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-rw-r--r--assets/assets.json24
-rw-r--r--constants/audio_constants.inc2
-rw-r--r--data/const/playerItem/playerItem10.s9
-rw-r--r--data/const/playerItem/playerItemFireRodProjectile.s (renamed from data/const/playerItem/playerItem15.s)2
-rw-r--r--data/const/playerItem/playerItemGustBig.s (renamed from data/const/playerItem/playerItem11.s)10
-rw-r--r--data/const/playerItem/playerItemHeldObject.s (renamed from data/const/playerItem/playerItem13.s)10
-rw-r--r--data/const/playerItem/playerItemSpiralBeam.s (renamed from data/const/playerItem/playerItem14.s)2
-rw-r--r--include/sound.h2
-rw-r--r--linker.ld35
-rw-r--r--src/enemy/bobomb.c2
-rw-r--r--src/enemy/doorMimic.c2
-rw-r--r--src/enemy/likeLike.c2
-rw-r--r--src/enemy/madderpillar.c2
-rw-r--r--src/enemy/rollobite.c2
-rw-r--r--src/enemy/rupeeLike.c2
-rw-r--r--src/item.c4
-rw-r--r--src/item/itemBomb.c22
-rw-r--r--src/item/itemBoomerang.c14
-rw-r--r--src/item/itemBow.c30
-rw-r--r--src/item/itemDebug.c4
-rw-r--r--src/item/itemGustJar.c28
-rw-r--r--src/item/itemJarEmpty.c18
-rw-r--r--src/item/itemLantern.c26
-rw-r--r--src/item/itemMoleMitts.c22
-rw-r--r--src/item/itemOcarina.c18
-rw-r--r--src/item/itemPacciCane.c12
-rw-r--r--src/item/itemPegasusBoots.c26
-rw-r--r--src/item/itemShield.c18
-rw-r--r--src/item/itemSword.c86
-rw-r--r--src/item/itemTryPickupObject.c51
-rw-r--r--src/movement.c4
-rw-r--r--src/npc/carlov.c2
-rw-r--r--src/object/pushableLever.c2
-rw-r--r--src/playerItem.c32
-rw-r--r--src/playerItem/playerItem10.c187
-rw-r--r--src/playerItem/playerItemBoomerang.c (renamed from src/playerItem/playerItem3.c)12
-rw-r--r--src/playerItem/playerItemDashSword.c (renamed from src/playerItem/playerItemC.c)2
-rw-r--r--src/playerItem/playerItemFireRodProjectile.c (renamed from src/playerItem/playerItem15.c)2
-rw-r--r--src/playerItem/playerItemGust.c218
-rw-r--r--src/playerItem/playerItemGustBig.c (renamed from src/playerItem/playerItem11.c)2
-rw-r--r--src/playerItem/playerItemHeldObject.c (renamed from src/playerItem/playerItem13.c)26
-rw-r--r--src/playerItem/playerItemPacciCaneProjectile.c (renamed from src/playerItem/playerItem12.c)12
-rw-r--r--src/playerItem/playerItemSpiralBeam.c (renamed from src/playerItem/playerItem14.c)2
-rw-r--r--src/playerItemDefinitions.c16
-rw-r--r--src/playerUtils.c38
-rw-r--r--src/sound.c2
46 files changed, 531 insertions, 515 deletions
diff --git a/assets/assets.json b/assets/assets.json
index 90c97cc9..3d0e6646 100644
--- a/assets/assets.json
+++ b/assets/assets.json
@@ -3567,27 +3567,27 @@
"size": 176
},
{
- "path": "playerItem11/gUnk_080B3DE0.bin",
+ "path": "playerItemGustBig/gUnk_080B3DE0.bin",
"start": 736736,
"size": 8
},
{
- "path": "playerItem11/gUnk_080B3DF4.bin",
+ "path": "playerItemGustBig/gUnk_080B3DF4.bin",
"start": 736756,
"size": 36
},
{
- "path": "playerItem11/gUnk_080B3E18.bin",
+ "path": "playerItemGustBig/gUnk_080B3E18.bin",
"start": 736792,
"size": 8
},
{
- "path": "playerItem11/gUnk_080B3E20.bin",
+ "path": "playerItemGustBig/gUnk_080B3E20.bin",
"start": 736800,
"size": 8
},
{
- "path": "playerItem11/gUnk_080B3E28.bin",
+ "path": "playerItemGustBig/gUnk_080B3E28.bin",
"start": 736808,
"size": 8
},
@@ -34056,7 +34056,7 @@
"size": 16
},
{
- "path": "playerItem14/gUnk_08109AD0.bin",
+ "path": "playerItemSpiralBeam/gUnk_08109AD0.bin",
"start": 1088208,
"size": 8
},
@@ -45260,7 +45260,7 @@
"size": 8
},
{
- "path": "playerItem15/gUnk_08127278.bin",
+ "path": "playerItemFireRodProjectile/gUnk_08127278.bin",
"start": 1208952,
"size": 8
},
@@ -46407,27 +46407,27 @@
}
},
{
- "path": "playerItem13/gUnk_081320B8.bin",
+ "path": "playerItemHeldObject/gUnk_081320B8.bin",
"start": 1253560,
"size": 12
},
{
- "path": "playerItem13/gUnk_081320C4.bin",
+ "path": "playerItemHeldObject/gUnk_081320C4.bin",
"start": 1253572,
"size": 8
},
{
- "path": "playerItem13/gUnk_081320CC.bin",
+ "path": "playerItemHeldObject/gUnk_081320CC.bin",
"start": 1253580,
"size": 8
},
{
- "path": "playerItem13/gUnk_081320D4.bin",
+ "path": "playerItemHeldObject/gUnk_081320D4.bin",
"start": 1253588,
"size": 16
},
{
- "path": "playerItem13/gUnk_081320E4.bin",
+ "path": "playerItemHeldObject/gUnk_081320E4.bin",
"start": 1253604,
"size": 12
},
diff --git a/constants/audio_constants.inc b/constants/audio_constants.inc
index 16a5c4b7..f2f1f2c5 100644
--- a/constants/audio_constants.inc
+++ b/constants/audio_constants.inc
@@ -258,7 +258,7 @@
.equiv SFX_101, 0x101
.equiv SFX_102, 0x102
.equiv SFX_103, 0x103
- .equiv SFX_104, 0x104
+ .equiv SFX_PLACE_OBJ, 0x104
.equiv SFX_105, 0x105
.equiv SFX_106, 0x106
.equiv SFX_107, 0x107
diff --git a/data/const/playerItem/playerItem10.s b/data/const/playerItem/playerItem10.s
deleted file mode 100644
index 49a982a3..00000000
--- a/data/const/playerItem/playerItem10.s
+++ /dev/null
@@ -1,9 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
- .align 2
-
-gUnk_0812AA80:: @ 0812AA80
- .4byte sub_080ACC04
- .4byte sub_080ACC5C
diff --git a/data/const/playerItem/playerItem15.s b/data/const/playerItem/playerItemFireRodProjectile.s
index 092c03b4..d38fda70 100644
--- a/data/const/playerItem/playerItem15.s
+++ b/data/const/playerItem/playerItemFireRodProjectile.s
@@ -9,5 +9,5 @@ gUnk_08127270:: @ 08127270
.4byte sub_080A310C
gUnk_08127278:: @ 08127278
- .incbin "playerItem15/gUnk_08127278.bin"
+ .incbin "playerItemFireRodProjectile/gUnk_08127278.bin"
diff --git a/data/const/playerItem/playerItem11.s b/data/const/playerItem/playerItemGustBig.s
index b4c6e710..2e439ed3 100644
--- a/data/const/playerItem/playerItem11.s
+++ b/data/const/playerItem/playerItemGustBig.s
@@ -12,7 +12,7 @@ gUnk_080B3DD0:: @ 080B3DD0
.4byte sub_08018F6C
gUnk_080B3DE0:: @ 080B3DE0
- .incbin "playerItem11/gUnk_080B3DE0.bin"
+ .incbin "playerItemGustBig/gUnk_080B3DE0.bin"
gUnk_080B3DE8:: @ 080B3DE8
.4byte gUnk_080B3E18
@@ -20,13 +20,13 @@ gUnk_080B3DE8:: @ 080B3DE8
.4byte gUnk_080B3E28
gUnk_080B3DF4:: @ 080B3DF4
- .incbin "playerItem11/gUnk_080B3DF4.bin"
+ .incbin "playerItemGustBig/gUnk_080B3DF4.bin"
gUnk_080B3E18:: @ 080B3E18
- .incbin "playerItem11/gUnk_080B3E18.bin"
+ .incbin "playerItemGustBig/gUnk_080B3E18.bin"
gUnk_080B3E20:: @ 080B3E20
- .incbin "playerItem11/gUnk_080B3E20.bin"
+ .incbin "playerItemGustBig/gUnk_080B3E20.bin"
gUnk_080B3E28:: @ 080B3E28
- .incbin "playerItem11/gUnk_080B3E28.bin"
+ .incbin "playerItemGustBig/gUnk_080B3E28.bin"
diff --git a/data/const/playerItem/playerItem13.s b/data/const/playerItem/playerItemHeldObject.s
index 60174e9b..3df0b29b 100644
--- a/data/const/playerItem/playerItem13.s
+++ b/data/const/playerItem/playerItemHeldObject.s
@@ -11,16 +11,16 @@ gUnk_081320A8:: @ 081320A8
.4byte sub_080AD274
gUnk_081320B8:: @ 081320B8
- .incbin "playerItem13/gUnk_081320B8.bin"
+ .incbin "playerItemHeldObject/gUnk_081320B8.bin"
gUnk_081320C4:: @ 081320C4
- .incbin "playerItem13/gUnk_081320C4.bin"
+ .incbin "playerItemHeldObject/gUnk_081320C4.bin"
gUnk_081320CC:: @ 081320CC
- .incbin "playerItem13/gUnk_081320CC.bin"
+ .incbin "playerItemHeldObject/gUnk_081320CC.bin"
gUnk_081320D4:: @ 081320D4
- .incbin "playerItem13/gUnk_081320D4.bin"
+ .incbin "playerItemHeldObject/gUnk_081320D4.bin"
gUnk_081320E4:: @ 081320E4
- .incbin "playerItem13/gUnk_081320E4.bin"
+ .incbin "playerItemHeldObject/gUnk_081320E4.bin"
diff --git a/data/const/playerItem/playerItem14.s b/data/const/playerItem/playerItemSpiralBeam.s
index dfc35a84..0ce9c6d0 100644
--- a/data/const/playerItem/playerItem14.s
+++ b/data/const/playerItem/playerItemSpiralBeam.s
@@ -9,4 +9,4 @@ gUnk_08109AC8:: @ 08109AC8
.4byte sub_0805FC74
gUnk_08109AD0:: @ 08109AD0
- .incbin "playerItem14/gUnk_08109AD0.bin"
+ .incbin "playerItemSpiralBeam/gUnk_08109AD0.bin"
diff --git a/include/sound.h b/include/sound.h
index 5d5f7139..2e1e57b8 100644
--- a/include/sound.h
+++ b/include/sound.h
@@ -292,7 +292,7 @@ typedef enum {
SFX_101,
SFX_102,
SFX_103,
- SFX_104,
+ SFX_PLACE_OBJ,
SFX_105,
SFX_106,
SFX_107,
diff --git a/linker.ld b/linker.ld
index 2792d15d..ad4af9da 100644
--- a/linker.ld
+++ b/linker.ld
@@ -308,13 +308,13 @@ SECTIONS {
/* C source compiled without interworking */
asm/kinstone.o(.text);
src/kinstone.o(.text);
- src/playerItem/playerItem11.o(.text);
+ src/playerItem/playerItemGustBig.o(.text);
src/playerItem/playerItemBow.o(.text);
src/playerItem/playerItemSwordBeam.o(.text);
asm/beanstalkSubtask.o(.text);
src/playerItem/playerItemBomb.o(.text);
- src/playerItem/playerItem3.o(.text);
- src/playerItem/playerItemC.o(.text);
+ src/playerItem/playerItemBoomerang.o(.text);
+ src/playerItem/playerItemDashSword.o(.text);
src/playerItem/playerItemBottle.o(.text);
src/playerItem/playerItemCellOverwriteSet.o(.text);
src/ui.o(.text);
@@ -503,7 +503,7 @@ SECTIONS {
src/code_0805EC04.o(.text); /* objaffine? */
src/text.o(.text);
src/debug.o(.text);
- src/playerItem/playerItem14.o(.text);
+ src/playerItem/playerItemSpiralBeam.o(.text);
/* npcs */
src/npc/gentari.o(.text);
src/npc/festari.o(.text);
@@ -595,7 +595,7 @@ SECTIONS {
/* END npcs */
src/npcUtils.o(.text);
src/coord.o(.text); /* physics? */
- src/playerItem/playerItem12.o(.text);
+ src/playerItem/playerItemPacciCaneProjectile.o(.text);
src/playerItem/playerItemPacciCane.o(.text);
src/player.o(.text);
src/item.o(.text);
@@ -819,7 +819,7 @@ SECTIONS {
/* END objects */
src/objectUtils.o(.text);
src/playerItem/playerItemShield.o(.text);
- src/playerItem/playerItem15.o(.text);
+ src/playerItem/playerItemFireRodProjectile.o(.text);
#ifdef DEMO_USA
src/demo.o(.text);
#endif
@@ -869,8 +869,8 @@ SECTIONS {
src/projectile/gyorgTail.o(.text);
src/projectile/gyorgMaleEnergyProjectile.o(.text);
src/projectile/v3TennisBallProjectile.o(.text);
- src/playerItem/playerItem10.o(.text);
- src/playerItem/playerItem13.o(.text);
+ src/playerItem/playerItemGust.o(.text);
+ src/playerItem/playerItemHeldObject.o(.text);
src/title.o(.text);
src/affine.o(.text);
