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authornotyourav <65437533+notyourav@users.noreply.github.com>2022-01-28 01:57:35 -0800
committerGitHub <noreply@github.com>2022-01-28 01:57:35 -0800
commitfd9049f59801a77ced44d85329ee871fda031d22 (patch)
tree4d53934742364bd6b7896fb8a7b454d02f3a3d8c /src
parent8393e02aa27e24f7f81935eb1e58e1b84bfd845a (diff)
parent3bac38339e58d2d7c8415c5799c62a4081f899f5 (diff)
Merge pull request #322 from hatal175/gibdo
Diffstat (limited to 'src')
-rw-r--r--src/enemy/gibdo.c434
1 files changed, 232 insertions, 202 deletions
diff --git a/src/enemy/gibdo.c b/src/enemy/gibdo.c
index be718aa7..f1eec3f0 100644
--- a/src/enemy/gibdo.c
+++ b/src/enemy/gibdo.c
@@ -5,32 +5,48 @@
* @brief Gibdo enemy
*/
+#define NENT_DEPRECATED
#include "global.h"
#include "enemy.h"
#include "object.h"
#include "functions.h"
+typedef struct {
+ Entity base;
+ u8 filler[0xc];
+ u16 field_0x74;
+ u8 field_0x76;
+ u8 field_0x77;
+ u16 field_0x78;
+ u16 field_0x7a;
+ u8 field_0x7c;
+ u8 field_0x7d;
+ u8 filler2[2];
+ Entity* field_0x80;
+ Entity* field_0x84;
+} GibdoEntity;
+
// Gibudo
-void sub_08037794(Entity*);
-void sub_08037B10(Entity*);
-void sub_0803797C(Entity*);
-void sub_080379BC(Entity*);
-void sub_08037C0C(Entity*, Entity*);
-u32 sub_08037810(Entity*);
-void sub_080377B0(Entity*);
-u32 sub_080378B0(Entity*);
-u32 sub_08037914(Entity*);
-u32 sub_080379EC(Entity*);
-void sub_08037A58(Entity*);
-void sub_08037ACC(Entity*);
-void sub_08037B48(Entity*);
-void sub_08037A14(Entity*);
+void sub_08037794(GibdoEntity*);
+void sub_08037B10(GibdoEntity*);
+void sub_0803797C(GibdoEntity*);
+void sub_080379BC(GibdoEntity*);
+void Gibdo_MoveObjectsToStalfos(GibdoEntity*, Entity*);
+u32 sub_08037810(GibdoEntity*);
+void sub_080377B0(GibdoEntity*);
+u32 sub_080378B0(GibdoEntity*);
+u32 sub_08037914(GibdoEntity*);
+u32 sub_080379EC(GibdoEntity*);
+void sub_08037A58(GibdoEntity*);
+void sub_08037ACC(GibdoEntity*);
+void Gibdo_CreateObjects(GibdoEntity*);
+void sub_08037A14(GibdoEntity*);
extern void sub_0804A4E4(Entity*, Entity*);
u32 sub_0804A044(Entity*, Entity*, u32);
-extern void (*const gGibdo[6])(Entity*);
-extern void (*const gUnk_080CF2AC[9])(Entity*);
+void (*const gGibdo[6])(Entity*);
+void (*const gUnk_080CF2AC[9])(GibdoEntity*);
extern Entity* gUnk_020000B0;
void Gibdo(Entity* this) {
@@ -38,35 +54,33 @@ void Gibdo(Entity* this) {
SetChildOffset(this, 0, 1, -0x15);
}
-void Gibdo_OnTick(Entity* this) {
- gUnk_080CF2AC[this->action](this);
+void Gibdo_OnTick(GibdoEntity* this) {
+ gUnk_080CF2AC[super->action](this);
}
-// Non-matching
-NONMATCH("asm/non_matching/gibdo/sub_080374A4.inc", void sub_080374A4(Entity* this)) {
+
+void sub_080374A4(GibdoEntity* this) {
u8 x;
- if (this->bitfield == 0x87) {
- if (this->action == 0x6) {
+ if (super->bitfield == 0x87) {
+ if (super->action == 0x6) {
sub_08037ACC(this);
}
- this->action = 0x8;
- this->actionDelay = 0x3c;
- COLLISION_OFF(this);
- sub_08037B48(this);
+ super->action = 0x8;
+ super->actionDelay = 0x3c;
+ COLLISION_OFF(super);
+ Gibdo_CreateObjects(this);
} else {
- if (this->action != 0x6) {
- if (this->hitType == 0x27) {
- if (this->bitfield == 0x80) {
- sub_08037A14(this);
- }
+ if (super->action != 0x6) {
+ if (super->hitType == 0x27 && super->bitfield == 0x80) {
