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authorTal Hayon <talhayon1@gmail.com>2022-08-26 07:00:12 +0300
committerTal Hayon <talhayon1@gmail.com>2022-08-26 07:00:12 +0300
commite4def8a88dfae9d943d5eaaf9fbca97746416e48 (patch)
treecddaac350cc14217c8998c89aedd32556c7c76ea /src
parente866e5620bbc01ae52b8e237625305a642e87f2f (diff)
Match sub_080A2E00
Diffstat (limited to 'src')
-rw-r--r--src/playerItem/playerItemShield.c169
1 files changed, 87 insertions, 82 deletions
diff --git a/src/playerItem/playerItemShield.c b/src/playerItem/playerItemShield.c
index 0c1a98ee..74211ade 100644
--- a/src/playerItem/playerItemShield.c
+++ b/src/playerItem/playerItemShield.c
@@ -1,3 +1,4 @@
+#define NENT_DEPRECATED
#include "entity.h"
#include "player.h"
@@ -6,131 +7,135 @@
#include "collision.h"
#include "playeritem.h"
-extern void (*const gUnk_081271D4[])(Entity*);
+typedef struct {
+ Entity base;
+ u8 unk_68;
+ u8 unk_69[3];
+ u32 bounceTimer;
+ u32 unk_70;
+ u32 unk_74;
+ u32 unk_78;
+ u8* unk_7c;
+} PlayerItemShieldEntity;
+
+extern void (*const gUnk_081271D4[])(PlayerItemShieldEntity*);
extern u8 gUnk_081271DC[];
-void sub_080A2E00(Entity* this);
+void sub_080A2E00(PlayerItemShieldEntity* this);
-void PlayerItemShield(Entity* this) {
- if (*(int*)&this->field_0x6c != 0) {
- *(int*)&this->field_0x6c += -1;
+void PlayerItemShield(PlayerItemShieldEntity* this) {
+ if (this->bounceTimer != 0) {
+ this->bounceTimer--;
}
- gUnk_081271D4[this->action](this);
+ gUnk_081271D4[super->action](this);
}
-void sub_080A2D98(Entity* this) {
- gPlayerState.item = this;
- this->action = 1;
- this->updatePriority = 6;
- this->frameIndex = 0xff;
- if (this->field_0x68.HALF.LO == 14) {
- this->field_0x70.WORD = 0x27;
- *(u32*)&this->field_0x78 = gUnk_081271DC[1];
- *(u32*)&this->field_0x74 = 0;
- *(u8**)&this->field_0x7c = gUnk_081271DC;
+void sub_080A2D98(PlayerItemShieldEntity* this) {
+ gPlayerState.item = super;
+ super->action = 1;
+ super->updatePriority = 6;
+ super->frameIndex = 0xff;
+ if (this->unk_68 == 14) {
+ this->unk_70 = 0x27;
+ this->unk_78 = gUnk_081271DC[1];
+ this->unk_74 = 0;
+ this->unk_7c = gUnk_081271DC;
} else {
- this->field_0x70.WORD = 0;
+ this->unk_70 = 0;
}
- this->animationState = gPlayerEntity.animationState & 0xe;
- sub_08079BD8(this);
- LoadSwapGFX(this, 1, 3);
+ super->animationState = gPlayerEntity.animationState & 0xe;
+ sub_08079BD8(super);
+ LoadSwapGFX(super, 1, 3);
sub_080A2E00(this);
}
extern Hitbox* gUnk_08127240[];
extern u8 gUnk_08127220[];
-NONMATCH("asm/non_matching/playerItemShield/sub_080A2E00.inc", void sub_080A2E00(Entity* this)) {
- Entity* pEVar1;
- u8* iVar2;
+void sub_080A2E00(PlayerItemShieldEntity* this) {
+ Entity* playerItem;
u8* pbVar3;
- u8 uVar4;
- int iVar5;
- u32 tmp;