src/playerItem/playerItemGustJar.o(.text);
@@ -894,14 +894,14 @@ SECTIONS {
src/npc.o(.rodata);
src/collision.o(.rodata);
data/data_080B3740.o(.rodata);
- data/const/playerItem/playerItem11.o(.rodata);
+ data/const/playerItem/playerItemGustBig.o(.rodata);
data/const/playerItem/playerItemBow.o(.rodata);
data/data_080B3E70.o(.rodata);
data/const/playerItem/playerItemSwordBeam.o(.rodata);
data/data_080B4410.o(.rodata);
data/const/playerItem/playerItemBomb.o(.rodata);
- src/playerItem/playerItem3.o(.rodata);
- src/playerItem/playerItemC.o(.rodata);
+ src/playerItem/playerItemBoomerang.o(.rodata);
+ src/playerItem/playerItemDashSword.o(.rodata);
src/playerItem/playerItemBottle.o(.rodata);
data/data_080B7910.o(.rodata);
data/const/playerItem/playerItemCellOverwriteSet.o(.rodata);
@@ -1114,7 +1114,7 @@ SECTIONS {
data/const/manager/manager4.o(.rodata);
src/manager/manager5.o(.rodata);
src/manager/manager7.o(.rodata);
- . = ALIGN(4);
+ . = ALIGN(4);
src/manager/manager9.o(.rodata);
src/manager/managerA.o(.rodata);
src/manager/managerB.o(.rodata);
@@ -1151,7 +1151,7 @@ SECTIONS {
data/const/manager/manager38.o(.rodata);
data/const/manager/manager39.o(.rodata);
data/data_08108E6C.o(.rodata);
- data/const/playerItem/playerItem14.o(.rodata);
+ data/const/playerItem/playerItemSpiralBeam.o(.rodata);
data/animations/npc/gentari.o(.rodata);
data/const/npc/festari.o(.rodata);
data/animations/npc/festari.o(.rodata);
@@ -1307,7 +1307,7 @@ SECTIONS {
src/coord.o(.rodata);
src/playerHitbox.o(.rodata);
data/gfx/sprite_frames.o(.rodata);
- src/playerItem/playerItem12.o(.rodata);
+ src/playerItem/playerItemPacciCaneProjectile.o(.rodata);
src/playerItem/playerItemPacciCane.o(.rodata);
src/player.o(.rodata);
src/item.o(.rodata);
@@ -1574,7 +1574,7 @@ SECTIONS {
src/playerItemDefinitions.o(.rodata);
data/data_08125104.o(.rodata);
data/const/playerItem/playerItemShield.o(.rodata);
- data/const/playerItem/playerItem15.o(.rodata);
+ data/const/playerItem/playerItemFireRodProjectile.o(.rodata);
#ifdef DEMO_USA
data/const/demo.o(.rodata);
#endif
@@ -1644,10 +1644,9 @@ SECTIONS {
src/projectile/gyorgMaleEnergyProjectile.o(.rodata);
data/animations/projectile/gyorgMaleEnergyProjectile.o(.rodata);
src/projectile/v3TennisBallProjectile.o(.rodata);
- data/const/playerItem/playerItem10.o(.rodata);
- src/playerItem/playerItem10.o(.rodata);
+ src/playerItem/playerItemGust.o(.rodata);
src/flagDebug.o(.rodata);
- data/const/playerItem/playerItem13.o(.rodata);
+ data/const/playerItem/playerItemHeldObject.o(.rodata);
src/title.o(.rodata);
src/projectile.o(.rodata);
src/playerItem/playerItemGustJar.o(.rodata);
diff --git a/src/enemy/bobomb.c b/src/enemy/bobomb.c
index d8130a25..8e2a03a9 100644
--- a/src/enemy/bobomb.c
+++ b/src/enemy/bobomb.c
@@ -243,7 +243,7 @@ void sub_0802CAF8(Entity* this) {
sub_0802CBC4(this);
} else {
if (this->field_0x80.HALF.HI && sub_080044EC(this, 0x2800) == 1) {
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
}
sub_0802CC18(this);
RegisterCarryEntity(this);
diff --git a/src/enemy/doorMimic.c b/src/enemy/doorMimic.c
index 540ae972..1f4d6b4a 100644
--- a/src/enemy/doorMimic.c
+++ b/src/enemy/doorMimic.c
@@ -90,7 +90,7 @@ void sub_080220F0(Entity* this) {
fx->y.HALF.HI += off->v;
}
}
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
} else if (this->frame & 1) {
this->damage = 4;
}
diff --git a/src/enemy/likeLike.c b/src/enemy/likeLike.c
index a0c15d4b..da2f06c5 100644
--- a/src/enemy/likeLike.c
+++ b/src/enemy/likeLike.c
@@ -205,7 +205,7 @@ void sub_0802805C(Entity* this) {
}
if ((this->actionDelay & 3) == 0) {
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
}
}
}
diff --git a/src/enemy/madderpillar.c b/src/enemy/madderpillar.c
index 26ed3023..52098e08 100644
--- a/src/enemy/madderpillar.c
+++ b/src/enemy/madderpillar.c
@@ -452,7 +452,7 @@ void sub_0802A098(Entity* this) {
if (sub_08029F48(this)) {
sub_08029E0C(this);
sub_08029EEC(this);
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
}
sub_08029FB4(this, this->x.HALF.HI - uVar1, this->y.HALF.HI - uVar2);
diff --git a/src/enemy/rollobite.c b/src/enemy/rollobite.c
index c9beaa52..f86dd5b9 100644
--- a/src/enemy/rollobite.c
+++ b/src/enemy/rollobite.c
@@ -188,7 +188,7 @@ void Rollobite_RolledUp(Entity* this) {
RegisterCarryEntity(this);
} else {
if (unk == 1)
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
if ((this->direction & 0x80) == 0)
ProcessMovement2(this);
diff --git a/src/enemy/rupeeLike.c b/src/enemy/rupeeLike.c
index 8cda5e02..0e6afccb 100644
--- a/src/enemy/rupeeLike.c
+++ b/src/enemy/rupeeLike.c
@@ -71,7 +71,7 @@ void RupeeLike_OnCollision(Entity* this) {
this->field_0x82.HALF.HI = 0x41;
this->flags2 &= 0xfc;
this->field_0x80.HALF.LO = gPlayerEntity.spritePriority.b1;
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
} else {
if (this->confusedTime != 0) {
Create0x68FX(this, FX_STARS);
diff --git a/src/item.c b/src/item.c
index a88ae226..3e6cbb2d 100644
--- a/src/item.c
+++ b/src/item.c
@@ -11,6 +11,6 @@ void (*const gItemFunctions[])(ItemBehavior*, u32) = {
ItemJarEmpty, ItemJarEmpty, ItemJarEmpty, ItemJarEmpty,
};
-void sub_080752E8(ItemBehavior* behavior, u32 arg1) {
- gItemFunctions[behavior->behaviorID](behavior, arg1);
+void sub_080752E8(ItemBehavior* behavior, u32 idx) {
+ gItemFunctions[behavior->behaviorID](behavior, idx);
}
diff --git a/src/item/itemBomb.c b/src/item/itemBomb.c
index 5f20f8d7..9adeaa54 100644
--- a/src/item/itemBomb.c
+++ b/src/item/itemBomb.c
@@ -9,15 +9,15 @@ extern void (*const gUnk_0811BD98[])(ItemBehavior*, u32);
extern s8 gUnk_0811BDAC[];
-void ItemBomb(ItemBehavior* this, u32 arg1) {
- gUnk_0811BD98[this->stateID](this, arg1);
+void ItemBomb(ItemBehavior* this, u32 idx) {
+ gUnk_0811BD98[this->stateID](this, idx);
}
-void sub_08075FF8(ItemBehavior* this, u32 arg1) {
+void sub_08075FF8(ItemBehavior* this, u32 idx) {
Entity* entity;
u32 maxBombs;
u32 bombCount;
- s8* tmp;
+ s8* pos;
s32 x;
s32 y;
@@ -25,24 +25,20 @@ void sub_08075FF8(ItemBehavior* this, u32 arg1) {
bombCount = 0;
for (entity = FindEntityByID(PLAYER_ITEM, PLAYER_ITEM_BOMB, 2); entity != NULL;
entity = FindNextDuplicateID(entity, 2)) {
- bombCount += 1;
+ bombCount++;
}
maxBombs = this->behaviorID == 7 ? 3 : 1;
if (maxBombs > bombCount) {
entity = CreatePlayerItemWithParent(this, 2);
if (entity != NULL) {
- tmp = &gUnk_0811BDAC[gPlayerEntity.animationState & 6];
- // TODO fix array access
- x = tmp[0] << 0x10;
- y = tmp[1] << 0x10;
- PositionRelative(&gPlayerEntity, entity, x, y);
+ pos = &gUnk_0811BDAC[gPlayerEntity.animationState & 6];
+ PositionRelative(&gPlayerEntity, entity, Q_16_16(pos[0]), Q_16_16(pos[1]));
ModBombs(-1);
- SoundReq(SFX_104);
+ SoundReq(SFX_PLACE_OBJ);
}
}
}
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
-// TODO arg1 type not yet known, called by ItemPickupCheck and sub_080762D8
ASM_FUNC("asm/non_matching/itemBomb/sub_08076088.inc", void sub_08076088(ItemBehavior* this, void* arg1))
diff --git a/src/item/itemBoomerang.c b/src/item/itemBoomerang.c
index 9e402d00..22ac3849 100644
--- a/src/item/itemBoomerang.c
+++ b/src/item/itemBoomerang.c
@@ -3,23 +3,23 @@
extern void (*const gUnk_0811BD78[])(ItemBehavior*, u32);
-void ItemBoomerang(ItemBehavior* this, u32 arg1) {
- gUnk_0811BD78[this->stateID](this, arg1);
+void ItemBoomerang(ItemBehavior* this, u32 idx) {
+ gUnk_0811BD78[this->stateID](this, idx);
}
-void sub_08075D2C(ItemBehavior* this, u32 arg1) {
+void sub_08075D2C(ItemBehavior* this, u32 idx) {
if (((gPlayerState.field_0x3[1] & 8) == 0) && (sub_08077C94(this, this->behaviorID) == NULL)) {
this->field_0x5[4] |= 0xf;
sub_0806F948(&gPlayerEntity);
sub_08077C0C(this, 0xb);
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
gPlayerState.field_0x3[1] |= 8;
} else {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
-void sub_08075D88(ItemBehavior* this, u32 arg1) {
+void sub_08075D88(ItemBehavior* this, u32 idx) {
if ((gPlayerState.field_0x3[1] & 0x80) == 0) {
if (((this->behaviorID == 0xc) && ((gPlayerState.field_0xa & 0x80) != 0)) && ((this->field_0x5[9] & 2) != 0)) {
ResetPlayerVelocity();
@@ -30,5 +30,5 @@ void sub_08075D88(ItemBehavior* this, u32 arg1) {
return;
}
}
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
diff --git a/src/item/itemBow.c b/src/item/itemBow.c
index bc8244f9..586a0505 100644
--- a/src/item/itemBow.c
+++ b/src/item/itemBow.c
@@ -4,23 +4,23 @@
extern void (*const gUnk_0811BD80[])(ItemBehavior*, u32);
-void ItemBow(ItemBehavior* this, u32 arg1) {
- gUnk_0811BD80[this->stateID](this, arg1);
+void ItemBow(ItemBehavior* this, u32 idx) {
+ gUnk_0811BD80[this->stateID](this, idx);
}
-void sub_08075DF4(ItemBehavior* this, u32 arg1) {
+void sub_08075DF4(ItemBehavior* this, u32 idx) {
if ((gPlayerState.field_0x3[1] & 8) == 0) {
this->field_0x5[4] |= 0x80;
sub_0806F948(&gPlayerEntity);
sub_08077BB8(this);
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
gPlayerState.field_0x1f[2] = 1;
} else {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
-void sub_08075E40(ItemBehavior* this, u32 arg1) {
+void sub_08075E40(ItemBehavior* this, u32 idx) {
u8 bVar1;
if (gPlayerState.field_0x1f[2] != 0) {
@@ -32,17 +32,17 @@ void sub_08075E40(ItemBehavior* this, u32 arg1) {
this->field_0x5[4] &= 0x7f;
if (gSave.stats.arrowCount != 0) {
this->field_0xf = bVar1;
- gPlayerState.field_0xa &= ~(8 >> arg1);
+ gPlayerState.field_0xa &= ~(8 >> idx);
}
}
return;
}
}
gPlayerState.field_0x1f[2] = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
-void sub_08075EC0(ItemBehavior* this, u32 arg1) {
+void sub_08075EC0(ItemBehavior* this, u32 idx) {
u8 arrowCount;
s32 iVar2;
@@ -51,10 +51,10 @@ void sub_08075EC0(ItemBehavior* this, u32 arg1) {
if (iVar2 != 0 && arrowCount != 0) {
if (((gPlayerState.field_0x3[1] & 0x80) != 0) || (gPlayerState.field_0x1f[2] == 0)) {
gPlayerState.field_0x1f[2] = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
} else {
