diff options
| author | Ibot02 <jtp.jtp@gmx.de> | 2021-12-28 18:39:17 +0100 |
|---|---|---|
| committer | Ibot02 <jtp.jtp@gmx.de> | 2021-12-28 18:39:17 +0100 |
| commit | bcd01c85db3e81d2a11ed3dfb10789ff19a66726 (patch) | |
| tree | 63bac6ff2c124786c700f95ea926a763f9076aad /src | |
| parent | 5896ae98313b4530007330773e8335c0f72ab45e (diff) | |
gyorgFemaleEye.c: ok
Halfway to using new entity style, will migrate fully once gyorgFemale is migrated
Diffstat (limited to 'src')
| -rw-r--r-- | src/enemy/gyorgFemaleEye.c | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/src/enemy/gyorgFemaleEye.c b/src/enemy/gyorgFemaleEye.c new file mode 100644 index 00000000..a58cd017 --- /dev/null +++ b/src/enemy/gyorgFemaleEye.c @@ -0,0 +1,198 @@ +// #define NENT_DEPRECATED +#include "global.h" +#include "entity.h" +#include "enemy.h" +#include "player.h" +#include "functions.h" + +typedef struct { + u8 unk_00[0x8]; + Entity* unk_08; + Entity* unk_0c; + u8 unk_10[0x08]; + void* unk_18[0x8]; + u16 unk_38; + u16 unk_3a; + u8 unk_3c; +} GyorgFemaleHeap; + +typedef struct { +} GyorgFemaleEyeHeap; + +typedef struct { + Entity base; + // u8 unk_68[0x20]; +} GyorgFemaleEyeEntity; + +extern void (*const gUnk_080D1F64[])(GyorgFemaleEyeEntity*); +extern void (*const gUnk_080D1F7C[])(GyorgFemaleEyeEntity*); + +extern const u8 gUnk_080D2030[]; +extern const u8 gUnk_080D2010[]; + +void sub_08048D20(GyorgFemaleEyeEntity*); + +u32 sub_08048D70(Entity*); // GyorgFemaleEntity* + +void GyorgFemaleEye(Entity* this) { + if (this->parent->next == NULL) { + DeleteThisEntity(); + } + gUnk_080D1F64[GetNextFunction(this)]((GyorgFemaleEyeEntity*)this); +} + +void sub_080489B4(GyorgFemaleEyeEntity* this) { + gUnk_080D1F7C[super->action](this); +} + +void sub_080489CC(GyorgFemaleEyeEntity* this) { + Entity* parent; + if (super->health != 0xFF) { + parent = super->parent; +#ifndef EU + if ((parent->field_0x78.HALF.LO >> super->type) & 1) { +#endif + parent->field_0x7c.BYTES.byte0 |= (1 << super->type); +#ifndef EU + switch (super->bitfield & 0x7F) { + case 4 ... 6: + case 8 ... 13: + case 16 ... 18: + case 24 ... 26: +#endif + ((GyorgFemaleHeap*)parent->myHeap)->unk_18[super->type] = super->field_0x4c; + ((GyorgFemaleHeap*)parent->myHeap)->unk_38 = (gPlayerEntity.x.HALF.HI + super->x.HALF.HI) / 2; + ((GyorgFemaleHeap*)parent->myHeap)->unk_3a = (gPlayerEntity.y.HALF.HI + super->y.HALF.HI) / 2; + ((GyorgFemaleHeap*)parent->myHeap)->unk_3c = (super->knockbackDirection ^= 0x10); +#ifndef EU + break; + default: + ((GyorgFemaleHeap*)parent->myHeap)->unk_3c = 0xFF; + break; + } + } +#endif + } + super->health = 0xFF; + sub_0804AA30(super, (void (*const*)(Entity*))gUnk_080D1F64); +} + +void sub_08048AF0(GyorgFemaleEyeEntity* this) { + super->action = 1; + super->animationState = 0xFF; + super->spriteOrientation.flipY = 2; + super->spriteRendering.b3 = 2; + super->spritePriority.b0 = 7; + super->collisionLayer = 