diff options
| author | Ibot02 <jtp.jtp@gmx.de> | 2020-10-10 01:46:13 +0200 |
|---|---|---|
| committer | Ibot02 <jtp.jtp@gmx.de> | 2020-10-14 14:07:53 +0200 |
| commit | 267ecabf150f144f8db56dac75f13bfc24fef4b9 (patch) | |
| tree | d701864761848d085e0c8930ec7edc239b887421 /src | |
| parent | f1fb0aedc94c944d1030fbde0107d9ed96d1465d (diff) | |
manager1A.c: ok
Diffstat (limited to 'src')
| -rw-r--r-- | src/manager/manager1A.c | 217 |
1 files changed, 217 insertions, 0 deletions
diff --git a/src/manager/manager1A.c b/src/manager/manager1A.c new file mode 100644 index 00000000..d436dcc6 --- /dev/null +++ b/src/manager/manager1A.c @@ -0,0 +1,217 @@ +#include "global.h" +#include "manager.h" +#include "flags.h" +#include "entity.h" +#include "room.h" +#include "screen.h" +#include "functions.h" + + +typedef struct { + Manager manager; + s16 unk_20; + s16 unk_22; + u16 unk_24; + u16 unk_26; + u8 unk_28[8]; + u16 unk_30; + u16 unk_32; + u16 unk_34; + u16 unk_36; + u8 unk_38[7]; + u8 unk_3f; +} Manager1A; + +extern void (*const gUnk_08108668[])(Manager1A*); + +extern u8 gGlobalGfxAndPalettes[]; + +void sub_0805B030(Manager1A* this) { + gUnk_08108668[this->manager.action](this); +} + +extern void sub_08052D74(void*, void*, void*); +extern u32 sub_0806FBFC(u32, u32, u32, u32); + +typedef struct struct_08108764 { + u8 unk_00; + u8 unk_01;//area ID + u8 unk_02;//room ID + u8 unk_03;//layer + u16 unk_04; + u16 unk_06; + u8 unk_08; + u8 unk_09; + u8 unk_0a; + u8 unk_0b; + void* unk_0c; + struct { + u8 unk_00; + u8 unk_01; + u8 unk_02[2]; + u16 unk_04; + u16 unk_06; + }* unk_10; +} struct_08108764; + +extern struct_08108764 gUnk_08108764[]; + +u32 sub_0805B1CC(Manager1A*); +void sub_0805B210(Manager1A*); +void sub_0805B2B0(Manager1A*); +void sub_0805B328(Manager1A*); +void sub_0805BC4C(void); + +void sub_0805B048(Manager1A* this) { + struct_08108764* tmp; + Entity* obj; + sub_0805E3A0(&this->manager, 6); + _DmaZero(&this->unk_20, 0x20); + this->manager.action = 1; + this->unk_3f = gRoomControls.roomID; + tmp = &gUnk_08108764[this->manager.unk_0a]; + if (!tmp->unk_0a) { + this->unk_20 = gRoomControls.roomOriginX; + this->unk_22 = gRoomControls.roomOriginY; + this->unk_24 = gRoomControls.width; + this->unk_26 = gRoomControls.height; + } else { + this->unk_20 = (tmp->unk_08 << 4) + gRoomControls.roomOriginX; + this->unk_22 = (tmp->unk_09 << 4) + gRoomControls.roomOriginY; + this->unk_24 = (tmp->unk_0a << 4); + this->unk_26 = (tmp->unk_0b << 4); + } + this->manager.unk_0b = tmp->unk_0c != 0; + if (this->manager.unk_0b) { + this->manager.unk_10 |= 0x20; + this->unk_34 = ((u16*)tmp->unk_0c)[2]; + this->unk_36 = ((u16*)tmp->unk_0c)[3]; + this->unk_30 = ((u16*)tmp->unk_0c)[4]; + this->unk_32 = ((u16*)tmp->unk_0c)[5]; + sub_0805BC4C(); + sub_0805B2B0(this); + sub_0805B328(this); + sub_08052D74(this, sub_0805B328, 0); + } + if (!tmp->unk_10) return; + obj = CreateObject(0x28, tmp->unk_10->unk_00, tmp->unk_10->unk_01); + if (obj) { + obj->x.HALF.HI = tmp->unk_10->unk_04 + gRoomControls.roomOriginX; + obj->y.HALF.HI = tmp->unk_10->unk_06 + gRoomControls.roomOriginY; + } + if (this->manager.unk_0a != 0xa + || CheckLocalFlag(0x4B)) return; + obj = CreateObject(0x28, 3, 3); + if (obj) { + obj->x.HALF.HI = tmp->unk_10->unk_04 + gRoomControls.roomOriginX; + obj->y.HALF.HI = tmp->unk_10->unk_06 + gRoomControls.roomOriginY; + } +} + +void sub_0805B168(Manager1A* this) { + if (sub_0805B1CC(this)) { + sub_0805B210(this); + DeleteThisEntity(); + return; + } + sub_0805B2B0(this); + if (gRoomControls.unk2 == 1) { + this->manager.unk_0d = 1; + return; + } + if (!this->manager.unk_0d) return; + this->manager.unk_0d = 0; + if (this->unk_3f == gRoomControls.roomID) return; + if (this->manager.unk_0b) { + gScreen.lcd.displayControl &= ~0x800; + } + DeleteThisEntity(); +} + +u32 sub_0805B1CC(Manager1A* this) { + u32 re = 0; + if (sub_0806FBFC(this->unk_20, this->unk_22, this->unk_24, this->unk_26)) { + if ((gPlayerState.flags.all & 0x4) && (gPlayerState.flags.all & 0x1)) { + gPlayerState.flags.all |= 0x8000; + } else if (gPlayerState.flags.all & 0x8000) { + re = 1; + } + } + return re; +} + +void sub_0805B210(Manager1A* this) { + struct_08108764 *tmp; + gScreenTransition.transitioningOut = 1; + gScreenTransition.transitionType = 1; + gScreenTransition.playerState = 4; + tmp = &gUnk_08108764[this->manager.unk_0a]; + gScreenTransition.areaID = tmp->unk_01; + gScreenTransition.roomID = tmp->unk_02; + gScreenTransition.playerLayer = tmp->unk_03; + if (gPlayerState.flags.all & 0x80) { + gScreenTransition.field_0xf = 6; + } else { + gScreenTransition.field_0xf = 2; + } + switch (tmp->unk_00) { + case 0: + gScreenTransition.playerStartPos.HALF.x = tmp->unk_04; + gScreenTransition.playerStartPos.HALF.y = tmp->unk_06; + break; + case 1: + gScreenTransition.playerStartPos.HALF.x = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX + tmp->unk_04; + gScreenTransition.playerStartPos.HALF.y = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY + tmp->unk_06; + break; + case 2: + gScreenTransition.playerStartPos.HALF.x = tmp->unk_04; + gScreenTransition.playerStartPos.HALF.y = tmp->unk_06; + gScreenTransition.field_0xf = 6; + break; + } +} + +void sub_0805B2B0(Manager1A* this) { + s32 tmp, tmp2; + if (!this->manager.unk_0b) return; + tmp = (this->unk_30 - gRoomControls.roomScrollX) / 4; + tmp2 = (this->unk_32 - gRoomControls.roomScrollY) / 4; + if (tmp < -12) { + tmp = -12; + } + if (tmp > 12) { + tmp = 12; + } + if (tmp2 < -12) { + tmp2 = -12; + } + if (tmp2 > 12) { + tmp2 = 12; + } + gScreen.lcd.displayControl |= 0x800; + gRoomControls.bg3OffsetX.HALF.HI = gRoomControls.roomScrollX + this->unk_34 + tmp; + gScreen.affine.bg3xOffset = gRoomControls.roomScrollX + this->unk_34 + tmp; + gRoomControls.bg3OffsetY.HALF.HI = gRoomControls.roomScrollY + this->unk_36 + tmp2; + gScreen.affine.bg3yOffset = gRoomControls.roomScrollY + this->unk_36 + tmp2; +} + +void sub_0805B328(Manager1A* this) { + struct_08108764 *tmp; + if (!this->manager.unk_0b) return; + tmp = &gUnk_08108764[this->manager.unk_0a]; + LoadAssetAsync(&gGlobalGfxAndPalettes[*(u32*)tmp->unk_0c], 0x0600F000, 0x800); + gScreen.affine.bg3Control = 0x1E07; + gScreen.lcd.displayControl |= 0x800; + gScreen.affine.bg3xOffset = gRoomControls.bg3OffsetX.HALF.HI; + gScreen.affine.bg3yOffset = gRoomControls.bg3OffsetY.HALF.HI; + gScreen.controls.layerFXControl &= ~0x8; +} + +void sub_0805B390(u32 unk1) { + Manager* tmp = GetEmptyManager(); + if (!tmp) return; + tmp->type = 0x9; + tmp->subtype = 0x1A; + tmp->unk_0a = unk1; + AppendEntityToList(tmp, 6); +} |