- gPlayerState.field_0xa = (8 >> arg1) | gPlayerState.field_0xa;
+ gPlayerState.field_0xa = (8 >> idx) | gPlayerState.field_0xa;
sub_08077DF4(this, 0x27c);
this->field_0xf = 0xf;
this->field_0x5[4] |= 0xf;
@@ -62,7 +62,7 @@ void sub_08075EC0(ItemBehavior* this, u32 arg1) {
}
}
-void sub_08075F38(ItemBehavior* this, u32 arg1) {
+void sub_08075F38(ItemBehavior* this, u32 idx) {
if (((gPlayerState.field_0x3[1] & 0x80) == 0) && (gPlayerState.field_0x1f[2] != 0)) {
UpdateItemAnim(this);
if ((this->field_0x5[9] & 1) != 0) {
@@ -70,11 +70,11 @@ void sub_08075F38(ItemBehavior* this, u32 arg1) {
}
} else {
gPlayerState.field_0x1f[2] = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
-void sub_08075F84(ItemBehavior* this, u32 arg1) {
+void sub_08075F84(ItemBehavior* this, u32 idx) {
if (((gPlayerState.field_0x3[1] & 0x80) == 0) && (gPlayerState.field_0x1f[2] != 0)) {
if (GetInventoryValue(ITEM_ARROW_BUTTERFLY) == 1) {
sub_08077E3C(this, 5);
@@ -86,5 +86,5 @@ void sub_08075F84(ItemBehavior* this, u32 arg1) {
}
}
gPlayerState.field_0x1f[2] = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
diff --git a/src/item/itemDebug.c b/src/item/itemDebug.c
index deec580d..e0d9f2f9 100644
--- a/src/item/itemDebug.c
+++ b/src/item/itemDebug.c
@@ -3,7 +3,7 @@
extern Entity* sub_08077BD4(ItemBehavior*);
extern void DeletePlayerItem(ItemBehavior*, u32);
-void ItemDebug(ItemBehavior* beh, u32 arg1) {
+void ItemDebug(ItemBehavior* beh, u32 idx) {
sub_08077BD4(beh);
- DeletePlayerItem(beh, arg1);
+ DeletePlayerItem(beh, idx);
}
diff --git a/src/item/itemGustJar.c b/src/item/itemGustJar.c
index ea3cd42d..a749ea37 100644
--- a/src/item/itemGustJar.c
+++ b/src/item/itemGustJar.c
@@ -5,15 +5,15 @@
void (*const ItemGustJar_StateFunctions[])(ItemBehavior* beh, u32);
-void ItemGustJar(ItemBehavior* this, u32 arg1) {
+void ItemGustJar(ItemBehavior* this, u32 idx) {
gPlayerState.framestate = PL_STATE_GUSTJAR;
- ItemGustJar_StateFunctions[this->stateID](this, arg1);
+ ItemGustJar_StateFunctions[this->stateID](this, idx);
}
-void sub_08076DF4(ItemBehavior* this, u32 arg1) {
+void sub_08076DF4(ItemBehavior* this, u32 idx) {
if (sub_0807A894(&gPlayerEntity) != 0x29 && gPlayerState.floor_type != SURFACE_DOOR &&
gPlayerState.floor_type != SURFACE_DOOR_13 && gPlayerState.jump_status == 0) {
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
this->field_0x5[2] = 0;
this->field_0x5[5] = gPlayerEntity.animationState;
this->field_0x5[4] |= 0x80;
@@ -23,20 +23,20 @@ void sub_08076DF4(ItemBehavior* this, u32 arg1) {
gPlayerState.field_0x1c = 1;
sub_08077BB8(this);
} else {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
-void sub_08076E60(ItemBehavior* this, u32 arg1) {
+void sub_08076E60(ItemBehavior* this, u32 idx) {
Entity* playerItem;
if ((gPlayerState.field_0x1c & 0xf) == 0) {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
if ((this->field_0x5[9] & 0x80) != 0) {
this->stateID = 2;
sub_08077DF4(this, 0x504);
- gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> arg1);
+ gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> idx);
playerItem = CreatePlayerItem(0x10, 0, 0, 0);
if (playerItem != NULL) {
playerItem->parent = &gPlayerEntity;
@@ -46,9 +46,9 @@ void sub_08076E60(ItemBehavior* this, u32 arg1) {
}
}
-void sub_08076EC8(ItemBehavior* this, u32 arg1) {
+void sub_08076EC8(ItemBehavior* this, u32 idx) {
if ((gPlayerState.field_0x1c & 0xf) == 0) {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
return;
}
@@ -81,10 +81,10 @@ void sub_08076EC8(ItemBehavior* this, u32 arg1) {
}
this->stateID++;
- gPlayerState.field_0xa |= 8 >> arg1;
+ gPlayerState.field_0xa |= 8 >> idx;
}
-void sub_08076F64(ItemBehavior* this, u32 arg1) {
+void sub_08076F64(ItemBehavior* this, u32 idx) {
Entity* item;
Entity* player;
switch (gPlayerState.field_0x1c & 0xf) {
@@ -97,7 +97,7 @@ void sub_08076F64(ItemBehavior* this, u32 arg1) {
player = &gPlayerEntity;
*(u32*)&player->field_0x74 = 0;
gPlayerState.field_0x1c = 1;
- gPlayerState.field_0xa &= ~(8 >> arg1);
+ gPlayerState.field_0xa &= ~(8 >> idx);
this->stateID = 2;
sub_08077DF4(this, 0x504);
item = CreatePlayerItem(0x10, 0, 0, 0);
@@ -169,7 +169,7 @@ void sub_08076F64(ItemBehavior* this, u32 arg1) {
case0:
gPlayerState.field_0x1c = 0;
gPlayerEntity.field_0x70.WORD = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
break;
}
}
diff --git a/src/item/itemJarEmpty.c b/src/item/itemJarEmpty.c
index c50dee06..b8519e25 100644
--- a/src/item/itemJarEmpty.c
+++ b/src/item/itemJarEmpty.c
@@ -6,13 +6,13 @@ extern void (*const gUnk_0811BE28[])(ItemBehavior*, u32);
extern u8 gUnk_02002AC8[];
-void ItemJarEmpty(ItemBehavior* this, u32 arg1) {
- gUnk_0811BE28[this->stateID](this, arg1);
+void ItemJarEmpty(ItemBehavior* this, u32 idx) {
+ gUnk_0811BE28[this->stateID](this, idx);
}
-void sub_08077534(ItemBehavior* this, u32 arg1) {
+void sub_08077534(ItemBehavior* this, u32 idx) {
u32 tmp;
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
sub_0806F948(&gPlayerEntity);
sub_08077BB8(this);
this->field_0x5[4] |= 0xf;
@@ -49,7 +49,7 @@ void sub_08077534(ItemBehavior* this, u32 arg1) {
gPlayerEntity.flags &= ~ENT_COLLIDE;
}
-void sub_08077618(ItemBehavior* this, u32 arg1) {
+void sub_08077618(ItemBehavior* this, u32 idx) {
if ((this->field_0x5[9] & 0x80) != 0) {
sub_08077DF4(this, 0x618);
this->stateID += 1;
@@ -58,18 +58,18 @@ void sub_08077618(ItemBehavior* this, u32 arg1) {
}
}
-void sub_08077640(ItemBehavior* this, u32 arg1) {
+void sub_08077640(ItemBehavior* this, u32 idx) {
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) != 0) {
gPlayerEntity.flags |= ENT_COLLIDE;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
-void sub_0807766C(ItemBehavior* this, u32 arg1) {
+void sub_0807766C(ItemBehavior* this, u32 idx) {
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) != 0) {
gPlayerEntity.flags |= ENT_COLLIDE;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
diff --git a/src/item/itemLantern.c b/src/item/itemLantern.c
index c05b8d01..102232e7 100644
--- a/src/item/itemLantern.c
+++ b/src/item/itemLantern.c
@@ -13,11 +13,11 @@ extern bool32 sub_08077F10(ItemBehavior*);
extern void sub_0807AB44(Entity*, s32, s32);
-void ItemLantern(ItemBehavior* this, u32 arg1) {
- gUnk_0811BD68[this->stateID](this, arg1);
+void ItemLantern(ItemBehavior* this, u32 idx) {
+ gUnk_0811BD68[this->stateID](this, idx);
}
-void sub_08075A0C(ItemBehavior* this, u32 arg1) {
+void sub_08075A0C(ItemBehavior* this, u32 idx) {
Entity* object;
u32 itemSlot;
s8* tmp;
@@ -27,10 +27,10 @@ void sub_08075A0C(ItemBehavior* this, u32 arg1) {
ForceEquipItem(ITEM_LANTERN_OFF, itemSlot);
gPlayerState.flags &= ~PL_USE_LANTERN;
ForceEquipItem(ITEM_LANTERN_OFF, itemSlot);
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
} else {
this->field_0x5[4] |= 0x80;
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
sub_08077BD4(this);
sub_0806F948(&gPlayerEntity);
this->behaviorID = 0x10;
@@ -45,7 +45,7 @@ void sub_08075A0C(ItemBehavior* this, u32 arg1) {
}
}
-void sub_08075ADC(ItemBehavior* this, u32 arg1) {
+void sub_08075ADC(ItemBehavior* this, u32 idx) {
u32 bVar1;
if (
@@ -57,7 +57,7 @@ void sub_08075ADC(ItemBehavior* this, u32 arg1) {
this->field_0xf = 0;
this->stateID += 1;
gPlayerState.flags |= PL_USE_LANTERN;
- bVar1 = 8 >> arg1;
+ bVar1 = 8 >> idx;
gPlayerState.field_0x3[1] = gPlayerState.field_0x3[1] & ~((bVar1 << 4) | bVar1);
bVar1 = ~bVar1;
gPlayerState.field_0xa = bVar1 & gPlayerState.field_0xa;
@@ -68,7 +68,7 @@ void sub_08075ADC(ItemBehavior* this, u32 arg1) {
}
}
-void sub_08075B54(ItemBehavior* this, u32 arg1) {
+void sub_08075B54(ItemBehavior* this, u32 idx) {
u32 bVar1;
u32 itemSlot;
Entity* object;
@@ -79,7 +79,7 @@ void sub_08075B54(ItemBehavior* this, u32 arg1) {
if (!(((sub_08077F10(this) == 0) && (itemSlot < 2)) || (gPlayerState.jump_status != 0))) {
ForceEquipItem(ITEM_LANTERN_OFF, itemSlot);
gPlayerState.flags &= ~PL_USE_LANTERN;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
SoundReq(SFX_ITEM_LANTERN_OFF);
} else {
if (((gPlayerState.queued_action != PLAYER_ROLL) && (gPlayerEntity.frameIndex < 0x37)) &&
@@ -99,7 +99,7 @@ void sub_08075B54(ItemBehavior* this, u32 arg1) {
object->y.HALF.HI = tmp[1] + object->y.HALF.HI;
}
sub_08077DF4(this, 0x60c);
- bVar1 = (8 >> (arg1));
+ bVar1 = (8 >> (idx));
gPlayerState.field_0xa |= bVar1;
gPlayerState.keepFacing |= bVar1;
}
@@ -108,7 +108,7 @@ void sub_08075B54(ItemBehavior* this, u32 arg1) {
}
}
-void sub_08075C9C(ItemBehavior* this, u32 arg1) {
+void sub_08075C9C(ItemBehavior* this, u32 idx) {
s8* tmp;
UpdateItemAnim(this);
@@ -119,8 +119,8 @@ void sub_08075C9C(ItemBehavior* this, u32 arg1) {
if ((this->field_0x5[9] & 0x80) != 0) {
this->field_0xf = 0;
this->stateID -= 1;
- gPlayerState.field_0xa = (~(8 >> arg1)) & gPlayerState.field_0xa;
- gPlayerState.keepFacing = (~(8 >> arg1)) & gPlayerState.keepFacing;
+ gPlayerState.field_0xa = (~(8 >> idx)) & gPlayerState.field_0xa;
+ gPlayerState.keepFacing = (~(8 >> idx)) & gPlayerState.keepFacing;
} else {
gPlayerEntity.field_0x7a.HWORD += 1;
}
diff --git a/src/item/itemMoleMitts.c b/src/item/itemMoleMitts.c
index 3dd4bc59..bd80a910 100644
--- a/src/item/itemMoleMitts.c
+++ b/src/item/itemMoleMitts.c
@@ -18,15 +18,15 @@ extern bool32 sub_0807B5B0(Entity*);
extern const s16 gUnk_0811BE16[];
-void ItemMoleMitts(ItemBehavior* this, u32 arg1) {
- gUnk_0811BE04[this->stateID](this, arg1);
+void ItemMoleMitts(ItemBehavior* this, u32 idx) {
+ gUnk_0811BE04[this->stateID](this, idx);
}
-void sub_08077130(ItemBehavior* this, u32 arg1) {
+void sub_08077130(ItemBehavior* this, u32 idx) {
s32 iVar1;
if (gPlayerState.jump_status == 0) {
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
gPlayerState.field_0x3c[1] = 1;
this->field_0x5[4] |= 0x80;
iVar1 = sub_080774A0();
@@ -47,17 +47,17 @@ void sub_08077130(ItemBehavior* this, u32 arg1) {
this->stateID = 1;
}
} else {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