+ u32 tmp2;
if ((gPlayerEntity.iframes == 0) || ((u8)gPlayerEntity.iframes == 0x81)) {
- gPlayerEntity.iframes = this->iframes;
- gPlayerEntity.knockbackDirection = this->knockbackDirection;
- gPlayerEntity.knockbackDuration = this->knockbackDuration;
- this->knockbackDuration = 0;
- this->iframes = 0;
+ gPlayerEntity.iframes = super->iframes;
+ gPlayerEntity.knockbackDirection = super->knockbackDirection;
+ gPlayerEntity.knockbackDuration = super->knockbackDuration;
+ super->knockbackDuration = 0;
+ super->iframes = 0;
}
- uVar4 = gPlayerState.shield_status;
- if ((uVar4 != 0) && (this == gPlayerState.item)) {
- if ((uVar4 & 0x80) != 0) {
- this->hitbox = gUnk_08127240[this->animationState >> 1];
- this->collisionFlags = (gPlayerEntity.collisionFlags + 1) | 0x20;
- this->flags = this->flags | 0x80;
- gPlayerState.shield_status = uVar4 & 0x7f;
- sub_080176E4(this);
+ if ((gPlayerState.shield_status != 0) && (super == gPlayerState.item)) {
+ if ((gPlayerState.shield_status & 0x80) != 0) {
+ super->hitbox = gUnk_08127240[super->animationState >> 1];
+ super->collisionFlags = (gPlayerEntity.collisionFlags + 1) | 0x20;
+ COLLISION_ON(super);
+ gPlayerState.shield_status &= ~0x80;
+ sub_080176E4(super);
} else {
- if ((this->contactFlags & 0x80) != 0) {
- if ((((this->contactFlags & 0x7f) == 0x42) && (*(char*)&this->field_0x68 == 0xe)) &&
- ((uVar4 & 0x40) == 0)) {
- pEVar1 = CreatePlayerItem(PLAYER_ITEM_FIRE_ROD_PROJECTILE, 0, 0, *(char*)&this->field_0x68);
- this->child = pEVar1;
- if (pEVar1 != NULL) {
- pEVar1->subtimer = 1;
- this->child->direction = this->knockbackDirection ^ 0x10;
- this->child->parent = this;
+ if ((super->contactFlags & 0x80) != 0) {
+ if ((((super->contactFlags & 0x7f) == 0x42) && this->unk_68 == 0xe) &&
+ ((gPlayerState.shield_status & 0x40) == 0)) {
+ playerItem = CreatePlayerItem(PLAYER_ITEM_FIRE_ROD_PROJECTILE, 0, 0, this->unk_68);
+ super->child = playerItem;
+ if (playerItem != NULL) {
+ playerItem->subtimer = 1;
+ super->child->direction = DirectionTurnAround(super->knockbackDirection);
+ super->child->parent = super;
}
- *(u32*)&this->field_0x78 = gUnk_08127220[1];
- *(u32*)&this->field_0x74 = uVar4 & 0x40;
- *(u8**)&this->field_0x7c = gUnk_08127220;
+ this->unk_78 = gUnk_08127220[1];
+ this->unk_74 = 0;
+ this->unk_7c = gUnk_08127220;
gPlayerState.shield_status |= 0x40;
}
- if (*(int*)&this->field_0x6c == 0) {
- SoundReq(0x118);
- *(u32*)&this->field_0x6c = 8;
+ if (this->bounceTimer == 0) {
+ SoundReq(SFX_ITEM_SHIELD_BOUNCE);
+ this->bounceTimer = 8;
}
}
}
} else {
gPlayerState.shield_status = 0;
- if (gPlayerState.item == this) {
+ if (gPlayerState.item == super) {
gPlayerState.item = NULL;
}
DeleteThisEntity();
}
- if (((gPlayerEntity.spriteIndex == 1U) || (gPlayerEntity.spriteIndex == 4U)) &&
