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-rwxr-xr-xasm/macros/map.inc8
-rw-r--r--asm/src/code_080043E8.s2
-rw-r--r--asm/src/code_08007CAC.s2
-rw-r--r--asm/src/intr.s62
-rw-r--r--asm/src/player.s6
-rw-r--r--asm/src/script.s6
-rw-r--r--asm/src/veneer.s140
7 files changed, 112 insertions, 114 deletions
diff --git a/asm/macros/map.inc b/asm/macros/map.inc
index df535345..67036e69 100755
--- a/asm/macros/map.inc
+++ b/asm/macros/map.inc
@@ -5,16 +5,16 @@
.set TOP_COLLISIONDATA, gMapTop+0x2004
.set TOP_TILEDATAORIGINAL, gMapTop+0x3004
.set TOP_TILETYPES, gMapTop+0x5004
- .set TOP_UNKDATA2, gMapTop+0x6004
+ .set TOP_TILEINDICES, gMapTop+0x6004
.set TOP_TILES, gMapTop+0x7004
- .set TOP_UNKDATA3, gMapTop+0xb004
+ .set TOP_ACTTILES, gMapTop+0xb004
.set BOTTOM_TILEDATA, gMapBottom+0x4
.set BOTTOM_COLLISIONDATA, gMapBottom+0x2004
.set BOTTOM_TILEDATAORIGINAL, gMapBottom+0x3004
.set BOTTOM_TILETYPES, gMapBottom+0x5004
- .set BOTTOM_UNKDATA2, gMapBottom+0x6004
+ .set BOTTOM_TILEINDICES, gMapBottom+0x6004
.set BOTTOM_TILES, gMapBottom+0x7004
- .set BOTTOM_UNKDATA3, gMapBottom+0xb004
+ .set BOTTOM_ACTTILES, gMapBottom+0xb004
.macro room_header map_x, map_y, pixel_width, pixel_height, tileset_id
.2byte (\map_x) << 4
diff --git a/asm/src/code_080043E8.s b/asm/src/code_080043E8.s
index 5c9eb10f..8442e031 100644
--- a/asm/src/code_080043E8.s
+++ b/asm/src/code_080043E8.s
@@ -185,7 +185,7 @@ _08004516:
thumb_func_start sub_0800451C
sub_0800451C: @ 0x0800451C
push {r0, lr}
- bl GetVvvAtEntity
+ bl GetActTileAtEntity
adds r1, r0, #0
pop {r0, r3}
mov lr, r3
diff --git a/asm/src/code_08007CAC.s b/asm/src/code_08007CAC.s
index 5fffe296..4f4dbeb0 100644
--- a/asm/src/code_08007CAC.s
+++ b/asm/src/code_08007CAC.s
@@ -5,7 +5,7 @@
.text
-// TODO cannot add this at the end of mapVvvToSurfaceType.c due to alignment?
+// TODO cannot add this at the end of mapActTileToSurfaceType.c due to alignment?
.2byte 0
// TODO unused? might also be code?
