions.h" +#include "screen.h" +#include "common.h" +#include "save.h" +#include "player.h" +#include "area.h" +#include "game.h" + +extern void sub_0805ECEC(u32, u32, u32, u32); +extern bool32 ItemIsBottle(u32); typedef struct { - s8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - u8 unk4; - u8 unk5; - u8 unk6; - u8 unk7; - u8 unk8; - u8 unk9; - u8 unkA; - u8 unkB; - u16 unkC; - u16 unkE; - u16 unk10; - u8 unk12; - u8 unk13; -} Element; + u16 unk_0; + u16 unk_2; + u16 unk_4; + u16 unk_6; + u16 unk_8; +} substruct_160; -extern void sub_0805ECEC(u32, u32, u32, u32); -extern void sub_0801CAD0(Element*); +typedef struct { + substruct_160 unk_0; + u8 unk_9[54]; + substruct_160 unk_40; +} struct_02035160; +extern struct_02035160 gUnk_02035160; + +typedef struct { + u32 unk_0; + u32 unk_4; + u32 unk_8; + u32 unk_c; + u32 unk_10; + u32 unk_14; + u8 unk_18[40]; +} struct_02034CF0; -extern void (*const gUnk_080C904C[])(Element*); +extern struct_02034CF0 gUnk_02034CF0[]; +typedef struct { + struct_02034CF0 unk_0; + struct_02034CF0 unk_40; +} struct_02034D30; + +extern struct_02034D30 gUnk_02034D30; + +typedef struct { + u16 unk_0; + u16 unk_2; + u16 unk_4; + u16 unk_6; + u8 pad[56]; +} substruct_0E2; + +typedef struct { + substruct_0E2 unk_0[2]; +} struct_020350E2; + +extern struct_020350E2 gUnk_020350E2; + +typedef struct { + u16 unk_0; // -> gOamCmd._4 + u16 unk_2; // -> gOamCmd._6 + u16 unk_4; // -> element->unk_1a + u16 spriteIndex; + void (*updateFunction)(UIElement*); + u8 buttonElementId; + u8 unk_d; + u8 unk_e; + u8 unk_f; +} UIElementDefinition; + +extern UIElementDefinition gUIElementDefinitions[]; +extern void (*const ButtonUIElement_Actions[])(UIElement*); +extern const u8 gUnk_080C9044[]; +extern void (*const EzloNagUIElement_Actions[])(UIElement*); extern u16 gUnk_080C9058[]; +extern Frame gUnk_080C9094[]; + +void sub_0801C2F0(u32, u32); +void DrawHearts(void); +void DrawChargeBar(void); +void DrawRupees(void); +void DrawKeys(void); +void CreateUIElement(u32, u32); +void sub_0801C5E0(u32, u32, u32, u32); +void sub_0801CAFC(UIElement*, u32); +void sub_0801CB20(UIElement*, UIElementDefinition*); +UIElement* FindUIElement(u32); +void sub_0801CAD0(UIElement*); +void sub_0801CAB8(UIElement*, Frame*); -void EzloNag(Element* arg0) { - gUnk_080C904C[arg0->unk4](arg0); +void UpdateUIElements(void) { + u32 index; + UIElement* element; + const UIElementDefinition* definition; + for (index = 0; index < MAX_UI_ELEMENTS; index++) { + element = &gUnk_0200AF00.elements[index]; + if (element->used != 0) { + definition = &gUIElementDefinitions[element->type]; + definition->updateFunction(element); + } + } } -extern u32 gUnk_080C9094; -extern void sub_0801CAB8(Element*, u32*); +void DrawUIElements(void) { + u32 index; + UIElement* element; + UIElementDefinition* definition; + index = 0; + for (index = 0; index < MAX_UI_ELEMENTS; index++) { + element = &gUnk_0200AF00.elements[index]; + if (element->used == 1 && element->unk_0_1 == 1) { + gOamCmd.x = element->x; + gOamCmd.y = element->y; + definition = &gUIElementDefinitions[element->type]; + gOamCmd._4 = definition->unk_0; + gOamCmd._6 = definition->unk_2; + gOamCmd._8 = element->unk_18 << 0xc | element->unk_1a; + DrawDirect(definition->spriteIndex, element->frameIndex); + } + } +} -NONMATCH("asm/non_matching/sub_0801CED8.inc", void