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-rw-r--r--asm/manager1A.s473
-rw-r--r--linker.ld2
-rw-r--r--src/manager/manager1A.c223
3 files changed, 224 insertions, 474 deletions
diff --git a/asm/manager1A.s b/asm/manager1A.s
deleted file mode 100644
index 82586617..00000000
--- a/asm/manager1A.s
+++ /dev/null
@@ -1,473 +0,0 @@
- .include "asm/macros.inc"
-
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_0805B030
-sub_0805B030: @ 0x0805B030
- push {lr}
- ldr r2, _0805B044 @ =gUnk_08108668
- ldrb r1, [r0, #0xc]
- lsls r1, r1, #2
- adds r1, r1, r2
- ldr r1, [r1]
- bl _call_via_r1
- pop {pc}
- .align 2, 0
-_0805B044: .4byte gUnk_08108668
-
- thumb_func_start sub_0805B048
-sub_0805B048: @ 0x0805B048
- push {r4, r5, lr}
- adds r4, r0, #0
- movs r1, #6
- bl sub_0805E3A0
- adds r0, r4, #0
- adds r0, #0x20
- movs r1, #0x20
- bl _DmaZero
- movs r0, #1
- strb r0, [r4, #0xc]
- ldr r2, _0805B08C @ =gRoomControls
- ldrb r0, [r2, #5]
- adds r1, r4, #0
- adds r1, #0x3f
- strb r0, [r1]
- ldrb r1, [r4, #0xa]
- lsls r0, r1, #2
- adds r0, r0, r1
- lsls r0, r0, #2
- ldr r1, _0805B090 @ =gUnk_08108764
- adds r5, r0, r1
- ldrb r0, [r5, #0xa]
- cmp r0, #0
- bne _0805B094
- ldrh r0, [r2, #6]
- strh r0, [r4, #0x20]
- ldrh r0, [r2, #8]
- strh r0, [r4, #0x22]
- ldrh r0, [r2, #0x1e]
- strh r0, [r4, #0x24]
- ldrh r0, [r2, #0x20]
- b _0805B0B2
- .align 2, 0
-_0805B08C: .4byte gRoomControls
-_0805B090: .4byte gUnk_08108764
-_0805B094:
- ldrb r0, [r5, #8]
- lsls r0, r0, #4
- ldrh r1, [r2, #6]
- adds r0, r0, r1
- strh r0, [r4, #0x20]
- ldrb r0, [r5, #9]
- lsls r0, r0, #4
- ldrh r2, [r2, #8]
- adds r0, r0, r2
- strh r0, [r4, #0x22]
- ldrb r0, [r5, #0xa]
- lsls r0, r0, #4
- strh r0, [r4, #0x24]
- ldrb r0, [r5, #0xb]
- lsls r0, r0, #4
-_0805B0B2:
- strh r0, [r4, #0x26]
- ldr r1, [r5, #0xc]
- rsbs r0, r1, #0
- orrs r0, r1
- lsrs r0, r0, #0x1f
- strb r0, [r4, #0xb]
- cmp r0, #0
- beq _0805B0FC
- ldrb r0, [r4, #0x10]
- movs r1, #0x20
- orrs r0, r1
- strb r0, [r4, #0x10]
- ldr r0, [r5, #0xc]
- ldrh r0, [r0, #4]
- strh r0, [r4, #0x34]
- ldr r0, [r5, #0xc]
- ldrh r0, [r0, #6]
- strh r0, [r4, #0x36]
- ldr r0, [r5, #0xc]
- ldrh r0, [r0, #8]
- strh r0, [r4, #0x30]
- ldr r0, [r5, #0xc]
- ldrh r0, [r0, #0xa]
- strh r0, [r4, #0x32]
- bl sub_0805BC4C
- adds r0, r4, #0
- bl sub_0805B2B0
- adds r0, r4, #0
- bl sub_0805B328
- ldr r1, _0805B160 @ =sub_0805B328
- adds r0, r4, #0
- movs r2, #0
- bl sub_08052D74
-_0805B0FC:
- ldr r0, [r5, #0x10]
- cmp r0, #0
- beq _0805B15E
- ldrb r1, [r0]
- ldrb r2, [r0, #1]
- movs r0, #0x28
- bl CreateObject
- adds r3, r0, #0
- cmp r3, #0
- beq _0805B128
- ldr r1, [r5, #0x10]
- ldr r2, _0805B164 @ =gRoomControls
- ldrh r0, [r2, #6]
