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-rw-r--r--asm/non_matching/playerUtils/sub_080789A8.inc116
-rw-r--r--asm/non_matching/playerUtils/sub_0807BFD0.inc123
-rw-r--r--asm/non_matching/playerUtils/sub_0807C8B0.inc98
-rw-r--r--src/playerUtils.c161
4 files changed, 155 insertions, 343 deletions
diff --git a/asm/non_matching/playerUtils/sub_080789A8.inc b/asm/non_matching/playerUtils/sub_080789A8.inc
deleted file mode 100644
index bb9a4674..00000000
--- a/asm/non_matching/playerUtils/sub_080789A8.inc
+++ /dev/null
@@ -1,116 +0,0 @@
- .syntax unified
- push {r4, r5, r6, r7, lr}
- mov r7, r8
- push {r7}
- ldr r1, _080789BC @ =gCarriedEntity
- ldrb r0, [r1]
- cmp r0, #0
- beq _080789C0
- ldrb r0, [r1, #1]
- b _08078A88
- .align 2, 0
-_080789BC: .4byte gCarriedEntity
-_080789C0:
- ldr r0, _08078A5C @ =gPlayerState
- ldr r0, [r0, #0x30]
- movs r1, #0x80
- ands r0, r1
- cmp r0, #0
- bne _08078A56
- ldr r0, _08078A60 @ =gPlayerEntity
- bl sub_080B1B0C
- adds r4, r0, #0
- cmp r4, #0xf
- bls _080789E6
- ldr r0, _08078A64 @ =gUnk_080084BC
- adds r1, r4, #0
- subs r1, #0x10
- adds r1, r1, r0
- ldrb r0, [r1]
- cmp r0, #0xf
- beq _08078A56
-_080789E6:
- ldr r0, _08078A5C @ =gPlayerState
- ldrb r0, [r0, #0x12]
- cmp r0, #0x12
- beq _08078A56
- ldr r3, _08078A68 @ =gCarriedEntity
- movs r0, #1
- strb r0, [r3]
- ldrb r4, [r3, #2]
- cmp r4, #0
- beq _08078A2E
- ldr r2, _08078A60 @ =gPlayerEntity
- ldrb r1, [r2, #0x14]
- movs r0, #6
- ands r0, r1
- ldr r1, _08078A6C @ =gUnk_0811BFE0
- adds r6, r0, r1
- adds r7, r2, #0
- adds r3, #8
- mov r8, r3
-_08078A0C:
- lsls r0, r4, #2
- mov r1, r8
- adds r5, r0, r1
- ldr r1, [r5]
- cmp r1, #0
- beq _08078A26
- ldrb r2, [r6]
- ldrb r3, [r6, #1]
- adds r0, r7, #0
- bl sub_0807A180
- cmp r0, #0
- bne _08078A74
-_08078A26:
- subs r4, #1
- ldr r7, _08078A60 @ =gPlayerEntity
- cmp r4, #0
- bne _08078A0C
-_08078A2E:
- ldr r0, _08078A60 @ =gPlayerEntity
- ldrb r1, [r0, #0x14]
- movs r2, #6
- ands r2, r1
- ldr r1, _08078A70 @ =gUnk_08007DF4
- adds r2, r2, r1
- movs r1, #0
- ldrsb r1, [r2, r1]
- ldrb r2, [r2, #1]
- lsls r2, r2, #0x18
- asrs r2, r2, #0x18
- bl sub_080B1A0C
- ldr r4, _08078A68 @ =gCarriedEntity
- strh r0, [r4, #4]
- movs r1, #6
- bl sub_0806FC24
- cmp r0, #0
- bne _08078A84
-_08078A56:
- movs r0, #0
- b _08078A88
- .align 2, 0
-_08078A5C: .4byte gPlayerState
-_08078A60: .4byte gPlayerEntity
-_08078A64: .4byte gUnk_080084BC
-_08078A68: .4byte gCarriedEntity
-_08078A6C: .4byte gUnk_0811BFE0
-_08078A70: .4byte gUnk_08007DF4
-_08078A74:
- mov r0, r8
- subs r0, #8
- ldr r1, [r5]
- str r1, [r0, #8]
- movs r1, #2
