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authornotyourav <65437533+notyourav@users.noreply.github.com>2022-02-12 21:40:43 -0800
committerGitHub <noreply@github.com>2022-02-12 21:40:43 -0800
commit8a2a8f620726095faddca2ebfa775a92d4438a0c (patch)
tree7c76abb2e4ca43303b48bf72f8a5fbdd37b741e8 /src
parentd1a2586001ddad7bde47fd37d66f62f6fe2792bf (diff)
parent4d82c8942e9ee4495a48e1f85335c28b854bad1c (diff)
Merge pull request #377 from hatal175/mountainminish
Decompile the rest of mountainMinish
Diffstat (limited to 'src')
-rw-r--r--src/coord.c4
-rw-r--r--src/npc/mountainMinish.c193
2 files changed, 181 insertions, 16 deletions
diff --git a/src/coord.c b/src/coord.c
index 31aebcc1..92c97f46 100644
--- a/src/coord.c
+++ b/src/coord.c
@@ -541,8 +541,8 @@ bool32 sub_0806FDA0(Entity* this) {
return 0;
}
-u32 LoadExtraSpriteData(Entity* ent, SpriteLoadData* data) {
- SpriteLoadData* ptr;
+u32 LoadExtraSpriteData(Entity* ent, const SpriteLoadData* data) {
+ const SpriteLoadData* ptr;
u32 index;
struct_gUnk_020000C0_1* ptr2;
if (sub_0806FDA0(ent) == 0)
diff --git a/src/npc/mountainMinish.c b/src/npc/mountainMinish.c
index a3350db4..224b4972 100644
--- a/src/npc/mountainMinish.c
+++ b/src/npc/mountainMinish.c
@@ -5,16 +5,48 @@
#include "flags.h"
#include "npc.h"
-extern SpriteLoadData gUnk_08111358;
+const u8 gUnk_08111284[][0x20] = {
+ { 0x8, 0x1, 0x9, 0x1, 0xa, 0x1, 0xb, 0x83, 0xc, 0x83, 0xd, 0x83, 0xe, 0x83, 0xf, 0x80,
+ 0, 0x80, 0x1, 0x80, 0x2, 0x82, 0x3, 0x82, 0x4, 0x82, 0x5, 0x82, 0x6, 0x1, 0x7, 0x1 },
+ { 0x8, 0x81, 0x9, 0x81, 0xa, 0x3, 0xb, 0x3, 0xc, 0x3, 0xd, 0x3, 0xe, 0x3, 0xf, 0x80,
+ 0, 0x80, 0x1, 0x80, 0x2, 0x80, 0x3, 0x82, 0x4, 0x82, 0x5, 0x82, 0x6, 0x81, 0x7, 0x81 },
+ { 0x8, 0x81, 0x9, 0x81, 0xa, 0x83, 0xb, 0x83, 0xc, 0x83, 0xd, 0x83, 0xe, 0x0, 0xf, 0x0,
+ 0, 0x0, 0x1, 0x0, 0x2, 0x0, 0x3, 0x82, 0x4, 0x82, 0x5, 0x82, 0x6, 0x82, 0x7, 0x81 },
+ { 0x8, 0x81, 0x9, 0x81, 0xa, 0x81, 0xb, 0x83, 0xc, 0x83, 0xd, 0x83, 0xe, 0x80, 0xf, 0x80,
+ 0, 0x80, 0x1, 0x80, 0x2, 0x2, 0x3, 0x2, 0x4, 0x2, 0x5, 0x2, 0x6, 0x2, 0x7, 0x81 },
+};
-extern void (*const gUnk_08111368[])(Entity*);
-void sub_08067EF0(Entity*);
+const u8 gUnk_08111304[] = {
+ 10, 10, 3, 1, 0, 0, 0, 0, 0, 0,
+};
+
+const u16 gUnk_0811130E[][4] = {
+ { 0x120b, 0x120b, 0x120b, 0x120b }, { 0x120c, 0x120c, 0x120c, 0x120c }, { 0x120d, 0x120e, 0x120e, 0x121f },
+ { 0x120f, 0x120f, 0x120f, 0x120f }, { 0x1210, 0x1211, 0x1216, 0x1225 }, { 0x1212, 0x1212, 0x1217, 0x1217 },
+ { 0x1213, 0x1213, 0x1217, 0x1217 }, { 0x122b, 0x122b, 0x122b, 0x122b }, { 0x1231, 0x1231, 0x1231, 0x1231 },
+};
-extern u16 gUnk_0811130E[];
+const SpriteLoadData gUnk_08111358[] = {
+ { 0xb4, 0x1b, 0x4 },
+ { 0x30b4, 0x1b, 0x4 },
+ { 0x60b4, 0x1c, 0x4 },
+ { 0x0, 0x0, 0x0 },
+};
+
