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authornotyourav <65437533+notyourav@users.noreply.github.com>2020-12-15 21:01:50 -0800
committerGitHub <noreply@github.com>2020-12-15 21:01:50 -0800
commitbf60d346653e2ea42b660e05ec2effea8060fe9a (patch)
tree7485b8ca4e2efce9a08b7cff691118def7daf2c0 /src
parentb876bbc28e3b5804ddda433238e9dac46f11809b (diff)
parente7a185298c8833d9124b8d02719cb76b134e81f5 (diff)
Merge pull request #105 from Ibot02:managerC
managerC.c: ok
Diffstat (limited to 'src')
-rw-r--r--src/manager/managerC.c336
1 files changed, 336 insertions, 0 deletions
diff --git a/src/manager/managerC.c b/src/manager/managerC.c
new file mode 100644
index 00000000..b2571591
--- /dev/null
+++ b/src/manager/managerC.c
@@ -0,0 +1,336 @@
+#include "global.h"
+#include "manager.h"
+#include "flags.h"
+#include "structures.h"
+#include "room.h"
+#include "area.h"
+#include "screen.h"
+#include "trig.h"
+#include "functions.h"
+
+
+typedef struct {
+ Manager manager;
+ s32 unk_20;
+ union SplitWord unk_24;
+ u32 unk_28;
+ u32 unk_2c;
+ u8 unk_30[0x10];
+} ManagerC;
+
+typedef struct {
+ u16 unk_0;
+ u16 unk_2;
+ u16 unk_4;
+ u16 unk_6;
+} struct_08108228;
+
+void (* const gUnk_0810821C[])(ManagerC*);
+const struct_08108228 gUnk_08108228[6];
+const struct_08108228 gUnk_08108258[6];
+const struct_08108228 gUnk_08108288[6];
+const struct_08108228 gUnk_081082B8[6];
+const u16 gUnk_081082E8[0xC];
+const u16 gUnk_08108300[4];
+
+void sub_08058BC8(ManagerC*);
+void sub_08058CB0(ManagerC*);
+void sub_08058CFC(void);
+void sub_08058A04(ManagerC*);
+void sub_080588F8(ManagerC*);
+u32 sub_08058B08(ManagerC*, u32, u32, const struct_08108228*);
+void sub_08058B5C(ManagerC*, u32);
+void sub_08058D34(void);
+
+extern void sub_0805622C(struct BgAffineDstData*, u32, u32);
+extern void sub_08052D74(void*, void*, void*);
+extern void sub_080044AE(Entity*, u32, u32);
+extern void _DmaCopy(const void* src, void* dest, u32 size);
+
+extern u8 gUnk_03003DE4[0xC];
+
+extern struct BgAffineDstData gUnk_02017AA0[];
+extern struct BgAffineDstData gUnk_02017BA0[];
+extern u8 gUnk_02017700[];
+extern u8 gUnk_02000070;
+extern u32 gUsedPalettes;
+
+void sub_08058894(ManagerC*);
+void sub_080588CC(ManagerC*);
+void nullsub_108(ManagerC*);
+
+void (* const gUnk_0810821C[])(ManagerC*) = {
+ sub_08058894,
+ sub_080588CC,
+ nullsub_108
+};
+
+void sub_0805884C(ManagerC* this) {
+ u32 tmp;
+ gUnk_0810821C[this->manager.action](this);
+ sub_08058BC8(this);
+ sub_0805622C(&gUnk_02017AA0[gUnk_03003DE4[0] * 0xA0], 0x04000020, 0xA2600008);
+}
+void sub_08058894(ManagerC* this) {
+ this->manager.action = 1;
+ this->unk_28 = 0x1234;
+ this->manager.unk_0e = CheckLocalFlags(0x15, 0x2) != 0;
+ sub_08058CB0(this);
+ sub_08052D74(this, sub_08058D34, 0);
+}
+
+void sub_080588CC(ManagerC* this) {
+ sub_08058CFC();
+ sub_08058A04(this);
+ if (gScreenTransition.transitioningOut) {
+ this->manager.action = 2;
+ } else {
+ sub_080588F8(this);
+ }
+}
+
+void nullsub_108(ManagerC* this) {}
+
+#define ABS_DIFF_GT(a, b, c) (signed) a - b >= 0 ? a - b > c : b - a > c
+
+void sub_080588F8(ManagerC* this) {
+ if (this->manager.unk_0f == 0) {
+ if (ABS_DIFF_GT(this->unk_28, this->unk_24.HALF.HI, 8)) {
+ this->unk_28 = 0x1234;
