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-rw-r--r--asm/enemy/ballChainSoldier.s2
-rw-r--r--asm/enemy/enemy4D.s8
-rw-r--r--asm/enemy/enemy64.s10
-rw-r--r--asm/enemy/stalfos.s6
-rw-r--r--asm/enemy/wizzrobeWind.s2
-rw-r--r--asm/non_matching/mandiblesProjectile/sub_080AA374.inc2
-rw-r--r--asm/object/evilSpirit.s2
-rw-r--r--asm/object/object36.s2
-rw-r--r--include/functions.h2
-rw-r--r--src/coord.c16
-rw-r--r--src/enemy/acroBandits.c4
-rw-r--r--src/enemy/flyingSkull.c2
-rw-r--r--src/enemy/gibdo.c8
-rw-r--r--src/enemy/gyorgMale.c24
-rw-r--r--src/enemy/keese.c4
-rw-r--r--src/enemy/lakitu.c6
-rw-r--r--src/enemy/mazaalBracelet.c4
-rw-r--r--src/enemy/ropeGolden.c2
-rw-r--r--src/enemy/torchTrap.c2
-rw-r--r--src/enemy/vaatiArm.c4
-rw-r--r--src/enemy/vaatiBall.c4
-rw-r--r--src/enemy/vaatiTransfigured.c4
-rw-r--r--src/enemy/vaatiWrath.c4
-rw-r--r--src/enemy/wallMaster2.c2
-rw-r--r--src/manager/managerF.c2
-rw-r--r--src/npc/npc5.c8
-rw-r--r--src/object/gyorgBossObject.c2
-rw-r--r--src/object/warpPoint.c4
-rw-r--r--src/projectile/mandiblesProjectile.c2
29 files changed, 72 insertions, 72 deletions
diff --git a/asm/enemy/ballChainSoldier.s b/asm/enemy/ballChainSoldier.s
index e5176211..907efd54 100644
--- a/asm/enemy/ballChainSoldier.s
+++ b/asm/enemy/ballChainSoldier.s
@@ -791,7 +791,7 @@ sub_0803EAD0: @ 0x0803EAD0
movs r4, #0x32
ldrsh r2, [r2, r4]
subs r2, #4
- bl isEntityWithinDistance
+ bl EntityWithinDistance
pop {r4, pc}
.align 2, 0
_0803EAE8: .4byte gUnk_020000B0
diff --git a/asm/enemy/enemy4D.s b/asm/enemy/enemy4D.s
index a0d7b849..a44c1797 100644
--- a/asm/enemy/enemy4D.s
+++ b/asm/enemy/enemy4D.s
@@ -39,7 +39,7 @@ _0803EBE4:
ldrh r2, [r0]
adds r0, r4, #0
movs r3, #2
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
bne _0803EC14
movs r0, #4
@@ -141,7 +141,7 @@ sub_0803EC94: @ 0x0803EC94
ldrh r2, [r6]
adds r0, r4, #0
movs r3, #1
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _0803ECD8
ldrh r0, [r5]
@@ -465,7 +465,7 @@ sub_0803EF04: @ 0x0803EF04
movs r4, #0x32
ldrsh r2, [r2, r4]
subs r2, #4
- bl isEntityWithinDistance
+ bl EntityWithinDistance
pop {r4, pc}
.align 2, 0
_0803EF1C: .4byte gUnk_020000B0
@@ -531,7 +531,7 @@ sub_0803EF74: @ 0x0803EF74
ldrsh r2, [r4, r0]
adds r0, r5, #0
movs r3, #0x50
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _0803EFA8
adds r0, r4, #0
diff --git a/asm/enemy/enemy64.s b/asm/enemy/enemy64.s
index b14d0243..4e9da8ce 100644
--- a/asm/enemy/enemy64.s
+++ b/asm/enemy/enemy64.s
@@ -449,7 +449,7 @@ _08049398:
asrs r3, r3, #0x10
adds r3, #0x10
adds r0, r4, #0
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _080493E0
movs r0, #2
@@ -661,7 +661,7 @@ sub_08049538: @ 0x08049538
adds r2, #0x80
adds r0, r4, #0
movs r3, #0x70
- bl isEntityWithinDistance
+ bl EntityWithinDistance
adds r1, r0, #0
cmp r1, #0
bne _0804956E
@@ -754,7 +754,7 @@ sub_080495F8: @ 0x080495F8
adds r2, #0x80
adds r0, r4, #0
movs r3, #0x28
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _0804963C
movs r0, #2
@@ -1195,7 +1195,7 @@ sub_08049944: @ 0x08049944
movs r3, #0x32
ldrsh r2, [r5, r3]
movs r3, #0x20
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _0804998C
ldr r2, _08049994 @ =gPlayerState
@@ -1292,7 +1292,7 @@ sub_080499F0: @ 0x080499F0
ldrsh r2, [r4, r3]
adds r0, r5, #0
movs r3, #0x24
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _08049A7E
ldrb r1, [r6]
diff --git a/asm/enemy/stalfos.s b/asm/enemy/stalfos.s
index 42ded808..69d6ee51 100644
--- a/asm/enemy/stalfos.s