- strb r1, [r0, #1]
- movs r0, #2
- b _08078A88
-_08078A84:
- movs r0, #1
- strb r0, [r4, #1]
-_08078A88:
- pop {r3}
- mov r8, r3
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
- .syntax divided
diff --git a/asm/non_matching/playerUtils/sub_0807BFD0.inc b/asm/non_matching/playerUtils/sub_0807BFD0.inc
deleted file mode 100644
index f53eb74d..00000000
--- a/asm/non_matching/playerUtils/sub_0807BFD0.inc
+++ /dev/null
@@ -1,123 +0,0 @@
- .syntax unified
- push {r4, r5, r6, r7, lr}
- mov r7, r8
- push {r7}
- bl ClearBgAnimations
- bl sub_0807BFA8
- ldr r7, _0807C0B8 @ =0x0000FFFF
- ldr r6, _0807C0BC @ =gMapBottom+0x5004
- movs r0, #0x80
- lsls r0, r0, #5
- mov r8, r0
- adds r0, r7, #0
- adds r1, r6, #0
- mov r2, r8
- bl MemFill16
- movs r5, #0
- strh r5, [r6]
- ldr r4, _0807C0C0 @ =gMapTop+0x5004
- adds r0, r7, #0
- adds r1, r4, #0
- mov r2, r8
- bl MemFill16
- strh r5, [r4]
- ldr r2, _0807C0C4 @ =gRoomControls
- ldr r0, _0807C0C8 @ =gArea
- ldr r1, _0807C0CC @ =0x0000085C
- adds r4, r0, r1
- ldr r0, [r4]
- ldr r1, [r2, #0x34]
- ldr r0, [r0, #8]
- cmp r1, r0
- beq _0807C01C
- str r0, [r2, #0x34]
- bl sub_080197D4
-_0807C01C:
- ldr r0, [r4]
- ldr r0, [r0, #0x10]
- bl sub_080197D4
- ldr r1, _0807C0D0 @ =gPaletteBuffer
- adds r0, r1, #0
- adds r0, #0x60
- movs r2, #0xa8
- lsls r2, r2, #2
- adds r1, r1, r2
- movs r2, #0x20
- bl MemCopy
- ldr r2, _0807C0D4 @ =gUsedPalettes
- ldr r0, [r2]
- movs r1, #0x80
- lsls r1, r1, #0xe
- orrs r0, r1
- str r0, [r2]
- ldr r0, [r4]
- ldr r0, [r0, #0x14]
- cmp r0, #0
- beq _0807C04E
- bl LoadBgAnimations
-_0807C04E:
- adds r5, r6, #0
- movs r0, #0x80
- lsls r0, r0, #5
- adds r6, r5, r0
- adds r0, r7, #0
- adds r1, r6, #0
- mov r2, r8
- bl MemFill16
- movs r2, #0
- ldr r3, _0807C0D8 @ =0x000007FF
- adds r4, r7, #0
-_0807C066:
- ldrh r0, [r5]
- cmp r0, r3
- bhi _0807C078
- lsls r0, r0, #1
- adds r1, r0, r6
- ldrh r0, [r1]
- cmp r0, r4
- bne _0807C078
- strh r2, [r1]
-_0807C078:
- adds r2, #1
- adds r5, #2
- cmp r2, r3
- ble _0807C066
- movs r2, #0x80
- lsls r2, r2, #5
- ldr r5, _0807C0C0 @ =gMapTop+0x5004
- adds r6, r5, r2
- ldr r4, _0807C0B8 @ =0x0000FFFF
- adds r0, r4, #0
- adds r1, r6, #0
- bl MemFill16
- movs r2, #0
- ldr r3, _0807C0D8 @ =0x000007FF
-_0807C096:
- ldrh r0, [r5]
- cmp r0, r3
- bhi _0807C0A8
- lsls r0, r0, #1
- adds r1, r0, r6
- ldrh r0, [r1]
- cmp r0, r4
- bne _0807C0A8
- strh r2, [r1]
-_0807C0A8:
- adds r2, #1
- adds r5, #2
- cmp r2, r3
- ble _0807C096
- pop {r3}
- mov r8, r3
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
-_0807C0B8: .4byte 0x0000FFFF
-_0807C0BC: .4byte gMapBottom+0x5004
