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authorTal Hayon <talhayon1@gmail.com>2022-03-02 22:29:15 +0200
committerTal Hayon <talhayon1@gmail.com>2022-03-02 22:30:49 +0200
commit1cdfd41e0117d51ca62a0e0f405bd5adb26d159e (patch)
tree38dcf7764fb135e650d0e746472a7028aa8723c6 /src
parent4e10e89cca8484f2729d4adbc8d945bc0e46ad10 (diff)
Decompile playerItemGustJar asm funcs
Diffstat (limited to 'src')
-rw-r--r--src/playerItem/playerItemGustJar.c126
1 files changed, 115 insertions, 11 deletions
diff --git a/src/playerItem/playerItemGustJar.c b/src/playerItem/playerItemGustJar.c
index 43e3bd74..f5d9e0f0 100644
--- a/src/playerItem/playerItemGustJar.c
+++ b/src/playerItem/playerItemGustJar.c
@@ -1,23 +1,32 @@
#include "entity.h"
#include "player.h"
#include "functions.h"
-
-extern void (*const gUnk_08132700[])(Entity*);
+#include "sound.h"
extern Hitbox gUnk_08132B28;
void sub_080ADC84(Entity*);
-
+void PlayerItemGustJar_Init(Entity*);
+void PlayerItemGustJar_Action1(Entity*);
+void PlayerItemGustJar_Action2(Entity*);
+void PlayerItemGustJar_Action3(Entity*);
+void PlayerItemGustJar_Action4(Entity*);
+void sub_080ADCDC(Entity*, u32);
void sub_080ADCA0(Entity*, u32);
void PlayerItemGustJar(Entity* this) {
+ static void (*const actionFuncs[])(Entity*) = {
+ PlayerItemGustJar_Init, PlayerItemGustJar_Action1, PlayerItemGustJar_Action2,
+ PlayerItemGustJar_Action3, PlayerItemGustJar_Action4,
+ };
+
if (((Entity*)gPlayerState.item != this) || (gPlayerState.field_0x1c == 0)) {
DeleteThisEntity();
}
- gUnk_08132700[this->action](this);
+ actionFuncs[this->action](this);
sub_08078E84(this, &gPlayerEntity);
}
-void sub_080ADA6C(Entity* this) {
+void PlayerItemGustJar_Init(Entity* this) {
this->action = 1;
this->field_0xf = 0xf;
this->hitbox = &gUnk_08132B28;
@@ -30,7 +39,7 @@ void sub_080ADA6C(Entity* this) {
InitAnimationForceUpdate(this, this->animationState >> 1);
}
-void sub_080ADAA8(Entity* this) {
+void PlayerItemGustJar_Action1(Entity* this) {
sub_080ADC84(this);
if ((this->frame & 0x80) != 0) {
this->action = 2;
@@ -40,9 +49,73 @@ void sub_080ADAA8(Entity* this) {
}
}
-ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADAD4.inc", void sub_080ADAD4(Entity* this))
+void PlayerItemGustJar_Action2(Entity* this) {
+ u32 in_r2;
+ int windSound;
+
+ if (gPlayerState.field_0x1c == 3) {
+ this->action++;
+ InitAnimationForceUpdate(this, (gPlayerEntity.animationState >> 1) + 8);
+ } else if (gPlayerState.field_0x1c == 6) {
+ this->action = 4;
+ InitAnimationForceUpdate(this, (gPlayerEntity.animationState >> 1) + 4);
+ } else {
+ windSound = 0;
+ if (this->type != 0) {
+ if (this->type == 1) {
+ sub_080ADCA0(this, 4);
+ this->actionDelay = 24;
+ this->type = 2;
+ } else {
+ sub_080ADCDC(this, 1);
+ if (--this->actionDelay == 0xff) {
+ sub_080ADCA0(this, 0);
+ this->type = 0;
+ }
+ }
+ } else {
+ if ((gPlayerState.field_0x1c & 0xf) == 7) {
+ this->frameDuration = 0x7f;
+ }
+
+ switch (gPlayerState.field_0x1d) {
+ case 3:
+ sub_080ADCDC(this, 3);
+ this->palette.b.b0 = 0;
+ in_r2 = 3;
+ windSound = SFX_WIND3;
+ break;
+ case 2:
+ sub_080ADCDC(this, 2);
+ this->palette.b.b0 = 4;
+ in_r2 = 2;
+ windSound = SFX_WIND2;
+ break;
+ case 1:
+ sub_080ADCDC(this, 1);
+ this->palette.b.b0 = 1;
+ in_r2 = 1;
+ windSound = SFX_WIND1;
+ break;
+ }
-void sub_080ADC14(Entity* this) {
+ if ((gPlayerState.field_0x1c & 0xf) == 7) {
+ windSound = SFX_EE;
+ in_r2 = 1;
+ }
+ this->field_0xf = this->field_0xf - in_r2;
+ }
+ if ((s8)this->field_0xf < 0) {
+ if (windSound) {
+ SoundReq(windSound);
+ }
+ this->field_0xf = 15;
+ }
+ this->frameIndex = gPlayerEntity.frameIndex - (gPlayerEntity.frame & 0x7f);
+ }
+}
+
+void PlayerItemGustJar_Action3(Entity* this) {
switch (gPlayerState.field_0x1c & 0xf) {
case 6:
this->action += 1;
@@ -58,7 +131,7 @@ void sub_080ADC14(Entity* this) {
}
}
-void sub_080ADC60(Entity* this) {
+void PlayerItemGustJar_Action4(Entity* this) {
if ((this->frame & 0x80) != 0) {
this->spriteSettings.draw = 0;
} else {
@@ -70,6 +143,37 @@ void sub_080ADC84(Entity* this) {
this->spriteSettings.flipX = gPlayerEntity.spriteSettings.flipX;
}
-ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADCA0.inc", void sub_080ADCA0(Entity* this, u32 param_1))
+extern const u8* gUnk_08132714[];
+
+void sub_080ADCA0(Entity* this, u32 param_2) {
+ const u8* pFVar1 = gUnk_08132714[(param_2 + (gPlayerEntity.animationState >> 1))];
+ const u8* pFVar2;
+
+ this->animPtr = (void*)pFVar1;
+ this->animIndex = *pFVar1;
+ pFVar2 = pFVar1 + 1;
+ this->animPtr = (void*)pFVar2;
+ this->frameDuration = *pFVar2;
+ this->animPtr = (void*)++pFVar2;
+ sub_080042D0(this, this->animIndex, this->spriteIndex);
+}
-ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADCDC.inc", void sub_080ADCDC(Entity* this))
+void sub_080ADCDC(Entity* this, u32 param_2) {
+ u32 bVar1;
+ u8* pFVar3;
+
+ bVar1 = this->frameDuration;
+ this->frameDuration = (u8)(bVar1 - param_2);
+ if ((int)((bVar1 - param_2) * 0x1000000) < 1) {
+ if (*(u8*)this->animPtr == 0xff) {
+ this->animPtr = (u8*)this->animPtr + 1;
+ this->animPtr = (u8*)this->animPtr - *(u8*)this->animPtr;
+ }
+ pFVar3 = this->animPtr;
+ this->animIndex = *pFVar3;
+ this->animPtr = ++pFVar3;
+ this->frameDuration += *pFVar3;
+ this->animPtr = ++pFVar3;
+ sub_080042D0(this, this->animIndex, this->spriteIndex);
+ }
+}