2; + sub_08048D20(this); +} + +void sub_08048B2C(GyorgFemaleEyeEntity* this) { + Entity* parent; + sub_08048D20(this); + parent = super->parent; + if (sub_08048D70(parent)) { + if (!super->spriteSettings.draw) { + CreateFx(super, 2, 0x40); + } + super->spriteSettings.draw = 1; + } else { + super->spriteSettings.draw = 0; + } + if ((parent->field_0x78.HALF.LO >> super->type) & 1) { + super->action = 2; + } +} + +void sub_08048B84(GyorgFemaleEyeEntity* this) { + GetNextFrame(super); + if (super->frame & 0x80) { + super->action = 3; + super->flags |= 0x80; + super->hitType = 0x1E; + } +} + +void sub_08048BB0(GyorgFemaleEyeEntity* this) { + Entity* parent = super->parent; + if (!((parent->field_0x78.HALF.LO >> super->type) & 1)) { + if (parent->health != 0) { + super->action = 4; + super->flags &= ~0x80; + InitializeAnimation(super, gUnk_080D2030[(super->animationState << 3) + super->type]); + } else { + super->action = 1; + super->flags &= ~0x80; + super->spriteSettings.draw = 0; + InitializeAnimation(super, gUnk_080D2010[(super->animationState << 3) + super->type]); + CreateFx(super, 2, 0x40); + } + } else { + if ((parent->field_0x80.HALF.LO >> super->type) & 1) { + if (super->animIndex <= 0x13) { + super->iframes = 0xF4; + super->hitType = 0x89; + InitializeAnimation(super, (parent->animationState >> 6) + 0x14); + SoundReq(0x119); + } + GetNextFrame(super); + if (super->frame & 0x80) { + super->hitType = 0x1E; + InitializeAnimation(super, gUnk_080D2010[(super->animationState << 3) + super->type]); + UpdateAnimationVariableFrames(super, 7); + parent->field_0x80.HALF.LO &= ~(1 << super->type); + } + } else { + if (parent->field_0x78.HALF.LO == 0xFF) { + u32 tmp = super->animIndex; + if (tmp < 0x10 || tmp > 0x13) { + InitializeAnimation(super, super->animationState + 0x10); + UpdateAnimationVariableFrames(super, Random() & 0x1C); + } + GetNextFrame(super); + } + } + } +} + +void sub_08048CEC(GyorgFemaleEyeEntity* this) { + GetNextFrame(super); + if (super->frame & 0x80) { + super->action = 1; + InitializeAnimation(super, gUnk_080D2010[(super->animationState << 3) + super->type]); + } +} + +typedef struct { + u16 x, y; +} xy; + +extern const xy gUnk_080D1F90[]; + +void sub_08048D20(GyorgFemaleEyeEntity* this) { + Entity* parent = super->parent; + const xy* tmp; + u32 tmp2 = (parent->animationState >> 6); + if (tmp2 != super->animationState) { + super->animationState = tmp2; + tmp = &gUnk_080D1F90[super->type + (tmp2 << 3)]; + super->x.HALF.HI = tmp->x + gRoomControls.roomOriginX; + super->y.HALF.HI = tmp->y + gRoomControls.roomOriginY; + InitializeAnimation(super, gUnk_080D2010[super->type + (tmp2 << 3)]); + } +} + +u32 sub_08048D70(Entity* parent) { + Entity* tmp; + if (parent->health != 0) { + return 1; + } + tmp = ((GyorgFemaleHeap*)parent->myHeap)->unk_08; + if (!tmp) { + tmp = ((GyorgFemaleHeap*)parent->myHeap)->unk_0c; + } + if (tmp->health != 0) { + return 0; + } + return 1; +} |