diff --git a/asm/src/intr.s b/asm/src/intr.s
index 8f34aab5..a82a6364 100644
--- a/asm/src/intr.s
+++ b/asm/src/intr.s
@@ -78,36 +78,35 @@ arm_sub_080B1A04:
ldr r2, _080B1C14 @ =gUnk_08000258
b _080B1A64
- arm_func_start arm_sub_080B1A0C
-arm_sub_080B1A0C: @ 0x080B1A0C
+ arm_func_start arm_GetTileTypeRelativeToEntity
+arm_GetTileTypeRelativeToEntity: @ 0x080B1A0C
ldrh r3, [r0, #0x2e]
add r3, r3, r1
ldrh r1, [r0, #0x32]
add r1, r1, r2
ldrb r2, [r0, #0x38]
mov r0, r3
- b arm_GetTileTypeByPos
-arm_GetTileTypeByEntity: // GetCell
+ b arm_GetTileTypeAtWorldCoords
+arm_GetTileTypeAtEntity: // GetCell
ldrb r2, [r0, #0x38]
ldrh r1, [r0, #0x32]
ldrh r0, [r0, #0x2e]
-arm_GetTileTypeByPos:
+arm_GetTileTypeAtWorldCoords:
ldr ip, _080B1C18 @ =gRoomControls
ldrh r3, [ip, #6]
sub r0, r0, r3
ldrh r3, [ip, #8]
sub r1, r1, r3
-arm_sub_080B1A48:
+arm_GetTileTypeAtRoomCoords:
lsl r0, r0, #0x16
lsr r0, r0, #0x1a
lsl r1, r1, #0x16
lsr r1, r1, #0x1a
-arm_sub_080B1A58:
+arm_GetTileTypeAtRoomTile:
add r0, r0, r1, lsl #6
mov r1, r2
-
- arm_func_start arm_GetTileType
-arm_GetTileType: @ 0x080B1A60
+ arm_func_start arm_GetTileTypeAtTilePos
+arm_GetTileTypeAtTilePos: @ 0x080B1A60
ldr r2, _080B1C1C @ =gMapDataPtrs
_080B1A64:
add r2, r2, r1, lsl #3
@@ -122,36 +121,36 @@ _080B1A64:
bx lr
// entity plus offset to world pixel coordinates and layer
- arm_func_start arm_GetVvvRelativeToEntity
-arm_GetVvvRelativeToEntity: @ 0x080B1A8C
+ arm_func_start arm_GetActTileRelativeToEntity
+arm_GetActTileRelativeToEntity: @ 0x080B1A8C
ldrh r3, [r0, #0x2e]
add r3, r3, r1
ldrh r1, [r0, #0x32]
add r1, r1, r2
ldrb r2, [r0, #0x38]
mov r0, r3
- b arm_GetVvvAtWorldCoords
+ b arm_GetActTileAtWorldCoords
// entity to world pixel coordinates and layer
-arm_GetVvvAtEntity: // GetCellAct
+arm_GetActTileAtEntity: // GetCellAct
ldrb r2, [r0, #0x38]
ldrh r1, [r0, #0x32]
ldrh r0, [r0, #0x2e]
-arm_GetVvvAtWorldCoords: @ world pixel coordinates to room pixel coordinates
+arm_GetActTileAtWorldCoords: @ world pixel coordinates to room pixel coordinates
ldr ip, _080B1C20 @ =gRoomControls
ldrh r3, [ip, #6]
sub r0, r0, r3
ldrh r3, [ip, #8]
sub r1, r1, r3
-arm_GetVvvAtRoomCoords: @ room pixel coordinates to room tile coordinates
+arm_GetActTileAtRoomCoords: @ room pixel coordinates to room tile coordinates
lsl r0, r0, #0x16
lsr r0, r0, #0x1a
lsl r1, r1, #0x16
lsr r1, r1, #0x1a
-arm_GetVvvAtRoomTile:
+arm_GetActTileAtRoomTile:
add r0, r0, r1, lsl #6
mov r1, r2 @ move layer to r1
-arm_GetVvvAtTilePos:
- ldr r2, _080B1C24 @ =gVvvPtrs
+arm_GetActTileAtTilePos:
+ ldr r2, _080B1C24 @ =gActTilePtrs
ldr r2, [r2, r1, lsl #2]
ldrb r0, [r2, r0]
bx lr
@@ -161,7 +160,6 @@ arm_GetCollisionDataRelativeTo: @ 0x080B1AF0
@ r0 = entity*
@ r1 = x
@ r2 = y
-
ldrh r3, [r0, #0x2e] @ ent.x + x
add r3, r3, r1
ldrh r1, [r0, #0x32] @ ent.y + y
@@ -185,7 +183,7 @@ arm_GetCollisionDataAtRoomCoords:
lsl r1, r1, #0x16
lsr r1, r1, #0x1a @ /= 16
arm_GetCollisionDataAtRoomTile:
- add r0, r0, r1, lsl #6 @ convert coords to tile index
+ add r0, r0, r1, lsl #6 @ convert coords to tile pos
mov r1, r2
arm_GetCollisionDataAtTilePos:
ldr r2, _080B1C2C @ =gCollisionDataPtrs
@@ -193,11 +191,11 @@ arm_GetCollisionDataAtTilePos:
ldrb r0, [r1, r0] @ load collision tile at my location
bx lr
- arm_func_start arm_GetVvvForTileType
-arm_GetVvvForTileType: @ 0x080B1B54
+ arm_func_start arm_GetActTileForTileType
+arm_GetActTileForTileType: @ 0x080B1B54
lsls r0, r0, #0x12
- ldrlo r1, _080B1C30 @ =gMapTileTypeToVvv
- ldrhs r1, _080B1C34 @ =gMapSpecialTileToVvv
+ ldrlo r1, _080B1C30 @ =gMapTileTypeToActTile
+ ldrhs r1, _080B1C34 @ =gMapSpecialTileToActTile
ldrb r0, [r1, r0, lsr #18]
bx lr
@@ -214,7 +212,7 @@ arm_sub_080B1B68: @ 0x080B1B68
arm_func_start arm_sub_080B1B84
arm_sub_080B1B84: @ 0x080B1B84
mov ip, lr
- bl arm_GetTileType
+ bl arm_GetTileTypeAtTilePos
lsls r0, r0, #0x12
ldrlo r1, _080B1C3C @ =gUnk_08000360
ldrhs r1, _080B1C40 @ =gUnk_080B7A3E
@@ -226,7 +224,7 @@ arm_sub_080B1B84: @ 0x080B1B84
arm_sub_080B1BA4: @ 0x080B1BA4
mov ip, lr
mov r3, r2
- bl arm_GetTileType
+ bl arm_GetTileTypeAtTilePos
lsls r0, r0, #0x12
ldrlo r1, _080B1C44 @ =gUnk_08000360
ldrhs r1, _080B1C48 @ =gUnk_080B7A3E
@@ -249,7 +247,7 @@ sub_080B1BCC: @ 0x080B1BCC
and r1, r1, #0x3f0
and r2, r2, #0x3f0
add r1, r1, r2, lsl #6
- ldr r2, _080B1C50 @ =gVvvPtrs
+ ldr r2, _080B1C50 @ =gActTilePtrs
ldrb r3, [r0, #0x38]
ldr r2, [r2, r3, lsl #2]
ldrb r0, [r2, r1, lsr #4]
@@ -260,18 +258,18 @@ _080B1C14: .4byte gUnk_08000258
_080B1C18: .4byte gRoomControls
_080B1C1C: .4byte gMapDataPtrs
_080B1C20: .4byte gRoomControls
-_080B1C24: .4byte gVvvPtrs
+_080B1C24: .4byte gActTilePtrs
_080B1C28: .4byte gRoomControls
_080B1C2C: .4byte gCollisionDataPtrs
-_080B1C30: .4byte gMapTileTypeToVvv
-_080B1C34: .4byte gMapSpecialTileToVvv
+_080B1C30: .4byte gMapTileTypeToActTile
+_080B1C34: .4byte gMapSpecialTileToActTile
_080B1C38: .4byte gTileTypesPtrs
_080B1C3C: .4byte gUnk_08000360
_080B1C40: .4byte gUnk_080B7A3E
_080B1C44: .4byte gUnk_08000360
_080B1C48: .4byte gUnk_080B7A3E
_080B1C4C: .4byte gRoomControls
-_080B1C50: .4byte gVvvPtrs
+_080B1C50: .4byte gActTilePtrs
arm_func_start UpdateCollision
UpdateCollision: @ 0x080B1C54
diff --git a/asm/src/player.s b/asm/src/player.s
index dcb7bfdc..f99cde9f 100644
--- a/asm/src/player.s
+++ b/asm/src/player.s
@@ -326,7 +326,7 @@ DoTileInteraction: @ 0x08008796
adds r1, r7, #0
movs r2, #0x38
ldrb r2, [r4, r2] // collision layer
- bl GetTileTypeByPos
+ bl GetTileTypeAtWorldCoords
ldr r1, _080088D8 @ =gUnk_080046A4
bl FindEntryForKey
beq _080087CE_return0
@@ -758,12 +758,12 @@ CheckNEastTile: @ 0x08008B02
push {r0, r1, lr}
movs r1, #0
movs r2, #0
- bl GetVvvRelativeToEntity
+ bl GetActTileRelativeToEntity
// check if north east collision?