+++ b/asm/enemy/stalfos.s
@@ -671,7 +671,7 @@ _0803976A:
ldrsh r2, [r0, r3]
adds r0, r4, #0
movs r3, #0x24
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _08039818
movs r0, #5
@@ -713,7 +713,7 @@ _080397DC:
ldrsh r2, [r0, r3]
adds r0, r4, #0
movs r3, #0x48
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _08039818
movs r0, #8
@@ -844,7 +844,7 @@ sub_080398C0: @ 0x080398C0
ldrsh r2, [r0, r3]
adds r0, r4, #0
movs r3, #0x58
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _08039908
ldr r1, _08039904 @ =gPlayerEntity
diff --git a/asm/enemy/wizzrobeWind.s b/asm/enemy/wizzrobeWind.s
index 3ed9873a..696bf972 100644
--- a/asm/enemy/wizzrobeWind.s
+++ b/asm/enemy/wizzrobeWind.s
@@ -789,7 +789,7 @@ sub_0802FA88: @ 0x0802FA88
adds r6, #0x7a
ldrh r2, [r6]
movs r3, #2
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _0802FAF6
adds r1, r4, #0
diff --git a/asm/non_matching/mandiblesProjectile/sub_080AA374.inc b/asm/non_matching/mandiblesProjectile/sub_080AA374.inc
index 7c51ea50..be832413 100644
--- a/asm/non_matching/mandiblesProjectile/sub_080AA374.inc
+++ b/asm/non_matching/mandiblesProjectile/sub_080AA374.inc
@@ -34,7 +34,7 @@
adds r2, r2, r0
adds r0, r6, #0
movs r3, #8
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _080AA3D0
movs r0, #1
diff --git a/asm/object/evilSpirit.s b/asm/object/evilSpirit.s
index 8aa425f4..c9e4c0f0 100644
--- a/asm/object/evilSpirit.s
+++ b/asm/object/evilSpirit.s
@@ -555,7 +555,7 @@ _0808663A:
adds r0, r7, #0
adds r1, r4, #0
movs r3, #2
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _080866B8
movs r0, #1
diff --git a/asm/object/object36.s b/asm/object/object36.s
index c697fb62..e46576e4 100644
--- a/asm/object/object36.s
+++ b/asm/object/object36.s
@@ -297,7 +297,7 @@ _0808BD34:
subs r2, #6
adds r0, r5, #0
movs r3, #0x1c
- bl isEntityWithinDistance
+ bl EntityWithinDistance
cmp r0, #0
beq _0808BDAE
adds r0, r5, #0
diff --git a/include/functions.h b/include/functions.h
index 0fba11a2..07f6a0e9 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -95,7 +95,7 @@ extern u32 sub_080040D8(Entity*, u8*, s32, s32);
extern u32 sub_0805F8F8(u32);
extern u32 sub_0805F7A0(u32);
extern u32* sub_0805F25C(u32);
-u32 isEntityWithinDistance(Entity*, s32, s32, s32);
+u32 EntityWithinDistance(Entity*, s32, s32, s32);
extern void LinearMoveAngle(Entity*, u32, u32);
extern void sub_080A1ED0(u32, u32, u32);
extern u32 sub_0806F5B0(u32);
diff --git a/src/coord.c b/src/coord.c
index f9d02f5a..ef5f2c12 100644
--- a/src/coord.c
+++ b/src/coord.c
@@ -7,8 +7,8 @@
#include "room.h"
#include "functions.h"
-const u8 gEntityOnTopArray[];
-const u8 gEntityBelowArray[];
+const u8 gSpriteSortAboveTable[];
+const u8 gSpriteSortBelowTable[];
const u8 gUnk_08114F58[];
const u8 gUnk_08114F38[];
@@ -360,11 +360,11 @@ void sub_0806FA90(Entity* source, Entity* target, s32 offsetX, s32 offsetY) {
}
void SortEntityAbove(Entity* param_1, Entity* param_2) {
- param_2->spritePriority.b0 = gEntityOnTopArray[param_1->spritePriority.b0];
+ param_2->spritePriority.b0 = gSpriteSortAboveTable[param_1->spritePriority.b0];
}
void SortEntityBelow(Entity* param_1, Entity* param_2) {
- param_2->spritePriority.b0 = gEntityBelowArray[param_1->spritePriority.b0];
+ param_2->spritePriority.b0 = gSpriteSortBelowTable[param_1->spritePriority.b0];
}
void sub_0806FB00(Entity* ent, u32 param_1, u32 param_2, u32 param_3) {
@@ -474,7 +474,7 @@ u32 sub_0806FCAC(Entity* this, Entity* other) {
return sub_0806F5B0(GetFacingDirection(this, other));
