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-rw-r--r--src/object/object9E.c45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/object/object9E.c b/src/object/object9E.c
new file mode 100644
index 00000000..4c770e82
--- /dev/null
+++ b/src/object/object9E.c
@@ -0,0 +1,45 @@
+#include "global.h"
+#include "entity.h"
+#include "room.h"
+
+extern BoundingBox gUnk_080FD168;
+
+extern void SetTile(u32, u32, u32);
+extern void CopyPosition(Entity*, Entity*);
+
+void Object9E(Entity *this)
+{
+ Entity *ent;
+ u32 tilePos;
+ u8 *layer;
+
+ if (this->action == 0) {
+ this->action = 1;
+ this->spritePriority.b0 = 6;
+ if ((this->entityType).form == 0) {
+ this->flags = this->flags | 0x80;
+ this->frameIndex = 1;
+ layer = &this->collisionLayer;
+ *layer = 1;
+ this->field_0x3c = 7;
+ this->field_0x40 = 0x48;
+ this->damageType = 0x7a;
+ this->flags2 = 1;
+ this->boundingBox = &gUnk_080FD168;
+ tilePos = COORD_TO_TILE(this);
+ SetTile(0x4066, tilePos - 1, *layer);
+ SetTile(0x4065, tilePos, *layer);
+ UpdateSpriteForCollisionLayer(this);
+ ent = CreateObject(0x9e,1,0);
+ if (ent != NULL) {
+ this->attachedEntity = ent;
+ CopyPosition(this, ent);
+ }
+ }
+ else {
+ this->frameIndex = 0;
+ this->collisionLayer = 2;
+ UpdateSpriteForCollisionLayer(this);
+ }
+ }
+} \ No newline at end of file