sub_0801CED8(Element* arg0)) { - if (gUnk_0200AF00.ezloNagFuncIndex == 1) { - gUnk_0200AF00.ezloNagFuncIndex = 2; - arg0->unkC = 0x10; - arg0->unkE = 0x90; - arg0->unk6 = 0; - arg0->unk1 = 7; - arg0->unk4 = 1; - arg0->unk0 |= 2; - sub_0801CAB8(arg0, &gUnk_080C9094); +NONMATCH("asm/non_matching/ui/sub_0801C25C.inc", void sub_0801C25C(void)) { + u32 uVar1; + s32 index; + u8 tmp; + UIElement* element; + + for (index = 0; index < MAX_UI_ELEMENTS; index++) { + element = &gUnk_0200AF00.elements[index]; + if (((element->used) == 1) && ((element->unk_0_1) == 1)) { + // TODO wrong bitfield access here + if (element->unk_0_2 == 1) { + element->unk_0_2 = 2; + DmaSet(3, element->firstTile, element->unk_1a * 0x20 + 0x6010000, element->numTiles << 3 | 0x84000000); + } + } + } + if (gUnk_0200AF00.unk_13 < 0) { + tmp = gUnk_0200AF00.unk_13 & 0x7f; + gUnk_0200AF00.unk_13 = tmp; + sub_0801C2F0(0x11a, tmp); + } + if (gUnk_0200AF00.unk_14 < 0) { + tmp = gUnk_0200AF00.unk_14 & 0x7f; + gUnk_0200AF00.unk_14 = tmp; + sub_0801C2F0(0x126, tmp); } } END_NONMATCH -void sub_0801CF18(Element* arg0) { - u32 temp; +ASM_FUNC("asm/non_matching/ui/sub_0801C2F0.inc", void sub_0801C2F0(u32 a, u32 b)) + +void DrawUI(void) { + gUnk_0200AF00.unk_0 &= ~gUnk_0200AF00.unk_1; + DrawHearts(); + DrawChargeBar(); + DrawRupees(); + DrawKeys(); + gUnk_0200AF00.unk_0 = 0; + UpdateUIElements(); +} + +void InitUI(bool32 keepHealthAndRupees) { + u32 health; + u32 rupees; + + if (!keepHealthAndRupees) { + health = gSave.stats.health >> 1; + rupees = gSave.stats.rupees; + } else { + health = gUnk_0200AF00.health; + rupees = gUnk_0200AF00.rupees; + } + MemClear(&gUnk_0200AF00, sizeof(struct_0200AF00)); + gUnk_0200AF00.health = health; + gUnk_0200AF00.rupees = rupees; + gUnk_0200AF00.maxHealth = gSave.stats.maxHealth >> 1; + LoadPaletteGroup(0xc); + LoadGfxGroup(0x10); + MemClear(&gBG0Buffer, 0x800); + gScreen.bg0.tilemap = &gBG0Buffer; + gScreen.bg0.control = 0x1f0c; + gScreen.lcd.displayControl |= 0x100; + gOAMControls.unk[0].unk7 = 1; + gOAMControls.unk[0].unk6 = 1; + gOAMControls.unk[1].unk6 = 1; + gUnk_0200AF00.unk_13 = 0x7f; + gUnk_0200AF00.unk_14 = 0x7f; + gUnk_0200AF00.unk_8 = 0x7f; + DrawHearts(); + DrawRupees(); + DrawChargeBar(); + DrawKeys(); + gUnk_0200AF00.buttonX[0] = 0xd0; + gUnk_0200AF00.buttonX[1] = 0xb8; + gUnk_0200AF00.buttonX[2] = 0xd8; + gUnk_0200AF00.buttonY[0] = 0x1c; + gUnk_0200AF00.buttonY[1] = 0x1c; + gUnk_0200AF00.buttonY[2] = 0xe; + // TODO why is this array cleared again? Is it filled by the function calls in the mean time? + MemClear(gUnk_0200AF00.elements, sizeof(gUnk_0200AF00.elements)); + CreateUIElement(UI_ELEMENT_TEXT_R, 9); + CreateUIElement(UI_ELEMENT_ITEM_A, 0); + CreateUIElement(UI_ELEMENT_ITEM_B, 0); + CreateUIElement(UI_ELEMENT_BUTTON_R, 0); + CreateUIElement(UI_ELEMENT_BUTTON_B, 0); + CreateUIElement(UI_ELEMENT_BUTTON_A, 0); + CreateUIElement(UI_ELEMENT_EZLONAGSTART, 0); + CreateUIElement(UI_ELEMENT_HEART, 0); +} + +void RefreshUI(void) { + gScreen.bg0.updated = 1; +} + +void RecoverUI(u32 bottomPt, u32 topPt) { + gUnk_0200AF00.unk_2 = 0; + gUnk_0200AF00.unk_10 = 0; + gUnk_0200AF00.unk_a = 0; +} + +ASM_FUNC("asm/non_matching/ui/DrawRupees.inc", void DrawRupees(void)) + +// Draw