+ sub_08037A14(this);
} else {
- if ((u8)(this->action - 1) < 2) {
- this->action = 1;
- x = DirectionTurnAround(DirectionRoundUp(this->knockbackDirection));
- this->direction = x;
- this->animationState = x >> 3;
- InitAnimationForceUpdate(this, this->animationState);
+ if ((u8)(super->action - 1) < 2) {
+ super->action = 1;
+ x = DirectionRoundUp(DirectionTurnAround(super->knockbackDirection));
+ super->direction = x;
+ super->animationState = x >> 3;
+ InitAnimationForceUpdate(super, super->animationState);
if (sub_08037810(this) != 0) {
- this->actionDelay = 4;
+ super->actionDelay = 4;
}
}
}
@@ -74,41 +88,40 @@ NONMATCH("asm/non_matching/gibdo/sub_080374A4.inc", void sub_080374A4(Entity* th
sub_08037A58(this);
}
}
- if (this->field_0x43 != 0) {
- sub_0804A9FC(this, 0x1c);
+ if (super->field_0x43 != 0) {
+ sub_0804A9FC(super, 0x1c);
}
- sub_0804AA30(this, gGibdo);
+ sub_0804AA30(super, gGibdo);
}
-END_NONMATCH
-void nullsub_162(Entity* this) {
+void nullsub_162(GibdoEntity* this) {
}
-void sub_08037558(Entity* this) {
- sub_0804A720(this);
- this->animationState = Random() & 0x3;
- this->field_0x76.HALF.LO = 0;
- this->field_0x76.HALF.HI = 0;
+void sub_08037558(GibdoEntity* this) {
+ sub_0804A720(super);
+ super->animationState = Random() & 0x3;
+ this->field_0x76 = 0;
+ this->field_0x77 = 0;
sub_08037794(this);
}
-void sub_08037580(Entity* this) {
+void sub_08037580(GibdoEntity* this) {
if (sub_08037810(this) == 0) {
- if (!(--this->field_0x74.HWORD)) {
+ if (!(--this->field_0x74)) {
sub_080377B0(this);
}
}
}
-void sub_080375A4(Entity* this) {
+void sub_080375A4(GibdoEntity* this) {
if (sub_080378B0(this) == 0) {
if (sub_08037810(this) == 0) {
- if (!(--this->field_0x74.HWORD)) {
+ if (!(--this->field_0x74)) {
sub_08037794(this);
} else {
- UpdateAnimationSingleFrame(this);
- if (ProcessMovement(this) == 0) {
- if (!(--this->field_0xf)) {
+ UpdateAnimationSingleFrame(super);
+ if (ProcessMovement(super) == 0) {
+ if (!(--super->field_0xf)) {
sub_080379BC(this);
}
}
@@ -117,30 +130,30 @@ void sub_080375A4(Entity* this) {
}
}
-void sub_080375F8(Entity* this) {
+void sub_080375F8(GibdoEntity* this) {
if (sub_080378B0(this) == 0) {
- if (!(--this->actionDelay)) {
- this->action = 4;
- this->actionDelay = 0x18;
- InitAnimationForceUpdate(this, this->animationState + 4);
+ if (!(--super->actionDelay)) {
+ super->action = 4;
+ super->actionDelay = 0x18;
+ InitAnimationForceUpdate(super, super->animationState + 4);
}
}
}
-void sub_08037624(Entity* this) {
+void sub_08037624(GibdoEntity* this) {
if (sub_080378B0(this) == 0) {
if (sub_08037914(this) == 0) {
- if (!(--this->field_0x74.HWORD)) {
+ if (!(--this->field_0x74)) {
sub_08037794(this);
} else {
- UpdateAnimationSingleFrame(this);
- UpdateAnimationSingleFrame(this);
- if (ProcessMovement(this) == 0) {
- if (!(--this->field_0xf)) {
+ UpdateAnimationSingleFrame(super);
+ UpdateAnimationSingleFrame(super);
+ if (ProcessMovement(super) == 0) {
+ if (!(--super->field_0xf)) {
sub_080379BC(this);
}
} else {
- if (!(--this->actionDelay)) {
+ if (!(--super->actionDelay)) {
sub_0803797C(this);
}
}
@@ -149,172 +162,172 @@ void sub_08037624(Entity* this) {
}
}
-void sub_08037690(Entity* this) {
- UpdateAnimationSingleFrame(this);
- if ((this->frame & 0x80) != 0) {