ldr r1, =0x4000
tst r0, r1
bne _08008B1E
- ldr r1, =gMapVvvToSurfaceType
+ ldr r1, =gMapActTileToSurfaceType
bl FindEntryForKey
movs r2, #1
cmp r3, #1
diff --git a/asm/src/script.s b/asm/src/script.s
index c1f39f1e..25d62798 100644
--- a/asm/src/script.s
+++ b/asm/src/script.s
@@ -78,11 +78,11 @@ ResolveCollisionLayer::
ldrh r0, [r4, #0x2e]
ldrh r1, [r4, #0x32]
movs r2, #2
- bl GetTileTypeByPos
+ bl GetTileTypeAtWorldCoords
movs r3, #1
cmp r0, #0
beq _08016A62
- bl GetVvvForTileType
+ bl GetActTileForTileType
movs r3, #2
add r1, pc, #0x40
_08016A54:
@@ -103,7 +103,7 @@ _08016A64:
CheckOnLayerTransition::
push {r4, r5, lr}
adds r4, r0, #0
- bl GetVvvAtEntity // tile under me
+ bl GetActTileAtEntity // tile under me
adr r1, gTransitionTiles-4
loop:
adds r1, #4 // p += 4
diff --git a/asm/src/veneer.s b/asm/src/veneer.s
index 4ab22bfb..420ab8b4 100644
--- a/asm/src/veneer.s
+++ b/asm/src/veneer.s
@@ -69,9 +69,9 @@ SetTile: @ r0 = tile index, r1, = tile position, r2 = layer
blo tile_wrong_type @ jump if tileIndex < 0x4000
push {r1, r2}
subs r4, r0, r6 @ r4 = tileIndex - 0x4000
- ldr r3, _08000210 @ =gMapSpecialTileToVvv
- ldrb r0, [r3, r4] @ r0 = gMapSpecialTileToVvv[tileIndex - 0x4000]
- bl SetVvvAtTilePos
+ ldr r3, _08000210 @ =gMapSpecialTileToActTile
+ ldrb r0, [r3, r4] @ r0 = gMapSpecialTileToActTile[tileIndex - 0x4000]
+ bl SetActTileAtTilePos
ldr r3, _08000214 @ =gMapSpecialTileToCollisionData
ldrb r0, [r3, r4] @ r0 = gMapSpecialTileToCollisionData[tileIndex - 0x4000]
lsrs r2, r2, #2 @ r2 = layer
@@ -89,9 +89,9 @@ tile_wrong_type:
lsls r0, r0, #1 @ r0 = tileIndex * 2
ldrh r4, [r4, r0] @ r4 (tileType) = gMapBottom.tileTypes[tileIndex]
push {r1, r2}
- ldr r3, _08000218 @ =gMapTileTypeToVvv
- ldrb r0, [r3, r4] @ r0 = gMapTileTypeToVvv[tileType]
- bl SetVvvAtTilePos
+ ldr r3, _08000218 @ =gMapTileTypeToActTile
+ ldrb r0, [r3, r4] @ r0 = gMapTileTypeToActTile[tileType]
+ bl SetActTileAtTilePos
ldr r3, _0800021C @ =gMapTileTypeToCollisionData
ldrb r0, [r3, r4] @ r0 = gMapTileTypeToCollisionData[tileType]
lsrs r2, r2, #2 @ r2 = layer
@@ -105,13 +105,13 @@ _080001C4: .4byte gMapBottom+0x6004
_080001C8: .4byte gMapTop+0x6004
_080001CC: .4byte gMapBottom+0x6004
-@ r0: @see gMapSpecialTileToVvv r1: tilePos, r2: layer
- thumb_func_start SetVvvAtTilePos
-SetVvvAtTilePos: @ 0x080001D0
+@ r0: @see gMapSpecialTileToActTile r1: tilePos, r2: layer
+ thumb_func_start SetActTileAtTilePos
+SetActTileAtTilePos: @ 0x080001D0
lsls r2, r2, #2
