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-rw-r--r--include/enemy.h164
-rw-r--r--include/enemy/vaatiWrath.h20
-rw-r--r--include/entity.h7
-rw-r--r--include/new_player.h26
-rw-r--r--include/object/deathFx.h3
-rw-r--r--include/object/houseSign.h13
-rw-r--r--include/object/itemForSale.h13
-rw-r--r--include/object/linkAnimation.h3
-rw-r--r--include/object/pushableFurniture.h25
-rw-r--r--include/player.h21
-rw-r--r--include/playerItem/playerItemBottle.h13
11 files changed, 187 insertions, 121 deletions
diff --git a/include/enemy.h b/include/enemy.h
index 1f13a8d0..d9bc0a76 100644
--- a/include/enemy.h
+++ b/include/enemy.h
@@ -156,108 +156,108 @@ typedef enum {
/*0x66*/ ENEMY_66
} Enemy;
-void Octorok(Entity*);
-void Chuchu(Entity*);
-void Leever(Entity*);
-void Peahat(Entity*);
-void Rollobite(Entity*);
-void DarkNut(Entity*);
-void HangingSeed(Entity*);
-void Beetle(Entity*);
-void Keese(Entity*);
-void DoorMimic(Entity*);
-void RockChuchu(Entity*);
-void SpinyChuchu(Entity*);
-void CuccoChickAggr(Entity*);
-void Moldorm(Entity*);
-void EnemyE(Entity*);
-void Moldworm(Entity*);
-void Sluggula(Entity*);
-void Pesto(Entity*);
-void Puffstool(Entity*);
-void ChuchuBoss(Entity*);
-void LikeLike(Entity*);
-void SpearMoblin(Entity*);
-void BusinessScrub(Entity*);
-void RupeeLike(Entity*);
-void Madderpillar(Entity*);
-void WaterDrop(Entity*);
-void WallMaster(Entity*);
-void BombPeahat(Entity*);
-void Spark(Entity*);
-void Chaser(Entity*);
-void SpikedBeetle(Entity*);
-void SensorBladeTrap(Entity*);
-void Helmasaur(Entity*);
-void FallingBoulder(Entity*);
-void Bobomb(Entity*);
-void WallMaster2(Entity*);
+void Octorok();
+void Chuchu();
+void Leever();
+void Peahat();
+void Rollobite();
+void DarkNut();
+void HangingSeed();
+void Beetle();
+void Keese();
+void DoorMimic();
+void RockChuchu();
+void SpinyChuchu();
+void CuccoChickAggr();
+void Moldorm();
+void EnemyE();
+void Moldworm();
+void Sluggula();
+void Pesto();
+void Puffstool();
+void ChuchuBoss();
+void LikeLike();
+void SpearMoblin();
+void BusinessScrub();
+void RupeeLike();
+void Madderpillar();
+void WaterDrop();
+void WallMaster();
+void BombPeahat();
+void Spark();
+void Chaser();
+void SpikedBeetle();
+void SensorBladeTrap();
+void Helmasaur();
+void FallingBoulder();
+void Bobomb();
+void WallMaster2();
void Gleerok();
-void VaatiEyesMacro(Entity*);
-void Tektite(Entity*);
+void VaatiEyesMacro();
+void Tektite();
void WizzrobeWind();
void WizzrobeFire();
void WizzrobeIce();
void Armos();
void Eyegore();
-void Rope(Entity*);
-void SmallPesto(Entity*);
-void AcroBandit(Entity*);
-void BladeTrap(Entity*);
-void Keaton(Entity*);
-void Crow(Entity*);
+void Rope();
+void SmallPesto();
+void AcroBandit();
+void BladeTrap();
+void Keaton();
+void Crow();
void Mulldozer();
-void Bombarossa(Entity*);
-void Wisp(Entity*);
-void SpinyBeetle(Entity*);
-void MazaalHead(Entity*);
-void MazaalMacro(Entity*);
-void MazaalHand(Entity*);
+void Bombarossa();
+void Wisp();
+void SpinyBeetle();