}
-u32 isEntityWithinDistance(Entity* ent, s32 x, s32 y, s32 distance) {
+u32 EntityWithinDistance(Entity* ent, s32 x, s32 y, s32 distance) {
return PointInsideRadius(ent->x.HALF.HI - x, ent->y.HALF.HI - y, distance);
}
@@ -515,7 +515,7 @@ bool32 sub_0806FD54(Entity* this) {
if ((gPlayerState.flags & 0x800000) == 0) {
rv = 0;
} else {
- rv = isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI - 9, 0x48);
+ rv = EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI - 9, 0x48);
}
return rv;
@@ -722,5 +722,5 @@ const u8 gUnk_08114F58[] = {
0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 6, 6, 6, 6, 6, 7, 7, 7, 0, 0,
};
-const u8 gEntityOnTopArray[] = { 0, 0, 1, 2, 3, 4, 5, 6 };
-const u8 gEntityBelowArray[] = { 1, 2, 3, 4, 5, 6, 7, 7 };
+const u8 gSpriteSortAboveTable[] = { 0, 0, 1, 2, 3, 4, 5, 6 };
+const u8 gSpriteSortBelowTable[] = { 1, 2, 3, 4, 5, 6, 7, 7 };
diff --git a/src/enemy/acroBandits.c b/src/enemy/acroBandits.c
index ae071c63..40338ad7 100644
--- a/src/enemy/acroBandits.c
+++ b/src/enemy/acroBandits.c
@@ -295,7 +295,7 @@ u32 sub_08031E04(Entity* this) {
return 0;
tmp = &gUnk_080CE5C0[this->frame & 6];
- return isEntityWithinDistance(this, ent->x.HALF.HI + tmp[0], ent->y.HALF.HI + tmp[1], 0x50);
+ return EntityWithinDistance(this, ent->x.HALF.HI + tmp[0], ent->y.HALF.HI + tmp[1], 0x50);
}
void sub_08031E48(Entity* this, Entity* child) {
@@ -403,7 +403,7 @@ void sub_08032008(Entity* this) {
ProcessMovement(this);
} else {
if (this->field_0x76.HALF.HI == 0) {
- if (isEntityWithinDistance(this, parent->x.HALF.HI, parent->y.HALF.HI, 1) == 0) {
+ if (EntityWithinDistance(this, parent->x.HALF.HI, parent->y.HALF.HI, 1) == 0) {
this->field_0x76.HALF.HI = 1;
this->direction = GetFacingDirection(this, parent);
sub_080322E8(this);
diff --git a/src/enemy/flyingSkull.c b/src/enemy/flyingSkull.c
index 28e2e06e..b7ce400a 100644
--- a/src/enemy/flyingSkull.c
+++ b/src/enemy/flyingSkull.c
@@ -136,7 +136,7 @@ void sub_08039DD8(FlyingSkullEntity* this) {
} else {
if ((gPlayerState.flags & 0x80) == 0) {
Entity* ent = &gPlayerEntity;
- if (isEntityWithinDistance(super, ent->x.HALF.HI, ent->y.HALF.HI, 0x30)) {
+ if (EntityWithinDistance(super, ent->x.HALF.HI, ent->y.HALF.HI, 0x30)) {
if (super->type == 1) {
super->action = 3;
super->actionDelay = 0x1e;
diff --git a/src/enemy/gibdo.c b/src/enemy/gibdo.c
index 7d1667be..be718aa7 100644
--- a/src/enemy/gibdo.c
+++ b/src/enemy/gibdo.c
@@ -230,7 +230,7 @@ u32 sub_08037810(Entity* this) {
u32 y;
if (this->field_0x76.HALF.LO == 0) {
if (sub_08049FDC(this, 1) != 0) {
- if (isEntityWithinDistance(this, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x40) != 0) {
+ if (EntityWithinDistance(this, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x40) != 0) {
x = GetFacingDirection(this, gUnk_020000B0);
if (((x - this->direction + 6) & 0x1f) <= 0xc) {
this->action = 3;
@@ -257,7 +257,7 @@ u32 sub_080378B0(Entity* this) {
if (this->field_0x76.HALF.HI == 0) {
if (sub_08049DF4(1) != 0) {
if (sub_0804A044(this, gUnk_020000B0, 0xa) == this->direction)
- if (isEntityWithinDistance(this, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x18) != 0) {
+ if (EntityWithinDistance(this, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x18) != 0) {
this->action = 5;
this->speed = 0x100;
InitAnimationForceUpdate(this, this->animationState + 8);
@@ -272,13 +272,13 @@ u32 sub_080378B0(Entity* this) {
u32 sub_08037914(Entity* this) {
if (sub_08049FDC(this, 1) != 0) {
