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authornotyourav <65437533+notyourav@users.noreply.github.com>2020-11-07 15:57:40 -0800
committerGitHub <noreply@github.com>2020-11-07 15:57:40 -0800
commit6a7569dee467005f1008b189dd04f972014fc165 (patch)
tree729a7434fdaa23d146a82d968d2f870750023268 /src
parentf1bfe499de0afdd8e93c5e3e0e6c9e12b3343e1b (diff)
parent9087b487c57cb1202e1488bb8811cc25c211c3eb (diff)
Merge pull request #97 from 1TauNeutrino:master
decompile smallPesto.c + start createBowEntity.c
Diffstat (limited to 'src')
-rw-r--r--src/createBowEntity.c8
-rw-r--r--src/enemy/smallPesto.c102
2 files changed, 96 insertions, 14 deletions
diff --git a/src/createBowEntity.c b/src/createBowEntity.c
new file mode 100644
index 00000000..0e1f0ef8
--- /dev/null
+++ b/src/createBowEntity.c
@@ -0,0 +1,8 @@
+#include "global.h"
+#include "entity.h"
+
+extern void (*const gUnk_080B3E30[])(Entity*);
+
+void sub_08018FCC(Entity* this){
+ gUnk_080B3E30[(this->action)](this);
+}
diff --git a/src/enemy/smallPesto.c b/src/enemy/smallPesto.c
index 94eb8822..299d9219 100644
--- a/src/enemy/smallPesto.c
+++ b/src/enemy/smallPesto.c
@@ -8,25 +8,33 @@ extern u32 sub_0806F3E4();
extern void sub_0804A7D4(Entity*);
extern void sub_0804A720(Entity*);
extern void sub_080317F8(Entity*);
+extern u32 sub_08049FA0(Entity*);
+extern u32 Random();
+extern u32 sub_08049EE4(Entity*);
+extern void sub_0806F69C(Entity*);
extern void (*gUnk_080CE530[])(Entity*);
extern void (*gUnk_080CE548[])(Entity*);
extern void (*gUnk_080CE554[])(Entity*);
-void SmallPesto(Entity *this)
-{
+void sub_080317B4(Entity*);
+void sub_080317E0(Entity*);
+void sub_080317F8(Entity*);
+void sub_08031840(Entity*);
+
+extern BoundingBox gUnk_080CE560;
+
+void SmallPesto(Entity *this){
gUnk_080CE530[GetNextFunction(this)](this);
}
-void sub_08031680(Entity *this)
-{
+void sub_08031680(Entity *this){
gUnk_080CE548[this->action](this);
}
void nullsub_152(){}
-void sub_0803169C(Entity *this)
-{
+void sub_0803169C(Entity *this){
s32 iVar1;
GetNextFrame(this);
@@ -43,26 +51,92 @@ void sub_0803169C(Entity *this)
}
}
-void sub_080316DC(Entity *this)
-{
+void sub_080316DC(Entity *this){
this->previousActionFlag = 1;
this->field_0x1d = 0x3c;
}
-void sub_080316E8(Entity *this)
-{
+void sub_080316E8(Entity *this){
sub_0806F4E8(this);
}
-void sub_080316F0(Entity *this)
-{
+void sub_080316F0(Entity *this){
if (sub_0806F3E4()) {
sub_0804A7D4(this);
}
}
-void sub_08031704(Entity *this)
-{
+void sub_08031704(Entity *this){
sub_0804A720(this);
sub_080317F8(this);
}
+
+void sub_08031714(Entity* this){
+ u8 newDirection;
+ sub_080317B4(this);
+ if(--this->field_0xf == 0){
+ this->field_0xf = (Random() & 0xf) + 0x10;
+ if(sub_08049FA0(this) == 0){
+ if((this->field_0xf & 1) != 0){
+ this->direction = sub_08049EE4(this);
+ goto _08031766;
+ }
+ }
+ this->direction += 0x18;
+ this->direction = ((Random() & 0xe) + this->direction) & 0x1f;
+ _08031766:
+ sub_080317E0(this);
+ }
+}
+
+void sub_08031770(Entity* this){
+ if(this->field_0x80.HWORD != 0){
+ if(--this->field_0x80.HWORD == 0){
+ sub_08031840(this);
+ }
+ }else if(this->attachedEntity == NULL){
+ this->field_0x80.HWORD = (Random() & 0x7f) | (0x80 << 2);
+ }else{
+ if(this->attachedEntity->next == NULL){
+ this->attachedEntity = NULL;
+ }
+ }
+ return;
+}
+
+void sub_080317B4(Entity* this){
+ this->height.HALF.HI = ((Random() & 0x30) != 0) ? -0xc : -0xd;
+ sub_0806F69C(this);
+ GetNextFrame(this);
+}
+
+
+void sub_080317E0(Entity *this){
+ this->animationState = ((u8)(this->direction + 2) & 0x1c) >> 2;
+ InitializeAnimation(this, this->animationState);
+}
+
+void sub_080317F8(Entity *this){
+ u8 newDirection = Random() & 0x18;
+ this->action = 1;
+ this->height.HALF.HI = 0x0000FFF4;
+ this->collisionLayer = 1;
+ this->field_0x3c |= 0x10;
+ this->field_0x1c = 1;
+ this->direction = newDirection;
+ this->boundingBox = &gUnk_080CE560;
+ sub_080317E0(this);
+ this->actionDelay = 0;
+ this->field_0xf = 0x20;
+}
+
+void sub_08031840(Entity* this){
+ Entity *enemy = CreateEnemy(0x2d, this->entityType.form);
+ if(enemy!= NULL){
+ CopyPosition(this, enemy);
+ enemy->parent = this;
+ this->attachedEntity = enemy;
+ enemy->entityType.parameter = 1;
+ }
+}
+