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Diffstat (limited to 'src/object/object49.c')
-rw-r--r--src/object/object49.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/object/object49.c b/src/object/object49.c
index e871d959..16bf7bb9 100644
--- a/src/object/object49.c
+++ b/src/object/object49.c
@@ -19,7 +19,7 @@ extern void (*const gUnk_08121E98[])(Entity*);
extern const u16 gUnk_08121EA0[];
void Object49(Entity* this) {
- gUnk_08121E5C[this->entityType.form](this);
+ gUnk_08121E5C[this->type](this);
}
void sub_0808F0B8(Entity* this) {
@@ -179,10 +179,10 @@ void sub_0808F3DC(Entity* this) {
this->spriteSettings.b.draw = 1;
this->action = 1;
this->actionDelay = 120;
- InitializeAnimation(this, this->entityType.form + 1);
+ InitializeAnimation(this, this->type + 1);
// TODO: This block of code might supposed to be a switch statement.
- if (this->entityType.form != 8) {
- if (this->entityType.form == 7) {
+ if (this->type != 8) {
+ if (this->type == 7) {
sub_0806FAD8(this->attachedEntity, this);
return;
}
@@ -193,13 +193,13 @@ void sub_0808F3DC(Entity* this) {
ResolveEntityOnTop(this->attachedEntity, this);
} else {
if (*(u32*)&this->parent->field_0x74 == 0) {
- if (this->entityType.form == 8) {
+ if (this->type == 8) {
this->attachedEntity->damageType = this->damageType;
}
DeleteThisEntity();
}
- if (this->entityType.form == 5 && this->frames.b.f0) {
+ if (this->type == 5 && this->frames.b.f0) {
Entity* entity = CreateObjectWithParent(this->attachedEntity, 0x49, 8, 0);
if (entity) {
entity->parent = this->parent;
@@ -233,7 +233,7 @@ void sub_0808F498(Entity* this) {
} else {
this->action = 1;
this->actionDelay = 64;
- var0 = this->entityType.parameter != 0 ? 44 : 43;
+ var0 = this->type2 != 0 ? 44 : 43;
this->x.HALF.HI -= this->parent->hitbox->width;
this->x.HALF.HI += (s32)Random() % (this->parent->hitbox->width * 2);
this->y.HALF.HI -= this->parent->hitbox->height;