- ldr r3, _08000220 @ =gVvvPtrs
- ldr r3, [r3, r2] @ r3 = gMapBottom.vvv
- strb r0, [r3, r1] @ gMapBottom.vvv[tilePos] = r0
+ ldr r3, _08000220 @ =gActTilePtrs
+ ldr r3, [r3, r2] @ r3 = gMapBottom.actTiles
+ strb r0, [r3, r1] @ gMapBottom.actTiles[tilePos] = r0
bx lr
non_word_aligned_thumb_func_start GetTileIndex
@@ -133,11 +133,11 @@ _08000200: .4byte gBG2Buffer+0x40
_08000204: .4byte gCollisionDataPtrs
_08000208: .4byte gMapDataPtrs
_0800020C: .4byte 0x00004000
-_08000210: .4byte gMapSpecialTileToVvv
+_08000210: .4byte gMapSpecialTileToActTile
_08000214: .4byte gMapSpecialTileToCollisionData
-_08000218: .4byte gMapTileTypeToVvv
+_08000218: .4byte gMapTileTypeToActTile
_0800021C: .4byte gMapTileTypeToCollisionData
-_08000220: .4byte gVvvPtrs
+_08000220: .4byte gActTilePtrs
_08000224: .4byte gMapDataPtrs
gMapDataPtrs::
@@ -164,11 +164,11 @@ gUnk_08000258:: @ mapDataOriginal and tileTypes
.4byte TOP_TILETYPES
.4byte BOTTOM_TILEDATAORIGINAL @ layer 3
.4byte BOTTOM_TILETYPES
-gVvvPtrs:: @ vvv for layers
- .4byte BOTTOM_UNKDATA3 @ layer 0
- .4byte BOTTOM_UNKDATA3 @ layer 1
- .4byte TOP_UNKDATA3 @ layer 2
- .4byte BOTTOM_UNKDATA3 @ layer 3
+gActTilePtrs:: @ actTile for layers
+ .4byte BOTTOM_ACTTILES @ layer 0
+ .4byte BOTTOM_ACTTILES @ layer 1
+ .4byte TOP_ACTTILES @ layer 2
+ .4byte BOTTOM_ACTTILES @ layer 3
@ call 0x80B19CC
@ ========
@@ -214,17 +214,17 @@ sub_080B1A04: @ 0x08000298
@ r0: entity*
@ r1: s32
@ r2: s32
- thumb_func_start sub_080B1A0C
-sub_080B1A0C: @ 0x0800029C
- ldr r3, _08000308 @ =ram_sub_080B1A0C
+ thumb_func_start GetTileTypeRelativeToEntity
+GetTileTypeRelativeToEntity: @ 0x0800029C
+ ldr r3, _08000308 @ =ram_GetTileTypeRelativeToEntity
bx r3
@ call 0x080B1A28
@ r0: entity
@ return: u32 (tileType)
- thumb_func_start GetTileTypeByEntity
-GetTileTypeByEntity: @ 0x080002A0
- ldr r3, _0800030C @ =ram_GetTileTypeByEntity
+ thumb_func_start GetTileTypeAtEntity
+GetTileTypeAtEntity: @ 0x080002A0
+ ldr r3, _0800030C @ =ram_GetTileTypeAtEntity
bx r3
@ call 0x080B1A34
@@ -232,35 +232,35 @@ GetTileTypeByEntity: @ 0x080002A0
@ r1: s32 (yPos)
@ r2: u32 (layer)
@ return: u32 (tileType)
- thumb_func_start GetTileTypeByPos
-GetTileTypeByPos: @ 0x080002A4
- ldr r3, _08000310 @ =ram_GetTileTypeByPos
+ thumb_func_start GetTileTypeAtWorldCoords
+GetTileTypeAtWorldCoords: @ 0x080002A4
+ ldr r3, _08000310 @ =ram_GetTileTypeAtWorldCoords
bx r3
@ call 0x080B1A48
@ r0: s32 (xPos)
@ r1: s32 (yPos)
@ r2: u32 (layer)