+ if (((gPlayerEntity.spriteIndex == 1u) || (gPlayerEntity.spriteIndex == 4u)) &&
((u8)(gPlayerEntity.frameIndex - 0x25) < 0x3f)) {
- this->spriteSettings.flipX = gPlayerEntity.spriteSettings.flipX;
- this->spriteSettings.flipY = gPlayerEntity.spriteSettings.flipY;
- if ((gPlayerEntity.frameIndex - 0x25 + this->field_0x70.WORD != (u32)this->frameIndex) &&
- ((this->frameIndex = gPlayerEntity.frameIndex - 0x25 + this->field_0x70.WORD,
- *(char*)&this->field_0x68 != 0xe || ((gPlayerEntity.frame & 0x7f) == 0)))) {
- sub_080042D0(this, this->frameIndex, (u16)this->spriteIndex);
+ super->spriteSettings.flipX = gPlayerEntity.spriteSettings.flipX;
+ super->spriteSettings.flipY = gPlayerEntity.spriteSettings.flipY;
+ if ((gPlayerEntity.frameIndex - 0x25 + this->unk_70 != super->frameIndex) &&
+ ((super->frameIndex = gPlayerEntity.frameIndex - 0x25 + this->unk_70,
+ this->unk_68 != 0xe || ((gPlayerEntity.frame & 0x7f) == 0)))) {
+ sub_080042D0(super, super->frameIndex, super->spriteIndex);
}
- if (((*(char*)&this->field_0x68 == 0xe) && ((gPlayerEntity.frame & 0x7f) != 0))) {
- (*(int*)&this->field_0x78)--;
- if ((*(int*)&this->field_0x78) == 0) {
- (*(int*)&this->field_0x74)++;
- iVar5 = (*(int*)&this->field_0x74) * 4;
- iVar2 = *(u8**)&this->field_0x7c;
- if (iVar2[iVar5] == 0xff) {
+ if (((this->unk_68 == 0xe) && ((gPlayerEntity.frame & 0x7f) != 0))) {
+ if (--this->unk_78 == 0) {
+ this->unk_74++;
+ tmp2 = this->unk_74 * 4;
+ pbVar3 = &this->unk_7c[tmp2];
+ if (pbVar3[0] == 0xff) {
if ((gPlayerState.shield_status & 0x40) != 0) {
- *(u8**)&this->field_0x7c = gUnk_081271DC;
- gPlayerState.shield_status = gPlayerState.shield_status & 0xbf;
+ this->unk_7c = gUnk_081271DC;
+ gPlayerState.shield_status &= ~0x40;
}
- *(u32*)&this->field_0x74 = 0;
- iVar2 = *(u8**)&this->field_0x7c;
+ this->unk_74 = 0;
}
- pbVar3 = &iVar2[*(int*)&this->field_0x74 * 4];
- *(u32*)&this->field_0x78 = pbVar3[1];
+ pbVar3 = &this->unk_7c[this->unk_74 * 4];
+ this->unk_78 = pbVar3[1];
if ((gPlayerState.shield_status & 0x40) != 0) {
u32 temp = (gPlayerEntity.frame & 0x7f) + 8;
- sub_080042D0(this, temp + *pbVar3, (u16)this->spriteIndex);
+ sub_080042D0(super, temp + pbVar3[0], super->spriteIndex);
} else {
- sub_080042D0(this, (gPlayerEntity.frame & 0x7f) + *pbVar3, (u16)this->spriteIndex);
+ sub_080042D0(super, (gPlayerEntity.frame & 0x7f) + pbVar3[0], super->spriteIndex);
}
}
}
- this->frame = gPlayerEntity.frame;
- this->frameSpriteSettings = gPlayerEntity.frameSpriteSettings;
- sub_08078E84(this, &gPlayerEntity);
+ super->frame = gPlayerEntity.frame;
+ super->frameSpriteSettings = gPlayerEntity.frameSpriteSettings;
+ sub_08078E84(super, &gPlayerEntity);
} else {
- this->frameIndex = 0xff;
+ super->frameIndex = 0xff;
}
}
-END_NONMATCH