- this->field_0x76.HALF.HI = 0x14;
+void sub_08037690(GibdoEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ if ((super->frame & 0x80) != 0) {
+ this->field_0x77 = 0x14;
sub_08037794(this);
} else {
- if ((this->frame & 1) != 0) {
- this->hitType = 0x27;
- ProcessMovement(this);
+ if ((super->frame & 1) != 0) {
+ super->hitType = 0x27;
+ ProcessMovement(super);
}
}
}
-void sub_080376D0(Entity* this) {
+void sub_080376D0(GibdoEntity* this) {
u8* x;
if (sub_080379EC(this) == 0) {
ResetPlayer();
gPlayerState.mobility = gPlayerState.mobility | 0x80;
gPlayerState.field_0xa = gPlayerState.field_0xa | 0x80;
- CopyPositionAndSpriteOffset(&gPlayerEntity, this);
- UpdateAnimationSingleFrame(this);
- if ((this->frame & 0x1) != 0) {
- if (--this->field_0x7c.BYTES.byte0 == 0) {
+ CopyPositionAndSpriteOffset(&gPlayerEntity, super);
+ UpdateAnimationSingleFrame(super);
+ if ((super->frame & 0x1) != 0) {
+ if (--this->field_0x7c == 0) {
sub_08037A58(this);
} else {
- this->frame ^= 1;
+ super->frame ^= 1;
sub_08037B10(this);
}
}
}
}
-void sub_0803773C(Entity* this) {
- UpdateAnimationSingleFrame(this);
- if ((this->frame & 0x80) != 0) {
+void sub_0803773C(GibdoEntity* this) {
+ UpdateAnimationSingleFrame(super);
+ if ((super->frame & 0x80) != 0) {
sub_08037794(this);
}
}
+
// Turn into Stalfos
-void sub_0803775C(Entity* this) {
+void sub_0803775C(GibdoEntity* this) {
Entity* x;
- if (!(--this->actionDelay)) {
+ if (!(--super->actionDelay)) {
x = CreateEnemy(STALFOS, 0);
if (x != 0) {
- sub_0804A4E4(this, x);
- sub_08037C0C(this, x);
+ sub_0804A4E4(super, x);
+ Gibdo_MoveObjectsToStalfos(this, x);
}
- DeleteEntity(this);
+ DeleteEntity(super);
}
}
-void sub_08037794(Entity* this) {
- this->action = 1;
- this->field_0x74.HWORD = 0x1e;
- this->hitType = 0x26;
- InitAnimationForceUpdate(this, this->animationState);
+void sub_08037794(GibdoEntity* this) {
+ super->action = 1;
+ this->field_0x74 = 0x1e;
+ super->hitType = 0x26;
+ InitAnimationForceUpdate(super, super->animationState);
}
-void sub_080377B0(Entity* this) {
+void sub_080377B0(GibdoEntity* this) {
u32 r1;
u32 r2;
- this->action = 2;
- this->field_0xf = 8;
+ super->action = 2;
+ super->field_0xf = 8;
r1 = Random();
- this->field_0x74.HWORD = (r1 & 0x38) + 0x78;
- this->speed = 0x40;
+ this->field_0x74 = (r1 & 0x38) + 0x78;
+ super->speed = 0x40;
r2 = Random();
- if (!sub_08049FA0(this) && (r2 & 3)) {
- this->direction = DirectionRoundUp(sub_08049EE4(this));
+ if (!sub_08049FA0(super) && (r2 & 3)) {
+ super->direction = DirectionRoundUp(sub_08049EE4(super));
} else {
- this->direction = DirectionRound(r2);
+ super->direction = DirectionRound(r2);
}
- this->animationState = this->direction / 8;
- InitAnimationForceUpdate(this, this->animationState + 4);
+ super->animationState = super->direction / 8;
+ InitAnimationForceUpdate(super, super->animationState + 4);
}
-u32 sub_08037810(Entity* this) {
+u32 sub_08037810(GibdoEntity* this) {
u32 x;
u32 y;
- if (this->field_0x76.HALF.LO == 0) {
- if (sub_08049FDC(this, 1) != 0) {
- if (EntityWithinDistance(this, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x40) != 0) {
- x = GetFacingDirection(this, gUnk_020000B0);
- if (((x - this->direction + 6) & 0x1f) <= 0xc) {
- this->action = 3;
- this->actionDelay = 0x18;
- this->field_0xf = 0x8;