gPlayerState.field_0x3c[1] = 0;
}
}
-void sub_080771C8(ItemBehavior* this, u32 arg1) {
+void sub_080771C8(ItemBehavior* this, u32 idx) {
Entity* object;
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) != 0) {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
gPlayerState.field_0x3c[1] = 0;
} else {
if (((this->field_0x5[9] & 0x20) != 0) && (this->field_0x5[3] == 0xff)) {
@@ -89,7 +89,7 @@ void sub_080771C8(ItemBehavior* this, u32 arg1) {
}
}
-void sub_080772A8(ItemBehavior* this, u32 param_2) {
+void sub_080772A8(ItemBehavior* this, u32 idx) {
Entity* effect;
if (((this->field_0x5[9] & 8) != 0) && sub_08077F10(this)) {
@@ -119,7 +119,7 @@ void sub_080772A8(ItemBehavior* this, u32 param_2) {
return;
}
}
- DeletePlayerItem(this, param_2);
+ DeletePlayerItem(this, idx);
gPlayerState.field_0x3c[1] = 0;
} else {
if ((this->field_0x5[9] & 0x60) != 0) {
@@ -148,7 +148,7 @@ void sub_080772A8(ItemBehavior* this, u32 param_2) {
}
}
-void sub_08077448(ItemBehavior* this, u32 arg1) {
+void sub_08077448(ItemBehavior* this, u32 idx) {
gPlayerEntity.direction = gPlayerEntity.animationState << 2 ^ 0x10;
gPlayerEntity.speed = 0x100;
if (((this->field_0x5[9] & 1) != 0) && (this->field_0x5[0] != 0)) {
@@ -157,7 +157,7 @@ void sub_08077448(ItemBehavior* this, u32 arg1) {
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) != 0) {
gPlayerState.field_0x3c[1] = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
diff --git a/src/item/itemOcarina.c b/src/item/itemOcarina.c
index f73e3d48..ce7d0c4f 100644
--- a/src/item/itemOcarina.c
+++ b/src/item/itemOcarina.c
@@ -8,14 +8,14 @@ extern void ResetPlayerVelocity(void);
extern void CreateBird(void);
-void ItemOcarina(ItemBehavior* this, u32 arg1) {
- gOcarinaStates[this->stateID](this, arg1);
+void ItemOcarina(ItemBehavior* this, u32 idx) {
+ gOcarinaStates[this->stateID](this, idx);
gPlayerEntity.field_0x7a.HWORD += 1;
}
-void OcarinaUse(ItemBehavior* this, u32 arg1) {
+void OcarinaUse(ItemBehavior* this, u32 idx) {
if (gPlayerState.queued_action == PLAYER_ROLL) {
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
} else {
this->field_0x5[4] |= 0xf;
gPlayerEntity.animationState = 0x04;
@@ -25,16 +25,16 @@ void OcarinaUse(ItemBehavior* this, u32 arg1) {
gPlayerState.flags |= PL_USE_OCARINA;
gPlayerState.field_0x27[0] = -1;
gPauseMenuOptions.disabled = 1;
- gPlayerState.field_0xa = (8 >> arg1) | gPlayerState.field_0xa;
- gPlayerState.keepFacing = (8 >> arg1) | gPlayerState.keepFacing;
+ gPlayerState.field_0xa = (8 >> idx) | gPlayerState.field_0xa;
+ gPlayerState.keepFacing = (8 >> idx) | gPlayerState.keepFacing;
ResetPlayerVelocity();
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
SoundReq(SFX_216);
SetPlayerEventPriority();
}
}
-NONMATCH("asm/non_matching/ocarina/OcarinaUpdate.inc", void OcarinaUpdate(ItemBehavior* this, u32 arg1)) {
+NONMATCH("asm/non_matching/ocarina/OcarinaUpdate.inc", void OcarinaUpdate(ItemBehavior* this, u32 idx)) {
// TODO regalloc
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) != 0) {
@@ -44,7 +44,7 @@ NONMATCH("asm/non_matching/ocarina/OcarinaUpdate.inc", void OcarinaUpdate(ItemBe
gPauseMenuOptions.disabled = 0;
CreateBird();
ResetPlayerEventPriority();
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
END_NONMATCH
diff --git a/src/item/itemPacciCane.c b/src/item/itemPacciCane.c
index ada5d308..dbf9681d 100644
--- a/src/item/itemPacciCane.c
+++ b/src/item/itemPacciCane.c
@@ -5,20 +5,20 @@
extern void (*const gUnk_0811BDE0[])(ItemBehavior* beh, u32);
-void ItemPacciCane(ItemBehavior* beh, u32 arg1) {
- gUnk_0811BDE0[beh->stateID](beh, arg1);
+void ItemPacciCane(ItemBehavior* beh, u32 idx) {
+ gUnk_0811BDE0[beh->stateID](beh, idx);
}
-void sub_08076C98(ItemBehavior* beh, u32 arg1) {
+void sub_08076C98(ItemBehavior* beh, u32 idx) {
beh->field_0x5[4] |= 0xf;
- sub_08077D38(beh, arg1);
+ sub_08077D38(beh, idx);
sub_0806F948(&gPlayerEntity);
sub_08077BB8(beh);
}
-void sub_08076CBC(ItemBehavior* beh, u32 arg1) {
+void sub_08076CBC(ItemBehavior* beh, u32 idx) {
if ((beh->field_0x5[9] & 0x80) != 0) {
- DeletePlayerItem(beh, arg1);
+ DeletePlayerItem(beh, idx);
} else {
if ((beh->field_0x5[9] & 0x40) != 0) {
CreatePlayerItemWithParent(beh, 0x12);
diff --git a/src/item/itemPegasusBoots.c b/src/item/itemPegasusBoots.c
index 2a32cfd9..28479b75 100644
--- a/src/item/itemPegasusBoots.c
+++ b/src/item/itemPegasusBoots.c
@@ -13,7 +13,7 @@ void sub_08076A88(ItemBehavior*, u32);
extern u16 gUnk_0800275C[];
extern u8 gUnk_0811BE38[];
-void ItemPegasusBoots(ItemBehavior* this, u32 arg1) {
+void ItemPegasusBoots(ItemBehavior* this, u32 idx) {
static void (*const ItemPegasusBoots_StateFunctions[])(ItemBehavior * beh, u32) = {
sub_080768F8,
sub_08076964,
@@ -26,7 +26,7 @@ void ItemPegasusBoots(ItemBehavior* this, u32 arg1) {
if (gPlayerEntity.field_0x7a.HWORD != 0) {
gPlayerState.dash_state = 0;
gPlayerState.field_0xe = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
} else {
bVar1 = this->field_0x5[2] - 1;
this->field_0x5[2] = bVar1;
@@ -54,11 +54,11 @@ void ItemPegasusBoots(ItemBehavior* this, u32 arg1) {
}
}
}
- ItemPegasusBoots_StateFunctions[this->stateID](this, arg1);
+ ItemPegasusBoots_StateFunctions[this->stateID](this, idx);
}
}
-void sub_080768F8(ItemBehavior* this, u32 arg1) {
+void sub_080768F8(ItemBehavior* this, u32 idx) {
u32 bVar1;
u32 bVar2;
@@ -73,16 +73,16 @@ void sub_080768F8(ItemBehavior* this, u32 arg1) {
} else {
gPlayerState.animation = 0xc14;
}
- sub_08077D38(this, arg1);
- sub_08076964(this, arg1);
+ sub_08077D38(this, idx);
+ sub_08076964(this, idx);
} else {
gPlayerState.dash_state = 0;
gPlayerState.field_0xe = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
-void sub_08076964(ItemBehavior* this, u32 arg1) {
+void sub_08076964(ItemBehavior* this, u32 idx) {
Entity* bombEntity;
u32 uVar3;
if (sub_08077EFC(this) && gPlayerEntity.z.WORD == 0 && gPlayerState.dash_state) {
@@ -95,11 +95,11 @@ void sub_08076964(ItemBehavior* this, u32 arg1) {
if ((++gPlayerState.dash_state) == 0x1e) {
if ((gPlayerState.flags & PL_FLAGS2) != 0) {
gPlayerState.dash_state = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
return;
}
gPlayerState.dash_state = 0x40;
- gPlayerState.field_0xa &= ~(8 >> arg1);
+ gPlayerState.field_0xa &= ~(8 >> idx);
this->stateID++;
if (HasSwordEquipped() && (gPlayerState.flags & PL_MINISH) == 0 &&
(gPlayerState.skills & SKILL_DASH_ATTACK) != 0) {
@@ -127,10 +127,10 @@ void sub_08076964(ItemBehavior* this, u32 arg1) {
}
}
gPlayerState.dash_state = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
-void sub_08076A88(ItemBehavior* this, u32 arg1) {
+void sub_08076A88(ItemBehavior* this, u32 idx) {
u32 uVar1;
u32 uVar2;
u8* ptr;
@@ -170,5 +170,5 @@ void sub_08076A88(ItemBehavior* this, u32 arg1) {
}
}
gPlayerState.dash_state = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
diff --git a/src/item/itemShield.c b/src/item/itemShield.c
index d8cd9ace..fe5eacea 100644
--- a/src/item/itemShield.c
+++ b/src/item/itemShield.c
@@ -6,40 +6,40 @@
extern void (*const gUnk_0811BDE8[])(ItemBehavior* beh, u32);
-void ItemShield(ItemBehavior* beh, u32 arg1) {
- gUnk_0811BDE8[beh->stateID](beh, arg1);
+void ItemShield(ItemBehavior* beh, u32 idx) {
+ gUnk_0811BDE8[beh->stateID](beh, idx);
}
-void sub_08076D04(ItemBehavior* beh, u32 arg1) {
+void sub_08076D04(ItemBehavior* beh, u32 idx) {
gPlayerState.field_0x3[0] = 0x81;
beh->field_0x5[4] = 2;
sub_0806F948(&gPlayerEntity);
- sub_08077D38(beh, arg1);
+ sub_08077D38(beh, idx);
sub_08077BB8(beh);
}
-void sub_08076D34(ItemBehavior* beh, u32 arg1) {
+void sub_08076D34(ItemBehavior* beh, u32 idx) {
if (sub_08077EFC(beh) != 0) {
gPlayerState.field_0x3[0] |= 1;
UpdateItemAnim(beh);
if (beh->field_0x5[9] != 0) {
beh->stateID++;
beh->field_0xf = 0;
- gPlayerState.field_0xa &= ~(u8)(8 >> arg1);
+ gPlayerState.field_0xa &= ~(u8)(8 >> idx);
SoundReq(SFX_15D);
}
} else {
gPlayerState.field_0x3[0] = 0;
- DeletePlayerItem(beh, arg1);
+ DeletePlayerItem(beh, idx);
}
}
-void sub_08076D94(ItemBehavior* beh, u32 arg1) {
+void sub_08076D94(ItemBehavior* beh, u32 idx) {
if (sub_08077EFC(beh)) {
gPlayerState.field_0x3[0] |= 1;
UpdateItemAnim(beh);
} else {
gPlayerState.field_0x3[0] = 0;
- DeletePlayerItem(beh, arg1);
+ DeletePlayerItem(beh, idx);
}
}
diff --git a/src/item/itemSword.c b/src/item/itemSword.c
index f55a1275..c0a24c68 100644
--- a/src/item/itemSword.c
+++ b/src/item/itemSword.c
@@ -11,18 +11,18 @@ void sub_080754B8(ItemBehavior*, u32);
void sub_08075898(ItemBehavior*, u32);
void sub_08075580(ItemBehavior*, u32);
-void sub_08075694(ItemBehavior* this, u32 arg1);
+void sub_08075694(ItemBehavior* this, u32 idx);
-void ItemSword(ItemBehavior* this, u32 arg1) {
+void ItemSword(ItemBehavior* this, u32 idx) {
gPlayerState.framestate = PL_STATE_SWORD;
- gUnk_0811BD44[this->stateID](this, arg1);
+ gUnk_0811BD44[this->stateID](this, idx);
}
-void sub_08075338(ItemBehavior* this, u32 arg1) {
+void sub_08075338(ItemBehavior* this, u32 idx) {
u32 temp, temp2;
if (gPlayerState.flags & PL_MINISH) {
this->field_0x5[4] |= 0x80;
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
gPlayerState.animation = 0xc00;
SoundReq(SFX_PLY_VO1);
return;
@@ -34,19 +34,19 @@ void sub_08075338(ItemBehavior* this, u32 arg1) {
(gPlayerState.skills & SKILL_DOWN_THRUST) && gPlayerEntity.z.WORD) {
gPlayerState.jump_status |= 0x20;
gPlayerState.field_0xab = 7;
- gPlayerState.field_0x3[1] |= (8 >> arg1) | ((8 >> arg1) << 4);
+ gPlayerState.field_0x3[1] |= (8 >> idx) | ((8 >> idx) << 4);
sub_08077B98(this);
this->stateID = 6;
- sub_08075898(this, arg1);
+ sub_08075898(this, idx);
return;
}
}
#ifndef EU
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
return;
} else if (gPlayerEntity.z.WORD) {
#endif
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
return;
}
@@ -60,9 +60,9 @@ void sub_08075338(ItemBehavior* this, u32 arg1) {
}
// Do the roll attack.