- if (isEntityWithinDistance(gUnk_020000B0, this->field_0x78.HWORD, this->field_0x7a.HWORD, 0x28) == 0) {
+ if (EntityWithinDistance(gUnk_020000B0, this->field_0x78.HWORD, this->field_0x7a.HWORD, 0x28) == 0) {
this->field_0x78.HWORD = gUnk_020000B0->x.HALF_U.HI;
this->field_0x7a.HWORD = gUnk_020000B0->y.HALF_U.HI;
sub_0803797C(this);
return 0;
}
- if (isEntityWithinDistance(this, this->field_0x78.HWORD, this->field_0x7a.HWORD, 0x8) == 0) {
+ if (EntityWithinDistance(this, this->field_0x78.HWORD, this->field_0x7a.HWORD, 0x8) == 0) {
return 0;
}
this->field_0x76.HALF.LO = 0x3c;
diff --git a/src/enemy/gyorgMale.c b/src/enemy/gyorgMale.c
index 368d68c6..357af79b 100644
--- a/src/enemy/gyorgMale.c
+++ b/src/enemy/gyorgMale.c
@@ -279,7 +279,7 @@ void sub_08046B18(GyorgMaleEntity* this) {
}
void sub_08046B8C(GyorgMaleEntity* this) {
- if (isEntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
+ if (EntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
super->subAction = 3;
this->unk_76 = super->direction << 8;
this->unk_80 = gRoomControls.origin_x + 0x200;
@@ -309,7 +309,7 @@ void sub_08046C04(GyorgMaleEntity* this) {
}
void sub_08046C88(GyorgMaleEntity* this) {
- if (isEntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
+ if (EntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
super->subAction = 1;
sub_08048178(this, sub_08048158(this->unk_70));
sub_08047D88(this);
@@ -367,7 +367,7 @@ void sub_08046D98(GyorgMaleEntity* this) {
}
void sub_08046E0C(GyorgMaleEntity* this) {
- if (isEntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
+ if (EntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
super->subAction = 3;
this->unk_76 = super->direction << 8;
sub_08047D88(this);
@@ -468,7 +468,7 @@ void sub_0804702C(GyorgMaleEntity* this) {
}
}
sub_08047DF0(this, ((0x100 - super->direction) & 0xFF) << 8);
- if (isEntityWithinDistance(super, this->unk_80, this->unk_82, (super->speed >> 0x10) + 0x10)) {
+ if (EntityWithinDistance(super, this->unk_80, this->unk_82, (super->speed >> 0x10) + 0x10)) {
super->subAction = 2;
this->unk_76 = super->direction << 8;
super->speed = 0x280;
@@ -628,7 +628,7 @@ void sub_080473F0(GyorgMaleEntity* this) {
}
}
sub_08047DF0(this, ((0x100 - super->direction) & 0xFF) << 8);
- if (isEntityWithinDistance(super, this->unk_80, this->unk_82, 8)) {
+ if (EntityWithinDistance(super, this->unk_80, this->unk_82, 8)) {
super->subAction = 2;
this->unk_76 = super->direction << 8;
super->speed = 0x180;
@@ -796,7 +796,7 @@ void sub_080477F0(GyorgMaleEntity* this) {
}
super->direction = sub_080045DA(this->unk_80 - super->x.HALF.HI, this->unk_82 - super->y.HALF.HI);
sub_08047E48(this);
- if (!isEntityWithinDistance(super, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x80)) {
+ if (!EntityWithinDistance(super, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x80)) {
super->action = 2;
super->subAction = 0;
super->spriteOrientation.flipY = 2;
@@ -804,11 +804,11 @@ void sub_080477F0(GyorgMaleEntity* this) {
super->direction = super->animationState;
return;
}
- if (!isEntityWithinDistance(super, gRoomControls.origin_x + 0x200, gRoomControls.origin_y + 0x210, 0x100)) {
+ if (!EntityWithinDistance(super, gRoomControls.origin_x + 0x200, gRoomControls.origin_y + 0x210, 0x100)) {
super->spriteOrientation.flipY = 3;
super->spriteRendering.b3 = 3;
}
- if (isEntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
+ if (EntityWithinDistance(super, this->unk_80, this->unk_82, 4)) {
