diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/enemy/mazaalMacro.c | 4 | ||||
| -rw-r--r-- | src/manager/managerF.c | 16 | ||||
| -rw-r--r-- | src/npc/npc4E.c | 8 | ||||
| -rw-r--r-- | src/npc/rem.c | 4 | ||||
| -rw-r--r-- | src/npc/stockwell.c | 4 | ||||
| -rw-r--r-- | src/npc/talon.c | 4 | ||||
| -rw-r--r-- | src/npc/windTribespeople.c | 4 | ||||
| -rw-r--r-- | src/object/object6A.c | 12 | ||||
| -rw-r--r-- | src/roomInit.c | 24 |
9 files changed, 40 insertions, 40 deletions
diff --git a/src/enemy/mazaalMacro.c b/src/enemy/mazaalMacro.c index ed28d6c8..ba955777 100644 --- a/src/enemy/mazaalMacro.c +++ b/src/enemy/mazaalMacro.c @@ -5,7 +5,7 @@ extern void sub_0807B600(u32); -extern const u16 script_08012E20[]; +extern const u16 script_MazaalMacroDefeated[]; void sub_08034E18(Entity*); void sub_08034FA0(Entity*); @@ -139,7 +139,7 @@ void sub_08034E68(Entity* this) { if (gScreenTransition.field_0x39 == 0) { if (sub_08079F8C() != 0) { this->action = 3; - scriptExecutionContext = StartCutscene(this, (u16*)script_08012E20); + scriptExecutionContext = StartCutscene(this, (u16*)script_MazaalMacroDefeated); *(ScriptExecutionContext**)&this->cutsceneBeh = scriptExecutionContext; } } else { diff --git a/src/manager/managerF.c b/src/manager/managerF.c index cc7b7692..bd871e70 100644 --- a/src/manager/managerF.c +++ b/src/manager/managerF.c @@ -75,16 +75,16 @@ const ManagerF_HelperStruct gUnk_08108354[] = { const u32 gUnk_08108354_terminator = 0xFFFF; // terminator for the previous array -extern u16 script_0800E600[]; -extern u16 script_0800E62C[]; -extern u16 script_0800E658[]; -extern u16 script_0800E684[]; +extern u16 script_PlayerAtDarkNut1[]; +extern u16 script_PlayerAtDarkNut2[]; +extern u16 script_PlayerAtDarkNut3[]; +extern u16 script_PlayerAtMadderpillar[]; u16* const gUnk_08108380[] = { - script_0800E600, - script_0800E62C, - script_0800E658, - script_0800E684, + script_PlayerAtDarkNut1, + script_PlayerAtDarkNut2, + script_PlayerAtDarkNut3, + script_PlayerAtMadderpillar, }; void sub_08058F44(u32, u32, u32); diff --git a/src/npc/npc4E.c b/src/npc/npc4E.c index 84d18da1..41c83e06 100644 --- a/src/npc/npc4E.c +++ b/src/npc/npc4E.c @@ -17,8 +17,8 @@ typedef struct { extern void sub_08078850(Entity*, u32, u8 /* TODO this is a s8 in beedle.c*/, gUnk_0810C89C_struct*); -extern void script_08016030; // Cutscene data type? -extern void script_0801606C; // Cutscene data type? +extern void script_Object3ELeftStoneOpening; // Cutscene data type? +extern void script_Object3ERightStoneOpening; // Cutscene data type? const Hitbox gUnk_08114154; const u8 gUnk_0811415C[]; @@ -142,12 +142,12 @@ void sub_0806DB84(Entity* this, ScriptExecutionContext* context) { ent = CreateObject(OBJECT_3E, 4, 0); if (ent != NULL) { PositionRelative(this, ent, -0x80000, 0); - *(ScriptExecutionContext**)&ent->cutsceneBeh = StartCutscene(ent, &script_08016030); + *(ScriptExecutionContext**)&ent->cutsceneBeh = StartCutscene(ent, &script_Object3ELeftStoneOpening); } ent = CreateObject(OBJECT_3E, 5, 0); if (ent != NULL) { PositionRelative(this, ent, 0x80000, 0); - *(ScriptExecutionContext**)&ent->cutsceneBeh = StartCutscene(ent, &script_0801606C); + *(ScriptExecutionContext**)&ent->cutsceneBeh = StartCutscene(ent, &script_Object3ERightStoneOpening); } } diff --git a/src/npc/rem.c b/src/npc/rem.c index d3ab32d0..493ce944 100644 --- a/src/npc/rem.c +++ b/src/npc/rem.c @@ -6,7 +6,7 @@ extern void sub_0806A8C8(Entity*); extern void (*gUnk_08112260[])(Entity*); extern void (*gUnk_08112278[])(Entity*); -extern void script_08012F0C; +extern