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
sub_08077B98(this);
- temp = (8 >> arg1);
+ temp = (8 >> idx);
gPlayerState.field_0x3[1] |= temp | (temp << 4);
gPlayerState.field_0xa |= temp;
gPlayerState.keepFacing |= temp;
@@ -89,15 +89,15 @@ void sub_08075338(ItemBehavior* this, u32 arg1) {
}
}
- sub_08077D38(this, arg1);
+ sub_08077D38(this, idx);
sub_08077B98(this);
}
-void sub_080754B8(ItemBehavior* this, u32 arg1) {
+void sub_080754B8(ItemBehavior* this, u32 idx) {
u32 iVar1;
if ((gPlayerState.sword_state & 0x80) != 0) {
- sub_08075694(this, arg1);
+ sub_08075694(this, idx);
} else if (gPlayerState.field_0x3[1] != 0) {
UpdateItemAnim(this);
if (this->field_0x5[9] != 0) {
@@ -118,19 +118,19 @@ void sub_080754B8(ItemBehavior* this, u32 arg1) {
if ((this->field_0x5[9] & 0x80) != 0) {
if (((gPlayerState.flags & 0x80) != 0) || ((gPlayerState.skills & SKILL_SPIN_ATTACK) == 0)) {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
} else {
- sub_08075580(this, arg1);
+ sub_08075580(this, idx);
}
}
} else {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
}
-void sub_08075580(ItemBehavior* this, u32 arg1) {
+void sub_08075580(ItemBehavior* this, u32 idx) {
if ((sub_08077EFC(this) != 0) && (gPlayerState.jump_status == 0)) {
- gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> arg1);
+ gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> idx);
gPlayerState.sword_state = 1;
gPlayerState.item->hurtType = 0xd;
this->field_0xf = 0;
@@ -144,10 +144,10 @@ void sub_08075580(ItemBehavior* this, u32 arg1) {
CreateObject(OBJECT_43, 0, 0);
return;
}
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
-void sub_080755F0(ItemBehavior* this, u32 arg1) {
+void sub_080755F0(ItemBehavior* this, u32 idx) {
if (sub_08077EFC(this) != 0) {
if (sub_08077EC8(this) == 0) {
if ((gPlayerState.sword_state | gPlayerState.field_0x3[1]) != 0) {
@@ -157,25 +157,25 @@ void sub_080755F0(ItemBehavior* this, u32 arg1) {
gPlayerState.sword_state = gPlayerState.sword_state | 0x20;
}
} else {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
}
} else {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
}
-void sub_0807564C(ItemBehavior* this, u32 arg1) {
+void sub_0807564C(ItemBehavior* this, u32 idx) {
if ((gPlayerState.sword_state | gPlayerState.field_0x3[1]) == 0) {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
} else {
if ((sub_08077EC8(this) == 0) && ((sub_08077EFC(this) == 0 || ((gPlayerState.sword_state & 0x80) != 0)))) {
- sub_08075694(this, arg1);
+ sub_08075694(this, idx);
}
}
}
-void sub_08075694(ItemBehavior* this, u32 arg1) {
+void sub_08075694(ItemBehavior* this, u32 idx) {
this->field_0x5[2] = 1;
if (gPlayerState.flags & PL_SWORD_THRUST) {
gPlayerState.flags &= ~PL_SWORD_THRUST;
@@ -185,7 +185,7 @@ void sub_08075694(ItemBehavior* this, u32 arg1) {
gPlayerState.field_0xab = 1;
sub_08077DF4(this, 0x124);
}
- gPlayerState.field_0xa = (8 >> arg1) | gPlayerState.field_0xa;
+ gPlayerState.field_0xa = (8 >> idx) | gPlayerState.field_0xa;
this->stateID = 4;
this->field_0xf = 6;
gPlayerEntity.hurtType = 0x1e;
@@ -198,11 +198,11 @@ void sub_08075694(ItemBehavior* this, u32 arg1) {
SoundReq(SFX_PLY_VO2);
}
-void sub_08075738(ItemBehavior* this, u32 arg1) {
+void sub_08075738(ItemBehavior* this, u32 idx) {
u32 bVar6;
if (gPlayerState.field_0x3[1] == 0) {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
} else {
UpdateItemAnim(this);
if (sub_08077F10(this)) {
@@ -222,7 +222,7 @@ void sub_08075738(ItemBehavior* this, u32 arg1) {
}
if ((bVar6 <= ++this->field_0x5[3]) || (--this->field_0x5[2] == 0)) {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
}
} else {
@@ -241,26 +241,26 @@ void sub_08075738(ItemBehavior* this, u32 arg1) {
this->field_0x5[6] = gPlayerEntity.animationState << 2;
this->field_0x5[2] = 1;
this->field_0x5[3] = 1;
- gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> arg1);
+ gPlayerState.field_0xa = gPlayerState.field_0xa & ~(8 >> idx);
sub_08077DF4(this, 0x128);
}
if ((this->field_0x5[9] & 0x80) != 0) {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
}
}
}
-void sub_08075898(ItemBehavior* this, u32 arg1) {
+void sub_08075898(ItemBehavior* this, u32 idx) {
if (gPlayerState.field_0x3[1] == 0) {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
}
-void sub_080758B0(ItemBehavior* this, u32 arg1) {
+void sub_080758B0(ItemBehavior* this, u32 idx) {
if (gPlayerState.field_0x3[1] == 0) {
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
} else {
UpdateItemAnim(this);
if ((this->field_0x5[9] & 0x80) != 0) {
@@ -275,15 +275,15 @@ void sub_080758B0(ItemBehavior* this, u32 arg1) {
}
}
-void sub_08075900(ItemBehavior* this, u32 arg1) {
+void sub_08075900(ItemBehavior* this, u32 idx) {
if (gPlayerState.floor_type == SURFACE_SWAMP) {
gPlayerState.flags &= ~PL_ROLLING;
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
} else {
UpdateItemAnim(this);
if ((gPlayerState.sword_state & 0x80) != 0) {
gPlayerState.sword_state = 0xa0;
- sub_0807564C(this, arg1);
+ sub_0807564C(this, idx);
} else {
if (this->field_0x5[2] != 0) {
@@ -299,19 +299,19 @@ void sub_08075900(ItemBehavior* this, u32 arg1) {
} else {
if ((this->field_0x5[9] & 0x80) != 0) {
gPlayerState.flags &= ~PL_ROLLING;
- sub_080759B8(this, arg1);
+ sub_080759B8(this, idx);
}
}
}
}
}
-void sub_080759B8(ItemBehavior* this, u32 arg1) {
+void sub_080759B8(ItemBehavior* this, u32 idx) {
if ((gPlayerState.flags & PL_MINISH) == 0) {
gPlayerEntity.hurtType = 0;
}
gPlayerState.flags &= ~PL_SWORD_THRUST;
gPlayerState.sword_state = 0;
gPlayerState.item = NULL;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
diff --git a/src/item/itemTryPickupObject.c b/src/item/itemTryPickupObject.c
index e03b9c5a..e2c71d66 100644
--- a/src/item/itemTryPickupObject.c
+++ b/src/item/itemTryPickupObject.c
@@ -4,18 +4,18 @@
extern void (*const gUnk_0811BDB4[])(ItemBehavior*, u32);
-u32 sub_08077F64(ItemBehavior* arg0, u32 unk);
+u32 sub_08077F64(ItemBehavior* arg0, u32 idx);
u32 sub_080789A8(void);
void sub_080762C4(ItemBehavior*, void*, u8, u32);
void sub_08076088(ItemBehavior*, void*, u32);
-void ItemTryPickupObject(ItemBehavior* this, u32 arg1) {
- gUnk_0811BDB4[this->stateID](this, arg1);
+void ItemTryPickupObject(ItemBehavior* this, u32 idx) {
+ gUnk_0811BDB4[this->stateID](this, idx);
}
-void ItemPickupCheck(ItemBehavior* this, u32 param_2) {
- Entity* entity;
+void ItemPickupCheck(ItemBehavior* this, u32 idx) {
+ Entity* carried;
if (!(((gPlayerState.field_0x3[1] != 0) ||
(((gPlayerState.jump_status != 0 && ((gPlayerState.flags & (PL_BUSY | PL_FALLING | PL_IN_MINECART)) == 0)) ||
@@ -24,28 +24,28 @@ void ItemPickupCheck(ItemBehavior* this, u32 param_2) {
switch (sub_080789A8()) {
case 2:
if (((gCarriedEntity.unk_8)->field_0x16 & 0xf) == 0) {
- sub_08076088(this, gCarriedEntity.unk_8, param_2);
+ sub_08076088(this, gCarriedEntity.unk_8, idx);
return;
}
- entity = gCarriedEntity.unk_8;
- this->field_0x18 = entity;
- entity->action = 2;
- entity->subAction = 5;
+ carried = gCarriedEntity.unk_8;
+ this->field_0x18 = carried;
+ carried->action = 2;
+ carried->subAction = 5;
gPlayerState.framestate = 5;
- sub_080762C4(this, entity, 2, param_2);
+ sub_080762C4(this, carried, 2, idx);
gUnk_0200AF00.unk_2e = 8;
SoundReq(SFX_102);
break;
case 1:
- sub_080762C4(this, 0, 1, param_2);
+ sub_080762C4(this, 0, 1, idx);
SoundReq(SFX_102);
break;
case 0:
this->stateID = 5;
this->field_0x5[2] = 0x0f;
this->field_0xf = 6;
- gPlayerState.field_0xa = (8 >> param_2) | gPlayerState.field_0xa;
- gPlayerState.keepFacing = (8 >> param_2) | gPlayerState.keepFacing;
+ gPlayerState.field_0xa = (8 >> idx) | gPlayerState.field_0xa;
+ gPlayerState.keepFacing = (8 >> idx) | gPlayerState.keepFacing;
if ((gPlayerState.flags & PL_NO_CAP) == 0) {
sub_08077DF4(this, 0x378);
} else {
@@ -56,9 +56,8 @@ void ItemPickupCheck(ItemBehavior* this, u32 param_2) {
default:
break;
}
-
} else {
- PlayerCancelHoldItem(this, param_2);
+ PlayerCancelHoldItem(this, idx);
}
}
@@ -68,14 +67,14 @@ void sub_080762C4(ItemBehavior* this, void* arg1, u8 arg2, u32 arg3) {
sub_08077D38(this, arg3);
}
-ASM_FUNC("asm/non_matching/itemTryPickupObject/sub_080762D8.inc", void sub_080762D8(ItemBehavior* this, u32 arg1))
+ASM_FUNC("asm/non_matching/itemTryPickupObject/sub_080762D8.inc", void sub_080762D8(ItemBehavior* this, u32 idx))
-void sub_08076488(ItemBehavior* this, u32 arg1) {
+void sub_08076488(ItemBehavior* this, u32 idx) {
u32 bVar1;
s32 iVar2;
if (this->field_0x5[2] == 0) {
- if (PlayerTryDropObject(this, arg1) != 0) {
+ if (PlayerTryDropObject(this, idx) != 0) {
if ((((this->field_0x18->field_0x16) & 0xf0) == 0x10) && ((gRoomTransition.frameCount & 1U) != 0)) {
return;
}
@@ -83,7 +82,7 @@ void sub_08076488(ItemBehavior* this, u32 arg1) {
if ((this->field_0x5[9] & 0x80) != 0) {
gPlayerEntity.flags |= ENT_COLLIDE;
gPlayerState.heldObject = 4;
- bVar1 = ~(8 >> arg1);
+ bVar1 = ~(8 >> idx);
gPlayerState.keepFacing = bVar1 & gPlayerState.keepFacing;
gPlayerState.field_0xa = bVar1 & gPlayerState.field_0xa;
this->stateID += 1;
@@ -96,22 +95,22 @@ void sub_08076488(ItemBehavior* this, u32 arg1) {
gPlayerState.framestate = PL_STATE_HOLD;
}
-ASM_FUNC("asm/non_matching/itemTryPickupObject/sub_08076518.inc", void sub_08076518(ItemBehavior* this, u32 arg1))
+ASM_FUNC("asm/non_matching/itemTryPickupObject/sub_08076518.inc", void sub_08076518(ItemBehavior* this, u32 idx))
-void sub_080765E0(ItemBehavior* this, u32 arg1) {
- if (PlayerTryDropObject(this, arg1) != 0) {
+void sub_080765E0(ItemBehavior* this, u32 idx) {
+ if (PlayerTryDropObject(this, idx) != 0) {
if ((this->field_0x5[9] & 0x80) != 0) {
- PlayerCancelHoldItem(this, arg1);
+ PlayerCancelHoldItem(this, idx);
} else {
UpdateItemAnim(this);
}
}
}
-void sub_0807660C(ItemBehavior* this, u32 arg1) {
+void sub_0807660C(ItemBehavior* this, u32 idx) {
UpdateItemAnim(this);
if ((this->field_0x5[2]-- == 0) || (gPlayerState.field_0x0[1] == 0)) {
gPlayerState.field_0x0[1] = 0;
- DeletePlayerItem(this, arg1);
+ DeletePlayerItem(this, idx);
}
}
diff --git a/src/movement.c b/src/movement.c
index 1e54b3c5..66cfb465 100644
--- a/src/movement.c
+++ b/src/movement.c
@@ -16,7 +16,7 @@ bool32 sub_080AF0C8(Entity*);
typedef enum {
CollisionType0, // Normal/common? Used by most enemies and NPCs.
