diff options
| author | octorock <79596758+octorock@users.noreply.github.com> | 2021-11-14 14:50:45 +0100 |
|---|---|---|
| committer | octorock <79596758+octorock@users.noreply.github.com> | 2021-11-14 14:50:45 +0100 |
| commit | 3a523cb74b0bc645231654b1db4f9f4a824dfe3a (patch) | |
| tree | b16c8909c28ac7619249c93dbe2c829823f4000d /src | |
| parent | 9396484df6c05886b38fd29bc67b4d247f15015f (diff) | |
Decompile entity init functions
Diffstat (limited to 'src')
| -rw-r--r-- | src/createNPC.c | 57 | ||||
| -rw-r--r-- | src/createObject.c | 81 | ||||
| -rw-r--r-- | src/enemy/businessScrub.c | 4 | ||||
| -rw-r--r-- | src/enemyInit.c | 10 | ||||
| -rw-r--r-- | src/fileScreen.c | 2 | ||||
| -rw-r--r-- | src/intro.c | 2 | ||||
| -rw-r--r-- | src/npcDefinitions.c | 331 | ||||
| -rw-r--r-- | src/object/fileScreenObjects.c | 4 | ||||
| -rw-r--r-- | src/objectDefinitions.c | 1777 | ||||
| -rw-r--r-- | src/player.c | 2 | ||||
| -rw-r--r-- | src/playerItem.c | 108 | ||||
| -rw-r--r-- | src/playerItem/playerItemC.c | 2 | ||||
| -rw-r--r-- | src/playerItem/playerItemGustJar.c | 2 | ||||
| -rw-r--r-- | src/playerItem/playerItemLantern.c | 2 | ||||
| -rw-r--r-- | src/playerItem/playerItemPacciCane.c | 2 | ||||
| -rw-r--r-- | src/playerItemDefinitions.c | 51 | ||||
| -rw-r--r-- | src/projectileInit.c | 10 | ||||
| -rw-r--r-- | src/spriteDataNpc.c | 185 | ||||
| -rw-r--r-- | src/spriteDataObject.c | 514 | ||||
| -rw-r--r-- | src/spriteDataPlayerItem.c | 39 |
20 files changed, 2358 insertions, 827 deletions
diff --git a/src/createNPC.c b/src/createNPC.c index 7e57e92e..8ef66a81 100644 --- a/src/createNPC.c +++ b/src/createNPC.c @@ -1,10 +1,61 @@ #include "global.h" #include "entity.h" +#include "functions.h" +#include "definitions.h" -Entity* CreateNPC(u32 subtype, u32 form, u32 parameter) { - Entity* entity; +extern const NPCDefinition gNPCDefinitions[]; + +extern Hitbox* gNPCHitboxes[]; +const NPCDefinition* GetNPCDefinition(Entity*); + +const NPCDefinition* GetNPCDefinition(Entity* this) { + const NPCDefinition* definition = &gNPCDefinitions[this->id]; + if (definition->bitfield.type == 2) { + definition = &definition->data.definition[this->type]; + } + return definition; +} - entity = GetEmptyEntity(); +void NPCInit(Entity* this) { + u32 tmp; + u32 tmp2; + + if ((this->flags & 1) == 0) { + const NPCDefinition* definition = GetNPCDefinition(this); + if (definition->bitfield.type == 0) { + // No sprite for this NPC + this->flags |= 1; + } else { + tmp = definition->bitfield.gfx; + switch (definition->bitfield.gfx_type) { + case 2: + this->spriteVramOffset = definition->bitfield.gfx; + break; + case 1: + LoadSwapGFX(this, tmp, 0); + break; + default: + LoadFixedGFX(this, tmp); + break; + } + tmp = definition->data.sprite.paletteIndex; + LoadObjPalette(this, tmp); + this->spriteIndex = definition->data.sprite.spriteIndex; + this->spriteSettings.shadow = definition->data.sprite.shadow; + this->spritePriority.b1 = definition->data.sprite.spritePriority; + this->spriteSettings.draw = definition->data.sprite.draw; + this->hitbox = gNPCHitboxes[definition->bitfield.hitbox]; + this->flags |= ENT_DID_INIT; + tmp2 = 0xff; + this->animIndex = tmp2; + this->frameIndex = tmp2; + UpdateSpriteForCollisionLayer(this); + } + } +} + +Entity* CreateNPC(u32 subtype, u32 form, u32 parameter) { + Entity* entity = GetEmptyEntity(); if (entity != NULL) { entity->kind = 7; entity->id = subtype; diff --git a/src/createObject.c b/src/createObject.c index 0d18f6b1..01fe8c6c 100644 --- a/src/createObject.c +++ b/src/createObject.c @@ -5,11 +5,72 @@ #include "createObject.h" #include "object.h" #include "effects.h" +#include "functions.h" +#include "definitions.h" -Entity* CreateObject(u32 subtype, u32 form, u32 parameter) { - Entity* entity; +extern const Hitbox* const gObjectHitboxes[]; + +u32 LoadObjectSprite(Entity* this, s32 type, const ObjectDefinition* definition); +extern const ObjectDefinition gObjectDefinitions[]; + +void ObjectInit(Entity* this) { + const ObjectDefinition* definition = &gObjectDefinitions[this->id]; + if (LoadObjectSprite(this, this->type, definition) == 2) { + UpdateSpriteForCollisionLayer(this); + } +} + +u32 LoadObjectSprite(Entity* this, s32 type, const ObjectDefinition* definition) { + u16 tmp1; + u8 tmp2; + + if ((this->flags & 1) != 0) { + // Sprite already loaded + return 1; + } + if ((definition->bitfield.type) == 0) { + // Object has no sprite + this->flags |= ENT_DID_INIT | definition->bitfield.flags << 2; + return 1; + } + + if ((u8)(((*((u8*)definition) & 0xff & 3) - 2)) < 2) { + // Multiple forms + definition = &definition->data.definition[type]; + } + tmp1 = definition->bitfield.gfx; + switch (definition->bitfield.gfx_type) { + case 2: + this->spriteVramOffset = definition->bitfield.gfx; + break; + case 1: + if (!LoadSwapGFX(this, tmp1, 0)) { + return 0; + } + break; + default: + if (!LoadFixedGFX(this, tmp1)) { + return 0; + } + break; + } + tmp1 = definition->data.sprite.paletteIndex; + LoadObjPalette(this, tmp1); + tmp2 = 0xff; + this->animIndex = tmp2; + this->hurtType = 0x48; + this->spriteIndex = definition->data.sprite.spriteIndex; + this->spriteSettings.shadow = definition->data.sprite.shadow; + this->spritePriority.b1 = definition->data.sprite.spritePriority; + this->spriteSettings.draw = definition->data.sprite.draw; + this->hitbox = (Hitbox*)gObjectHitboxes[definition->bitfield.hitbox]; + this->flags |= ENT_DID_INIT | definition->bitfield.flags << 2; + + return 2; +} - entity = GetEmptyEntity(); +Entity* CreateObject(u32 subtype, u32 form, u32 parameter) { + Entity* entity = GetEmptyEntity(); if (entity != NULL) { entity->kind = 6; entity->id = subtype; @@ -20,16 +81,14 @@ Entity* CreateObject(u32 subtype, u32 form, u32 parameter) { return entity; } -Entity* CreateObjectWithParent(Entity* parentEnt, u32 subtype, u32 form, u32 parameter) { - Entity* ent; - - ent = CreateObject(subtype, form, parameter); - if (ent != NULL) { - ent->parent = parentEnt; - CopyPosition(parentEnt, ent); +Entity* CreateObjectWithParent(Entity* parent, u32 subtype, u32 form, u32 parameter) { + Entity* entity = CreateObject(subtype, form, parameter); + if (entity != NULL) { + entity->parent = parent; + CopyPosition(parent, entity); } - return ent; + return entity; } Entity* CreateFx(Entity* parentEnt, u32 form, u32 parameter) { diff --git a/src/enemy/businessScrub.c b/src/enemy/businessScrub.c index 8ade7efb..32fbf671 100644 --- a/src/enemy/businessScrub.c +++ b/src/enemy/businessScrub.c @@ -8,7 +8,7 @@ #include "functions.h" #include "effects.h" -extern void sub_0801D040(Entity*, u32); +extern void LoadObjPalette(Entity*, u32); extern Entity* sub_08049DF4(u32); extern bool32 sub_08056338(void); extern void UnloadOBJPalette(Entity*); @@ -438,7 +438,7 @@ void sub_08029078(Entity* this) { if (LoadFixedGFX(this, 0x72) == 0) { DeleteEntity(this); } else { - sub_0801D040(this, 0x6e); + LoadObjPalette(this, 0x6e); this->spriteIndex = 0xd0; sub_08028FDC(this); sub_080290E0(this, 1); diff --git a/src/enemyInit.c b/src/enemyInit.c index 81d8a32e..111ed63f 100644 --- a/src/enemyInit.c +++ b/src/enemyInit.c @@ -22,9 +22,9 @@ bool32 EnemyInit(Entity* this) { if (LoadEnemySprite(this, definition) == FALSE) { return FALSE; } - this->flags |= 1; - if (definition->spriteFlags.unknown != 0) { - this->flags |= 0x80; + this->flags |= ENT_DID_INIT; + if (definition->spriteFlags.collision != 0) { + COLLISION_ON(this); } this->spriteIndex = definition->spriteIndex; if (this->spriteSettings.draw == 0) { @@ -72,7 +72,7 @@ bool32 LoadEnemySprite(Entity* entity, const EnemyDefinition* definition) { } else { if ((definition->gfx & 0x4000) != 0) { // Swap gfx (bitfield 0x4000) - result = sub_080AE008(entity, definition->gfx >> 4, 0); + result = LoadSwapGFX(entity, (u8)(definition->gfx >> 4), 0); } else { // Fixed gfx result = LoadFixedGFX(entity, definition->gfx); @@ -82,6 +82,6 @@ bool32 LoadEnemySprite(Entity* entity, const EnemyDefinition* definition) { } } } - sub_0801D040(entity, definition->paletteIndex); + LoadObjPalette(entity, definition->paletteIndex); return TRUE; } diff --git a/src/fileScreen.c b/src/fileScreen.c index cfc85b6b..6f13939d 100644 --- a/src/fileScreen.c +++ b/src/fileScreen.c @@ -223,7 +223,7 @@ static void HandleFileScreenEnter(void) { gScreen.bg3.control = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(30); gScreen.controls.layerFXControl = BLDCNT_TGT1_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_EFFECT_BLEND; gScreen.controls.alphaBlend = BLDALPHA_BLEND(15, 10); - gUnk_02024490.unk0 = 1; + gGFXSlots.unk0 = 1; gMain.funcIndex = 1; SoundReq(BGM_FILE_SELECT); DoFade(4, 8); diff --git a/src/intro.c b/src/intro.c index 3404c931..b74c67a8 100644 --- a/src/intro.c +++ b/src/intro.c @@ -146,7 +146,7 @@ static void HandleTitlescreen(void) { EraseAllEntities(); sub_0801CFA8(0); sub_080ADD30(); - gUnk_02024490.unk0 = 1; + gGFXSlots.unk0 = 1; LoadGfxGroup(2); if (gSaveHeader->gameLanguage == 0) { paletteGroup = 3; diff --git a/src/npcDefinitions.c b/src/npcDefinitions.c new file mode 100644 index 00000000..8851bb07 --- /dev/null +++ b/src/npcDefinitions.c @@ -0,0 +1,331 @@ +#include "entity.h" +#include "definitions.h" + +// TODO deduplicate using sprite indices enum +const NPCDefinition gNPCDefinition_3[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 48, 0, 0, 0, 31, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 48, 0, 0, 0, 31, 1, 0 } }, +}; +const NPCDefinition gNPCDefinition_6[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 2, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 57, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_7[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, { { 1, 0, 0, 1, 2, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 58, 0, 0, 0, 59, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_1B[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 71, 0, 1, 0, 48, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 74, 0, 1, 0, 48, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 73, 0, 1, 0, 48, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 72, 0, 1, 0, 48, 1, 0 } }, +}; +#ifdef EU +const NPCDefinition gNPCDefinition_27[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 80, 0, 1, 0, 327, 1, 0 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 283, 0, 1, 0, 32, 1, 0 } }, +}; +#else +const NPCDefinition gNPCDefinition_27[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 80, 0, 1, 0, 328, 1, 0 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 283, 0, 1, 0, 32, 1, 0 } }, +}; +#endif +const NPCDefinition gNPCDefinition_2B[] = { + { { 1, 0, 0, 1, 200, 0, 0 }, { 5, 0, 1, 0, 160, 0, 1 } }, + { { 1, 0, 0, 1, 4, 1, 0 }, { 5, 0, 1, 0, 94, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_30[] = { + { { 1, 0, 0, 1, 231, 0, 0 }, { 183, 0, 1, 0, 149, 1, 1 } }, + { { 1, 0, 0, 1, 232, 0, 0 }, { 184, 0, 1, 0, 150, 1, 1 } }, + { { 1, 0, 0, 1, 232, 0, 0 }, { 185, 0, 1, 0, 150, 1, 1 } }, + { { 1, 0, 0, 1, 232, 0, 0 }, { 186, 0, 1, 0, 150, 1, 1 } }, + { { 1, 0, 0, 1, 232, 0, 0 }, { 187, 0, 1, 0, 150, 1, 1 } }, + { { 1, 0, 0, 1, 232, 0, 0 }, { 188, 0, 1, 0, 150, 1, 1 } }, + { { 1, 0, 0, 1, 232, 0, 0 }, { 189, 0, 1, 0, 150, 1, 1 } }, + { { 1, 0, 0, 1, 232, 0, 0 }, { 190, 0, 1, 0, 150, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_33[] = { + { { 1, 0, 0, 3, 2, 1, 0 }, { 192, 0, 2, 0, 91, 1, 1 } }, + { { 1, 0, 0, 3, 2, 1, 0 }, { 192, 0, 2, 0, 92, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_21[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 79, 0, 1, 0, 88, 1, 0 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 78, 0, 1, 0, 88, 1, 0 } }, + { { 1, 0, 0, 1, 38, 0, 0 }, { 0, 0, 0, 0, 173, 3, 0 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 71, 0, 1, 0, 48, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 79, 0, 1, 0, 88, 0, 0 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 78, 0, 1, 0, 88, 0, 0 } }, +}; +const NPCDefinition gNPCDefinition_5[] = { + { { 1, 0, 0, 0, 1, 1, 0 }, { 54, 0, 1, 0, 42, 1, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 54, 0, 1, 0, 42, 0, 0 } }, + { { 1, 0, 0, 1, 0, 0, 0 }, { 0, 0, 1, 0, 42, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 54, 0, 1, 0, 42, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_35[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 82, 0, 1, 0, 67, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 64, 0, 1, 0, 69, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 4, 0, 1, 0, 68, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 83, 0, 1, 0, 69, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_2C[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 1, 0, 1, 0, 65, 1, 0 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 65, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 1, 0, 1, 0, 66, 1, 0 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 4, 0, 1, 0, 66, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 84, 0, 1, 0, 66, 1, 0 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 1, 0, 1, 0, 65, 1, 0 } }, +}; +const NPCDefinition gNPCDefinition_37[] = { + { { 1, 0, 0, 1, 261, 0, 0 }, { 233, 0, 1, 0, 151, 0, 1 } }, + { { 1, 0, 0, 0, 261, 0, 0 }, { 233, 0, 1, 0, 151, 0, 1 } }, + { { 1, 0, 0, 0, 160, 0, 0 }, { 0, 0, 1, 0, 151, 0, 1 } }, + { { 1, 0, 0, 0, 161, 0, 0 }, { 1, 0, 1, 0, 151, 0, 1 } }, + { { 1, 0, 0, 0, 455, 0, 0 }, { 1, 0, 1, 0, 151, 0, 1 } }, + { { 1, 0, 0, 0, 0, 2, 0 }, { 4, 0, 1, 0, 151, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_38[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 234, 0, 1, 0, 29, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 234, 0, 1, 0, 29, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 235, 0, 1, 0, 29, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 236, 0, 1, 0, 29, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 237, 0, 1, 0, 29, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 238, 0, 1, 0, 29, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_3D[] = { + { { 1, 0, 0, 5, 57, 0, 0 }, { 60, 0, 0, 0, 141, 0, 1 } }, + { { 1, 0, 0, 5, 58, 0, 0 }, { 61, 0, 0, 0, 142, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_3E[] = { + { { 1, 0, 0, 1, 2, 1, 0 }, { 247, 0, 1, 0, 72, 1, 1 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 248, 0, 1, 0, 73, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_3F[] = { + { { 1, 0, 0, 5, 288, 0, 0 }, { 249, 0, 0, 0, 152, 0, 1 } }, + { { 1, 0, 0, 5, 289, 0, 0 }, { 250, 0, 0, 0, 153, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_41[] = { + { { 1, 0, 0, 1, 290, 0, 0 }, { 252, 0, 1, 0, 154, 0, 1 } }, + { { 1, 0, 0, 0, 291, 0, 0 }, { 252, 0, 0, 0, 155, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_48[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 259, 0, 1, 0, 79, 1, 1 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 0, 0, 1, 0, 80, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_49[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 260, 0, 1, 0, 81, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 260, 0, 1, 0, 82, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 260, 0, 1, 0, 83, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 260, 0, 1, 0, 84, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 260, 0, 1, 0, 85, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 260, 0, 1, 0, 86, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_4A[] = { + { { 1, 0, 0, 4, 297, 0, 0 }, { 265, 0, 1, 0, 158, 0, 1 } }, + { { 1, 0, 0, 0, 297, 0, 0 }, { 273, 0, 1, 0, 158, 0, 1 } }, + { { 1, 0, 0, 0, 297, 0, 0 }, { 1, 0, 1, 0, 158, 0, 1 } }, + { { 1, 0, 0, 1, 297, 0, 0 }, { 272, 0, 1, 0, 158, 1, 1 } }, +}; +const NPCDefinition gNPCDefinition_4C[] = { + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 0, 0, 0, 0, 159, 0, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, + { { 1, 0, 0, 0, 398, 0, 0 }, { 282, 0, 0, 0, 159, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_4F[] = { + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 95, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 95, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 1, 0, 0, 0, 95, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 95, 0, 1 } }, +}; +#ifdef EU +const NPCDefinition gNPCDefinition_3B[] = { + { { 1, 0, 0, 0, 2, 1, 0 }, { 312, 0, 0, 0, 112, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 312, 0, 0, 0, 114, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 312, 0, 0, 0, 115, 0, 1 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 312, 0, 0, 0, 123, 0, 1 } }, + { { 1, 0, 0, 0, 460, 0, 0 }, { 319, 0, 0, 0, 303, 0, 1 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 319, 0, 0, 0, 124, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_52[] = { + { { 1, 0, 0, 0, 496, 0, 0 }, { 234, 0, 0, 0, 313, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 236, 0, 0, 0, 313, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 237, 0, 0, 0, 313, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 238, 0, 0, 0, 313, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 235, 0, 0, 0, 313, 0, 1 } }, +}; +#else +const NPCDefinition gNPCDefinition_3B[] = { + { { 1, 0, 0, 0, 2, 1, 0 }, { 312, 0, 0, 0, 112, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 312, 0, 0, 0, 114, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 312, 0, 0, 0, 115, 0, 1 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 312, 0, 0, 0, 123, 0, 1 } }, + { { 1, 0, 0, 0, 460, 0, 0 }, { 319, 0, 0, 0, 304, 0, 1 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 319, 0, 0, 0, 124, 0, 1 } }, +}; +const NPCDefinition gNPCDefinition_52[] = { + { { 1, 0, 0, 0, 496, 0, 0 }, { 234, 0, 0, 0, 314, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 236, 0, 0, 0, 314, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 237, 0, 0, 0, 314, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 238, 0, 0, 0, 314, 0, 1 } }, + { { 1, 0, 0, 0, 496, 0, 0 }, { 235, 0, 0, 0, 314, 0, 1 } }, +}; +#endif + +#define MULTI_FORM(definition_ptr) \ + { \ + { 2, 0, 0, 0, 0, 0, 0 }, { \ + .definition = definition_ptr \ + } \ + } + +const NPCDefinition gNPCDefinitions[] = { + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 49, 0, 0, 0, 24, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 50, 0, 0, 0, 25, 1, 0 } }, + MULTI_FORM(gNPCDefinition_3), + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 52, 1, 1 } }, + MULTI_FORM(gNPCDefinition_5), + MULTI_FORM(gNPCDefinition_6), + MULTI_FORM(gNPCDefinition_7), + { { 1, 0, 0, 1, 2, 1, 0 }, { 0, 0, 1, 0, 43, 1, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 5, 59, 0, 0 }, { 65, 0, 0, 0, 143, 0, 0 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 0, 0, 1, 0, 47, 1, 1 } }, + { { 1, 0, 0, 5, 60, 0, 0 }, { 66, 0, 0, 0, 144, 0, 0 } }, + { { 1, 0, 0, 5, 61, 0, 0 }, { 57, 0, 0, 0, 146, 0, 1 } }, + { { 1, 0, 0, 1, 64, 0, 0 }, { 56, 0, 0, 0, 147, 0, 1 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 284, 0, 1, 0, 37, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 60, 1, 1 } }, + { { 1, 0, 0, 3, 1, 1, 0 }, { 62, 0, 1, 0, 49, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 63, 0, 1, 0, 50, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 63, 0, 1, 0, 61, 0, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 51, 1, 1 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 55, 0, 1, 0, 43, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 70, 0, 1, 0, 47, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 67, 0, 1, 0, 39, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 68, 0, 1, 0, 40, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 69, 0, 1, 0, 41, 1, 1 } }, + { { 1, 0, 0, 1, 56, 0, 0 }, { 59, 0, 1, 0, 140, 1, 0 } }, + MULTI_FORM(gNPCDefinition_1B), + { { 1, 0, 0, 5, 66, 0, 0 }, { 53, 0, 0, 0, 145, 0, 0 } }, + { { 1, 0, 0, 1, 68, 0, 0 }, { 75, 0, 1, 0, 139, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 76, 0, 1, 0, 53, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 1, 0, 1, 0, 54, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 1, 0, 2, 0, 55, 1, 0 } }, + MULTI_FORM(gNPCDefinition_21), + { { 