super->subAction = 2;
this->unk_76 = super->animationState << 8;
this->unk_74 = gUnk_080D1BF0[Random() & 1];
@@ -861,7 +861,7 @@ void sub_08047978(GyorgMaleEntity* this) {
tmp->parent = super;
}
}
- if (!isEntityWithinDistance(super, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x80)) {
+ if (!EntityWithinDistance(super, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x80)) {
super->action = 2;
super->subAction = 0;
super->spriteOrientation.flipY = 2;
@@ -902,7 +902,7 @@ void sub_08047B08(GyorgMaleEntity* this) {
super->direction = sub_080045DA(this->unk_80 - super->x.HALF.HI, this->unk_82 - super->y.HALF.HI);
super->speed = 0x200;
sub_08047E58(this);
- if (!isEntityWithinDistance(super, this->unk_80, this->unk_82, 4))
+ if (!EntityWithinDistance(super, this->unk_80, this->unk_82, 4))
return;
if (super->type == 0) {
super->action = 7;
@@ -1019,7 +1019,7 @@ void sub_08047D88(GyorgMaleEntity* this) {
return;
if (super->animIndex == 1)
return;
- if (!isEntityWithinDistance(super, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x20))
+ if (!EntityWithinDistance(super, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x20))
return;
gPlayerState.field_0x14 = 1;
if (gPlayerEntity.z.HALF.HI != 0)
@@ -1149,7 +1149,7 @@ void sub_08048004(GyorgMaleEntity* this) {
} else {
u32 b = super->spriteRendering.b3;
if (b != 3) {
- if (isEntityWithinDistance(&gPlayerEntity, super->x.HALF.HI, super->y.HALF.HI, 0x24)) {
+ if (EntityWithinDistance(&gPlayerEntity, super->x.HALF.HI, super->y.HALF.HI, 0x24)) {
if (!(this->unk_7c & 2)) {
u32 tmp = sub_080045DA(gPlayerEntity.x.HALF.HI - super->x.HALF.HI,
gPlayerEntity.y.HALF.HI - super->y.HALF.HI);
diff --git a/src/enemy/keese.c b/src/enemy/keese.c
index 18ea7e72..1d276078 100644
--- a/src/enemy/keese.c
+++ b/src/enemy/keese.c
@@ -98,7 +98,7 @@ void Keese_Sleep(Entity* this) {
if (this->actionDelay != 0) {
this->actionDelay--;
} else {
- if (isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))
+ if (EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))
Keese_StartFly(this);
}
}
@@ -116,7 +116,7 @@ void sub_08021F24(Entity* this) {
this->actionDelay = gKeeseRestDurations[Random() & 0xf];
InitializeAnimation(this, KeeseAnimation_Rest);
} else if (!this->field_0x7a.HWORD &&
- !(isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))) {
+ !(EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))) {
this->action = 3;
this->actionDelay = 30;
InitializeAnimation(this, KeeseAnimation_Rest);
diff --git a/src/enemy/lakitu.c b/src/enemy/lakitu.c
index be2c827a..b7861656 100644
--- a/src/enemy/lakitu.c
+++ b/src/enemy/lakitu.c
@@ -242,7 +242,7 @@ void Lakitu_Cloudless(Entity* this) {
}
bool32 sub_0803CA4C(Entity* this) {
- if (isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x28) == 0) {
+ if (EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x28) == 0) {
if (EntityInRectRadius(this, &gPlayerEntity, 0x70, 0x50)) {
return 1;
}
@@ -267,7 +267,7 @@ void sub_0803CA84(Entity* this, u32 unkParameter) {
}
void sub_0803CAD0(Entity* this) {
- if (isEntityWithinDistance(this, this->field_0x74.HWORD, this->field_0x76.HWORD, 1) == 0) {
+ if (EntityWithinDistance(this, this->field_0x74.HWORD, this->field_0x76.HWORD, 1) == 0) {
this->direction =
sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, this->field_0x74.HWORD, this->field_0x76.HWORD);
@@ -361,7 +361,7 @@ void sub_0803CC08(Entity* this) {
return;
}
- if (!isEntityWithinDistance(this, cloud->x.HALF.HI, cloud->y.HALF.HI, 6)) {
