diff options
| author | notyourav <65437533+notyourav@users.noreply.github.com> | 2022-03-18 10:16:47 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-18 10:16:47 -0700 |
| commit | d6c8cf025095f5e13d8dce1179bead030918320d (patch) | |
| tree | 3fb369607e83a938375298cf72a61e89b2d77a1e /src | |
| parent | 2c9a5be002b8d0817617b1e0863acd3298287bbc (diff) | |
| parent | e017dae13e3db67b03e987eb956df992faca72b2 (diff) | |
Merge pull request #449 from hatal175/objects4
Diffstat (limited to 'src')
| -rw-r--r-- | src/enemy/businessScrub.c | 2 | ||||
| -rw-r--r-- | src/message.c | 2 | ||||
| -rw-r--r-- | src/npc/goronMerchant.c | 2 | ||||
| -rw-r--r-- | src/npc/picolyteBottle.c | 4 | ||||
| -rw-r--r-- | src/npc/stockwell.c | 2 | ||||
| -rw-r--r-- | src/npc/tingleSiblings.c | 2 | ||||
| -rw-r--r-- | src/object.c | 2 | ||||
| -rw-r--r-- | src/object/cuccoMinigame.c | 358 | ||||
| -rw-r--r-- | src/object/figurineDevice.c | 4 | ||||
| -rw-r--r-- | src/object/object96.c | 181 | ||||
| -rw-r--r-- | src/object/object98.c | 68 | ||||
| -rw-r--r-- | src/object/object99.c | 39 | ||||
| -rw-r--r-- | src/object/objectA6.c | 51 | ||||
| -rw-r--r-- | src/object/objectA9.c | 37 | ||||
| -rw-r--r-- | src/object/objectAB.c | 59 | ||||
| -rw-r--r-- | src/object/objectAD.c | 54 | ||||
| -rw-r--r-- | src/object/objectB.c | 2 | ||||
| -rw-r--r-- | src/object/objectB4.c | 135 | ||||
| -rw-r--r-- | src/script.c | 4 |
19 files changed, 995 insertions, 13 deletions
diff --git a/src/enemy/businessScrub.c b/src/enemy/businessScrub.c index 8283894b..45cf55b8 100644 --- a/src/enemy/businessScrub.c +++ b/src/enemy/businessScrub.c @@ -384,7 +384,7 @@ void sub_08028F0C(Entity* this) { SetPlayerControl(1); } MessageFromTarget(dialog); - gMessage.field_0x10 = offer->price; + gMessage.rupees = offer->price; } } diff --git a/src/message.c b/src/message.c index b10d00a1..d19e9f9f 100644 --- a/src/message.c +++ b/src/message.c @@ -818,7 +818,7 @@ void sub_08056F88(u32 unk_1, u32 unk_2) { } static void sub_08056FBC(TextRender* ctb) { - sub_08056FEC(ctb->message.field_0x10, &ctb->_66[0x2]); + sub_08056FEC(ctb->message.rupees, &ctb->_66[0x2]); sub_08056FEC(ctb->message.field_0x14, &ctb->_66[0xa]); sub_08056FEC(ctb->message.field_0x18, &ctb->_77[0x1]); sub_08056FEC(ctb->message.field_0x1c, &ctb->_77[0x9]); diff --git a/src/npc/goronMerchant.c b/src/npc/goronMerchant.c index 9a0cf266..3cb1a668 100644 --- a/src/npc/goronMerchant.c +++ b/src/npc/goronMerchant.c @@ -77,7 +77,7 @@ void sub_08069654(Entity* this) { void sub_08069660(Entity* this) { MessageNoOverlap(0x2c1c, this); - gMessage.field_0x10 = (u16)GoronMerchant_GetSalePrice(this); + gMessage.rupees = (u16)GoronMerchant_GetSalePrice(this); } void sub_08069684(void) { diff --git a/src/npc/picolyteBottle.c b/src/npc/picolyteBottle.c index 6dbf5010..dec3e542 100644 --- a/src/npc/picolyteBottle.c +++ b/src/npc/picolyteBottle.c @@ -175,7 +175,7 @@ void sub_0806E140(PicolyteBottleEntity* this, ScriptExecutionContext* context) { MessageFromTarget(0x421b); } else { MessageFromTarget(0x4218); - gMessage.field_0x10 = this->unk76; + gMessage.rupees = this->unk76; } } else { context->condition = 0; @@ -201,7 +201,7 @@ void sub_0806E1FC(PicolyteBottleEntity* this) { void sub_0806E20C(void) { if (gRoomTransition.field_0x6 != 0) { MessageFromTarget(0x421f); - gMessage.field_0x10 = gRoomTransition.field_0x6; + gMessage.rupees = gRoomTransition.field_0x6; } else { MessageFromTarget(0x4220); } diff --git a/src/npc/stockwell.c b/src/npc/stockwell.c index e72cb9c0..d305d835 100644 --- a/src/npc/stockwell.c +++ b/src/npc/stockwell.c @@ -66,7 +66,7 @@ void sub_080650CC(Entity* this) { MessageNoOverlap(confirmMsgId, this); //! @bug itemPrice (r8) is not initialized if gRoomVars.shopItemType == 0 - gMessage.field_0x10 = (u16)itemPrice; + gMessage.rupees = (u16)itemPrice; } else if ((this->frame & 0x40)) { InitializeAnimation(this, gUnk_0810FDB8[Random() & 0xf]); } else { diff --git a/src/npc/tingleSiblings.c b/src/npc/tingleSiblings.c