+void MazaalHead();
+void MazaalMacro();
+void MazaalHand();
void OctorokBoss();
-void FlyingPot(Entity*);
-void Gibdo(Entity*);
-void OctorokGolden(Entity*);
-void TektiteGolden(Entity*);
-void RopeGolden(Entity*);
+void FlyingPot();
+void Gibdo();
+void OctorokGolden();
+void TektiteGolden();
+void RopeGolden();
void CloudPiranha();
-void ScissorsBeetle(Entity*);
-void CuccoAggr(Entity*);
+void ScissorsBeetle();
+void CuccoAggr();
void Stalfos();
-void FlyingSkull(Entity*);
-void MazaalBracelet(Entity*);
-void Takkuri(Entity*);
-void BowMoblin(Entity*);
-void Lakitu(Entity*);
-void LakituCloud(Entity*);
-void TorchTrap(Entity*);
-void VaatiRebornEnemy(Entity*);
-void VaatiProjectile(Entity*);
-void BallChainSoldier(Entity*);
+void FlyingSkull();
+void MazaalBracelet();
+void Takkuri();
+void BowMoblin();
+void Lakitu();
+void LakituCloud();
+void TorchTrap();
+void VaatiRebornEnemy();
+void VaatiProjectile();
+void BallChainSoldier();
void Enemy4D();
void Ghini();
-void VaatiTransfigured(Entity*);
+void VaatiTransfigured();
void Enemy50();
-void VaatiWrath(Entity*);
-void VaatiArm(Entity*);
-void Dust(Entity*);
-void VaatiBall(Entity*);
-void Slime(Entity*);
-void MiniSlime(Entity*);
-void FireballGuy(Entity*);
-void MiniFireballGuy(Entity*);
-void VaatiTransfiguredEye(Entity*);
-void BusinessScrubPrologue(Entity*);
+void VaatiWrath();
+void VaatiArm();
+void Dust();
+void VaatiBall();
+void Slime();
+void MiniSlime();
+void FireballGuy();
+void MiniFireballGuy();
+void VaatiTransfiguredEye();
+void BusinessScrubPrologue();
void GyorgFemale();
void GyorgMale();
-void Curtain(Entity*);
-void VaatiWrathEye(Entity*);
+void Curtain();
+void VaatiWrathEye();
void GyorgChild();
void GyorgFemaleEye();
void GyorgMaleEye();
void GyorgFemaleMouth();
void Enemy64();
-void TreeItem(Entity*);
-void Enemy66(Entity*);
+void TreeItem();
+void Enemy66();
extern void (*const gUnk_080012C8[])(Entity*);
diff --git a/include/enemy/vaatiWrath.h b/include/enemy/vaatiWrath.h
new file mode 100644
index 00000000..83ba4bcc
--- /dev/null
+++ b/include/enemy/vaatiWrath.h
@@ -0,0 +1,20 @@
+#ifndef VAATIWRATH_H
+#define VAATIWRATH_H
+#include "enemy.h"
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ u8 unused1[5];
+ /*0x6d*/ u8 unk_6d;
+ /*0x6e*/ u8 unused2[10];
+ /*0x78*/ u8 unk_78;
+ /*0x79*/ u8 unk_79;
+ /*0x7a*/ u8 unused3[1];
+ /*0x7b*/ u8 unk_7b;
+ /*0x7c*/ u16 unk_7c;
+ /*0x7e*/ u16 unk_7e;
+ /*0x80*/ u8 unused4[4];
+ /*0x84*/ u8 unk_84;
+} VaatiWrathEntity;
+
+#endif // VAATIWRATH_H
diff --git a/include/entity.h b/include/entity.h
index 067e9ff4..315e94db 100644
--- a/include/entity.h
+++ b/include/entity.h
@@ -220,9 +220,6 @@ typedef struct Entity_ {
/*0x62*/ u8 spriteOffsetX;
/*0x63*/ s8 spriteOffsetY;
/*0x64*/ void* myHeap; /**< Heap data allocated with #zMalloc. */
-#ifndef NENT_DEPRECATED
- GENERIC_ENTITY_FIELDS
-#endif
} Entity;
typedef struct {
@@ -248,8 +245,8 @@ typedef struct LinkedList {
* to allow the iteration of all Entity's.