CollisionType1, // chaser, enemy50, fallingBoulder, ghini, keese, pesto, sensorBladeTrap, vaatiRebornEnemy,
- // playerItem10, playerItem13
+ // PlayerItemGust, PlayerItemHeldObject
CollisionType2, // acroBandits, beetle, chuchu, fireballGuy, flyingSkull, helmasaur, keaton, lakitu,
// miniFireballGuy, peahat, rollobite, spikedBeetle, spinyChuchu, stalfos, itemOnGround,
// smallIceBlock, flyingPot, object1F
@@ -30,7 +30,7 @@ typedef enum {
CollisionType7, // not used?
CollisionType8, // not used?
CollisionType9, // not used?
- CollisionType10, // playerItem13, rollobite
+ CollisionType10, // PlayerItemHeldObject, rollobite
CollisionType11, // not used?
CollisionType12, // chaser, sensorBladeTrap
} CollisionType;
diff --git a/src/npc/carlov.c b/src/npc/carlov.c
index 8f830b11..6267b19b 100644
--- a/src/npc/carlov.c
+++ b/src/npc/carlov.c
@@ -12,7 +12,7 @@ void Carlov(Entity* this) {
}
if ((this->frame & 0x10) != 0) {
this->frame = this->frame & 0xef;
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
InitScreenShake(0x10, 0);
}
if ((this->frame & 0x20) != 0) {
diff --git a/src/object/pushableLever.c b/src/object/pushableLever.c
index c546d23e..8142a0f9 100644
--- a/src/object/pushableLever.c
+++ b/src/object/pushableLever.c
@@ -127,7 +127,7 @@ void PushableLever_CalculateSpriteOffsets(PushableLeverEntity* this) {
super->spriteOffsetX = offsets[0];
super->spriteOffsetY = offsets[1];
if ((this->timer & 3) == 0) {
- EnqueueSFX(SFX_104);
+ EnqueueSFX(SFX_PLACE_OBJ);
}
}
diff --git a/src/playerItem.c b/src/playerItem.c
index a588f264..7ea36d9e 100644
--- a/src/playerItem.c
+++ b/src/playerItem.c
@@ -6,23 +6,23 @@ typedef void(PlayerItemFunc)(Entity*);
PlayerItemFunc PlayerItemSword;
PlayerItemFunc PlayerItemBomb;
-PlayerItemFunc PlayerItem3;
+PlayerItemFunc PlayerItemBoomerang;
PlayerItemFunc PlayerItemBow;
PlayerItemFunc PlayerItemShield;
PlayerItemFunc PlayerItemLantern;
PlayerItemFunc PlayerItemNulled;
PlayerItemFunc PlayerItemGustJar;
PlayerItemFunc PlayerItemPacciCane;
-PlayerItemFunc PlayerItemC;
+PlayerItemFunc PlayerItemDashSword;
PlayerItemFunc PlayerItemCellOverwriteSet;
PlayerItemFunc PlayerItemBottle;
PlayerItemFunc PlayerItemSwordBeam;
-PlayerItemFunc PlayerItem10;
-PlayerItemFunc PlayerItem11;
-PlayerItemFunc PlayerItem12;
-PlayerItemFunc PlayerItem13;
-PlayerItemFunc PlayerItem14;
-PlayerItemFunc PlayerItem15;
+PlayerItemFunc PlayerItemGust;
+PlayerItemFunc PlayerItemGustBig;
+PlayerItemFunc PlayerItemPacciCaneProjectile;
+PlayerItemFunc PlayerItemHeldObject;
+PlayerItemFunc PlayerItemSpiralBeam;
+PlayerItemFunc PlayerItemFireRodProjectile;
PlayerItemFunc PlayerItemNulled2;
typedef struct {
@@ -41,7 +41,7 @@ PlayerItemFunc* const gPlayerItemFunctions[] = {
DeleteEntity,
PlayerItemSword,
PlayerItemBomb,
- PlayerItem3,
+ PlayerItemBoomerang,
PlayerItemBow,
PlayerItemShield,
PlayerItemLantern,
@@ -50,16 +50,16 @@ PlayerItemFunc* const gPlayerItemFunctions[] = {
PlayerItemPacciCane,
DeleteEntity,
DeleteEntity,
- PlayerItemC,
+ PlayerItemDashSword,
PlayerItemCellOverwriteSet,
PlayerItemBottle,
PlayerItemSwordBeam,
- PlayerItem10,
- PlayerItem11,
- PlayerItem12,
- PlayerItem13,
- PlayerItem14,
- PlayerItem15,
+ PlayerItemGust,
+ PlayerItemGustBig,
+ PlayerItemPacciCaneProjectile,
+ PlayerItemHeldObject,
+ PlayerItemSpiralBeam,
+ PlayerItemFireRodProjectile,
PlayerItemSwordBeam,
PlayerItemNulled2,
PlayerItemCellOverwriteSet,
diff --git a/src/playerItem/playerItem10.c b/src/playerItem/playerItem10.c
deleted file mode 100644
index c4debda4..00000000
--- a/src/playerItem/playerItem10.c
+++ /dev/null
@@ -1,187 +0,0 @@
-#include "entity.h"
-#include "player.h"
-#include "functions.h"
-#include "asm.h"
-#include "object.h"
-
-extern void (*const gUnk_0812AA80[])(Entity*);
-
-bool32 sub_080ACDB0(Entity*);
-
-void sub_080ACC78(Entity*);
-void sub_080ACECC(Entity*);
-
-typedef struct {
- u16 bits;
- u8 type2;
- u8 actionDelay;
- u8 _4;
- u8 type;
- u16 tileID;
-} Obj11;
-
-Obj11* sub_08008782(Entity*, u32, u32, u32);
-
-const s8 gUnk_0812AA88[] = {
- -4, -4, 4, -4, -4, 4, 4, 4, 0,
-};
-
-const s8 gUnk_0812AA91[] = {
- -5, -5, 5, -5, -5, 5, 5, 5, 0,
-};
-
-const s8 gUnk_0812AA9A[] = {
- -9, -9, 1, -9, 9, -9, -9, 1, 9, 1, -9, 9, 1, 9, 9, 9, 0, 0,
-};
-
-const s8* const gUnk_0812AAAC[] = {
- gUnk_0812AA88,
- gUnk_0812AA91,
- gUnk_0812AA91,
- gUnk_0812AA9A,
-};
-
-const s8 gUnk_0812AABC[] = {
- 0x78,
- 0x50,
- 0x28,
- 0x4,
-};
-
-const Hitbox gUnk_0812AAC0 = {
- 0, 0, 4, 2, 2, 4, 4, 4,
-};
-
-const Hitbox gUnk_0812AAC8 = {
- 0, 0, 4, 3, 3, 4, 9, 9,
-};
-
-const Hitbox gUnk_0812AAD0 = {
- 0, 0, 8, 7, 7, 8, 14, 14,
-};
-
-const Hitbox* const gUnk_0812AAD8[] = {
- &gUnk_0812AAC0,
- &gUnk_0812AAC8,
- &gUnk_0812AAC8,
- &gUnk_0812AAD0,
-};
-
-const u8 gUnk_0812AAE8[] = {
- 0,
- 12,
- 16,
- 16,
-};
-
-void PlayerItem10(Entity* this) {
- if ((gPlayerState.field_0x1c & 0x7f) != 1) {
- DeleteThisEntity();
- }
- gUnk_0812AA80[this->action](this);
- this->iframes = 0;
-}
-
-void sub_080ACC04(Entity* this) {
- this->action = 1;
- this->flags2 = gPlayerEntity.flags2;
- this->direction = this->animationState << 2;
- this->speed = 0x200;
- this->flags |= ENT_COLLIDE | ENT_PERSIST;
- this->field_0x3c = 2;
- this->hitbox = (Hitbox*)gUnk_0812AAD8[this->type];
- this->field_0x70.WORD = 0x10;
- sub_080ACDB0(this);
- sub_0801766C(this);
-}
-
-void sub_080ACC5C(Entity* this) {
- if (sub_080ACDB0(this) == FALSE) {
- sub_080ACC78(this);
- sub_080ACECC(this);
- }
-}
-
-void sub_080ACC78(Entity* this) {
- s32 width;
- Obj11* o;
- Entity* child;
- s32 offset;
- const s8* puVar8;
-
- if ((this->type + gRoomTransition.frameCount) & 1) {
- puVar8 = gUnk_0812AAAC[this->type];
- if (puVar8[*(u32*)&this->field_0x74] == 0) {
- *(u32*)&this->field_0x74 = 0;
- }
- o = sub_08008782(this, 0xe, puVar8[*(u32*)&this->field_0x74], puVar8[*(u32*)&this->field_0x74 + 1]);
- if (o != NULL) {
- child = CreateObject(OBJECT_11, o->type, o->type2);
- if (child != NULL) {
- child->actionDelay = o->actionDelay;
- child->x.HALF.HI = puVar8[*(u32*)&this->field_0x74] + this->x.HALF.HI;
- child->y.HALF.HI = puVar8[*(u32*)&this->field_0x74 + 1] + this->y.HALF.HI;
- }
- }
- *(u32*)&this->field_0x74 += 2;
- }
- if (this->child == NULL && (u32)this->field_0x70.WORD > 2) {
- this->field_0x70.WORD = 1;
- }
-
- if (--this->field_0x70.WORD != -1) {
- return;
- }
- if (this->child == NULL) {
- this->field_0x70.WORD = 2;
- } else {
- this->field_0x70.WORD = gUnk_0812AABC[this->type];
- }
- child = CreateObject(OBJECT_17, 0, 0);
- if (child == NULL) {
- return;
- }
- offset = Random() % 16;
- width = this->hitbox->width;
- if (width < offset) {
- offset = width;
- }
- if (offset & 1) {
- offset = -offset;
- }
- switch (this->animationState >> 1) {
- case 0:
- child->y.HALF.HI = this->y.HALF.HI - this->hitbox->height;
- child->x.HALF.HI = this->x.HALF.HI + offset;
- break;
- case 2:
- child->y.HALF.HI = this->y.HALF.HI + this->hitbox->height;
- child->x.HALF.HI = this->x.HALF.HI + offset;
- break;
- case 1:
- child->x.HALF.HI = this->x.HALF.HI + this->hitbox->width;
- child->y.HALF.HI = this->y.HALF.HI + offset;
- break;
- case 3:
- child->x.HALF.HI = this->x.HALF.HI - this->hitbox->width;
- child->y.HALF.HI = this->y.HALF.HI + offset;
- break;
- }
-}
-
-ASM_FUNC("asm/non_matching/playerItem10/sub_080ACDB0.inc", bool32 sub_080ACDB0(Entity* this))
-
-void sub_080ACECC(Entity* this) {
- Entity* entity;
-
- if (this->type < 3 && this->child == NULL && (s32) * (u32*)&this->field_0x78 >= 0 &&
- gUnk_0812AAE8[this->type] <= *(u32*)&this->field_0x78) {
- entity = CreatePlayerItem(0x10, this->type + 1, 0, 0);
- if (entity != NULL) {
- entity->parent = this;
- this->child = entity;
- entity->x.HALF.HI = this->x.HALF.HI;
- entity->y.HALF.HI = this->y.HALF.HI;
- }
- }
-}
diff --git a/src/playerItem/playerItem3.c b/src/playerItem/playerItemBoomerang.c
index a461e043..dabceb37 100644
--- a/src/playerItem/playerItem3.c
+++ b/src/playerItem/playerItemBoomerang.c
@@ -7,7 +7,7 @@
void sub_0801B804(Entity*);
Entity* sub_0801B864(Entity*);
void sub_0801B584(Entity*);
-void PlayerItem3_Init(Entity*);
+void PlayerItemBoomerang_Init(Entity*);
void sub_0801B680(Entity*);
void sub_0801B7A8(Entity*);
@@ -16,9 +16,9 @@ extern bool32 sub_080040E2(Entity*, u8*);
extern Hitbox gUnk_081271CC;
extern u8 gUnk_08003E44;
-void PlayerItem3(Entity* this) {
- static void (*const PlayerItem3_Actions[])(Entity*) = {
- PlayerItem3_Init,
+void PlayerItemBoomerang(Entity* this) {
+ static void (*const PlayerItemBoomerang_Actions[])(Entity*) = {
+ PlayerItemBoomerang_Init,
sub_0801B584,
sub_0801B680,