- thumb_func_start sub_080B1A48
-sub_080B1A48: @ 0x080002A8
- ldr r3, _08000314 @ =ram_sub_080B1A48
+ thumb_func_start GetTileTypeAtRoomCoords
+GetTileTypeAtRoomCoords: @ 0x080002A8
+ ldr r3, _08000314 @ =ram_GetTileTypeAtRoomCoords
bx r3
@ call 0x080B1A58
@ r0: s32 (xPos)
@ r1: s32 (yPos)
@ r2: u32 (layer)
- thumb_func_start sub_080B1A58
-sub_080B1A58: @ 0x080002AC
- ldr r3, _08000318 @ =ram_sub_080B1A58
+ thumb_func_start GetTileTypeAtRoomTile
+GetTileTypeAtRoomTile: @ 0x080002AC
+ ldr r3, _08000318 @ =ram_GetTileTypeAtRoomTile
bx r3
@ call 0x080B1A60
@ r0: u32 (tileIndex)
@ r1: u32 (layer)
@ return: u32 (tileType)
- thumb_func_start GetTileType
-GetTileType: @ 0x080002B0
+ thumb_func_start GetTileTypeAtTilePos
+GetTileTypeAtTilePos: @ 0x080002B0
ldr r3, _0800031C @ =ram_GetTileType
bx r3
@@ -268,9 +268,9 @@ GetTileType: @ 0x080002B0
@ r0: Entity*
@ r1: u32
@ r2: u32
- thumb_func_start GetVvvRelativeToEntity
-GetVvvRelativeToEntity: @ 0x080002B4
- ldr r3, _08000320 @ =ram_GetVvvRelativeToEntity
+ thumb_func_start GetActTileRelativeToEntity
+GetActTileRelativeToEntity: @ 0x080002B4
+ ldr r3, _08000320 @ =ram_GetActTileRelativeToEntity
bx r3
@ call 0x080B1AA8
@@ -280,18 +280,18 @@ GetVvvRelativeToEntity: @ 0x080002B4
@ return:
@ ========
@ Called every frame a pot is thrown, every frame the screen is sliding in a transition, and once when entering stairs.
- thumb_func_start GetVvvAtEntity
-GetVvvAtEntity: @ 0x080002B8
- ldr r3, _08000324 @ =ram_GetVvvAtEntity
+ thumb_func_start GetActTileAtEntity
+GetActTileAtEntity: @ 0x080002B8
+ ldr r3, _08000324 @ =ram_GetActTileAtEntity
bx r3
@ call 0x080B1AB4
@ r0: s32 (xPos)
@ r1: s32 (yPos)
@ r2: u32 (layer)
- thumb_func_start GetVvvAtWorldCoords
-GetVvvAtWorldCoords: @ 0x080002BC
- ldr r3, _08000328 @ =ram_GetVvvAtWorldCoords
+ thumb_func_start GetActTileAtWorldCoords
+GetActTileAtWorldCoords: @ 0x080002BC
+ ldr r3, _08000328 @ =ram_GetActTileAtWorldCoords
bx r3
@ call 0x080B1AC8
@@ -299,9 +299,9 @@ GetVvvAtWorldCoords: @ 0x080002BC
@ r1: u32
@ r2: u32
@ return: ???
- thumb_func_start GetVvvAtRoomCoords
-GetVvvAtRoomCoords: @ 0x080002C0
- ldr r3, _0800032C @ =ram_GetVvvAtRoomCoords
+ thumb_func_start GetActTileAtRoomCoords
+GetActTileAtRoomCoords: @ 0x080002C0
+ ldr r3, _0800032C @ =ram_GetActTileAtRoomCoords
bx r3
@ call 0x080B1AD8
@@ -310,17 +310,17 @@ GetVvvAtRoomCoords: @ 0x080002C0
@ r2: s32 (yOffset)
@ ========
@ Unused? Doesn't seem to be called by anything in Ghidra.