+void sub_08067EF0(Entity*);
+void sub_08068190(Entity*);
+void sub_08067E60(Entity*);
+void sub_08067E88(Entity*);
+void sub_08067EE8(Entity*);
void MountainMinish(Entity* this) {
+ static void (*const MountainMinish_Actions[])(Entity*) = {
+ sub_08067E60,
+ sub_08067E88,
+ sub_08067EE8,
+ };
if ((this->flags & ENT_SCRIPTED) == 0) {
- gUnk_08111368[this->action](this);
+ MountainMinish_Actions[this->action](this);
sub_0806ED78(this);
} else {
sub_08067EF0(this);
@@ -22,7 +54,7 @@ void MountainMinish(Entity* this) {
}
void sub_08067E60(Entity* this) {
- if (LoadExtraSpriteData(this, &gUnk_08111358) != 0) {
+ if (LoadExtraSpriteData(this, gUnk_08111358) != 0) {
this->action = 1;
sub_08078778(this);
InitializeAnimation(this, 2);
@@ -57,16 +89,131 @@ void sub_08067EE8(Entity* this) {
this->action = 1;
}
-ASM_FUNC("asm/non_matching/mountainMinish/sub_08067EF0.inc", void sub_08067EF0(Entity* this))
+void sub_08067EF0(Entity* this) {
+ static const u16 gUnk_08111374[] = {
+ SFX_HAMMER1,
+ SFX_HAMMER2,
+ SFX_HAMMER3,
+ };
+
+ static const u16 gUnk_0811137A[] = {
+ SFX_HAMMER4,
+ SFX_HAMMER5,
+ SFX_HAMMER6,
+ };
+ Entity* fxEnt;
+
+ switch (this->action) {
+ case 0:
+ if (LoadExtraSpriteData(this, gUnk_08111358) == 0) {
+ return;
+ }
+ this->action = 1;
+ this->spriteSettings.draw = 1;
+ this->animationState = this->type;
+ this->field_0x68.HALF.HI = 0;
+ SetDefaultPriority(this, 2);
+ sub_0807DD50(this);
+ InitializeAnimation(this, gUnk_08111304[this->type2]);
+ break;
+ case 1:
+ if (this->interactType == 2) {
+ this->action = 3;
+ this->interactType = 0;
+ this->field_0x68.HALF.HI = this->animIndex;
+ InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
+ sub_0806F118(this);
+ } else {
+ ExecuteScriptForEntity(this, 0);
+ HandleEntity0x82Actions(this);
+ if ((this->type2 == 3) && (this->interactType != 0)) {
+ this->action = 2;
+ this->interactType = 0;
+ InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
+ sub_08068190(this);
+ }
+ }
+ break;
+ case 2:
+ if ((gMessage.doTextBox & 0x7f) != 0)
+ break;
+ this->action = 1;
+ InitializeAnimation(this, (this->animationState >> 1) + 4);
+ break;
+ case 3:
+ if (UpdateFuseInteraction(this) != 0) {
+ this->action = 1;
+ InitializeAnimation(this, this->field_0x68.HALF.HI);
+ }
+ }
+
+ if (this->frameDuration != 0xff) {
+ GetNextFrame(this);
+ }
+ if ((this->frameSpriteSettings & 1) != 0) {
+ this->frameSpriteSettings &= 0xfe;
+ if (CheckOnScreen(this) == 0) {
+ SoundReq(gUnk_0811137A[((s32)Random()) % 3]);
+ } else {
+ EnqueueSFX(gUnk_08111374[((s32)Random()) % 3]);
+ }
+ }
+ if ((this->frameSpriteSettings & 2) != 0) {
+ this->frameSpriteSettings &= 0xfd;
+ fxEnt = CreateFx(this, FX_ROCK, 0);
+ if (fxEnt != NULL) {
+ PositionRelative(this, fxEnt, 0, 0xffe80000);
+ }