void script_Rem; extern void sub_08078850(Entity*, u32, u32, u32*); extern u32 gUnk_0811229C; @@ -51,7 +51,7 @@ void sub_0806A3D8(Entity* this) { this->actionDelay = 0xb4; SetDefaultPriority(this, PRIO_MESSAGE); sub_0806A8C8(this); - uVar1 = StartCutscene(this, &script_08012F0C); + uVar1 = StartCutscene(this, &script_Rem); *(ScriptExecutionContext**)&this->cutsceneBeh = uVar1; sub_0807DD94(this, NULL); } diff --git a/src/npc/stockwell.c b/src/npc/stockwell.c index 454b8b2a..e6beed01 100644 --- a/src/npc/stockwell.c +++ b/src/npc/stockwell.c @@ -13,7 +13,7 @@ extern bool32 sub_08056338(void); extern void sub_08078850(Entity*, u32, u8, u32*); extern u32 gUnk_0810FDA0; -extern u16 script_080142B0; +extern u16 script_Stockwell; void Stockwell(Entity* this) { gUnk_0810FDA4[this->action](this); @@ -32,7 +32,7 @@ void sub_08065080(Entity* this) { #ifndef EU sub_08078850(this, 0, 0, &gUnk_0810FDA0); #endif - context = StartCutscene(this, &script_080142B0); + context = StartCutscene(this, &script_Stockwell); *(ScriptExecutionContext**)&this->cutsceneBeh = context; } diff --git a/src/npc/talon.c b/src/npc/talon.c index 1ed653fd..a7bc1e81 100644 --- a/src/npc/talon.c +++ b/src/npc/talon.c @@ -4,7 +4,7 @@ extern void (*gUnk_0810FEC4[])(Entity* this); extern void (*gUnk_0810FEBC[])(Entity* this); extern SpriteLoadData gUnk_0810FEB0; -extern u8 script_0800B41C; +extern u8 script_TalonGotKey; extern u8 gUnk_0810FED8[]; void sub_0806574C(Entity* this); @@ -103,7 +103,7 @@ void sub_080656D4(Entity* this) { } else { if (this->interactType != 0) { if (GetInventoryValue(0x37) != 0) { // keyLonLon - StartCutscene(this, (u16*)&script_0800B41C); + StartCutscene(this, (u16*)&script_TalonGotKey); goto label2; } else { this->field_0x68.HALF.HI = this->action; diff --git a/src/npc/windTribespeople.c b/src/npc/windTribespeople.c index f5e3d57d..a0d979eb 100644 --- a/src/npc/windTribespeople.c +++ b/src/npc/windTribespeople.c @@ -15,7 +15,7 @@ extern void (*const gUnk_08113A7C[])(Entity*); extern void (*const gUnk_08113A8C[])(Entity*, ScriptExecutionContext*); extern SpriteLoadData gUnk_08113A1C[]; -extern u16 script_08014A80; +extern u16 script_WindTribespeople6; extern Dialog gUnk_08113ABC[]; extern u16 gUnk_08113B0C[]; @@ -64,7 +64,7 @@ void sub_0806C7D4(Entity* this) { sub_0807DD94(this, NULL); if ((this->type2 == 3) && (!CheckGlobalFlag(WARP_EVENT_END)) && (CheckLocalFlag(0x63)) && (CheckRoomFlag(0))) { this->type2 = 7; - sub_0807DD80(this, &script_08014A80); + sub_0807DD80(this, &script_WindTribespeople6); } } } diff --git a/src/object/object6A.c b/src/object/object6A.c index baeccd92..b1005e1e 100644 --- a/src/object/object6A.c +++ b/src/object/object6A.c @@ -16,10 +16,10 @@ extern s16 gUnk_08122B0E[]; extern u16 gUnk_08122B1E[]; extern s8 gUnk_08122B2E[]; -extern u16 script_0800AEDC; -extern u16 script_0801183C; +extern u16 script_Object6ATheLittleHat; +extern u16 script_Object6ASwordInChest; extern u16 script_08015B14; -extern u16 script_08011940; +extern u16 script_ZeldaMagic; extern u16 script_08012C48; typedef struct { @@ -186,7 +186,7 @@ void sub_08094B94(Object6AEntity* this) { if (e != NULL) { CopyPosition(&gPlayerEntity, e); e->z.HALF.HI = -48; - ((Object6AEntity*)e)->ctx = StartCutscene(e, &script_0800AEDC); + ((Object6AEntity*)e)->ctx = StartCutscene(e, &script_Object6ATheLittleHat); CreateDust(e); e->z.HALF.HI += 16; e->y.HALF.HI++; @@ -535,7 +535,7 @@ void sub_08095244(Object6AEntity* this) { if (e != NULL) { e->parent = super; PositionRelative(super, e, 0x100000, -0x100000); - ((Object6AEntity*)e)->ctx = StartCutscene(e, &script_0801183C); + ((Object6AEntity*)e)->ctx = StartCutscene(e, &script_Object6ASwordInChest); } } } @@ -804,7 +804,7 @@ void sub_08095810(Object6AEntity* this) { e->parent = super; CopyPosition(super, e); ResolveEntityOnTop(super, e); - ((Object6AEntity*)e)->ctx = StartCutscene(e, &script_08011940); + ((Object6AEntity*)e)->ctx = StartCutscene(e, &script_ZeldaMagic); } } diff --git a/src/roomInit.c b/src/roomInit.c index e553a20f..15aa6c1b 100644 --- a/src/roomInit.c +++ b/src/roomInit.c @@ -390,7 +390,7 @@ u32 sub_unk3_HouseInteriors1_InnWestRoom(void) { return 1; } -extern void* script_08010A5C[]; +extern void* script_PlayerSleepingInn[]; void sub_StateChange_HouseInteriors1_InnWestRoom(void) { if (CheckLocalFlag(YADO_CHECKIN)) { @@ -398,7 +398,7 @@ void sub_StateChange_HouseInteriors1_InnWestRoom(void) { DoFade(5, 256); gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x50; gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; - sub_080751E8(1, 2, &script_08010A5C); + sub_080751E8(1, 2, &script_PlayerSleepingInn); } } @@ -424,7 +424,7 @@ void sub_StateChange_HouseInteriors1_InnMiddleRoom(void) { DoFade(5, 256); gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x50; gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; - sub_080751E8(1, 2, &script_08010A5C); + sub_080751E8(1, 2, &script_PlayerSleepingInn); } } @@ -450,7 +450,7 @@ void sub_StateChange_HouseInteriors1_InnEastRoom(void) { DoFade(5, 256); gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x60; gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; - sub_080751E8(1, 2, &script_08010A5C); + sub_080751E8(1, 2, &script_PlayerSleepingInn); } } @@ -665,14 +665,14 @@ u32 sub_unk3_HyruleCastle_4(void) { return 1; } -extern u32 script_08009E88; +extern u32 script_PlayerWakingUpInHyruleCastle; void sub_StateChange_HyruleCastle_4(void) { if (!CheckLocalFlag(CASTLE_04_MEZAME)) { DoFade(5, 256); gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0xb0; gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x40; - sub_080751E8(0, 6, &script_08009E88); + sub_080751E8(0, 6, &script_PlayerWakingUpInHyruleCastle); #ifdef EU SoundReq(0x80010000); gArea.musicIndex = gArea.pMusicIndex; @@ -4806,14 +4806,14 @@ u32 sub_unk3_HouseInteriors2_LinksHouseBedroom() { } extern EntityData gUnk_080F31D8; -extern u32 script_08009B30; +extern u32 script_PlayerIntro; void sub_StateChange_HouseInteriors2_LinksHouseBedroom(void) { if (!CheckGlobalFlag(START) && !CheckLocalFlag(0x46)) { sub_080A71C4(5, 1, 4, 4); gUpdateVisibleTiles = 0; DoFade(5, 256); - sub_080751E8(0, 6, &script_08009B30); + sub_080751E8(0, 6, &script_PlayerIntro); } if (!CheckGlobalFlag(OUTDOOR)) { gArea.musicIndex = gArea.pMusicIndex; @@ -4824,12 +4824,12 @@ void sub_StateChange_HouseInteriors2_LinksHouseBedroom(void) { } } -extern u32 script_08009E58; +extern u32 script_PlayerWakeAfterRest; void sub_0804E864(void) { gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x90; gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x38; - sub_080751E8(1, 6, &script_08009E58); + sub_080751E8(1, 6, &script_PlayerWakeAfterRest); ModHealth(0xa0); } @@ -5316,14 +5316,14 @@ u32 sub_unk3_HouseInteriors3_Simon(void) { } extern EntityData gUnk_080F5DD0; -extern u32 script_08011C50; +extern u32 script_PlayerWakingUpAtSimons; void sub_StateChange_HouseInteriors3_Simon(void) { if (gSave.global_progress > 7) { LoadRoomEntityList(&gUnk_080F5DD0); } if (CheckGlobalFlag(MAROYA_WAKEUP)) { - sub_080751E8(1, 2, &script_08011C50); + sub_080751E8(1, 2, &script_PlayerWakingUpAtSimons); } } |