- this->speed = 0xc0;
- this->direction = DirectionRoundUp(GetFacingDirection(this, gUnk_020000B0));
- this->animationState = this->direction >> 3;
- this->field_0x74.HWORD = 300;
- this->field_0x78.HWORD = gUnk_020000B0->x.HALF.HI;
- this->field_0x7a.HWORD = gUnk_020000B0->y.HALF.HI;
- InitAnimationForceUpdate(this, this->animationState);
+ if (this->field_0x76 == 0) {
+ if (sub_08049FDC(super, 1) != 0) {
+ if (EntityWithinDistance(super, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x40) != 0) {
+ x = GetFacingDirection(super, gUnk_020000B0);
+ if (((x - super->direction + 6) & 0x1f) <= 0xc) {
+ super->action = 3;
+ super->actionDelay = 0x18;
+ super->field_0xf = 0x8;
+ super->speed = 0xc0;
+ super->direction = DirectionRoundUp(GetFacingDirection(super, gUnk_020000B0));
+ super->animationState = super->direction >> 3;
+ this->field_0x74 = 300;
+ this->field_0x78 = gUnk_020000B0->x.HALF.HI;
+ this->field_0x7a = gUnk_020000B0->y.HALF.HI;
+ InitAnimationForceUpdate(super, super->animationState);
return 1;
}
}
}
} else {
- this->field_0x76.HALF.LO--;
+ this->field_0x76--;
}
return 0;
}
-u32 sub_080378B0(Entity* this) {
- if (this->field_0x76.HALF.HI == 0) {
+u32 sub_080378B0(GibdoEntity* this) {
+ if (this->field_0x77 == 0) {
if (sub_08049DF4(1) != 0) {
- if (sub_0804A044(this, gUnk_020000B0, 0xa) == this->direction)
- if (EntityWithinDistance(this, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x18) != 0) {
- this->action = 5;
- this->speed = 0x100;
- InitAnimationForceUpdate(this, this->animationState + 8);
+ if (sub_0804A044(super, gUnk_020000B0, 0xa) == super->direction)
+ if (EntityWithinDistance(super, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x18) != 0) {
+ super->action = 5;
+ super->speed = 0x100;
+ InitAnimationForceUpdate(super, super->animationState + 8);
return 1;
}
}
} else {
- this->field_0x76.HALF.HI--;
+ this->field_0x77--;
}
return 0;
}
-u32 sub_08037914(Entity* this) {
- if (sub_08049FDC(this, 1) != 0) {
- if (EntityWithinDistance(gUnk_020000B0, this->field_0x78.HWORD, this->field_0x7a.HWORD, 0x28) == 0) {
- this->field_0x78.HWORD = gUnk_020000B0->x.HALF_U.HI;
- this->field_0x7a.HWORD = gUnk_020000B0->y.HALF_U.HI;
+u32 sub_08037914(GibdoEntity* this) {
+ if (sub_08049FDC(super, 1) != 0) {
+ if (EntityWithinDistance(gUnk_020000B0, this->field_0x78, this->field_0x7a, 0x28) == 0) {
+ this->field_0x78 = gUnk_020000B0->x.HALF_U.HI;
+ this->field_0x7a = gUnk_020000B0->y.HALF_U.HI;
sub_0803797C(this);
return 0;
}
- if (EntityWithinDistance(this, this->field_0x78.HWORD, this->field_0x7a.HWORD, 0x8) == 0) {
+ if (EntityWithinDistance(super, this->field_0x78, this->field_0x7a, 0x8) == 0) {
return 0;
}
- this->field_0x76.HALF.LO = 0x3c;
+ this->field_0x76 = 0x3c;
}
sub_08037794(this);
return 1;
}
-NONMATCH("asm/non_matching/gibdo/sub_0803797C.inc", void sub_0803797C(Entity* this)) {
- u32 z;
+
+void sub_0803797C(GibdoEntity* this) {
u32 m;
- this->actionDelay = 0x18;
- this->field_0xf = 0x8;
- z = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, this->field_0x78.HWORD, this->field_0x7a.HWORD);
- m = (z + 4) & 0x18;
- this->direction = m;
+ super->actionDelay = 0x18;
+ super->field_0xf = 8;
+ m = super->direction =
+ (sub_080045D4(super->x.HALF.HI, super->y.HALF.HI, this->field_0x78, this->field_0x7a) + 4) & 0x18;