+ if (!EntityWithinDistance(this, cloud->x.HALF.HI, cloud->y.HALF.HI, 6)) {
return;
}
diff --git a/src/enemy/mazaalBracelet.c b/src/enemy/mazaalBracelet.c
index 763a529e..80287544 100644
--- a/src/enemy/mazaalBracelet.c
+++ b/src/enemy/mazaalBracelet.c
@@ -1104,7 +1104,7 @@ u32 sub_0803B4E4(Entity* this) {
xoff = this->parent->x.HALF.HI + gUnk_080CFD0A[this->type];
yoff = this->parent->y.HALF.HI + 0x10;
- if (isEntityWithinDistance(this, xoff, yoff, 2)) {
+ if (EntityWithinDistance(this, xoff, yoff, 2)) {
this->x.HALF.HI = xoff;
this->y.HALF.HI = yoff;
return 1;
@@ -1164,7 +1164,7 @@ void sub_0803B5C0(Entity* this) {
}
u32 sub_0803B610(Entity* this) {
- return isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI + gUnk_080CFD19[this->type],
+ return EntityWithinDistance(this, gPlayerEntity.x.HALF.HI + gUnk_080CFD19[this->type],
gPlayerEntity.y.HALF.HI - 0xc, 8);
}
diff --git a/src/enemy/ropeGolden.c b/src/enemy/ropeGolden.c
index 54f1ad07..f31229aa 100644
--- a/src/enemy/ropeGolden.c
+++ b/src/enemy/ropeGolden.c
@@ -63,7 +63,7 @@ void sub_0803827C(Entity* this) {
this->field_0xf--;
} else {
if ((sub_0804A044(this, &gPlayerEntity, 0x8) != 0xff) ||
- (isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x24) != 0)) {
+ (EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x24) != 0)) {
sub_080383E4(this);
return;
}
diff --git a/src/enemy/torchTrap.c b/src/enemy/torchTrap.c
index a07cd7f3..527a87b7 100644
--- a/src/enemy/torchTrap.c
+++ b/src/enemy/torchTrap.c
@@ -58,7 +58,7 @@ void sub_0803CF38(TorchTrapEntity* this) {
if (sub_0803CFF0(this)) {
sub_0803D0B0(this);
} else if (sub_08049FDC(super, 0)) {
- if (isEntityWithinDistance(super, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x20) == 0) {
+ if (EntityWithinDistance(super, gUnk_020000B0->x.HALF.HI, gUnk_020000B0->y.HALF.HI, 0x20) == 0) {
if (--this->projectileTimer == 0) {
TorchTrap_CreateProjectile(this);
TorchTrap_Reset(this);
diff --git a/src/enemy/vaatiArm.c b/src/enemy/vaatiArm.c
index 42b24b13..e0b1a76e 100644
--- a/src/enemy/vaatiArm.c
+++ b/src/enemy/vaatiArm.c
@@ -671,7 +671,7 @@ void sub_08042EF4(Entity* this) {
UpdateAnimationSingleFrame(this);
if (sub_08043C98(this) == 0) {
if (--this->actionDelay == 0) {
- if (isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x50)) {
+ if (EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x50)) {
this->subAction = 6;
this->actionDelay = 0x28;
} else {
@@ -686,7 +686,7 @@ void sub_08042EF4(Entity* this) {
}
x = this->parent->x.HALF.HI;
y = this->parent->y.HALF.HI - 0x10;
- if (isEntityWithinDistance(this, x, y, 0x30)) {
+ if (EntityWithinDistance(this, x, y, 0x30)) {
temp = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, x, y);
if ((this->field_0x78.HALF.HI - temp) + 4 < 9) {
this->field_0x78.HALF.HI = temp ^ 0x10;
diff --git a/src/enemy/vaatiBall.c b/src/enemy/vaatiBall.c
index 82dd8948..7b9a57fb 100644
--- a/src/enemy/vaatiBall.c
+++ b/src/enemy/vaatiBall.c
@@ -170,7 +170,7 @@ void sub_08044868(Entity* this) {
break;
case 1:
LinearMoveUpdate(this);
- if (isEntityWithinDistance(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10, 0xc)) {
+ if (EntityWithinDistance(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10, 0xc)) {
this->field_0x74.HALF.LO++;
this->x.HALF.HI = vaati->x.HALF.HI;
this->y.HALF.HI = vaati->y.HALF.HI - 0x10;
@@ -383,7 +383,7 @@ void sub_08044B04(Entity* this) {
}
}
if (this->field_0x78.HALF.HI == 3)