1, 0, 0, 1, 2, 1, 0 }, { 77, 0, 1, 0, 56, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 48, 0, 0, 0, 31, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 55, 0, 0, 0, 44, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 55, 0, 0, 0, 45, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 55, 0, 0, 0, 46, 1, 0 } }, + MULTI_FORM(gNPCDefinition_27), + { { 1, 0, 0, 1, 1, 1, 0 }, { 54, 0, 1, 0, 42, 1, 0 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 81, 0, 1, 0, 62, 1, 1 } }, + { { 1, 0, 0, 1, 2, 1, 0 }, { 81, 0, 1, 0, 63, 1, 1 } }, + MULTI_FORM(gNPCDefinition_2B), + MULTI_FORM(gNPCDefinition_2C), + { { 1, 0, 0, 1, 2, 1, 0 }, { 180, 0, 1, 0, 27, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 54, 0, 1, 0, 42, 1, 1 } }, + { { 1, 0, 0, 3, 2, 1, 0 }, { 181, 0, 1, 0, 26, 1, 1 } }, + MULTI_FORM(gNPCDefinition_30), + { { 1, 0, 0, 3, 1, 1, 0 }, { 191, 0, 0, 0, 90, 0, 1 } }, + { { 1, 0, 0, 3, 1, 1, 0 }, { 192, 0, 2, 0, 93, 1, 1 } }, + MULTI_FORM(gNPCDefinition_33), + { { 1, 0, 0, 3, 1, 1, 0 }, { 193, 0, 1, 0, 64, 1, 1 } }, + MULTI_FORM(gNPCDefinition_35), + { { 1, 0, 0, 3, 2, 1, 0 }, { 0, 0, 1, 0, 70, 0, 1 } }, + MULTI_FORM(gNPCDefinition_37), + MULTI_FORM(gNPCDefinition_38), + { { 1, 0, 0, 1, 2, 1, 0 }, { 281, 0, 1, 0, 30, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 246, 0, 1, 0, 71, 1, 1 } }, + MULTI_FORM(gNPCDefinition_3B), + { { 1, 0, 0, 1, 72, 0, 0 }, { 111, 0, 1, 0, 207, 1, 1 } }, + MULTI_FORM(gNPCDefinition_3D), + MULTI_FORM(gNPCDefinition_3E), + MULTI_FORM(gNPCDefinition_3F), + { { 1, 0, 0, 3, 1, 1, 0 }, { 251, 0, 1, 0, 74, 1, 1 } }, + MULTI_FORM(gNPCDefinition_41), + { { 1, 0, 0, 0, 1, 1, 0 }, { 253, 0, 1, 0, 75, 0, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 254, 0, 1, 0, 76, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 255, 0, 1, 0, 77, 1, 1 } }, + { { 1, 0, 0, 1, 292, 0, 0 }, { 256, 0, 1, 0, 156, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 257, 0, 1, 0, 78, 1, 1 } }, + { { 1, 0, 0, 5, 293, 0, 0 }, { 258, 0, 0, 0, 157, 0, 1 } }, + MULTI_FORM(gNPCDefinition_48), + MULTI_FORM(gNPCDefinition_49), + MULTI_FORM(gNPCDefinition_4A), + { { 1, 0, 0, 1, 1, 1, 0 }, { 62, 0, 1, 0, 87, 1, 1 } }, + MULTI_FORM(gNPCDefinition_4C), + { { 1, 0, 0, 1, 1, 1, 0 }, { 22, 0, 1, 0, 11, 1, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gNPCDefinition_4F), +#ifdef EU + { { 1, 0, 0, 0, 464, 0, 0 }, { 0, 0, 1, 0, 306, 0, 1 } }, +#else + { { 1, 0, 0, 0, 464, 0, 0 }, { 0, 0, 1, 0, 307, 0, 1 } }, +#endif + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gNPCDefinition_52), + { { 1, 0, 0, 1, 2, 1, 0 }, { 355, 0, 1, 0, 89, 1, 1 } }, + { { 1, 0, 0, 1, 67, 0, 0 }, { 0, 0, 1, 0, 148, 1, 1 } }, +#ifdef EU + { { 1, 0, 0, 1, 463, 0, 0 }, { 0, 0, 0, 0, 494, 1, 1 } }, +#else + { { 1, 0, 0, 1, 463, 0, 0 }, { 0, 0, 0, 0, 495, 1, 1 } }, +#endif + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 3, 348, 0, 0 }, { 88, 0, 0, 0, 393, 0, 1 } }, +#else + { { 1, 0, 0, 3, 348, 0, 0 }, { 88, 0, 0, 0, 394, 0, 1 } }, +#endif + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 97, 0, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +}; diff --git a/src/object/fileScreenObjects.c b/src/object/fileScreenObjects.c index 9c18f83c..f4802a9e 100644 --- a/src/object/fileScreenObjects.c +++ b/src/object/fileScreenObjects.c @@ -60,7 +60,7 @@ void sub_0808E7D8(Entity* this) { } void sub_0808E7F0(Entity* this) { - sub_080AE008(this, 1, 2); + LoadSwapGFX(this, 1, 2); this->palette.b.b0 = 0xF; this->spriteSettings.draw = 0; this->type2 = 0xFF; @@ -145,7 +145,7 @@ void sub_0808E988(Entity* this) { this->spriteIndex = 0x142; #endif this->type2 = 0xFF; - sub_080AE008(this, 1, 3); + LoadSwapGFX(this, 1, 3); } if (sub_0808E950()) { diff --git a/src/objectDefinitions.c b/src/objectDefinitions.c new file mode 100644 index 00000000..c8154dec --- /dev/null +++ b/src/objectDefinitions.c @@ -0,0 +1,1777 @@ +#include "entity.h" +#include "hitbox.h" +#include "definitions.h" + +// TODO +const Hitbox* const gObjectHitboxes[] = { NULL, &gHitbox_0, &gHitbox_30, &gHitbox_2, &gHitbox_3 }; + +const ObjectDefinition gObjectDefinition_F[] = { + { { 1, 0, 0, 0, 59, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_FALL_DOWN + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_EXPLOSION + { { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_DEATH + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BUSH + { { 1, 0, 0, 0, 81, 2, 0 }, { 5, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_ROCK + { { 1, 0, 0, 0, 236, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_POT_SHATTER + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_6 + { { 1, 0, 0, 0, 60, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SPARKLE + { { 1, 0, 0, 0, 0, 0, 0 }, { 5, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_8 + { { 1, 0, 0, 0, 0, 0, 0 }, { 5, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_9 + { { 1, 0, 0, 0, 0, 0, 0 }, { 5, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_A + { { 1, 0, 0, 0, 72, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_WATER_SPLASH + { { 1, 0, 0, 0, 78, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_LAVA_SPLASH + { { 1, 0, 0, 0, 85, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_ICE + { { 1, 0, 0, 0, 18, 0, 0 }, { 5, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_ROCK_HUGE + { { 1, 0, 0, 0, 81, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_ROCK_SMALL + { { 1, 0, 0, 0, 93, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_REFLECT + { { 1, 0, 0, 0, 89, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_DASH + { { 1, 0, 0, 0, 0, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BLUE_SPARKLE + { { 1, 0, 0, 0, 228, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_RED_BUSH + { { 1, 0, 0, 0, 60, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SPARKLE2 + { { 1, 0, 0, 0, 81, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_ROCK2 + { { 1, 0, 0, 0, 176, 0, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_FIRE + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_GRASS_CUT + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, // FX_18 + { { 1, 0, 0, 0, 0, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SWORD_MAGIC + { { 1, 0, 0, 0, 64, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_LIGHTNING + { { 1, 0, 0, 0, 4, 0, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_LIGHTNING_STRIKE + { { 1, 0, 0, 0, 32, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_STARS + { { 1, 0, 0, 0, 32, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_STARS_STRIKE + { { 1, 0, 0, 0, 32, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_STARS_STRIKE2 + { { 1, 0, 0, 0, 28, 0, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_REFLECT2 + { { 1, 0, 0, 0, 20, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_RIPPLE + { { 1, 0, 0, 0, 30, 0, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_RIPPLE_LARGE + { { 1, 0, 0, 0, 154, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BROWN_SMOKE + { { 1, 0, 0, 0, 154, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BROWN_SMOKE_LARGE + { { 1, 0, 0, 0, 154, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BROWN_SMOKE2 + { { 1, 0, 0, 0, 243, 0, 0 }, { 1, 0, 0, 0, 163, 0, 0 } }, // FX_SWEAT + { { 1, 0, 0, 0, 60, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_26 + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, 163, 0, 0 } }, // FX_27 + { { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SLOW_EXPLOSION + { { 1, 0, 0, 0, 113, 0, 0 }, { 71, 0, 0, 0, 163, 0, 0 } }, // FX_CONFETTI + { { 1, 0, 0, 0, 113, 0, 0 }, { 71, 0, 0, 0, 163, 0, 0 } }, // FX_CONFETTI_LARGE + { { 1, 0, 0, 0, 72, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_GREEN_SPLASH2 + { { 1, 0, 0, 0, 93, 2, 0 }, { 1, 0, 0, 0, 163, 0, 0 } }, // FX_REFLECT3 + { { 1, 0, 0, 0, 0, 0, 0 }, { 5, 0, 0, 0, 163, 0, 0 } }, // FX_SIGN + { { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SLOW_SMOKE2 + { { 1, 0, 0, 0, 89, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SLOW_SMOKE_SMALL + { { 1, 0, 0, 0, 57, 2, 0 }, { 171, 0, 0, 0, 163, 0, 0 } }, // FX_SPARKLE_SECRET + { { 1, 0, 0, 0, 205, 2, 0 }, { 3, 0, 0, 0, 163, 0, 0 } }, // FX_MAILBOX_UNUSED + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, 163, 0, 0 } }, // FX_32 + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, 163, 0, 0 } }, // FX_33 + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, 163, 0, 0 } }, // FX_34 + { { 1, 0, 0, 0, 96, 2, 0 }, { 3, 0, 0, 0, 162, 0, 1 } }, // FX_BIG_EXPLOSION + { { 1, 0, 0, 0, 78, 2, 0 }, { 0, 0, 0, 0, 163, 0, 1 } }, // FX_LAVA_SPLASH_HUGE + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_GRASS_CUT2 + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BUSH_CUT2 + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_BUSH_CUT3 + { { 1, 0, 0, 0, 29, 2, 0 }, { 3, 0, 0, 0, 163, 0, 0 } }, // FX_EGG + { { 1, 0, 0, 0, 0, 0, 0 }, { 5, 0, 0, 0, 163, 0, 0 } }, // FX_WOOD + { { 1, 0, 0, 0, 366, 0, 0 }, { 0, 0, 0, 0, 163, 0, 0 } }, // FX_BONE + { { 1, 0, 0, 0, 379, 0, 0 }, { 4, 0, 0, 0, 163, 0, 1 } }, // FX_STARS2 + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_GRASS_CUT3 + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_GRASS_CUT4 + { { 1, 0, 0, 0, 228, 2, 0 }, { 2, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_GRASS_CUT5 + { { 1, 0, 0, 0, 28, 0, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_REFLECT4 + { { 1, 0, 0, 0, 372, 0, 0 }, { 0, 0, 0, 0, 163, 0, 1 } }, // FX_STEAM_EFC + { { 1, 0, 0, 0, 96, 2, 0 }, { 3, 0, 0, 0, 162, 0, 1 } }, // FX_BIG_EXPLOSION2 + { { 1, 0, 0, 0, 446, 0, 0 }, { 184, 0, 0, 0, 163, 0, 1 } }, // FX_WHITE_SPLASH + { { 1, 0, 0, 0, 85, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_WHITE_ROCK + { { 1, 0, 0, 0, 452, 0, 0 }, { 0, 0, 0, 0, 163, 0, 1 } }, // FX_GIANT_EXPLOSION + { { 1, 0, 0, 0, 452, 0, 0 }, { 0, 0, 0, 0, 163, 0, 1 } }, // FX_GIANT_EXPLOSION2 + { { 1, 0, 0, 0, 452, 0, 0 }, { 0, 0, 0, 0, 163, 0, 1 } }, // FX_GIANT_EXPLOSION3 + { { 1, 0, 0, 0, 457, 0, 0 }, { 285, 0, 0, 0, 163, 0, 1 } }, // FX_GREEN_ORB + { { 1, 0, 0, 0, 458, 0, 0 }, { 285, 0, 0, 0, 163, 0, 1 } }, // FX_GREEN_ORB_SLOW + { { 1, 0, 0, 0, 459, 0, 0 }, { 3, 0, 0, 0, 163, 0, 1 } }, // FX_WHITE_AURA + { { 1, 0, 0, 0, 29, 2, 0 }, { 4, 0, 0, 0, 163, 0, 0 } }, // FX_WOOD2 + { { 1, 0, 0, 0, 60, 2, 0 }, { 4, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_SPARKLE3 + { { 1, 0, 0, 0, 0, 0, 0 }, { 1, 0, 0, 0, 163, 0, 1 } }, // FX_MAGIC_STORM + { { 1, 0, 0, 0, 0, 0, 0 }, { 4, 0, 0, 0, 163, 0, 1 } }, // FX_BLUE_EFC + { { 1, 0, 0, 0, 60, 2, 0 }, { 4, 0, 0, 0, 163, 0, 1 } }, // FX_REFLECT5 + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 163, 0, 1 } }, // FX_GIANT_EXPLOSION4 + { { 1, 0, 0, 0, 78, 2, 0 }, { 382, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_GREEN_SPLASH + { { 1, 0, 0, 0, 154, 2, 0 }, { 319, 0, 0, 0, 162, 0, 1 } }, // FX_BLUE_PUFF + { { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, 162, 0, 1 } }, // FX_WHITE_PUFF + { { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, SPRITE_SPECIALFX, 0, 0 } }, // FX_AURA_BASE + { { 1, 0, 0, 0, 217, 2, 0 }, { 0, 0, 0, 0, SPRITE_SPECIALFX_1, 0, 1 } }, // FX_READ_AURA + { { 1, 0, 0, 0, 217, 2, 0 }, { 1, 0, 0, 0, SPRITE_SPECIALFX_1, 0, 1 } }, // FX_BLUE_AURA +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_7[] = { + { { 1, 0, 0, 0, 12, 0, 0 }, { 5, 0, 0, 0, 467, 0, 1 } }, + { { 1, 0, 0, 0, 263, 0, 0 }, { 5, 0, 0, 0, 468, 0, 1 } }, + { { 1, 0, 0, 0, 262, 0, 0 }, { 5, 0, 0, 0, 469, 0, 1 } }, + { { 1, 0, 0, 0, 38, 0, 0 }, { 5, 0, 0, 0, 470, 0, 1 } }, +}; // TODO sprite index too high +#else +const ObjectDefinition gObjectDefinition_7[] = { + { { 1, 0, 0, 0, 12, 0, 0 }, { 5, 0, 0, 0, 468, 0, 1 } }, + { { 1, 0, 0, 0, 263, 0, 0 }, { 5, 0, 0, 0, 469, 0, 1 } }, + { { 1, 0, 0, 0, 262, 0, 0 }, { 5, 0, 0, 0, 470, 0, 1 } }, + { { 1, 0, 0, 0, 38, 0, 0 }, { 5, 0, 0, 0, 471, 0, 1 } }, +}; // TODO sprite index too high +#endif +const ObjectDefinition gObjectDefinition_25[] = { + { { 1, 0, 0, 0, 23, 0, 0 }, { 29, 0, 0, 0, SPRITE_BIGBARREL, 0, 0 } }, + { { 1, 0, 0, 0, 23, 0, 0 }, { 29, 0, 0, 0, SPRITE_BIGBARREL, 0, 0 } }, + { { 1, 0, 0, 0, 24, 0, 0 }, { 29, 0, 0, 0, SPRITE_BIGBARREL, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, SPRITE_0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, SPRITE_0, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_24[] = { + { { 1, 0, 0, 0, 22, 0, 0 }, { 0, 0, 0, 0, SPRITE_OBJECT24, 0, 0 } }, + { { 1, 0, 0, 0, 39, 0, 0 }, { 0, 0, 0, 0, SPRITE_OBJECT24, 0, 0 } }, + { { 1, 0, 0, 0, 40, 0, 0 }, { 0, 0, 0, 0, SPRITE_OBJECT24, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_1C[] = { + { { 1, 0, 0, 0, 43, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, { { 1, 0, 0, 0, 43, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 43, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, { { 1, 0, 0, 0, 44, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 44, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, { { 1, 0, 0, 0, 45, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 46, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, { { 1, 0, 0, 0, 47, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 48, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, { { 1, 0, 0, 0, 49, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 50, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, { { 1, 0, 0, 0, 51, 0, 0 }, { 0, 0, 0, 0, 346, 0, 1 } }, +}; // TODO sprite index too high +#else +const ObjectDefinition gObjectDefinition_1C[] = { + { { 1, 0, 0, 0, 43, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, { { 1, 0, 0, 0, 43, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, + { { 1, 0, 0, 0, 43, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, { { 1, 0, 0, 0, 44, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, + { { 1, 0, 0, 0, 44, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, { { 1, 0, 0, 0, 45, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, + { { 1, 0, 0, 0, 46, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, { { 1, 0, 0, 0, 47, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, + { { 1, 0, 0, 0, 48, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, { { 1, 0, 0, 0, 49, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, + { { 1, 0, 0, 0, 50, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, { { 1, 0, 0, 0, 51, 0, 0 }, { 0, 0, 0, 0, 347, 0, 1 } }, +}; // TODO sprite index too high +#endif +const ObjectDefinition gObjectDefinition_2C[] = { + { { 1, 0, 0, 0, 0, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 36, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 36, 0, 0 }, { 109, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, + { { 1, 0, 0, 0, 122, 0, 0 }, { 118, 0, 0, 0, SPRITE_BEANSTALK_1, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_49[] = { + { { 1, 0, 0, 0, 62, 0, 0 }, { 43, 0, 0, 0, 200, 0, 1 } }, { { 1, 0, 0, 0, 62, 0, 0 }, { 21, 0, 0, 0, 200, 0, 1 } }, + { { 1, 0, 0, 0, 62, 0, 0 }, { 21, 0, 0, 0, 200, 0, 1 } }, { { 1, 0, 0, 0, 62, 0, 0 }, { 43, 0, 0, 0, 200, 0, 0 } }, + { { 1, 0, 0, 0, 62, 0, 0 }, { 44, 0, 0, 0, 200, 0, 1 } }, { { 1, 0, 0, 0, 63, 0, 0 }, { 45, 0, 0, 0, 201, 0, 1 } }, + { { 1, 0, 0, 0, 63, 0, 0 }, { 45, 0, 0, 0, 201, 0, 1 } }, { { 1, 0, 0, 0, 63, 0, 0 }, { 45, 0, 0, 0, 201, 0, 1 } }, + { { 1, 0, 0, 0, 63, 0, 0 }, { 45, 0, 0, 0, 201, 0, 1 } }, { { 1, 0, 0, 0, 62, 0, 0 }, { 43, 0, 0, 0, 200, 0, 1 } }, + { { 1, 0, 0, 0, 62, 0, 0 }, { 4, 0, 0, 0, 201, 0, 1 } }, +}; // TODO sprite index too high +#ifdef EU +const ObjectDefinition gObjectDefinition_4F[] = { + { { 1, 0, 0, 0, 98, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 99, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 103, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 104, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 105, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 106, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 108, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 108, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 109, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 110, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 142, 0, 0 }, { 14, 0, 0, 0, 458, 0, 1 } }, + { { 1, 0, 0, 0, 100, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 111, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 101, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 102, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 132, 0, 0 }, { 120, 0, 0, 0, 342, 0, 1 } }, + { { 1, 0, 0, 0, 112, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 283, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 284, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 285, 0, 0 }, { 10, 0, 0, 0, 409, 0, 1 } }, + { { 1, 0, 0, 0, 287, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 305, 0, 0 }, { 10, 0, 0, 0, 410, 0, 1 } }, + { { 1, 0, 0, 0, 308, 0, 0 }, { 14, 0, 0, 0, 458, 0, 1 } }, + { { 1, 0, 0, 0, 309, 0, 0 }, { 18, 0, 0, 0, 458, 0, 1 } }, + { { 1, 0, 0, 0, 310, 0, 0 }, { 10, 0, 0, 0, 411, 0, 1 } }, + { { 1, 0, 0, 0, 323, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 324, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 107, 0, 0 }, { 10, 0, 0, 0, 412, 0, 1 } }, + { { 1, 0, 0, 0, 286, 0, 0 }, { 10, 0, 0, 0, 412, 0, 1 } }, + { { 1, 0, 0, 0, 412, 0, 0 }, { 10, 0, 0, 0, 407, 0, 1 } }, + { { 1, 0, 0, 0, 450, 0, 0 }, { 15, 0, 0, 0, 458, 0, 1 } }, + { { 1, 0, 0, 0, 488, 0, 0 }, { 354, 0, 0, 0, 495, 0, 1 } }, +}; // TODO sprite index too high +#else +const ObjectDefinition gObjectDefinition_4F[] = { + { { 1, 0, 0, 0, 98, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 99, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 103, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 104, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 105, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 106, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 108, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 108, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 109, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 110, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 142, 0, 0 }, { 14, 0, 0, 0, 459, 0, 1 } }, + { { 1, 0, 0, 0, 100, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 111, 0, 0 }, { 10, 0, 0, 0, 409, 0, 1 } }, + { { 1, 0, 0, 0, 101, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 102, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 132, 0, 0 }, { 120, 0, 0, 0, 343, 0, 1 } }, + { { 1, 0, 0, 0, 112, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 283, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 284, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 285, 0, 0 }, { 10, 0, 0, 0, 410, 0, 1 } }, + { { 1, 0, 0, 0, 287, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 305, 0, 0 }, { 10, 0, 0, 0, 411, 0, 1 } }, + { { 1, 0, 0, 0, 308, 0, 0 }, { 14, 0, 0, 0, 459, 0, 1 } }, + { { 1, 0, 0, 0, 309, 0, 0 }, { 18, 0, 0, 0, 459, 0, 1 } }, + { { 1, 0, 0, 0, 310, 0, 0 }, { 10, 0, 0, 0, 412, 0, 1 } }, + { { 1, 0, 0, 0, 323, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 324, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 107, 0, 0 }, { 10, 0, 0, 0, 413, 0, 1 } }, + { { 1, 0, 0, 0, 286, 0, 0 }, { 10, 0, 0, 0, 413, 0, 1 } }, + { { 1, 0, 0, 0, 412, 0, 0 }, { 10, 0, 0, 0, 408, 0, 1 } }, + { { 1, 0, 0, 0, 450, 0, 0 }, { 15, 0, 0, 0, 459, 0, 1 } }, + { { 1, 0, 0, 0, 488, 0, 0 }, { 354, 0, 0, 0, 496, 0, 1 } }, +}; // TODO sprite index too high +#endif +const ObjectDefinition gObjectDefinition_56[] = { + { { 1, 0, 0, 0, 119, 0, 0 }, { 0, 0, 0, 0, SPRITE_THOUGHTBUBBLE, 0, 0 } }, + { { 1, 0, 0, 0, 119, 0, 0 }, { 0, 0, 0, 0, SPRITE_THOUGHTBUBBLE, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_26[] = { + { { 1, 0, 0, 0, 27, 0, 0 }, { 116, 0, 0, 0, 457, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 116, 0, 0, 0, 457, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 116, 0, 0, 0, 457, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 117, 0, 0, 0, 457, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 117, 0, 0, 0, 457, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 117, 0, 0, 0, 457, 0, 0 } }, +}; // TODO sprite index too high +#else +const ObjectDefinition gObjectDefinition_26[] = { + { { 1, 0, 0, 0, 27, 0, 0 }, { 116, 0, 0, 0, 458, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 116, 0, 0, 0, 458, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 116, 0, 0, 0, 458, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 117, 0, 0, 0, 458, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 117, 0, 0, 0, 458, 0, 0 } }, + { { 1, 0, 0, 0, 27, 0, 0 }, { 117, 0, 0, 0, 458, 0, 0 } }, +}; // TODO sprite index too high +#endif +const ObjectDefinition gObjectDefinition_59[] = { + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, SPRITE_LAVAPLATFORM_1, 0, 0 } }, + { { 1, 0, 0, 0, 124, 0, 0 }, { 0, 0, 0, 0, SPRITE_LAVAPLATFORM, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_4C[] = { + { { 1, 0, 0, 1, 90, 0, 0 }, { 87, 0, 0, 0, 351, 0, 1 } }, + { { 1, 0, 0, 1, 91, 0, 0 }, { 87, 0, 0, 0, 352, 0, 1 } }, + { { 1, 0, 0, 1, 126, 0, 0 }, { 87, 0, 0, 0, 360, 0, 1 } }, + { { 1, 0, 0, 1, 97, 0, 0 }, { 86, 0, 0, 0, 358, 0, 1 } }, + { { 1, 0, 0, 1, 280, 0, 0 }, { 101, 0, 0, 0, 360, 0, 1 } }, +}; // TODO sprite index too high +const ObjectDefinition gObjectDefinition_4D[] = { + { { 1, 0, 0, 0, 92, 0, 0 }, { 87, 0, 0, 0, 353, 0, 1 } }, + { { 1, 0, 0, 0, 91, 0, 0 }, { 87, 0, 0, 0, 352, 0, 1 } }, + { { 1, 0, 0, 0, 94, 0, 0 }, { 86, 0, 0, 0, 355, 0, 1 } }, + { { 1, 0, 0, 0, 97, 0, 0 }, { 86, 0, 0, 0, 358, 0, 1 } }, + { { 1, 0, 0, 0, 131, 0, 0 }, { 1, 0, 0, 0, 365, 0, 1 } }, + { { 1, 0, 0, 0, 147, 0, 0 }, { 1, 0, 0, 0, 366, 0, 1 } }, + { { 1, 0, 0, 0, 148, 0, 0 }, { 1, 0, 0, 0, 367, 0, 1 } }, + { { 1, 0, 0, 0, 149, 0, 0 }, { 90, 0, 0, 0, 368, 0, 1 } }, + { { 1, 0, 0, 0, 150, 0, 0 }, { 0, 0, 0, 0, 369, 0, 1 } }, + { { 1, 0, 0, 0, 151, 0, 0 }, { 91, 0, 0, 0, 370, 0, 1 } }, + { { 1, 0, 0, 0, 152, 0, 0 }, { 86, 0, 0, 0, 371, 0, 1 } }, + { { 1, 0, 0, 0, 163, 0, 0 }, { 1, 0, 1, 0, 375, 1, 1 } }, + { { 1, 0, 0, 0, 164, 0, 0 }, { 94, 0, 0, 0, 376, 0, 1 } }, + { { 1, 0, 0, 0, 165, 0, 0 }, { 94, 0, 0, 0, 377, 0, 1 } }, + { { 1, 0, 0, 0, 166, 0, 0 }, { 92, 0, 0, 0, 378, 0, 1 } }, + { { 1, 0, 0, 0, 167, 0, 0 }, { 93, 0, 0, 0, 379, 0, 1 } }, + { { 1, 0, 0, 0, 150, 0, 0 }, { 1, 0, 0, 0, 369, 0, 1 } }, + { { 1, 0, 0, 0, 153, 0, 0 }, { 86, 0, 0, 0, 372, 0, 1 } }, + { { 1, 0, 0, 0, 154, 0, 0 }, { 1, 0, 0, 0, 373, 0, 1 } }, + { { 1, 0, 0, 0, 155, 0, 0 }, { 88, 0, 0, 0, 374, 0, 1 } }, + { { 1, 0, 0, 0, 170, 0, 0 }, { 2, 0, 0, 0, 348, 0, 1 } }, + { { 1, 0, 0, 0, 171, 0, 0 }, { 2, 0, 0, 0, 349, 0, 1 } }, + { { 1, 0, 0, 0, 172, 0, 0 }, { 2, 0, 0, 0, 350, 0, 1 } }, + { { 1, 0, 0, 0, 156, 0, 0 }, { 86, 0, 0, 0, 380, 0, 1 } }, + { { 1, 0, 0, 0, 194, 0, 0 }, { 48, 0, 0, 0, 343, 0, 1 } }, + { { 1, 0, 0, 0, 157, 0, 0 }, { 87, 0, 0, 0, 381, 0, 1 } }, + { { 1, 0, 0, 0, 374, 0, 0 }, { 105, 0, 0, 0, 400, 0, 1 } }, + { { 1, 0, 0, 0, 159, 0, 0 }, { 86, 0, 0, 0, 382, 0, 1 } }, + { { 1, 0, 0, 0, 160, 0, 0 }, { 0, 0, 0, 0, 383, 0, 1 } }, + { { 1, 0, 0, 0, 161, 0, 0 }, { 1, 0, 0, 0, 384, 0, 1 } }, + { { 1, 0, 0, 0, 162, 0, 0 }, { 99, 0, 0, 0, 385, 0, 1 } }, + { { 1, 0, 0, 0, 242, 0, 0 }, { 211, 0, 0, 0, 440, 0, 1 } }, + { { 1, 0, 0, 0, 278, 0, 0 }, { 102, 0, 0, 0, 386, 0, 1 } }, + { { 1, 0, 0, 0, 279, 0, 0 }, { 102, 0, 0, 0, 387, 0, 1 } }, + { { 1, 0, 0, 0, 280, 0, 0 }, { 101, 0, 0, 0, 360, 0, 1 } }, + { { 1, 0, 0, 0, 281, 0, 0 }, { 101, 0, 0, 0, 351, 0, 1 } }, + { { 1, 0, 0, 0, 282, 0, 0 }, { 100, 0, 0, 0, 358, 0, 1 } }, + { { 1, 0, 0, 0, 296, 0, 0 }, { 87, 0, 0, 0, 388, 0, 1 } }, + { { 1, 0, 0, 0, 325, 0, 0 }, { 292, 0, 0, 0, 413, 0, 1 } }, + { { 1, 0, 0, 0, 327, 0, 0 }, { 294, 0, 0, 0, 414, 0, 1 } }, + { { 1, 0, 0, 0, 328, 0, 0 }, { 291, 0, 0, 0, 415, 0, 1 } }, + { { 1, 0, 0, 0, 329, 0, 0 }, { 294, 0, 0, 0, 416, 0, 1 } }, + { { 1, 0, 0, 0, 330, 0, 0 }, { 294, 0, 0, 0, 417, 0, 1 } }, + { { 1, 0, 0, 0, 331, 0, 0 }, { 291, 0, 0, 0, 418, 0, 1 } }, + { { 1, 0, 0, 0, 332, 0, 0 }, { 294, 0, 0, 0, 419, 0, 1 } }, + { { 1, 0, 0, 0, 333, 0, 0 }, { 292, 0, 0, 0, 420, 0, 1 } }, + { { 1, 0, 0, 0, 334, 0, 0 }, { 292, 0, 0, 0, 421, 0, 1 } }, + { { 1, 0, 0, 0, 335, 0, 0 }, { 294, 0, 0, 0, 422, 0, 1 } }, + { { 1, 0, 0, 0, 336, 0, 0 }, { 292, 0, 0, 0, 423, 0, 1 } }, + { { 1, 0, 0, 0, 337, 0, 0 }, { 294, 0, 0, 0, 424, 0, 1 } }, + { { 1, 0, 0, 0, 338, 0, 0 }, { 292, 0, 0, 0, 425, 0, 1 } }, + { { 1, 0, 0, 0, 339, 0, 0 }, { 292, 0, 0, 0, 426, 0, 1 } }, + { { 1, 0, 0, 0, 340, 0, 0 }, { 292, 0, 0, 0, 427, 0, 1 } }, + { { 1, 0, 0, 0, 341, 0, 0 }, { 290, 0, 0, 0, 428, 0, 1 } }, + { { 1, 0, 0, 0, 342, 0, 0 }, { 293, 0, 0, 0, 429, 0, 1 } }, + { { 1, 0, 0, 0, 343, 0, 0 }, { 292, 0, 0, 0, 430, 0, 1 } }, + { { 1, 0, 0, 0, 345, 0, 0 }, { 103, 0, 0, 0, 392, 0, 1 } }, + { { 1, 0, 0, 0, 348, 0, 0 }, { 88, 0, 0, 0, 393, 0, 1 } }, + { { 1, 0, 0, 0, 368, 0, 0 }, { 104, 0, 0, 0, 399, 0, 1 } }, + { { 1, 0, 0, 0, 378, 0, 0 }, { 86, 0, 0, 0, 402, 0, 1 } }, + { { 1, 0, 0, 0, 380, 0, 0 }, { 86, 0, 0, 0, 403, 0, 1 } }, + { { 1, 0, 0, 0, 381, 0, 0 }, { 108, 0, 0, 0, 404, 0, 1 } }, + { { 1, 0, 0, 0, 151, 0, 0 }, { 91, 0, 0, 0, 370, 0, 1 } }, + { { 1, 0, 0, 0, 426, 0, 0 }, { 322, 0, 0, 0, 433, 0, 1 } }, + { { 1, 0, 0, 0, 427, 0, 0 }, { 321, 0, 0, 0, 434, 0, 1 } }, + { { 1, 0, 0, 0, 428, 0, 0 }, { 321, 0, 0, 0, 435, 0, 1 } }, + { { 1, 0, 0, 0, 429, 0, 0 }, { 322, 0, 0, 0, 436, 0, 1 } }, + { { 1, 0, 0, 0, 430, 0, 0 }, { 0, 0, 0, 0, 437, 0, 1 } }, + { { 1, 0, 0, 0, 489, 0, 0 }, { 294, 0, 0, 0, 431, 0, 1 } }, + { { 1, 0, 0, 0, 490, 0, 0 }, { 291, 0, 0, 0, 432, 0, 1 } }, +}; // TODO sprite index too high +const ObjectDefinition gObjectDefinition_5A[] = { + { { 1, 0, 0, 0, 95, 0, 0 }, { 86, 0, 0, 0, 356, 0, 1 } }, + { { 1, 0, 0, 0, 96, 0, 0 }, { 86, 0, 0, 0, 357, 0, 1 } }, + { { 1, 0, 0, 0, 367, 0, 0 }, { 0, 0, 0, 0, 398, 0, 1 } }, +}; // TODO sprite index too high +#else +const ObjectDefinition gObjectDefinition_4C[] = { + { { 1, 0, 0, 1, 90, 0, 0 }, { 87, 0, 0, 0, 352, 0, 1 } }, + { { 1, 0, 0, 1, 91, 0, 0 }, { 87, 0, 0, 0, 353, 0, 1 } }, + { { 1, 0, 0, 1, 126, 0, 0 }, { 87, 0, 0, 0, 361, 0, 1 } }, + { { 1, 0, 0, 1, 97, 0, 0 }, { 86, 0, 0, 0, 359, 0, 1 } }, + { { 1, 0, 0, 1, 280, 0, 0 }, { 101, 0, 0, 0, 361, 0, 1 } }, +}; // TODO sprite index too high +const ObjectDefinition gObjectDefinition_4D[] = { + { { 1, 0, 0, 0, 92, 0, 0 }, { 87, 0, 0, 0, 354, 0, 1 } }, + { { 1, 0, 0, 0, 91, 0, 0 }, { 87, 0, 0, 0, 353, 0, 1 } }, + { { 1, 0, 0, 0, 94, 0, 0 }, { 86, 0, 0, 0, 356, 0, 1 } }, + { { 1, 0, 0, 0, 97, 0, 0 }, { 86, 0, 0, 0, 359, 0, 1 } }, + { { 1, 0, 0, 0, 131, 0, 0 }, { 1, 0, 0, 0, 366, 0, 1 } }, + { { 1, 0, 0, 0, 147, 0, 0 }, { 1, 0, 0, 0, 367, 0, 1 } }, + { { 1, 0, 0, 0, 148, 0, 0 }, { 1, 0, 0, 0, 368, 0, 1 } }, + { { 1, 0, 0, 0, 149, 0, 0 }, { 90, 0, 0, 0, 369, 0, 1 } }, + { { 1, 0, 0, 0, 150, 0, 0 }, { 0, 0, 0, 0, 370, 0, 1 } }, + { { 1, 0, 0, 0, 151, 0, 0 }, { 91, 0, 0, 0, 371, 0, 1 } }, + { { 1, 0, 0, 0, 152, 0, 0 }, { 86, 0, 0, 0, 372, 0, 1 } }, + { { 1, 0, 0, 0, 163, 0, 0 }, { 1, 0, 1, 0, 376, 1, 1 } }, + { { 1, 0, 0, 0, 164, 0, 0 }, { 94, 0, 0, 0, 377, 0, 1 } }, + { { 1, 0, 0, 0, 165, 0, 0 }, { 94, 0, 0, 0, 378, 0, 1 } }, + { { 1, 0, 0, 0, 166, 0, 0 }, { 92, 0, 0, 0, 379, 0, 1 } }, + { { 1, 0, 0, 0, 167, 0, 0 }, { 93, 0, 0, 0, 380, 0, 1 } }, + { { 1, 0, 0, 0, 150, 0, 0 }, { 1, 0, 0, 0, 370, 0, 1 } }, + { { 1, 0, 0, 0, 153, 0, 0 }, { 86, 0, 0, 0, 373, 0, 1 } }, + { { 1, 0, 0, 0, 154, 0, 0 }, { 1, 0, 0, 0, 374, 0, 1 } }, + { { 1, 0, 0, 0, 155, 0, 0 }, { 88, 0, 0, 0, 375, 0, 1 } }, + { { 1, 0, 0, 0, 170, 0, 0 }, { 2, 0, 0, 0, 349, 0, 1 } }, + { { 1, 0, 0, 0, 171, 0, 0 }, { 2, 0, 0, 0, 350, 0, 1 } }, + { { 1, 0, 0, 0, 172, 0, 0 }, { 2, 0, 0, 0, 351, 0, 1 } }, + { { 1, 0, 0, 0, 156, 0, 0 }, { 86, 0, 0, 0, 381, 0, 1 } }, + { { 1, 0, 0, 0, 194, 0, 0 }, { 48, 0, 0, 0, 344, 0, 1 } }, + { { 1, 0, 0, 0, 157, 0, 0 }, { 87, 0, 0, 0, 382, 0, 1 } }, + { { 1, 0, 0, 0, 374, 0, 0 }, { 105, 0, 0, 0, 401, 0, 1 } }, + { { 1, 0, 0, 0, 159, 0, 0 }, { 86, 0, 0, 0, 383, 0, 1 } }, + { { 1, 0, 0, 0, 160, 0, 0 }, { 0, 0, 0, 0, 384, 0, 1 } }, + { { 1, 0, 0, 0, 161, 0, 0 }, { 1, 0, 0, 0, 385, 0, 1 } }, + { { 1, 0, 0, 0, 162, 0, 0 }, { 99, 0, 0, 0, 386, 0, 1 } }, + { { 1, 0, 0, 0, 242, 0, 0 }, { 211, 0, 0, 0, 441, 0, 1 } }, + { { 1, 0, 0, 0, 278, 0, 0 }, { 102, 0, 0, 0, 387, 0, 1 } }, + { { 1, 0, 0, 0, 279, 0, 0 }, { 102, 0, 0, 0, 388, 0, 1 } }, + { { 1, 0, 0, 0, 280, 0, 0 }, { 101, 0, 0, 0, 361, 0, 1 } }, + { { 1, 0, 0, 0, 281, 0, 0 }, { 101, 0, 0, 0, 352, 0, 1 } }, + { { 1, 0, 0, 0, 282, 0, 0 }, { 100, 0, 0, 0, 359, 0, 1 } }, + { { 1, 0, 0, 0, 296, 0, 0 }, { 87, 0, 0, 0, 389, 0, 1 } }, + { { 1, 0, 0, 0, 325, 0, 0 }, { 292, 0, 0, 0, 414, 0, 1 } }, + { { 1, 0, 0, 0, 327, 0, 0 }, { 294, 0, 0, 0, 415, 0, 1 } }, + { { 1, 0, 0, 0, 328, 0, 0 }, { 291, 0, 0, 0, 416, 0, 1 } }, + { { 1, 0, 0, 0, 329, 0, 0 }, { 294, 0, 0, 0, 417, 0, 1 } }, + { { 1, 0, 0, 0, 330, 0, 0 }, { 294, 0, 0, 0, 418, 0, 1 } }, + { { 1, 0, 0, 0, 331, 0, 0 }, { 291, 0, 0, 0, 419, 0, 1 } }, + { { 1, 0, 0, 0, 332, 0, 0 }, { 294, 0, 0, 0, 420, 0, 1 } }, + { { 1, 0, 0, 0, 333, 0, 0 }, { 292, 0, 0, 0, 421, 0, 1 } }, + { { 1, 0, 0, 0, 334, 0, 0 }, { 292, 0, 0, 0, 422, 0, 1 } }, + { { 1, 0, 0, 0, 335, 0, 0 }, { 294, 0, 0, 0, 423, 0, 1 } }, + { { 1, 0, 0, 0, 336, 0, 0 }, { 292, 0, 0, 0, 424, 0, 1 } }, + { { 1, 0, 0, 0, 337, 0, 0 }, { 294, 0, 0, 0, 425, 0, 1 } }, + { { 1, 0, 0, 0, 338, 0, 0 }, { 292, 0, 0, 0, 426, 0, 1 } }, + { { 1, 0, 0, 0, 339, 0, 0 }, { 292, 0, 0, 0, 427, 0, 1 } }, + { { 1, 0, 0, 0, 340, 0, 0 }, { 292, 0, 0, 0, 428, 0, 1 } }, + { { 1, 0, 0, 0, 341, 0, 0 }, { 290, 0, 0, 0, 429, 0, 1 } }, + { { 1, 0, 0, 0, 342, 0, 0 }, { 293, 0, 0, 0, 430, 0, 1 } }, + { { 1, 0, 0, 0, 343, 0, 0 }, { 292, 0, 0, 0, 431, 0, 1 } }, + { { 1, 0, 0, 0, 345, 0, 0 }, { 103, 0, 0, 0, 393, 0, 1 } }, + { { 1, 0, 0, 0, 348, 0, 0 }, { 88, 0, 0, 0, 394, 0, 1 } }, + { { 1, 0, 0, 0, 368, 0, 0 }, { 104, 0, 0, 0, 400, 0, 1 } }, + { { 1, 0, 0, 0, 378, 0, 0 }, { 86, 0, 0, 0, 403, 0, 1 } }, + { { 1, 0, 0, 0, 380, 0, 0 }, { 86, 0, 0, 0, 404, 0, 1 } }, + { { 1, 0, 0, 0, 381, 0, 0 }, { 108, 0, 0, 0, 405, 0, 1 } }, + { { 1, 0, 0, 0, 151, 0, 0 }, { 91, 0, 0, 0, 371, 0, 1 } }, + { { 1, 0, 0, 0, 426, 0, 0 }, { 322, 0, 0, 0, 434, 0, 1 } }, + { { 1, 0, 0, 0, 427, 0, 0 }, { 321, 0, 0, 0, 435, 0, 1 } }, + { { 1, 0, 0, 0, 428, 0, 0 }, { 321, 0, 0, 0, 436, 0, 1 } }, + { { 1, 0, 0, 0, 429, 0, 0 }, { 322, 0, 0, 0, 437, 0, 1 } }, + { { 1, 0, 0, 0, 430, 0, 0 }, { 0, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 489, 0, 0 }, { 294, 0, 0, 0, 432, 0, 1 } }, + { { 1, 0, 0, 0, 490, 0, 0 }, { 291, 0, 0, 0, 433, 0, 1 } }, +}; // TODO sprite index too high +const ObjectDefinition gObjectDefinition_5A[] = { + { { 1, 0, 0, 0, 95, 0, 0 }, { 86, 0, 0, 0, 357, 0, 1 } }, + { { 1, 0, 0, 0, 96, 0, 0 }, { 86, 0, 0, 0, 358, 0, 1 } }, + { { 1, 0, 0, 0, 367, 0, 0 }, { 0, 0, 0, 0, 399, 0, 1 } }, +}; // TODO sprite index too high +#endif +const ObjectDefinition gObjectDefinition_61[] = { + { { 1, 0, 0, 0, 1, 1, 0 }, { 18, 0, 0, 0, SPRITE_13, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 18, 0, 0, 0, SPRITE_13, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_64[] = { + { { 1, 0, 0, 0, 133, 0, 0 }, { 1, 0, 0, 0, SPRITE_OBJECT64, 0, 0 } }, + { { 1, 0, 0, 0, 133, 0, 0 }, { 1, 0, 0, 0, SPRITE_OBJECT64, 0, 0 } }, + { { 1, 0, 0, 0, 133, 0, 0 }, { 1, 0, 0, 0, SPRITE_OBJECT64, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_67[] = { + { { 1, 0, 0, 0, 173, 0, 0 }, { 203, 0, 0, 0, 226, 0, 1 } }, + { { 1, 0, 0, 0, 174, 0, 0 }, { 208, 0, 0, 0, 226, 0, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 103, 0, 1 } }, +}; // TODO sprite index too high +const ObjectDefinition gObjectDefinition_68[] = { + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_6A[] = { + { { 1, 0, 0, 0, 25, 0, 0 }, { 1, 0, 0, 0, 184, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 33, 3, 1 } }, + { { 1, 0, 0, 0, 405, 0, 0 }, { 0, 0, 0, 0, 292, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 321, 0, 1 } }, + { { 1, 0, 0, 0, 510, 0, 0 }, { 0, 0, 1, 0, 316, 0, 1 } }, + { { 1, 0, 0, 0, 465, 0, 0 }, { 1, 0, 1, 0, 307, 0, 1 } }, + { { 1, 0, 0, 3, 252, 0, 0 }, { 1, 0, 0, 0, 481, 0, 0 } }, + { { 1, 0, 0, 4, 522, 0, 0 }, { 22, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 34, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 35, 0, 1 } }, + { { 1, 0, 0, 0, 195, 0, 0 }, { 147, 0, 2, 0, 184, 3, 0 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 2, 0, 0, 0, 34, 0, 1 } }, + { { 1, 0, 0, 0, 382, 0, 0 }, { 1, 0, 0, 0, 267, 1, 1 } }, + { { 1, 0, 0, 0, 405, 0, 0 }, { 313, 0, 0, 0, 292, 1, 1 } }, + { { 1, 0, 0, 0, 369, 0, 0 }, { 0, 0, 0, 0, 268, 0, 0 } }, + { { 1, 0, 0, 0, 369, 0, 0 }, { 2, 0, 0, 0, 268, 0, 1 } }, + { { 1, 0, 0, 0, 369, 0, 0 }, { 2, 0, 0, 0, 268, 0, 1 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 339, 0, 0, 0, 96, 0, 1 } }, + { { 1, 0, 0, 0, 34, 2, 0 }, { 4, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 1, 0, 0 }, { 0, 0, 1, 0, 174, 3, 1 } }, + { { 1, 0, 0, 0, 1, 0, 0 }, { 1, 0, 1, 0, 176, 3, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 321, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 286, 0, 0, 0, 38, 0, 1 } }, + { { 1, 0, 0, 0, 442, 0, 0 }, { 300, 0, 0, 0, 498, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 167, 0, 1 } }, + { { 1, 0, 0, 0, 114, 0, 0 }, { 110, 0, 0, 0, 208, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 283, 0, 1, 0, 32, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 286, 0, 1, 0, 38, 0, 1 } }, + { { 1, 0, 0, 0, 456, 0, 0 }, { 286, 0, 1, 0, 302, 0, 1 } }, + { { 1, 0, 0, 0, 459, 0, 0 }, { 3, 0, 1, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 14, 0, 1 } }, + { { 1, 0, 0, 0, 199, 0, 0 }, { 112, 0, 1, 0, 228, 3, 1 } }, + { { 1, 0, 0, 0, 199, 0, 0 }, { 113, 0, 1, 0, 228, 3, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 22, 0, 1, 0, 36, 1, 0 } }, + { { 1, 0, 0, 0, 457, 0, 0 }, { 285, 0, 0, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 458, 0, 0 }, { 285, 0, 0, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 459, 0, 0 }, { 3, 0, 1, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 506, 0, 0 }, { 1, 0, 0, 0, 454, 0, 1 } }, + { { 1, 0, 0, 0, 508, 0, 0 }, { 380, 0, 0, 0, 455, 0, 1 } }, + { { 1, 0, 0, 0, 509, 0, 0 }, { 381, 0, 0, 0, 456, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 1 } }, +}; // TODO sprite index too high +#else +const ObjectDefinition gObjectDefinition_6A[] = { + { { 1, 0, 0, 0, 25, 0, 0 }, { 1, 0, 0, 0, 184, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 33, 3, 1 } }, + { { 1, 0, 0, 0, 405, 0, 0 }, { 0, 0, 0, 0, 293, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 322, 0, 1 } }, + { { 1, 0, 0, 0, 510, 0, 0 }, { 0, 0, 1, 0, 317, 0, 1 } }, + { { 1, 0, 0, 0, 465, 0, 0 }, { 1, 0, 1, 0, 308, 0, 1 } }, + { { 1, 0, 0, 3, 252, 0, 0 }, { 1, 0, 0, 0, 482, 0, 0 } }, + { { 1, 0, 0, 4, 523, 0, 0 }, { 22, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 34, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 35, 0, 1 } }, + { { 1, 0, 0, 0, 195, 0, 0 }, { 147, 0, 2, 0, 184, 3, 0 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 2, 0, 0, 0, 34, 0, 1 } }, + { { 1, 0, 0, 0, 382, 0, 0 }, { 1, 0, 0, 0, 267, 1, 1 } }, + { { 1, 0, 0, 0, 405, 0, 0 }, { 313, 0, 0, 0, 293, 1, 1 } }, + { { 1, 0, 0, 0, 369, 0, 0 }, { 0, 0, 0, 0, 268, 0, 0 } }, + { { 1, 0, 0, 0, 369, 0, 0 }, { 2, 0, 0, 0, 268, 0, 1 } }, + { { 1, 0, 0, 0, 369, 0, 0 }, { 2, 0, 0, 0, 268, 0, 1 } }, + { { 1, 0, 0, 0, 2, 1, 0 }, { 339, 0, 0, 0, 96, 0, 1 } }, + { { 1, 0, 0, 0, 34, 2, 0 }, { 4, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 1, 0, 0 }, { 0, 0, 1, 0, 174, 3, 1 } }, + { { 1, 0, 0, 0, 1, 0, 0 }, { 1, 0, 1, 0, 176, 3, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 322, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 286, 0, 0, 0, 38, 0, 1 } }, + { { 1, 0, 0, 0, 442, 0, 0 }, { 300, 0, 0, 0, 499, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 167, 0, 1 } }, + { { 1, 0, 0, 0, 114, 0, 0 }, { 110, 0, 0, 0, 208, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 283, 0, 1, 0, 32, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 286, 0, 1, 0, 38, 0, 1 } }, + { { 1, 0, 0, 0, 456, 0, 0 }, { 286, 0, 1, 0, 303, 0, 1 } }, + { { 1, 0, 0, 0, 459, 0, 0 }, { 3, 0, 1, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 14, 0, 1 } }, + { { 1, 0, 0, 0, 199, 0, 0 }, { 112, 0, 1, 0, 228, 3, 1 } }, + { { 1, 0, 0, 0, 199, 0, 0 }, { 113, 0, 1, 0, 228, 3, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 22, 0, 1, 0, 36, 1, 0 } }, + { { 1, 0, 0, 0, 457, 0, 0 }, { 285, 0, 0, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 458, 0, 0 }, { 285, 0, 0, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 459, 0, 0 }, { 3, 0, 1, 0, 163, 0, 1 } }, + { { 1, 0, 0, 0, 506, 0, 0 }, { 1, 0, 0, 0, 455, 0, 1 } }, + { { 1, 0, 0, 0, 508, 0, 0 }, { 380, 0, 0, 0, 456, 0, 1 } }, + { { 1, 0, 0, 0, 509, 0, 0 }, { 381, 0, 0, 0, 457, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 1 } }, +}; // TODO sprite index too high +#endif +// TODO deduplicate using sprite indices enum +const ObjectDefinition gObjectDefinition_6B[] = { + { { 1, 0, 0, 0, 138, 0, 0 }, { 2, 0, 0, 0, 218, 0, 1 } }, + { { 1, 0, 0, 0, 139, 0, 0 }, { 131, 0, 0, 0, 218, 0, 1 } }, + { { 1, 0, 0, 0, 138, 0, 0 }, { 1, 0, 0, 0, 218, 0, 1 } }, + { { 1, 0, 0, 0, 139, 0, 0 }, { 131, 0, 0, 0, 218, 0, 1 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_5D[] = { + { { 1, 0, 0, 0, 127, 0, 0 }, { 85, 0, 0, 0, 361, 0, 0 } }, + { { 1, 0, 0, 0, 128, 0, 0 }, { 1, 0, 0, 0, 362, 0, 0 } }, + { { 1, 0, 0, 0, 245, 0, 0 }, { 213, 0, 0, 0, 443, 0, 0 } }, + { { 1, 0, 0, 0, 181, 0, 0 }, { 134, 0, 0, 0, 439, 0, 0 } }, + { { 1, 0, 0, 0, 479, 0, 0 }, { 348, 0, 0, 0, 362, 0, 0 } }, + { { 1, 0, 0, 0, 480, 0, 0 }, { 349, 0, 0, 0, 362, 0, 0 } }, +}; +#else +const ObjectDefinition gObjectDefinition_5D[] = { + { { 1, 0, 0, 0, 127, 0, 0 }, { 85, 0, 0, 0, 362, 0, 0 } }, + { { 1, 0, 0, 0, 128, 0, 0 }, { 1, 0, 0, 0, 363, 0, 0 } }, + { { 1, 0, 0, 0, 245, 0, 0 }, { 213, 0, 0, 0, 444, 0, 0 } }, + { { 1, 0, 0, 0, 181, 0, 0 }, { 134, 0, 0, 0, 440, 0, 0 } }, + { { 1, 0, 0, 0, 479, 0, 0 }, { 348, 0, 0, 0, 363, 0, 0 } }, + { { 1, 0, 0, 0, 480, 0, 0 }, { 349, 0, 0, 0, 363, 0, 0 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_11[] = { + { { 1, 0, 0, 0, 232, 2, 0 }, { 2, 0, 0, 0, 167, 0, 1 } }, + { { 1, 0, 0, 0, 224, 2, 0 }, { 5, 0, 0, 0, 167, 0, 1 } }, + { { 1, 0, 0, 0, 242, 2, 0 }, { 5, 0, 0, 0, 167, 0, 1 } }, + { { 1, 0, 0, 0, 0, 2, 0 }, { 5, 0, 0, 0, 166, 0, 1 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_6F[] = { + { { 1, 0, 0, 0, 179, 0, 0 }, { 133, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 182, 0, 0 }, { 135, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 183, 0, 0 }, { 136, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 184, 0, 0 }, { 137, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 185, 0, 0 }, { 138, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 186, 0, 0 }, { 139, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 186, 0, 0 }, { 139, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 187, 0, 0 }, { 140, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 188, 0, 0 }, { 141, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 189, 0, 0 }, { 142, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 190, 0, 0 }, { 143, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 244, 0, 0 }, { 212, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 191, 0, 0 }, { 144, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 192, 0, 0 }, { 145, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 193, 0, 0 }, { 146, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 298, 0, 0 }, { 274, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 299, 0, 0 }, { 275, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 300, 0, 0 }, { 276, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 301, 0, 0 }, { 277, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 302, 0, 0 }, { 278, 