+ switch (this->unk_24.HALF.HI & 0xFFFE) {
+ case 0x48:
+ case 0xa0:
+ case 0xf0:
+ this->unk_28 = this->unk_24.HALF.HI;
+ this->manager.unk_0f = 0x2D;
+ PlaySFX(0x8c);
+ }
+ }
+ } else {
+ this->manager.unk_0f--;
+ if (this->manager.unk_0f > 0x29) {
+ this->unk_24.HALF.HI = this->unk_28 - 2;
+ } else {
+ this->unk_24.HALF.HI = this->unk_28;
+ }
+ }
+ if (this->manager.unk_0e) {
+ s32 tmp = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY;
+ u32 tmp2;
+ tmp2 = (((unsigned)(tmp - 0x50 < 0 ? 0x50 - tmp : tmp - 0x50) >> 3) * 0x3000) + 0x4000;
+ if (this->manager.unk_0f == 0) {
+ if (tmp < 0x49) {
+ this->unk_24.WORD -= tmp2;
+ } else if (tmp > 0x57) {
+ this->unk_24.WORD += tmp2;
+ }
+ if (ABS_DIFF_GT(this->unk_2c, this->unk_24.WORD, 0x100000)) {
+ this->unk_2c = this->unk_24.WORD;
+ PlaySFX(0x8b);
+ }
+ }
+ }
+ if ((this->unk_20 = this->unk_24.HALF.HI) < 0) {
+ this->unk_20 = 0x1FF;
+ this->unk_24.HALF.HI = 0x1FF;
+ } else if (this->unk_20 > 0x1FF) {
+ this->unk_20 = 0;
+ this->unk_24.HALF.HI = 0;
+ }
+}
+
+const struct_08108228 gUnk_08108228[6] = {
+ {0x40, 0x2A, 0x1C, 0x10},
+ {0x3C, 0x24, 0x1C, 0x12},
+ {0x3C, 0x1C, 0x1A, 0x18},
+ {0x38, 0x16, 0x1C, 0x16},
+ {0x34, 0x16, 0x1E, 0x0E},
+ {0x30, 0x16, 0x20, 0x0A}
+};
+
+const struct_08108228 gUnk_08108258[6] = {
+ {0x30, 0x88, 0x20, 0x0A},
+ {0x34, 0x7E, 0x1E, 0x12},
+ {0x38, 0x78, 0x1A, 0x16},
+ {0x3A, 0x70, 0x1A, 0x18},
+ {0x3C, 0x64, 0x1E, 0x1E},
+ {0x3E, 0x6A, 0x1C, 0x10}
+};
+
+const struct_08108228 gUnk_08108288[6] = {
+ {0x98, 0x2A, 0x1C, 0x10},
+ {0x98, 0x24, 0x1C, 0x12},
+ {0x9C, 0x1C, 0x1A, 0x18},
+ {0x9C, 0x16, 0x1C, 0x16},
+ {0xA0, 0x16, 0x1E, 0x0E},
+ {0xA0, 0x16, 0x20, 0x0A}
+};
+
+const struct_08108228 gUnk_081082B8[6] = {
+ {0xA0, 0x88, 0x20, 0x0A},
+ {0x9E, 0x7E, 0x1E, 0x12},
+ {0x9C, 0x78, 0x1A, 0x16},
+ {0x9A, 0x70, 0x1A, 0x18},
+ {0x98, 0x64, 0x1E, 0x1E},
+ {0x98, 0x6A, 0x1C, 0x10}
+};
+
+void sub_08058A04(ManagerC* this) {
+ s32 tmp = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX;
+ s32 tmp2 = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY;
+ if ((this->unk_20 - 0x118 < 0xDu) &&
+ CheckGlobalFlag(LV1TARU_OPEN) &&
+ (tmp - 0x6d < 0x17u) &&
+ (tmp2 - 0x45 < 0x17u) &&
+ (gPlayerEntity.height.HALF.HI == 0)) {
+ gPlayerState.playerAction = 3;
+ gPlayerState.field_0x38 = 0;
+ gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x78;
+ gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x50;
+ return;
+ }
+ if (tmp < 0x78) {
+ if (tmp2 < 0x50) {
+ if (sub_08058B08(this, 0x88, 0xB0, gUnk_08108228)) {
+ sub_08058B5C(this, 0);
+ }
+ } else {
+ if (sub_08058B08(this, 0x38, 0x60, gUnk_08108258)) {
+ sub_08058B5C(this, 1);
+ }
+ }
+ } else {
+ if (tmp2 < 0x50) {
+ if (sub_08058B08(this, 0xE0, 0x108, gUnk_08108288)) {
+ sub_08058B5C(this, 2);
+ }
+ } else {
+ if (sub_08058B08(this, 0x90, 0xB8, gUnk_081082B8)) {
+ sub_08058B5C(this, 3);
+ }
+ }
+ }
+}
+
+u32 sub_08058B08(ManagerC* this, u32 unk1, u32 unk2, const struct_08108228* unk3) {
+ u32 tmp = this->unk_20;
+ if (tmp < unk1 || tmp > unk2) {
+ return 0;
+ } else {
+ u32 tmp2, tmp3;
+ tmp -= unk1;
+ tmp >>= 3;
+ unk3 += tmp;
+ tmp2 = (gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX - unk3->unk_0);