-_0807C0C0: .4byte gMapTop+0x5004
-_0807C0C4: .4byte gRoomControls
-_0807C0C8: .4byte gArea
-_0807C0CC: .4byte 0x0000085C
-_0807C0D0: .4byte gPaletteBuffer
-_0807C0D4: .4byte gUsedPalettes
-_0807C0D8: .4byte 0x000007FF
- .syntax divided
diff --git a/asm/non_matching/playerUtils/sub_0807C8B0.inc b/asm/non_matching/playerUtils/sub_0807C8B0.inc
deleted file mode 100644
index 90f1d5db..00000000
--- a/asm/non_matching/playerUtils/sub_0807C8B0.inc
+++ /dev/null
@@ -1,98 +0,0 @@
- .syntax unified
- push {r4, r5, r6, r7, lr}
- mov r7, sb
- mov r6, r8
- push {r6, r7}
- mov r8, r0
- adds r4, r1, #0
- mov ip, r2
- mov r0, ip
- muls r0, r4, r0
- lsls r0, r0, #1
- add r0, r8
- subs r7, r0, #2
- mov r0, ip
- subs r0, #1
- lsls r0, r0, #7
- add r0, r8
- lsls r3, r4, #1
- subs r1, r3, #2
- adds r0, r0, r1
- movs r5, #0
- cmp r5, ip
- bhs _0807C906
- mov sb, r3
-_0807C8DE:
- movs r2, #0
- adds r6, r0, #0
- subs r6, #0x80
- cmp r2, r4
- bhs _0807C8FA
- adds r1, r7, #0
- adds r3, r0, #0
-_0807C8EC:
- ldrh r0, [r1]
- strh r0, [r3]
- subs r1, #2
- subs r3, #2
- adds r2, #1
- cmp r2, r4
- blo _0807C8EC
-_0807C8FA:
- adds r0, r6, #0
- mov r1, sb
- subs r7, r7, r1
- adds r5, #1
- cmp r5, ip
- blo _0807C8DE
-_0807C906:
- movs r0, #0x40
- subs r6, r0, r4
- movs r5, #0
- lsls r0, r4, #1
- mov r2, ip
- lsls r7, r2, #7
- mov r2, r8
- adds r1, r2, r0
-_0807C916:
- lsls r0, r5, #7
- adds r0, r1, r0
- movs r2, #0
- adds r3, r5, #1
- cmp r2, r6
- bhs _0807C92E
- movs r4, #0
-_0807C924:
- strh r4, [r0]
- adds r0, #2
- adds r2, #1
- cmp r2, r6
- blo _0807C924
-_0807C92E:
- adds r5, r3, #0
- cmp r5, #0x3f
- bls _0807C916
- movs r0, #0x40
- mov r1, ip
- subs r6, r0, r1
- mov r2, r8
- adds r0, r2, r7
- movs r5, #0
- cmp r5, r6
- bhs _0807C956
- adds r4, r0, #0
-_0807C946:
- adds r0, r4, #0
- movs r1, #0x80
- bl MemClear
- adds r4, #0x80
- adds r5, #1
- cmp r5, r6
- blo _0807C946
-_0807C956:
- pop {r3, r4}
- mov r8, r3
- mov sb, r4
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
- .syntax divided
diff --git a/src/playerUtils.c b/src/playerUtils.c
index 7eacb048..dc7f0482 100644
--- a/src/playerUtils.c
+++ b/src/playerUtils.c
@@ -18,6 +18,7 @@
#include "save.h"
#include "screen.h"
#include "screenTransitions.h"
+#include "main.h"
static void sub_08077E54(ItemBehavior* beh);
@@ -25,7 +26,7 @@ extern void sub_0800857C(Entity*);
extern void SetDefaultPriorityForKind(Entity*);
extern void sub_0809D738(Entity*);
extern s32 Mod(s32, s32);
-extern void sub_08003FDE(Entity*, u32, u32, u32);
+extern u32 sub_08003FDE(Entity*, Entity*, u32, u32);
extern u32 sub_080B1B84(u32, u32);
extern void sub_08080BC4(void);
