summaryrefslogtreecommitdiff
path: root/src/utils.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/utils.c')
-rw-r--r--src/utils.c204
1 files changed, 204 insertions, 0 deletions
diff --git a/src/utils.c b/src/utils.c
new file mode 100644
index 00000000..b88fb9cd
--- /dev/null
+++ b/src/utils.c
@@ -0,0 +1,204 @@
+#include "global.h"
+#include "utils.h"
+#include "structures.h"
+#include "screen.h"
+
+static void StoreKeyInput(Input* input, u32 keyInput);
+
+typedef struct {
+ u16 paletteId;
+ u8 destPaletteNum;
+ u8 numPalettes;
+} PaletteGroup;
+
+typedef struct {
+ union {
+ int raw;
+ struct {
+ u8 filler0[0x3];
+ u8 unk3;
+ } bytes;
+ } unk0;
+ u32 dest;
+ u32 unk8;
+} GfxItem;
+
+extern const PaletteGroup* gPaletteGroups[];
+extern const u8 gGlobalGfxAndPalettes[];
+extern u32 gUsedPalettes;
+extern u16 gPaletteBuffer[];
+extern const GfxItem* gUnk_08100AA8[];
+
+void MemFill16(u32 value, void* dest, u32 size) {
+ DmaFill16(3, value, dest, size);
+}
+
+void MemFill32(u32 value, void* dest, u32 size) {
+ DmaFill32(3, value, dest, size);
+}
+
+void MemClear(void* dest, u32 size) {
+ u32 zero = 0;
+
+ switch (((u32)dest | size) & 3) {
+ case 0:
+ MemFill32(0, dest, size);
+ break;
+ case 2:
+ MemFill16(0, dest, size);
+ break;
+ default:
+ do {
+ *(u8*)dest = zero;
+ dest++;
+ size--;
+ } while (size != 0);
+ }
+}
+
+void MemCopy(const void* src, void* dest, u32 size) {
+ switch (((u32)src | (u32)dest | size) & 3) {
+ case 0:
+ DmaCopy32(3, src, dest, size);
+ break;
+ case 2:
+ DmaCopy16(3, src, dest, size);
+ break;
+ default:
+ do {
+ *(u8*)dest = *(u8*)src;
+ src++;
+ dest++;
+ } while (--size);
+ }
+}
+
+void ReadKeyInput(void) {
+ u32 keyInput = ~REG_KEYINPUT & KEYS_MASK;
+ StoreKeyInput(&gInput, keyInput);
+}
+
+static void StoreKeyInput(Input* input, u32 keyInput) {
+ u32 heldKeys = input->heldKeys;
+ u32 difference = keyInput & ~heldKeys;
+ input->newKeys = difference;
+ if (keyInput == heldKeys) {
+ if (--input->unk7 == 0) {
+ input->unk7 = 4;
+ input->unk4 = keyInput;
+ } else {
+ input->unk4 = 0;
+ }
+ } else {
+ input->unk7 = 0x14;
+ input->unk4 = difference;
+ }
+ input->heldKeys = keyInput;
+}
+
+void LoadPaletteGroup(u32 group) {
+ const PaletteGroup* paletteGroup = gPaletteGroups[group];
+ while (1) {
+ u32 destPaletteNum = paletteGroup->destPaletteNum;
+ u32 numPalettes = paletteGroup->numPalettes & 0xF;
+ if (numPalettes == 0) {
+ numPalettes = 16;
+ }
+ LoadPalettes(&gGlobalGfxAndPalettes[paletteGroup->paletteId * 32], destPaletteNum, numPalettes);
+ if ((paletteGroup->numPalettes & 0x80) == 0) {
+ break;
+ }
+ paletteGroup++;
+ }
+}
+
+void LoadPalettes(const u8* src, int destPaletteNum, int numPalettes) {
+ u16* dest;
+ u32 size = numPalettes * 32;
+ u32 usedPalettesMask = 1 << destPaletteNum;
+ while (--numPalettes > 0) {
+ usedPalettesMask |= (usedPalettesMask << 1);
+ }
+ gUsedPalettes |= usedPalettesMask;
+ dest = &gPaletteBuffer[destPaletteNum * 16];
+ DmaCopy32(3, src, dest, size);
+}
+
+void sub_0801D79C(u32 colorIndex, u32 color) {
+ gPaletteBuffer[colorIndex] = color;
+ gUsedPalettes |= 1 << (colorIndex / 16);
+}
+
+void sub_0801D7BC(u32 color, u32 arg1) {
+ if (arg1) {
+ gScreen.lcd.unk6 = 0xE0FF;
+ } else {
+ gScreen.lcd.unk6 = 0xFFFF;
+ }
+ sub_0801D79C(0, color);
+}
+
+void LoadGfxGroup(u32 group) {
+ u32 terminator;
+ u32 dmaCtrl;
+ int gfxOffset;
+ const u8* src;
+ u32 dest;
+ int size;
+ const GfxItem* gfxItem = gUnk_08100AA8[group];
+ while (1) {
+ u32 loadGfx = FALSE;
+ u32 ctrl = gfxItem->unk0.bytes.unk3;
+ ctrl &= 0xF;
+ switch (ctrl) {
+ case 0x7:
+ loadGfx = TRUE;
+ break;
+ case 0xD:
+ return;
+ case 0xE:
+ if (gUnk_02000000->gameLanguage != 0 && gUnk_02000000->gameLanguage != 1) {
+ loadGfx = TRUE;
+ }
+ break;
+ case 0xF:
+ if (gUnk_02000000->gameLanguage != 0) {
+ loadGfx = TRUE;
+ }
+ break;
+ default:
+ if (ctrl == gUnk_02000000->gameLanguage) {
+ loadGfx = TRUE;
+ }
+ break;
+ }
+
+ if (loadGfx) {
+ gfxOffset = gfxItem->unk0.raw & 0xFFFFFF;
+ src = &gGlobalGfxAndPalettes[gfxOffset];
+ dest = gfxItem->dest;
+ size = gfxItem->unk8;
+ dmaCtrl = 0x80000000;
+ if (size < 0) {
+ if (dest >= VRAM) {
+ LZ77UnCompVram(src, (void*)dest);
+ } else {
+ LZ77UnCompWram(src, (void*)dest);
+ }
+ } else {
+ DmaSet(3, src, dest, dmaCtrl | ((u32)size >> 1));
+ }
+ }
+
+ terminator = gfxItem->unk0.bytes.unk3;
+ terminator &= 0x80;
+ gfxItem++;
+ if (!terminator) {
+ break;
+ }
+ }
+}
+
+/* TODO:
+ clear OAM, zMalloc, etc.
+*/