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authorBehemoth <Luisscheurenbrand@gmail.com>2020-08-18 14:32:08 +0200
committerBehemoth <Luisscheurenbrand@gmail.com>2020-08-18 14:32:08 +0200
commitf0641dda41cf5fb3ab81b59d7bf64a062f829164 (patch)
tree14e59e9a6dff039acc83b2fba77a5a1792267ff2 /src
parentf89fa848059ff8f25adeda34203fc515c13a3f82 (diff)
decompile bakerOven
Diffstat (limited to 'src')
-rw-r--r--src/object/bakerOven.c102
1 files changed, 102 insertions, 0 deletions
diff --git a/src/object/bakerOven.c b/src/object/bakerOven.c
new file mode 100644
index 00000000..0ddc3132
--- /dev/null
+++ b/src/object/bakerOven.c
@@ -0,0 +1,102 @@
+#include "global.h"
+#include "entity.h"
+#include "functions.h"
+
+extern void sub_0800449C(Entity*, u32);
+extern u32 sub_0806FC80(Entity*, Entity*, s32);
+extern void sub_0809CDF0(Entity*);
+
+extern void (*const gUnk_08123E20[])(Entity*);
+
+void BakerOven(Entity* this) {
+ gUnk_08123E20[this->action](this);
+}
+
+void sub_0809CC74(Entity* this) {
+ u32 i;
+ Entity* ent;
+
+ this->action = 1;
+ UpdateSpriteForCollisionLayer(this);
+
+ if (this->entityType.form == 0) {
+ this->spritePriority.b0 = 5;
+ /* Create steam clouds */
+ for (i = 0; i < 3; i++) {
+ ent = CreateObject(0x92, 1, i);
+ if (ent) {
+ ent->parent = this;
+ PositionRelative(this, ent, (((i + 1) / 2) * 0x100000) - 0x80000, -0xe0000);
+ }
+ }
+ sub_0809CDF0(this);
+ } else {
+ if (this->entityType.parameter & 1) {
+ this->spriteSettings.b.draw = 1;
+ this->actionDelay = 20;
+ } else {
+ this->action = 2;
+ this->actionDelay = (this->entityType.parameter & 2) ? 20 : 18;
+ }
+ InitializeAnimation(this, 0);
+ }
+}
+
+void sub_0809CD0C(Entity* this) {
+ u8* frames;
+
+ if (this->entityType.form) {
+ GetNextFrame(this);
+ frames = &this->frames.all;
+ if (*frames & 1) {
+ *frames &= 0xfe;
+ this->y.HALF.HI++;
+ }
+
+ if ((*frames & 0x80) && this->frameDuration == 1) {
+ this->action = 2;
+ this->spriteSettings.b.draw = 0;
+ }
+
+ /* Damage minish link if he touches a steam cloud */
+ if (this->field_0xf == 0 && gPlayerEntity.hurtBlinkTime == 0 && this->frameIndex &&
+ sub_0806FC80(this, &gPlayerEntity, 4)) {
+ this->field_0xf++;
+ ModHealth(-2);
+ sub_0800449C(&gPlayerEntity, 0x7a);
+ gPlayerEntity.hurtBlinkTime = 16;
+ gPlayerEntity.field_0x3e = 16;
+ gPlayerEntity.field_0x42 = 12;
+ gPlayerEntity.field_0x46 = 16;
+ }
+ }
+}
+
+void sub_0809CDB4(Entity* this) {
+ /* Reset cloud position and start animation. */
+ if (--this->actionDelay == 0) {
+ this->action = 1;
+ this->actionDelay = 30;
+ this->field_0xf = 0;
+ this->spriteSettings.b.draw = 1;
+ this->y.HALF.HI = this->parent->y.HALF.HI - 0xe;
+ InitializeAnimation(this, 0);
+ }
+}
+
+void sub_0809CDF0(Entity* this) {
+ u32 y;
+
+ this->field_0x80.HWORD = (((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3f) |
+ (((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4 & 0x3f) << 6);
+
+ y = this->field_0x80.HWORD;
+ SetTile(0x402e, y - 0x01, this->collisionLayer);
+ SetTile(0x4022, y - 0x00, this->collisionLayer);
+ SetTile(0x4022, y + 0x01, this->collisionLayer);
+ SetTile(0x4026, y - 0x41, this->collisionLayer);
+ SetTile(0x4026, y - 0x40, this->collisionLayer);
+ SetTile(0x4024, y - 0x3f, this->collisionLayer);
+ SetTile(0x4026, y - 0x81, this->collisionLayer);
+ SetTile(0x4026, y - 0x80, this->collisionLayer);
+}