- ldrh r1, [r1, #4]
- adds r0, r0, r1
- strh r0, [r3, #0x2e]
- ldr r1, [r5, #0x10]
- ldrh r0, [r2, #8]
- ldrh r1, [r1, #6]
- adds r0, r0, r1
- strh r0, [r3, #0x32]
-_0805B128:
- ldrb r0, [r4, #0xa]
- cmp r0, #0xa
- bne _0805B15E
- movs r0, #0x4b
- bl CheckLocalFlag
- cmp r0, #0
- bne _0805B15E
- movs r0, #0x28
- movs r1, #3
- movs r2, #3
- bl CreateObject
- adds r3, r0, #0
- cmp r3, #0
- beq _0805B15E
- ldr r1, [r5, #0x10]
- ldr r2, _0805B164 @ =gRoomControls
- ldrh r0, [r2, #6]
- ldrh r1, [r1, #4]
- adds r0, r0, r1
- strh r0, [r3, #0x2e]
- ldr r1, [r5, #0x10]
- ldrh r0, [r2, #8]
- ldrh r1, [r1, #6]
- adds r0, r0, r1
- strh r0, [r3, #0x32]
-_0805B15E:
- pop {r4, r5, pc}
- .align 2, 0
-_0805B160: .4byte sub_0805B328
-_0805B164: .4byte gRoomControls
-
- thumb_func_start sub_0805B168
-sub_0805B168: @ 0x0805B168
- push {r4, r5, lr}
- adds r4, r0, #0
- bl sub_0805B1CC
- adds r5, r0, #0
- cmp r5, #0
- beq _0805B182
- adds r0, r4, #0
- bl sub_0805B210
- bl DeleteThisEntity
- b _0805B1C0
-_0805B182:
- adds r0, r4, #0
- bl sub_0805B2B0
- ldr r1, _0805B194 @ =gRoomControls
- ldrh r0, [r1]
- cmp r0, #1
- bne _0805B198
- strb r0, [r4, #0xd]
- b _0805B1C0
- .align 2, 0
-_0805B194: .4byte gRoomControls
-_0805B198:
- ldrb r0, [r4, #0xd]
- cmp r0, #0
- beq _0805B1C0
- strb r5, [r4, #0xd]
- adds r0, r4, #0
- adds r0, #0x3f
- ldrb r0, [r0]
- ldrb r1, [r1, #5]
- cmp r0, r1
- beq _0805B1C0
- ldrb r0, [r4, #0xb]
- cmp r0, #0
- beq _0805B1BC
- ldr r2, _0805B1C4 @ =gScreen
- ldrh r1, [r2]
- ldr r0, _0805B1C8 @ =0x0000F7FF
- ands r0, r1
- strh r0, [r2]
-_0805B1BC:
- bl DeleteThisEntity
-_0805B1C0:
- pop {r4, r5, pc}
- .align 2, 0
-_0805B1C4: .4byte gScreen
-_0805B1C8: .4byte 0x0000F7FF
-
- thumb_func_start sub_0805B1CC
-sub_0805B1CC: @ 0x0805B1CC
- push {r4, r5, lr}
- movs r5, #0
- movs r1, #0x20
- ldrsh r4, [r0, r1]
- movs r2, #0x22
- ldrsh r1, [r0, r2]
- ldrh r2, [r0, #0x24]
- ldrh r3, [r0, #0x26]
- adds r0, r4, #0
- bl sub_0806FBFC
- cmp r0, #0
- beq _0805B20C
- ldr r2, _0805B1FC @ =gPlayerState
- ldr r1, [r2, #0x30]
- movs r0, #5
- ands r0, r1
- cmp r0, #5
- bne _0805B200
- movs r0, #0x80
- lsls r0, r0, #8
- orrs r1, r0
- str r1, [r2, #0x30]
- b _0805B20C
- .align 2, 0
-_0805B1FC: .4byte gPlayerState
-_0805B200:
- movs r0, #0x80
- lsls r0, r0, #8
- ands r1, r0
- cmp r1, #0
- beq _0805B20C
- movs r5, #1
-_0805B20C:
- adds r0, r5, #0
- pop {r4, r5, pc}
-
- thumb_func_start sub_0805B210
-sub_0805B210: @ 0x0805B210
- push {r4, r5, lr}
- ldr r2, _0805B248 @ =gScreenTransition
- movs r1, #1
- strb r1, [r2, #8]
- strb r1, [r2, #9]
- movs r1, #4
- strb r1, [r2, #0xe]
- ldrb r1, [r0, #0xa]
- lsls r0, r1, #2
- adds r0, r0, r1
- lsls r0, r0, #2