+ ;
m = m / 8;
- if (m != this->animationState) {
- this->animationState = m;
- InitAnimationForceUpdate(this, m + 4);
+ if (m != super->animationState) {
+ super->animationState = m;
+ InitAnimationForceUpdate(super, m + 4);
}
}
-END_NONMATCH
-void sub_080379BC(Entity* this) {
+void sub_080379BC(GibdoEntity* this) {
u32 r;
- this->actionDelay = 0x18;
- this->field_0xf = 0x8;
+ super->actionDelay = 0x18;
+ super->field_0xf = 0x8;
r = Random();
- this->animationState = ((this->animationState + (r & 2)) - 1) & 3;
- this->direction = DirectionFromAnimationState(this->animationState);
- InitAnimationForceUpdate(this, this->animationState + 4);
+ super->animationState = ((super->animationState + (r & 2)) - 1) & 3;
+ super->direction = DirectionFromAnimationState(super->animationState);
+ InitAnimationForceUpdate(super, super->animationState + 4);
}
-u32 sub_080379EC(Entity* this) {
+u32 sub_080379EC(GibdoEntity* this) {
if (sub_0807953C() != 0) {
- if (!(--this->actionDelay)) {
+ if (!(--super->actionDelay)) {
sub_08037A58(this);
return 1;
}
@@ -322,96 +335,113 @@ u32 sub_080379EC(Entity* this) {
return 0;
}
-void sub_08037A14(Entity* this) {
- this->action = 6;
- this->actionDelay = 0x18;
- this->spritePriority.b0 = (this->spritePriority.b0 & (this->actionDelay - 0x20));
- this->spritePriority.b0 |= 3;
- this->flags2 &= 0xfe;
- this->field_0x7c.BYTES.byte0 = 5;
- CopyPosition(this, this->field_0x4c);
- InitAnimationForceUpdate(this, this->animationState + 0xc);
+void sub_08037A14(GibdoEntity* this) {
+ super->action = 6;
+ super->actionDelay = 0x18;
+ super->spritePriority.b0 = (super->spritePriority.b0 & (super->actionDelay - 0x20));
+ super->spritePriority.b0 |= 3;
+ super->flags2 &= 0xfe;
+ this->field_0x7c = 5;
+ CopyPosition(super, super->field_0x4c);
+ InitAnimationForceUpdate(super, super->animationState + 0xc);
}
+
// Take Damage maybe?
-void sub_08037A58(Entity* this) {
+void sub_08037A58(GibdoEntity* this) {
sub_08037ACC(this);
- this->action = 7;
- this->spritePriority.b0 = 4;
- if (this->iframes == 0) {
- this->iframes = 0xec;
+ super->action = 7;
+ super->spritePriority.b0 = 4;
+ if (super->iframes == 0) {
+ super->iframes = 0xec;
}
- this->hitType = 0x26;
- this->flags2 |= 1;
- this->iframes = 0xf4;
- this->knockbackDirection = DirectionFromAnimationState(this->animationState) ^ 0x10;
- this->knockbackDuration = 8;
- this->field_0x46 = 0x180;
- this->field_0x76.HALF.LO = 0x3c;
- InitAnimationForceUpdate(this, this->animationState + 0x10);
+ super->hitType = 0x26;
+ super->flags2 |= 1;
+ super->iframes = 0xf4;
+ super->knockbackDirection = DirectionFromAnimationState(super->animationState) ^ 0x10;
+ super->knockbackDuration = 8;
+ super->field_0x46 = 0x180;
+ this->field_0x76 = 0x3c;
+ InitAnimationForceUpdate(super, super->animationState + 0x10);
}
-void sub_08037ACC(Entity* this) {
+void sub_08037ACC(GibdoEntity* this) {
gPlayerState.flags &= ~PL_DISABLE_ITEMS;
COLLISION_ON(&gPlayerEntity);
gPlayerEntity.iframes = 0x1e;
- gPlayerEntity.knockbackDirection = DirectionFromAnimationState(this->animationState);
+ gPlayerEntity.knockbackDirection = DirectionFromAnimationState(super->animationState);
gPlayerEntity.knockbackDuration = 4;
gPlayerEntity.field_0x46 = 0x180;
}
+
// Damage player maybe?