void sub_080790E4(Entity* this);
@@ -148,6 +149,23 @@ extern u32 sub_08004202(Entity*, u8*, u32);
extern u32 gUnk_02022830[];
extern u16* gUnk_0800823C[];
+extern bool32 sub_0806FC24(u32, u32);
+
+extern const u8 gUnk_0800845C[];
+extern const u8 gUnk_0811BFE0[];
+extern const u8 gUnk_08007DF4[];
+extern const u8 gUnk_080084BC[];
+
+u32 sub_0807A180(Entity*, Entity*, u32, u32);
+
+extern u32 gUsedPalettes;
+
+extern void ClearBgAnimations(void);
+extern void sub_080197D4(const void*);
+extern void LoadBgAnimations(u16*);
+
+void sub_0807BFA8(void);
+
void UpdateActiveItems(PlayerEntity* this) {
u32 index;
@@ -1277,7 +1295,53 @@ void FreeCarryEntity(Entity* this) {
}
}
-ASM_FUNC("asm/non_matching/playerUtils/sub_080789A8.inc", u32 sub_080789A8())
+u32 sub_080789A8(void) {
+ u32 uVar2;
+ Entity* entity;
+ u32 uVar4;
+ const u8* ptr;
+ const u8* ptr2;
+ Entity** tmp1;
+
+ if (gCarriedEntity.unk_0)
+ return (u32)gCarriedEntity.unk_1;
+
+ if (!(gPlayerState.flags & PL_MINISH)) {
+ uVar4 = sub_080B1B0C(&gPlayerEntity);
+ if (uVar4 >= 0x10 && (gUnk_080084BC[uVar4 - 0x10] == 0xf))
+ return 0;
+ if (gPlayerState.floor_type == 0x12)
+ return 0;
+
+ gCarriedEntity.unk_0 = 1;
+ uVar4 = (u32)gCarriedEntity.count;
+
+ if (uVar4 > 0) {
+ ptr2 = &gUnk_0811BFE0[gPlayerEntity.animationState & 6];
+ while (uVar4 > 0) {
+ tmp1 = &gCarriedEntity.unk_8 + uVar4;
+ entity = *tmp1;
+ if ((entity != NULL) && (sub_0807A180(&gPlayerEntity, entity, ptr2[0], ptr2[1]) != 0)) {
+ gCarriedEntity.unk_8 = *tmp1;
+ gCarriedEntity.unk_1 = 2;
+ return 2;
+ }
+ uVar4--;
+ }
+ }
+
+ ptr = &gUnk_08007DF4[gPlayerEntity.animationState & 6];
+ gCarriedEntity.unk_4 = uVar2 = sub_080B1A0C(&gPlayerEntity, (s8)ptr[0], (s8)ptr[1]);
+
+ if (!sub_0806FC24(uVar2, 6))
+ return 0;
+
+ } else
+ return 0;
+
+ gCarriedEntity.unk_1 = 1;
+ return 1;
+}
void SetPlayerControl(PlayerControlMode mode) {
if (gPlayerState.controlMode != CONTROL_DISABLED) {
@@ -2380,11 +2444,11 @@ bool32 HasSwordEquipped(void) {
}
}
-void sub_0807A180(Entity* param_1, u32 param_2, u32 param_3, u32 param_4) {
+u32 sub_0807A180(Entity* param_1, Entity* param_2, u32 param_3, u32 param_4) {
GenericEntity stackEntity;
PositionRelative(param_1, &stackEntity.base, 0, -0x40000);
stackEntity.base.animationState = param_1->animationState;
- sub_08003FDE(&stackEntity.base, param_2, param_3, param_4);
+ return sub_08003FDE(&stackEntity.base, param_2, param_3, param_4);
}
void UpdateFloorType(void) {
@@ -3520,7 +3584,54 @@ void sub_0807BFA8(void) {
gRoomControls.height = (gArea.pCurrentRoomInfo)->pixel_height;
}