sub_0801B7A8,
@@ -27,7 +27,7 @@ void PlayerItem3(Entity* this) {
// Unused
static const u16 gUnk_080B780C[] = { 0x75, 0x1, 0x76, 0x1, 0x3ac, 0x1, 0x4050, 0x1, 0x377, 0x1, 0x378, 0x1, 0x0 };
- PlayerItem3_Actions[this->action](this);
+ PlayerItemBoomerang_Actions[this->action](this);
if (this->animIndex != 0xb) {
if (this->animationState == 6) {
this->field_0x86.HWORD += 0x2000;
@@ -43,7 +43,7 @@ void PlayerItem3(Entity* this) {
}
}
-void PlayerItem3_Init(Entity* this) {
+void PlayerItemBoomerang_Init(Entity* this) {
u32 uVar1;
gPlayerState.item = this;
diff --git a/src/playerItem/playerItemC.c b/src/playerItem/playerItemDashSword.c
index 2ca10e84..fccbf329 100644
--- a/src/playerItem/playerItemC.c
+++ b/src/playerItem/playerItemDashSword.c
@@ -11,7 +11,7 @@ void sub_0801B938(Entity*);
extern void sub_08017744(Entity*);
-void PlayerItemC(Entity* this) {
+void PlayerItemDashSword(Entity* this) {
static void (*const PlayerItemC_Actions[])(Entity*) = {
sub_0801B8B0,
sub_0801B8FC,
diff --git a/src/playerItem/playerItem15.c b/src/playerItem/playerItemFireRodProjectile.c
index 16d0e35c..5bb88269 100644
--- a/src/playerItem/playerItem15.c
+++ b/src/playerItem/playerItemFireRodProjectile.c
@@ -8,7 +8,7 @@ extern void (*const gUnk_08127270[])(Entity*);
extern Hitbox gUnk_08127278;
void sub_080A310C(Entity*);
-void PlayerItem15(Entity* this) {
+void PlayerItemFireRodProjectile(Entity* this) {
gUnk_08127270[this->action](this);
}
diff --git a/src/playerItem/playerItemGust.c b/src/playerItem/playerItemGust.c
new file mode 100644
index 00000000..ad0a1a12
--- /dev/null
+++ b/src/playerItem/playerItemGust.c
@@ -0,0 +1,218 @@
+#define NENT_DEPRECATED
+#include "entity.h"
+#include "player.h"
+#include "functions.h"
+#include "asm.h"
+#include "object.h"
+
+enum {
+ GUST_INIT,
+ GUST_UPDATE,
+};
+
+typedef struct {
+ Entity base;
+ u32 filler68[2];
+ u32 timer;
+ u32 offset_iter;
+ u32 unk78;
+} GustEntity;
+typedef void(GustActionFunc)(GustEntity*);
+
+static GustActionFunc PlayerItemGust_Init;
+static GustActionFunc PlayerItemGust_Update;
+
+static void sub_080ACC78(GustEntity*);
+/*static*/ bool32 sub_080ACDB0(GustEntity*);
+static void sub_080ACECC(GustEntity*);
+
+typedef struct {
+ u16 bits;
+ u8 type2;
+ u8 actionDelay;
+ u8 _4;
+ u8 type;
+ u16 tileID;
+} Obj11;
+
+Obj11* sub_08008782(Entity*, u32, u32, u32);
+
+extern const s8* const sOffsets[];
+extern const s8 gUnk_0812AABC[];
+extern const Hitbox* const sHitboxes[];
+extern const u8 gUnk_0812AAE8[];
+
+// specifically, the little gusts that come out while the item is active
+// type 0: stays close to jar?
+// type 1: causes the particles to move away from the jar
+// type 2: same as 1?
+// type 3: horizontal spread
+void PlayerItemGust(Entity* this) {
+ static GustActionFunc* const sActions[] = {
+ PlayerItemGust_Init,
+ PlayerItemGust_Update,
+ };
+
+ if ((gPlayerState.field_0x1c & 0x7f) != 1) {
+ DeleteThisEntity();
+ }
+ sActions[this->action]((GustEntity*)this);
+ this->iframes = 0;
+}
+
+static void PlayerItemGust_Init(GustEntity* this) {
+ super->action = GUST_UPDATE;
+ super->flags2 = gPlayerEntity.flags2;
+ super->direction = super->animationState << 2;
+ super->speed = 0x200;
+ super->flags |= ENT_COLLIDE | ENT_PERSIST;
+ super->field_0x3c = 2;
+ super->hitbox = (Hitbox*)sHitboxes[super->type];
+ this->timer = 16;
+ sub_080ACDB0(this);
+ sub_0801766C(super);
+}
+
+static void PlayerItemGust_Update(GustEntity* this) {
+ if (sub_080ACDB0(this) == FALSE) {
+ sub_080ACC78(this);
+ sub_080ACECC(this);
+ }
+}
+
+static void sub_080ACC78(GustEntity* this) {
+ s32 width;
+ Obj11* o;
+ Entity* child;
+ s32 offset;
+ const s8* child_offsets;
+
+ // this is what makes types 1 and 2 different?
+ if ((super->type + gRoomTransition.frameCount) & 1) {
+ child_offsets = sOffsets[super->type];
+ if (child_offsets[this->offset_iter] == 0) {
+ this->offset_iter = 0;
+ }
+ o = sub_08008782(super, 0xe, child_offsets[this->offset_iter], child_offsets[this->offset_iter + 1]);
+ if (o != NULL) {
+ child = CreateObject(OBJECT_11, o->type, o->type2);
+ if (child != NULL) {
+ child->actionDelay = o->actionDelay;
+ child->x.HALF.HI = child_offsets[this->offset_iter] + super->x.HALF.HI;
+ child->y.HALF.HI = child_offsets[this->offset_iter + 1] + super->y.HALF.HI;
+ }
+ }
+ this->offset_iter += 2;
+ }
+
+ if (super->child == NULL && (u32)this->timer > 2) {
+ this->timer = 1;
+ }
+
+ if (this->timer-- != 0) {
+ return;
+ }
+ if (super->child == NULL) {
+ this->timer = 2;
+ } else {
+ this->timer = gUnk_0812AABC[super->type];
+ }
+ child = CreateObject(OBJECT_17, 0, 0);
+ if (child == NULL) {
+ return;
+ }
+ offset = Random() % 16;
+ width = super->hitbox->width;
+ if (width < offset) {
+ offset = width;
+ }
+ if (offset & 1) {
+ offset = -offset;
+ }
+ switch (super->animationState >> 1) {
+ case 0:
+ child->y.HALF.HI = super->y.HALF.HI - super->hitbox->height;
+ child->x.HALF.HI = super->x.HALF.HI + offset;
+ break;
+ case 2:
+ child->y.HALF.HI = super->y.HALF.HI + super->hitbox->height;
+ child->x.HALF.HI = super->x.HALF.HI + offset;
+ break;
+ case 1:
+ child->x.HALF.HI = super->x.HALF.HI + super->hitbox->width;
+ child->y.HALF.HI = super->y.HALF.HI + offset;
+ break;
+ case 3:
+ child->x.HALF.HI = super->x.HALF.HI - super->hitbox->width;
+ child->y.HALF.HI = super->y.HALF.HI + offset;
+ break;
+ }
+}
+
+/*static*/ ASM_FUNC("asm/non_matching/playerItem10/sub_080ACDB0.inc", bool32 sub_080ACDB0(GustEntity* this))
+
+static void sub_080ACECC(GustEntity* this) {
+ Entity* entity;
+
+ if (super->type < 3 && super->child == NULL && (s32)this->unk78 >= 0 && gUnk_0812AAE8[super->type] <= this->unk78) {
+ entity = CreatePlayerItem(0x10, super->type + 1, 0, 0);
+ if (entity != NULL) {
+ entity->parent = super;
+ super->child = entity;
+ entity->x.HALF.HI = super->x.HALF.HI;
+ entity->y.HALF.HI = super->y.HALF.HI;
+ }
+ }
+}
+
+static const s8 sOffsets0[] = {
+ -4, -4, 4, -4, -4, 4, 4, 4, 0,
+};
+
+static const s8 sOffsets1And2[] = {
+ -5, -5, 5, -5, -5, 5, 5, 5, 0,
+};
+
+static const s8 sOffsets3[] = {
+ -9, -9, 1, -9, 9, -9, -9, 1, 9, 1, -9, 9, 1, 9, 9, 9, 0, 0,
+};
+
+static const s8* const sOffsets[] = {
+ sOffsets0,
+ sOffsets1And2,
+ sOffsets1And2,
+ sOffsets3,
+};
+
+static const s8 gUnk_0812AABC[] = {
+ 120,
+ 80,
+ 40,
+ 4,
+};
+
+static const Hitbox sHitbox0 = {
+ 0, 0, 4, 2, 2, 4, 4, 4,
+};
+
+static const Hitbox sHitbox1And2 = {
+ 0, 0, 4, 3, 3, 4, 9, 9,
+};
+
+static const Hitbox sHitbox3 = {
+ 0, 0, 8, 7, 7, 8, 14, 14,
+};
+
+static const Hitbox* const sHitboxes[] = {
+ &sHitbox0,
+ &sHitbox1And2,
+ &sHitbox1And2,
+ &sHitbox3,
+};
+
+static const u8 gUnk_0812AAE8[] = {
+ 0,
+ 12,
+ 16,
+ 16,
+};
diff --git a/src/playerItem/playerItem11.c b/src/playerItem/playerItemGustBig.c
index 1ae35f07..f357fb97 100644
--- a/src/playerItem/playerItem11.c
+++ b/src/playerItem/playerItemGustBig.c
@@ -19,7 +19,7 @@ extern u32 sub_08007DD6(u32, const u16*);
extern const u16 gUnk_080B3DF4[];
extern const u8 gUnk_08003E44[];
-void PlayerItem11(Entity* this) {
+void PlayerItemGustBig(Entity* this) {
if (this->health) {
this->iframes = 0;
gUnk_080B3DD0[this->action](this);
diff --git a/src/playerItem/playerItem13.c b/src/playerItem/playerItemHeldObject.c
index e76faf89..2eec6a4a 100644
--- a/src/playerItem/playerItem13.c
+++ b/src/playerItem/playerItemHeldObject.c
@@ -20,25 +20,25 @@ typedef struct {
u8 unk_68[4];
u16 unk_6c;
u16 unk_6e;
-} PlayerItem13Entity;
+} PlayerItemHeldObjectEntity;
extern bool32 ProcessMovement10(Entity*);
extern const s8 gUnk_081320C4[];
-bool32 sub_080AD32C(PlayerItem13Entity*);
-void sub_080AD27C(PlayerItem13Entity*);
+bool32 sub_080AD32C(PlayerItemHeldObjectEntity*);
+void sub_080AD27C(PlayerItemHeldObjectEntity*);
u32 sub_0806F8DC(Entity*);
extern const u16 gUnk_081320CC[];
extern const u32 gUnk_081320D4[];
-void PlayerItem13(Entity* this) {
+void PlayerItemHeldObject(Entity* this) {
gUnk_081320A8[this->subAction](this);
}
ASM_FUNC("asm/non_matching/playerItem13/sub_080ACF2C.inc", void sub_080ACF2C(Entity* this))
-void sub_080ACFCC(PlayerItem13Entity* this) {
+void sub_080ACFCC(PlayerItemHeldObjectEntity* this) {
Entity* child = super->child;
if ((this->unk_6c == child->kind) || (this->unk_6e == child->id)) {
if (child->action != 2) {
@@ -59,12 +59,12 @@ void sub_080ACFCC(PlayerItem13Entity* this) {
}
}
-void sub_080AD040(PlayerItem13Entity* this) {
- PlayerItem13Entity* child;
+void sub_080AD040(PlayerItemHeldObjectEntity* this) {
+ PlayerItemHeldObjectEntity* child;
u32 tile;
u32 tmp;
- child = (PlayerItem13Entity*)super->child;