0, 0, 0, 438, 0, 1 } }, + { { 1, 0, 0, 0, 303, 0, 0 }, { 279, 0, 0, 0, 438, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_6D[] = { + { { 1, 0, 0, 0, 178, 0, 0 }, { 5, 0, 0, 0, 459, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 0, 0, 0, 0, 459, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 12, 0, 0, 0, 459, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 12, 0, 0, 0, 459, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 0, 0, 0, 0, 459, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 0, 0, 0, 0, 459, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_3B[] = { + { { 1, 0, 0, 0, 209, 0, 0 }, { 159, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 334, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 334, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_75[] = { + { { 1, 0, 0, 0, 212, 0, 0 }, { 162, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 335, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_76[] = { + { { 1, 0, 0, 0, 210, 0, 0 }, { 165, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 168, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 336, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_3E[] = { + { { 1, 0, 0, 0, 20, 0, 0 }, { 51, 0, 0, 0, 328, 0, 1 } }, + { { 1, 0, 0, 0, 392, 0, 0 }, { 301, 0, 0, 0, 487, 0, 1 } }, + { { 1, 0, 0, 0, 392, 0, 0 }, { 301, 0, 0, 0, 487, 0, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 394, 0, 0 }, { 1, 0, 0, 0, 451, 0, 1 } }, + { { 1, 0, 0, 0, 394, 0, 0 }, { 1, 0, 0, 0, 451, 0, 1 } }, + { { 1, 0, 0, 0, 447, 0, 0 }, { 329, 0, 0, 0, 499, 0, 1 } }, + { { 1, 0, 0, 0, 447, 0, 0 }, { 329, 0, 0, 0, 499, 0, 1 } }, + { { 1, 0, 0, 0, 448, 0, 0 }, { 332, 0, 0, 0, 500, 0, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_6F[] = { + { { 1, 0, 0, 0, 179, 0, 0 }, { 133, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 182, 0, 0 }, { 135, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 183, 0, 0 }, { 136, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 184, 0, 0 }, { 137, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 185, 0, 0 }, { 138, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 186, 0, 0 }, { 139, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 186, 0, 0 }, { 139, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 187, 0, 0 }, { 140, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 188, 0, 0 }, { 141, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 189, 0, 0 }, { 142, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 190, 0, 0 }, { 143, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 244, 0, 0 }, { 212, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 191, 0, 0 }, { 144, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 192, 0, 0 }, { 145, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 193, 0, 0 }, { 146, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 298, 0, 0 }, { 274, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 299, 0, 0 }, { 275, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 300, 0, 0 }, { 276, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 301, 0, 0 }, { 277, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 302, 0, 0 }, { 278, 0, 0, 0, 439, 0, 1 } }, + { { 1, 0, 0, 0, 303, 0, 0 }, { 279, 0, 0, 0, 439, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_6D[] = { + { { 1, 0, 0, 0, 178, 0, 0 }, { 5, 0, 0, 0, 460, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 0, 0, 0, 0, 460, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 12, 0, 0, 0, 460, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 12, 0, 0, 0, 460, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 0, 0, 0, 0, 460, 0, 0 } }, + { { 1, 0, 0, 0, 178, 0, 0 }, { 0, 0, 0, 0, 460, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_3B[] = { + { { 1, 0, 0, 0, 209, 0, 0 }, { 159, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 158, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 335, 0, 0 } }, + { { 1, 0, 0, 0, 209, 0, 0 }, { 160, 0, 0, 0, 335, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_75[] = { + { { 1, 0, 0, 0, 212, 0, 0 }, { 162, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 161, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 336, 0, 0 } }, + { { 1, 0, 0, 0, 212, 0, 0 }, { 163, 0, 0, 0, 336, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_76[] = { + { { 1, 0, 0, 0, 210, 0, 0 }, { 165, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 164, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 210, 0, 0 }, { 166, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 168, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 167, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 337, 0, 0 } }, + { { 1, 0, 0, 0, 211, 0, 0 }, { 169, 0, 0, 0, 337, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_3E[] = { + { { 1, 0, 0, 0, 20, 0, 0 }, { 51, 0, 0, 0, 329, 0, 1 } }, + { { 1, 0, 0, 0, 392, 0, 0 }, { 301, 0, 0, 0, 488, 0, 1 } }, + { { 1, 0, 0, 0, 392, 0, 0 }, { 301, 0, 0, 0, 488, 0, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 394, 0, 0 }, { 1, 0, 0, 0, 452, 0, 1 } }, + { { 1, 0, 0, 0, 394, 0, 0 }, { 1, 0, 0, 0, 452, 0, 1 } }, + { { 1, 0, 0, 0, 447, 0, 0 }, { 329, 0, 0, 0, 500, 0, 1 } }, + { { 1, 0, 0, 0, 447, 0, 0 }, { 329, 0, 0, 0, 500, 0, 1 } }, + { { 1, 0, 0, 0, 448, 0, 0 }, { 332, 0, 0, 0, 501, 0, 1 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_1B[] = { + { { 1, 0, 0, 0, 196, 0, 0 }, { 148, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 148, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 149, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 148, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 148, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 149, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 149, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 148, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 149, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 0, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 196, 0, 0 }, { 148, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 150, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 150, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 151, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 150, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 150, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 151, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 151, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 150, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 151, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 0, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 197, 0, 0 }, { 150, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 152, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 152, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 153, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 152, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 152, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 153, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 153, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 152, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 153, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 0, 0, 0, 0, 227, 0, 0 } }, + { { 1, 0, 0, 0, 198, 0, 0 }, { 152, 0, 0, 0, 227, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_71[] = { + { { 1, 0, 0, 0, 204, 0, 0 }, { 12, 0, 0, 0, 332, 0, 1 } }, + { { 1, 0, 0, 0, 204, 0, 0 }, { 12, 0, 0, 0, 332, 0, 1 } }, + { { 1, 0, 0, 0, 203, 0, 0 }, { 5, 0, 0, 0, 332, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_72[] = { + { { 1, 0, 0, 0, 205, 0, 0 }, { 155, 0, 0, 0, 460, 0, 1 } }, + { { 1, 0, 0, 0, 205, 0, 0 }, { 156, 0, 0, 0, 460, 0, 1 } }, + { { 1, 0, 0, 0, 205, 0, 0 }, { 157, 0, 0, 0, 460, 0, 1 } }, + { { 1, 0, 0, 0, 445, 0, 0 }, { 328, 0, 0, 0, 477, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_78[] = { + { { 1, 0, 0, 0, 226, 0, 0 }, { 11, 0, 0, 0, 338, 0, 1 } }, + { { 1, 0, 0, 0, 229, 0, 0 }, { 14, 0, 0, 0, 340, 0, 1 } }, + { { 1, 0, 0, 0, 230, 0, 0 }, { 182, 0, 0, 0, 339, 0, 1 } }, + { { 1, 0, 0, 0, 235, 0, 0 }, { 197, 0, 0, 0, 341, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_7C[] = { + { { 1, 0, 0, 0, 240, 0, 0 }, { 209, 0, 0, 0, 441, 0, 1 } }, + { { 1, 0, 0, 0, 241, 0, 0 }, { 210, 0, 0, 0, 442, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_46[] = { + { { 1, 0, 0, 0, 246, 0, 0 }, { 214, 0, 0, 0, 444, 0, 0 } }, + { { 1, 0, 0, 0, 247, 0, 0 }, { 215, 0, 0, 0, 444, 0, 0 } }, + { { 1, 0, 0, 0, 248, 0, 0 }, { 216, 0, 0, 0, 444, 0, 0 } }, +}; +#else +const ObjectDefinition gObjectDefinition_71[] = { + { { 1, 0, 0, 0, 204, 0, 0 }, { 12, 0, 0, 0, 333, 0, 1 } }, + { { 1, 0, 0, 0, 204, 0, 0 }, { 12, 0, 0, 0, 333, 0, 1 } }, + { { 1, 0, 0, 0, 203, 0, 0 }, { 5, 0, 0, 0, 333, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_72[] = { + { { 1, 0, 0, 0, 205, 0, 0 }, { 155, 0, 0, 0, 461, 0, 1 } }, + { { 1, 0, 0, 0, 205, 0, 0 }, { 156, 0, 0, 0, 461, 0, 1 } }, + { { 1, 0, 0, 0, 205, 0, 0 }, { 157, 0, 0, 0, 461, 0, 1 } }, + { { 1, 0, 0, 0, 445, 0, 0 }, { 328, 0, 0, 0, 478, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_78[] = { + { { 1, 0, 0, 0, 226, 0, 0 }, { 11, 0, 0, 0, 339, 0, 1 } }, + { { 1, 0, 0, 0, 229, 0, 0 }, { 14, 0, 0, 0, 341, 0, 1 } }, + { { 1, 0, 0, 0, 230, 0, 0 }, { 182, 0, 0, 0, 340, 0, 1 } }, + { { 1, 0, 0, 0, 235, 0, 0 }, { 197, 0, 0, 0, 342, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_7C[] = { + { { 1, 0, 0, 0, 240, 0, 0 }, { 209, 0, 0, 0, 442, 0, 1 } }, + { { 1, 0, 0, 0, 241, 0, 0 }, { 210, 0, 0, 0, 443, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_46[] = { + { { 1, 0, 0, 0, 246, 0, 0 }, { 214, 0, 0, 0, 445, 0, 0 } }, + { { 1, 0, 0, 0, 247, 0, 0 }, { 215, 0, 0, 0, 445, 0, 0 } }, + { { 1, 0, 0, 0, 248, 0, 0 }, { 216, 0, 0, 0, 445, 0, 0 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_7D[] = { + { { 1, 0, 0, 1, 232, 2, 0 }, { 2, 0, 0, 0, 167, 0, 1 } }, + { { 1, 0, 0, 1, 224, 2, 0 }, { 5, 0, 0, 0, 167, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_7F[] = { + { { 1, 0, 0, 1, 304, 0, 0 }, { 280, 0, 0, 0, 255, 0, 1 } }, + { { 1, 0, 0, 1, 304, 0, 0 }, { 280, 0, 0, 0, 255, 0, 1 } }, + { { 1, 0, 0, 1, 304, 0, 0 }, { 2, 0, 0, 0, 255, 0, 1 } }, + { { 1, 0, 0, 1, 304, 0, 0 }, { 0, 0, 0, 0, 255, 0, 1 } }, + { { 1, 0, 0, 1, 304, 0, 0 }, { 1, 0, 0, 0, 255, 0, 1 } }, + { { 1, 0, 0, 1, 304, 0, 0 }, { 4, 0, 0, 0, 255, 0, 1 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_35[] = { + { { 1, 0, 0, 1, 311, 0, 0 }, { 0, 0, 0, 0, 256, 0, 1 } }, + { { 1, 0, 0, 1, 312, 0, 0 }, { 0, 0, 0, 0, 391, 0, 1 } }, + { { 1, 0, 0, 0, 497, 0, 0 }, { 0, 0, 0, 0, 502, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_5C[] = { + { { 1, 0, 0, 0, 129, 0, 0 }, { 0, 0, 0, 0, 363, 0, 1 } }, + { { 1, 0, 0, 0, 129, 0, 0 }, { 1, 0, 0, 0, 363, 0, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_35[] = { + { { 1, 0, 0, 1, 311, 0, 0 }, { 0, 0, 0, 0, 256, 0, 1 } }, + { { 1, 0, 0, 1, 312, 0, 0 }, { 0, 0, 0, 0, 392, 0, 1 } }, + { { 1, 0, 0, 0, 497, 0, 0 }, { 0, 0, 0, 0, 503, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_5C[] = { + { { 1, 0, 0, 0, 129, 0, 0 }, { 0, 0, 0, 0, 364, 0, 1 } }, + { { 1, 0, 0, 0, 129, 0, 0 }, { 1, 0, 0, 0, 364, 0, 1 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_84[] = { + { { 1, 0, 0, 0, 314, 0, 0 }, { 1, 0, 0, 0, 259, 0, 1 } }, + { { 1, 0, 0, 0, 316, 0, 0 }, { 1, 0, 0, 0, 259, 0, 1 } }, + { { 1, 0, 0, 0, 317, 0, 0 }, { 1, 0, 0, 0, 259, 0, 1 } }, + { { 1, 0, 0, 0, 318, 0, 0 }, { 1, 0, 0, 0, 259, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_85[] = { + { { 1, 0, 0, 0, 313, 0, 0 }, { 1, 0, 0, 0, 257, 0, 1 } }, { { 1, 0, 0, 0, 320, 0, 0 }, { 1, 0, 0, 0, 257, 0, 1 } }, + { { 1, 0, 0, 0, 319, 0, 0 }, { 1, 0, 0, 0, 257, 0, 1 } }, { { 1, 0, 0, 0, 321, 0, 0 }, { 1, 0, 0, 0, 257, 0, 1 } }, + { { 1, 0, 0, 0, 322, 0, 0 }, { 1, 0, 0, 0, 258, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_87[] = { + { { 1, 0, 0, 0, 38, 2, 0 }, { 0, 0, 0, 0, 173, 0, 1 } }, + { { 1, 0, 0, 0, 38, 2, 0 }, { 0, 0, 0, 0, 173, 0, 1 } }, + { { 1, 0, 0, 0, 272, 0, 0 }, { 3, 0, 0, 0, 254, 0, 1 } }, + { { 1, 0, 0, 0, 273, 0, 0 }, { 245, 0, 0, 0, 254, 0, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 274, 0, 0 }, { 240, 0, 0, 0, 254, 0, 1 } }, + { { 1, 0, 0, 0, 272, 0, 0 }, { 3, 0, 0, 0, 254, 0, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_8A[] = { + { { 1, 0, 0, 0, 350, 0, 0 }, { 106, 0, 0, 0, 395, 0, 1 } }, + { { 1, 0, 0, 0, 351, 0, 0 }, { 104, 0, 0, 0, 396, 0, 1 } }, + { { 1, 0, 0, 0, 352, 0, 0 }, { 104, 0, 0, 0, 397, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_8C[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_8A[] = { + { { 1, 0, 0, 0, 350, 0, 0 }, { 106, 0, 0, 0, 396, 0, 1 } }, + { { 1, 0, 0, 0, 351, 0, 0 }, { 104, 0, 0, 0, 397, 0, 1 } }, + { { 1, 0, 0, 0, 352, 0, 0 }, { 104, 0, 0, 0, 398, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_8C[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_91[] = { + { { 1, 0, 0, 1, 276, 0, 0 }, { 240, 0, 1, 0, 254, 0, 1 } }, + { { 1, 0, 0, 1, 266, 0, 0 }, { 240, 0, 1, 0, 254, 0, 1 } }, + { { 1, 0, 0, 1, 266, 0, 0 }, { 240, 0, 1, 0, 254, 0, 1 } }, + { { 1, 0, 0, 1, 266, 0, 0 }, { 240, 0, 1, 0, 254, 0, 1 } }, + { { 1, 0, 0, 1, 266, 0, 0 }, { 240, 0, 1, 0, 254, 0, 1 } }, + { { 1, 0, 0, 1, 267, 0, 0 }, { 240, 0, 1, 0, 254, 0, 1 } }, + { { 1, 0, 0, 1, 276, 0, 0 }, { 240, 0, 1, 0, 254, 0, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 1, 0, 0, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_92[] = { + { { 1, 0, 0, 0, 158, 0, 0 }, { 106, 0, 0, 0, 401, 0, 1 } }, + { { 1, 0, 0, 0, 375, 0, 0 }, { 1, 0, 0, 0, 265, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_95[] = { + { { 1, 0, 0, 1, 370, 0, 0 }, { 1, 0, 1, 0, 269, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 0, 0, 321, 3, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 0, 0, 321, 3, 1 } }, { { 1, 0, 0, 1, 371, 0, 0 }, { 0, 0, 1, 0, 270, 0, 1 } }, + { { 1, 0, 0, 1, 371, 0, 0 }, { 1, 0, 1, 0, 270, 0, 1 } }, { { 1, 0, 0, 1, 371, 0, 0 }, { 2, 0, 1, 0, 270, 0, 1 } }, + { { 1, 0, 0, 1, 371, 0, 0 }, { 3, 0, 1, 0, 270, 0, 1 } }, { { 1, 0, 0, 1, 371, 0, 0 }, { 4, 0, 1, 0, 270, 0, 1 } }, + { { 1, 0, 0, 1, 370, 0, 0 }, { 1, 0, 1, 0, 269, 1, 1 } }, { { 1, 0, 0, 1, 370, 0, 0 }, { 1, 0, 1, 0, 269, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 22, 0, 1, 0, 2, 1, 1 } }, +}; +const ObjectDefinition gObjectDefinition_96[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, { { 1, 0, 0, 1, 521, 0, 0 }, { 0, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, { { 1, 0, 0, 1, 34, 2, 0 }, { 0, 0, 0, 0, 322, 1, 1 } }, +}; +const ObjectDefinition gObjectDefinition_97[] = { + { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, + { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_92[] = { + { { 1, 0, 0, 0, 158, 0, 0 }, { 106, 0, 0, 0, 402, 0, 1 } }, + { { 1, 0, 0, 0, 375, 0, 0 }, { 1, 0, 0, 0, 265, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_95[] = { + { { 1, 0, 0, 1, 370, 0, 0 }, { 1, 0, 1, 0, 269, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 0, 0, 322, 3, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 0, 0, 322, 3, 1 } }, { { 1, 0, 0, 1, 371, 0, 0 }, { 0, 0, 1, 0, 270, 0, 1 } }, + { { 1, 0, 0, 1, 371, 0, 0 }, { 1, 0, 1, 0, 270, 0, 1 } }, { { 1, 0, 0, 1, 371, 0, 0 }, { 2, 0, 1, 0, 270, 0, 1 } }, + { { 1, 0, 0, 1, 371, 0, 0 }, { 3, 0, 1, 0, 270, 0, 1 } }, { { 1, 0, 0, 1, 371, 0, 0 }, { 4, 0, 1, 0, 270, 0, 1 } }, + { { 1, 0, 0, 1, 370, 0, 0 }, { 1, 0, 1, 0, 269, 1, 1 } }, { { 1, 0, 0, 1, 370, 0, 0 }, { 1, 0, 1, 0, 269, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 22, 0, 1, 0, 2, 1, 1 } }, +}; +const ObjectDefinition gObjectDefinition_96[] = { + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, { { 1, 0, 0, 1, 522, 0, 0 }, { 0, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, + { { 1, 0, 0, 1, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, { { 1, 0, 0, 1, 34, 2, 0 }, { 0, 0, 0, 0, 323, 1, 1 } }, +}; +const ObjectDefinition gObjectDefinition_97[] = { + { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, + { { 1, 0, 0, 0, 236, 0, 0 }, { 0, 0, 0, 0, 241, 1, 1 } }, { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 1 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_33[] = { + { { 1, 0, 0, 0, 54, 0, 0 }, { 1, 0, 0, 0, 197, 0, 1 } }, { { 1, 0, 0, 0, 383, 0, 0 }, { 1, 0, 0, 0, 197, 0, 1 } }, + { { 1, 0, 0, 0, 384, 0, 0 }, { 1, 0, 0, 0, 197, 0, 1 } }, { { 1, 0, 0, 0, 385, 0, 0 }, { 1, 0, 0, 0, 197, 0, 1 } }, + { { 1, 0, 0, 0, 386, 0, 0 }, { 1, 0, 0, 0, 197, 0, 1 } }, { { 1, 0, 0, 0, 414, 0, 0 }, { 1, 0, 0, 0, 197, 0, 1 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_65[] = { + { { 1, 0, 0, 0, 249, 0, 0 }, { 217, 0, 0, 0, 445, 0, 1 } }, + { { 1, 0, 0, 0, 250, 0, 0 }, { 217, 0, 0, 0, 445, 0, 1 } }, + { { 1, 0, 0, 0, 251, 0, 0 }, { 217, 0, 0, 0, 445, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_22[] = { + { { 1, 0, 0, 4, 381, 0, 0 }, { 108, 0, 0, 0, 404, 0, 1 } }, + { { 1, 0, 0, 0, 390, 0, 0 }, { 107, 0, 0, 0, 405, 0, 1 } }, + { { 1, 0, 0, 0, 390, 0, 0 }, { 1, 0, 0, 0, 275, 0, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +}; +#else +const ObjectDefinition gObjectDefinition_65[] = { + { { 1, 0, 0, 0, 249, 0, 0 }, { 217, 0, 0, 0, 446, 0, 1 } }, + { { 1, 0, 0, 0, 250, 0, 0 }, { 217, 0, 0, 0, 446, 0, 1 } }, + { { 1, 0, 0, 0, 251, 0, 0 }, { 217, 0, 0, 0, 446, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_22[] = { + { { 1, 0, 0, 4, 381, 0, 0 }, { 108, 0, 0, 0, 405, 0, 1 } }, + { { 1, 0, 0, 0, 390, 0, 0 }, { 107, 0, 0, 0, 406, 0, 1 } }, + { { 1, 0, 0, 0, 390, 0, 0 }, { 1, 0, 0, 0, 275, 0, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_54[] = { + { { 1, 0, 0, 0, 118, 0, 0 }, { 1, 0, 0, 0, 211, 0, 0 } }, + { { 1, 0, 0, 0, 391, 0, 0 }, { 1, 0, 0, 0, 276, 0, 0 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_28[] = { + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 464, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 464, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 464, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 464, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 464, 0, 1 } }, + { { 1, 0, 0, 0, 356, 0, 0 }, { 298, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 357, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 358, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 359, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 360, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 361, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 362, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 363, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 364, 0, 0 }, { 297, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 365, 0, 0 }, { 298, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 354, 0, 0 }, { 15, 0, 0, 0, 462, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_A0[] = { + { { 1, 0, 0, 0, 433, 0, 0 }, { 0, 0, 0, 0, 289, 0, 1 } }, + { { 1, 0, 0, 0, 434, 0, 0 }, { 0, 0, 0, 0, 289, 0, 1 } }, + { { 1, 0, 0, 0, 433, 0, 0 }, { 0, 0, 0, 0, 289, 0, 1 } }, + { { 1, 0, 0, 0, 434, 0, 0 }, { 0, 0, 0, 0, 289, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_A4[] = { + { { 1, 0, 0, 0, 438, 0, 0 }, { 324, 0, 0, 0, 446, 0, 1 } }, + { { 1, 0, 0, 0, 439, 0, 0 }, { 325, 0, 0, 0, 447, 0, 1 } }, + { { 1, 0, 0, 0, 440, 0, 0 }, { 326, 0, 0, 0, 448, 0, 1 } }, + { { 1, 0, 0, 0, 441, 0, 0 }, { 327, 0, 0, 0, 449, 0, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_28[] = { + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 355, 0, 0 }, { 296, 0, 0, 0, 465, 0, 1 } }, + { { 1, 0, 0, 0, 356, 0, 0 }, { 298, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 357, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 358, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 359, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 360, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 361, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 362, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 363, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 364, 0, 0 }, { 297, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 365, 0, 0 }, { 298, 0, 0, 0, 466, 0, 1 } }, + { { 1, 0, 0, 0, 354, 0, 0 }, { 15, 0, 0, 0, 463, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_A0[] = { + { { 1, 0, 0, 0, 433, 0, 0 }, { 0, 0, 0, 0, 290, 0, 1 } }, + { { 1, 0, 0, 0, 434, 0, 0 }, { 0, 0, 0, 0, 290, 0, 1 } }, + { { 1, 0, 0, 0, 433, 0, 0 }, { 0, 0, 0, 0, 290, 0, 1 } }, + { { 1, 0, 0, 0, 434, 0, 0 }, { 0, 0, 0, 0, 290, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_A4[] = { + { { 1, 0, 0, 0, 438, 0, 0 }, { 324, 0, 0, 0, 447, 0, 1 } }, + { { 1, 0, 0, 0, 439, 0, 0 }, { 325, 0, 0, 0, 448, 0, 1 } }, + { { 1, 0, 0, 0, 440, 0, 0 }, { 326, 0, 0, 0, 449, 0, 1 } }, + { { 1, 0, 0, 0, 441, 0, 0 }, { 327, 0, 0, 0, 450, 0, 1 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_A9[] = { + { { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, 162, 0, 1 } }, + { { 1, 0, 0, 0, 133, 0, 0 }, { 1, 0, 0, 0, 164, 0, 1 } }, + { { 1, 0, 0, 0, 96, 2, 0 }, { 3, 0, 0, 0, 162, 0, 1 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_AA[] = { + { { 1, 0, 0, 0, 395, 0, 0 }, { 17, 0, 0, 0, 452, 0, 1 } }, + { { 1, 0, 0, 0, 396, 0, 0 }, { 17, 0, 0, 0, 452, 0, 1 } }, + { { 1, 0, 0, 0, 397, 0, 0 }, { 17, 0, 0, 0, 452, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_19[] = { + { { 1, 0, 0, 0, 41, 0, 0 }, { 47, 0, 0, 0, 345, 0, 0 } }, + { { 1, 0, 0, 0, 466, 0, 0 }, { 340, 0, 0, 0, 345, 0, 1 } }, + { { 1, 0, 0, 0, 467, 0, 0 }, { 341, 0, 0, 0, 345, 0, 1 } }, + { { 1, 0, 0, 0, 468, 0, 0 }, { 342, 0, 0, 0, 345, 0, 1 } }, + { { 1, 0, 0, 0, 469, 0, 0 }, { 343, 0, 0, 0, 345, 0, 1 } }, + { { 1, 0, 0, 0, 470, 0, 0 }, { 344, 0, 0, 0, 345, 0, 1 } }, + { { 1, 0, 0, 0, 471, 0, 0 }, { 345, 0, 0, 0, 345, 0, 1 } }, + { { 1, 0, 0, 0, 472, 0, 0 }, { 346, 0, 0, 0, 345, 0, 1 } }, + { { 1, 0, 0, 0, 473, 0, 0 }, { 347, 0, 0, 0, 345, 0, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_AA[] = { + { { 1, 0, 0, 0, 395, 0, 0 }, { 17, 0, 0, 0, 453, 0, 1 } }, + { { 1, 0, 0, 0, 396, 0, 0 }, { 17, 0, 0, 0, 453, 0, 1 } }, + { { 1, 0, 0, 0, 397, 0, 0 }, { 17, 0, 0, 0, 453, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_19[] = { + { { 1, 0, 0, 0, 41, 0, 0 }, { 47, 0, 0, 0, 346, 0, 0 } }, + { { 1, 0, 0, 0, 466, 0, 0 }, { 340, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 467, 0, 0 }, { 341, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 468, 0, 0 }, { 342, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 469, 0, 0 }, { 343, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 470, 0, 0 }, { 344, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 471, 0, 0 }, { 345, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 472, 0, 0 }, { 346, 0, 0, 0, 346, 0, 1 } }, + { { 1, 0, 0, 0, 473, 0, 0 }, { 347, 0, 0, 0, 346, 0, 1 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_AD[] = { + { { 1, 0, 0, 0, 474, 0, 0 }, { 385, 0, 0, 0, 0, 0, 1 } }, + { { 1, 0, 0, 0, 475, 0, 0 }, { 0, 0, 0, 0, 0, 0, 1 } }, + { { 1, 0, 0, 0, 476, 0, 0 }, { 1, 0, 0, 0, 0, 0, 1 } }, + { { 1, 0, 0, 0, 477, 0, 0 }, { 2, 0, 0, 0, 0, 0, 1 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_5F[] = { + { { 1, 0, 0, 0, 130, 0, 0 }, { 88, 0, 0, 0, 364, 0, 1 } }, + { { 1, 0, 0, 4, 483, 0, 0 }, { 351, 0, 0, 0, 479, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_B4[] = { + { { 1, 0, 0, 0, 495, 0, 0 }, { 358, 0, 0, 0, 510, 0, 0 } }, + { { 1, 0, 0, 0, 495, 0, 0 }, { 357, 0, 0, 0, 510, 0, 0 } }, + { { 1, 0, 0, 0, 495, 0, 0 }, { 358, 0, 0, 0, 510, 0, 0 } }, + { { 1, 0, 0, 0, 495, 0, 0 }, { 356, 0, 0, 0, 510, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_BD[] = { + { { 1, 0, 0, 0, 511, 0, 0 }, { 359, 0, 0, 0, 510, 0, 0 } }, + { { 1, 0, 0, 0, 512, 0, 0 }, { 360, 0, 0, 0, 510, 0, 0 } }, + { { 1, 0, 0, 0, 513, 0, 0 }, { 359, 0, 0, 0, 510, 0, 0 } }, + { { 1, 0, 0, 0, 513, 0, 0 }, { 360, 0, 0, 0, 510, 0, 0 } }, + { { 1, 0, 0, 0, 514, 0, 0 }, { 361, 0, 0, 0, 510, 0, 0 } }, +}; +#else +const ObjectDefinition gObjectDefinition_5F[] = { + { { 1, 0, 0, 0, 130, 0, 0 }, { 88, 0, 0, 0, 365, 0, 1 } }, + { { 1, 0, 0, 4, 483, 0, 0 }, { 351, 0, 0, 0, 480, 0, 1 } }, +}; +const ObjectDefinition gObjectDefinition_B4[] = { + { { 1, 0, 0, 0, 495, 0, 0 }, { 358, 0, 0, 0, 511, 0, 0 } }, + { { 1, 0, 0, 0, 495, 0, 0 }, { 357, 0, 0, 0, 511, 0, 0 } }, + { { 1, 0, 0, 0, 495, 0, 0 }, { 358, 0, 0, 0, 511, 0, 0 } }, + { { 1, 0, 0, 0, 495, 0, 0 }, { 356, 0, 0, 0, 511, 0, 0 } }, +}; +const ObjectDefinition gObjectDefinition_BD[] = { + { { 1, 0, 0, 0, 511, 0, 0 }, { 359, 0, 0, 0, 511, 0, 0 } }, + { { 1, 0, 0, 0, 512, 0, 0 }, { 360, 0, 0, 0, 511, 0, 0 } }, + { { 1, 0, 0, 0, 513, 0, 0 }, { 359, 0, 0, 0, 511, 0, 0 } }, + { { 1, 0, 0, 0, 513, 0, 0 }, { 360, 0, 0, 0, 511, 0, 0 } }, + { { 1, 0, 0, 0, 514, 0, 0 }, { 361, 0, 0, 0, 511, 0, 0 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_45[] = { + { { 1, 0, 0, 0, 0, 2, 0 }, { 4, 0, 0, 0, 204, 0, 1 } }, + { { 1, 0, 0, 0, 57, 2, 0 }, { 4, 0, 0, 0, 204, 0, 1 } }, +}; +#ifdef EU +const ObjectDefinition gObjectDefinition_C0[] = { + { { 1, 0, 0, 0, 198, 2, 0 }, { 0, 0, 0, 0, 322, 0, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 1, 0, 0, 0, 323, 0, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_C0[] = { + { { 1, 0, 0, 0, 198, 2, 0 }, { 0, 0, 0, 0, 323, 0, 1 } }, + { { 1, 0, 0, 0, 521, 0, 0 }, { 1, 0, 0, 0, 324, 0, 1 } }, +}; +#endif +const ObjectDefinition gObjectDefinition_B3[] = { + { { 1, 0, 0, 0, 494, 0, 0 }, { 0, 0, 0, 0, 195, 0, 1 } }, + { { 1, 0, 0, 0, 672, 2, 0 }, { 0, 0, 0, 0, 195, 0, 1 } }, +}; +#ifndef EU +const ObjectDefinition gObjectDefinition_B6[] = { + { { 1, 0, 0, 0, 502, 0, 0 }, { 363, 0, 0, 0, 287, 0, 1 } }, + { { 1, 0, 0, 0, 519, 0, 0 }, { 363, 0, 0, 0, 288, 0, 1 } }, +}; +#endif +#ifdef EU +const ObjectDefinition gObjectDefinition_0[] = { + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 4, 0, 0, 0, 321, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 4, 0, 0, 0, 321, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 385, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 4, 0, 0, 0, 323, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 185, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 187, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 183, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 186, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 4, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 0, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 4, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 1, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 9, 2, 0 }, { 2, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 9, 2, 0 }, { 1, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 9, 2, 0 }, { 0, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 519, 0, 0 }, { 2, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 519, 0, 0 }, { 1, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 519, 0, 0 }, { 0, 0, 0, 0, 323, 1, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 522, 0, 0 }, { 22, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 34, 2, 0 }, { 0, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 198, 2, 0 }, { 0, 0, 0, 0, 322, 3, 1 } }, + { { 1, 0, 0, 0, 198, 2, 0 }, { 0, 0, 0, 0, 322, 3, 1 } }, + { { 1, 0, 0, 0, 7, 2, 0 }, { 0, 0, 0, 0, 322, 3, 1 } }, + { { 1, 0, 0, 0, 25, 2, 0 }, { 4, 0, 0, 0, 322, 3, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 521, 0, 0 }, { 0, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 321, 0, 0 } }, + { { 1, 0, 0, 0, 524, 0, 0 }, { 88, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 524, 0, 0 }, { 88, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 524, 0, 0 }, { 88, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 524, 0, 0 }, { 88, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 321, 1, 0 } }, + { { 1, 0, 0, 0, 523, 0, 0 }, { 1, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 523, 0, 0 }, { 1, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 523, 0, 0 }, { 1, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 183, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 190, 0, 0, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 188, 0, 0, 0, 321, 1, 1 } }, +}; +#else +const ObjectDefinition gObjectDefinition_0[] = { + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 4, 0, 0, 0, 322, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 4, 0, 0, 0, 322, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 385, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 521, 0, 0 }, { 4, 0, 0, 0, 324, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 185, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 187, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 183, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 184, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 186, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 521, 0, 0 }, { 4, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 521, 0, 0 }, { 0, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 521, 0, 0 }, { 4, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 521, 0, 0 }, { 1, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 9, 2, 0 }, { 2, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 9, 2, 0 }, { 1, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 9, 2, 0 }, { 0, 0, 0, 0, 323, 1, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 2, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 1, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 520, 0, 0 }, { 0, 0, 0, 0, 324, 1, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 523, 0, 0 }, { 22, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 34, 2, 0 }, { 0, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 198, 2, 0 }, { 0, 0, 0, 0, 323, 3, 1 } }, + { { 1, 0, 0, 0, 198, 2, 0 }, { 0, 0, 0, 0, 323, 3, 1 } }, + { { 1, 0, 0, 0, 7, 2, 0 }, { 0, 0, 0, 0, 323, 3, 1 } }, + { { 1, 0, 0, 0, 25, 2, 0 }, { 4, 0, 0, 0, 323, 3, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 0, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 522, 0, 0 }, { 0, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 2, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 525, 0, 0 }, { 88, 0, 0, 0, 324, 0, 0 } }, + { { 1, 0, 0, 0, 525, 0, 0 }, { 88, 0, 0, 0, 324, 0, 0 } }, + { { 1, 0, 0, 0, 525, 0, 0 }, { 88, 0, 0, 0, 324, 0, 0 } }, + { { 1, 0, 0, 0, 525, 0, 0 }, { 88, 0, 0, 0, 324, 0, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 0, 0, 322, 1, 0 } }, + { { 1, 0, 0, 0, 524, 0, 0 }, { 1, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 524, 0, 0 }, { 1, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 524, 0, 0 }, { 1, 0, 0, 0, 324, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 183, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 190, 0, 0, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 1, 1, 0 }, { 188, 0, 0, 0, 322, 1, 1 } }, +}; +#endif + +#define MULTI_FORM(definition_ptr) \ + { \ + { 2, 0, 0, 0, 0, 0, 0 }, { \ + .definition = definition_ptr \ + } \ + } +const ObjectDefinition gObjectDefinitions[] = { + MULTI_FORM(gObjectDefinition_0), + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, 168, 0, 1 } }, + MULTI_FORM(gObjectDefinition_0), + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 10, 0, 0 } }, + { { 1, 0, 0, 0, 240, 2, 0 }, { 1, 0, 0, 0, 167, 0, 1 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 11, 0, 1 } }, + MULTI_FORM(gObjectDefinition_7), +#ifdef EU + { { 1, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 476, 0, 0 } }, +#else + { { 1, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 477, 0, 0 } }, +#endif + { { 1, 0, 0, 0, 0, 0, 0 }, { 1, 0, 0, 0, 202, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_0), + { { 1, 0, 0, 0, 25, 0, 0 }, { 1, 0, 0, 0, 184, 0, 0 } }, + { { 1, 0, 0, 0, 9, 0, 0 }, { 3, 0, 0, 0, 172, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_F), + { { 1, 0, 0, 0, 101, 2, 0 }, { 171, 0, 0, 0, 167, 0, 1 } }, + MULTI_FORM(gObjectDefinition_11), +#ifdef EU + { { 1, 0, 0, 0, 346, 0, 0 }, { 14, 0, 0, 0, 463, 0, 1 } }, +#else + { { 1, 0, 0, 0, 346, 0, 0 }, { 14, 0, 0, 0, 464, 0, 1 } }, +#endif + { { 1, 0, 0, 0, 121, 0, 0 }, { 0, 0, 0, 0, 170, 0, 0 } }, + { { 1, 0, 0, 0, 13, 0, 0 }, { 2, 0, 0, 0, 167, 0, 1 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 0, 260, 0, 0 }, { 1, 0, 0, 0, 466, 0, 0 } }, +#else + { { 1, 0, 0, 0, 260, 0, 0 }, { 1, 0, 0, 0, 467, 0, 0 } }, +#endif + { { 1, 0, 0, 0, 89, 2, 0 }, { 3, 0, 0, 0, 162, 0, 1 } }, + { { 1, 0, 0, 1, 347, 0, 0 }, { 1, 0, 0, 0, 261, 0, 1 } }, + MULTI_FORM(gObjectDefinition_19), + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_1B), + MULTI_FORM(gObjectDefinition_1C), +#ifdef EU + { { 1, 0, 0, 0, 42, 0, 0 }, { 47, 0, 0, 0, 347, 0, 0 } }, +#else + { { 1, 0, 0, 0, 42, 0, 0 }, { 47, 0, 0, 0, 348, 0, 0 } }, +#endif + { { 1, 0, 0, 0, 81, 2, 0 }, { 0, 0, 0, 0, 183, 0, 1 } }, + { { 1, 0, 0, 1, 0, 0, 0 }, { 0, 0, 1, 0, 167, 1, 1 } }, + { { 1, 0, 0, 0, 96, 2, 0 }, { 0, 0, 0, 0, 162, 0, 1 } }, + { { 1, 0, 0, 0, 0, 2, 0 }, { 4, 0, 0, 0, 166, 0, 1 } }, + MULTI_FORM(gObjectDefinition_22), + { { 1, 0, 0, 0, 258, 0, 0 }, { 0, 0, 0, 0, 253, 0, 1 } }, + MULTI_FORM(gObjectDefinition_24), + MULTI_FORM(gObjectDefinition_25), + MULTI_FORM(gObjectDefinition_26), + { { 1, 0, 0, 0, 0, 0, 0 }, { 5, 0, 0, 0, 186, 0, 1 } }, + MULTI_FORM(gObjectDefinition_28), + { { 1, 0, 0, 0, 435, 0, 0 }, { 1, 0, 0, 0, 199, 0, 1 } }, + { { 1, 0, 0, 0, 38, 2, 0 }, { 0, 0, 0, 0, 173, 0, 0 } }, + { { 1, 0, 0, 0, 13, 0, 0 }, { 46, 0, 0, 0, 167, 0, 1 } }, + MULTI_FORM(gObjectDefinition_2C), + { { 1, 0, 0, 0, 154, 2, 0 }, { 3, 0, 0, 0, 162, 0, 0 } }, + { { 1, 0, 0, 1, 37, 0, 0 }, { 5, 0, 0, 0, 193, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 0, 34, 2, 0 }, { 0, 0, 0, 0, 322, 0, 0 } }, + { { 1, 0, 0, 0, 402, 0, 0 }, { 310, 0, 0, 0, 473, 0, 1 } }, +#else + { { 1, 0, 0, 0, 34, 2, 0 }, { 0, 0, 0, 0, 323, 0, 0 } }, + { { 1, 0, 0, 0, 402, 0, 0 }, { 310, 0, 0, 0, 474, 0, 1 } }, +#endif + { { 1, 0, 0, 0, 53, 0, 0 }, { 1, 0, 0, 0, 196, 0, 1 } }, + MULTI_FORM(gObjectDefinition_33), + { { 1, 0, 0, 0, 55, 0, 0 }, { 1, 0, 0, 0, 198, 0, 0 } }, + MULTI_FORM(gObjectDefinition_35), +#ifdef EU + { { 1, 0, 0, 0, 27, 0, 0 }, { 0, 0, 0, 0, 457, 0, 0 } }, +#else + { { 1, 0, 0, 0, 27, 0, 0 }, { 0, 0, 0, 0, 458, 0, 0 } }, +#endif + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 4, 1, 1, 0 }, { 1, 0, 0, 0, 127, 0, 1 } }, + { { 1, 0, 0, 0, 65, 0, 0 }, { 4, 0, 0, 0, 203, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_3B), + { { 1, 0, 0, 0, 2, 1, 0 }, { 22, 0, 0, 0, 1, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_3E), +#ifdef EU + { { 1, 0, 0, 0, 6, 0, 0 }, { 52, 0, 0, 0, 337, 0, 0 } }, +#else + { { 1, 0, 0, 0, 6, 0, 0 }, { 52, 0, 0, 0, 338, 0, 0 } }, +#endif + MULTI_FORM(gObjectDefinition_0), + { { 1, 0, 0, 0, 177, 0, 0 }, { 0, 0, 1, 0, 167, 1, 1 } }, + { { 1, 0, 0, 0, 38, 2, 0 }, { 0, 0, 0, 0, 173, 0, 0 } }, + { { 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 162, 0, 0 } }, + { { 1, 0, 0, 0, 400, 0, 0 }, { 0, 0, 0, 0, 278, 0, 1 } }, + MULTI_FORM(gObjectDefinition_45), + MULTI_FORM(gObjectDefinition_46), +#ifdef EU + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 321, 1, 1 } }, + { { 1, 0, 0, 0, 0, 2, 0 }, { 0, 0, 0, 0, 324, 0, 1 } }, +#else + { { 1, 0, 0, 0, 1, 1, 0 }, { 0, 0, 1, 0, 322, 1, 1 } }, + { { 1, 0, 0, 0, 0, 2, 0 }, { 0, 0, 0, 0, 325, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_49), +#ifdef EU + { { 1, 0, 0, 0, 70, 0, 0 }, { 13, 0, 0, 0, 329, 0, 0 } }, +#else + { { 1, 0, 0, 0, 70, 0, 0 }, { 13, 0, 0, 0, 330, 0, 0 } }, +#endif + { { 1, 0, 0, 0, 3, 0, 0 }, { 28, 0, 0, 0, 161, 0, 0 } }, + MULTI_FORM(gObjectDefinition_4C), + MULTI_FORM(gObjectDefinition_4D), +#ifdef EU + { { 1, 0, 0, 0, 93, 0, 0 }, { 1, 0, 0, 0, 354, 0, 1 } }, +#else + { { 1, 0, 0, 0, 93, 0, 0 }, { 1, 0, 0, 0, 355, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_4F), + { { 1, 0, 0, 0, 116, 0, 0 }, { 154, 0, 0, 0, 210, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 0, 117, 0, 0 }, { 114, 0, 0, 0, 480, 0, 1 } }, +#else + { { 1, 0, 0, 0, 117, 0, 0 }, { 114, 0, 0, 0, 481, 0, 1 } }, +#endif + { { 1, 0, 0, 1, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_54), + { { 1, 0, 0, 0, 1, 1, 0 }, { 115, 0, 0, 0, 129, 0, 1 } }, + MULTI_FORM(gObjectDefinition_56), +#ifdef EU + { { 1, 0, 0, 0, 120, 0, 0 }, { 5, 0, 0, 0, 330, 0, 0 } }, +#else + { { 1, 0, 0, 0, 120, 0, 0 }, { 5, 0, 0, 0, 331, 0, 0 } }, +#endif + { { 1, 0, 0, 0, 2, 1, 0 }, { 132, 0, 0, 0, 134, 0, 1 } }, + MULTI_FORM(gObjectDefinition_59), + MULTI_FORM(gObjectDefinition_5A), +#ifdef EU + { { 1, 0, 0, 0, 125, 0, 0 }, { 86, 0, 0, 0, 359, 0, 0 } }, +#else + { { 1, 0, 0, 0, 125, 0, 0 }, { 86, 0, 0, 0, 360, 0, 0 } }, +#endif + MULTI_FORM(gObjectDefinition_5C), + MULTI_FORM(gObjectDefinition_5D), + { { 1, 0, 0, 0, 486, 0, 0 }, { 3, 0, 0, 0, 131, 1, 1 } }, + MULTI_FORM(gObjectDefinition_5F), +#ifdef EU + { { 1, 0, 0, 1, 454, 0, 0 }, { 0, 0, 0, 0, 406, 0, 1 } }, +#else + { { 1, 0, 0, 1, 454, 0, 0 }, { 0, 0, 0, 0, 407, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_61), +#ifdef EU + { { 1, 0, 0, 0, 132, 0, 0 }, { 121, 0, 0, 0, 342, 0, 1 } }, +#else + { { 1, 0, 0, 0, 132, 0, 0 }, { 121, 0, 0, 0, 343, 0, 1 } }, +#endif + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_64), + MULTI_FORM(gObjectDefinition_65), + { { 1, 0, 0, 0, 134, 0, 0 }, { 5, 0, 0, 0, 215, 0, 0 } }, + MULTI_FORM(gObjectDefinition_67), + MULTI_FORM(gObjectDefinition_68), + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_6A), + MULTI_FORM(gObjectDefinition_6B), +#ifdef EU + { { 1, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 476, 0, 0 } }, +#else + { { 1, 0, 0, 0, 0, 0, 0 }, { 10, 0, 0, 0, 477, 0, 0 } }, +#endif + MULTI_FORM(gObjectDefinition_6D), + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_6F), + { { 1, 0, 0, 0, 133, 2, 0 }, { 0, 0, 0, 0, 167, 0, 0 } }, + MULTI_FORM(gObjectDefinition_71), + MULTI_FORM(gObjectDefinition_72), +#ifdef EU + { { 1, 0, 0, 0, 213, 0, 0 }, { 2, 0, 0, 0, 485, 0, 0 } }, + { { 1, 0, 0, 0, 221, 0, 0 }, { 4, 0, 0, 0, 461, 0, 0 } }, +#else + { { 1, 0, 0, 0, 213, 0, 0 }, { 2, 0, 0, 0, 486, 0, 0 } }, + { { 1, 0, 0, 0, 221, 0, 0 }, { 4, 0, 0, 0, 462, 0, 0 } }, +#endif + MULTI_FORM(gObjectDefinition_75), + MULTI_FORM(gObjectDefinition_76), + { { 1, 0, 0, 0, 1, 1, 0 }, { 47, 0, 0, 0, 138, 0, 0 } }, + MULTI_FORM(gObjectDefinition_78), + { { 1, 0, 0, 0, 0, 0, 0 }, { 1, 0, 0, 0, 136, 0, 1 } }, +#ifdef EU + { { 1, 0, 0, 0, 234, 0, 0 }, { 1, 0, 0, 0, 450, 0, 0 } }, +#else + { { 1, 0, 0, 0, 234, 0, 0 }, { 1, 0, 0, 0, 451, 0, 0 } }, +#endif + { { 1, 0, 0, 0, 238, 0, 0 }, { 1, 0, 0, 0, 243, 0, 1 } }, + MULTI_FORM(gObjectDefinition_7C), + MULTI_FORM(gObjectDefinition_7D), + { { 1, 0, 0, 1, 256, 0, 0 }, { 5, 0, 0, 0, 248, 0, 0 } }, + MULTI_FORM(gObjectDefinition_7F), +#ifdef EU + { { 1, 0, 0, 1, 306, 0, 0 }, { 86, 0, 0, 0, 389, 0, 1 } }, + { { 1, 0, 0, 1, 307, 0, 0 }, { 86, 0, 0, 0, 390, 0, 1 } }, +#else + { { 1, 0, 0, 1, 306, 0, 0 }, { 86, 0, 0, 0, 390, 0, 1 } }, + { { 1, 0, 0, 1, 307, 0, 0 }, { 86, 0, 0, 0, 391, 0, 1 } }, +#endif + { { 1, 0, 0, 0, 4, 1, 0 }, { 287, 0, 0, 0, 132, 0, 0 } }, + { { 1, 0, 0, 0, 239, 0, 0 }, { 1, 0, 0, 0, 244, 0, 1 } }, + MULTI_FORM(gObjectDefinition_84), + MULTI_FORM(gObjectDefinition_85), + { { 1, 0, 0, 0, 315, 0, 0 }, { 289, 0, 0, 0, 260, 0, 1 } }, + MULTI_FORM(gObjectDefinition_87), + { { 1, 0, 0, 0, 4, 1, 0 }, { 295, 0, 0, 0, 133, 0, 1 } }, +#ifdef EU + { { 1, 0, 0, 0, 344, 0, 0 }, { 218, 0, 0, 0, 484, 0, 1 } }, +#else + { { 1, 0, 0, 0, 344, 0, 0 }, { 218, 0, 0, 0, 485, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_8A), +#ifdef EU + { { 1, 0, 0, 0, 349, 0, 0 }, { 87, 0, 0, 0, 394, 0, 1 } }, +#else + { { 1, 0, 0, 0, 349, 0, 0 }, { 87, 0, 0, 0, 395, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_8C), + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 0, 373, 0, 0 }, { 1, 0, 0, 0, 471, 0, 1 } }, + { { 1, 0, 0, 0, 376, 0, 0 }, { 1, 0, 0, 0, 472, 1, 1 } }, +#else + { { 1, 0, 0, 0, 373, 0, 0 }, { 1, 0, 0, 