diff options
Diffstat (limited to 'src/object/minishVillageObject.c')
| -rw-r--r-- | src/object/minishVillageObject.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/object/minishVillageObject.c b/src/object/minishVillageObject.c index ef5c9780..a4a3e48c 100644 --- a/src/object/minishVillageObject.c +++ b/src/object/minishVillageObject.c @@ -83,7 +83,7 @@ void MinishVillageObject_Type1(Entity* this) { this->subtimer = 0; this->frameIndex = 0; this->spritePriority.b0 = 7; - SetTile(0x4069, COORD_TO_TILE(this) - 0x40, 1); + SetBottomTile(0x4069, COORD_TO_TILE(this) - 0x40, 1); break; case 2: if ((gRoomTransition.frameCount & 3U) == 0) { @@ -217,7 +217,7 @@ void MinishVillageObject_Type8_Init(Entity* this) { if (this->type2 != 0) { tilePosition -= 0x40; } - SetTile(0x4069, tilePosition, this->collisionLayer); + SetBottomTile(0x4069, tilePosition, this->collisionLayer); } } @@ -230,7 +230,7 @@ void MinishVillageObject_Type8_Action1(Entity* this) { this->timer = 8; this->spriteRendering.alphaBlend = 0; gScreen.controls.layerFXControl = 0; - SetTile(0x4069, COORD_TO_TILE(this), this->collisionLayer); + SetBottomTile(0x4069, COORD_TO_TILE(this), this->collisionLayer); } } } |