index 82eb9ee2..d7628afe 100644 --- a/src/npc/tingleSiblings.c +++ b/src/npc/tingleSiblings.c @@ -171,7 +171,7 @@ void sub_08064F28(Entity* this, ScriptExecutionContext* context) { } MessageNoOverlap(TingleSiblings_MessageIndices[this->type][uVar5], this); if (iVar4 > 0) { - gMessage.field_0x10 = (u16)iVar4; + gMessage.rupees = (u16)iVar4; } if (CheckRoomFlag(roomFlag) == 0) { diff --git a/src/object.c b/src/object.c index da1eb312..060876d7 100644 --- a/src/object.c +++ b/src/object.c @@ -187,7 +187,7 @@ void (*const gObjectFunctions[])(Entity*) = { [OBJECT_B6] = ObjectB6, [WELL] = Well, [WIND_TRIBE_TELEPORTER] = WindTribeTeleporter, - [OBJECT_B9] = ObjectB9, + [CUCCO_MINIGAME] = ObjectB9, [GYORG_BOSS_OBJECT] = GyorgBossObject, [WINDCREST] = Windcrest, [LIT_AREA] = LitArea, diff --git a/src/object/cuccoMinigame.c b/src/object/cuccoMinigame.c new file mode 100644 index 00000000..19f63c3f --- /dev/null +++ b/src/object/cuccoMinigame.c @@ -0,0 +1,358 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "script.h" +#include "npc.h" +#include "fileselect.h" +#include "functions.h" +#include "object.h" +#include "enemy.h" + +typedef struct { + Entity base; + s16 unk68; + s16 unk6a; + s16 unk6c; + u16 unk6e; + u8 unk70[0x18]; +} ObjectB9Entity; + +typedef Entity* ObjectB9Heap[10]; + +u32 sub_080A1514(); + +const u16 gUnk_08124C20[] = { + 25, 0x2, 25, 0x3, 30, 0x4, 45, 0x5, 50, 0x5, 45, 0x5, 50, 0x6, 60, 0x7, 55, 0x2, 55, 0x3, +}; + +static const u16 pObjectB9_MinigameCuccoDefs[][30] = { + { 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001, + 0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321, + 0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC }, + { 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001, + 0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321, + 0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC }, + { 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001, + 0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321, + 0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC }, + { + 0x0002, 0x02F6, 0x0346, 0x0001, 0x0266, 0x033C, 0x0001, 0x0319, 0x0296, 0x0001, + 0x0284, 0x0284, 0x0002, 0x0216, 0x0284, 0x0001, 0x0142, 0x0330, 0x0002, 0x0179, + 0x039F, 0x0001, 0x03A6, 0x0280, 0x0001, 0x039A, 0x015D, 0x0001, 0x031E, 0x01E5, + }, + { 0x0001, 0x0296, 0x0314, 0x0001, 0x02E6, 0x0231, 0x0001, 0x0254, 0x0290, 0x0001, + 0x01F8, 0x0325, 0x0001, 0x0185, 0x0367, 0x0001, 0x0320, 0x01D6, 0x0002, 0x01F8, + 0x0287, 0x0002, 0x029D, 0x01B1, 0x0002, 0x01F9, 0x022D, 0x0002, 0x0114, 0x0321 }, + { 0x0002, 0x02F6, 0x0346, 0x0001, 0x0266, 0x033C, 0x0001, 0x0319, 0x0296, 0x0001, + 0x0284, 0x0284, 0x0002, 0x0216, 0x0284, 0x0001, 0x0142, 0x0330, 0x0002, 0x0179, + 0x039F, 0x0002, 0x022D, 0x01CB, 0x0001, 0x039A, 0x015D, 0x0001, 0x031E, 0x01E5 }, + { 0x0001, 0x02E9, 0x0318, 0x0001, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001, + 0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321, + 0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0001, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC }, + { 0x0001, 0x02E9, 0x0318, 0x0002, 0x0280, 0x0380, 0x0002, 0x0277, 0x0314, 0x0001, + 0x0332, 0x0248, 0x0001, 0x0257, 0x028C, 0x0001, 0x0199, 0x031B, 0x0001, 0x0321, + 0x01B4, 0x0002, 0x02DF, 0x01D8, 0x0002, 0x03AD, 0x02DE, 0x0001, 0x0216, 0x01CC }, + { 0x0001, 0x004D, 0x00F3, 0x0001, 0x011A, 0x0247, 0x0000, 0x0000, 0x0000, 0x0000, + 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, + 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 }, + { 0x0001, 0x0051, 0x0328, 0x0002, 0x0114, 0x0321, 0x0002, 0x0332, 0x0248, 0x0000, + 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, + 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000 } +}; + +static const u8 gUnk_08124EA0[] = { 0x3F, 0x0A, 0x01, 0x00, 0x3F, 0x0A, 0x01, 0x00, 0x3F, 0x14, 0x01, 0x00, 0x3F, 0x14, + 0x01, 0x00, 0x3F, 0x1E, 0x01, 0x00, 0x3F, 0x1E, 0x01, 0x00, 0x5C, 0x6E, 0x01, 0x00, + 0x5C, 0x6F, 0x01, 0x00, 