- if (isEntityWithinDistance(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10, 0xc))
+ if (EntityWithinDistance(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10, 0xc))
vaati->actionDelay++;
this->direction = sub_080045B4(this, vaati->x.HALF.HI, vaati->y.HALF.HI - 0x10);
return;
diff --git a/src/enemy/vaatiTransfigured.c b/src/enemy/vaatiTransfigured.c
index bf2ef39c..94732451 100644
--- a/src/enemy/vaatiTransfigured.c
+++ b/src/enemy/vaatiTransfigured.c
@@ -866,7 +866,7 @@ void sub_080406A0(Entity* this) {
uVar6 = gRoomControls.origin_x + gUnk_080D0B58[tmp = uVar5 * 2];
uVar4 = gRoomControls.origin_y + gUnk_080D0B58[tmp + 1];
}
- if (isEntityWithinDistance(this, uVar6, uVar4, 0x1c)) {
+ if (EntityWithinDistance(this, uVar6, uVar4, 0x1c)) {
if (uVar5 != 0) {
uVar5 = 0;
} else {
@@ -901,7 +901,7 @@ void sub_08040770(Entity* this) {
tmp5 = gRoomControls.origin_x + gUnk_080D0B64[index = tmp2 * 2];
tmp6 = gRoomControls.origin_y + gUnk_080D0B64[index + 1];
}
- if (isEntityWithinDistance(this, tmp5, tmp6, 0x1c)) {
+ if (EntityWithinDistance(this, tmp5, tmp6, 0x1c)) {
if (this->animationState != 2) {
if (tmp & 8) {
tmp2 += 1;
diff --git a/src/enemy/vaatiWrath.c b/src/enemy/vaatiWrath.c
index 41df9d76..e8e9ebad 100644
--- a/src/enemy/vaatiWrath.c
+++ b/src/enemy/vaatiWrath.c
@@ -828,11 +828,11 @@ u32 sub_0804207C(Entity* this) {
x = this->x.HALF.HI;
y = this->y.HALF.HI - 0x10;
arm = ((VaatiWrathHeapStruct*)this->myHeap)->arms[0];
- if ((arm != NULL) && (arm->action >= 5) && isEntityWithinDistance(arm, x, y, 0x30)) {
+ if ((arm != NULL) && (arm->action >= 5) && EntityWithinDistance(arm, x, y, 0x30)) {
return sub_080045D4(arm->x.HALF.HI, arm->y.HALF.HI, x, y);
} else {
arm = ((VaatiWrathHeapStruct*)this->myHeap)->arms[1];
- if (((arm != NULL) && (arm->action >= 5)) && isEntityWithinDistance(arm, x, y, 0x30)) {
+ if (((arm != NULL) && (arm->action >= 5)) && EntityWithinDistance(arm, x, y, 0x30)) {
return sub_080045D4(arm->x.HALF.HI, arm->y.HALF.HI, x, y);
} else {
if (gPlayerEntity.y.HALF.HI < 0x40) {
diff --git a/src/enemy/wallMaster2.c b/src/enemy/wallMaster2.c
index c8e42f45..2efd2c12 100644
--- a/src/enemy/wallMaster2.c
+++ b/src/enemy/wallMaster2.c
@@ -125,7 +125,7 @@ void sub_0802CE68(Entity* this) {
gPlayerState.field_0xa |= 0x80;
gPlayerState.mobility |= 0x80;
gPlayerState.flags |= PL_DISABLE_ITEMS;
- if (!isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 4)) {
+ if (!EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 4)) {
this->direction = GetFacingDirection(this, &gPlayerEntity);
LinearMoveUpdate(this);
}
diff --git a/src/manager/managerF.c b/src/manager/managerF.c
index eeacda92..b4e7e442 100644
--- a/src/manager/managerF.c
+++ b/src/manager/managerF.c
@@ -361,7 +361,7 @@ void sub_0805938C(ManagerF* this) {
u32 sub_080593CC(ManagerF* this) {
if (!(gPlayerState.flags & PL_MINISH) && gPlayerState.swim_state != 0 && gPlayerEntity.animationState == 0 &&
(gPlayerState.field_0x90 & 0xF00) == 0x400) {
- return isEntityWithinDistance(&gPlayerEntity, this->unk_38, this->unk_3a + 0xC, 6);
+ return EntityWithinDistance(&gPlayerEntity, this->unk_38, this->unk_3a + 0xC, 6);
}
return 0;
}
diff --git a/src/npc/npc5.c b/src/npc/npc5.c
index 13ac1acf..4ddcc4c5 100644
--- a/src/npc/npc5.c
+++ b/src/npc/npc5.c
@@ -182,13 +182,13 @@ void sub_08060BA0(Entity* this) {
this->speed = 0x1e0;
sub_08061120(this, ((UnkHeap*)this->myHeap)->unk_7, ((UnkHeap*)this->myHeap)->unk_8, 0xc);
sub_08061170(this);