0, 472, 0, 1 } }, + { { 1, 0, 0, 0, 376, 0, 0 }, { 1, 0, 0, 0, 473, 1, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_91), + MULTI_FORM(gObjectDefinition_92), + { { 1, 0, 0, 0, 377, 0, 0 }, { 0, 0, 0, 0, 266, 0, 1 } }, + { { 1, 0, 0, 0, 389, 0, 0 }, { 5, 0, 0, 0, 274, 0, 1 } }, + MULTI_FORM(gObjectDefinition_95), + MULTI_FORM(gObjectDefinition_96), + MULTI_FORM(gObjectDefinition_97), + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 1, 0, 0, 0, 203, 2, 0 }, { 1, 0, 0, 0, 273, 0, 1 } }, +#ifdef EU + { { 1, 0, 0, 0, 403, 0, 0 }, { 311, 0, 0, 0, 489, 0, 1 } }, + { { 1, 0, 0, 0, 407, 0, 0 }, { 319, 0, 0, 0, 295, 0, 1 } }, + { { 1, 0, 0, 0, 413, 0, 0 }, { 10, 0, 0, 0, 331, 0, 1 } }, + { { 1, 0, 0, 0, 19, 0, 0 }, { 6, 0, 0, 0, 474, 0, 1 } }, + { { 1, 0, 0, 0, 424, 0, 0 }, { 4, 0, 0, 0, 491, 0, 1 } }, + { { 1, 0, 0, 0, 425, 0, 0 }, { 0, 0, 0, 0, 288, 0, 1 } }, +#else + { { 1, 0, 0, 0, 403, 0, 0 }, { 311, 0, 0, 0, 490, 0, 1 } }, + { { 1, 0, 0, 0, 407, 0, 0 }, { 319, 0, 0, 0, 296, 0, 1 } }, + { { 1, 0, 0, 0, 413, 0, 0 }, { 10, 0, 0, 0, 332, 0, 1 } }, + { { 1, 0, 0, 0, 19, 0, 0 }, { 6, 0, 0, 0, 475, 0, 1 } }, + { { 1, 0, 0, 0, 424, 0, 0 }, { 4, 0, 0, 0, 492, 0, 1 } }, + { { 1, 0, 0, 0, 425, 0, 0 }, { 0, 0, 0, 0, 289, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_A0), +#ifdef EU + { { 1, 0, 0, 0, 436, 0, 0 }, { 323, 0, 0, 0, 475, 0, 1 } }, + { { 1, 0, 0, 0, 512, 2, 0 }, { 0, 0, 0, 0, 325, 1, 1 } }, + { { 1, 0, 0, 0, 437, 0, 0 }, { 20, 0, 0, 0, 493, 0, 1 } }, +#else + { { 1, 0, 0, 0, 436, 0, 0 }, { 323, 0, 0, 0, 476, 0, 1 } }, + { { 1, 0, 0, 0, 512, 2, 0 }, { 0, 0, 0, 0, 326, 1, 1 } }, + { { 1, 0, 0, 0, 437, 0, 0 }, { 20, 0, 0, 0, 494, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_A4), + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 0, 443, 0, 0 }, { 2, 0, 0, 0, 299, 0, 1 } }, +#else + { { 1, 0, 0, 0, 443, 0, 0 }, { 2, 0, 0, 0, 300, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_0), + MULTI_FORM(gObjectDefinition_A9), + MULTI_FORM(gObjectDefinition_AA), +#ifdef EU + { { 1, 0, 0, 0, 461, 0, 0 }, { 1, 0, 0, 0, 304, 0, 1 } }, +#else + { { 1, 0, 0, 0, 461, 0, 0 }, { 1, 0, 0, 0, 305, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_0), + MULTI_FORM(gObjectDefinition_AD), +#ifdef EU + { { 1, 0, 0, 0, 12, 0, 0 }, { 5, 0, 0, 0, 478, 0, 1 } }, +#else + { { 1, 0, 0, 0, 12, 0, 0 }, { 5, 0, 0, 0, 479, 0, 1 } }, +#endif + { { 1, 0, 0, 0, 416, 0, 0 }, { 320, 0, 0, 0, 282, 0, 1 } }, +#ifdef EU + { { 1, 0, 0, 0, 481, 0, 0 }, { 4, 0, 0, 0, 501, 0, 0 } }, + { { 1, 0, 0, 0, 482, 0, 0 }, { 350, 0, 0, 0, 308, 0, 1 } }, + { { 1, 0, 0, 0, 484, 0, 0 }, { 3, 0, 0, 0, 309, 0, 1 } }, +#else + { { 1, 0, 0, 0, 481, 0, 0 }, { 4, 0, 0, 0, 502, 0, 0 } }, + { { 1, 0, 0, 0, 482, 0, 0 }, { 350, 0, 0, 0, 309, 0, 1 } }, + { { 1, 0, 0, 0, 484, 0, 0 }, { 3, 0, 0, 0, 310, 0, 1 } }, +#endif + MULTI_FORM(gObjectDefinition_B3), + MULTI_FORM(gObjectDefinition_B4), + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 0, 502, 0, 0 }, { 320, 0, 0, 0, 287, 0, 1 } }, +#else + MULTI_FORM(gObjectDefinition_B6), +#endif + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 0, 503, 0, 0 }, { 1, 0, 0, 0, 492, 0, 1 } }, +#else + { { 1, 0, 0, 0, 503, 0, 0 }, { 1, 0, 0, 0, 493, 0, 1 } }, +#endif + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, +#ifdef EU + { { 1, 0, 0, 4, 505, 0, 0 }, { 4, 0, 0, 0, 453, 0, 1 } }, +#else + { { 1, 0, 0, 4, 505, 0, 0 }, { 4, 0, 0, 0, 454, 0, 1 } }, +#endif + { { 1, 0, 0, 0, 507, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }, + MULTI_FORM(gObjectDefinition_BD), +#ifdef EU + { { 1, 0, 0, 0, 515, 0, 0 }, { 5, 0, 0, 0, 317, 1, 1 } }, +#else + { { 1, 0, 0, 0, 515, 0, 0 }, { 5, 0, 0, 0, 318, 1, 1 } }, +#endif + { { 1, 0, 0, 0, 255, 2, 0 }, { 0, 0, 0, 0, 0, 0, 1 } }, + MULTI_FORM(gObjectDefinition_C0), + { { 1, 0, 0, 0, 1, 1, 0 }, { 22, 0, 1, 0, 2, 1, 1 } }, +}; diff --git a/src/player.c b/src/player.c index 976a6de3..908f6048 100644 --- a/src/player.c +++ b/src/player.c @@ -103,7 +103,7 @@ void PlayerInit(Entity* this) { gPlayerState.field_0x8 = 0x100; #endif sub_0806FDA0(this); - sub_080AE008(this, 1, 2); + LoadSwapGFX(this, 1, 2); InitAnimationForceUpdate(this, 2); if (this->collisionLayer == 0) { sub_08016A30(this); diff --git a/src/playerItem.c b/src/playerItem.c index f3acc3e8..a6c41629 100644 --- a/src/playerItem.c +++ b/src/playerItem.c @@ -22,43 +22,45 @@ extern void PlayerItem14(); extern void PlayerItem15(); extern void PlayerItemNulled2(); -void (*const gPlayerItemFunctions[])() = { DeleteEntity, - PlayerItemSword, - PlayerItemBomb, - PlayerItem3, - PlayerItemBow, - PlayerItemShield, - PlayerItemLantern, - PlayerItemNulled, - PlayerItemGustJar, - PlayerItemPacciCane, - DeleteEntity, - DeleteEntity, - PlayerItemC, - PlayerItemCellOverwriteSet, - PlayerItemSwordSpin, - PlayerItemSwordBeam, - PlayerItem10, - PlayerItem11, - PlayerItem12, - PlayerItem13, - PlayerItem14, - PlayerItem15, - PlayerItemSwordBeam, - PlayerItemNulled2, - PlayerItemCellOverwriteSet }; - typedef struct { - u8 unk0; - u8 unk1; - u8 unk2; - u8 unk3; - u8 unk4; - u8 unk5; - u16 unk6; -} ItemFrame; -extern ItemFrame gUnk_08126DA8[]; -extern ItemFrame* gUnk_08126ED8[3]; + u8 bitfield; + u8 index; + u8 firstItemIndex; + u8 hurtType; + u8 hitType; + u8 spriteIndex; + u16 gfx; +} PlayerItemDefinition; +extern const PlayerItemDefinition gPlayerItemDefinitions[]; +extern const PlayerItemDefinition* gAdditionalPlayerItemDefinitions[3]; + +void (*const gPlayerItemFunctions[])() = { + DeleteEntity, + PlayerItemSword, + PlayerItemBomb, + PlayerItem3, + PlayerItemBow, + PlayerItemShield, + PlayerItemLantern, + PlayerItemNulled, + PlayerItemGustJar, + PlayerItemPacciCane, + DeleteEntity, + DeleteEntity, + PlayerItemC, + PlayerItemCellOverwriteSet, + PlayerItemSwordSpin, + PlayerItemSwordBeam, + PlayerItem10, + PlayerItem11, + PlayerItem12, + PlayerItem13, + PlayerItem14, + PlayerItem15, + PlayerItemSwordBeam, + PlayerItemNulled2, + PlayerItemCellOverwriteSet, +}; void ItemInit(Entity*); @@ -81,27 +83,25 @@ void ItemUpdate(Entity* this) { // tiny regalloc NONMATCH("asm/non_matching/arm_proxy/ItemInit.inc", void ItemInit(Entity* this)) { - ItemFrame* entry; - - entry = &gUnk_08126DA8[this->id]; - if (entry->unk0 == 0xff) { - u32 temp = entry->unk2; - ItemFrame* temp2 = gUnk_08126ED8[entry->unk1]; - entry = &temp2[this->field_0x68.HALF.LO - temp]; + const PlayerItemDefinition* definition = &gPlayerItemDefinitions[this->id]; + if (definition->bitfield == 0xff) { + u32 tmp = definition->firstItemIndex; + definition = gAdditionalPlayerItemDefinitions[definition->index]; + definition = &definition[this->field_0x68.HALF.LO - tmp]; } - - this->palette.raw = ((entry->unk0 & 0xf) << 4) | entry->unk0; - this->damage = entry->unk1; - this->hurtType = entry->unk3; - this->hitType = entry->unk4; - this->spriteIndex = entry->unk5; - if (entry->unk6 == 0) + this->palette.raw = (definition->bitfield & 0xf) | (definition->bitfield << 4); + this->damage = definition->index; + this->hurtType = definition->hurtType; + this->hitType = definition->hitType; + this->spriteIndex = definition->spriteIndex; + if (definition->gfx == 0) { this->spriteVramOffset = gPlayerEntity.spriteVramOffset; - else - this->spriteVramOffset = entry->unk6 & 0x3ff; - - if (this->animationState == 0) + } else { + this->spriteVramOffset = definition->gfx & 0x3ff; + } + if (this->animationState == 0) { this->animationState = gPlayerEntity.animationState & 6; + } this->collisionLayer = gPlayerEntity.collisionLayer; this->spriteRendering.b3 = gPlayerEntity.spriteRendering.b3; diff --git a/src/playerItem/playerItemC.c b/src/playerItem/playerItemC.c index 2c2ed212..2ae472d3 100644 --- a/src/playerItem/playerItemC.c +++ b/src/playerItem/playerItemC.c @@ -22,7 +22,7 @@ void sub_0801B8B0(Entity* this) { this->flags |= 0x20; this->action = 0x01; this->flags2 = 8; - sub_080AE008(this, 1, 3); + LoadSwapGFX(this, 1, 3); sub_08079BD8(this); sub_0801766C(this); sub_0801B8FC(this); diff --git a/src/playerItem/playerItemGustJar.c b/src/playerItem/playerItemGustJar.c index 041172ae..119a884a 100644 --- a/src/playerItem/playerItemGustJar.c +++ b/src/playerItem/playerItemGustJar.c @@ -26,7 +26,7 @@ void sub_080ADA6C(Entity* this) { this->hitbox->unk2[3] = 6; this->hitbox->unk2[0] = 6; sub_080ADC84(this); - sub_080AE008(this, 1, 3); + LoadSwapGFX(this, 1, 3); InitAnimationForceUpdate(this, this->animationState >> 1); } diff --git a/src/playerItem/playerItemLantern.c b/src/playerItem/playerItemLantern.c index 6741823f..1adf8859 100644 --- a/src/playerItem/playerItemLantern.c +++ b/src/playerItem/playerItemLantern.c @@ -26,7 +26,7 @@ NONMATCH("asm/non_matching/playerItemLantern/sub_08054A60.inc", void sub_08054A6 DeleteThisEntity(); } sub_0801766C(this); - sub_080AE008(this, 1, 3); + LoadSwapGFX(this, 1, 3); sub_08054AC8(this); } END_NONMATCH diff --git a/src/playerItem/playerItemPacciCane.c b/src/playerItem/playerItemPacciCane.c index 205a5b65..0b26c6fd 100644 --- a/src/playerItem/playerItemPacciCane.c +++ b/src/playerItem/playerItemPacciCane.c @@ -13,7 +13,7 @@ void PlayerItemPacciCane(Entity* this) { void sub_080704D4(Entity* this) { this->action = 1; this->frameIndex = -1; - sub_080AE008(this, 1, 3); + LoadSwapGFX(this, 1, 3); SoundReq(SFX_10E); sub_080704FC(this); } diff --git a/src/playerItemDefinitions.c b/src/playerItemDefinitions.c new file mode 100644 index 00000000..fbe11832 --- /dev/null +++ b/src/playerItemDefinitions.c @@ -0,0 +1,51 @@ +#include "entity.h" +#include "definitions.h" + +#define MULTI_FORM(index, unk) \ + { 0xff, index, unk, 0, 0, 0 } + +const SpriteDataC gPlayerItemDefinitions[] = { + { 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity + MULTI_FORM(0, 1), // PlayerItemSword + { 1, 12, 5644, 169, SPRITE_166, 192 }, // PlayerItemBomb + { 0, 3, 5130, 118, SPRITE_22, 0 }, // PlayerItem3 + { 1, 3, 5391, 171, SPRITE_21, 203 }, // PlayerItemBow + MULTI_FORM(2, 13), // PlayerItemShield + { 0, 0, 1792, 1, SPRITE_18, 0 }, // PlayerItemLantern + MULTI_FORM(0, 1), // PlayerItemNulled + { 1, 0, 16384, 1, SPRITE_ITEMGUSTJAR, 0 }, // PlayerItemGustJar + { 4, 0, 16384, 1, SPRITE_20, 0 }, // PlayerItemPacciCane + { 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity + { 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity + MULTI_FORM(1, 1), // PlayerItemC + MULTI_FORM(0, 1), // PlayerItemCellOverwriteSet + { 0, 0, 7936, 1, SPRITE_19, 0 }, // PlayerItemSwordSpin + { 0, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItemSwordBeam + { 0, 0, 4864, 109, SPRITE_0, 0 }, // PlayerItem10 + { 3, 0, 7183, 150, SPRITE_166, 0 }, // PlayerItem11 + { 4, 0, 7424, 1, SPRITE_166, 57 }, // PlayerItem12 + { 0, 3, 5900, 1, SPRITE_POT, 0 }, // PlayerItem13 + { 1, 4, 8460, 152, SPRITE_OBJECT43, 0x8000 }, // PlayerItem14 + { 1, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItem15 + { 1, 4, 1036, 151, SPRITE_14, 0 }, // PlayerItemSwordBeam + { 1, 4, 1036, 151, SPRITE_14, 0 } // PlayerItemNulled2 +}; + +const SpriteDataC gPlayerItemDefinition_0[] = { + { 1, 4, 1036, 151, SPRITE_14, 0 }, { 2, 4, 1292, 151, SPRITE_15, 0 }, { 0, 4, 1292, 151, SPRITE_15, 0 }, + { 1, 4, 1292, 151, SPRITE_15, 0 }, { 4, 4, 1292, 151, SPRITE_15, 0 }, { 4, 4, 1548, 151, SPRITE_16, 0 }, +}; +const SpriteDataC gPlayerItemDefinition_1[] = { + { 1, 4, 4108, 151, SPRITE_14, 0 }, { 2, 4, 4364, 151, SPRITE_15, 0 }, { 0, 4, 4364, 151, SPRITE_15, 0 }, + { 1, 4, 4364, 151, SPRITE_15, 0 }, { 4, 4, 4364, 151, SPRITE_15, 0 }, { 4, 4, 4620, 151, SPRITE_16, 0 }, +}; +const SpriteDataC gPlayerItemDefinition_2[] = { + { 1, 0, 524, 153, SPRITE_17, 0 }, + { 1, 0, 780, 153, SPRITE_17, 0 }, +}; + +const SpriteDataC* const gAdditionalPlayerItemDefinitions[] = { + gPlayerItemDefinition_0, + gPlayerItemDefinition_1, + gPlayerItemDefinition_2, +}; diff --git a/src/projectileInit.c b/src/projectileInit.c index 758f518f..5c82f3cf 100644 --- a/src/projectileInit.c +++ b/src/projectileInit.c @@ -21,9 +21,9 @@ bool32 ProjectileInit(Entity* this) { if (LoadProjectileSprite(this, definition) == FALSE) { return FALSE; } - this->flags |= 1; - if (definition->spriteFlags.unknown != 0) { - this->flags |= 0x80; + this->flags |= ENT_DID_INIT; + if (definition->spriteFlags.collision != 0) { + COLLISION_ON(this); } this->spriteIndex = definition->spriteIndex; if (this->spriteSettings.draw == 0) { @@ -52,7 +52,7 @@ bool32 LoadProjectileSprite(Entity* this, const ProjectileDefinition* definition this->spriteVramOffset = definition->gfx & 0x3ff; } else { if ((definition->gfx & 0x4000) != 0) { - result = sub_080AE008(this, definition->gfx >> 4, 0); + result = LoadSwapGFX(this, (u8)(definition->gfx >> 4), 0); } else { result = LoadFixedGFX(this, definition->gfx); } @@ -61,7 +61,7 @@ bool32 LoadProjectileSprite(Entity* this, const ProjectileDefinition* definition } } } - sub_0801D040(this, definition->paletteIndex); + LoadObjPalette(this, definition->paletteIndex); return TRUE; } diff --git a/src/spriteDataNpc.c b/src/spriteDataNpc.c deleted file mode 100644 index f32020a9..00000000 --- a/src/spriteDataNpc.c +++ /dev/null @@ -1,185 +0,0 @@ -#include "entity.h" -#include "definitions.h" - -// clang-format off -// TODO deduplicate using sprite indices enum -const SpriteDataB gNPCDefinition_3[] = { { 1, 1, 1025, { 48, 1055 } }, { 1, 0, 1025, { 48, 1055 } }, }; -const SpriteDataB gNPCDefinition_6[] = { { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1026, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, { 1, 1, 1025, { 4158, 9273 } }, }; -const SpriteDataB gNPCDefinition_7[] = { { 1, 1, 1025, { 58, 9275 } }, { 1, 1, 1025, { 58, 9275 } }, { 1, 1, 1025, { 58, 9275 } }, { 1, 1, 1026, { 58, 9275 } }, { 1, 1, 1025, { 58, 9275 } }, { 1, 1, 1025, { 58, 9275 } }, { 1, 1, 1026, { 58, 9275 } }, { 1, 1, 1025, { 58, 9275 } }, { 1, 1, 1025, { 58, 9275 } }, }; -const SpriteDataB gNPCDefinition_1B[] = { { 1, 1, 1025, { 4167, 1072 } }, { 1, 1, 1025, { 4170, 1072 } }, { 1, 1, 1025, { 4169, 1072 } }, { 1, 1, 1025, { 4168, 1072 } }, }; -#ifdef EU -const SpriteDataB gNPCDefinition_27[] = { { 1, 1, 1025, { 4176, 1351 } }, { 1, 1, 1026, { 4379, 1056 } }, }; -#else -const SpriteDataB gNPCDefinition_27[] = { { 1, 1, 1025, { 4176, 1352 } }, { 1, 1, 1026, { 4379, 1056 } }, }; -#endif -const SpriteDataB gNPCDefinition_2B[] = { { 1, 1, 200, { 4101, 8352 } }, { 1, 1, 1028, { 4101, 8286 } }, }; -const SpriteDataB gNPCDefinition_30[] = { { 1, 1, 231, { 4279, 9365 } }, { 1, 1, 232, { 4280, 9366 } }, { 1, 1, 232, { 4281, 9366 } }, { 1, 1, 232, { 4282, 9366 } }, { 1, 1, 232, { 4283, 9366 } }, { 1, 1, 232, { 4284, 9366 } }, { 1, 1, 232, { 4285, 9366 } }, { 1, 1, 232, { 4286, 9366 } }, }; -const SpriteDataB gNPCDefinition_33[] = { { 1, 3, 1026, { 8384, 9307 } }, { 1, 3, 1026, { 8384, 9308 } }, }; -const SpriteDataB gNPCDefinition_21[] = { { 1, 1, 1025, { 4175, 1112 } }, { 1, 1, 1025, { 4174, 1112 } }, { 1, 1, 38, { 0, 3245 } }, { 1, 1, 1025, { 4167, 1072 } }, { 1, 1, 1025, { 4175, 88 } }, { 1, 1, 1025, { 4174, 88 } }, }; -const SpriteDataB gNPCDefinition_5[] = { { 1, 0, 1025, { 4150, 9258 } }, { 1, 0, 0, { 4150, 42 } }, { 1, 1, 0, { 4096, 42 } }, { 1, 0, 1025, { 4150, 9258 } }, }; -const SpriteDataB gNPCDefinition_35[] = { { 1, 1, 1025, { 4178, 9283 } }, { 1, 1, 1025, { 4160, 9285 } }, { 1, 1, 1025, { 4100, 9284 } }, { 1, 1, 1025, { 4179, 9285 } }, }; -const SpriteDataB gNPCDefinition_2C[] = { { 1, 1, 1025, { 4097, 1089 } }, { 1, 1, 1025, { 4158, 1089 } }, { 1, 1, 1025, { 4097, 1090 } }, { 1, 1, 1025, { 4100, 1090 } }, { 1, 1, 1025, { 4180, 1090 } }, { 1, 1, 1025, { 4097, 1089 } }, }; -const SpriteDataB gNPCDefinition_37[] = { { 1, 1, 261, { 4329, 8343 } }, { 1, 0, 261, { 4329, 8343 } }, { 1, 0, 160, { 4096, 8343 } }, { 1, 0, 161, { 4097, 8343 } }, { 1, 0, 455, { 4097, 8343 } }, { 1, 0, 2048, { 4100, 8343 } }, }; -const SpriteDataB gNPCDefinition_38[] = { { 1, 1, 1025, { 4330, 9245 } }, { 1, 1, 1025, { 4330, 9245 } }, { 1, 1, 1025, { 4331, 9245 } }, { 1, 1, 1025, { 4332, 9245 } }, { 1, 1, 1025, { 4333, 9245 } }, { 1, 1, 1025, { 4334, 9245 } }, }; -const SpriteDataB gNPCDefinition_3D[] = { { 1, 5, 57, { 60, 8333 } }, { 1, 5, 58, { 61, 8334 } }, }; -const SpriteDataB gNPCDefinition_3E[] = { { 1, 1, 1026, { 4343, 9288 } }, { 1, 1, 1026, { 4344, 9289 } }, }; -const SpriteDataB gNPCDefinition_3F[] = { { 1, 5, 288, { 249, 8344 } }, { 1, 5, 289, { 250, 8345 } }, }; -const SpriteDataB gNPCDefinition_41[] = { { 1, 1, 290, { 4348, 8346 } }, { 1, 0, 291, { 252, 8347 } }, }; -const SpriteDataB gNPCDefinition_48[] = { { 1, 1, 1025, { 4355, 9295 } }, { 1, 1, 1026, { 4096, 9296 } }, }; -const SpriteDataB gNPCDefinition_49[] = { { 1, 1, 1025, { 4356, 9297 } }, { 1, 1, 1025, { 4356, 9298 } }, { 1, 1, 1025, { 4356, 9299 } }, { 1, 1, 1025, { 4356, 9300 } }, { 1, 1, 1025, { 4356, 9301 } }, { 1, 1, 1025, { 4356, 9302 } }, }; -const SpriteDataB gNPCDefinition_4A[] = { { 1, 4, 297, { 4361, 8350 } }, { 1, 0, 297, { 4369, 8350 } }, { 1, 0, 297, { 4097, 8350 } }, { 1, 1, 297, { 4368, 9374 } }, }; -const SpriteDataB gNPCDefinition_4C[] = { { 0, 0, 0, { 0, 0 } }, { 1, 0, 398, { 282, 8351 } }, { 1, 0, 398, { 282, 8351 } }, { 1, 0, 398, { 0, 8351 } }, { 0, 0, 0, { 0, 0 } }, { 1, 0, 398, { 282, 8351 } }, { 1, 0, 398, { 282, 8351 } }, { 1, 0, 398, { 282, 8351 } }, { 1, 0, 398, { 282, 8351 } }, { 1, 0, 398, { 282, 8351 } }, { 1, 0, 398, { 282, 8351 } }, }; -const SpriteDataB gNPCDefinition_4F[] = { { 1, 0, 1025, { 0, 8287 } }, { 1, 0, 1025, { 0, 8287 } }, { 1, 0, 1025, { 1, 8287 } }, { 1, 0, 1025, { 2, 8287 } }, }; -#ifdef EU -const SpriteDataB gNPCDefinition_3B[] = { { 1, 0, 1026, { 312, 8304 } }, { 1, 0, 1025, { 312, 8306 } }, { 1, 0, 1025, { 312, 8307 } }, { 1, 0, 1026, { 312, 8315 } }, { 1, 0, 460, { 319, 8495 } }, { 1, 0, 1026, { 319, 8316 } }, }; -const SpriteDataB gNPCDefinition_52[] = { { 1, 0, 496, { 234, 8505 } }, { 1, 0, 496, { 236, 8505 } }, { 1, 0, 496, { 237, 8505 } }, { 1, 0, 496, { 238, 8505 } }, { 1, 0, 496, { 235, 8505 } }, }; -#else -const SpriteDataB gNPCDefinition_3B[] = { { 1, 0, 1026, { 312, 8304 } }, { 1, 0, 1025, { 312, 8306 } }, { 1, 0, 1025, { 312, 8307 } }, { 1, 0, 1026, { 312, 8315 } }, { 1, 0, 460, { 319, 8496 } }, { 1, 0, 1026, { 319, 8316 } }, }; -const SpriteDataB gNPCDefinition_52[] = { { 1, 0, 496, { 234, 8506 } }, { 1, 0, 496, { 236, 8506 } }, { 1, 0, 496, { 237, 8506 } }, { 1, 0, 496, { 238, 8506 } }, { 1, 0, 496, { 235, 8506 } }, }; -#endif - -#define MULTI_FORM(spriteData_ptr) { 2, 0, 0, {.spriteData=spriteData_ptr} } - -const SpriteDataB gNPCDefinitions[] = { - { 0, 0, 0, { 0, 0 } }, - { 1, 1, 1025, { 49, 1048 } }, - { 1, 1, 1025, { 50, 1049 } }, - MULTI_FORM(gNPCDefinition_3), - { 1, 1, 1025, { 4096, 9268 } }, - MULTI_FORM(gNPCDefinition_5), - MULTI_FORM(gNPCDefinition_6), - MULTI_FORM(gNPCDefinition_7), - { 1, 1, 1026, { 4096, 9259 } }, - { 0, 0, 0, { 0, 0 } }, - { 1, 5, 59, { 65, 143 } }, - { 1, 1, 1026, { 4096, 9263 } }, - { 1, 5, 60, { 66, 144 } }, - { 1, 5, 61, { 57, 8338 } }, - { 1, 1, 64, { 56, 8339 } }, - { 1, 1, 1026, { 4380, 9253 } }, - { 1, 1, 1025, { 4096, 9276 } }, - { 1, 3, 1025, { 4158, 9265 } }, - { 1, 1, 1025, { 4159, 9266 } }, - { 1, 1, 1025, { 4159, 8253 } }, - { 1, 1, 1025, { 4158, 9267 } }, - { 1, 1, 1026, { 4151, 9259 } }, - { 1, 1, 1025, { 4166, 9263 } }, - { 1, 1, 1025, { 4163, 9255 } }, - { 1, 1, 1025, { 4164, 9256 } }, - { 1, 1, 1025, { 4165, 9257 } }, - { 1, 1, 56, { 4155, 1164 } }, - MULTI_FORM(gNPCDefinition_1B), - { 1, 5, 66, { 53, 145 } }, - { 1, 1, 68, { 4171, 9355 } }, - { 1, 1, 1025, { 4172, 9269 } }, - { 1, 1, 1025, { 4097, 9270 } }, - { 1, 1, 1025, { 8193, 1079 } }, - MULTI_FORM(gNPCDefinition_21), - { 1, 1, 1026, { 4173, 9272 } }, - { 1, 1, 1025, { 48, 1055 } }, - { 1, 1, 1025, { 55, 1068 } }, - { 1, 1, 1025, { 55, 1069 } }, - { 1, 1, 1025, { 55, 1070 } }, - MULTI_FORM(gNPCDefinition_27), - { 1, 1, 1025, { 4150, 1066 } }, - { 1, 1, 1025, { 4177, 9278 } }, - { 1, 1, 1026, { 4177, 9279 } }, - MULTI_FORM(gNPCDefinition_2B), - MULTI_FORM(gNPCDefinition_2C), - { 1, 1, 1026, { 4276, 9243 } }, - { 1, 0, 1025, { 4150, 9258 } }, - { 1, 3, 1026, { 4277, 9242 } }, - MULTI_FORM(gNPCDefinition_30), - { 