- ldr r1, _0805B24C @ =gUnk_08108764
- adds r4, r0, r1
- ldrb r0, [r4, #1]
- strb r0, [r2, #0xc]
- ldrb r0, [r4, #2]
- strb r0, [r2, #0xd]
- ldrb r0, [r4, #3]
- strb r0, [r2, #0x14]
- ldr r0, _0805B250 @ =gPlayerState
- ldr r0, [r0, #0x30]
- movs r1, #0x80
- ands r0, r1
- adds r5, r2, #0
- cmp r0, #0
- beq _0805B254
- movs r0, #6
- b _0805B256
- .align 2, 0
-_0805B248: .4byte gScreenTransition
-_0805B24C: .4byte gUnk_08108764
-_0805B250: .4byte gPlayerState
-_0805B254:
- movs r0, #2
-_0805B256:
- strb r0, [r5, #0xf]
- ldrb r0, [r4]
- cmp r0, #1
- beq _0805B278
- cmp r0, #1
- bgt _0805B268
- cmp r0, #0
- beq _0805B26E
- b _0805B2AC
-_0805B268:
- cmp r0, #2
- beq _0805B2A0
- b _0805B2AC
-_0805B26E:
- ldrh r0, [r4, #4]
- strh r0, [r5, #0x10]
- ldrh r0, [r4, #6]
- strh r0, [r5, #0x12]
- b _0805B2AC
-_0805B278:
- ldr r2, _0805B298 @ =gPlayerEntity
- ldr r3, _0805B29C @ =gRoomControls
- ldrh r0, [r2, #0x2e]
- ldrh r1, [r3, #6]
- subs r0, r0, r1
- ldrh r1, [r4, #4]
- adds r0, r0, r1
- strh r0, [r5, #0x10]
- ldrh r0, [r2, #0x32]
- ldrh r1, [r3, #8]
- subs r0, r0, r1
- ldrh r4, [r4, #6]
- adds r0, r0, r4
- strh r0, [r5, #0x12]
- b _0805B2AC
- .align 2, 0
-_0805B298: .4byte gPlayerEntity
-_0805B29C: .4byte gRoomControls
-_0805B2A0:
- ldrh r0, [r4, #4]
- strh r0, [r5, #0x10]
- ldrh r0, [r4, #6]
- strh r0, [r5, #0x12]
- movs r0, #6
- strb r0, [r5, #0xf]
-_0805B2AC:
- pop {r4, r5, pc}
- .align 2, 0
-
- thumb_func_start sub_0805B2B0
-sub_0805B2B0: @ 0x0805B2B0
- push {r4, r5, r6, r7, lr}
- adds r5, r0, #0
- ldrb r0, [r5, #0xb]
- cmp r0, #0
- beq _0805B31E
- ldrh r1, [r5, #0x30]
- ldr r6, _0805B320 @ =gRoomControls
- movs r2, #0xa
- ldrsh r0, [r6, r2]
- subs r1, r1, r0
- cmp r1, #0
- bge _0805B2CA
- adds r1, #3
-_0805B2CA:
- asrs r4, r1, #2
- ldrh r1, [r5, #0x32]
- movs r7, #0xc
- ldrsh r0, [r6, r7]
- subs r1, r1, r0
- cmp r1, #0
- bge _0805B2DA
- adds r1, #3
-_0805B2DA:
- asrs r3, r1, #2
- movs r0, #0xc
- rsbs r0, r0, #0
- cmp r4, r0
- bge _0805B2E6
- adds r4, r0, #0
-_0805B2E6:
- cmp r4, #0xc
- ble _0805B2EC
- movs r4, #0xc
-_0805B2EC:
- cmp r3, r0
- bge _0805B2F2
- adds r3, r0, #0
-_0805B2F2:
- cmp r3, #0xc
- ble _0805B2F8
- movs r3, #0xc
-_0805B2F8:
- ldr r2, _0805B324 @ =gScreen
- ldrh r1, [r2]
- movs r7, #0x80
- lsls r7, r7, #4
- adds r0, r7, #0
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, #0x34]
- ldrh r1, [r6, #0xa]
- adds r0, r0, r1
- adds r0, r0, r4
- strh r0, [r6, #0x2a]
- strh r0, [r2, #0x2e]
- ldrh r0, [r5, #0x36]
- ldrh r7, [r6, #0xc]
- adds r0, r0, r7
- adds r0, r0, r3
- strh r0, [r6, #0x2e]
- strh r0, [r2, #0x30]
-_0805B31E:
- pop {r4, r5, r6, r7, pc}
- .align 2, 0
-_0805B320: .4byte gRoomControls
-_0805B324: .4byte gScreen
-