-void sub_08037B10(Entity* this) {
+void sub_08037B10(GibdoEntity* this) {
u32 h;
gPlayerEntity.iframes = 0xc;
h = ModHealth(-8);
- SoundReqClipped(&gPlayerEntity, 0x7a);
+ SoundReqClipped(&gPlayerEntity, SFX_PLY_VO6);
if (h == 0) {
sub_08037A58(this);
- this->field_0x76.HALF.LO = 0xf0;
+ this->field_0x76 = 0xf0;
}
}
-void sub_08037B48(Entity* this) {
+
+void Gibdo_CreateObjects(GibdoEntity* this) {
Entity* E;
E = CreateObject(OBJECT_2A, 3, 0);
if (E != 0) {
- E->type2 = this->actionDelay;
+ E->type2 = super->actionDelay;
E->spritePriority.b0 = 3;
E->spriteOffsetX = 0;
E->spriteOffsetY = 0xfc;
- E->parent = this;
+ E->parent = super;
}
- *(Entity**)&this->field_0x80.HWORD = E;
+ this->field_0x80 = E;
E = CreateObject(OBJECT_2A, 3, 0);
if (E != 0) {
- E->type2 = this->actionDelay;
+ E->type2 = super->actionDelay;
E->spritePriority.b0 = 3;
E->spriteOffsetX = 0xfd;
E->spriteOffsetY = 0xf8;
- E->parent = this;
+ E->parent = super;
}
- *(Entity**)&this->cutsceneBeh.HWORD = E;
+ this->field_0x84 = E;
E = CreateObject(OBJECT_2A, 3, 0);
if (E != 0) {
- E->type2 = this->actionDelay;
+ E->type2 = super->actionDelay;
E->spritePriority.b0 = 3;
E->spriteOffsetX = 0x5;
E->spriteOffsetY = 0xf5;
- E->parent = this;
+ E->parent = super;
}
- this->child = E;
+ super->child = E;
}
-NONMATCH("asm/non_matching/gibdo/sub_08037C0C.inc", void sub_08037C0C(Entity* this, Entity* that)) {
- if (this->field_0x80.HWORD != 0) {
- this->actionDelay = 0xf;
- this->parent = that;
+void Gibdo_MoveObjectsToStalfos(GibdoEntity* this, Entity* that) {
+ Entity* ent = this->field_0x80;
+ if (ent != NULL) {
+ ent->actionDelay = 0xf;
+ ent->parent = that;
}
- if (this->cutsceneBeh.HWORD != 0) {
- this->actionDelay = 0xf;
- this->parent = that;
+
+ ent = this->field_0x84;
+ if (ent != NULL) {
+ ent->actionDelay = 0xf;
+ ent->parent = that;
}
- if (this->child != 0) {
- this->actionDelay = 0xf;
- this->parent = that;
+
+ ent = super->child;
+ if (ent != NULL) {
+ ent->actionDelay = 0xf;
+ ent->parent = that;
}
}
-END_NONMATCH
+
+void (*const gGibdo[6])(Entity*) = {
+ (EntityActionPtr)Gibdo_OnTick, (EntityActionPtr)sub_080374A4, sub_08001324, sub_0804A7D4, sub_08001242,
+ (EntityActionPtr)nullsub_162,
+};
+
+void (*const gUnk_080CF2AC[9])(GibdoEntity*) = {
+ sub_08037558, sub_08037580, sub_080375A4, sub_080375F8, sub_08037624,
+ sub_08037690, sub_080376D0, sub_0803773C, sub_0803775C,
+};