0x5C, 0x70, 0x01, 0x00, 0x63, 0x00, 0x01, 0x00 }; + +static const u16 CuccoMinigame_Sounds[] = { SFX_VO_CUCCO5, SFX_VO_CUCCO_CALL }; + +static const u8 CuccoMinigameRupees[] = { 0, 10, 50, 0 }; + +void ObjectB9(ObjectB9Entity* this) { + int index; + u32 val; + u8* puVar2; + const u16* ptr; + + if (super->action == 0) { + super->action++; + ptr = gUnk_08124C20 + sub_080A1514() * 2; + this->unk68 = ptr[0] * 0x3c; + this->unk6a = 0; + this->unk6c = ptr[1]; + this->unk6e = 1; + + for (puVar2 = this->unk70, val = 0, index = 9; index >= 0; index--) { + *puVar2++ = val; + } + sub_0807DD64(super); + sub_0806EC20(super); + } + sub_0807DD94(super, 0); +} + +NONMATCH("asm/non_matching/objectB9/sub_080A1270.inc", void sub_080A1270(ObjectB9Entity* this)) { + s32 iVar1; + int iVar2; + s32 iVar4; + s32 sVar6; + int iVar7; + s8* ptr; + s32 val; + Entity* pEnt; + Entity** entArray; + + sVar6 = 0; + entArray = ((Entity**)super->myHeap); + ptr = this->unk70; + iVar1 = (gRoomControls.origin_x + 0x360); + iVar4 = (gRoomControls.origin_y + 0x350); + iVar1 = (iVar1 << 16) >> 16; + iVar4 = (iVar4 << 16) >> 16; + val = -1; + + for (iVar7 = 0; iVar7 < 9; iVar7++) { + pEnt = entArray[iVar7]; + if (((s8*)ptr)[iVar7] == 0) { + if (pEnt->next != NULL && pEnt != NULL) { + if ((iVar1 <= pEnt->x.HALF.HI) && (iVar4 <= pEnt->y.HALF.HI)) { + ptr[iVar7] = pEnt->type + 1; + pEnt->type2 = 1; + sVar6++; + SoundReq(CuccoMinigame_Sounds[pEnt->type]); + } + } else { + ((s8*)ptr)[iVar7] = val; + } + } else if (0 < (s8)ptr[iVar7]) { + sVar6++; + if (pEnt->next != NULL && pEnt != NULL) { + iVar2 = iVar1 + 4; + if (iVar2 > pEnt->x.HALF.HI) { + pEnt->x.HALF.HI = iVar2; + } + iVar2 = iVar4 + 4; + if (iVar2 > pEnt->y.HALF.HI) { + pEnt->y.HALF.HI = iVar2; + } + } else { + ((s8*)ptr)[iVar7] = val; + } + } + } + + this->unk6a = sVar6; + gPlayerState.field_0x27[0] = 0xff; + if (--this->unk68 < 1) { + SoundReq(SFX_CUCCO_MINIGAME_BELL); + sub_08050384(); + } else { + gActiveScriptInfo.commandSize = 0; + } +} +END_NONMATCH + +void CuccoMinigame_Cleanup(ObjectB9Entity* this) { + Entity** puVar1; + s8* pcVar2; + int index; + + pcVar2 = this->unk70; + puVar1 = super->myHeap; + + for (index = 9; index >= 0; index--, pcVar2++, puVar1++) { + Entity* pEnt = *puVar1; + if (*pcVar2 >= 0 && pEnt != NULL) { + DeleteEntityAny(pEnt); + } + } +} + +void sub_080A13B4(ObjectB9Entity* this, ScriptExecutionContext* context) { + if (this->unk6a >= this->unk6c) { + MessageFromTarget(0x300c); + context->condition = 1; + } else { + MessageFromTarget(0x3005); + context->condition = 0; + } +} + +void sub_080A13E8(ObjectB9Entity* this) { + bool32 bVar2; + const u8* ptr = &gUnk_08124EA0[sub_080A1514() * 4]; + + bVar2 = 0; + switch (ptr[0]) { + case 0x3f: + if (gSave.stats.hasAllFigurines) { + bVar2 = 1; + } + break; + case 0x5c: + if (gSave.didAllFusions) { + bVar2 = 1; + } + break; + case 0x63: + if (!CheckGlobalFlag(0x4f)) { + SetGlobalFlag(0x4f); + break; + } + bVar2 = 1; + break; + } + + if (!bVar2) { + sub_080A7C18(ptr[0], ptr[1], 0); + } else { + this->unk6e = 2; + } +} + +void sub_080A1460(ObjectB9Entity* this) { + s8* pcVar1; + int iVar2; + s32 rupees; + const u8* ptr; + + sub_080A1514(); + pcVar1 = this->unk70; + rupees = 0; + ptr = CuccoMinigameRupees; + + for (iVar2 = 9; iVar2 >= 0; iVar2--) { + // Weird register addition + // ptr[*pcVar1] translates to add r0,r3,r0 but should be add r0,r3 + u32 temp = *pcVar1; + temp += (int)ptr; + rupees += *(u8*)temp; + pcVar1++; + } + ModRupees(rupees); + MessageNoOverlap(0x3007, super); + gMessage.rupees = (u16)rupees; +} + +void sub_080A14A8(void) { + int iVar1; + + iVar1 = sub_080A1514(); + iVar1++; + if (iVar1 > 9) { + iVar1 = 9; + } + + if (iVar1 & 1) { + SetGlobalFlag(0x4b); + } else { + ClearGlobalFlag(0x4b); + } + + if (iVar1 & 2) { + SetGlobalFlag(0x4c); + } else { + ClearGlobalFlag(0x4c); + } + + if (iVar1 & 4) { + SetGlobalFlag(0x4d); + } else { + ClearGlobalFlag(0x4d); + } + + if (iVar1 & 8) { + SetGlobalFlag(0x4e); + } else { + ClearGlobalFlag(0x4e); + } +} + +u32 sub_080A1514(void) { + u32 rv = 0; + + if (CheckGlobalFlag(0x4b)) { + rv = 1; + } + + if (CheckGlobalFlag(0x4c)) { + rv |= 2; + } + + if (CheckGlobalFlag(0x4d)) { + rv |= 4; + } + + if (CheckGlobalFlag(0x4e)) { + rv |= 8; + } + return rv; +} + +void CuccoMinigame_Init(Entity* this, ScriptExecutionContext* context) { + Entity* pEnt; + const short* pCuccoMinigameDef; + int index; + Entity** ppEVar5; + RoomControls* room; + + context->condition = 0; + pEnt = CreateObject(CUCCO_MINIGAME, 0, 0); + if (pEnt != NULL) { + pEnt->myHeap = (u32*)zMalloc(sizeof(ObjectB9Heap)); + if (pEnt->myHeap == NULL) { + DeleteEntityAny(pEnt); + } else { + *(ScriptExecutionContext**)&((GenericEntity*)pEnt)->cutsceneBeh = + (ScriptExecutionContext*)StartCutscene(pEnt, (u16*)context->intVariable); + pCuccoMinigameDef = pObjectB9_MinigameCuccoDefs[sub_080A1514()]; + ppEVar5 = (Entity**)pEnt->myHeap; + room = &gRoomControls; + for (index = 9; index >= 0; index--, pCuccoMinigameDef += 3) { + if (pCuccoMinigameDef[0] < 1) { + pEnt = NULL; + } else { + pEnt = (Entity*)CreateEnemy(CUCCO_AGGR, pCuccoMinigameDef[0] - 1); + if (pEnt != NULL) { + pEnt->x.HALF.HI = room->origin_x + pCuccoMinigameDef[1]; + pEnt->y.HALF.HI = room->origin_y + pCuccoMinigameDef[2]; + pEnt->collisionLayer = 1; + } + } + *ppEVar5++ = pEnt; + } + context->condition = 1; + } + } +} + +void sub_080A1608(void) { + u16 messageIndex; + const u16* ptr; + + messageIndex = 0x3002; + if (CheckRoomFlag(1)) { + messageIndex = 0x3006; + } + MessageFromTarget(messageIndex); + gMessage.textWindowPosX = 1; + gMessage.textWindowPosY = 0; + ptr = &gUnk_08124C20[sub_080A1514() * 2]; + gMessage.rupees = ptr[0]; + gMessage.field_0x14 = ptr[1]; +} + +void sub_080A1648(void) { + SetTileType(0x407f, 0xd36, 1); + SetTileType(0x407f, 0xd37, 1); + SetTileType(0x407f, 0xd38, 1); + SetTileType(0x407e, 0xd75, 1); + SetTileType(0x407e, 0xe75, 1); +} + +void sub_080A169C(void) { + sub_0807BA8C(0xd36, 1); + sub_0807BA8C(0xd37, 1); + sub_0807BA8C(0xd38, 1); + sub_0807BA8C(0xd75, 1); + sub_0807BA8C(0xe75, 1); +} diff --git a/src/object/figurineDevice.c b/src/object/figurineDevice.c index df7dbdc5..22c63ddc 100644 --- a/src/object/figurineDevice.c +++ b/src/object/figurineDevice.c @@ -303,7 +303,7 @@ void FigurineDevice_Action4(FigurineDeviceEntity* this) { gMessage.textWindowPosX = 1; gMessage.textWindowPosY = 0xc; #endif - gMessage.field_0x10 = this->unk_81; + gMessage.rupees = this->unk_81; break; } } @@ -477,7 +477,7 @@ void sub_08088478(void) { gMessage.textWindowPosX = 1; gMessage.textWindowPosY = 0xc; if (set0x10) { - gMessage.field_0x10 = 5; + gMessage.rupees = 5; } #ifndef EU gPlayerEntity.animationState = 6; diff --git a/src/object/object96.c b/src/object/object96.c new file mode 100644 index 00000000..2ffac509 --- /dev/null +++ b/src/object/object96.c @@ -0,0 +1,181 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "player.h" +#include "asm.h" +#include "functions.h" +#include "sound.h" +#include "item.h" +#include "flags.h" +#include "effects.h" + +typedef struct _struct_gUnk_08123FB0 { + void (*const funcEnt)(Entity*); + bool32 (*const func)(Entity*, const struct _struct_gUnk_08123FB0*); + s8 unk08; + s8 unk09; + u8 unk0a; + u8 unk0b; + u8 unk0c; + u8 type; + u8 unk0e; + u8 unk0f; + s32 zVelocity; + u32 unk14; + s16 speed; + s16 y; + u16 flag; + u8 actionDelay; + u8 unk1f; +} struct_gUnk_08123FB0; + +static_assert(sizeof(struct_gUnk_08123FB0) == 0x20); + +void sub_0809D91C(Entity*); +bool32 sub_0809D93C(Entity*, const struct_gUnk_08123FB0*); +void Object96_Init(Entity*, const struct_gUnk_08123FB0*); +void Object96_Action1(Entity*, const struct_gUnk_08123FB0*); +void Object96_Action2(Entity*, const struct_gUnk_08123FB0*); +void Object96_Action3(Entity*, const struct_gUnk_08123FB0*); + +static const struct_gUnk_08123FB0 gUnk_08123FB0[] = { + { sub_0809D91C, sub_0809D93C, 0, 0, 0x30, 0x30, 0x1, 0x3c, 0x3c, 0x13, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, + 