diff options
Diffstat (limited to 'src/enemy/bowMoblin.c')
| -rw-r--r-- | src/enemy/bowMoblin.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/enemy/bowMoblin.c b/src/enemy/bowMoblin.c index 93358b37..3a86b016 100644 --- a/src/enemy/bowMoblin.c +++ b/src/enemy/bowMoblin.c @@ -42,7 +42,7 @@ const s8 gUnk_080CFFC4[8]; void BowMoblin(Entity* this) { EnemyFunctionHandler(this, BowMoblin_Functions); - SetChildOffset(this, 0, 1, -0x18); + EnemySetFXOffset(this, 0, 1, -0x18); } void BowMoblin_OnTick(BowMoblinEntity* this) { @@ -53,7 +53,7 @@ void BowMoblin_OnCollision(BowMoblinEntity* this) { Entity* pEVar1; if (super->confusedTime != 0) { - Create0x68FX(super, FX_STARS); + EnemyCreateFX(super, FX_STARS); } EnemyFunctionHandlerAfterCollision(super, (EntityActionArray)BowMoblin_Functions); if ((super->contactFlags & 0x80) != 0) { @@ -213,7 +213,7 @@ void sub_0803C400(BowMoblinEntity* this) { switch (++super->timer) { case 1: super->direction = super->animationState << 2; - projectile = CreateProjectileWithParent(super, ARROW_PROJECTILE, super->animationState >> 1); + projectile = EnemyCreateProjectile(super, ARROW_PROJECTILE, super->animationState >> 1); if (projectile) { super->child = projectile; projectile->direction = (super->direction + 4) & 0x18; |