- thumb_func_start GetVvvAtRoomTile
-GetVvvAtRoomTile: @ 0x080002C4
- ldr r3, _08000330 @ =ram_GetVvvAtRoomTile
+ thumb_func_start GetActTileAtRoomTile
+GetActTileAtRoomTile: @ 0x080002C4
+ ldr r3, _08000330 @ =ram_GetActTileAtRoomTile
bx r3
@ call 0x080B1AE0
@ r0: u32 (tileIndex)
@ r1: u32 (layer)
- thumb_func_start GetVvvAtTilePos
-GetVvvAtTilePos: @ 0x080002C8
- ldr r3, _08000334 @ =ram_GetVvvAtTilePos
+ thumb_func_start GetActTileAtTilePos
+GetActTileAtTilePos: @ 0x080002C8
+ ldr r3, _08000334 @ =ram_GetActTileAtTilePos
bx r3
@ call 0x080B1AF0
@@ -372,9 +372,9 @@ GetCollisionDataAtTilePos: @ 0x080002E0
@ call 0x080B1B54
@ r0: u32 (tileIndex)
- thumb_func_start GetVvvForTileType
-GetVvvForTileType: @ 0x080002E4
- ldr r3, _08000350 @ =ram_GetVvvForTileType
+ thumb_func_start GetActTileForTileType
+GetActTileForTileType: @ 0x080002E4
+ ldr r3, _08000350 @ =ram_GetActTileForTileType
bx r3
@ call 0x080B1B68
@@ -407,25 +407,25 @@ _080002F8: .4byte ram_sub_080B19D8
_080002FC: .4byte ram_sub_080B19EC
_08000300: .4byte ram_sub_080B19FC
_08000304: .4byte ram_sub_080B1A04
-_08000308: .4byte ram_sub_080B1A0C
-_0800030C: .4byte ram_GetTileTypeByEntity
-_08000310: .4byte ram_GetTileTypeByPos
-_08000314: .4byte ram_sub_080B1A48
-_08000318: .4byte ram_sub_080B1A58
+_08000308: .4byte ram_GetTileTypeRelativeToEntity
+_0800030C: .4byte ram_GetTileTypeAtEntity
+_08000310: .4byte ram_GetTileTypeAtWorldCoords
+_08000314: .4byte ram_GetTileTypeAtRoomCoords
+_08000318: .4byte ram_GetTileTypeAtRoomTile
_0800031C: .4byte ram_GetTileType
-_08000320: .4byte ram_GetVvvRelativeToEntity
-_08000324: .4byte ram_GetVvvAtEntity
-_08000328: .4byte ram_GetVvvAtWorldCoords
-_0800032C: .4byte ram_GetVvvAtRoomCoords
-_08000330: .4byte ram_GetVvvAtRoomTile
-_08000334: .4byte ram_GetVvvAtTilePos
+_08000320: .4byte ram_GetActTileRelativeToEntity
+_08000324: .4byte ram_GetActTileAtEntity
+_08000328: .4byte ram_GetActTileAtWorldCoords
+_0800032C: .4byte ram_GetActTileAtRoomCoords
+_08000330: .4byte ram_GetActTileAtRoomTile
+_08000334: .4byte ram_GetActTileAtTilePos
_08000338: .4byte ram_GetCollisionDataRelativeTo
_0800033C: .4byte ram_GetCollisionDataAtEntity
_08000340: .4byte ram_GetCollisionDataAtWorldCoords
_08000344: .4byte ram_GetCollisionDataAtRoomCoords
_08000348: .4byte ram_GetCollisionDataAtRoomTile
_0800034C: .4byte ram_GetCollisionDataAtTilePos
-_08000350: .4byte ram_GetVvvForTileType
+_08000350: .4byte ram_GetActTileForTileType
_08000354: .4byte ram_sub_080B1B68
_08000358: .4byte ram_sub_080B1B84
_0800035C: .4byte ram_sub_080B1BA4