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x63, 0x63, 0x10, 0, 0x1800, 0, 0x18, +#if defined(JP) || defined(DEMO_JP) || defined(EU) + 0xCD, +#else + 0xd0, +#endif + 0, 0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x3c, 0x3c, 0xf, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0, 0x3c, 0x3c, 0x2, 0x10000, 0x1800, 0x140, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0xd, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0x1a, 0x10000, 0x1800, 0x100, 0x40, 0x4021, 0x1, 0x0 }, + { sub_0809D91C, NULL, 0, 0, 0, 0, 0x0, 0x3c, 0x3c, 0x13, 0x10000, 0x1800, 0x60, 0x40, 0x4021, 0x1, 0x0 }, + { NULL, NULL, 0, 0, 0, 0, 0x0, 0x5c, 0x5c, 0x81, 0, 0x1800, 0x100, 0x20, 0x0, 0x1, 0x0 }, +}; + +void Object96(Entity* this) { + static void (*const actionFuncs[])(Entity*, const struct_gUnk_08123FB0*) = { + Object96_Init, + Object96_Action1, + Object96_Action2, + Object96_Action3, + }; + actionFuncs[this->action](this, &gUnk_08123FB0[this->type]); +} + +void Object96_Init(Entity* this, const struct_gUnk_08123FB0* param_2) { + u32 type; + u32 dir; + + this->action++; + this->collisionLayer = 2; + this->spriteRendering.b3 = 1; + this->zVelocity = param_2->zVelocity; + this->direction = param_2->unk0f; + this->speed = param_2->speed; + this->y.HALF.HI -= param_2->y; + this->z.WORD = 0; + this->actionDelay = param_2->actionDelay; + if ((this->direction & 0x80)) { + dir = this->direction; + if (dir == 0x81) { + this->direction = (((gPlayerEntity.animationState * 4 + (Random() & 3)) - 2) & 0x1f) ^ 0x10; + } + } + UpdateSpriteForCollisionLayer(this); + type = this->type; + sub_08080CB4(this); + this->type = type; +} + +void Object96_Action1(Entity* this, const struct_gUnk_08123FB0* param_2) { + u32 type; + s32 iVar3; + + iVar3 = 1; + if (param_2->func != NULL) { + iVar3 = param_2->func(this, param_2); + } + if (iVar3 != 0) { + this->action++; + this->y.HALF.HI += param_2->y; + this->z.HALF.HI -= param_2->y; + } + type = this->type; + this->type = param_2->type; + sub_08080CB4(this); + this->type = type; +} + +void Object96_Action2(Entity* this, const struct_gUnk_08123FB0* param_2) { + u8 type; + + LinearMoveUpdate(this); + if (sub_080044EC(this, param_2->unk14) < 2) { + if (this->actionDelay) { + this->actionDelay--; + this->zVelocity = param_2->unk14 << 3; + } else { + this->action++; + this->collisionLayer = gPlayerEntity.collisionLayer; + UpdateSpriteForCollisionLayer(this); + if (param_2->funcEnt != NULL) { + param_2->funcEnt(this); + } + } + SoundReq(SFX_RUPEE_BOUNCE); + } + type = this->type; + this->type = param_2->type; + sub_08080CB4(this); + this->type = type; +} + +void Object96_Action3(Entity* this, const struct_gUnk_08123FB0* param_2) { + u8 type; + + if (gPlayerState.flags & 0x80) { + sub_0800445C(this); + } else { + if (IsCollidingPlayer(this)) { + CreateItemEntity(param_2->type, this->type2, 0); + if (param_2->flag) { + SetFlag(param_2->flag); + } + DeleteThisEntity(); + } + } + type = this->type; + this->type = param_2->type; + sub_08080CB4(this); + this->type = type; +} + +void sub_0809D91C(Entity* this) { + Entity* fxEnt; + + fxEnt = CreateFx(this, FX_DASH, 0); + if (fxEnt != NULL) { + SortEntityBelow(this, fxEnt); + } + SoundReq(SFX_SECRET); +} + +bool32 sub_0809D93C(Entity* this, const struct_gUnk_08123FB0* param_2) { + u32 uVar1; + + if (gPlayerEntity.action == 6 && ((param_2->unk0c >> gPlayerEntity.animationState & 1) != 0)) { + uVar1 = (gPlayerEntity.x.HALF.HI - this->x.HALF.HI) + param_2->unk08 + param_2->unk0a; + if (param_2->unk0a * 2 <= (u16)uVar1) { + return 0; + } + + uVar1 = (gPlayerEntity.y.HALF.HI - (this->y.HALF.HI + param_2->y)) + param_2->unk09 + param_2->unk0b; + if (param_2->unk0b * 2 > (u16)uVar1) { + return 1; + } + } + return 0; +} diff --git a/src/object/object98.c b/src/object/object98.c new file mode 100644 index 00000000..798836dc --- /dev/null +++ b/src/object/object98.c @@ -0,0 +1,68 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "projectile.h" +#include "room.h" +#include "functions.h" + +typedef struct { + Entity base; + u8 filler[0xC]; + u16 unk74; + u16 unk76; + u8 filler2[0x6]; + u8 unk7e; +} Object98Entity; + +void sub_0809E360(Object98Entity*); +void sub_0809E3E4(Object98Entity*); + +void Object98(Entity* this) { + static void (*const actionFuncs[])(Object98Entity*) = { + sub_0809E360, + sub_0809E3E4, + }; + + actionFuncs[this->action]((Object98Entity*)this); +} + +void sub_0809E360(Object98Entity* this) { + u32 bVar1; + Entity* projEnt; + u32 index; + + if (8 < super->actionDelay) { + super->actionDelay = 8; + } + + if (0x48 - super->actionDelay > gEntCount) { + for (index = 0; index < super->actionDelay; index++) { + projEnt = CreateProjectile(GURUGURU_BAR_PROJECTILE); + projEnt->actionDelay = 14 + 12 * index; + projEnt->parent = super; + } + + super->action = 1; + bVar1 = this->unk7e; + this->unk76 = bVar1 << 8; + super->animationState = bVar1 << 6; + SetDefaultPriority(super, 0); + if (super->type != 0) { + super->child = (Entity*)GetCurrentRoomProperty(super->type); + sub_080A2CC0(super, (u16**)&super->child, &this->unk74); + } + } +} + +void sub_0809E3E4(Object98Entity* this) { + this->unk76 += super->type2; + super->animationState = this->unk76 >> 2; + if (super->type != 0) { + if ((super->direction & 0x80) == 0) { + LinearMoveUpdate(super); + } + + if (--this->unk74 == 0) { + sub_080A2CC0(super, (u16**)&super->child, &this->unk74); + } + } +} diff --git a/src/object/object99.c b/src/object/object99.c new file mode 100644 index 00000000..e8bf6a33 --- /dev/null +++ b/src/object/object99.c @@ -0,0 +1,39 @@ +#include "entity.h" +#include "coord.h" + +void Object99(Entity* this) { + Entity* parent; + + parent = this->parent; + if (parent->next == NULL) { + DeleteThisEntity(); + } + + if (this->action == 0) { + this->action = 1; + this->field_0x76.HALF.LO = parent->animationState; + this->field_0x74.HALF.LO = this->spriteOffsetX; + this->field_0x74.HALF.HI = this->spriteOffsetY; + InitializeAnimation(this, this->animationState); + } + + if (parent->animationState != this->field_0x76.HALF.LO) { + DeleteThisEntity(); + } + this->spriteSettings.draw = parent->spriteSettings.draw; + CopyPositionAndSpriteOffset(parent, this); + this->spriteOffsetX += this->field_0x74.HALF.LO; + this->spriteOffsetY += this->field_0x74.HALF.HI; + if (this->animationState != 2) { + this->y.HALF.HI++; + this->spriteOffsetY--; + } else { + this->y.HALF.HI--; + this->spriteOffsetY++; + } + + GetNextFrame(this); + if (this->frame & 0x80) { + DeleteThisEntity(); + } +} diff --git a/src/object/objectA6.c b/src/object/objectA6.c new file mode 100644 index 00000000..fc77a54e --- /dev/null +++ b/src/object/objectA6.c @@ -0,0 +1,51 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "flags.h" +#include "hitbox.h" +#include "effects.h" + +typedef struct { + Entity base; + u8 filler[0x1E]; + u16 objFlags; +} ObjectA6Entity; + +void sub_0809F920(ObjectA6Entity*); +void sub_0809F964(ObjectA6Entity*); + +void ObjectA6(Entity* this) { + static void (*const actionFuncs[])(ObjectA6Entity*) = { + sub_0809F920, + sub_0809F964, + }; + + actionFuncs[this->action]((ObjectA6Entity*)this); +} + +void sub_0809F920(ObjectA6Entity* this) { + if (CheckFlags(this->objFlags)) { + DeleteThisEntity(); + } + + super->action = 1; + COLLISION_ON(super); + super->field_0x3c = 7; + super->hurtType = 0x48; + super->hitType = 1; + super->flags2 = 2; + super->hitbox = (Hitbox*)&gHitbox_0; +} + +void sub_0809F964(ObjectA6Entity* this) { + Entity* fxEnt; + + if (super->bitfield == 0xa1) { + fxEnt = CreateFx(super, FX_MAGIC_STORM, 0); + if (fxEnt != NULL) { + fxEnt->spritePriority.b0 = 3; + fxEnt->spriteOffsetY = -5; + } + SetFlag(this->objFlags); + DeleteThisEntity(); + } +} diff --git a/src/object/objectA9.c b/src/object/objectA9.c new file mode 100644 index 00000000..6d9981ba --- /dev/null +++ b/src/object/objectA9.c @@ -0,0 +1,37 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "sound.h" + +void sub_0809FEF8(Entity*); +void