1, 3, 1025, { 191, 8282 } }, - { 1, 3, 1025, { 8384, 9309 } }, - MULTI_FORM(gNPCDefinition_33), - { 1, 3, 1025, { 4289, 9280 } }, - MULTI_FORM(gNPCDefinition_35), - { 1, 3, 1026, { 4096, 8262 } }, - MULTI_FORM(gNPCDefinition_37), - MULTI_FORM(gNPCDefinition_38), - { 1, 1, 1026, { 4377, 9246 } }, - { 1, 1, 1025, { 4342, 9287 } }, - MULTI_FORM(gNPCDefinition_3B), - { 1, 1, 72, { 4207, 9423 } }, - MULTI_FORM(gNPCDefinition_3D), - MULTI_FORM(gNPCDefinition_3E), - MULTI_FORM(gNPCDefinition_3F), - { 1, 3, 1025, { 4347, 9290 } }, - MULTI_FORM(gNPCDefinition_41), - { 1, 0, 1025, { 4349, 8267 } }, - { 1, 1, 1025, { 4350, 9292 } }, - { 1, 1, 1025, { 4351, 9293 } }, - { 1, 1, 292, { 4352, 9372 } }, - { 1, 1, 1025, { 4353, 9294 } }, - { 1, 5, 293, { 258, 8349 } }, - MULTI_FORM(gNPCDefinition_48), - MULTI_FORM(gNPCDefinition_49), - MULTI_FORM(gNPCDefinition_4A), - { 1, 1, 1025, { 4158, 9303 } }, - MULTI_FORM(gNPCDefinition_4C), - { 1, 1, 1025, { 4118, 9227 } }, - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gNPCDefinition_4F), -#ifdef EU - { 1, 0, 464, { 4096, 8498 } }, -#else - { 1, 0, 464, { 4096, 8499 } }, -#endif - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gNPCDefinition_52), - { 1, 1, 1026, { 4451, 9305 } }, - { 1, 1, 67, { 4096, 9364 } }, -#ifdef EU - { 1, 1, 463, { 0, 9710 } }, -#else - { 1, 1, 463, { 0, 9711 } }, -#endif - { 0, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 3, 348, { 88, 8585 } }, -#else - { 1, 3, 348, { 88, 8586 } }, -#endif - { 1, 0, 1025, { 4096, 8289 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, -}; -// clang-format on diff --git a/src/spriteDataObject.c b/src/spriteDataObject.c deleted file mode 100644 index d2efb82f..00000000 --- a/src/spriteDataObject.c +++ /dev/null @@ -1,514 +0,0 @@ -#include "entity.h" -#include "hitbox.h" -#include "definitions.h" - -// TODO -const Hitbox* const gUnk_08125104[] = { NULL, &gHitbox_0, &gHitbox_30, &gHitbox_2, &gHitbox_3 }; - -// clang-format off -const SpriteDataB gObjectDefinition_F[] = { { 1, 0, 2107, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2144, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2202, { 3, SPRITE_SPECIALFX } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 2129, { 5, SPRITE_SPECIALFX } }, { 1, 0, 2284, { 1, SPRITE_SPECIALFX } }, { 1, 0, 2144, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2108, { 4, SPRITE_SPECIALFX } }, { 1, 0, 0, { 5, SPRITE_SPECIALFX } }, { 1, 0, 0, { 5, SPRITE_SPECIALFX } }, { 1, 0, 0, { 5, SPRITE_SPECIALFX } }, { 1, 0, 2120, { 1, SPRITE_SPECIALFX } }, { 1, 0, 2126, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2133, { 1, SPRITE_SPECIALFX } }, { 1, 0, 18, { 5, SPRITE_SPECIALFX } }, { 1, 0, 2129, { 1, SPRITE_SPECIALFX } }, { 1, 0, 2141, { 1, SPRITE_SPECIALFX } }, { 1, 0, 2137, { 3, SPRITE_SPECIALFX } }, { 1, 0, 2048, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2276, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2108, { 4, SPRITE_SPECIALFX } }, { 1, 0, 2129, { 1, SPRITE_SPECIALFX } }, { 1, 0, 176, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 2048, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2112, { 0, SPRITE_SPECIALFX } }, { 1, 0, 4, { 0, SPRITE_SPECIALFX } }, { 1, 0, 2080, { 4, SPRITE_SPECIALFX } }, { 1, 0, 2080, { 4, SPRITE_SPECIALFX } }, { 1, 0, 2080, { 4, SPRITE_SPECIALFX } }, { 1, 0, 28, { 1, SPRITE_SPECIALFX } }, { 1, 0, 2068, { 1, SPRITE_SPECIALFX } }, { 1, 0, 30, { 1, SPRITE_SPECIALFX } }, { 1, 0, 2202, { 4, SPRITE_SPECIALFX } }, { 1, 0, 2202, { 4, SPRITE_SPECIALFX } }, { 1, 0, 2202, { 4, SPRITE_SPECIALFX } }, { 1, 0, 243, { 1, 163 } }, { 1, 0, 2108, { 4, SPRITE_SPECIALFX } }, { 1, 0, 2144, { 0, 163 } }, { 1, 0, 2202, { 3, SPRITE_SPECIALFX } }, { 1, 0, 113, { 71, 163 } }, { 1, 0, 113, { 71, 163 } }, { 1, 0, 2120, { 2, SPRITE_SPECIALFX } }, { 1, 0, 2141, { 1, 163 } }, { 1, 0, 0, { 5, 163 } }, { 1, 0, 2202, { 3, SPRITE_SPECIALFX } }, { 1, 0, 2137, { 3, SPRITE_SPECIALFX } }, { 1, 0, 2105, { 171, 163 } }, { 1, 0, 2253, { 3, 163 } }, { 1, 0, 2144, { 0, 163 } }, { 1, 0, 2144, { 0, 163 } }, { 1, 0, 2144, { 0, 163 } }, { 1, 0, 2144, { 3, 8354 } }, { 1, 0, 2126, { 0, 8355 } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 2077, { 3, 163 } }, { 1, 0, 0, { 5, 163 } }, { 1, 0, 366, { 0, 163 } }, { 1, 0, 379, { 4, 8355 } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 2276, { 2, SPRITE_SPECIALFX } }, { 1, 0, 28, { 4, SPRITE_SPECIALFX } }, { 1, 0, 372, { 0, 8355 } }, { 1, 0, 2144, { 3, 8354 } }, { 1, 0, 446, { 184, 8355 } }, { 1, 0, 2133, { 3, SPRITE_SPECIALFX } }, { 1, 0, 452, { 0, 8355 } }, { 1, 0, 452, { 0, 8355 } }, { 1, 0, 452, { 0, 8355 } }, { 1, 0, 457, { 285, 8355 } }, { 1, 0, 458, { 285, 8355 } }, { 1, 0, 459, { 3, 8355 } }, { 1, 0, 2077, { 4, 163 } }, { 1, 0, 2108, { 4, SPRITE_SPECIALFX } }, { 1, 0, 0, { 1, 8355 } }, { 1, 0, 0, { 4, 8355 } }, { 1, 0, 2108, { 4, 8355 } }, { 1, 0, 0, { 0, 8355 } }, { 1, 0, 2126, { 382, SPRITE_SPECIALFX } }, { 1, 0, 2202, { 319, 8354 } }, { 1, 0, 2202, { 3, 8354 } }, { 1, 0, 2202, { 3, SPRITE_SPECIALFX } }, { 1, 0, 2265, { 0, SPRITE_SPECIALFX_1+0x2000 } }, { 1, 0, 2265, { 1, SPRITE_SPECIALFX_1+0x2000 } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_7[] = { { 1, 0, 12, { 5, 8659 } }, { 1, 0, 263, { 5, 8660 } }, { 1, 0, 262, { 5, 8661 } }, { 1, 0, 38, { 5, 8662 } }, }; // TODO sprite index too high -#else -const SpriteDataB gObjectDefinition_7[] = { { 1, 0, 12, { 5, 8660 } }, { 1, 0, 263, { 5, 8661 } }, { 1, 0, 262, { 5, 8662 } }, { 1, 0, 38, { 5, 8663 } }, }; // TODO sprite index too high -#endif -const SpriteDataB gObjectDefinition_25[] = { { 1, 0, 23, { 29, SPRITE_BIGBARREL } }, { 1, 0, 23, { 29, SPRITE_BIGBARREL } }, { 1, 0, 24, { 29, SPRITE_BIGBARREL } }, { 0, 0, 0, { 0, SPRITE_0 } }, { 0, 0, 0, { 0, SPRITE_0 } }, }; -const SpriteDataB gObjectDefinition_24[] = { { 1, 0, 22, { 0, SPRITE_OBJECT24 } }, { 1, 0, 39, { 0, SPRITE_OBJECT24 } }, { 1, 0, 40, { 0, SPRITE_OBJECT24 } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_1C[] = { { 1, 0, 43, { 0, 8538 } }, { 1, 0, 43, { 0, 8538 } }, { 1, 0, 43, { 0, 8538 } }, { 1, 0, 44, { 0, 8538 } }, { 1, 0, 44, { 0, 8538 } }, { 1, 0, 45, { 0, 8538 } }, { 1, 0, 46, { 0, 8538 } }, { 1, 0, 47, { 0, 8538 } }, { 1, 0, 48, { 0, 8538 } }, { 1, 0, 49, { 0, 8538 } }, { 1, 0, 50, { 0, 8538 } }, { 1, 0, 51, { 0, 8538 } }, }; // TODO sprite index too high -#else -const SpriteDataB gObjectDefinition_1C[] = { { 1, 0, 43, { 0, 8539 } }, { 1, 0, 43, { 0, 8539 } }, { 1, 0, 43, { 0, 8539 } }, { 1, 0, 44, { 0, 8539 } }, { 1, 0, 44, { 0, 8539 } }, { 1, 0, 45, { 0, 8539 } }, { 1, 0, 46, { 0, 8539 } }, { 1, 0, 47, { 0, 8539 } }, { 1, 0, 48, { 0, 8539 } }, { 1, 0, 49, { 0, 8539 } }, { 1, 0, 50, { 0, 8539 } }, { 1, 0, 51, { 0, 8539 } }, }; // TODO sprite index too high -#endif -const SpriteDataB gObjectDefinition_2C[] = { { 1, 0, 0, { 109, SPRITE_BEANSTALK_0 } }, { 1, 0, 0, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 0, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 0, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 0, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 0, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 0, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 36, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 36, { 109, SPRITE_BEANSTALK_1 } }, { 1, 0, 122, { 118, SPRITE_BEANSTALK_1 } }, }; -const SpriteDataB gObjectDefinition_49[] = { { 1, 0, 62, { 43, 8392 } }, { 1, 0, 62, { 21, 8392 } }, { 1, 0, 62, { 21, 8392 } }, { 1, 0, 62, { 43, 200 } }, { 1, 0, 62, { 44, 8392 } }, { 1, 0, 63, { 45, 8393 } }, { 1, 0, 63, { 45, 8393 } }, { 1, 0, 63, { 45, 8393 } }, { 1, 0, 63, { 45, 8393 } }, { 1, 0, 62, { 43, 8392 } }, { 1, 0, 62, { 4, 8393 } }, }; // TODO sprite index too high -#ifdef EU -const SpriteDataB gObjectDefinition_4F[] = { { 1, 0, 98, { 10, 8599 } }, { 1, 0, 99, { 10, 8599 } }, { 1, 0, 103, { 10, 8599 } }, { 1, 0, 104, { 10, 8599 } }, { 1, 0, 105, { 10, 8599 } }, { 1, 0, 106, { 10, 8599 } }, { 1, 0, 108, { 10, 8599 } }, { 1, 0, 108, { 10, 8599 } }, { 1, 0, 109, { 10, 8599 } }, { 1, 0, 110, { 10, 8599 } }, { 0, 0, 0, { 0, 0 } }, { 0, 0, 0, { 0, 0 } }, { 0, 0, 0, { 0, 0 } }, { 1, 0, 142, { 14, 8650 } }, { 1, 0, 100, { 10, 8599 } }, { 1, 0, 111, { 10, 8600 } }, { 1, 0, 101, { 10, 8599 } }, { 1, 0, 102, { 10, 8599 } }, { 1, 0, 132, { 120, 8534 } }, { 1, 0, 112, { 10, 8599 } }, { 1, 0, 283, { 10, 8599 } }, { 1, 0, 284, { 10, 8599 } }, { 1, 0, 285, { 10, 8601 } }, { 1, 0, 287, { 10, 8599 } }, { 1, 0, 305, { 10, 8602 } }, { 1, 0, 308, { 14, 8650 } }, { 1, 0, 309, { 18, 8650 } }, { 1, 0, 310, { 10, 8603 } }, { 1, 0, 323, { 10, 8599 } }, { 1, 0, 324, { 10, 8599 } }, { 1, 0, 107, { 10, 8604 } }, { 1, 0, 286, { 10, 8604 } }, { 1, 0, 412, { 10, 8599 } }, { 1, 0, 450, { 15, 8650 } }, { 1, 0, 488, { 354, 8687 } }, }; // TODO sprite index too high -#else -const SpriteDataB gObjectDefinition_4F[] = { { 1, 0, 98, { 10, 8600 } }, { 1, 0, 99, { 10, 8600 } }, { 1, 0, 103, { 10, 8600 } }, { 1, 0, 104, { 10, 8600 } }, { 1, 0, 105, { 10, 8600 } }, { 1, 0, 106, { 10, 8600 } }, { 1, 0, 108, { 10, 8600 } }, { 1, 0, 108, { 10, 8600 } }, { 1, 0, 109, { 10, 8600 } }, { 1, 0, 110, { 10, 8600 } }, { 0, 0, 0, { 0, 0 } }, { 0, 0, 0, { 0, 0 } }, { 0, 0, 0, { 0, 0 } }, { 1, 0, 142, { 14, 8651 } }, { 1, 0, 100, { 10, 8600 } }, { 1, 0, 111, { 10, 8601 } }, { 1, 0, 101, { 10, 8600 } }, { 1, 0, 102, { 10, 8600 } }, { 1, 0, 132, { 120, 8535 } }, { 1, 0, 112, { 10, 8600 } }, { 1, 0, 283, { 10, 8600 } }, { 1, 0, 284, { 10, 8600 } }, { 1, 0, 285, { 10, 8602 } }, { 1, 0, 287, { 10, 8600 } }, { 1, 0, 305, { 10, 8603 } }, { 1, 0, 308, { 14, 8651 } }, { 1, 0, 309, { 18, 8651 } }, { 1, 0, 310, { 10, 8604 } }, { 1, 0, 323, { 10, 8600 } }, { 1, 0, 324, { 10, 8600 } }, { 1, 0, 107, { 10, 8605 } }, { 1, 0, 286, { 10, 8605 } }, { 1, 0, 412, { 10, 8600 } }, { 1, 0, 450, { 15, 8651 } }, { 1, 0, 488, { 354, 8688 } }, }; // TODO sprite index too high -#endif -const SpriteDataB gObjectDefinition_56[] = { { 1, 0, 119, { 0, SPRITE_THOUGHTBUBBLE } }, { 1, 0, 119, { 0, SPRITE_THOUGHTBUBBLE } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_26[] = { { 1, 0, 27, { 116, 457 } }, { 1, 0, 27, { 116, 457 } }, { 1, 0, 27, { 116, 457 } }, { 1, 0, 27, { 117, 457 } }, { 1, 0, 27, { 117, 457 } }, { 1, 0, 27, { 117, 457 } }, }; // TODO sprite index too high -#else -const SpriteDataB gObjectDefinition_26[] = { { 1, 0, 27, { 116, 458 } }, { 1, 0, 27, { 116, 458 } }, { 1, 0, 27, { 116, 458 } }, { 1, 0, 27, { 117, 458 } }, { 1, 0, 27, { 117, 458 } }, { 1, 0, 27, { 117, 458 } }, }; // TODO sprite index too high -#endif -const SpriteDataB gObjectDefinition_59[] = { { 1, 0, 1025, { 0, SPRITE_LAVAPLATFORM_1 } }, { 1, 0, 124, { 0, SPRITE_LAVAPLATFORM } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_4C[] = { { 1, 1, 90, { 87, 8543 } }, { 1, 1, 91, { 87, 8544 } }, { 1, 1, 126, { 87, 8552 } }, { 1, 1, 97, { 86, 8550 } }, { 1, 1, 280, { 101, 8552 } }, }; // TODO sprite index too high -const SpriteDataB gObjectDefinition_4D[] = { { 1, 0, 92, { 87, 8545 } }, { 1, 0, 91, { 87, 8544 } }, { 1, 0, 94, { 86, 8547 } }, { 1, 0, 97, { 86, 8550 } }, { 1, 0, 131, { 1, 8557 } }, { 1, 0, 147, { 1, 8558 } }, { 1, 0, 148, { 1, 8559 } }, { 1, 0, 149, { 90, 8560 } }, { 1, 0, 150, { 0, 8561 } }, { 1, 0, 151, { 91, 8562 } }, { 1, 0, 152, { 86, 8563 } }, { 1, 0, 163, { 4097, 9591 } }, { 1, 0, 164, { 94, 8568 } }, { 1, 0, 165, { 94, 8569 } }, { 1, 0, 166, { 92, 8570 } }, { 1, 0, 167, { 93, 8571 } }, { 1, 0, 150, { 1, 8561 } }, { 1, 0, 153, { 86, 8564 } }, { 1, 0, 154, { 1, 8565 } }, { 1, 0, 155, { 88, 8566 } }, { 1, 0, 170, { 2, 8540 } }, { 1, 0, 171, { 2, 8541 } }, { 1, 0, 172, { 2, 8542 } }, { 1, 0, 156, { 86, 8572 } }, { 1, 0, 194, { 48, 8535 } }, { 1, 0, 157, { 87, 8573 } }, { 1, 0, 374, { 105, 8592 } }, { 1, 0, 159, { 86, 8574 } }, { 1, 0, 160, { 0, 8575 } }, { 1, 0, 161, { 1, 8576 } }, { 1, 0, 162, { 99, 8577 } }, { 1, 0, 242, { 211, 8632 } }, { 1, 0, 278, { 102, 8578 } }, { 1, 0, 279, { 102, 8579 } }, { 1, 0, 280, { 101, 8552 } }, { 1, 0, 281, { 101, 8543 } }, { 1, 0, 282, { 100, 8550 } }, { 1, 0, 296, { 87, 8580 } }, { 1, 0, 325, { 292, 8605 } }, { 1, 0, 327, { 294, 8606 } }, { 1, 0, 328, { 291, 8607 } }, { 1, 0, 329, { 294, 8608 } }, { 1, 0, 330, { 294, 8609 } }, { 1, 0, 331, { 291, 8610 } }, { 1, 0, 332, { 294, 8611 } }, { 1, 0, 333, { 292, 8612 } }, { 1, 0, 334, { 292, 8613 } }, { 1, 0, 335, { 294, 8614 } }, { 1, 0, 336, { 292, 8615 } }, { 1, 0, 337, { 294, 8616 } }, { 1, 0, 338, { 292, 8617 } }, { 1, 0, 339, { 292, 8618 } }, { 1, 0, 340, { 292, 8619 } }, { 1, 0, 341, { 290, 8620 } }, { 1, 0, 342, { 293, 8621 } }, { 1, 0, 343, { 292, 8622 } }, { 1, 0, 345, { 103, 8584 } }, { 1, 0, 348, { 88, 8585 } }, { 1, 0, 368, { 104, 8591 } }, { 1, 0, 378, { 86, 8594 } }, { 1, 0, 380, { 86, 8595 } }, { 1, 0, 381, { 108, 8596 } }, { 1, 0, 151, { 91, 8562 } }, { 1, 0, 426, { 322, 8625 } }, { 1, 0, 427, { 321, 8626 } }, { 1, 0, 428, { 321, 8627 } }, { 1, 0, 429, { 322, 8628 } }, { 1, 0, 430, { 0, 8629 } }, { 1, 0, 489, { 294, 8623 } }, { 1, 0, 490, { 291, 8624 } }, }; // TODO sprite index too high -const SpriteDataB gObjectDefinition_5A[] = { { 1, 0, 95, { 86, 8548 } }, { 1, 0, 96, { 86, 8549 } }, { 1, 0, 367, { 0, 8590 } }, }; // TODO sprite index too high -#else -const SpriteDataB gObjectDefinition_4C[] = { { 1, 1, 90, { 87, 8544 } }, { 1, 1, 91, { 87, 8545 } }, { 1, 1, 126, { 87, 8553 } }, { 1, 1, 97, { 86, 8551 } }, { 1, 1, 280, { 101, 8553 } }, }; // TODO sprite index too high -const SpriteDataB gObjectDefinition_4D[] = { { 1, 0, 92, { 87, 8546 } }, { 1, 0, 91, { 87, 8545 } }, { 1, 0, 94, { 86, 8548 } }, { 1, 0, 97, { 86, 8551 } }, { 1, 0, 131, { 1, 8558 } }, { 1, 0, 147, { 1, 8559 } }, { 1, 0, 148, { 1, 8560 } }, { 1, 0, 149, { 90, 8561 } }, { 1, 0, 150, { 0, 8562 } }, { 1, 0, 151, { 91, 8563 } }, { 1, 0, 152, { 86, 8564 } }, { 1, 0, 163, { 4097, 9592 } }, { 1, 0, 164, { 94, 8569 } }, { 1, 0, 165, { 94, 8570 } }, { 1, 0, 166, { 92, 8571 } }, { 1, 0, 167, { 93, 8572 } }, { 1, 0, 150, { 1, 8562 } }, { 1, 0, 153, { 86, 8565 } }, { 1, 0, 154, { 1, 8566 } }, { 1, 0, 155, { 88, 8567 } }, { 1, 0, 170, { 2, 8541 } }, { 1, 0, 171, { 2, 8542 } }, { 1, 0, 172, { 2, 8543 } }, { 1, 0, 156, { 86, 8573 } }, { 1, 0, 194, { 48, 8536 } }, { 1, 0, 157, { 87, 8574 } }, { 1, 0, 374, { 105, 8593 } }, { 1, 0, 159, { 86, 8575 } }, { 1, 0, 160, { 0, 8576 } }, { 1, 0, 161, { 1, 8577 } }, { 1, 0, 162, { 99, 8578 } }, { 1, 0, 242, { 211, 8633 } }, { 1, 0, 278, { 102, 8579 } }, { 1, 0, 279, { 102, 8580 } }, { 1, 0, 280, { 101, 8553 } }, { 1, 0, 281, { 101, 8544 } }, { 1, 0, 282, { 100, 8551 } }, { 1, 0, 296, { 87, 8581 } }, { 1, 0, 325, { 292, 8606 } }, { 1, 0, 327, { 294, 8607 } }, { 1, 0, 328, { 291, 8608 } }, { 1, 0, 329, { 294, 8609 } }, { 1, 0, 330, { 294, 8610 } }, { 1, 0, 331, { 291, 8611 } }, { 1, 0, 332, { 294, 8612 } }, { 1, 0, 333, { 292, 8613 } }, { 1, 0, 334, { 292, 8614 } }, { 1, 0, 335, { 294, 8615 } }, { 1, 0, 336, { 292, 8616 } }, { 1, 0, 337, { 294, 8617 } }, { 1, 0, 338, { 292, 8618 } }, { 1, 0, 339, { 292, 8619 } }, { 1, 0, 340, { 292, 8620 } }, { 1, 0, 341, { 290, 8621 } }, { 1, 0, 342, { 293, 8622 } }, { 1, 0, 343, { 292, 8623 } }, { 1, 0, 345, { 103, 8585 } }, { 1, 0, 348, { 88, 8586 } }, { 1, 0, 368, { 104, 8592 } }, { 1, 0, 378, { 86, 8595 } }, { 1, 0, 380, { 86, 8596 } }, { 1, 0, 381, { 108, 8597 } }, { 1, 0, 151, { 91, 8563 } }, { 1, 0, 426, { 322, 8626 } }, { 1, 0, 427, { 321, 8627 } }, { 1, 0, 428, { 321, 8628 } }, { 1, 0, 429, { 322, 8629 } }, { 1, 0, 430, { 0, 8630 } }, { 1, 0, 489, { 294, 8624 } }, { 1, 0, 490, { 291, 8625 } }, }; // TODO sprite index too high -const SpriteDataB gObjectDefinition_5A[] = { { 1, 0, 95, { 86, 8549 } }, { 1, 0, 96, { 86, 8550 } }, { 1, 0, 367, { 0, 8591 } }, }; // TODO sprite index too high -#endif -const SpriteDataB gObjectDefinition_61[] = { { 1, 0, 1025, { 18, SPRITE_13 } }, { 1, 0, 1025, { 18, SPRITE_13 } }, }; -const SpriteDataB gObjectDefinition_64[] = { { 1, 0, 133, { 1, SPRITE_OBJECT64 } }, { 1, 0, 133, { 1, SPRITE_OBJECT64 } }, { 1, 0, 133, { 1, SPRITE_OBJECT64 } }, }; -const SpriteDataB gObjectDefinition_67[] = { { 1, 0, 173, { 203, 8418 } }, { 1, 0, 174, { 208, 8418 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 1025, { 0, 8295 } }, }; // TODO sprite index too high -const SpriteDataB gObjectDefinition_68[] = { { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, { 1, 0, 0, { 0, 0 } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_6A[] = { { 1, 0, 25, { 1, 8376 } }, { 1, 0, 1025, { 4096, 11297 } }, { 1, 0, 405, { 0, 8484 } }, { 1, 0, 1025, { 4096, 8513 } }, { 1, 0, 510, { 4096, 8508 } }, { 1, 0, 465, { 4097, 8499 } }, { 1, 3, 252, { 1, 481 } }, { 1, 4, 522, { 22, 9539 } }, { 1, 0, 1025, { 2, 8226 } }, { 1, 0, 1025, { 2, 8227 } }, { 1, 0, 195, { 8339, 3256 } }, { 1, 0, 1026, { 2, 8226 } }, { 1, 0, 382, { 1, 9483 } }, { 1, 0, 405, { 313, 9508 } }, { 1, 0, 369, { 0, 268 } }, { 1, 0, 369, { 2, 8460 } }, { 1, 0, 369, { 2, 8460 } }, { 1, 0, 1026, { 339, 8288 } }, { 1, 0, 2082, { 4, 322 } }, { 1, 0, 1, { 4096, 11438 } }, { 1, 0, 1, { 4097, 11440 } }, { 1, 0, 1025, { 4096, 8513 } }, { 1, 0, 1025, { 286, 8230 } }, { 1, 0, 442, { 300, 498 } }, { 1, 0, 1025, { 0, 8513 } }, { 1, 0, 1025, { 2, 8359 } }, { 1, 0, 114, { 110, 8400 } }, { 1, 0, 1025, { 4379, 8224 } }, { 1, 0, 1025, { 4382, 8230 } }, { 1, 0, 456, { 4382, 8494 } }, { 1, 0, 459, { 4099, 8355 } }, { 1, 0, 1025, { 4096, 8206 } }, { 1, 0, 199, { 4208, 11492 } }, { 1, 0, 199, { 4209, 11492 } }, { 1, 0, 1025, { 4118, 1060 } }, { 1, 0, 457, { 285, 8355 } }, { 1, 0, 458, { 285, 8355 } }, { 1, 0, 459, { 4099, 8355 } }, { 1, 0, 506, { 1, 8646 } }, { 1, 0, 508, { 380, 8647 } }, { 1, 0, 509, { 381, 8648 } }, { 1, 0, 1025, { 0, 9537 } }, { 1, 0, 1025, { 0, 9537 } }, }; // TODO sprite index too high -#else -const SpriteDataB gObjectDefinition_6A[] = { { 1, 0, 25, { 1, 8376 } }, { 1, 0, 1025, { 4096, 11297 } }, { 1, 0, 405, { 0, 8485 } }, { 1, 0, 1025, { 4096, 8514 } }, { 1, 0, 510, { 4096, 8509 } }, { 1, 0, 465, { 4097, 8500 } }, { 1, 3, 252, { 1, 482 } }, { 1, 4, 523, { 22, 9540 } }, { 1, 0, 1025, { 2, 8226 } }, { 1, 0, 1025, { 2, 8227 } }, { 1, 0, 195, { 8339, 3256 } }, { 1, 0, 1026, { 2, 8226 } }, { 1, 0, 382, { 1, 9483 } }, { 1, 0, 405, { 313, 9509 } }, { 1, 0, 369, { 0, 268 } }, { 1, 0, 369, { 2, 8460 } }, { 1, 0, 369, { 2, 8460 } }, { 1, 0, 1026, { 339, 8288 } }, { 1, 0, 2082, { 4, 323 } }, { 1, 0, 1, { 4096, 11438 } }, { 1, 0, 1, { 4097, 11440 } }, { 1, 0, 1025, { 4096, 8514 } }, { 1, 0, 1025, { 286, 8230 } }, { 1, 0, 442, { 300, 499 } }, { 1, 0, 1025, { 0, 8514 } }, { 1, 0, 1025, { 2, 8359 } }, { 1, 0, 114, { 110, 8400 } }, { 1, 0, 1025, { 4379, 8224 } }, { 1, 0, 1025, { 4382, 8230 } }, { 1, 0, 456, { 4382, 8495 } }, { 1, 0, 459, { 4099, 8355 } }, { 1, 0, 1025, { 4096, 8206 } }, { 1, 0, 199, { 4208, 11492 } }, { 1, 0, 199, { 4209, 11492 } }, { 1, 0, 1025, { 4118, 1060 } }, { 1, 0, 457, { 285, 8355 } }, { 1, 0, 458, { 285, 8355 } }, { 1, 0, 459, { 4099, 8355 } }, { 1, 0, 506, { 1, 8647 } }, { 1, 0, 508, { 380, 8648 } }, { 1, 0, 509, { 381, 8649 } }, { 1, 0, 1025, { 0, 9538 } }, { 1, 0, 1025, { 0, 9538 } }, }; // TODO sprite index too high -#endif -// TODO deduplicate using sprite indices enum -const SpriteDataB gObjectDefinition_6B[] = { { 1, 0, 138, { 2, 8410 } }, { 1, 0, 139, { 131, 8410 } }, { 1, 0, 138, { 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}, { 1, 0, 189, { 142, 8630 } }, { 1, 0, 190, { 143, 8630 } }, { 1, 0, 244, { 212, 8630 } }, { 1, 0, 191, { 144, 8630 } }, { 1, 0, 192, { 145, 8630 } }, { 1, 0, 193, { 146, 8630 } }, { 1, 0, 298, { 274, 8630 } }, { 1, 0, 299, { 275, 8630 } }, { 1, 0, 300, { 276, 8630 } }, { 1, 0, 301, { 277, 8630 } }, { 1, 0, 302, { 278, 8630 } }, { 1, 0, 303, { 279, 8630 } }, }; -const SpriteDataB gObjectDefinition_6D[] = { { 1, 0, 178, { 5, 459 } }, { 1, 0, 178, { 0, 459 } }, { 1, 0, 178, { 12, 459 } }, { 1, 0, 178, { 12, 459 } }, { 1, 0, 178, { 0, 459 } }, { 1, 0, 178, { 0, 459 } }, }; -const SpriteDataB gObjectDefinition_3B[] = { { 1, 0, 209, { 159, 334 } }, { 1, 0, 209, { 158, 334 } }, { 1, 0, 209, { 