+ tmp3 = (gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY - unk3->unk_2);
+ return ((tmp2 < unk3->unk_4) && (tmp3 < unk3->unk_6));
+ }
+}
+
+const u16 gUnk_081082E8[0xC] = {
+ 0xB8, 0x80, 0x0,
+ 0xB8, 0x110, 0x2,
+ 0x118, 0x80, 0x2,
+ 0x118, 0x110, 0x0
+};
+
+void sub_08058B5C(ManagerC* this, u32 unk1) {
+ gScreenTransition.transitioningOut = 1;
+ gScreenTransition.transitionType = 0;
+ gScreenTransition.field_0xf = 4;
+ gScreenTransition.areaID = gRoomControls.areaID;
+ gScreenTransition.roomID = 6;
+ gScreenTransition.playerState = unk1 & 1 ? 4 : 0;
+ gScreenTransition.playerStartPos.HALF.x = gUnk_081082E8[unk1*3];
+ gScreenTransition.playerStartPos.HALF.y = gUnk_081082E8[unk1*3+1];
+ gUnk_02002A40.unk7 = gUnk_081082E8[unk1*3+2];
+ PlaySFX(0x121);
+}
+
+void sub_08058BC8(ManagerC* this) {
+ struct BgAffineDstData * tmp = &gUnk_02017AA0[gUnk_03003DE4[0]*0xA0];
+ struct BgAffineSrcData tmp2;
+ s32 tmp3;
+ tmp2.texX = 0x10000;
+ tmp2.scrX = 0x78;
+ tmp2.scrY = 0x80;
+ tmp2.alpha = 0;
+ tmp2.sy = 0x100;
+ tmp2.sx = 0x100;
+ tmp3 = 0;
+ do {
+ u32 indx = ((tmp3 << 7) / 0xA0) & 0xFF;
+ tmp2.sx = 0x100 + ((gSineTable[indx] * 3) >> 2);
+ tmp2.sy = 0x100 - ((gSineTable[indx * 2] * 2) >> 5);//yes, it makes no sense to multiply first and then shift right, but it's matching this way
+ tmp2.texY = (this->unk_20 + tmp3) << 8;
+ BgAffineSet(&tmp2, tmp, 1);
+ tmp++;
+ } while (++tmp3<0xA0u);
+ tmp = &gUnk_02017BA0[gUnk_03003DE4[0]*0xA0];
+ gScreen.controls.bg2dx = tmp->pa;
+ gScreen.controls.bg2dmx = tmp->pb;
+ gScreen.controls.bg2dy = tmp->pc;
+ gScreen.controls.bg2dmy = tmp->pd;
+ gScreen.controls.bg2xPointLeastSig = ((union SplitWord *) &tmp->dx)->HALF.LO;
+ gScreen.controls.bg2xPointMostSig = ((union SplitWord *) &tmp->dx)->HALF.HI;
+ gScreen.controls.bg2yPointLeastSig = ((union SplitWord *) &tmp->dy)->HALF.LO;
+ gScreen.controls.bg2yPointMostSig = ((union SplitWord *) &tmp->dy)->HALF.HI;
+}
+
+const u16 gUnk_08108300[4] = {
+ 0xA4, 0x4C, 0xF4, 0x9C
+};
+
+void sub_08058CB0(ManagerC* this) {
+ u32 tmp = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX;
+ u32 tmp2 = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY;
+ u32 tmp3;
+ if (tmp < 0x78) {
+ tmp3 = 1;
+ if (tmp2 < 0x50) {
+ tmp3 = 0;
+ }
+ } else {
+ tmp3 = 3;
+ if (tmp2 < 0x50) {
+ tmp3 = 2;
+ }
+ }
+ this->unk_24.HALF.HI = this->unk_20 = gUnk_08108300[tmp3];
+}
+
+void sub_08058CFC() {
+ u32 tmp = gPlayerEntity.y.HALF.HI - gRoomControls.roomScrollY;
+ if (tmp < 0x4C) {
+ sub_080044AE(&gPlayerEntity, 0xC0, 0x10);
+ }
+ if (tmp > 0x54) {
+ sub_080044AE(&gPlayerEntity, 0xC0, 0);
+ }
+}
+
+#ifdef NON_MATCHING
+void sub_08058D34() {
+ LoadPaletteGroup(0x28);
+ _DmaCopy(gUnk_02017700, gUnk_02017700 + 0x240, 0x20);
+ gUsedPalettes |= 0x200000;
+ LoadGfxGroup(0x16);
+ gScreen.lcd.displayControl |= 1;
+ gScreen.affine.bg2Control = 0xBC82;
+ gScreen.bg.bg1xOffset = 0x5E86;
+ gScreen.bg.bg1yOffset = 0;
+ gScreen.bg.bg2xOffset = 0;
+ gScreen.controls.layerFXControl = 0x3456;
+ gScreen.controls.alphaBlend = 0x909;
+ gArea.musicIndex = gArea.pMusicIndex;
+ gUnk_02000070 = 0;
+ if (CheckGlobalFlag(LV1TARU_OPEN)) {
+ LoadGfxGroup(0x4A);
+ }
+}
+#else
+NAKED
+void sub_08058D34() {
+ asm(".include \"asm/non_matching/managerC/sub_08058D34.inc\"");
+}
+#endif