sub_0809FF28(Entity*); + +void ObjectA9(Entity* this) { + static void (*const actionFuncs[])(Entity*) = { + sub_0809FEF8, + sub_0809FF28, + DeleteEntity, + }; + + actionFuncs[this->action]((Entity*)this); +} + +void sub_0809FEF8(Entity* this) { + static const u8 typeAnimationStates[] = { 0x2, 0x0, 0x43, 0x0 }; + static const u16 typeSounds[] = { SFX_124, SFX_197, SFX_11D, SFX_NONE }; + this->action = 1; + InitializeAnimation(this, typeAnimationStates[this->type]); + SoundReq(typeSounds[this->type]); +} + +void sub_0809FF28(Entity* this) { + Entity* pEVar1; + + GetNextFrame(this); + if (this->frame & 0x80) { + this->action = 2; + pEVar1 = this->parent; + pEVar1->flags = this->actionDelay; + pEVar1->spriteSettings.draw = this->field_0xf; + ((GenericEntity*)pEVar1)->field_0x6c.HALF.HI &= 0xef; + } +} diff --git a/src/object/objectAB.c b/src/object/objectAB.c new file mode 100644 index 00000000..767c5238 --- /dev/null +++ b/src/object/objectAB.c @@ -0,0 +1,59 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "flags.h" +#include "asm.h" +#include "player.h" +#include "coord.h" + +extern void sub_0805B390(u32); + +void ObjectAB_Init(Entity*); +void ObjectAB_Action1(Entity*); +void ObjectAB_Action2(Entity*); +void sub_080A0190(Entity*); + +void ObjectAB(Entity* this) { + static void (*const actionFuncs[])(Entity*) = { + ObjectAB_Init, + ObjectAB_Action1, + ObjectAB_Action2, + }; + + actionFuncs[this->action]((Entity*)this); +} + +void ObjectAB_Init(Entity* this) { + this->action++; + this->collisionLayer = 1; + this->spriteRendering.b3 = 3; + this->spritePriority.b0 = 7; + this->subAction = 0; + InitializeAnimation(this, 0); +} + +void ObjectAB_Action1(Entity* this) { + if (CheckRoomFlag(0)) { + GetNextFrame(this); + if (this->frame & 0x80) { + this->action++; + } + } +} + +void ObjectAB_Action2(Entity* this) { + if (CheckRoomFlag(1)) { + sub_080A0190(this); + RequestPriorityDuration(this, 0x1e); + if (EntityInRectRadius(this, &gPlayerEntity, 0x10, 0x10)) { + sub_0805B390(0x37); + } + } +} + +void sub_080A0190(Entity* this) { + this->subAction = 1; + CopyPosition(this, &gPlayerEntity); + gPlayerState.queued_action = 3; + gPlayerState.field_0x38 = 0; + gPlayerState.flags |= PL_PIT_IS_EXIT; +} diff --git a/src/object/objectAD.c b/src/object/objectAD.c new file mode 100644 index 00000000..ca73277e --- /dev/null +++ b/src/object/objectAD.c @@ -0,0 +1,54 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "functions.h" +#include "screen.h" + +void sub_080A04A4(Entity*); +void sub_080A04E0(Entity*); +void sub_080A04E8(); + +void ObjectAD(Entity* this) { + static void (*const actionFuncs[])(Entity*) = { + sub_080A04A4, + sub_080A04E0, + }; + + actionFuncs[this->action]((Entity*)this); +} + +void sub_080A04A4(Entity* this) { + this->action = 1; + this->frameIndex = 4; + this->actionDelay = 0; + this->spriteRendering.b3 = 3; + this->spritePriority.b0 = 7; + this->z.WORD = 0; + this->spriteRendering.alphaBlend = 1; + sub_080A04E8(); +} + +void sub_080A04E0(Entity* this) { + sub_080A04E8(); +} + +void sub_080A04E8(Entity* this) { + int iVar2; + u32 uVar3; + + iVar2 = (this->parent->z.HALF.HI < 0 ? -this->parent->z.HALF.HI : this->parent->z.HALF.HI) + 0x100; + SetAffineInfo(this, iVar2, iVar2, 0); + iVar2 = ((0x1c0 - iVar2) * 10) / iVar2; + if (this->parent->type == 0x41) { + uVar3 = iVar2 * 2; + if (0xc < uVar3) { + uVar3 = 0xc; + } + iVar2 = (0x10 - iVar2) * 0x100; + iVar2 |= uVar3; + iVar2 &= 0xffff; + } else { + iVar2 |= (0x10 - iVar2) * 0x100; + iVar2 &= 0xffff; + } + gScreen.controls.alphaBlend = iVar2; +} diff --git a/src/object/objectB.c b/src/object/objectB.c index f0cfc4e5..fbf4ef50 100644 --- a/src/object/objectB.c +++ b/src/object/objectB.c @@ -124,7 +124,7 @@ void ObjectB_Action2(ObjectBEntity* this) { break; } MessageFromTarget(messageIndex); - gMessage.field_0x10 = super->type2; + gMessage.rupees = super->type2; } } } diff --git a/src/object/objectB4.c b/src/object/objectB4.c new file mode 100644 