- thumb_func_start sub_0805B328
-sub_0805B328: @ 0x0805B328
- push {r4, lr}
- adds r1, r0, #0
- ldrb r0, [r1, #0xb]
- cmp r0, #0
- beq _0805B372
- ldrb r1, [r1, #0xa]
- lsls r0, r1, #2
- adds r0, r0, r1
- lsls r0, r0, #2
- ldr r1, _0805B374 @ =gUnk_08108764
- adds r0, r0, r1
- ldr r0, [r0, #0xc]
- ldr r0, [r0]
- ldr r1, _0805B378 @ =gGlobalGfxAndPalettes
- adds r0, r0, r1
- ldr r1, _0805B37C @ =0x0600F000
- movs r4, #0x80
- lsls r4, r4, #4
- adds r2, r4, #0
- bl LoadAssetAsync
- ldr r1, _0805B380 @ =gScreen
- ldr r0, _0805B384 @ =0x00001E07
- strh r0, [r1, #0x2c]
- ldrh r0, [r1]
- orrs r4, r0
- strh r4, [r1]
- ldr r2, _0805B388 @ =gRoomControls
- ldrh r0, [r2, #0x2a]
- strh r0, [r1, #0x2e]
- ldrh r0, [r2, #0x2e]
- strh r0, [r1, #0x30]
- adds r1, #0x66
- ldrh r2, [r1]
- ldr r0, _0805B38C @ =0x0000FFF7
- ands r0, r2
- strh r0, [r1]
-_0805B372:
- pop {r4, pc}
- .align 2, 0
-_0805B374: .4byte gUnk_08108764
-_0805B378: .4byte gGlobalGfxAndPalettes
-_0805B37C: .4byte 0x0600F000
-_0805B380: .4byte gScreen
-_0805B384: .4byte 0x00001E07
-_0805B388: .4byte gRoomControls
-_0805B38C: .4byte 0x0000FFF7
-
- thumb_func_start sub_0805B390
-sub_0805B390: @ 0x0805B390
- push {r4, lr}
- adds r4, r0, #0
- bl GetEmptyManager
- adds r1, r0, #0
- cmp r1, #0
- beq _0805B3B0
- movs r0, #9
- strb r0, [r1, #8]
- movs r0, #0x1a
- strb r0, [r1, #9]
- strb r4, [r1, #0xa]
- adds r0, r1, #0
- movs r1, #6
- bl AppendEntityToList
-_0805B3B0:
- pop {r4, pc}
- .align 2, 0
diff --git a/linker.ld b/linker.ld
index 04bd0992..f0d63b1c 100644
--- a/linker.ld
+++ b/linker.ld
@@ -494,7 +494,7 @@ SECTIONS {
asm/manager17.o(.text);
asm/manager18.o(.text);
asm/manager19.o(.text);
- asm/manager1A.o(.text);
+ src/manager/manager1A.o(.text);
asm/manager1B.o(.text);
asm/manager1C.o(.text);
asm/manager1D.o(.text);
diff --git a/src/manager/manager1A.c b/src/manager/manager1A.c
new file mode 100644
index 00000000..ff6d8afe
--- /dev/null
+++ b/src/manager/manager1A.c
@@ -0,0 +1,223 @@
+#include "global.h"
+#include "manager.h"
+#include "flags.h"
+#include "entity.h"
+#include "room.h"
+#include "screen.h"
+#include "functions.h"
+
+
+typedef struct {
+ Manager manager;
+ s16 unk_20;
+ s16 unk_22;
+ u16 unk_24;
+ u16 unk_26;
+ u8 unk_28[8];
+ u16 unk_30;
+ u16 unk_32;
+ u16 unk_34;
+ u16 unk_36;
+ u8 unk_38[7];
+ u8 unk_3f;
+} Manager1A;
+
+extern void (*const gUnk_08108668[])(Manager1A*);
+
+extern u8 gGlobalGfxAndPalettes[];
+
+void sub_0805B030(Manager1A* this) {
+ gUnk_08108668[this->manager.action](this);
+}
+
+extern void sub_08052D74(void*, void*, void*);
+extern u32 sub_0806FBFC(u32, u32, u32, u32);
+
+typedef struct struct_08108764 {
+ u8 unk_00;
+ u8 unk_01;//area ID?