icon with text for rupees or keys +ASM_FUNC("asm/non_matching/ui/sub_0801C5E0.inc", + void sub_0801C5E0(u32 iconVramIndex, u32 count, bool32 isTextYellow, u32 d)) - temp = gUnk_080C9058[arg0->unk6++]; - sub_0805ECEC(0, temp, temp, 0); - if (temp == 0) { - arg0->unk4 = 2; - arg0->unk1 = 8; +void sub_0801C66C(void) { + struct_02034CF0* ptr; + s32 index; + + if (gUnk_0200AF00.unk_2 != 0) { + gUnk_0200AF00.unk_2 = 0; + if (gUnk_0200AF00.maxHealth > 0x28) { + index = 2; + } else { + index = 1; + } + ptr = gUnk_02034CF0; + do { + ptr->unk_0 = 0; + ptr->unk_4 = 0; + ptr->unk_8 = 0; + ptr->unk_c = 0; + ptr->unk_10 = 0; + ptr->unk_14 = 0; + ptr++; + index--; + } while (index > 0); + gScreen.bg0.updated = 1; + } +} + +ASM_FUNC("asm/non_matching/ui/DrawHearts.inc", void DrawHearts()) + +void sub_0801C824(void) { + struct_02034CF0* ptr; + + if (gUnk_0200AF00.unk_6 != 0) { + gUnk_0200AF00.unk_6 = 0; + if (gUnk_0200AF00.maxHealth > 4 * 10) { + ptr = &gUnk_02034D30.unk_40; // Show second row of hearts + } else { + ptr = &gUnk_02034D30.unk_0; + } + ptr->unk_0 = 0; + ptr->unk_4 = 0; + ptr->unk_8 = 0; + ptr->unk_c = 0; + ptr->unk_10 = 0; + ptr->unk_14 = 0; + gScreen.bg0.updated = 1; + } +} + +ASM_FUNC("asm/non_matching/ui/DrawChargeBar.inc", void DrawChargeBar()) + +ASM_FUNC("asm/non_matching/ui/DrawKeys.inc", void DrawKeys(void)) + +ASM_FUNC("asm/non_matching/ui/CreateUIElement.inc", void CreateUIElement(u32 type, u32 type2)) + +void sub_0801CAB8(UIElement* element, Frame* frame) { + element->framePtr = frame; + element->duration = frame->duration; + element->spriteSettings = frame->spriteSettings.raw; + element->frameSettings = frame->frameSettings.raw; + sub_0801CAFC(element, frame->index); +} + +void sub_0801CAD0(UIElement* element) { + if (--element->duration == 0) { + Frame* frame = element->framePtr; + if ((s8)frame->frameSettings.raw < 0) { + frame -= frame[1].index; + } + sub_0801CAB8(element, frame + 1); + } +} + +void sub_0801CAFC(UIElement* element, u32 frameIndex) { + UIElementDefinition* definition = &gUIElementDefinitions[element->type]; + if (frameIndex != element->frameIndex) { + element->frameIndex = frameIndex; + sub_0801CB20(element, definition); + } +} + +void sub_0801CB20(UIElement* element, UIElementDefinition* definition) { + if (definition->unk_e == 0) { + SpritePtr* ptr = &gSpritePtrs[definition->spriteIndex]; + SpriteFrame* frame = &ptr->frames[element->frameIndex]; + u32* firstTile = (u32*)(ptr->ptr + frame->firstTileIndex * 0x20); + u8 numTiles = frame->numTiles; + if (numTiles == 0) { + element->unk_0_2 = 0; + } else { + if ((element->numTiles != numTiles) || (element->firstTile != firstTile)) { + element->firstTile = firstTile; + element->unk_0_2 = 1; + } + } + element->numTiles = numTiles; + } +} + +void ButtonUIElement(UIElement* element) { + ButtonUIElement_Actions[element->action](element); +} + +void ButtonUIElement_Action0(UIElement* element) { + element->x = gUnk_0200AF00.buttonX[element->type]; + element->y = gUnk_0200AF00.buttonY[element->type] - 0x20; + element->action = 1; + element->unk_0_1 = 1; + sub_0801CAFC(element, element->type); +} + +ASM_FUNC("asm/non_matching/ui/ButtonUIElement_Action1.inc", void ButtonUIElement_Action1()) + +u32 sub_0801CC80(UIElement* element) { + u8 type = element->type; + u32 buttonId = (type ^ 3) != 0; + u32 itemId = gSave.stats.itemButtons[buttonId]; + if (ItemIsBottle(itemId)) { + itemId = gSave.saved_status.field_0x24[itemId - 6]; + } + return itemId; +} + +ASM_FUNC("asm/non_matching/ui/ItemUIElement.inc", void ItemUIElement()) + +NONMATCH("asm/non_matching/ui/TextUIElement.inc", void TextUIElement(UIElement* element)) { + UIElement* buttonUIElement; + u32 tmp; + extern struct_0200AF00* ptr; + u32 tmp1; + UIElement* ptr2; + + if (element->type2 == 9) { + if (gUnk_0200AF00.unk_2f == 0) { + switch (gArea.field_0x18) { + case 2: + tmp1 = 0xb; + break; + case 3: + tmp1 = 0xa; + break; + default: + tmp1 = gUnk_0200AF00.unk_2c; + break; + } + gUnk_0200AF00.unk_32 = tmp1; + } + } + tmp = gUnk_0200AF00.unk_30[element->buttonElementId]; + element->unk_0_1 = 0; + if (tmp != 0) { + sub_0801CAFC(element, tmp + gUnk_080C9044[((SaveHeader*)0x2000000)->language]); + buttonUIElement = FindUIElement(element->buttonElementId); + if (buttonUIElement != NULL) { + element->x = buttonUIElement->x; + element->y = buttonUIElement->y; + element->unk_0_1 = 1; + } + } +} +END_NONMATCH + +UIElement* FindUIElement(u32 type) { + UIElement* element; + u32 index; + for (index = 0; index < MAX_UI_ELEMENTS; index++) { + element = &gUnk_0200AF00.elements[index]; + if (element->used != 0 && type == element->type) { + return element; + } + } + return NULL; +} + +void HeartUIElement(UIElement* element) { + s32 tmp; + u32 x; + u16 y; + u32 health; + u32 frameIndex; + element->unk_0_1 = 0; + if (((gUnk_0200AF00.unk_1 & 0x10) == 0) && ((gMessage.doTextBox & 0x7f) == 0)) { + health = gUnk_0200AF00.health; + if (health != 0) { + element->unk_0_1 = 1; + // Calculate the position for this heart. + tmp = ((health + 3) >> 2) * 8; + x = tmp + 3; + y = 0xc; + if (health > 0x28) { + y = 0x14; + x = tmp - 0x4d; + } + element->x = x; + element->y = y; + if ((health & 3) == 0) { + frameIndex = 4; // Full heart + } else { + frameIndex = health & 3; // Quarters + } + sub_0801CAFC(element, frameIndex + 0x71); + } + } +} + +void EzloNagUIElement(UIElement* element) { + EzloNagUIElement_Actions[element->action](element); +} + +void EzloNagUIElement_Action0(UIElement* element) { + if (gUnk_0200AF00.ezloNagFuncIndex == 1) { + gUnk_0200AF00.ezloNagFuncIndex = 2; + element->x = 0x10; + element->y = 0x90; + element->unk_6 = 0; + element->type = UI_ELEMENT_EZLONAGSTART; + element->action = 1; + element->unk_0_1 = 1; + sub_0801CAB8(element, gUnk_080C9094); + } +} + +void EzloNagUIElement_Action1(UIElement* element) { + u32 tmp = gUnk_080C9058[element->unk_6++]; + sub_0805ECEC(0, tmp, tmp, 0); + if (tmp == 0) { + element->action = 2; + element->type = UI_ELEMENT_EZLONAGACTIVE; gUnk_0200AF00.ezloNagFuncIndex = 3; SoundReq(SFX_EZLO_UI); } } -void sub_0801CF60(Element* arg0) { - - if ((gUnk_0200AF00.ezloNagFuncIndex >= 5) || (gMessage.doTextBox & 0x7f)) { - arg0->unk4 = 0; - arg0->unk0 &= -3; +void EzloNagUIElement_Action2(UIElement* element) { + if (gUnk_0200AF00.ezloNagFuncIndex >= 5 || (gMessage.doTextBox & 0x7f)) { + element->action = 0; + element->unk_0_1 = 0; return; } - sub_0801CAD0(arg0); - if (arg0->unk13 == 1) { + sub_0801CAD0(element); + if (element->frameSettings == 1) { gUnk_0200AF00.ezloNagFuncIndex = 4; } } |