- if (isEntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_7, ((UnkHeap*)this->myHeap)->unk_8, 4) !=
+ if (EntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_7, ((UnkHeap*)this->myHeap)->unk_8, 4) !=
0) {
((UnkHeap*)this->myHeap)->unk_0 &= 0xf7;
}
} else {
if (sub_08060FD0(this, ((UnkHeap*)this->myHeap)->unk_5, ((UnkHeap*)this->myHeap)->unk_6) != 0) {
- if (isEntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_5, ((UnkHeap*)this->myHeap)->unk_6, 4) !=
+ if (EntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_5, ((UnkHeap*)this->myHeap)->unk_6, 4) !=
0) {
((UnkHeap*)this->myHeap)->unk_0 &= 0xfb;
this->action = 5;
@@ -216,7 +216,7 @@ void sub_08060BA0(Entity* this) {
this->speed = 0x1e0;
sub_08061120(this, ((UnkHeap*)this->myHeap)->unk_7, ((UnkHeap*)this->myHeap)->unk_8, 0xc);
sub_08061170(this);
- if (isEntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_7, ((UnkHeap*)this->myHeap)->unk_8, 4) !=
+ if (EntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_7, ((UnkHeap*)this->myHeap)->unk_8, 4) !=
0) {
((UnkHeap*)this->myHeap)->unk_0 &= 0xf7;
}
@@ -230,7 +230,7 @@ void sub_08060BA0(Entity* this) {
this->speed = 0x1e0;
sub_08061120(this, ((UnkHeap*)this->myHeap)->unk_3, ((UnkHeap*)this->myHeap)->unk_4, 0xc);
sub_08061170(this);
- if (isEntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_3, ((UnkHeap*)this->myHeap)->unk_4,
+ if (EntityWithinDistance(this, ((UnkHeap*)this->myHeap)->unk_3, ((UnkHeap*)this->myHeap)->unk_4,
4) != 0) {
((UnkHeap*)this->myHeap)->unk_0 &= 0xfd;
}
diff --git a/src/object/gyorgBossObject.c b/src/object/gyorgBossObject.c
index 92ea7fa2..f348b6e6 100644
--- a/src/object/gyorgBossObject.c
+++ b/src/object/gyorgBossObject.c
@@ -418,7 +418,7 @@ void sub_080A1FF0(GyorgBossObjectEntity* this) {
}
}
if (this->unk_7b) {
- if (isEntityWithinDistance(&gPlayerEntity, gRoomControls.origin_x + 0x200, gRoomControls.origin_y + 0x210,
+ if (EntityWithinDistance(&gPlayerEntity, gRoomControls.origin_x + 0x200, gRoomControls.origin_y + 0x210,
0x100)) {
if (super->actionDelay == 0) {
super->actionDelay = 0x78;
diff --git a/src/object/warpPoint.c b/src/object/warpPoint.c
index 27ed883d..02b73a9a 100644
--- a/src/object/warpPoint.c
+++ b/src/object/warpPoint.c
@@ -192,10 +192,10 @@ void sub_0808B73C(Entity* this) {
this->palette.b.b0 = this->parent->palette.b.b0;
InitializeAnimation(this, 1);
}
- if (isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x28)) {
+ if (EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x28)) {
this->spriteSettings.draw = 1;
} else {
- if (isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x2e)) {
+ if (EntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x2e)) {
this->spriteSettings.draw ^= 1;
} else {
this->spriteSettings.draw = 0;
diff --git a/src/projectile/mandiblesProjectile.c b/src/projectile/mandiblesProjectile.c
index 4b47889b..257d0f1f 100644
--- a/src/projectile/mandiblesProjectile.c
+++ b/src/projectile/mandiblesProjectile.c
@@ -303,7 +303,7 @@ NONMATCH("asm/non_matching/mandiblesProjectile/sub_080AA374.inc", bool32 sub_080
// TODO regalloc
animationState = this->child->animationState;
uVar1 = sub_0806F824(this, this->child, gUnk_08129D14[animationState], gUnk_08129D14[animationState + 1]);
- if (isEntityWithinDistance(this, this->child->x.HALF.HI + gUnk_08129D14[animationState],
+ if (EntityWithinDistance(this, this->child->x.HALF.HI + gUnk_08129D14[animationState],
this->child->y.HALF.HI + gUnk_08129D14[animationState + 1], 8) != 0) {
result = TRUE;
} else {