index 00000000..90c3b287 --- /dev/null +++ b/src/object/objectB4.c @@ -0,0 +1,135 @@ +#define NENT_DEPRECATED +#include "entity.h" +#include "menu.h" +#include "coord.h" +#include "object.h" + +extern void sub_0806FB00(Entity*, u32, u32, u32); +extern bool32 sub_0806FB38(Entity*); + +void ObjectB4_Type0(Entity*); +void ObjectB4_Type1(Entity*); +void ObjectB4_Type2(Entity*); +void ObjectB4_Type3(Entity*); + +const u16 gUnk_08124B10[] = { 0x40, 0x58, 0x68, 0x80, 0x94, 0xA8, 0xB0, 0x0 }; + +void ObjectB4(Entity* this) { + static void (*const typeFuncs[])(Entity*) = { + ObjectB4_Type0, + ObjectB4_Type1, + ObjectB4_Type2, + ObjectB4_Type3, + }; + + typeFuncs[this->type]((Entity*)this); +} + +void ObjectB4_Type0(Entity* this) { + Entity* pEVar3; + + switch (this->action) { + case 0: + this->action = 1; + this->spriteSettings.draw = 2; + this->frameIndex = 9; + this->actionDelay = 8; + this->field_0xf = 0; + this->spriteRendering.b3 = 1; + this->spritePriority.b0 = 4; + this->spriteOrientation.flipY = 1; + sub_0806FB00(this, 0xbf, 0x48, 0x1e); + break; + case 1: + if ((this->field_0xf < 7) && (--this->actionDelay == 0)) { + this->actionDelay = 1; + pEVar3 = CreateObject(OBJECT_B4, 1, this->field_0xf); + if (pEVar3 != NULL) { + CopyPosition(this, pEVar3); + pEVar3->y.HALF.HI = 0x68; + SortEntityBelow(this, pEVar3); + } + this->field_0xf++; + } + + if (sub_0806FB38(this) || (1 < gMenu.menuType)) { + this->x.HALF.HI = 0xbf; + this->y.HALF.HI = 0x48; + this->frameIndex = 10; + this->action = 2; + while (this->field_0xf < 7) { + pEVar3 = CreateObject(OBJECT_B4, 1, this->field_0xf); + if (pEVar3 != NULL) { + CopyPosition(this, pEVar3); + pEVar3->y.HALF.HI = 0x68; + SortEntityBelow(this, pEVar3); + } + this->field_0xf++; + } + + pEVar3 = CreateObject(OBJECT_B4, 2, 0); + if (pEVar3 != NULL) { + pEVar3->x.HALF.HI = 0xc4; + pEVar3->y.HALF.HI = 0x2c; + SortEntityAbove(this, pEVar3); + } + + pEVar3 = CreateObject(OBJECT_B4, 3, 0); + if (pEVar3 != NULL) { + pEVar3->x.HALF.HI = 0xb4; + pEVar3->y.HALF.HI = 0x19; + SortEntityAbove(this, pEVar3); + } + } + } +} + +void ObjectB4_Type1(Entity* this) { + switch (this->action) { + case 0: + this->action = 1; + this->spriteSettings.draw = 2; + this->frameIndex = this->type2 + 2; + sub_0806FB00(this, gUnk_08124B10[this->type2], 0x68, 0x14); + break; + case 1: + if (sub_0806FB38(this) || 1 < gMenu.menuType) { + this->x.HALF.HI = gUnk_08124B10[this->type2]; + this->y.HALF.HI = 0x68; + this->spritePriority.b0 = 7 - this->type2; + this->action = 2; + } + break; + } +} + +void ObjectB4_Type2(Entity* this) { + static const u8 gUnk_08124B30[] = { 9, 10, 11, 12, 11, 10, 9, -1 }; + if (this->action == 0) { + this->action = 1; + this->spriteSettings.draw = 2; + this->spriteRendering.b3 = 1; + this->spritePriority.b0 = 0; + this->spriteOrientation.flipY = 1; + this->frameIndex = 11; + this->actionDelay = (Random() & 0x3f) + 0x40; + this->field_0xf = 0; + } + + if (--this->actionDelay == 0) { + this->actionDelay = 4; + this->frameIndex = gUnk_08124B30[this->field_0xf++] + 2; + if (gUnk_08124B30[this->field_0xf] == 0xff) { + this->actionDelay = (Random() & 0x3f) + 0x40; + this->field_0xf = 0; + } + } +} + +void ObjectB4_Type3(Entity* this) { + if (this->action == 0) { + this->action = 1; + this->spriteSettings.draw = 2; + this->frameIndex = 15; + } +} diff --git a/src/script.c b/src/script.c index a6a4e36c..8fb780b8 100644 --- a/src/script.c +++ b/src/script.c @@ -1884,7 +1884,7 @@ void sub_0807F78C(Entity* entity, ScriptExecutionContext* context) { msg = GetSaleItemConfirmMessageID(item); price = GetItemPrice(item); MessageNoOverlap(msg, entity); - gMessage.field_0x10 = (u16)price; + gMessage.rupees = (u16)price; } void sub_0807F7C4(Entity* entity, ScriptExecutionContext* context) { @@ -1929,7 +1929,7 @@ void sub_0807F854(Entity* entity, ScriptExecutionContext* context) { switch (idx) { case 0: case 1: - gMessage.field_0x10 = value; + gMessage.rupees = value; break; case 2: gMessage.field_0x14 = value; |