*/
extern LinkedList gEntityLists[9];
-extern Entity gAuxPlayerEntities[MAX_AUX_PLAYER_ENTITIES];
-extern Entity gEntities[MAX_ENTITIES];
+extern GenericEntity gAuxPlayerEntities[MAX_AUX_PLAYER_ENTITIES];
+extern GenericEntity gEntities[MAX_ENTITIES];
typedef void(EntityAction)(Entity*);
typedef void (*EntityActionPtr)(Entity*);
diff --git a/include/new_player.h b/include/new_player.h
deleted file mode 100644
index bae1ed2f..00000000
--- a/include/new_player.h
+++ /dev/null
@@ -1,26 +0,0 @@
-#ifndef NEW_PLAYER_H
-#define NEW_PLAYER_H
-
-#include "entity.h"
-
-// TODO Use new player entity struct everywhere once it is fully discovered.
-
-typedef struct {
- /*0x00*/ Entity base;
- /*0x68*/ u32 unk_68;
- /*0x6c*/ u8 unk_6c;
- /*0x6d*/ u8 unk_6d;
- /*0x6e*/ u8 unk_6e;
- /*0x6f*/ u8 unk_6f;
- /*0x70*/ Entity* unk_70;
- /*0x74*/ Entity* unk_74;
- /*0x78*/ u8 unk_78;
- /*0x79*/ u8 unk_79;
- /*0x7a*/ u16 unk_7a;
- /*0x7c*/ u32 unk_7c;
- /*0x80*/ u8 unk_80[8];
-} PlayerEntity;
-
-#define gNewPlayerEntity (*(PlayerEntity*)&gPlayerEntity)
-
-#endif // NEW_PLAYER_H
diff --git a/include/object/deathFx.h b/include/object/deathFx.h
index ba8c69dc..4f14ea86 100644
--- a/include/object/deathFx.h
+++ b/include/object/deathFx.h
@@ -1,9 +1,6 @@
#ifndef DEATHFX_H
#define DEATHFX_H
-#ifndef NENT_DEPRECATED
-#error "deathFx.h requires new entities"
-#endif
#include "entity.h"
typedef struct {
diff --git a/include/object/houseSign.h b/include/object/houseSign.h
new file mode 100644
index 00000000..c437adee
--- /dev/null
+++ b/include/object/houseSign.h
@@ -0,0 +1,13 @@
+#ifndef HOUSESIGN_H
+#define HOUSESIGN_H
+
+#include "entity.h"
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ u8 unused1[24];
+ /*0x80*/ s16 unk_80;
+ /*0x82*/ s16 unk_82;
+} HouseSignEntity;
+
+#endif // HOUSESIGN_H
diff --git a/include/object/itemForSale.h b/include/object/itemForSale.h
new file mode 100644
index 00000000..6f22e5e0
--- /dev/null
+++ b/include/object/itemForSale.h
@@ -0,0 +1,13 @@
+#ifndef ITEMFORSALE_H
+#define ITEMFORSALE_H
+
+#include "object.h"
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ u8 unk_68[0x18];
+ /*0x80*/ u16 unk_80;
+ /*0x82*/ u16 unk_82;
+} ItemForSaleEntity;
+
+#endif // ITEMFORSALE_H
diff --git a/include/object/linkAnimation.h b/include/object/linkAnimation.h
index 9fb2fad4..781df520 100644
--- a/include/object/linkAnimation.h
+++ b/include/object/linkAnimation.h
@@ -1,9 +1,6 @@