158, 334 } }, { 1, 0, 209, { 158, 334 } }, { 1, 0, 209, { 158, 334 } }, { 1, 0, 209, { 160, 334 } }, { 1, 0, 209, { 160, 334 } }, { 1, 0, 209, { 160, 334 } }, { 1, 0, 209, { 160, 334 } }, }; -const SpriteDataB gObjectDefinition_75[] = { { 1, 0, 212, { 162, 335 } }, { 1, 0, 212, { 161, 335 } }, { 1, 0, 212, { 161, 335 } }, { 1, 0, 212, { 161, 335 } }, { 1, 0, 212, { 161, 335 } }, { 1, 0, 212, { 163, 335 } }, { 1, 0, 212, { 163, 335 } }, { 1, 0, 212, { 163, 335 } }, { 1, 0, 212, { 163, 335 } }, }; -const SpriteDataB gObjectDefinition_76[] = { { 1, 0, 210, { 165, 336 } }, { 1, 0, 210, { 164, 336 } }, { 1, 0, 210, { 164, 336 } }, { 1, 0, 210, { 164, 336 } }, { 1, 0, 210, { 164, 336 } }, { 1, 0, 210, { 166, 336 } }, { 1, 0, 210, { 166, 336 } }, { 1, 0, 210, { 166, 336 } }, { 1, 0, 210, { 166, 336 } }, { 1, 0, 211, { 168, 336 } }, { 1, 0, 211, { 167, 336 } }, { 1, 0, 211, { 167, 336 } }, { 1, 0, 211, { 167, 336 } }, { 1, 0, 211, { 167, 336 } }, { 1, 0, 211, { 169, 336 } }, { 1, 0, 211, { 169, 336 } }, { 1, 0, 211, { 169, 336 } }, { 1, 0, 211, { 169, 336 } }, }; -const SpriteDataB gObjectDefinition_3E[] = { { 1, 0, 20, { 51, 8520 } }, { 1, 0, 392, { 301, 8679 } }, { 1, 0, 392, { 301, 8679 } }, { 0, 0, 0, { 0, 0 } }, { 1, 0, 394, { 1, 8643 } }, { 1, 0, 394, { 1, 8643 } }, { 1, 0, 447, { 329, 8691 } }, { 1, 0, 447, { 329, 8691 } }, { 1, 0, 448, { 332, 8692 } }, }; -#else -const SpriteDataB gObjectDefinition_6F[] = { { 1, 0, 179, { 133, 8631 } }, { 1, 0, 182, { 135, 8631 } }, { 1, 0, 183, { 136, 8631 } }, { 1, 0, 184, { 137, 8631 } }, { 1, 0, 185, { 138, 8631 } }, { 1, 0, 186, { 139, 8631 } }, { 1, 0, 186, { 139, 8631 } }, { 1, 0, 187, { 140, 8631 } }, { 1, 0, 188, { 141, 8631 } }, { 1, 0, 189, { 142, 8631 } }, { 1, 0, 190, { 143, 8631 } }, { 1, 0, 244, { 212, 8631 } }, { 1, 0, 191, { 144, 8631 } }, { 1, 0, 192, { 145, 8631 } }, { 1, 0, 193, { 146, 8631 } }, { 1, 0, 298, { 274, 8631 } }, { 1, 0, 299, { 275, 8631 } }, { 1, 0, 300, { 276, 8631 } }, { 1, 0, 301, { 277, 8631 } }, { 1, 0, 302, { 278, 8631 } }, { 1, 0, 303, { 279, 8631 } }, }; -const SpriteDataB gObjectDefinition_6D[] = { { 1, 0, 178, { 5, 460 } }, { 1, 0, 178, { 0, 460 } }, { 1, 0, 178, { 12, 460 } }, { 1, 0, 178, { 12, 460 } }, { 1, 0, 178, { 0, 460 } }, { 1, 0, 178, { 0, 460 } }, }; -const SpriteDataB 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0, 211, { 167, 337 } }, { 1, 0, 211, { 167, 337 } }, { 1, 0, 211, { 169, 337 } }, { 1, 0, 211, { 169, 337 } }, { 1, 0, 211, { 169, 337 } }, { 1, 0, 211, { 169, 337 } }, }; -const SpriteDataB gObjectDefinition_3E[] = { { 1, 0, 20, { 51, 8521 } }, { 1, 0, 392, { 301, 8680 } }, { 1, 0, 392, { 301, 8680 } }, { 0, 0, 0, { 0, 0 } }, { 1, 0, 394, { 1, 8644 } }, { 1, 0, 394, { 1, 8644 } }, { 1, 0, 447, { 329, 8692 } }, { 1, 0, 447, { 329, 8692 } }, { 1, 0, 448, { 332, 8693 } }, }; -#endif -const SpriteDataB gObjectDefinition_1B[] = { { 1, 0, 196, { 148, 227 } }, { 1, 0, 196, { 148, 227 } }, { 1, 0, 196, { 149, 227 } }, { 1, 0, 196, { 148, 227 } }, { 1, 0, 196, { 148, 227 } }, { 1, 0, 196, { 149, 227 } }, { 1, 0, 196, { 149, 227 } }, { 1, 0, 196, { 148, 227 } }, { 1, 0, 196, { 149, 227 } }, { 1, 0, 196, { 0, 227 } }, { 1, 0, 196, { 148, 227 } }, { 1, 0, 197, { 150, 227 } }, { 1, 0, 197, { 150, 227 } }, { 1, 0, 197, { 151, 227 } }, { 1, 0, 197, { 150, 227 } }, { 1, 0, 197, { 150, 227 } }, { 1, 0, 197, { 151, 227 } }, { 1, 0, 197, { 151, 227 } }, { 1, 0, 197, { 150, 227 } }, { 1, 0, 197, { 151, 227 } }, { 1, 0, 197, { 0, 227 } }, { 1, 0, 197, { 150, 227 } }, { 1, 0, 198, { 152, 227 } }, { 1, 0, 198, { 152, 227 } }, { 1, 0, 198, { 153, 227 } }, { 1, 0, 198, { 152, 227 } }, { 1, 0, 198, { 152, 227 } }, { 1, 0, 198, { 153, 227 } }, { 1, 0, 198, { 153, 227 } }, { 1, 0, 198, { 152, 227 } }, { 1, 0, 198, { 153, 227 } }, { 1, 0, 198, { 0, 227 } }, { 1, 0, 198, { 152, 227 } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_71[] = { { 1, 0, 204, { 12, 8524 } }, { 1, 0, 204, { 12, 8524 } }, { 1, 0, 203, { 5, 8524 } }, }; -const SpriteDataB gObjectDefinition_72[] = { { 1, 0, 205, { 155, 8652 } }, { 1, 0, 205, { 156, 8652 } }, { 1, 0, 205, { 157, 8652 } }, { 1, 0, 445, { 328, 8669 } }, }; -const SpriteDataB gObjectDefinition_78[] = { { 1, 0, 226, { 11, 8530 } }, { 1, 0, 229, { 14, 8532 } }, { 1, 0, 230, { 182, 8531 } }, { 1, 0, 235, { 197, 8533 } }, }; -const SpriteDataB 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1, 1, 1025, { 4096, 9538 } }, { 1, 1, 1025, { 4096, 9538 } }, { 1, 1, 1025, { 4096, 9538 } }, { 1, 1, 1025, { 4096, 9538 } }, { 1, 1, 2082, { 0, 9539 } }, }; -const SpriteDataB gObjectDefinition_97[] = { { 1, 0, 236, { 0, 9457 } }, { 1, 0, 1025, { 0, 9538 } }, { 1, 0, 236, { 0, 9457 } }, { 1, 0, 236, { 0, 9457 } }, { 1, 0, 236, { 0, 9457 } }, { 1, 0, 1025, { 0, 9538 } }, }; -#endif -const SpriteDataB gObjectDefinition_33[] = { { 1, 0, 54, { 1, 8389 } }, { 1, 0, 383, { 1, 8389 } }, { 1, 0, 384, { 1, 8389 } }, { 1, 0, 385, { 1, 8389 } }, { 1, 0, 386, { 1, 8389 } }, { 1, 0, 414, { 1, 8389 } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_65[] = { { 1, 0, 249, { 217, 8637 } }, { 1, 0, 250, { 217, 8637 } }, { 1, 0, 251, { 217, 8637 } }, }; -const SpriteDataB gObjectDefinition_22[] = { { 1, 4, 381, { 108, 8596 } }, { 1, 0, 390, { 107, 8597 } }, { 1, 0, 390, { 1, 8467 } }, { 1, 0, 0, { 0, 0 } }, }; -#else -const SpriteDataB gObjectDefinition_65[] = { { 1, 0, 249, { 217, 8638 } }, { 1, 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1, 0, 434, { 0, 8481 } }, }; -const SpriteDataB gObjectDefinition_A4[] = { { 1, 0, 438, { 324, 8638 } }, { 1, 0, 439, { 325, 8639 } }, { 1, 0, 440, { 326, 8640 } }, { 1, 0, 441, { 327, 8641 } }, }; -#else -const SpriteDataB gObjectDefinition_28[] = { { 1, 0, 355, { 296, 8657 } }, { 1, 0, 355, { 296, 8657 } }, { 1, 0, 355, { 296, 8657 } }, { 1, 0, 355, { 296, 8657 } }, { 1, 0, 355, { 296, 8657 } }, { 1, 0, 356, { 298, 8658 } }, { 1, 0, 357, { 297, 8658 } }, { 1, 0, 358, { 297, 8658 } }, { 1, 0, 359, { 297, 8658 } }, { 1, 0, 360, { 297, 8658 } }, { 1, 0, 361, { 297, 8658 } }, { 1, 0, 362, { 297, 8658 } }, { 1, 0, 363, { 297, 8658 } }, { 1, 0, 364, { 297, 8658 } }, { 1, 0, 365, { 298, 8658 } }, { 1, 0, 354, { 15, 8655 } }, }; -const SpriteDataB gObjectDefinition_A0[] = { { 1, 0, 433, { 0, 8482 } }, { 1, 0, 434, { 0, 8482 } }, { 1, 0, 433, { 0, 8482 } }, { 1, 0, 434, { 0, 8482 } }, }; -const SpriteDataB gObjectDefinition_A4[] = { { 1, 0, 438, { 324, 8639 } }, { 1, 0, 439, { 325, 8640 } }, { 1, 0, 440, { 326, 8641 } }, { 1, 0, 441, { 327, 8642 } }, }; -#endif -const SpriteDataB gObjectDefinition_A9[] = { { 1, 0, 2202, { 3, 8354 } }, { 1, 0, 133, { 1, 8356 } }, { 1, 0, 2144, { 3, 8354 } }, }; -#ifdef EU -const SpriteDataB gObjectDefinition_AA[] = { { 1, 0, 395, { 17, 8644 } }, { 1, 0, 396, { 17, 8644 } }, { 1, 0, 397, { 17, 8644 } }, }; -const SpriteDataB gObjectDefinition_19[] = { { 1, 0, 41, { 47, 345 } }, { 1, 0, 466, { 340, 8537 } }, { 1, 0, 467, { 341, 8537 } }, { 1, 0, 468, { 342, 8537 } }, { 1, 0, 469, { 343, 8537 } }, { 1, 0, 470, { 344, 8537 } }, { 1, 0, 471, { 345, 8537 } }, { 1, 0, 472, { 346, 8537 } }, { 1, 0, 473, { 347, 8537 } }, }; -#else -const SpriteDataB gObjectDefinition_AA[] = { { 1, 0, 395, { 17, 8645 } }, { 1, 0, 396, { 17, 8645 } }, { 1, 0, 397, { 17, 8645 } }, }; -const SpriteDataB gObjectDefinition_19[] = { { 1, 0, 41, { 47, 346 } }, { 1, 0, 466, { 340, 8538 } }, { 1, 0, 467, { 341, 8538 } }, { 1, 0, 468, { 342, 8538 } }, { 1, 0, 469, { 343, 8538 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0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 4, 8514 } }, { 1, 0, 1025, { 4, 8514 } }, { 1, 0, 1025, { 0, 9538 } }, { 1, 0, 1025, { 385, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 521, { 4, 8516 } }, { 1, 0, 1025, { 184, 9538 } }, { 1, 0, 1025, { 185, 9538 } }, { 1, 0, 1025, { 184, 9538 } }, { 1, 0, 1025, { 184, 9538 } }, { 1, 0, 1025, { 187, 9538 } }, { 1, 0, 1025, { 183, 9538 } }, { 1, 0, 1025, { 184, 9538 } }, { 1, 0, 1025, { 186, 9538 } }, { 1, 0, 521, { 4, 9540 } }, { 1, 0, 521, { 0, 9540 } }, { 1, 0, 521, { 4, 9540 } }, { 1, 0, 521, { 1, 9540 } }, { 1, 0, 2057, { 2, 9539 } }, { 1, 0, 2057, { 1, 9539 } }, { 1, 0, 2057, { 0, 9539 } }, { 1, 0, 520, { 2, 9540 } }, { 1, 0, 520, { 1, 9540 } }, { 1, 0, 520, { 0, 9540 } }, { 0, 0, 0, { 0, 0 } }, { 1, 0, 523, { 22, 9540 } }, { 1, 0, 2082, { 0, 323 } }, { 1, 0, 2246, { 0, 11587 } }, { 1, 0, 2246, { 0, 11587 } }, { 1, 0, 2055, { 0, 11587 } }, { 1, 0, 2073, { 4, 11587 } }, { 1, 0, 1025, { 0, 8514 } }, { 1, 0, 1025, { 4096, 9538 } }, { 1, 0, 522, { 0, 9540 } }, { 1, 0, 1025, { 0, 322 } }, { 1, 0, 1025, { 0, 322 } }, { 1, 0, 1025, { 0, 322 } }, { 1, 0, 1025, { 2, 322 } }, { 1, 0, 525, { 88, 324 } }, { 1, 0, 525, { 88, 324 } }, { 1, 0, 525, { 88, 324 } }, { 1, 0, 525, { 88, 324 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 1025, { 0, 1346 } }, { 1, 0, 524, { 1, 9540 } }, { 1, 0, 524, { 1, 9540 } }, { 1, 0, 524, { 1, 9540 } }, { 1, 0, 1025, { 183, 9538 } }, { 1, 0, 1025, { 190, 9538 } }, { 1, 0, 1025, { 188, 9538 } }, }; -#endif - -#define MULTI_FORM(spriteData_ptr) { 2, 0, 0, {.spriteData=spriteData_ptr} } - -const SpriteDataB gObjectDefinitions[] = { - MULTI_FORM(gObjectDefinition_0), - { 1, 0, 2144, { 0, 8360 } }, - MULTI_FORM(gObjectDefinition_0), - { 1, 0, 0, { 0, 0 } }, - { 1, 0, 0, { 0, 10 } }, - { 1, 0, 2288, { 1, 8359 } }, - { 1, 0, 0, { 0, 8203 } }, - MULTI_FORM(gObjectDefinition_7), -#ifdef EU - { 1, 0, 0, { 10, 476 } }, -#else - { 1, 0, 0, { 10, 477 } }, -#endif - { 1, 0, 0, { 1, 202 } }, - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_0), - { 1, 0, 25, { 1, 184 } }, - { 1, 0, 9, { 3, 172 } }, - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_F), - { 1, 0, 2149, { 171, 8359 } }, - MULTI_FORM(gObjectDefinition_11), -#ifdef EU - { 1, 0, 346, { 14, 8655 } }, -#else - { 1, 0, 346, { 14, 8656 } }, -#endif - { 1, 0, 121, { 0, 170 } }, - { 1, 0, 13, { 2, 8359 } }, - { 0, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 0, 260, { 1, 466 } }, -#else - { 1, 0, 260, { 1, 467 } }, -#endif - { 1, 0, 2137, { 3, 8354 } }, - { 1, 1, 347, { 1, 8453 } }, - MULTI_FORM(gObjectDefinition_19), - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_1B), - MULTI_FORM(gObjectDefinition_1C), -#ifdef EU - { 1, 0, 42, { 47, 347 } }, -#else - { 1, 0, 42, { 47, 348 } }, -#endif - { 1, 0, 2129, { 0, 8375 } }, - { 1, 1, 0, { 4096, 9383 } }, - { 1, 0, 2144, { 0, 8354 } }, - { 1, 0, 2048, { 4, 8358 } }, - MULTI_FORM(gObjectDefinition_22), - { 1, 0, 258, { 0, 8445 } }, - MULTI_FORM(gObjectDefinition_24), - MULTI_FORM(gObjectDefinition_25), - MULTI_FORM(gObjectDefinition_26), - { 1, 0, 0, { 5, 8378 } }, - MULTI_FORM(gObjectDefinition_28), - { 1, 0, 435, { 1, 8391 } }, - { 1, 0, 2086, { 0, 173 } }, - { 1, 0, 13, { 46, 8359 } }, - MULTI_FORM(gObjectDefinition_2C), - { 1, 0, 2202, { 3, 162 } }, - { 1, 1, 37, { 5, 193 } }, - { 1, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 0, 2082, { 0, 322 } }, - { 1, 0, 402, { 310, 8665 } }, -#else - { 1, 0, 2082, { 0, 323 } }, - { 1, 0, 402, { 310, 8666 } }, -#endif - { 1, 0, 53, { 1, 8388 } }, - MULTI_FORM(gObjectDefinition_33), - { 1, 0, 55, { 1, 198 } }, - MULTI_FORM(gObjectDefinition_35), -#ifdef EU - { 1, 0, 27, { 0, 457 } }, -#else - { 1, 0, 27, { 0, 458 } }, -#endif - { 0, 0, 0, { 0, 0 } }, - { 1, 4, 1025, { 1, 8319 } }, - { 1, 0, 65, { 4, 203 } }, - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_3B), - { 1, 0, 1026, { 22, 1 } }, - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_3E), -#ifdef EU - { 1, 0, 6, { 52, 337 } }, -#else - { 1, 0, 6, { 52, 338 } }, -#endif - MULTI_FORM(gObjectDefinition_0), - { 1, 0, 177, { 4096, 9383 } }, - { 1, 0, 2086, { 0, 173 } }, - { 1, 0, 0, { 0, 162 } }, - { 1, 0, 400, { 0, 8470 } }, - MULTI_FORM(gObjectDefinition_45), - MULTI_FORM(gObjectDefinition_46), -#ifdef EU - { 1, 0, 1025, { 4096, 9537 } }, - { 1, 0, 2048, { 0, 8516 } }, -#else - { 1, 0, 1025, { 4096, 9538 } }, - { 1, 0, 2048, { 0, 8517 } }, -#endif - MULTI_FORM(gObjectDefinition_49), -#ifdef EU - { 1, 0, 70, { 13, 329 } }, -#else - { 1, 0, 70, { 13, 330 } }, -#endif - { 1, 0, 3, { 28, 161 } }, - MULTI_FORM(gObjectDefinition_4C), - MULTI_FORM(gObjectDefinition_4D), -#ifdef EU - { 1, 0, 93, { 1, 8546 } }, -#else - { 1, 0, 93, { 1, 8547 } }, -#endif - MULTI_FORM(gObjectDefinition_4F), - { 1, 0, 116, { 154, 210 } }, -#ifdef EU - { 1, 0, 117, { 114, 8672 } }, -#else - { 1, 0, 117, { 114, 8673 } }, -#endif - { 1, 1, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_54), - { 1, 0, 1025, { 115, 8321 } }, - MULTI_FORM(gObjectDefinition_56), -#ifdef EU - { 1, 0, 120, { 5, 330 } }, -#else - { 1, 0, 120, { 5, 331 } }, -#endif - { 1, 0, 1026, { 132, 8326 } }, - MULTI_FORM(gObjectDefinition_59), - MULTI_FORM(gObjectDefinition_5A), -#ifdef EU - { 1, 0, 125, { 86, 359 } }, -#else - { 1, 0, 125, { 86, 360 } }, -#endif - MULTI_FORM(gObjectDefinition_5C), - MULTI_FORM(gObjectDefinition_5D), - { 1, 0, 486, { 3, 9347 } }, - MULTI_FORM(gObjectDefinition_5F), -#ifdef EU - { 1, 1, 454, { 0, 8598 } }, -#else - { 1, 1, 454, { 0, 8599 } }, -#endif - MULTI_FORM(gObjectDefinition_61), -#ifdef EU - { 1, 0, 132, { 121, 8534 } }, -#else - { 1, 0, 132, { 121, 8535 } }, -#endif - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_64), - MULTI_FORM(gObjectDefinition_65), - { 1, 0, 134, { 5, 215 } }, - MULTI_FORM(gObjectDefinition_67), - MULTI_FORM(gObjectDefinition_68), - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_6A), - MULTI_FORM(gObjectDefinition_6B), -#ifdef EU - { 1, 0, 0, { 10, 476 } }, -#else - { 1, 0, 0, { 10, 477 } }, -#endif - MULTI_FORM(gObjectDefinition_6D), - { 0, 0, 0, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_6F), - { 1, 0, 2181, { 0, 167 } }, - MULTI_FORM(gObjectDefinition_71), - MULTI_FORM(gObjectDefinition_72), -#ifdef EU - { 1, 0, 213, { 2, 485 } }, - { 1, 0, 221, { 4, 461 } }, -#else - { 1, 0, 213, { 2, 486 } }, - { 1, 0, 221, { 4, 462 } }, -#endif - MULTI_FORM(gObjectDefinition_75), - MULTI_FORM(gObjectDefinition_76), - { 1, 0, 1025, { 47, 138 } }, - MULTI_FORM(gObjectDefinition_78), - { 1, 0, 0, { 1, 8328 } }, -#ifdef EU - { 1, 0, 234, { 1, 450 } }, -#else - { 1, 0, 234, { 1, 451 } }, -#endif - { 1, 0, 238, { 1, 8435 } }, - MULTI_FORM(gObjectDefinition_7C), - MULTI_FORM(gObjectDefinition_7D), - { 1, 1, 256, { 5, 248 } }, - MULTI_FORM(gObjectDefinition_7F), -#ifdef EU - { 1, 1, 306, { 86, 8581 } }, - { 1, 1, 307, { 86, 8582 } }, -#else - { 1, 1, 306, { 86, 8582 } }, - { 1, 1, 307, { 86, 8583 } }, -#endif - { 1, 0, 1028, { 287, 132 } }, - { 1, 0, 239, { 1, 8436 } }, - MULTI_FORM(gObjectDefinition_84), - MULTI_FORM(gObjectDefinition_85), - { 1, 0, 315, { 289, 8452 } }, - MULTI_FORM(gObjectDefinition_87), - { 1, 0, 1028, { 295, 8325 } }, -#ifdef EU - { 1, 0, 344, { 218, 8676 } }, -#else - { 1, 0, 344, { 218, 8677 } }, -#endif - MULTI_FORM(gObjectDefinition_8A), -#ifdef EU - { 1, 0, 349, { 87, 8586 } }, -#else - { 1, 0, 349, { 87, 8587 } }, -#endif - MULTI_FORM(gObjectDefinition_8C), - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 0, 373, { 1, 8663 } }, - { 1, 0, 376, { 1, 9688 } }, -#else - { 1, 0, 373, { 1, 8664 } }, - { 1, 0, 376, { 1, 9689 } }, -#endif - MULTI_FORM(gObjectDefinition_91), - MULTI_FORM(gObjectDefinition_92), - { 1, 0, 377, { 0, 8458 } }, - { 1, 0, 389, { 5, 8466 } }, - MULTI_FORM(gObjectDefinition_95), - MULTI_FORM(gObjectDefinition_96), - MULTI_FORM(gObjectDefinition_97), - { 0, 0, 0, { 0, 0 } }, - { 1, 0, 2251, { 1, 8465 } }, -#ifdef EU - { 1, 0, 403, { 311, 8681 } }, - { 1, 0, 407, { 319, 8487 } }, - { 1, 0, 413, { 10, 8523 } }, - { 1, 0, 19, { 6, 8666 } }, - { 1, 0, 424, { 4, 8683 } }, - { 1, 0, 425, { 0, 8480 } }, -#else - { 1, 0, 403, { 311, 8682 } }, - { 1, 0, 407, { 319, 8488 } }, - { 1, 0, 413, { 10, 8524 } }, - { 1, 0, 19, { 6, 8667 } }, - { 1, 0, 424, { 4, 8684 } }, - { 1, 0, 425, { 0, 8481 } }, -#endif - MULTI_FORM(gObjectDefinition_A0), -#ifdef EU - { 1, 0, 436, { 323, 8667 } }, - { 1, 0, 2560, { 0, 9541 } }, - { 1, 0, 437, { 20, 8685 } }, -#else - { 1, 0, 436, { 323, 8668 } }, - { 1, 0, 2560, { 0, 9542 } }, - { 1, 0, 437, { 20, 8686 } }, -#endif - MULTI_FORM(gObjectDefinition_A4), - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 0, 443, { 2, 8491 } }, -#else - { 1, 0, 443, { 2, 8492 } }, -#endif - MULTI_FORM(gObjectDefinition_0), - MULTI_FORM(gObjectDefinition_A9), - MULTI_FORM(gObjectDefinition_AA), -#ifdef EU - { 1, 0, 461, { 1, 8496 } }, -#else - { 1, 0, 461, { 1, 8497 } }, -#endif - MULTI_FORM(gObjectDefinition_0), - MULTI_FORM(gObjectDefinition_AD), -#ifdef EU - { 1, 0, 12, { 5, 8670 } }, -#else - { 1, 0, 12, { 5, 8671 } }, -#endif - { 1, 0, 416, { 320, 8474 } }, -#ifdef EU - { 1, 0, 481, { 4, 501 } }, - { 1, 0, 482, { 350, 8500 } }, - { 1, 0, 484, { 3, 8501 } }, -#else - { 1, 0, 481, { 4, 502 } }, - { 1, 0, 482, { 350, 8501 } }, - { 1, 0, 484, { 3, 8502 } }, -#endif - MULTI_FORM(gObjectDefinition_B3), - MULTI_FORM(gObjectDefinition_B4), - { 0, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 0, 502, { 320, 8479 } }, -#else - MULTI_FORM(gObjectDefinition_B6), -#endif - { 0, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 0, 503, { 1, 8684 } }, -#else - { 1, 0, 503, { 1, 8685 } }, -#endif - { 0, 0, 0, { 0, 0 } }, - { 0, 0, 0, { 0, 0 } }, -#ifdef EU - { 1, 4, 505, { 4, 8645 } }, -#else - { 1, 4, 505, { 4, 8646 } }, -#endif - { 1, 0, 507, { 0, 0 } }, - MULTI_FORM(gObjectDefinition_BD), -#ifdef EU - { 1, 0, 515, { 5, 9533 } }, -#else - { 1, 0, 515, { 5, 9534 } }, -#endif - { 1, 0, 2303, { 0, 8192 } }, - MULTI_FORM(gObjectDefinition_C0), - { 1, 0, 1025, { 4118, 9218 } }, -}; -// clang-format on diff --git a/src/spriteDataPlayerItem.c b/src/spriteDataPlayerItem.c deleted file mode 100644 index 0efa47b5..00000000 --- a/src/spriteDataPlayerItem.c +++ /dev/null @@ -1,39 +0,0 @@ -#include "entity.h" -#include "definitions.h" - -// clang-format off -#define MULTI_FORM(index, unk) { 0xff, index, unk, 0, 0, 0 } - -const SpriteDataC gPlayerItemDefinitions[] = { - { 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity - MULTI_FORM(0, 1), // PlayerItemSword - { 1, 12, 5644, 169, SPRITE_166, 192 }, // PlayerItemBomb - { 0, 3, 5130, 118, SPRITE_22, 0 }, // PlayerItem3 - { 1, 3, 5391, 171, SPRITE_21, 203 }, // PlayerItemBow - MULTI_FORM(2, 13), // PlayerItemShield - { 0, 0, 1792, 1, SPRITE_18, 0 }, // PlayerItemLantern - MULTI_FORM(0, 1), // PlayerItemNulled - { 1, 0, 16384, 1, SPRITE_ITEMGUSTJAR, 0 }, // PlayerItemGustJar - { 4, 0, 16384, 1, SPRITE_20, 0 }, // PlayerItemPacciCane - { 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity - { 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity - MULTI_FORM(1, 1), // PlayerItemC - MULTI_FORM(0, 1), // PlayerItemCellOverwriteSet - { 0, 0, 7936, 1, SPRITE_19, 0 }, // PlayerItemSwordSpin - { 0, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItemSwordBeam - { 0, 0, 4864, 109, SPRITE_0, 0 }, // PlayerItem10 - { 3, 0, 7183, 150, SPRITE_166, 0 }, // PlayerItem11 - { 4, 0, 7424, 1, SPRITE_166, 57 }, // PlayerItem12 - { 0, 3, 5900, 1, SPRITE_POT, 0 }, // PlayerItem13 - { 1, 4, 8460, 152, SPRITE_OBJECT43, 0x8000 }, // PlayerItem14 - { 1, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItem15 - { 1, 4, 1036, 151, SPRITE_14, 0 }, // PlayerItemSwordBeam - { 1, 4, 1036, 151, SPRITE_14, 0 } // PlayerItemNulled2 -}; - -const SpriteDataC gPlayerItemDefinition_0[] = { { 1, 4, 1036, 151, SPRITE_14, 0 }, { 2, 4, 1292, 151, SPRITE_15, 0 }, { 0, 4, 1292, 151, SPRITE_15, 0 }, { 1, 4, 1292, 151, SPRITE_15, 0 }, { 4, 4, 1292, 151, SPRITE_15, 0 }, { 4, 4, 1548, 151, SPRITE_16, 0 }, }; -const SpriteDataC gPlayerItemDefinition_1[] = { { 1, 4, 4108, 151, SPRITE_14, 0 }, { 2, 4, 4364, 151, SPRITE_15, 0 }, { 0, 4, 4364, 151, SPRITE_15, 0 }, { 1, 4, 4364, 151, SPRITE_15, 0 }, { 4, 4, 4364, 151, SPRITE_15, 0 }, { 4, 4, 4620, 151, SPRITE_16, 0 }, }; -const SpriteDataC gPlayerItemDefinition_2[] = { { 1, 0, 524, 153, SPRITE_17, 0 }, { 1, 0, 780, 153, SPRITE_17, 0 }, }; - -const SpriteDataC* const gUnk_08126ED8[] = {gPlayerItemDefinition_0, gPlayerItemDefinition_1, gPlayerItemDefinition_2, }; -// clang-format on |