+ u8 unk_02;//room ID?
+ u8 unk_03;//layer?
+ u16 unk_04;
+ u16 unk_06;
+ u8 unk_08;
+ u8 unk_09;
+ u8 unk_0a;
+ u8 unk_0b;
+ struct {
+ u32 unk_00;
+ u16 unk_04;
+ u16 unk_06;
+ u16 unk_08;
+ u16 unk_0a;
+ }* unk_0c;
+ struct {
+ u8 unk_00;
+ u8 unk_01;
+ u8 unk_02[2];
+ u16 unk_04;
+ u16 unk_06;
+ }* unk_10;
+} struct_08108764;
+
+extern struct_08108764 gUnk_08108764[];
+
+u32 sub_0805B1CC(Manager1A*);
+void sub_0805B210(Manager1A*);
+void sub_0805B2B0(Manager1A*);
+void sub_0805B328(Manager1A*);
+void sub_0805BC4C(void);
+
+void sub_0805B048(Manager1A* this) {
+ struct_08108764* tmp;
+ Entity* obj;
+ sub_0805E3A0(&this->manager, 6);
+ _DmaZero(&this->unk_20, 0x20);
+ this->manager.action = 1;
+ this->unk_3f = gRoomControls.roomID;
+ tmp = &gUnk_08108764[this->manager.unk_0a];
+ if (!tmp->unk_0a) {
+ this->unk_20 = gRoomControls.roomOriginX;
+ this->unk_22 = gRoomControls.roomOriginY;
+ this->unk_24 = gRoomControls.width;
+ this->unk_26 = gRoomControls.height;
+ } else {
+ this->unk_20 = (tmp->unk_08 << 4) + gRoomControls.roomOriginX;
+ this->unk_22 = (tmp->unk_09 << 4) + gRoomControls.roomOriginY;
+ this->unk_24 = (tmp->unk_0a << 4);
+ this->unk_26 = (tmp->unk_0b << 4);
+ }
+ this->manager.unk_0b = tmp->unk_0c != 0;
+ if (this->manager.unk_0b) {
+ this->manager.unk_10 |= 0x20;
+ this->unk_34 = tmp->unk_0c->unk_04;
+ this->unk_36 = tmp->unk_0c->unk_06;
+ this->unk_30 = tmp->unk_0c->unk_08;
+ this->unk_32 = tmp->unk_0c->unk_0a;
+ sub_0805BC4C();
+ sub_0805B2B0(this);
+ sub_0805B328(this);
+ sub_08052D74(this, sub_0805B328, 0);
+ }
+ if (!tmp->unk_10) return;
+ obj = CreateObject(0x28, tmp->unk_10->unk_00, tmp->unk_10->unk_01);
+ if (obj) {
+ obj->x.HALF.HI = tmp->unk_10->unk_04 + gRoomControls.roomOriginX;
+ obj->y.HALF.HI = tmp->unk_10->unk_06 + gRoomControls.roomOriginY;
+ }
+ if (this->manager.unk_0a != 0xa
+ || CheckLocalFlag(0x4B)) return;
+ obj = CreateObject(0x28, 3, 3);
+ if (obj) {
+ obj->x.HALF.HI = tmp->unk_10->unk_04 + gRoomControls.roomOriginX;
+ obj->y.HALF.HI = tmp->unk_10->unk_06 + gRoomControls.roomOriginY;
+ }
+}
+
+void sub_0805B168(Manager1A* this) {
+ if (sub_0805B1CC(this)) {
+ sub_0805B210(this);
+ DeleteThisEntity();
+ return;
+ }
+ sub_0805B2B0(this);
+ if (gRoomControls.unk2 == 1) {
+ this->manager.unk_0d = 1;
+ return;
+ }
+ if (!this->manager.unk_0d) return;
+ this->manager.unk_0d = 0;
+ if (this->unk_3f == gRoomControls.roomID) return;
+ if (this->manager.unk_0b) {
+ gScreen.lcd.displayControl &= ~0x800;
+ }
+ DeleteThisEntity();
+}
+
+u32 sub_0805B1CC(Manager1A* this) {
+ u32 re = 0;
+ if (sub_0806FBFC(this->unk_20, this->unk_22, this->unk_24, this->unk_26)) {