#ifndef LINKANIMATION_H
#define LINKANIMATION_H
-#ifndef NENT_DEPRECATED
-#error "linkAnimtion.h requires new entities"
-#endif
#include "entity.h"
typedef struct {
diff --git a/include/object/pushableFurniture.h b/include/object/pushableFurniture.h
new file mode 100644
index 00000000..db693183
--- /dev/null
+++ b/include/object/pushableFurniture.h
@@ -0,0 +1,25 @@
+#ifndef PUSHABLEFURNITURE_H
+#define PUSHABLEFURNITURE_H
+
+#include "object.h"
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ u8 unk_68[0x8];
+ /*0x70*/ u16 unk_70;
+ /*0x72*/ u16 unk_72;
+ /*0x74*/ u16 unk_74;
+ /*0x76*/ u16 unk_76;
+ /*0x78*/ u8 unk_78[0x2];
+ /*0x7a*/ u16 unk_7a;
+ /*0x7c*/ u16 unk_7c;
+ /*0x7e*/ u16 unk_7e;
+ /*0x80*/ u8 unk_80;
+ /*0x81*/ u8 unk_81;
+ /*0x82*/ u8 unk_82;
+ /*0x83*/ u8 unk_83;
+ /*0x84*/ u8 unk_84[0x2];
+ /*0x86*/ u16 unk_86;
+} PushableFurnitureEntity;
+
+#endif // PUSHABLEFURNITURE_H
diff --git a/include/player.h b/include/player.h
index 38e186e5..d22b8968 100644
--- a/include/player.h
+++ b/include/player.h
@@ -4,6 +4,23 @@
#include "global.h"
#include "entity.h"
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ union SplitWord unk_68;
+ /*0x6c*/ u8 unk_6c;
+ /*0x6d*/ u8 unk_6d;
+ /*0x6e*/ u8 unk_6e;
+ /*0x6f*/ u8 unk_6f;
+ /*0x70*/ Entity* unk_70;
+ /*0x74*/ Entity* unk_74;
+ /*0x78*/ u8 unk_78;
+ /*0x79*/ u8 unk_79;
+ /*0x7a*/ u16 unk_7a;
+ /*0x7c*/ union SplitWord unk_7c;
+ /*0x80*/ union SplitWord unk_80;
+ /*0x84*/ union SplitWord unk_84;
+} PlayerEntity;
+
enum PlayerActions {
PLAYER_INIT,
PLAYER_NORMAL,
@@ -585,9 +602,9 @@ extern const u8 gQuiverSizes[];
extern Entity* gPlayerClones[];
extern PlayerState gPlayerState;
-extern Entity gPlayerEntity;
+extern PlayerEntity gPlayerEntity;
-void DoPlayerAction(Entity*);
+void DoPlayerAction(PlayerEntity*);
bool32 CheckInitPauseMenu(void);
void SetPlayerControl(PlayerControlMode mode);
void ResetActiveItems(void);
diff --git a/include/playerItem/playerItemBottle.h b/include/playerItem/playerItemBottle.h
new file mode 100644
index 00000000..9055ee2f
--- /dev/null
+++ b/include/playerItem/playerItemBottle.h
@@ -0,0 +1,13 @@
+#ifndef PLAYERITEMBOTTLE_H
+#define PLAYERITEMBOTTLE_H
+
+#include "entity.h"
+
+typedef struct {
+ /*0x00*/ Entity base;
+ /*0x68*/ u8 bottleIndex; /**< @see Item */
+ /*0x69*/ u8 unused[6];
+ /*0x6f*/ u8 bottleContent; /**< @see Item */
+} PlayerItemBottleEntity;
+
+#endif // PLAYERITEMBOTTLE_H