-ASM_FUNC("asm/non_matching/playerUtils/sub_0807BFD0.inc", void sub_0807BFD0())
+void sub_0807BFD0(void) {
+ s32 index;
+ u16* puVar2;
+ u16* puVar3;
+ u16* ptr;
+ typeof(gMapTop)* newptr;
+
+ ClearBgAnimations();
+ sub_0807BFA8();
+ MemFill16(0xffff, gMapBottom.metatileTypes, 0x1000);
+ gMapBottom.metatileTypes[0] = 0;
+ MemFill16(0xffff, gMapTop.metatileTypes, 0x1000);
+ gMapTop.metatileTypes[0] = 0;
+
+ if ((void*)gRoomControls.unk_34 != (gArea.pCurrentRoomInfo)->tileset) {
+ gRoomControls.unk_34 = (u32)(gArea.pCurrentRoomInfo)->tileset;
+ sub_080197D4((gArea.pCurrentRoomInfo)->tileset);
+ }
+
+ sub_080197D4((gArea.pCurrentRoomInfo)->metatiles);
+ ptr = gPaletteBuffer;
+ MemCopy(&ptr[0x30], &ptr[0x150], 0x20);
+ gUsedPalettes |= 0x200000;
+
+ if ((gArea.pCurrentRoomInfo)->bg_anim != NULL) {
+ LoadBgAnimations((gArea.pCurrentRoomInfo)->bg_anim);
+ }
+
+ puVar2 = gMapBottom.metatileTypes;
+ puVar3 = gMapBottom.unkData2;
+ MemFill16(0xffff, puVar3, 0x1000);
+
+ for (index = 0; index < 0x800; index++, puVar2++) {
+ if ((*puVar2 < 0x800) && (puVar3[*puVar2] == 0xffff)) {
+ puVar3[*puVar2] = index;
+ }
+ }
+
+ puVar2 = gMapTop.metatileTypes;
+ puVar3 = gMapTop.unkData2;
+ MemFill16(0xffff, puVar3, 0x1000);
+
+ for (index = 0; index < 0x800; index++, puVar2++) {
+ if ((*puVar2 < 0x800) && (puVar3[*puVar2] == 0xffff)) {
+ puVar3[*puVar2] = index;
+ }
+ }
+}
void LoadRoomGfx(void) {
RoomControls* roomControls;
@@ -3888,7 +3999,45 @@ void sub_0807C898(void) {
gRoomTransition.field2d = 0;
}
-ASM_FUNC("asm/non_matching/playerUtils/sub_0807C8B0.inc", void sub_0807C8B0(u16* a, u32 b, u32 c))
+void sub_0807C8B0(u16* data, u32 width, u32 height) {
+ u16* dst_ptr;
+ u16* src_ptr;
+ u16* dst_ptr_cpy;
+ u16* src_ptr_cpy;
+ u32 innerIndex;
+ u32 index;
+ u16* prev_line;
+ u32 diff;
+
+ src_ptr = data + width * height - 1;
+ dst_ptr = data + (height - 1) * 0x40 + (width - 1);
+
+ for (index = 0; index < height; index++) {
+ src_ptr_cpy = src_ptr; //[index * -width];
+ dst_ptr_cpy = dst_ptr; //[index * -0x40];
+ for (innerIndex = 0; innerIndex < width; innerIndex++) {
+ dst_ptr_cpy[-innerIndex] = src_ptr_cpy[-innerIndex];
+ }
+ dst_ptr -= 0x40;
+ src_ptr -= width;
+ }
+
+ diff = 0x40 - width;
+ for (index = 0; index < 0x40; index++) {
+ dst_ptr = data + width - index * -0x40;
+
+ for (innerIndex = 0; innerIndex < diff; innerIndex++) {
+ dst_ptr[innerIndex] = 0;
+ }
+ }
+
+ diff = 0x40 - height;
+ dst_ptr = data + height * 0x40;
+ for (index = 0; index < diff; index++) {
+ MemClear(&dst_ptr[index * 0x40], 0x80);
+ // dst_ptr += 0x40;
+ }
+}
void LoadCompressedMapData(void* dest, u32 offset) {
void* src;