+ if ((gPlayerState.flags.all & 0x4) && (gPlayerState.flags.all & 0x1)) {
+ gPlayerState.flags.all |= 0x8000;
+ } else if (gPlayerState.flags.all & 0x8000) {
+ re = 1;
+ }
+ }
+ return re;
+}
+
+void sub_0805B210(Manager1A* this) {
+ struct_08108764 *tmp;
+ gScreenTransition.transitioningOut = 1;
+ gScreenTransition.transitionType = 1;
+ gScreenTransition.playerState = 4;
+ tmp = &gUnk_08108764[this->manager.unk_0a];
+ gScreenTransition.areaID = tmp->unk_01;
+ gScreenTransition.roomID = tmp->unk_02;
+ gScreenTransition.playerLayer = tmp->unk_03;
+ if (gPlayerState.flags.all & 0x80) {
+ gScreenTransition.field_0xf = 6;
+ } else {
+ gScreenTransition.field_0xf = 2;
+ }
+ switch (tmp->unk_00) {
+ case 0:
+ gScreenTransition.playerStartPos.HALF.x = tmp->unk_04;
+ gScreenTransition.playerStartPos.HALF.y = tmp->unk_06;
+ break;
+ case 1:
+ gScreenTransition.playerStartPos.HALF.x = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX + tmp->unk_04;
+ gScreenTransition.playerStartPos.HALF.y = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY + tmp->unk_06;
+ break;
+ case 2:
+ gScreenTransition.playerStartPos.HALF.x = tmp->unk_04;
+ gScreenTransition.playerStartPos.HALF.y = tmp->unk_06;
+ gScreenTransition.field_0xf = 6;
+ break;
+ }
+}
+
+void sub_0805B2B0(Manager1A* this) {
+ s32 tmp, tmp2;
+ if (!this->manager.unk_0b) return;
+ tmp = (this->unk_30 - gRoomControls.roomScrollX) / 4;
+ tmp2 = (this->unk_32 - gRoomControls.roomScrollY) / 4;
+ if (tmp < -12) {
+ tmp = -12;
+ }
+ if (tmp > 12) {
+ tmp = 12;
+ }
+ if (tmp2 < -12) {
+ tmp2 = -12;
+ }
+ if (tmp2 > 12) {
+ tmp2 = 12;
+ }
+ gScreen.lcd.displayControl |= 0x800;
+ gRoomControls.bg3OffsetX.HALF.HI = gRoomControls.roomScrollX + this->unk_34 + tmp;
+ gScreen.affine.bg3xOffset = gRoomControls.roomScrollX + this->unk_34 + tmp;
+ gRoomControls.bg3OffsetY.HALF.HI = gRoomControls.roomScrollY + this->unk_36 + tmp2;
+ gScreen.affine.bg3yOffset = gRoomControls.roomScrollY + this->unk_36 + tmp2;
+}
+
+void sub_0805B328(Manager1A* this) {
+ struct_08108764 *tmp;
+ if (!this->manager.unk_0b) return;
+ tmp = &gUnk_08108764[this->manager.unk_0a];
+ LoadAssetAsync(&gGlobalGfxAndPalettes[tmp->unk_0c->unk_00], 0x0600F000, 0x800);
+ gScreen.affine.bg3Control = 0x1E07;
+ gScreen.lcd.displayControl |= 0x800;
+ gScreen.affine.bg3xOffset = gRoomControls.bg3OffsetX.HALF.HI;
+ gScreen.affine.bg3yOffset = gRoomControls.bg3OffsetY.HALF.HI;
+ gScreen.controls.layerFXControl &= ~0x8;
+}
+
+void sub_0805B390(u32 unk1) {
+ Manager* tmp = GetEmptyManager();
+ if (!tmp) return;
+ tmp->type = 0x9;
+ tmp->subtype = 0x1A;
+ tmp->unk_0a = unk1;
+ AppendEntityToList(tmp, 6);
+}