diff options
| author | Behemoth <Luisscheurenbrand@gmail.com> | 2020-08-18 14:32:08 +0200 |
|---|---|---|
| committer | Behemoth <Luisscheurenbrand@gmail.com> | 2020-08-18 14:32:08 +0200 |
| commit | f0641dda41cf5fb3ab81b59d7bf64a062f829164 (patch) | |
| tree | 14e59e9a6dff039acc83b2fba77a5a1792267ff2 /src | |
| parent | f89fa848059ff8f25adeda34203fc515c13a3f82 (diff) | |
decompile bakerOven
Diffstat (limited to 'src')
| -rw-r--r-- | src/object/bakerOven.c | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/object/bakerOven.c b/src/object/bakerOven.c new file mode 100644 index 00000000..0ddc3132 --- /dev/null +++ b/src/object/bakerOven.c @@ -0,0 +1,102 @@ +#include "global.h" +#include "entity.h" +#include "functions.h" + +extern void sub_0800449C(Entity*, u32); +extern u32 sub_0806FC80(Entity*, Entity*, s32); +extern void sub_0809CDF0(Entity*); + +extern void (*const gUnk_08123E20[])(Entity*); + +void BakerOven(Entity* this) { + gUnk_08123E20[this->action](this); +} + +void sub_0809CC74(Entity* this) { + u32 i; + Entity* ent; + + this->action = 1; + UpdateSpriteForCollisionLayer(this); + + if (this->entityType.form == 0) { + this->spritePriority.b0 = 5; + /* Create steam clouds */ + for (i = 0; i < 3; i++) { + ent = CreateObject(0x92, 1, i); + if (ent) { + ent->parent = this; + PositionRelative(this, ent, (((i + 1) / 2) * 0x100000) - 0x80000, -0xe0000); + } + } + sub_0809CDF0(this); + } else { + if (this->entityType.parameter & 1) { + this->spriteSettings.b.draw = 1; + this->actionDelay = 20; + } else { + this->action = 2; + this->actionDelay = (this->entityType.parameter & 2) ? 20 : 18; + } + InitializeAnimation(this, 0); + } +} + +void sub_0809CD0C(Entity* this) { + u8* frames; + + if (this->entityType.form) { + GetNextFrame(this); + frames = &this->frames.all; + if (*frames & 1) { + *frames &= 0xfe; + this->y.HALF.HI++; + } + + if ((*frames & 0x80) && this->frameDuration == 1) { + this->action = 2; + this->spriteSettings.b.draw = 0; + } + + /* Damage minish link if he touches a steam cloud */ + if (this->field_0xf == 0 && gPlayerEntity.hurtBlinkTime == 0 && this->frameIndex && + sub_0806FC80(this, &gPlayerEntity, 4)) { + this->field_0xf++; + ModHealth(-2); + sub_0800449C(&gPlayerEntity, 0x7a); + gPlayerEntity.hurtBlinkTime = 16; + gPlayerEntity.field_0x3e = 16; + gPlayerEntity.field_0x42 = 12; + gPlayerEntity.field_0x46 = 16; + } + } +} + +void sub_0809CDB4(Entity* this) { + /* Reset cloud position and start animation. */ + if (--this->actionDelay == 0) { + this->action = 1; + this->actionDelay = 30; + this->field_0xf = 0; + this->spriteSettings.b.draw = 1; + this->y.HALF.HI = this->parent->y.HALF.HI - 0xe; + InitializeAnimation(this, 0); + } +} + +void sub_0809CDF0(Entity* this) { + u32 y; + + this->field_0x80.HWORD = (((this->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3f) | + (((this->y.HALF.HI - gRoomControls.roomOriginY) >> 4 & 0x3f) << 6); + + y = this->field_0x80.HWORD; + SetTile(0x402e, y - 0x01, this->collisionLayer); + SetTile(0x4022, y - 0x00, this->collisionLayer); + SetTile(0x4022, y + 0x01, this->collisionLayer); + SetTile(0x4026, y - 0x41, this->collisionLayer); + SetTile(0x4026, y - 0x40, this->collisionLayer); + SetTile(0x4024, y - 0x3f, this->collisionLayer); + SetTile(0x4026, y - 0x81, this->collisionLayer); + SetTile(0x4026, y - 0x80, this->collisionLayer); +} |
