diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/loadRoom.c | 6 | ||||
| -rw-r--r-- | src/room.c | 12 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/loadRoom.c b/src/loadRoom.c index 0bd68f75..eaf41966 100644 --- a/src/loadRoom.c +++ b/src/loadRoom.c @@ -10,7 +10,7 @@ extern Entity* LoadRoomEntity(EntityData*); extern void* GetRoomProperty(u32, u32, u32); extern u32 gUnk_02017654; -extern u32* gAreaEntities; +extern u32* gAreaTable; extern void sub_080186EC(); extern void sub_0804B16C(); @@ -74,7 +74,7 @@ void sub_0804B0B0(u32 arg0, u32 arg1) { void SetCurrentRoomPropertyList(u32 arg0, u32 arg1) { u32** arr; gUnk_02017654 = 0; - arr = &gAreaEntities; + arr = &gAreaTable; if (arr[arg0] != 0) { gUnk_02017654 = arr[arg0][arg1]; } @@ -94,7 +94,7 @@ void* GetRoomProperty(u32 arg0, u32 arg1, u32 arg2) { u32 temp; u32** arr; temp = 0; - arr = &gAreaEntities; + arr = &gAreaTable; if (arr[arg0] != NULL) { temp = arr[arg0][arg1]; if (temp != 0) { @@ -5595,7 +5595,7 @@ extern void sub_0804F5E8(); extern u32 gUnk_080F7C80; extern void sub_0804F4E4(); -u32 sub_0804F468(void) { +u32 Vars_HyruleField_OutsideCastle(void) { if (CheckGlobalFlag(TABIDACHI) && !GetInventoryValue(0x11)) { gRoomVars.field_0x6c = &gUnk_080F7CD0; gRoomVars.field_0x88 = sub_0804F5E8; @@ -5618,7 +5618,7 @@ void sub_0804F4E4() { extern EntityData gUnk_080F7D70; -void sub_0804F4F4(void) { +void Load_HyruleField_OutsideCastle(void) { sub_0804F4E4(); if (!CheckLocalFlag(0x8b)) { LoadRoomEntityList(&gUnk_080F7D70); @@ -5781,13 +5781,13 @@ void sub_0804F9C8(void) { sub_0807BA8C(0x4d9, 1); } -u32 sub_0804F9FC() { +u32 Vars_HyruleField_OutsideCastleWest() { return 1; } extern EntityData gUnk_080F806C; -void sub_0804FA00(void) { +void Load_HyruleField_OutsideCastleWest(void) { sub_0805ADD8(0); if ((gSave.unk8 > 3) && CheckGlobalFlag(TINGLE_TALK1ST)) { @@ -5795,13 +5795,13 @@ void sub_0804FA00(void) { } } -u32 sub_0804FA2C() { +u32 Vars_HyruleField_TrilbyHighlands() { return 1; } extern EntityData gUnk_080F82E0; -void sub_0804FA30(void) { +void Load_HyruleField_TrilbyHighlands(void) { sub_0805ADD8(0); if (CheckGlobalFlag(LV2_CLEAR) && GetInventoryValue(0x3) && !CheckLocalFlag(0x9c)) { |