+ child = (PlayerItemHeldObjectEntity*)super->child;
if ((child->base).action != 2) {
DeleteThisEntity();
}
@@ -134,7 +134,7 @@ void sub_080AD040(PlayerItem13Entity* this) {
} else {
if (super->actionDelay != 0 || sub_080AD32C(child)) {
if (super->actionDelay == 1) {
- SoundReq(SFX_104);
+ SoundReq(SFX_PLACE_OBJ);
}
UpdateSpriteForCollisionLayer(super);
child->base.subAction = 3;
@@ -143,7 +143,7 @@ void sub_080AD040(PlayerItem13Entity* this) {
child->base.spritePriority.b0 = super->spritePriority.b0;
DeleteThisEntity();
} else {
- SoundReq(SFX_104);
+ SoundReq(SFX_PLACE_OBJ);
super->actionDelay++;
super->zVelocity = 0x10000;
super->speed /= 2;
@@ -181,9 +181,9 @@ void sub_080AD274(Entity* this) {
DeleteThisEntity();
}
-void sub_080AD27C(PlayerItem13Entity* this) {
+void sub_080AD27C(PlayerItemHeldObjectEntity* this) {
u32 tmp;
- PlayerItem13Entity* child = (PlayerItem13Entity*)super->child;
+ PlayerItemHeldObjectEntity* child = (PlayerItemHeldObjectEntity*)super->child;
gNewPlayerEntity.unk_74 = NULL;
if ((this->unk_6c == (u16)(child->base).kind) && (this->unk_6e == (u16)(child->base).id)) {
if (child != this) {
@@ -209,7 +209,7 @@ void sub_080AD27C(PlayerItem13Entity* this) {
}
}
-bool32 sub_080AD32C(PlayerItem13Entity* this) {
+bool32 sub_080AD32C(PlayerItemHeldObjectEntity* this) {
bool32 result = FALSE;
if (((super->field_0x16 & 0xf0) == 0x10) ||
((super->kind == OBJECT && ((super->id == 5 || (super->id == 0x7d)))))) {
diff --git a/src/playerItem/playerItem12.c b/src/playerItem/playerItemPacciCaneProjectile.c
index cadb27f0..eee2bec5 100644
--- a/src/playerItem/playerItem12.c
+++ b/src/playerItem/playerItemPacciCaneProjectile.c
@@ -6,7 +6,7 @@
static const Hitbox gUnk_0811B9D0;
-void PlayerItem12_Init(Entity* this);
+void PlayerItemPacciCaneProjectile_Init(Entity* this);
void sub_080701F8(Entity* this);
void sub_0807037C(Entity* this);
void sub_08070398(Entity* this);
@@ -16,11 +16,11 @@ void sub_08070458(Entity* this);
extern void sub_08017744(Entity*);
extern u8* sub_08008782(Entity*, u32, u32, u32);
-void PlayerItem12(Entity* this) {
- static void (*const PlayerItem12_Actions[])(Entity*) = {
- PlayerItem12_Init, sub_080701F8, sub_0807037C, sub_08070398, sub_080703BC,
+void PlayerItemPacciCaneProjectile(Entity* this) {
+ static void (*const PlayerItemPacciCaneProjectile_Actions[])(Entity*) = {
+ PlayerItemPacciCaneProjectile_Init, sub_080701F8, sub_0807037C, sub_08070398, sub_080703BC,
};
- PlayerItem12_Actions[this->action](this);
+ PlayerItemPacciCaneProjectile_Actions[this->action](this);
}
extern u8 gUnk_08003E44;
@@ -34,7 +34,7 @@ typedef struct {
u8 filler[3];
} gUnk_0811B9A8_struct;
-void PlayerItem12_Init(Entity* this) {
+void PlayerItemPacciCaneProjectile_Init(Entity* this) {
static const s8 gUnk_0811B9A0[] = {
0, -18, 14, 0, 0, 14, -14, 0,
};
diff --git a/src/playerItem/playerItem14.c b/src/playerItem/playerItemSpiralBeam.c
index b4e400a8..bbd501b3 100644
--- a/src/playerItem/playerItem14.c
+++ b/src/playerItem/playerItemSpiralBeam.c
@@ -10,7 +10,7 @@ extern u8 gUnk_08003E44;
void sub_0805FC74(Entity*);
-void PlayerItem14(Entity* this) {
+void PlayerItemSpiralBeam(Entity* this) {
gUnk_08109AC8[this->action](this);
}
diff --git a/src/playerItemDefinitions.c b/src/playerItemDefinitions.c
index fbe11832..1eaaff4c 100644
--- a/src/playerItemDefinitions.c
+++ b/src/playerItemDefinitions.c
@@ -8,7 +8,7 @@ const SpriteDataC gPlayerItemDefinitions[] = {
{ 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity
MULTI_FORM(0, 1), // PlayerItemSword
{ 1, 12, 5644, 169, SPRITE_166, 192 }, // PlayerItemBomb
- { 0, 3, 5130, 118, SPRITE_22, 0 }, // PlayerItem3
+ { 0, 3, 5130, 118, SPRITE_22, 0 }, // PlayerItemBoomerang
{ 1, 3, 5391, 171, SPRITE_21, 203 }, // PlayerItemBow
MULTI_FORM(2, 13), // PlayerItemShield
{ 0, 0, 1792, 1, SPRITE_18, 0 }, // PlayerItemLantern
@@ -17,16 +17,16 @@ const SpriteDataC gPlayerItemDefinitions[] = {
{ 4, 0, 16384, 1, SPRITE_20, 0 }, // PlayerItemPacciCane
{ 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity
{ 0, 0, 16384, 1, SPRITE_0, 0 }, // DeleteEntity
- MULTI_FORM(1, 1), // PlayerItemC
+ MULTI_FORM(1, 1), // PlayerItemDashSword
MULTI_FORM(0, 1), // PlayerItemCellOverwriteSet
{ 0, 0, 7936, 1, SPRITE_19, 0 }, // PlayerItemSwordSpin
{ 0, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItemSwordBeam
- { 0, 0, 4864, 109, SPRITE_0, 0 }, // PlayerItem10
- { 3, 0, 7183, 150, SPRITE_166, 0 }, // PlayerItem11
- { 4, 0, 7424, 1, SPRITE_166, 57 }, // PlayerItem12
- { 0, 3, 5900, 1, SPRITE_POT, 0 }, // PlayerItem13
- { 1, 4, 8460, 152, SPRITE_OBJECT43, 0x8000 }, // PlayerItem14
- { 1, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItem15
+ { 0, 0, 4864, 109, SPRITE_0, 0 }, // PlayerItemGust
+ { 3, 0, 7183, 150, SPRITE_166, 0 }, // PlayerItemGustBig
+ { 4, 0, 7424, 1, SPRITE_166, 57 }, // PlayerItemPacciCaneProjectile
+ { 0, 3, 5900, 1, SPRITE_POT, 0 }, // PlayerItemHeldObject
+ { 1, 4, 8460, 152, SPRITE_OBJECT43, 0x8000 }, // PlayerItemSpiralBeam
+ { 1, 4, 8204, 152, SPRITE_166, 0x8000 }, // PlayerItemFireRodProjectile
{ 1, 4, 1036, 151, SPRITE_14, 0 }, // PlayerItemSwordBeam
{ 1, 4, 1036, 151, SPRITE_14, 0 } // PlayerItemNulled2
};
diff --git a/src/playerUtils.c b/src/playerUtils.c
index 10b17c9d..5c80261b 100644
--- a/src/playerUtils.c
+++ b/src/playerUtils.c
@@ -78,7 +78,7 @@ void sub_0807BFD0(void);
void sub_08077698(PlayerEntity* this) {
ItemBehavior* puVar2;
- u32 uVar3;
+ u32 idx;
gPlayerState.field_0x3[0] &= 0xfe;
gPlayerState.field_0x3[1] &= 0xf;
@@ -90,15 +90,15 @@ void sub_08077698(PlayerEntity* this) {
sub_08077880(gSave.stats.itemButtons[1], 2, 0);
sub_080778CC();
}
- uVar3 = 0;
+ idx = 0;
puVar2 = gUnk_03000B80;
do {
if (puVar2->field_0x5[4] != 0) {
- sub_080752E8(puVar2, uVar3);
+ sub_080752E8(puVar2, idx);
}
puVar2++;
- uVar3++;
- } while (uVar3 < 4);
+ idx++;
+ } while (idx < 4);
}
void sub_08077728(u32 param_1) {
@@ -432,12 +432,12 @@ Entity* sub_08077CF8(u32 subtype, u32 form, u32 parameter, u32 unk) {
return &ent->base;
}
-void sub_08077D38(ItemBehavior* beh, u32 arg2) {
+void sub_08077D38(ItemBehavior* beh, u32 idx) {
u32 r6;
struct_0811BE48* ptr;
- gPlayerState.field_0xa |= 8 >> arg2;
- gPlayerState.keepFacing |= 8 >> arg2;
+ gPlayerState.field_0xa |= 8 >> idx;
+ gPlayerState.keepFacing |= 8 >> idx;
beh->field_0x5[5] = gPlayerEntity.animationState;
if (beh->stateID == 0) {
beh->stateID++;
@@ -465,7 +465,7 @@ void sub_08077D38(ItemBehavior* beh, u32 arg2) {
beh->field_0xf = ptr->unk6[0];
if (ptr->unk6[1]) {
- gPlayerState.field_0x3[1] |= (8 >> arg2) | ((8 >> arg2) << 4);
+ gPlayerState.field_0x3[1] |= (8 >> idx) | ((8 >> idx) << 4);
}
}
@@ -478,13 +478,13 @@ typedef struct {
u8 unk[16];
} Unk_struct_in_08077EC8;
-void sub_08077DF4(ItemBehavior* beh, u32 arg1) {
- beh->field_0x10 = arg1;
- if ((arg1 & 0xff) > 0xb8) {
- arg1 += beh->field_0x5[5] >> 1;
+void sub_08077DF4(ItemBehavior* beh, u32 animation) {
+ beh->field_0x10 = animation;
+ if ((animation & 0xff) > 0xb8) {
+ animation += beh->field_0x5[5] >> 1;
}
- gPlayerEntity.spriteIndex = (short)(arg1 >> 8);
- InitAnimationForceUpdate(&gPlayerEntity, (u8)arg1);
+ gPlayerEntity.spriteIndex = (short)(animation >> 8);
+ InitAnimationForceUpdate(&gPlayerEntity, (u8)animation);
sub_08077E54(beh);
}
@@ -505,10 +505,10 @@ void sub_08077E54(ItemBehavior* beh) {
beh->field_0x5[9] = gPlayerEntity.frame;
}
-void DeletePlayerItem(ItemBehavior* arg0, u32 bits) {
+void DeletePlayerItem(ItemBehavior* arg0, u32 idx) {
u32 not ;
- if (bits == 0) {
+ if (idx == 0) {
if (gPlayerState.item != NULL) {
((Unk_bitfield*)gPlayerState.item)[0x11].b0 = 6;
gPlayerState.item = NULL;
@@ -517,8 +517,8 @@ void DeletePlayerItem(ItemBehavior* arg0, u32 bits) {
}
}
- not = (8 >> bits);
- gPlayerState.field_0x3[1] &= ~((u8)((8 >> bits) << 4) | not );
+ not = (8 >> idx);
+ gPlayerState.field_0x3[1] &= ~((u8)((8 >> idx) << 4) | not );
not = ~not ;
gPlayerState.field_0xa &= not ;
gPlayerState.keepFacing &= not ;
diff --git a/src/sound.c b/src/sound.c
index e0c772b9..bc152269 100644
--- a/src/sound.c
+++ b/src/sound.c
@@ -1086,7 +1086,7 @@ const Song gSongTable[] = {
[SFX_101] = { &sfx101, MUSIC_PLAYER_10, MUSIC_PLAYER_10 },
[SFX_102] = { &sfx102, MUSIC_PLAYER_0F, MUSIC_PLAYER_0F },
[SFX_103] = { &sfx103, MUSIC_PLAYER_00, MUSIC_PLAYER_00 },
- [SFX_104] = { &sfx104, MUSIC_PLAYER_0D, MUSIC_PLAYER_0D },
+ [SFX_PLACE_OBJ] = { &sfx104, MUSIC_PLAYER_0D, MUSIC_PLAYER_0D },
[SFX_105] = { &sfx105, MUSIC_PLAYER_1E, MUSIC_PLAYER_1E },
[SFX_106] = { &sfx106, MUSIC_PLAYER_0B, MUSIC_PLAYER_0B },
[SFX_107] = { &sfx107, MUSIC_PLAYER_0A, MUSIC_PLAYER_0A },