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-rwxr-xr-xsrc/object/pot.c142
1 files changed, 138 insertions, 4 deletions
diff --git a/src/object/pot.c b/src/object/pot.c
index 39a7b4c1..5ea63ab5 100755
--- a/src/object/pot.c
+++ b/src/object/pot.c
@@ -5,8 +5,13 @@
#include "player.h"
#include "room.h"
+static void sub_08082824(Entity*);
+static void sub_08082850(Entity*, Entity*);
+static void sub_08082608(Entity*);
+
extern void (*const gUnk_0811F090[])(Entity*);
extern void (*const gUnk_0811F0A8[])(Entity*);
+extern void (*const gUnk_0811F0C4[])(Entity*);
extern BoundingBox gUnk_080FD338; // TODO: should be const
extern BoundingBox gUnk_080FD340; // TODO: should be const
@@ -15,10 +20,9 @@ extern u32 sub_08016A30(Entity*);
extern u32 sub_080001DA(u32, u32);
extern u32 GetTileTypeByEntity(Entity*);
extern void sub_08078930(Entity*);
-extern void sub_08082824(Entity*);
extern u32 sub_080002B8(Entity*);
-extern void sub_08082850(Entity*, Entity*);
-extern void sub_08082608(Entity*);
+extern void sub_08016A6C(Entity*);
+extern u32 sub_0800442E(Entity*);
void Pot(Entity* this) {
gUnk_0811F090[this->action](this);
@@ -163,7 +167,137 @@ void sub_080825F0(Entity* this) {
}
}
-void sub_08082608(Entity* this) {
+static void sub_08082608(Entity* this) {
this->action = 1;
this->previousActionFlag = 0;
}
+
+void sub_08082614(Entity* this) {
+ u32 tileType;
+
+ sub_0800445C(this);
+ if (--this->actionDelay != 0xFF) {
+ sub_0806F69C(this);
+ sub_08016A6C(this);
+ return;
+ }
+
+ if (sub_0800442E(this)) {
+ return;
+ }
+
+ this->action = 1;
+ if (gPlayerState.flags.all & 0x80) {
+ this->nonPlanarMovement <<= 1;
+ }
+
+ this->field_0x70.HALF.LO = sub_080001DA(COORD_TO_TILE(this), this->collisionLayer);
+ tileType = GetTileTypeByEntity(this);
+ switch (tileType) {
+ case 0x71:
+ case 0x72:
+ sub_08082850(this, NULL);
+ break;
+ default:
+ SetTile(0x4000, COORD_TO_TILE(this), this->collisionLayer);
+ sub_08078930(this);
+ break;
+ }
+}
+
+void sub_080826E4(Entity* this) {
+ gUnk_0811F0C4[this->previousActionFlag](this);
+}
+
+void sub_080826FC(Entity* this) {
+ this->previousActionFlag = 1;
+ this->field_0x1d = 48;
+ this->actionDelay = 0;
+}
+
+void sub_0808270C(Entity* this) {
+ if ((gPlayerState.field_0x1c & 0xF) != 0x1 || (this->bitfield & 0x7F) != 0x13) {
+ this->spriteOffsetX = 0;
+ this->action = 1;
+ SetTile(0x4000, COORD_TO_TILE(this), this->collisionLayer);
+ } else {
+ sub_0806F4E8(this);
+ }
+}
+
+void sub_08082778(Entity* this) {
+ if (this->actionDelay == 0) {
+ this->actionDelay = 1;
+ this->spriteOffsetX = 0;
+ this->spriteOffsetY = -2;
+ SetTile((u16)this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer);
+ }
+
+ if ((gPlayerState.field_0x1c & 0xF) != 0x1 || (this->bitfield & 0x7F) != 0x13) {
+ sub_08082850(this, NULL);
+ } else {
+ sub_0806F3E4(this);
+ }
+}
+
+void sub_080827F8(Entity* this) {
+ if (gPlayerState.field_0x1c == 0) {
+ sub_08082850(this, NULL);
+ }
+}
+
+void nullsub_512(Entity* this) {
+}
+
+void sub_08082818(Entity* this) {
+ sub_08082850(this, NULL);
+}
+
+static void sub_08082824(Entity* this) {
+ if (this->field_0x20 < 0) {
+ this->spriteSettings.b.flipY = 1;
+ }
+
+ if (sub_08003FC4(this, 0x2000) == 0) {
+ sub_08082850(this, NULL);
+ }
+}
+
+static void sub_08082850(Entity* this, Entity* parent) {
+ u32 parameter = sub_0808288C(this, this->entityType.form, this->field_0x7c.BYTES.byte1, this->entityType.parameter);
+ Entity* fxEntity = CreateFx(this, 5, parameter);
+ if (fxEntity) {
+ fxEntity->parent = parent;
+ }
+
+ if (this->entityType.parameter == 1) {
+ SetFlag(this->field_0x86);
+ }
+
+ DeleteThisEntity();
+}
+
+u32 sub_0808288C(Entity* this, u32 form, u32 arg2, u32 arg3) {
+ Entity* entity;
+ u32 result = 0;
+ switch (form) {
+ case 0xFF:
+ result = 0;
+ break;
+ case 0:
+ result = 0x80;
+ break;
+ default:
+ entity = CreateObjectWithParent(this, 0, form, arg2);
+ if (entity) {
+ if (arg3 == 2) {
+ entity->actionDelay = 5;
+ entity->field_0x86 = this->field_0x86;
+ } else {
+ entity->actionDelay = 0;
+ }
+ }
+ break;
+ }
+ return result;
+}