+ }
+ if ((this->frameSpriteSettings & 4) != 0) {
+ this->frameSpriteSettings &= 0xfb;
+ fxEnt = CreateFx(this, FX_STARS2, 0x20);
+ if (fxEnt != NULL) {
+ PositionRelative(this, fxEnt, 0xffec0000, 0xfff60000);
+ }
+ }
+ if ((this->frameSpriteSettings & 8) != 0) {
+ this->frameSpriteSettings &= 0xf7;
+ this->frameDuration += Random() & 0x1f;
+ }
+}
void sub_08068104(Entity* this) {
this->field_0x68.HALF.LO = sub_0801E99C(this);
sub_08078784(this, this->field_0x68.HALF.LO);
}
-ASM_FUNC("asm/non_matching/mountainMinish/sub_0806811C.inc", void sub_0806811C(Entity* this))
+void sub_0806811C(Entity* this) {
+ u32 bVar1;
+ u32 bVar2;
+ int type;
+ int iVar4;
+ const u8* ptr;
+
+ if (this->actionDelay) {
+ this->actionDelay--;
+ } else {
+ this->actionDelay = 2;
+ iVar4 = sub_0806EDD8(this, 0x20, 0x20);
+ if (iVar4 < 0) {
+ type = this->type;
+ this->animationState = type;
+ iVar4 = type << 2;
+ }
+ ptr = &gUnk_08111284[(this->animationState >> 1)][(iVar4 >> 1) * 2];
+ bVar1 = ptr[0];
+ bVar2 = ptr[1];
+ if ((bVar2 & 0x80) != 0) {
+ this->animationState = sub_0806F5B0(iVar4);
+ }
+ this->frame = bVar1 | 0x40;
+ this->frameIndex = bVar2 & 0x7f;
+ this->animIndex = 0;
+ this->frameDuration = 0xff;
+ }
+}
-NONMATCH("asm/non_matching/mountainMinish/sub_08068190.inc", void sub_08068190(Entity* this)) {
+void sub_08068190(Entity* this) {
u32 uVar2;
u32 uVar3;
@@ -86,20 +233,38 @@ NONMATCH("asm/non_matching/mountainMinish/sub_08068190.inc", void sub_08068190(E
uVar2 = 3;
}
- // TODO unable to devide the array access variables by two without breaking everything
- MessageNoOverlap(gUnk_0811130E[uVar2 * 2 + uVar3 * 8], this);
+ MessageNoOverlap(gUnk_0811130E[uVar3][uVar2], this);
}
-END_NONMATCH
void sub_080681D8(Entity* this, ScriptExecutionContext* context) {
this->type = context->intVariable;
}
-ASM_FUNC("asm/non_matching/mountainMinish/MountainMinish_Head.inc", void MountainMinish_Head(Entity* this))
+void MountainMinish_Head(Entity* this) {
+ u32 bVar1;
+
+ bVar1 = this->frame & -0x81;
+ SetExtraSpriteFrame(this, 1, this->frameIndex);
+ if ((bVar1 & 0x40)) {
+ SetExtraSpriteFrame(this, 0, (bVar1 & -0xe1) + 4);
+ SetExtraSpriteFrame(this, 2, 0xff);
+ SetSpriteSubEntryOffsetData1(this, 1, 0);
+ } else {
+ if ((bVar1 & 0x20)) {
+ SetExtraSpriteFrame(this, 0, 0xff);
+ SetExtraSpriteFrame(this, 2, bVar1 & -0xe1);
+ SetSpriteSubEntryOffsetData1(this, 1, 2);
+ } else {
+ SetExtraSpriteFrame(this, 0, 0xff);
+ SetExtraSpriteFrame(this, 2, 0xff);
+ }
+ }
+ sub_0807000C(this);
+}
void MountainMinish_Fusion(Entity* this) {
if (this->action == 0) {
- if (LoadExtraSpriteData(this, &gUnk_08111358) != 0) {
+ if (LoadExtraSpriteData(this, gUnk_08111358) != 0) {
this->action += 1;
this->spriteSettings.draw = 1;
InitializeAnimation(this, 6);